Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.22 @ 14:32:38 Player: biogoob Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1173) 1173 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (388) 388 TOTAL SCORE: 5741 Bonus ------- Follower Combat Kills 103 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 705/850 Matter 106/300 Energy 11/100 System Corruption 1% Temperature Cool (0) Movement Treading (161) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Treads Armored Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Powered Hammer Powered Hammer > --- INVENTORY (15) --- Medium Treads Coolant Injector Medium Storage Unit Cloak of Protection Hardened Heavy Armor Plating Improved Light Armor Plating Lightning Gun Pulse Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Gauss Rifle Scythe Scythe Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Cloak of Protection Hardened Heavy Armor Plating > --- WEAPON ----------- Powered Hammer Scythe > --- INVENTORY -------- Medium Treads Coolant Injector Medium Storage Unit Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Lightning Gun Pulse Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Gauss Rifle Scythe [Rating: 57] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Cloak of Protection Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . 1 1 1 Utility 4 | . . . . . 3 1 . Weapon . | . . . . . . . . Parts Attached 68 | . 8 2 1 . 18 24 15 Power 5 | . 2 . . . 2 . 1 Engine 5 | . 2 . . . 2 . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | . 2 . . . 4 4 3 Treads 13 | . 2 . . . 4 4 3 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | . 3 . 1 . 7 8 5 Device 6 | . . . 1 . 1 2 2 Storage 1 | . 1 . . . . . . Processor 3 | . 1 . . . . 2 . Hackware 1 | . . . . . 1 . . Protection 13 | . 1 . . . 5 4 3 Artifact . | . . . . . . . . Weapon 26 | . 1 2 . . 5 12 6 Energy Gun 5 | . . . . . . 4 1 Energy Cannon . | . . . . . . . . Ballistic Gun 12 | . 1 1 . . 3 5 2 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 . . 2 1 . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . . . 3 Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 10 | . . . . . 3 1 6 Power 2 | . . . . . . . 2 Propulsion 2 | . . . . . . . 2 Utility 4 | . . . . . 2 . 2 Weapon 2 | . . . . . 1 1 . Highest Loss Streak 6 | . . . . . 2 1 6 Average Slot Usage (%) 93 | . 94 100 100 100 92 89 90 Engine 10 | . 13 14 14 14 9 7 12 Treads 27 | . 2 28 28 28 24 30 32 Leg 1 | . 25 . . . . . . Device 6 | . . . 6 14 11 4 4 Storage 9 | . 14 14 14 14 9 7 6 Processor 5 | . 6 14 7 . . 5 12 Hackware 1 | . . . . . 3 3 . Protection 9 | . 2 . . . 17 15 7 Energy Gun 7 | . 14 14 14 14 2 3 1 Ballistic Gun 10 | . 14 7 14 14 14 7 4 Naked Turns . | . . . . . . . . Heaviest Build 67 | 13 33 30 37 37 51 67 65 Greatest Support 134 | 20 46 46 46 46 84 107 134 Greatest Overweight (x) 1 | . 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 15 15 Average Carried 14 | . 9 12 15 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 12 15 15 15 15 15 15 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 1295 | 183 27 164 . 95 335 272 219 Remotely . | . . . . . . . . Salvage Created 1186 | . 101 214 . 30 167 219 455 Parts 74 | . 6 20 . 4 10 12 22 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 32 | . 3 11 . . 6 5 7 Melee 1 | . . . . . . . 1 Guns 14 | . 3 . . . 1 4 6 AOE 16 | . . 11 . . 5 . . Classes Destroyed 12 | . 2 4 . 1 3 1 1 Worker 2 | . . 1 . . . 1 . Tunneler 1 | . . . . 1 . . . Hauler 1 | . 1 . . . . . . Recycler 2 | . . 1 . . 1 . . Mechanic 1 | . . 1 . . . . . Watcher 1 | . . . . . 1 . . Swarmer 12 | . 3 6 . . 2 1 . Grunt 13 | . . 5 . . 1 1 6 Sentry 2 | . . . . . 2 . . Hunter 2 | . . . . . 1 1 . Programmer 2 | . . . . . . 2 . Heavy 1 | . . . . . . . 1 Best Kill Streak 5 | . 3 5 . 1 5 1 4 Combat Bots Only 5 | . 3 5 . . 4 1 4 Max Kills in Single Turn 3 | . 1 3 . 