Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.14 @ 12:43:12 Player: 277 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (47) 235 Value Destroyed (837) 837 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 1874 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 162/180 System Corruption 0% Temperature Cool (60) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (2+1) - Light Treads (+) Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2+1) ---- Small Storage Unit Structural Scanner Subdweller Optics (+) > --- WEAPON (2+1) ----- Beam Rifle (+) Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY (8) ---- Subdweller Power Source 1B-0RG's Assimilator Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Light Treads Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Structural Scanner Subdweller Optics > --- WEAPON ----------- Beam Rifle Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source 1B-0RG's Assimilator [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Meta Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 8 12 10 Power 6 | 1 4 1 Engine 5 | 1 4 . Core 1 | . . 1 Reactor . | . . . Propulsion 9 | 2 3 4 Treads 1 | . . 1 Leg 5 | 2 3 . Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 3 | 1 1 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 3 4 4 Energy Gun 5 | 2 2 1 Energy Cannon 2 | . . 2 Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 5 | 1 6 5 Power 1 | . 1 1 Propulsion . | . . . Utility 1 | . 1 1 Weapon 2 | . 3 2 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power 2 | . . 2 Propulsion . | . . . Utility 2 | . . 2 Weapon 1 | . 1 . Tool/Special 1 | . . 1 Average Slot Usage (%) 91 | . 97 85 Engine 9 | . 13 6 Core 2 | . . 5 Leg 17 | . 26 10 Wheel 4 | . . 8 Device 15 | . 14 16 Storage 12 | . 14 11 Energy Gun 14 | . 16 11 Energy Cannon 2 | . . 5 Ballistic Gun 3 | . 2 4 Launcher 2 | . 6 . Special Weapon 2 | . 1 3 Peak Build Rating 34 | 7 10 34 Average Rating 13 | 5 8 19 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) 8 | . . 8 Naked Turns . | . . . Heaviest Build 29 | 13 17 29 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 7 | . 2 7 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 6 | 1 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 6 Class Distribution -------------------- 86% | Mutant 10% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1059 | 301 404 354 Remotely . | . . . Salvage Created 1125 | 179 592 354 Parts 95 | 16 55 24 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 29 | . 20 9 Guns 13 | . 7 6 Cannons 2 | . . 2 AOE 14 | . 13 1 Classes Destroyed 10 | 3 5 2 Worker 5 | 2 3 . Builder 1 | . 1 . Tunneler 6 | 5 1 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 14 | . 12 2 Grunt 8 | . 8 . Sentry 1 | . . 1 Subdweller 6 | . . 6 Best Kill Streak 9 | 8 9 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 89 | . 35 54 Missed 29 | . 9 20 Hits 60 | . 26 34 Projectile 60 | . 26 34 Damage Taken 1049 | . 278 771 Core 254 | . 46 208 Absorbed by Shields . | . . . Regen/Repaired (Parts) 2 | . 2 . Core Remaining (%) 100 | 100 . . Volleys Fired 105 | 20 39 46 Largest 3 | 2 2 3 Hottest 166 | 90 112 166 Shots Fired 165 | 40 55 70 Gun 127 | 40 41 46 Cannon 15 | . . 15 Launcher 17 | . 12 5 Special 6 | . 2 4 Kinetic 31 | 7 6 18 Thermal 117 | 33 37 47 Explosive 17 | . 12 5 Electromagnetic . | . . . Robot Hit Streak 20 | 6 10 20 Robot Miss Streak 3 | 3 1 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 93 | 24 30 39 Core Hits 63 | 9 39 15 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . . 1 Critical Strikes 6 | 1 3 2 Burn 4 | 1 2 1 Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2382 | 278 1274 830 Guns 1145 | 278 377 490 Cannons 84 | . . 84 Explosions 1153 | . 897 256 Melee . | . . . Ramming . | . . . Kinetic 384 | 69 71 244 Thermal 845 | 209 306 330 Explosive 1044 | . 788 256 Electromagnetic 109 | . 109 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 39 | . 27 12 Projectiles . | . . . Explosions 39 | . 27 12 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 54 | . 25 29 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 390 | 390 204 60 Average Temperature 106 | 201 46 24 Received Heat Transfer 210 | . 60 150 Effects 3 | 3 . . Energy Bleed 1 | 1 . . Interference 1 | 1 . . Damage (minor) 1 | 1 . . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 2347 | 608 925 814 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 2 | . 2 . Low Security (%) 35 | 100 24 . Level 1 37 | . 44 . Level 2 27 | . 31 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 462 | 15 462 . Initial 3 | . 3 . Average 243 | 3 284 . Influence Increases 851 | 40 721 90 Destroy 0b10 Robot/C 460 | . 