Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 08:01:43 Player: Sharkenning Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (119) 595 Value Destroyed (3331) 3331 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 6401 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Wheel Wheel Large Storage Unit Large Matter Pod (150) Trap Scanner Seismic Detector Improved Shield Generator Hacking Suite Authchip [Processor] Tractor Beam Proton Missile Launcher Multitool Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Large Storage Unit Large Matter Pod Compact Matter Pod Trap Scanner Improved Sensor Array Seismic Detector Hardened Medium Armor Plating Improved Shield Generator Hacking Suite Authchip [Processor] Pulse Rifle Advanced Beam Cannon Gauss Rifle Proton Missile Launcher Multitool [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Subdweller Machine Gun Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . . 2 1 Weapon 1 | . . . 1 . Parts Attached 75 | 7 7 10 38 13 Power 8 | 1 . 2 4 1 Engine 6 | 1 . 2 2 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 20 | 2 1 2 12 3 Treads 17 | 2 1 1 10 3 Leg 2 | . . . 2 . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 27 | 2 3 2 15 5 Device 12 | 1 1 . 8 2 Storage 5 | 1 1 . 3 . Processor 5 | . . 2 2 1 Hackware . | . . . . . Protection 5 | . 1 . 2 2 Artifact . | . . . . . Weapon 20 | 2 3 4 7 4 Energy Gun 2 | . . . 2 . Energy Cannon 3 | . 1 1 1 . Ballistic Gun 9 | 2 . 2 2 3 Ballistic Cannon 2 | . . 1 1 . Launcher 1 | . 1 . . . Special Weapon 2 | . 1 . 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 32 | . . 6 6 20 Power 4 | . . 2 . 2 Propulsion 11 | . . 2 2 7 Utility 6 | . . . 1 5 Weapon 11 | . . 2 3 6 Highest Loss Streak 9 | . . 2 1 9 To Critical Strikes . | . . . . . Average Backups 12 | 3 8 8 13 16 Power . | 1 . . . 1 Propulsion 1 | 1 1 1 . 1 Utility 6 | . 3 4 8 9 Weapon 2 | . 2 2 2 2 Tool/Special . | . . . . . Unused Backups 19 | . 5 1 3 10 Power 2 | . 1 . . 1 Propulsion 4 | . 2 . . 2 Utility 10 | . 1 1 2 6 Weapon 3 | . 1 . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 99 96 97 93 Engine 8 | . 14 13 3 4 Core 1 | . . . 4 1 Treads 25 | . 28 23 25 27 Device 7 | . 10 1 10 8 Storage 10 | . 14 14 9 7 Processor 10 | . . 12 9 14 Protection 3 | . 3 . 6 5 Energy Cannon 5 | . 10 5 6 . Ballistic Gun 13 | . 14 13 14 10 Ballistic Cannon 4 | . . 7 3 5 Special Weapon 1 | . 2 . 2 . Peak Build Rating 41 | 7 8 12 30 41 Average Rating 20 | 5 7 10 24 35 On Entrance 11 | . 7 8 10 30 Avg Prop Armor Cover (%) 11 | . . 12 8 . Naked Turns . | . . . . . Heaviest Build 72 | 14 21 27 65 72 Greatest Support 80 | 40 40 40 60 80 Greatest Overweight (x) 15 | 2 . 1 8 15 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 Average Capacity 14 | 7 9 10 15 19 Most Carried 20 | 5 10 10 16 20 Average Carried 12 | 3 8 9 13 16 Final Capacity 20 | 8 10 10 15 20 Final Carried 15 | 5 10 9 15 13 Class Distribution -------------------- 38% | Mutant 32% | Scavenger-Skirmisher 19% | Skirmisher 4% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 3675 | 330 264 582 1167 1332 Remotely . | . . . . . Salvage Created 3632 | 178 465 386 1274 1329 Parts 268 | 11 49 29 92 87 Haulers Intercepted 6 | . 2 . 3 1 Recyclers Shooed 3 | 1 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . 2 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 77 | . 10 14 30 23 Guns 42 | . 2 4 17 19 Cannons 27 | . 5 8 10 4 AOE 7 | . 3 1 3 . Classes Destroyed 15 | 2 6 4 2 1 Worker 7 | . 3 . 1 3 Builder 4 | . . . 2 2 Tunneler 6 | 5 . . 1 . Hauler 6 | . 2 . 3 1 Recycler 6 | 1 . . . 