Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 07:08:55 Player: Carpathian Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (987) 987 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3047 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 91/240 System Corruption 0% Temperature Critical (656) Movement Core (600) Ox11 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Experimental Targeting Computer > --- WEAPON (2) ------- Particle Gun Heavy Particle Cannon > --- INVENTORY (15) --- Nuclear Core Light Treads Advanced Treads Wheel Armored Wheel Large Storage Unit Improved Sensor Array EM Pulse Gun Heavy Assault Rifle Mini Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Experimental Targeting Computer ECM Suite Medium Armor Plating > --- WEAPON ----------- Particle Gun Advanced Beam Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Advanced Treads Wheel Armored Wheel Large Storage Unit Improved Sensor Array EM Pulse Gun Heavy Particle Cannon Heavy Assault Rifle Mini Grenade Launcher Heavy Flail [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Experimental Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 34 | 6 2 15 6 5 Power 5 | 1 . 2 1 1 Engine 3 | 1 . 2 . . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 11 | 2 . 8 1 . Treads 3 | 2 . 1 . . Leg 5 | . . 5 . . Wheel 3 | . . 2 1 . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . 1 1 Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | 2 . 5 3 3 Energy Gun 6 | 1 . 2 3 . Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 12 | . . 6 . 6 Power 2 | . . 1 . 1 Propulsion 5 | . . 3 . 2 Utility 2 | . . . . 2 Weapon 3 | . . 2 . 1 Highest Loss Streak 6 | . . 2 . 6 To Critical Strikes . | . . . . . Average Backups 5 | 1 3 5 8 13 Power 1 | . 1 1 1 2 Propulsion 1 | . . . 2 4 Utility 1 | . . 1 1 2 Weapon 2 | . 1 2 3 5 Tool/Special . | . . . . . Unused Backups 11 | . . 1 2 8 Power 3 | . . 1 1 1 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 76 | . 90 75 67 69 Engine 9 | . 14 10 4 . Core 1 | . . . 4 9 Treads 9 | . 28 6 . . Leg 6 | . . 12 . . Wheel 5 | . . 2 17 12 Device 8 | . 4 11 9 7 Storage 11 | . 14 11 9 9 Protection 1 | . . . 4 6 Energy Gun 11 | . 14 10 10 14 Ballistic Gun 8 | . 14 10 . 2 Ballistic Cannon 2 | . . . 7 . Peak Build Rating 23 | 6 7 9 17 23 Average Rating 8 | 5 6 7 12 20 On Entrance 7 | . 6 7 7 17 Naked Turns . | . . . . . Heaviest Build 41 | 13 30 34 41 41 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 3 | . . 3 2 2 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 14 | 5 5 9 13 14 Average Carried 5 | 1 3 5 8 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 2 5 9 13 11 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 816 | 205 89 376 146 . Remotely . | . . . . . Salvage Created 1071 | . 89 660 173 149 Parts 70 | . 6 41 18 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 29 | . 2 18 6 3 Guns 19 | . 2 11 3 3 Cannons 7 | . . 4 3 . AOE 3 | . . 3 . . Classes Destroyed 7 | . 2 4 1 . Worker 2 | . . . 1 1 Builder 3 | . . 2 . 1 Watcher 2 | . 1 1 . . Swarmer 7 | . . 3 4 . Grunt 16 | . 2 11 . 3 Duelist 1 | . . 1 . . Sentry 5 | . . 3 2 . Best Kill Streak 5 | . 2 5 5 5 Combat Bots Only 5 | . 2 5 4 3 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 193 | . 23 99 18 53 Missed 43 | . 7 21 3 12 Hits 150 | . 16 78 15 41 Melee 2 | . . 2 . . Projectile 148 | . 16 76 15 41 Critical Strikes 3 | . . 1 . 2 Damage Taken 2247 | . 149 1004 122 972 Core 683 | . 6 112 38 527 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 97 72 . . Volleys Fired 107 | . 18 61 10 18 Largest 2 | . 2 2 2 2 Hottest 126 | . 60 80 126 126 Shots Fired 189 | . 34 110 20 25 Gun 158 | . 34 91 13 20 Cannon 23 | . . 13 7 3 Launcher 8 | . . 6 . 2 Special . | . . . . . Kinetic 83 | . 18 57 7 1 Thermal 92 | . 16 41 13 22 Explosive 8 | . . 6 . 2 Electromagnetic 6 | . . 6 . . Robot Hit Streak 11 | . 8 10 4 11 Robot Miss Streak 4 | . 2 4 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 118 | . 20 70 11 17 Core Hits 59 | . 7 34 9 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 2 . 2 Burn 2 | . . . . 2 Blast 1 | . . 1 . . Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2280 | . 231 1143 222 684 Guns 1415 | . 231 718 150 316 Cannons 287 | . . 165 72 50 Explosions 578 | . . 260 . 318 Melee . | . . . . . Ramming . | . . . . . Kinetic 668 | . 100 481 72 15 Thermal 985 | . 131 353 150 351 Explosive 578 | . . 260 . 318 Electromagnetic 49 | . . 49 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 75 | . . 75 . . Shots 4 | . . 4 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 656 | . 42 78 162 656 Average Temperature 122 | . 