Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 23:38:02 Player: lexi =3 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (1017) 1017 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 2714 Bonus ------- High Alert Combat Kills 27 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 261/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (1400) Ox27 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (25) --- Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Heat Sink Small Storage Unit High-capacity Matter Pod (200) Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Sensor Array > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Improved Heat Sink Small Storage Unit High-capacity Matter Pod Hardened Light Armor Plating EM Pulse Gun Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 6 2 4 . 10 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 2 . 5 Treads . | . . . . . Leg 9 | 2 . 2 . 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 2 . 3 Energy Gun 3 | 1 . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . . 2 15 Power 3 | . . . 1 2 Propulsion 9 | . . . 1 8 Utility 1 | . . . . 1 Weapon 4 | . . . . 4 Highest Loss Streak 8 | . . . 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 94 90 96 73 Engine 9 | . 14 11 8 6 Leg 31 | . 28 34 42 24 Device 10 | . 9 11 11 10 Storage 11 | . 14 11 11 11 Energy Gun 11 | . 14 11 11 10 Ballistic Gun 11 | . 14 11 11 10 Naked Turns . | . . . . . Heaviest Build 94 | 14 90 92 92 94 Greatest Support 43 | 20 20 43 43 43 Greatest Overweight (x) 28 | 2 4 2 2 28 Average Overweight (x) 2 | . 1 2 2 5 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 19 25 25 25 Most Carried 10 | 2 5 8 9 10 Average Carried 5 | . 3 5 6 7 Final Capacity 25 | 8 25 25 25 25 Final Carried 9 | 1 5 6 9 9 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 768 | 211 114 208 141 94 Remotely . | . . . . . Salvage Created 1434 | . 198 349 253 634 Parts 74 | . 14 15 18 27 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 32 | . 3 5 10 14 Guns 31 | . 3 5 10 13 Classes Destroyed 5 | . 2 2 1 . Recycler 2 | . 1 1 . . Swarmer 7 | . . . 7 . Grunt 19 | . 3 2 2 12 Duelist 3 | . . 2 . 1 Sentry 3 | . . 1 1 1 Best Kill Streak 8 | . 3 4 5 8 Combat Bots Only 8 | . 3 3 5 8 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 226 | . 15 21 56 134 Missed 60 | . 6 9 11 34 Damage Taken 1950 | . 97 212 418 1223 Core 401 | . . 10 62 329 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 100 . . . Volleys Fired 98 | 4 13 16 22 43 Largest 2 | 1 2 2 2 2 Hottest 79 | 20 60 60 79 79 Shots Fired 182 | 4 26 33 44 75 Gun 182 | 4 26 33 44 75 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 92 | 4 13 17 22 36 Thermal 61 | . . . 22 39 Explosive . | . . . . . Electromagnetic 29 | . 13 16 . . Robot Hit Streak 12 | 1 6 7 8 12 Robot Miss Streak 3 | 2 2 3 3 3 Penetration Max . | . . . . . Secondary Targets 10 | . 1 2 2 5 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 119 | 2 15 22 26 54 Core Hits 58 | 1 8 13 13 23 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . . 1 2 Burn 2 | . . . . 2 Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1675 | 27 203 270 366 809 Guns 1672 | 24 203 270 366 809 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 3 | 3 . . . . Kinetic 939 | 24 108 138 207 462 Thermal 506 | . . . 159 347 Explosive . | . . . . . Electromagnetic 227 | . 95 132 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 1 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 2 1 4 Message Errors 1 | . . . . 1 Heat Flow Errors 2 | . . 1 . 1 Energy Discharges 3 | . . . 1 2 Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | 1 . . . . Kicked 1 | 1 . . . . Crushed . | . . . . . Highest Temperature 481 | . 54 256 63 481 Average Temperature 120 | . 34 85 25 183 Received Heat Transfer 732 | . 54 48 78 552 Effects 7 | . . . . 7 Shutdowns 1 | . . . . 1 Energy Bleed 5 | . . . . 5 Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 4 | . . . 3 1 Heat Transferred 1443 | . . . 407 1036 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 411 | . 75 196 287 411 Initial 186 | . . 31 . 186 Average 115 | . 41 60 95 260 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 72 | 100 100 100 85 9 Level 1 26 | . . . 14 85 Level 2 1 | . . . . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 4 7 11 22 Peak Tracking Total 6 | . 2 2 6 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 6 | . 2 . 3 1 Terminals 5 | . 2 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 19 | . 9 . 8 2 Successful 10 | . 5 . 5 . Failed 9 | . 4 . 3 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 9 . 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 8 | . 5 . 3 . Record 4 | . 4 . . . Robot Analysis 1 | . 1 . . . Open Door 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1738 | 95 376 459 324 484 Spaces Moved 543 | 59 149 153 99 83 Core 16 | 8 . . . 8 Treads . | . . . . . Legs 527 | 51 149 153 99 75 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 260 260 260 Average Speed 258 | 125 223 260 260 411 Slowest Speed 1450 | 190 400 260 260 1450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 4 29 10 14 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 702 | 76 168 183 123 152 Wait 10 | . . 4 . 6 Move 539 | 58 148 152 98 83 Hop . | . . . . . Pick Up 30 | 7 5 5 3 10 Fast Attach . | . . . . . Attach 19 | 6 1 2 . 10 Detach . | . . . . . Swap 3 | . 1 2 . . Drop 2 | . . 2 . . Fire 98 | 4 13 16 22 43 Melee . | . . . . . Ram . | . . . . . Kick 1 | 1 . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: Rec / Gar) -9/Garrison History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 8) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Propulsion x2 815 | -9/Materials | Discovered new exit (range 11) 931 | -9/Materials | Entered Storage 1075 | -9/Storage | Identified exit to Recycling 1165 | -9/Storage | Build established: Scavenger-Mutant 1253 | -9/Storage | Identified exit to Garrison 1255 | -9/Storage | Entered Garrison 1266 | -9/Garrison | Triggered checkpoint 1328 | -9/Garrison | Lost 7 parts (1p4n2w) 1656 | -9/Garrison | Triggered checkpoint 1688 | -9/Garrison | Core integrity fell below 50% 1726 | -9/Garrison | Core integrity fell below 20% 1729 | -9/Garrison | Destroyed 8 combat bots 1739 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- System corrupted: Energy discharge (-103). Overheating: Energy bleed (-36). Hvy. Assault Rifle destroyed. Power failure, Imp. Ion Engine shutdown. Overheating: Energy bleed (-39). Imp. Ion Engine destroyed. G-34 Mercenary heat spikes uncontrollably. G-34 Mercenary overheating. G-34 Mercenary heat damages Sml. Laser, Ion Engine. G-34 Mercenary overheating. G-34 Mercenary heat short circuits Ion Engine. G-34 Mercenary overheating. Sensor Array destroyed. G-34 Mercenary critical meltdown. Aluminum Leg destroyed. Overheating: Huge Storage Unit damaged (-237). Beam Rifle destroyed. QB3ZJ:YZLU=WSV,E U,TQNGMVMV6DGJARKK7JBX Acquired Katana. 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