Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.03 @ 19:00:02 Player: Steve French Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (67) 335 Value Destroyed (2910) 2910 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2134) 2134 TOTAL SCORE: 10459 Bonus ------- Follower Combat Kills 39 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1700 Friendly Fire -105 Cogmind --------- Core Integrity 0/1150 Matter 289/300 Energy 67/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Field Laser > --- INVENTORY (5) ---- Light Treads Datajack Datajack Improved Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Actuator Array Force Field Hacking Suite Recalibrator > --- WEAPON ----------- Vortex Rifle Vortex Rifle RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Light Treads Small Laser Field Laser Plasma Rifle Thermic Laser Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Bore Cannon Datajack Datajack Improved Remote Datajack Mining Laser Katana [Rating: 76] Favorites ----------- Power Neutrino Core Engine Light Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Actuator Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Vortex Rifle Energy Gun Vortex Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp War Pro Fac Slots Evolved 13 | . 1 . . . 8 2 . . . 2 Power 4 | . 1 . . . 2 . . . . 1 Propulsion . | . . . . . . . . . . . Utility 8 | . . . . . 5 2 . . . 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 59 | 6 5 7 . 6 8 1 . 7 8 11 Power 14 | 1 1 2 . 1 1 . . 3 1 4 Engine 3 | 1 1 . . . 1 . . . . . Core 9 | . . 2 . 1 . . . 3 . 3 Reactor 2 | . . . . . . . . . 1 1 Propulsion 8 | 2 . 1 . 3 . . . . 2 . Treads 1 | . . . . 1 . . . . . . Leg . | . . . . . . . . . . . Wheel 5 | 2 . 1 . 2 . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . . 2 . Utility 12 | 2 2 . . . 5 . . 1 . 2 Device 6 | . . . . . 4 . . 1 . 1 Storage 2 | . 2 . . . . . . . . . Processor 1 | 1 . . . . . . . . . . Hackware 1 | . . . . . 1 . . . . . Protection 2 | 1 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 25 | 1 2 4 . 2 2 1 . 3 5 5 Energy Gun 9 | 1 . . . . 1 1 . 1 3 2 Energy Cannon 2 | . 1 1 . . . . . . . . Ballistic Gun 4 | . 1 . . . . . . . 1 2 Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 2 | . . 1 . . . . . . . 1 Special Weapon 4 | . . 1 . . . . . 2 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 . Corrupted Parts 1 | . . . . 1 . . . . . . System Corruption 2 | . . . . 2 . . . . . . Parts Lost 42 | . . 1 2 2 . . . . 21 16 Power 10 | . . . 1 . . . . . 5 4 Propulsion 6 | . . . . 2 . . . . 4 . Utility 10 | . . . . . . . . . 6 4 Weapon 16 | . . 1 1 . . . . . 6 8 Highest Loss Streak 10 | . . 1 1 1 . . . . 10 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | . . 4 6 8 8 10 10 12 13 8 Power . | . . . . . . . . . . . Propulsion . | . . . 1 . 1 1 1 1 1 1 Utility . | . . . 1 1 . . . . . . Weapon 8 | . . 3 4 5 6 8 8 9 9 4 Tool/Special . | . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . 1 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 74 | . 98 99 95 77 80 83 83 84 72 24 Engine 2 | . 23 11 . . 4 5 5 4 . . Core 13 | . . 13 21 16 12 11 11 12 14 6 Reactor 2 | . . . . . . . . . 4 1 Wheel 6 | . 25 25 25 13 12 11 11 11 . . Flight 4 | . . . . . . . . . 8 . Device 13 | . . . . . 13 22 22 22 17 . Storage 10 | . 9 25 25 25 12 11 11 11 5 4 Hackware 3 | . . . . . 4 5 5 5 5 2 Energy Gun 7 | . 8 . . . 1 11 11 8 10 3 Energy Cannon 1 | . 3 7 . 4 6 . . . . . Ballistic Gun 1 | . 12 1 . . 3 . . . . 3 Ballistic Cannon 1 | . . 4 12 7 . . . . . . Special Weapon 2 | . . . . . . . . 