5 Operator 2 | . 1 . . 1 Turret 2 | . . 2 . . Watcher 9 | . 3 . 5 1 Swarmer 26 | . 3 4 10 9 Grunt 21 | . 7 . 11 3 Sentry 14 | . . . 9 5 Programmer 6 | . . . . 6 Artisan 2 | . . 2 . . Cobbler 1 | . . 1 . . Subdweller 10 | . . 10 . . Best Kill Streak 8 | 5 5 4 5 8 Combat Bots Only 5 | . 5 4 3 5 Max Kills in Single Turn 3 | 2 3 2 3 3 Gunslinging . | . . . . . Exploded 3 | . 3 1 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 629 | . 36 98 146 349 Missed 208 | . 8 36 32 132 Hits 421 | . 28 62 114 217 Projectile 421 | . 28 62 114 217 Critical Strikes 9 | . 2 . 2 5 Part Disruptions 1 | . . . . 1 Damage Taken 6115 | . 342 900 1575 3298 Core 1121 | . 22 173 209 717 Absorbed by Shields 32 | . . . 32 . Redirected to Shielding 6 | . 6 . . . Regen/Repaired (Parts) 249 | . 65 . 184 . Core Remaining (%) 61 | 100 . 22 62 . Volleys Fired 348 | 15 63 77 107 86 Largest 3 | 2 2 2 3 3 Hottest 198 | 40 100 110 198 154 Shots Fired 724 | 30 114 111 244 225 Gun 439 | 30 81 43 132 153 Cannon 240 | . 24 47 97 72 Launcher 12 | . 1 10 1 . Special 33 | . 8 11 14 . Kinetic 548 | 30 81 69 170 198 Thermal 164 | . 32 32 73 27 Explosive 12 | . 1 10 1 . Electromagnetic . | . . . . . Robot Hit Streak 19 | 4 15 19 10 13 Robot Miss Streak 8 | 3 4 4 7 8 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 403 | 17 61 70 121 134 Core Hits 199 | 8 31 33 64 63 Critical Kills 5 | 1 . 1 3 . Critical Parts Destroyed 2 | 1 . . . 1 Critical Strikes 10 | 2 . 3 4 1 Meltdown 1 | . . 1 . . Destroy 7 | 2 . 1 3 1 Blast 2 | . . 1 1 . Melee Attacks 6 | . . . . 6 Impact . | . . . . . Slashing 6 | . . . . 6 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9530 | 218 968 1936 3111 3297 Guns 4850 | 218 490 620 1409 2113 Cannons 3070 | . 311 845 1054 860 Explosions 1227 | . 167 471 589 . Melee 323 | . . . . 323 Ramming 60 | . . . 59 1 Kinetic 5984 | 218 490 1023 1662 2591 Thermal 2363 | . 311 442 1228 382 Explosive 800 | . 167 471 162 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 323 | . . . . 323 Piercing . | . . . . . Highest Corruption 2 | . 1 1 . 2 Average Corruption 1 | . 1 1 . 1 Corruption Purged 1 | . . . . 1 Corruption Blocked . | . . . . . Effects 34 | . 2 19 . 13 Message Errors 4 | . 1 3 . . Matter Fused 4 | . . 3 . 1 Heat Flow Errors 9 | . 1 5 . 3 Energy Discharges 3 | . . . . 3 Parts Rejected 2 | . . 1 . 1 Data Loss (minor) 5 | . . 3 . 2 Data Loss (major) 3 | . . 2 . 1 Alerts 3 | . . 1 . 2 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 353 | . . 17 172 164 Projectiles 86 | . . 17 36 33 Explosions 136 | . . . 136 . Melee 131 | . . . . 131 Knockbacks 15 | . . 4 4 7 Impact . | . . . . . Kinetic 15 | . . 4 4 7 Secondary . | . . . . . Self-Inflicted Damage 113 | . . . 113 . Shots 1 | . . . 1 . Rammed 8 | . . . 6 2 Targets Rammed 10 | . . . 8 2 Kicked . | . . . . . Crushed 2 | . . . 2 . Highest Temperature 427 | . 195 257 427 216 Average Temperature 75 | . 54 77 94 54 Received Heat Transfer 1539 | . 216 252 618 453 Effects 3 | . . . 3 . Shutdowns 1 | . . . 1 . Interference 1 | . . . 1 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 5 | . 1 3 1 . Heat Transferred 3765 | . 666 666 1693 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 2 | . . . 2 1 Low Security (%) 60 | 100 100 . 57 43 Level 1 26 | . . . 14 56 Level 2 12 | . . . 28 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 500 | 20 125 . 500 335 Initial 221 | . . . . 221 Average 168 | 2 28 . 205 204 Influence Increases 2673 | 30 374 315 1137 817 Destroy 0b10 Robot/C 1380 | . 200 120 600 460 Destroy 0b10 Robot/NC 200 | 30 45 . 