Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 13:56:07 Player: mgobin-777 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (95) 475 Value Destroyed (2453) 2453 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4603 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 207/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- Improved Assault Rifle > --- INVENTORY (15) --- Improved Heat Sink Transport Network Coupler Advanced Targeting Computer Melee Analysis Suite Medium Armor Plating Advanced Beam Rifle Light EM Pulse Cannon Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Core Shielding > --- WEAPON ----------- Advanced Beam Rifle Particle Cannon Minigun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved Heat Sink Transport Network Coupler Advanced Targeting Computer Medium Armor Plating Advanced Beam Rifle Advanced Beam Rifle Light EM Pulse Cannon Improved Assault Rifle Rocket Launcher Rocket Launcher Axe [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 51 | 6 8 14 23 Power 8 | 1 1 2 4 Engine 4 | 1 1 2 . Core 4 | . . . 4 Reactor . | . . . . Propulsion 18 | 2 2 4 10 Treads 9 | 2 2 4 1 Leg 6 | . . . 6 Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 3 3 Device 3 | . . 1 2 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 17 | 2 4 5 6 Energy Gun 7 | 2 2 3 . Energy Cannon 1 | . . . 1 Ballistic Gun 4 | . 1 1 2 Ballistic Cannon . | . . . . Launcher 4 | . 1 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 21 | . 3 2 16 Power 4 | . 1 . 3 Propulsion 7 | . 1 1 5 Utility 3 | . . 1 2 Weapon 7 | . 1 . 6 Highest Loss Streak 10 | . 2 1 10 To Critical Strikes 1 | . . 1 . Average Backups 7 | 1 2 8 12 Power . | . . 1 1 Propulsion . | . . 1 . Utility 2 | . . 2 5 Weapon 3 | . 1 3 6 Tool/Special . | . . . . Unused Backups 12 | 1 . 3 8 Power . | . . . . Propulsion 1 | . . 1 . Utility 6 | . . 1 5 Weapon 5 | 1 . 1 3 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 83 96 95 Engine 8 | . 14 11 1 Core 2 | . . . 7 Treads 18 | . 27 21 4 Leg 5 | . . . 18 Device 6 | . . 7 11 Storage 11 | . 14 11 9 Processor 6 | . . 9 8 Protection 2 | . . 1 6 Energy Gun 17 | . 18 21 11 Energy Cannon 1 | . . . 6 Ballistic Gun 7 | . 8 9 5 Launcher 1 | . . 1 . Peak Build Rating 34 | 6 7 24 34 Average Rating 17 | 4 5 17 28 On Entrance 8 | . 6 6 23 Naked Turns . | . . . . Heaviest Build 37 | 12 28 36 37 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 11 | 1 . 1 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 11 15 15 Most Carried 15 | 5 4 14 15 Average Carried 7 | 1 2 8 12 Final Capacity 15 | 8 15 15 15 Final Carried 12 | . 3 12 8 Class Distribution -------------------- 53% | Scavenger-Gunner 25% | Mutant 11% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1206 | 195 147 542 322 Remotely . | . . . . Salvage Created 3509 | . 546 1578 1385 Parts 178 | . 26 96 56 Haulers Intercepted 5 | . 1 3 1 Recyclers Shooed 4 | . . 1 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 61 | . 11 31 19 Melee 1 | . . . 1 Guns 42 | . 9 22 11 Cannons 3 | . . . 3 AOE 14 | . 2 9 3 Classes Destroyed 12 | . 7 3 2 Worker 3 | . 1 . 2 Builder 6 | . 1 4 1 Tunneler 1 | . . 1 . Hauler 5 | . 1 3 1 Recycler 9 | . 1 4 4 Operator 2 | . . 1 1 Watcher 8 | . 1 4 3 Swarmer 13 | . 3 10 . Grunt 37 | . 8 16 13 Brawler 1 | . . . 1 Duelist 2 | . . . 2 Sentry 8 | . . 5 3 Best Kill Streak 11 | . 11 5 7 Combat Bots Only 7 | . 7 5 7 Max Kills in Single Turn 4 | . 3 4 3 Gunslinging . | . . . . Exploded 4 | . 1 4 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 359 | . 72 126 161 Missed 112 | . 25 42 45 Hits 247 | . 