6 2 . Special Melee Weapon 1 | . . . . 5 6 5 5 . . . Peak Build Rating 76 | 6 9 20 20 18 45 47 47 68 76 47 Average Rating 46 | 3 8 13 18 15 33 47 47 56 62 20 On Entrance 25 | . 6 9 20 15 17 45 47 47 68 10 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 105 | 7 35 50 50 43 65 65 65 90 105 80 Greatest Support 32 | 20 20 20 20 32 32 32 32 32 32 3 Greatest Overweight (x) 29 | . 1 2 2 14 2 2 2 2 29 26 Average Overweight (x) 3 | . . 1 2 2 1 2 2 1 9 7 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 15 15 15 15 15 13 Most Carried 15 | 2 3 8 7 10 10 10 10 15 15 11 Average Carried 11 | . 1 4 6 8 8 10 10 12 13 8 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 2 6 7 9 10 10 10 15 9 5 Class Distribution -------------------- 40% | Hacker-Mutant 26% | Scavenger-Tank 21% | Scavenger-Mutant 11% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Upp War Pro Fac Matter Collected 1617 | 230 77 311 32 291 102 . . 104 129 341 Remotely . | . . . . . . . . . . . Salvage Created 2418 | 37 55 283 71 450 267 . . 504 397 354 Parts 87 | 2 5 7 8 14 13 . . 11 12 15 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp War Pro Fac Combat Hostiles Destroyed 67 | 1 2 17 6 6 1 . . 16 13 5 Guns 20 | 1 1 . . . . . . 3 10 5 Cannons 16 | . 1 6 1 6 . . . 2 . . AOE 28 | . . 10 5 . . . . 10 3 . Classes Destroyed 19 | 1 1 1 2 4 4 . . 4 2 . Worker 1 | . . . . . 1 . . . . . Builder 2 | . . . . 1 1 . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 3 | . . . . 3 . . . . . . Mechanic 1 | . . . . . . . . 1 . . Operator 1 | . . . . . 1 . . . . . Turret 1 | . . . 1 . . . . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 9 | . 1 . 4 . . . . . 4 . Saboteur 1 | . . . . . . . . 1 . . Grunt 26 | 1 1 6 . 1 . . . 12 3 2 Brawler 3 | . . . . . . . . 2 . 1 Duelist 1 | . . . . . . . . 1 . . Sentry 6 | . . . . 4 1 . . . 1 . Hunter 4 | . . . . . . . . . 4 . Programmer 3 | . . . . 1 . . . . . 2 Behemoth 1 | . . . . . . . . . 1 . Subdweller 2 | . . . 2 . . . . . . . Assembled 11 | . . 11 . . . . . . . . Best Kill Streak 14 | 1 1 6 5 3 2 . . 14 5 4 Combat Bots Only 13 | 1 1 6 4 2 1 . . 13 5 4 Max Kills in Single Turn 6 | 1 1 2 3 2 1 . . 6 2 1 Gunslinging 1 | . . . . . . . . . 1 . Exploded 5 | . . 2 2 . . . . 5 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp War Pro Fac Hostile Shots Fired 740 | 6 15 28 30 20 36 . . 44 237 324 Missed 212 | 2 4 6 10 2 10 . . 18 70 90 Hits 528 | 4 11 22 20 18 26 . . 26 167 234 Melee 4 | . . . . . . . . . . 4 Projectile 524 | 4 11 22 20 18 26 . . 26 167 230 AOE 4 | . . 2 . . . . . 1 . 1 Critical Strikes 20 | . . . . 1 . . . 2 2 15 Part Disruptions 1 | . . 1 . . . . . . . . Damage Taken 5038 | 25 48 218 202 207 46 . . 199 1225 2868 Core 1516 | 7 24 32 7 44 4 . . . 228 1170 Absorbed by Shields 781 | . . . . . 68 . . 211 502 . Ignored by Resistances 3507 | 17 37 135 113 123 82 . . 238 1033 1729 Regen/Repaired (Parts) 31 | . . . . . . . . 31 . . Core Remaining (%) 81 | 97 . . . 54 99 . . . 77 . Volleys Fired 189 | 5 7 26 8 30 14 . . 30 44 25 Largest 3 | 1 2 2 2 1 2 . . 3 3 3 Hottest 240 | 40 76 81 81 56 131 . . 240 188 138 Shots Fired 290 | 5 14 34 14 30 23 . . 57 76 37 Gun 183 | 5 12 5 . . 9 . . 48 68 36 Cannon 76 | . 2 19 8 30 14 . . . 3 . Launcher 17 | . . 10 6 . . . . . . 1 Special 14 | . . . . . . . . 9 5 . Kinetic 101 | . 7 8 8 23 2 . . 11 15 27 Thermal 73 | 5 5 . . . 7 . . 25 22 9 Explosive 27 | . . 10 6 . . . . 5 5 1 Electromagnetic 59 | . 2 16 . 7 14 . . 15 5 . Entropic 29 | . . . . . . . . . 29 . Robot Hit Streak 26 | 4 7 19 21 17 18 . . 26 20 7 Robot Miss Streak 3 | . 1 1 1 2 2 . . 1 1 3 Penetration Max 2 | . . . . 