Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.05 @ 23:21:10 Player: ConfuseRay Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (339) 339 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2299 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 502/550 Matter 290/300 Energy 231/280 System Corruption 0% Temperature Hot (214) Movement Walking (122) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY (3) ------ Disposable Heat Sink Medium Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY (10) --- Light Treads Wheel Improved Heat Sink Improved Signal Interpreter Advanced Targeting Computer Reactive Plating Reactive Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Disposable Heat Sink Medium Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Treads Aluminum Leg Wheel Improved Heat Sink Improved Signal Interpreter Advanced Targeting Computer Reactive Plating Reactive Plating Grenade Launcher [Rating: 31] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Disposable Heat Sink Device Disposable Heat Sink Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 32 | 6 2 16 8 Power 4 | 1 . 3 . Engine 3 | 1 . 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 12 | 2 1 8 1 Treads 1 | . 1 . . Leg 9 | . . 8 1 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 . 2 4 Device 2 | . . 1 1 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 9 | 2 1 3 3 Energy Gun 3 | 1 . 2 . Energy Cannon 3 | . . . 3 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . 1 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 7 | 4 6 7 8 Power . | . . . . Propulsion 2 | 2 4 2 2 Utility 2 | . . 2 4 Weapon 1 | 1 1 1 1 Tool/Special . | . . . . Unused Backups 8 | . 2 1 5 Power 1 | . 1 . . Propulsion 2 | . 1 1 . Utility 3 | . . . 3 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 85 95 93 Engine 9 | . 14 7 9 Core 1 | . . 3 . Treads 1 | . 8 1 . Leg 31 | . . 37 36 Wheel 3 | . 19 1 . Device 8 | . . 10 9 Storage 10 | . 14 11 9 Protection 3 | . . . 8 Energy Gun 8 | . 11 12 . Energy Cannon 7 | . . . 20 Ballistic Gun 6 | . 14 9 . Peak Build Rating 31 | 6 6 18 31 Average Rating 16 | 4 6 13 27 On Entrance 7 | . 6 6 18 Naked Turns . | . . . . Heaviest Build 50 | 13 13 25 50 Greatest Support 56 | 20 20 49 56 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 6 8 8 10 Most Carried 10 | 7 8 10 9 Average Carried 7 | 4 6 7 8 Final Capacity 10 | 8 8 10 10 Final Carried 8 | 6 7 8 8 Class Distribution -------------------- 84% | Mutant 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 608 | 250 . 278 80 Remotely . | . . . . Salvage Created 422 | . . 322 100 Parts 23 | . . 17 6 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 11 | . . 7 4 Guns 7 | . . 7 . Cannons 4 | . . . 4 Classes Destroyed 4 | . . 3 1 Hauler 1 | . . 1 . Swarmer 3 | . . . 3 Grunt 6 | . . 6 . Sentry 2 | . . 1 1 Best Kill Streak 3 | . . 3 3 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 50 | . . 24 26 Missed 10 | . . 4 6 Hits 40 | . . 20 20 Projectile 40 | . . 20 20 Critical Strikes 1 | . . . 1 Damage Taken 530 | . . 237 293 Core 94 | . . 46 48 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 100 88 . Volleys Fired 42 | . 1 23 18 Largest 3 | . 1 2 3 Hottest 240 | . 20 130 240 Shots Fired 91 | . 1 46 44 Gun 47 | . 1 46 . Cannon 44 | . . . 44 Launcher . | . . . . Special . | . . . . Kinetic 23 | . 1 22 . Thermal 68 | . . 24 44 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . . 9 5 Robot Miss Streak 4 | . . 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 51 | . . 34 17 Core Hits 22 | . . 17 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 927 | . . 474 453 Guns 468 | . . 468 . Cannons 453 | . . . 453 Explosions . | . . . . Melee . | . . . . Ramming 6 | . . 6 . Kinetic 222 | . . 222 . Thermal 699 | . . 246 453 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . 10 . Message Errors 3 | . . 3 . Matter Fused 2 | . . 2 . Energy Discharges 1 | . . 1 . Data Loss (minor) 3 | . . 3 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles 5 | . . . 5 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . . 3 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 219 | . . 198 219 Average Temperature 107 | . . 88 119 Received Heat Transfer 183 | . . 