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . 2 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 3308 | . 153 176 . . 710 753 1516 Core 354 | . 22 30 . . 112 45 145 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 . . . 79 79 93 . Volleys Fired 103 | . 12 13 . 6 18 23 31 Largest 2 | . 2 1 . 2 2 2 2 Hottest 126 | . 70 30 . 70 56 126 83 Shots Fired 180 | . 24 13 . 12 24 45 62 Gun 153 | . 24 . . 12 11 44 62 Cannon . | . . . . . . . . Launcher 27 | . . 13 . . 13 1 . Special . | . . . . . . . . Kinetic 106 | . 12 . . 6 11 23 54 Thermal 37 | . 12 . . 6 . 19 . Explosive 27 | . . 13 . . 13 1 . Electromagnetic 10 | . . . . . . 2 8 Robot Hit Streak 13 | . 3 5 . 6 12 13 13 Robot Miss Streak 4 | . 4 1 . 4 2 2 2 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 135 | . 13 9 . 3 20 37 53 Core Hits 82 | . 5 27 . 2 19 12 17 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 5 | . 1 . . 1 . 1 2 Burn 3 | . 1 . . 1 . 1 . Destroy 1 | . . . . . . . 1 Corrupt 1 | . . . . . . . 1 Melee Attacks 6 | . . . . . . 5 1 Impact . | . . . . . . . . Slashing 6 | . . . . . . 5 1 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4011 | . 151 927 . 34 914 847 1138 Guns 2144 | . 151 . . 34 108 722 1129 Cannons . | . . . . . . . . Explosions 1734 | . . 927 . . 806 1 . Melee 90 | . . . . . . 90 . Ramming 43 | . . . . . . 34 9 Kinetic 1544 | . 62 . . 10 108 384 980 Thermal 447 | . 89 . . 24 . 334 . Explosive 1734 | . . 927 . . 806 1 . Electromagnetic 153 | . . . . . . 4 149 Impact . | . . . . . . . . Slashing 90 | . . . . . . 90 . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 1 Average Corruption 1 | . . . . . . 2 1 Corruption Purged . | . . . . . . . . Effects 3 | . . . . . . . 3 Message Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 50 | . . 3 . . 47 . . Projectiles . | . . . . . . . . Explosions 50 | . . 3 . . 47 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 86 | . . 1 . . 50 35 . Shots 4 | . . 1 . . 2 1 . Rammed 2 | . . . . . . 2 . Targets Rammed 3 | . . . . . . 2 1 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 422 | . 160 25 . 18 22 372 422 Average Temperature 124 | . 72 15 . 7 8 150 169 Received Heat Transfer 588 | . . 93 . . 180 117 198 Effects 9 | . . . . . . 7 2 Shutdowns 3 | . . . . . . 2 1 Energy Bleed 1 | . . . . . . 1 . Interference 2 | . . . . . . 2 . Matter Decay 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 4 | . 2 . . . . 2 . Heat Transferred 1184 | . 333 . . 148 . 703 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 408 | . 162 408 . 5 273 70 90 Initial 63 | . . 63 . . . . 14 Average 62 | . 123 272 . . 81 28 28 Maximum Alert Level 2 | . . 2 . . 1 . . Low Security (%) 91 | . 100 25 . 100 93 100 100 Level 1 5 | . . 49 . . 6 . . Level 2 2 | . . 25 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 1 . . 3 5 3 Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . . 2 . Reinforcement 4 | . . . . . . 3 1 Assault 1 | . . 1 . . . . . Garrison 5 | . . . . . 3 . 2 Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . . . . . 1 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 7 12 . . 12 18 13 Peak Tracking Total 6 | . 3 5 . . 5 4 6 Tactical Retreats 5 | . 1 1 . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . 1 . . . . 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 27 | . 3 1 2 . 11 8 2 Terminals 15 | . 2 . . . 7 5 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . . . 2 1 . Scanalyzers 3 | . . . . . 2 1 . Garrison Access 2 | . . . . . . 1 1 Total Hacks 61 | . 10 1 2 . 27 17 4 Successful 38 | . 4 1 2 . 22 8 1 Failed 22 | . 5 . . . 5 9 3 Catastrophic 2 | . . . . . 1 1 . Database Lockouts 1 | . 1 . . . . . . Manual 29 | . 9 . 1 . 11 6 2 Terminals 41 | . 8 . . . 20 11 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 . . . 2 2 . Scanalyzers 7 | . . . . . 5 2 . Garrison Access 4 | . . . . . . 2 2 Terminal Hacks 16 | . 2 1 2 . 8 2 1 Record 1 | . . . 