26 17 63 397 Received Heat Transfer 873 | . 48 420 . 405 Effects 17 | . . . . 17 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 5 | . . . . 5 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2210 | . 300 800 296 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 151 | . 50 151 105 55 Initial 58 | . . 5 58 33 Average 30 | . 5 43 35 26 Influence Increases 833 | . 57 519 155 102 Destroy 0b10 Robot/C 580 | . 40 360 120 60 Destroy 0b10 Robot/NC 35 | . 5 15 5 10 Destroy Leader 144 | . 12 92 30 10 Successful Hack 21 | . . 14 . 7 Destroy Structure 53 | . . 38 . 15 Influence Decreases 808 | . 43 394 213 158 Entered New Map 138 | . . 9 81 48 Time Decay 560 | . 43 335 132 50 Lost Part 110 | . . 50 . 60 Squads Dispatched 7 | . 1 4 . 2 Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 7 35 6 6 Peak Tracking Total 5 | . 3 5 4 3 Tactical Retreats 8 | . 1 7 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 6 | . 2 3 . 1 Terminals 5 | . 1 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 2 3 . 1 Successful 4 | . 1 2 . 1 Failed 2 | . 1 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 1 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 2 . 1 Record 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1658 | . 141 985 446 86 ECM 1658 | . 141 985 446 86 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2063 | 99 430 985 446 103 Spaces Moved 923 | 60 192 399 258 14 Core 9 | 9 . . . . Treads 370 | 51 192 127 . . Legs 188 | . . 188 . . Wheels 356 | . . 84 258 14 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 95 95 110 Average Speed 144 | 143 160 163 105 110 Slowest Speed 330 | 160 160 330 110 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 5 24 41 16 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 61 | . . 45 . 16 Melee . | . . . . . Projectile . | . . . . . AOE 61 | . . 45 . 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1463 | 73 281 619 413 77 Wait 335 | . 64 110 123 38 Move 919 | 59 191 398 257 14 Hop . | . . . . . Pick Up 46 | 8 5 20 12 1 Fast Attach . | . . . . . Attach 17 | 6 1 4 3 3 Detach . | . . . . . Swap 21 | . 1 14 3 3 Drop 18 | . 1 12 5 . Fire 107 | . 18 61 10 18 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 10) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Utility x2 1489 | -9/Materials | Discovered new exit (range 16) 1515 | -9/Materials | Entered another Materials area 1515 | -8/Materials | Evolved 2 slots: Utility x2 1794 | -8/Materials | Discovered new exit (range 14) 1961 | -8/Materials | Entered Storage 1973 | -8/Storage | Found Prototype Processor 1974 | -8/Storage | Identified Exp. Targeting Computer 2023 | -8/Storage | Garrison activated, responded to threat 2054 | -8/Storage | Core integrity fell below 50% 2064 | -8/Storage | Core integrity fell below 20% 2065 | -8/Storage | Core destroyed Last Messages --------------- 02051_ G-47 Trooper destroyed. 02051_ U-05 Engineer lays Concrete. 02053_ Exp. Targeting Computer broken. 02053_ Overheating: Short circuit. 02053_ U-05 Engineer lays Concrete. 02054_ Overheating: Core damaged (-104). 02054_ U-05 Engineer destroyed. 02055_ Overheating: System interference. 02055_ Particle Gun temporarily disabled. 02055_ Adv. Beam Rifle destroyed. 02056_ Overheating: Energy bleed (-31). 02057_ Nuclear Core destroyed. 02059_ U-05 Engineer builds a Wall. 02060_ Overheating: Core damaged (-99). 02060_ The unstable cave ceiling collapses. 02061_ Overheating: Lrg. Storage Unit damaged (-10). 02062_ Power failure, Nuclear Core shutdown. 02064_ Overheating: Core damaged (-60). 02064_ U-05 Engineer lays Concrete. 02065_ Overheating: Core damaged (-77). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????#####????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??#####@ #????????????????????? | | ??# ; #????????????????????? | | ??###T# #????????????????????? | | ????## % #???????????????????? | | ????#? ??????????????????? | | ?????? %%g ?????????????????? | | ?????? =%u##= ????????????????? | | ?????# !g #####???????????????? | | ?????#=% ??????????????????? | | ?????# " ?????????????????? | | ?????# ?????????????????? | | ?????# ####????????????????? | | ?????## ###???????????????????? | | ??????? #?????????????????????? | | ??????? ??????????????????????? | | ??????? ???????????????????????? | | ??????? ???????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressBraceWings Manual? 0 Play Time 00:12:08 Cumulative 34.5 hours Start 2025.07.16 @ 06:58:02 End 2025.07.16 @ 07:08:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3279c62a-5eff-41be-ac4f-9b13749a9056