47 84 116 Melee 3 | . . . 3 Projectile 244 | . 47 84 113 Critical Strikes 15 | . . 4 11 Actively Blocked 2 | . . . 2 Damage Taken 3919 | . 732 1024 2163 Core 873 | . 151 162 560 Absorbed by Shields . | . . . . Redirected to Shielding 33 | . . . 33 Regen/Repaired (Parts) 68 | . 68 . . Core Remaining (%) 66 | 100 39 59 . Volleys Fired 201 | . 50 75 76 Largest 3 | . 2 3 3 Hottest 190 | . 90 145 190 Shots Fired 489 | . 91 207 191 Gun 434 | . 90 198 146 Cannon 39 | . . . 39 Launcher 16 | . 1 9 6 Special . | . . . . Kinetic 118 | . 9 66 43 Thermal 342 | . 68 132 142 Explosive 16 | . 1 9 6 Electromagnetic 13 | . 13 . . Robot Hit Streak 17 | . 10 14 17 Robot Miss Streak 4 | . 4 4 4 Penetration Max . | . . . . Secondary Targets 7 | . 1 6 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 312 | . 61 125 126 Core Hits 148 | . 30 71 47 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 24 | . 6 8 10 Burn 23 | . 6 8 9 Sever 1 | . . . 1 Melee Attacks 9 | . . . 9 Impact . | . . . . Slashing 9 | . . . 9 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6239 | . 1021 2299 2919 Guns 4148 | . 757 1691 1700 Cannons 574 | . . . 574 Explosions 1048 | . 259 575 214 Melee 411 | . . . 411 Ramming 58 | . 5 33 20 Kinetic 997 | . 55 502 440 Thermal 3721 | . 698 1189 1834 Explosive 908 | . 119 575 214 Electromagnetic 144 | . 144 . . Impact . | . . . . Slashing 411 | . . . 411 Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 5 4 . Message Errors 2 | . 1 1 . Matter Fused 1 | . 1 . . Heat Flow Errors 2 | . 1 1 . Energy Discharges 3 | . 1 2 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 64 | . 9 26 29 Projectiles . | . . . . Explosions 28 | . 9 19 . Melee 36 | . . 7 29 Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 112 | . 40 32 40 Shots 4 | . 2 1 1 Rammed 7 | . 3 4 . Targets Rammed 8 | . 3 4 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 555 | . 323 555 245 Average Temperature 117 | . 122 148 58 Received Heat Transfer 1638 | . 285 381 972 Effects 12 | . 1 11 . Shutdowns 2 | . . 2 . Energy Bleed 2 | . 1 1 . Interference 5 | . . 5 . Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions 1 | . . 1 . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 25 | . 4 14 7 Heat Transferred 9924 | . 2202 3689 4033 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 68 | 100 100 35 82 Level 1 20 | . . 37 17 Level 2 11 | . . 27 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 521 | . 179 521 250 Initial 198 | . . . 198 Average 163 | . 44 248 168 Influence Increases 1932 | . 332 1017 583 Destroy 0b10 Robot/C 1220 | . 220 620 380 Destroy 0b10 Robot/NC 170 | . 25 85 60 Destroy Leader 296 | . 54 154 88 Successful Hack 2 | . . 2 . Disable Machine 90 | . 15 75 . Destroy Structure 124 | . 18 66 40 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 15 | . . . 15 Influence Decreases 1793 | . 332 547 914 Entered New Map 272 | . . . 272 Time Decay 1311 | . 302 527 482 Lost Part 210 | . 30 20 160 Squads Dispatched 8 | . 2 4 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 6 | . 1 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 85 | . 19 40 26 Peak Tracking Total 5 | . 5 5 3 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 3 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 1 5 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 14 | . 5 9 . Successful 10 | . 2 8 . Failed 4 | . 3 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units . | . . . . Scanalyzers 9 | . . 9 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 8 | . . 8 . Insert Component 3 | . . 3 . Analyze 5 | . . 