1 . . . . Robot Analysis 2 | . 1 . . . 1 . . Prototype ID Bank 3 | . . . . . 2 1 . Open Door 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 3 | . 1 . . . 1 . 1 Patrol Status 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . Report Inventory 2 | . . . . . 1 1 . Scanalyzer 7 | . . . . . 5 2 . Insert Component 3 | . . . . . 2 1 . Analyze 4 | . . . . . 3 1 . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 12 | . 2 . . . 8 2 . Terminals 11 | . 1 . . . 8 2 . Track 2 | . . . . . 2 . . Botnet 7 | . 1 . . . 4 2 . Operators 2 | . . . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 3 . . . 10 8 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . Part Schematics Acquired 3 | . . . . . 2 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 1 1 . . Highest-Rated Group 31 | . . 31 31 31 31 . . Highest-Rated Ally 31 | . . 31 31 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 16 | . . 8 . . 8 . . Total Damage 246 | . . 123 . . 123 . . Kills 3 | . . 1 . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total 2 | . 1 . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 5422 | . 327 476 374 865 896 1952 532 Spaces Moved 3008 | 1 165 275 233 527 490 1071 246 Core . | . . . . . . . . Treads 2859 | . 17 275 233 527 490 1071 246 Legs 149 | 1 148 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 156 155 Average Speed 159 | 120 161 160 160 160 161 157 157 Slowest Speed 240 | 120 240 160 160 160 240 160 161 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 2 33 61 59 91 41 31 9 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . 1 . 1 2 . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug 4 | . . . . . . 4 . Terrain Destroyed 137 | . . 74 . . 55 7 1 Melee 4 | . . . . . . 4 . Projectile 2 | . . . . . . 1 1 AOE 131 | . . 74 . . 55 2 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 3460 | . 206 300 236 537 572 1283 326 Wait 205 | . 8 . . 3 37 127 30 Move 3001 | . 164 274 232 526 489 1070 246 Hop . | . . . . . . . . Pick Up 32 | . 5 7 1 1 2 15 1 Fast Attach 15 | . 6 . 1 . 4 . 4 Attach 10 | . . . . . 4 4 2 Detach 8 | . 4 . 1 . 1 1 1 Swap 43 | . 2 2 . . 10 20 9 Drop 34 | . 5 4 1 1 7 16 . Fire 103 | . 12 13 . 6 18 23 31 Melee 6 | . . . . . . 5 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . . . 2 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Central database locked down 280 | -10/Materials | Discovered new exit (range 15) 327 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered Mines 516 | -10/Mines | Found the Drone Emporium 523 | -10/Mines | Learned 2 Materials zone layouts 529 | -10/Mines | Discovered new exit (range 9) 560 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 579 | -10/Mines | Met a Derelict testing a Signal Generator 591 | -10/Mines | Found Signal Generator 731 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 796 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 797 | -10/Mines | Discovered new exit (range 5) 804 | -10/Mines | Entered Exiles 804 | -10/Exiles | Accompanied by 1 ally 841 | -10/Exiles | Met 8R-AWN 872 | -10/Exiles | Met EX-HEX 916 | -10/Exiles | Met EX-BIN 939 | -10/Exiles | Aligned with FarCom system 940 | -10/Exiles | Given EX-Vault access code 977 | -10/Exiles | Opened EX-Vault 991 | -10/Exiles | Found Cloak of Protection 1026 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1074 | -10/Exiles | Met EX-DEC 1080 | -10/Exiles | Learned location of Zion (-6) 1164 | -10/Exiles | Discovered new exit (range 10) 1178 | -10/Exiles | Left Exiles lab with Cloak of Protection 1178 | -10/Exiles | Entered Mines 1178 | -9/Mines | Accompanied by 1 ally 1181 | -9/Mines | Met a Derelict bent on vengeance 1552 | -9/Mines | Discovered new exit (range 15) 1576 | -9/Mines | Learned location of Storage (-7) 1671 | -9/Mines | Discovered new exit (range 9) 2043 | -9/Mines | Entered Materials 2043 | -8/Materials | Accompanied