400 60 Destroy 0b10 Robot/NC 90 | 40 50 . Destroy Leader 88 | . 88 . Successful Hack 25 | . 25 . Select Force Hacks 30 | . 30 . Disable Machine 60 | . 60 . Destroy Structure 68 | . 68 . Lose Combat Pursuer 30 | . . 30 Influence Decreases 791 | 35 302 454 Entered New Map 206 | . 2 204 Time Decay 555 | 35 300 220 Lost Part 30 | . . 30 Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 24 15 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 9 | . 7 2 Indirectly 2 | . 2 . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Objects Rigged 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 5 | . 4 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 12 | . 10 2 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 52 | . 39 13 Successful 31 | . 18 13 Failed 21 | . 21 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 24 | . 24 . Terminals 30 | . 30 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 24 | . 11 13 Record 12 | . . 12 Robot Analysis 5 | . 5 . Prototype ID Bank 5 | . 5 . Locate Traps 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 3 | . 3 . Botnet 1 | . 1 . Detonate 1 | . 1 . Search 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Mask 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 10 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1671 | 2 775 894 Optics 190 | . . 190 Structural 1181 | . 287 894 Seismic 490 | 2 488 . Robot Analysis Total 5 | . 5 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1809 | 136 779 894 Spaces Moved 1038 | 52 476 510 Core 49 | 6 1 42 Treads 2 | . . 2 Legs 717 | 46 475 196 Wheels 270 | . . 270 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 110 Average Speed 131 | 111 124 140 Slowest Speed 400 | 120 190 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 5 94 45 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 11 | . 9 2 Terrain Destroyed 94 | . 73 21 Melee . | . . . Projectile 5 | . 2 3 AOE 89 | . 71 18 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1293 | 86 598 609 Wait 70 | 2 47 21 Move 1036 | 51 475 510 Hop . | . . . Pick Up 16 | 5 6 5 Fast Attach 21 | 6 9 6 Attach 8 | 1 . 7 Detach 1 | . . 1 Swap 19 | 1 13 5 Drop 17 | . 9 8 Fire 105 | 20 39 46 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 1 exit: *Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 14) 137 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Repaired Imp. Terrain Scanner 210 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 6) 708 | -10/Materials | Discovered new exit (range 16) 777 | -10/Materials | Discovered new exit (range 4) 899 | -10/Materials | Discovered new exit (range 12) 916 | -10/Materials | Entered Subcaves 917 | -10/Subcaves | Approached by a straggling Scientist 1146 | -10/Subcaves | Visited Clippyterm 1152 | -10/Subcaves | Identified exit to Recycling 1268 | -10/Subcaves | Core integrity fell below 50% 1292 | -10/Subcaves | Lost 3 parts (2n1w) 1343 | -10/Subcaves | Visited 4L-MR0's lab 1355 | -10/Subcaves | Found Meta Core 1357 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1364 | -10/Subcaves | Found Prototype Special Melee Weapon 1481 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1620 | -10/Subcaves | Core integrity fell below 20% 1670 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1810 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01659_ Acquired Sub. Machine Gun. Sub. Optics falls loose from the Twisted Machinery. 01705_ Destroyed Lgt. Ion Engine. 01708_ S-10 Pest destroyed. 01720_ Flight Unit fries itself beyond repair. 01720_ Y-45 Defender destroyed. 01723_ Acquired 44 matter. 01729_ Imp. Ion Engine fries itself beyond repair. 01730_ Acquired Lgt. Treads. 01731_ Beam Rifle fries itself beyond repair. 01736_ Subatomizers dissect the Sub. Power Source. 01736_ Dropped Broken Sub. Monowheel. 01737_ Acquired Sub. Monowheel. 01738_ Acquired 20 matter. 01748_ Acquired Sub. Beam Cannon. 01749_ Subatomizers dissect the Broken Sub. Monowheel. 01770_ Subatomizers dissect the Broken Sub. Monowheel, destroying it. 01804_ S-10 Pest springs to life. 01806_ S-10 Pest suffers critical hit (Burn). 01809_ S-10 Pest destroyed. 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Terrain Scanner | 90% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Mistaken Identity You Again Challenges ------------ None Game ------ Seed ExpertLinearFocus Manual? 0 Play Time 00:33:35 Cumulative 350.9 hours Start 2026.05.14 @ 12:12:51 End 2026.05.14 @ 12:43:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 61 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e008fc9b-2a07-4c74-957e-80ccb2f541cc