Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.13 @ 08:43:49 Player: Back to the Scrapyard Result: Destroyed by Z3-FBW(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (486) 486 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1256 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 76/100 System Corruption 0% Temperature Cool (9) Movement Core (850) Ox16 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Laser Improved Light Cannon > --- INVENTORY (20) --- Makeshift Power Source Spiked Treads Flightbrick Hardened Light Armor Plating Makeshift Light Armor Plating Spread Laser Spread Laser Subdweller Machine Gun Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher 1B-0RG's Assimilator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Laser Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Flightbrick Large Storage Unit Hardened Light Armor Plating Makeshift Light Armor Plating Spread Laser Spread Laser Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher 1B-0RG's Assimilator [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Improved Light Cannon Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 9 6 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 4 | . 2 2 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon 2 | . 1 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 2 | . . 2 Propulsion 5 | . 1 4 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 13 | 4 9 15 Power . | 1 1 . Propulsion 1 | 1 1 1 Utility 2 | . 1 3 Weapon 7 | 1 5 9 Tool/Special . | . . . Unused Backups 17 | . 3 14 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility 5 | . 1 4 Weapon 6 | . . 6 Tool/Special 1 | . . 1 Average Slot Usage (%) 97 | . 99 95 Engine 13 | . 13 13 Treads 23 | . 23 23 Leg 1 | . 4 . Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 7 | . 2 10 Ballistic Gun 9 | . 25 . Ballistic Cannon 10 | . . 16 Peak Build Rating 21 | 7 10 21 Average Rating 11 | 4 7 14 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) 7 | . 7 . Naked Turns . | . . . Heaviest Build 54 | 12 49 54 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 17 | 2 1 17 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 11 20 Most Carried 20 | 7 17 20 Average Carried 14 | 4 9 18 Final Capacity 20 | 8 20 20 Final Carried 20 | 4 17 20 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 864 | 242 258 364 Remotely . | . . . Salvage Created 639 | 23 415 201 Parts 45 | 3 23 19 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 9 9 Guns 12 | . 9 3 Cannons 6 | . . 6 Classes Destroyed 6 | 1 4 1 Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | . 1 . Swarmer 8 | . 5 3 Grunt 4 | . 4 . Subdweller 6 | . . 6 Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 119 | . 45 74 Missed 31 | . 9 22 Hits 88 | . 36 52 Projectile 88 | . 36 52 Critical Strikes 1 | . . 1 Damage Taken 1423 | . 473 950 Core 274 | . 87 187 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 156 | 3 38 115 Largest 2 | 2 2 2 Hottest 93 | 70 70 93 Shots Fired 230 | 6 76 148 Gun 185 | 6 76 103 Cannon 42 | . . 42 Launcher 3 | . . 3 Special . | . . . Kinetic 118 | 3 73 42 Thermal 109 | 3 3 103 Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 26 | 5 7 26 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 99 | 5 45 49 Core Hits 37 | 2 21 14 Critical Kills . | . . . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 3 | . 1 2 Destroy 2 | . 1 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1689 | 50 617 1022 Guns 1021 | 50 600 371 Cannons 651 | . . 651 Explosions . | . . . Melee . | . . . Ramming 17 | . 17 . Kinetic 1265 | 14 600 651 Thermal 407 | 36 . 371 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 13 | . . 13 Projectiles 13 | . . 13 Explosions . | . . . Melee . | . . . Knockbacks 6 | . . 6 Impact . | . . . Kinetic 6 | . . 6 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 50 | 50 30 . Average Temperature 18 | 26 9 . Received Heat Transfer 168 | . 63 105 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 561 | 111 . 450 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 100 | . 100 . Initial . | . . . Average 18 | . 19 . Influence Increases 511 | 5 281 225 Destroy 0b10 Robot/C 240 | . 180 60 Destroy 0b10 Robot/NC 20 | 5 15 . Destroy Leader 44 | . 44 . Successful Hack 26 | . 26 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 180 | . 15 165 Influence Decreases 351 | 5 281 65 Time Decay 321 | 5 281 35 Lost Part 30 | . . 30 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 25 18 Peak Tracking Total 4 | . 4 4 Tactical Retreats 7 | . 1 6 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 6 | . 3 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 6 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 11 1 Successful 8 | . 7 1 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Robot Analysis 2 | . 