5 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4188 | 59 1172 1699 1258 Spaces Moved 2035 | 36 598 827 574 Core 22 | 14 . . 8 Treads 1533 | 22 598 827 86 Legs 416 | . . . 416 Wheels 64 | . . . 64 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 95 Average Speed 159 | 129 160 162 154 Slowest Speed 600 | 160 160 240 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 3 89 74 41 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 28 | . . . 28 Terrain Destroyed 142 | . 16 65 61 Melee . | . . . . Projectile 2 | . . . 2 AOE 140 | . 16 65 59 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2573 | 49 721 1023 780 Wait 154 | . 48 50 56 Move 2032 | 35 597 826 574 Hop . | . . . . Pick Up 69 | 7 10 31 21 Fast Attach . | . . . . Attach 46 | 6 5 12 23 Detach 5 | . 1 2 2 Swap 17 | . 4 10 3 Drop 32 | 1 3 13 15 Fire 201 | . 50 75 76 Melee 9 | . . . 9 Ram . | . . . . Kick 1 | . . . 1 Crush 7 | . 3 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 452 | -10/Materials | Core integrity fell below 50% 544 | -10/Materials | Destroyed 7 combat bots 571 | -10/Materials | Discovered new exit (range 15) 786 | -10/Materials | Discovered new exit (range 16) 830 | -10/Materials | Build established: Scavenger-Mutant 1019 | -10/Materials | Repaired Med. Laser 1179 | -10/Materials | Discovered new exit (range 7) 1232 | -10/Materials | Entered another Materials area 1232 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1758 | -9/Materials | Build established: Scavenger-Gunner 2021 | -9/Materials | Discovered new exit (range 8) 2030 | -9/Materials | Discovered new exit (range 5) 2369 | -9/Materials | Discovered new exit (range 11) 2680 | -9/Materials | Discovered new exit (range 7) 2931 | -9/Materials | Entered another Materials area 2931 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3193 | -8/Materials | Destroyed 7 combat bots 3436 | -8/Materials | Discovered new exit (range 15) 4149 | -8/Materials | Core integrity fell below 50% 4185 | -8/Materials | Core integrity fell below 20% 4189 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04151_ U-05 Engineer lays Concrete. 04151_ G-47 Trooper suffers critical hit (Burn). 04153_ U-05 Engineer lays Concrete. 04154_ U-05 Engineer builds a Wall. 04154_ Core Shielding destroyed. 04154_ U-05 Engineer builds a Wall. 04155_ U-05 Engineer lays Concrete. 04155_ U-05 Engineer forms the Earth. 04156_ U-05 Engineer lays Concrete. 04158_ Rocket Launcher destroyed. 04158_ U-05 Engineer lays Concrete. 04161_ Terminal disabled. 04162_ U-05 Engineer lays Concrete. 04163_ Adv. Beam Rifle destroyed. 04164_ Imp. Targeting Computer destroyed. 04172_ Wheel destroyed. 04174_ Penetrated by Slug. 04174_ Rocket Launcher destroyed. 04178_ Minigun destroyed. 04181_ Slug penetrates Wall. 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H"" % "T"???????????? | | ??? ## "T ???????? | | ??? # ######### ???????? | | ??? # # #? """ ????????? | | ??? # !!! " #??"?????????????? | | ??? # !!! # #????????????????? | | ????######### !! #########????????????????? | | ????????? #????????????????????????? | | ????????##### #????????????????????????? | | ????????????##+##########????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Adv. Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 2% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileSignalStick Manual? 0 Play Time 00:41:49 Cumulative 28.7 hours Start 2025.10.13 @ 22:02:05 End 2025.10.14 @ 13:56:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 77 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6760867-8af3-4e4a-ac42-4c08757a6deb