60 65 Destroy Leader 370 | . 60 . 166 144 Successful Hack 106 | . 26 . 47 33 Disable Machine 210 | . 15 . 105 90 Destroy Structure 92 | . 13 . 69 10 Lose Combat Pursuer 315 | . 15 195 90 15 Influence Decreases 2507 | 30 300 389 648 1140 Entered New Map 304 | . . 36 . 268 Time Decay 1893 | 30 300 313 578 672 Lost Part 300 | . . 40 60 200 Lost Ally 10 | . . . 10 . Squads Dispatched 16 | . 2 . 1 13 Investigation . | . . . . . Extermination 6 | . . . . 6 Reinforcement 8 | . 2 . . 6 Assault . | . . . . . Garrison 2 | . . . 1 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 5 | . 2 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 124 | . 19 19 47 39 Peak Tracking Total 6 | . 4 6 4 5 Tactical Retreats 10 | . 1 3 5 1 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 4 | . 1 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed 1 | . . 1 . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 17 | . 1 3 7 6 Max in Single Turn 3 | . 1 3 3 1 Garrison Access 1 | . . . . 1 Machines Repaired 1 | . . . 1 . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 35 | . 9 . 14 12 Terminals 27 | . 7 . 11 9 Fabricators 1 | . . . . 1 Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 1 1 Garrison Access 2 | . . . 1 1 Total Hacks 83 | . 22 . 31 30 Successful 37 | . 11 . 16 10 Failed 46 | . 11 . 15 20 Catastrophic 11 | . 1 . 4 6 Database Lockouts . | . . . . . Manual 52 | . 12 . 21 19 Terminals 66 | . 17 . 25 24 Fabricators 1 | . . . . 1 Repair Stations 4 | . 2 . 2 . Recycling Units 3 | . 3 . . . Scanalyzers 5 | . . . 2 3 Garrison Access 4 | . . . 2 2 Terminal Hacks 11 | . 2 . 5 4 Record 1 | . . . . 1 Robot Analysis 1 | . . . 1 . Prototype ID Bank 2 | . 1 . . 1 Branch Access Points 1 | . 1 . . . Terminal Index 1 | . . . . 1 Fabricator Index 1 | . . . . 1 Alert Level 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 4 | . 2 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks 3 | . 3 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer 4 | . . . 2 2 Insert Component 1 | . . . 1 . Retrieve Study 3 | . . . 1 2 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 13 | . 4 . 7 2 Terminals 13 | . 4 . 7 2 Assimilate 1 | . . . 1 . Botnet 12 | . 4 . 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 28 | . 7 . 11 10 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 1 2 Parts Repaired 2 | . 1 . 1 . Time 64 | . 26 . 38 . Parts Recycled . | . . . . . Recycled Matter 118 | . 118 . . . Retrieved Matter 118 | . 118 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 26 | . . . 26 . Highest-Rated Ally 26 | . . . 26 . Total Orders 1 | . . . 1 . FOLLOW 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 7979 | 48 949 1328 3038 2616 Optics 3717 | . . 1104 . 2613 Sensors 5613 | . . . 3025 2588 Traps 1070 | . . . 625 445 Seismic 1221 | 48 949 224 . . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 10035 | 160 1299 2821 3138 2617 Spaces Moved 4721 | 70 599 1567 1279 1206 Core 22 | 19 . . 1 2 Treads 4332 | 51 599 1219 1259 1204 Legs 19 | . . . 19 . Wheels 348 | . . 348 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 110 130 160 Average Speed 166 | 140 160 160 168 175 Slowest Speed 800 | 160 160 240 450 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 3 95 66 88 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 3 | . . 3 . . Spaces Dug 21 | . 6 . 13 2 Terrain Destroyed 104 | . 11 19 69 5 Melee 2 | . . . . 2 Projectile 39 | . 6 1 29 3 AOE 63 | . 5 18 40 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 6191 | 105 813 1740 2026 1507 Wait 835 | 2 119 55 503 156 Move 4717 | 69 598 1566 1278 1206 Hop . | . . . . . Pick Up 89 | 12 11 12 38 16 Fast Attach 9 | . 