129 54 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 2 3 Heat Transferred 1492 | . . 592 900 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 119 | . 30 81 119 Initial 31 | . . 3 31 Average 27 | . 6 19 50 Influence Increases 472 | . 35 246 191 Destroy 0b10 Robot/C 220 | . . 140 80 Destroy 0b10 Robot/NC 5 | . . 5 . Destroy Leader 52 | . . 32 20 Successful Hack 39 | . 5 23 11 Destroy Structure 21 | . . 1 20 Lose Combat Pursuer 135 | . 30 45 60 Influence Decreases 392 | . 25 181 186 Entered New Map 51 | . . 7 44 Time Decay 341 | . 25 174 142 Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 2 13 9 Peak Tracking Total 3 | . 3 3 3 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 4 3 Terminals 6 | . 1 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 31 | . 4 14 13 Successful 18 | . 2 9 7 Failed 13 | . 2 5 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 10 | . . 4 6 Terminals 22 | . 4 10 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 9 | . . 4 5 Garrison Access . | . . . . Terminal Hacks 9 | . 2 5 2 Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 1 1 . Level Access Points 1 | . . 1 . Branch Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Scanalyzer Index 1 | . . 1 . Maintenance Status 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 7 | . . 3 4 Insert Component 4 | . . 2 2 Analyze 3 | . . 1 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 1 1 Terminals 2 | . . 1 1 Assimilate 1 | . . 1 . Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 1 4 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 1 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 2 2 Part Schematics Acquired 3 | . . 1 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1141 | 57 169 530 385 Spaces Moved 761 | 54 179 313 215 Core 12 | 12 . . . Treads . | . . . . Legs 486 | . . 271 215 Wheels 263 | 42 179 42 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 120 Average Speed 110 | 73 89 116 128 Slowest Speed 190 | 80 95 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 33 27 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 6 | . . . 6 Terrain Destroyed 21 | . . . 21 Melee . | . . . . Projectile 21 | . . . 21 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 977 | 70 186 435 286 Wait 84 | . . 54 30 Move 758 | 53 178 312 215 Hop . | . . . . Pick Up 32 | 11 3 10 8 Fast Attach 5 | 1 . 4 . Attach 14 | 5 . 4 5 Detach 3 | . . 2 1 Swap 15 | . 2 9 4 Drop 21 | . 2 14 5 Fire 42 | . 1 23 18 Melee . | . . . . Ram . | . . . . Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 12) 174 | -10/Materials | Discovered new exit (range 16) 227 | -10/Materials | Entered another Materials area 227 | -9/Materials | Evolved 2 slots: Propulsion x2 315 | -9/Materials | Build established: Mutant 396 | -9/Materials | Identified exit to Materials 757 | -9/Materials | Entered another Materials area 757 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1142 | -8/Materials | Self-destructed Last Messages --------------- 01001_ A-02 Transporter sends out distress signal. 01071_ U-05 Engineer builds a Wall. 01075_ Heat Sink melted. 01075_ Y-45 Defender destroyed. 01077_ U-05 Engineer builds a Wall. 01080_ Acquired 15 matter. 01081_ R-06 Scavenger collects Lgt. Treads. 01084_ U-05 Engineer builds a Wall. 01084_ Acquired 35 matter. 01090_ U-05 Engineer builds a Wall. 01108_ Acquired Titanium Leg. 01110_ Dropped Aluminum Leg. 01127_ U-05 Engineer builds a Wall. 01131_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01137_ Critical hit (Burn: +37). 01139_ Knocked back. 01139_ U-05 Engineer builds a Wall. 01141_ Penetrated by Slug. 01141_ Knocked back. 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""#?????????????? | | # ] ????????? | | # #########+########"#######???????????????? | | ##### #???# """ """ #???##?????????????????????? | | ????# #???# """ """ #??????????????????????????? | | ????#####???# """ """ #??????????????????????????? | | ????????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerMobileDerivative Manual? 0 Play Time 00:19:48 Cumulative 55.3 hours Start 2025.09.05 @ 23:01:40 End 2025.09.05 @ 23:21:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 45 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de99b665-ff1b-4398-aa47-681f50b6c8f4