by 1 ally 2043 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2044 | -8/Materials | Identified exit to Factory 2279 | -8/Materials | Garrison activated, responded to threat 2460 | -8/Materials | Discovered exit to Factory (range 6) 2671 | -8/Materials | Build established: Scavenger-Mutant 2939 | -8/Materials | Entered Factory 2939 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3175 | -7/Factory | Build established: Mutant 4306 | -7/Factory | Discovered new exit (range 4) 4313 | -7/Factory | Identified exit to Factory 4891 | -7/Factory | Entered another Factory area 4891 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5266 | -6/Factory | Garrison activated, responded to threat 5423 | -6/Factory | Self-destructed Last Messages --------------- 05396_ Slug penetrates Wall. 05396_ Adv. Targeting Computer destroyed. 05397_ Slug penetrates H-61 Shepherd. 05399_ Slug penetrates Wall. 05399_ Slug penetrates H-61 Shepherd. 05400_ Med. Treads destroyed. 05400_ Critical hit (Blast). 05402_ Slug penetrates H-61 Shepherd. 05402_ H-61 Shepherd destroyed. 05403_ Slug penetrates Wall. 05403_ Deuterium Engine destroyed. 05403_ Slug penetrates Wall. 05407_ Acquired Imp. Light Armor Plating. 05408_ Slug penetrates Wall. 05410_ Acquired Arm. Treads. 05414_ Slug penetrates Wall. 05417_ Critical hit (Destroy). 05417_ Slug penetrates Wall. 05418_ Wall collapses. 05420_ Slug penetrates Repair Station. Map ----- +----------------------------------------------------+ | ??????????? ?????????????????????????????????? | | ??????????# ?????????????????????????????????? | | ??????????# ?????????????????????????????????? | | ??????????# ?????????????????????????????????? | | ??????????# ?????????????????????????????????? | | ??????????# ?????????????????????????????????? | | ??????????# ^ ^##########???????????????????????? | | ??????????+ # ???????????????????????? | | ??????????# # "?? #???????????????????? | | ??????????# # """" ?? #???????????????????? | | ??????????# # """" """ #???????????????????? | | ??????????# # """" #???????????????????? | | ??????????# # """" #???????????????????? | | ??????????+ + #???????????????????? | | ??????????# # """" """" #???????????????????? | | ??????????# # """" """" #???????????????????? | | ??????????# # w"""" """" #???????????????????? | | ########### # """" """" #???????????????????? | | Y # gg g % #???????????????????? | | s ###########/##???????????????????? | | Y #?????????# #????????????????????? | | s = #?????????#%#????????????????????? | | =% #?????????#!#????????????????????? | | #######+##############h#????????????????????? | | ## !%! # !!;h#????????????????????? | | ## # " @/%#????????????????????? | | ## # """%#m#????????????????????? | | " ## # R"!#%#????????????????????? | | """ ## #= """ # *????????????????????? | | G ## # # ???????????????????? | | """ ## # """" + ??????????????????? | | " ## # """" # ??????????????????? | | ## # """" # ? ?????????????????? | | ## #????" ## ? ????????????????? | | + #????" #? ? ???????????????? | | ## #????" ?? ? ???????????????? | | ###############????? ?? ?? "??????????????? | | #??????????????????? ?? ?? ??????????????? | | #???????????????????#??##???=???????????????? | | ???????????????????????????????????????????? | | ###### ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 900 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Med. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaAntimatterBiocell Manual? 0 Play Time 00:45:40 Cumulative 60.8 hours Start 2021.11.20 @ 21:13:11 End 2021.11.22 @ 14:32:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 50 Adventurer 17 Explorer 3 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 36 Gallery% 42 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 83x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: 1da4df6d-5258-4035-8c39-62a726e8402d