1 2 6 . Attach 44 | 7 . 7 16 14 Detach 1 | . . . 1 . Swap 76 | . 13 10 38 15 Drop 53 | . 8 10 29 6 Fire 348 | 15 63 77 107 86 Melee 6 | . . . . 6 Ram . | . . . . . Kick . | . . . . . Crush 10 | . . . 8 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . 1 . . Miscellaneous 2 | . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 161 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 713 | -10/Materials | Discovered new exit (range 15) 855 | -10/Materials | Discovered new exit (range 8) 901 | -10/Materials | Identified exit to Mines 1190 | -10/Materials | Discovered new exit (range 16) 1371 | -10/Materials | Repaired Beam Cannon 1423 | -10/Materials | Discovered new exit (range 15) 1460 | -10/Materials | Entered Subcaves 1472 | -10/Subcaves | Identified exit to Recycling 1571 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1594 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1872 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2381 | -10/Subcaves | Core integrity fell below 50% 2444 | -10/Subcaves | Disturbed a concealed Subdweller 2739 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2769 | -10/Subcaves | Discovered new exit (range 12) 2789 | -10/Subcaves | Identified exit to Materials 4281 | -10/Subcaves | Entered Materials 4281 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4452 | -8/Materials | Garrison activated, responded to threat 4782 | -8/Materials | Discovered new exit (range 13) 4802 | -8/Materials | Build established: Scavenger-Skirmisher 4835 | -8/Materials | Identified exit to Storage 5446 | -8/Materials | Discovered new exit (range 10) 5458 | -8/Materials | Identified exit to Factory 6085 | -8/Materials | Build established: Skirmisher 6688 | -8/Materials | Repaired Hrd. Medium Armor Plating 7395 | -8/Materials | Discovered exit to Factory (range 10) 7419 | -8/Materials | Entered Factory 7419 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7641 | -7/Factory | Garrison activated, responded to threat 7745 | -7/Factory | Build established: Scavenger-Skirmisher 8299 | -7/Factory | Cargo convoy interrupted 9539 | -7/Factory | Discovered new exit (range 15) 9647 | -7/Factory | Lost 9 parts (1p5n1u2w) 9904 | -7/Factory | Build established: Assassin 10011 | -7/Factory | Core integrity fell below 50% 10030 | -7/Factory | Core integrity fell below 20% 10031 | -7/Factory | Identified exit to Lower Caves 10036 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. W-25 Informer sends out distress signal. Pulse Rifle+ destroyed. Lgt. Treads destroyed. Imp. Sensor Array destroyed. Greatsword destroyed. Critical hit (Blast). G-47 Trooper suffers critical hit (Burn). Slammed into G-47 Trooper. Penetrated by Slug. Lgt. Treads destroyed. Knocked back. Hrd. Medium Armor Plating destroyed. G-47 Trooper destroyed. EXIT=IDENTIFIED: LOWER CAVES U-05 Engineer builds a Wall. Visual Processing Unit destroyed. Critical hit (Blast). Knocked back. 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Medium Armor Plating | 23% | -8/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Assault Cannon | -7/Factory | Hacked Pulse Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Art Critic Fixer-Upper Challenges ------------ None Game ------ Seed BombBattleCorpse Manual? 0 Play Time 02:15:13 Cumulative 11.5 hours Start 2025.11.20 @ 05:37:48 End 2025.11.20 @ 08:01:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b241615a-c799-4640-aa00-d35325d557f3