2 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 3711 | 25 1431 2255 Seismic 3711 | 25 1431 2255 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3776 | 90 1431 2255 Spaces Moved 1547 | 58 795 694 Core 51 | 19 . 32 Treads 1350 | . 688 662 Legs 146 | 39 107 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 240 Average Speed 206 | 110 157 270 Slowest Speed 900 | 150 240 900 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 3 98 29 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile 3 | . . 3 AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1902 | 78 901 923 Wait 114 | . 25 89 Move 1545 | 57 794 694 Hop . | . . . Pick Up 37 | 11 19 7 Fast Attach 4 | . 4 . Attach 11 | 7 1 3 Detach . | . . . Swap 16 | . 9 7 Drop 16 | . 8 8 Fire 156 | 3 38 115 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 10) 192 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 431 | -10/Materials | Discovered new exit (range 11) 612 | -10/Materials | Learned location of 2 exits from Subcaves 660 | -10/Materials | Discovered new exit (range 16) 736 | -10/Materials | Identified exit to Materials 781 | -10/Materials | Learned Storage trap positions 905 | -10/Materials | Learned Storage security intel 1522 | -10/Materials | Entered Subcaves 1523 | -10/Subcaves | Identified exit to Recycling 1524 | -10/Subcaves | Identified exit to Materials 1882 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1900 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1920 | -10/Subcaves | Learned location of Zion (-6) 1920 | -10/Subcaves | Met a Zionite searching for "candidates" 2146 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2159 | -10/Subcaves | Build established: Scavenger-Mutant 2934 | -10/Subcaves | Visited 4L-MR0's lab 2951 | -10/Subcaves | Found Prototype Special Melee Weapon 2960 | -10/Subcaves | Found Flightbrick 3251 | -10/Subcaves | Core integrity fell below 50% 3423 | -10/Subcaves | Build established: Mutant 3525 | -10/Subcaves | Core integrity fell below 20% 3777 | -10/Subcaves | Destroyed by Z3-FBW(R) with Subdweller Beam Cannon Last Messages --------------- 03477_ S-10 Pest Lgt. Assault Rifle blasted off. 03477_ S-10 Pest knocked back. 03480_ S-10 Pest suffers critical hit (Destroy). 03480_ Destroyed Lgt. Ion Engine. 03483_ Destroyed Flight Unit. 03483_ S-10 Pest knocked back. 03486_ Destroyed Flight Unit. 03486_ S-10 Pest destroyed. 03514_ Subatomizers dissect the Lgt. Assault Rifle. 03537_ S-10 Pest destroyed. 03540_ Subatomizers dissect the Flight Unit. 03541_ Lgt. Ion Engine fries itself beyond repair. 03542_ Flight Unit fries itself beyond repair. 03549_ Lgt. Assault Rifle fries itself beyond repair. 03553_ Flight Unit fries itself beyond repair. 03567_ Acquired 9 matter. 03751_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????# #### ## ##??###??????????? | | ???????????????# ### # ### ##?????????? | | ???????????????## ##?#### #?????????? | | ????????????????# #?????# ##??? #????? | | ???????????????# #?????# ###??? #????? | | ??????????????# ###### ##???? #?????? | | ??????????????## ####????# #?????? | | ???????????????## #??????# ###???? | | ????????????????# ##????# #???? | | ????????????????# #### ##?## #????? | | ????????????????# #???# ## #???????? | | ????????????????# #????# #????????? | | ????????????????# ?????# ##????????? | | ????????????????###?????#### ##?????????? | | ???????????????????????????## ## #??????????? | | ????????????????????????????##### ##??????????? | | ??????????? ?????###???????????# ##???????????? | | ??????????? ?####; #?????????## ##????????????? | | ???????????? # # ##??????## #?????????????? | | ????????????? ??????# ##?????????????? | | ??????????????? ??????# ##??###?????????? | | ????????????????#= ???#### #### ##????#### | | ????????????????# #### ## ! * ##???# # | | ????????????????# ## # ## ##??## # | | ?????????????????# ######### ##?## %= | | ??????????????????# @ #???????## ### #% | | ??????????????????# ###????????## ## ## | | ????????????? ####???????????## ### | | ??????????? RR#???????????????####?# | | ????????? ###### ???????????????????# | | ?????????????????# % ??????????????????# | | ?????????????????### ### #?????????????????# | | ???????????????????# #?? ???????????????? | | ???????????????????## #?? ??????????????? | | ????????????????????## ???###### ?????????????? | | ?????????????????????###?????????? ????????????? | | ???????????????????????????????????????????????? " | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedHackingRipteeth Manual? 0 Play Time 00:20:07 Cumulative 261.2 hours Start 2026.05.13 @ 08:25:03 End 2026.05.13 @ 08:43:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 354 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d77b0a2f-a786-4ce8-9ae8-2a8a675e6aa0