1 . . . . . 2 Secondary Targets 2 | . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 1 Shots Hit Robots 232 | 4 11 28 10 25 20 . . 42 62 30 Core Hits 155 | 2 3 29 16 16 6 . . 36 30 17 Critical Kills 6 | . . 2 1 2 . . . . . 1 Critical Parts Destroyed 13 | . . . 2 6 . . . . 2 3 Critical Strikes 36 | . . 3 3 10 1 . . 5 8 6 Burn 9 | . . . . . 1 . . 2 4 2 Destroy 21 | . . 2 3 10 . . . . 2 4 Corrupt 1 | . . 1 . . . . . . . . Sever 5 | . . . . . . . . 3 2 . Melee Attacks 8 | . . . . 1 3 . . . . 4 Impact . | . . . . . . . . . . . Slashing 4 | . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9622 | 57 141 1020 677 610 405 . . 3559 2482 671 Guns 3216 | 57 96 12 . . 133 . . 692 1681 545 Cannons 1313 | . 45 358 87 514 272 . . . 37 . Explosions 4544 | . . 650 590 96 . . . 2628 580 . Melee 126 | . . . . . . . . . . 126 Ramming . | . . . . . . . . . . . Kinetic 1136 | . 41 58 87 381 . . . 66 119 384 Thermal 1276 | 57 55 61 . 96 133 . . 346 367 161 Explosive 4387 | . . 589 590 . . . . 2628 580 . Electromagnetic 1137 | . 45 312 . 133 272 . . 280 95 . Impact . | . . . . . . . . . . . Slashing 549 | . . . . . . . . 239 184 126 Piercing . | . . . . . . . . . . . Entropic 1137 | . . . . . . . . . 1137 . Highest Corruption 3 | . . . . 2 . . . . . 3 Average Corruption 2 | . . . . 2 . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 5 | . . . . 1 . . . . . 4 Message Errors 4 | . . . . 1 . . . . . 3 Matter Fused 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 52 | . . . 6 1 . . . 45 . . Projectiles 1 | . . . . 1 . . . . . . Explosions 51 | . . . 6 . . . . 45 . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . 1 1 . . . . 1 . Impact . | . . . . . . . . . . . Kinetic 3 | . . . 1 1 . . . . 1 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 94 | . . . 51 43 . . . . . . Shots 4 | . . . 2 2 . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 453 | 59 58 123 4 175 453 . . 380 416 101 Average Temperature 109 | 36 26 47 3 52 169 . . 153 138 37 Received Heat Transfer 1050 | 24 6 89 54 108 24 . . 57 93 595 Effects 10 | . . . . . 2 . . 6 2 . Shutdowns 6 | . . . . . . . . 6 . . Energy Bleed 3 | . . . . . 1 . . . 2 . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 3 | . . . . 1 1 . . . 1 . Heat Transferred 3525 | 125 125 100 . 200 400 . . 780 1273 522 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . 2 . . . . . . Alert | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp War Pro Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 58 | 20 30 58 . 26 55 5 . . . 55 Initial 50 | . 9 . . 26 50 5 . . . . Average 5 | 2 7 9 . 2 14 . . . . 4 Influence Increases 1529 | 20 60 218 100 151 109 . . 385 325 161 Destroy 0b10 Robot/C 1120 | 20 40 140 100 120 20 . . 320 260 100 Destroy 0b10 Robot/NC 50 | . . . . 20 25 . . 5 . . Destroy Leader 144 | . 20 30 . . 14 . . . 50 30 Disable Machine 8 | . . . . 4 . . . . . 4 Destroy Structure 67 | . . 48 . 7 . . . . . 12 Advance Influence 50 | . . . . . 50 . . . . . Lose Combat Pursuer 90 | . . . . . . . . 60 15 15 Influence Decreases 1529 | . 80 175 68 226 94 15 . 180 530 161 Entered New Map 304 | . 11 . 29 49 . 10 . . 205 . Time Decay 1146 | . 69 168 29 176 94 5 . 180 295 130 Lost Part 79 | . . 7 10 1 . . . . 30 31 Squads Dispatched 7 | . 2 . . . . . . . . 5 Investigation 3 | . 2 . . . . . . . . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement . | . . . . . . . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp War Pro Fac Distress Signals 3 | . . . . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 121 | 1 3 18 8 5 5 . . 54 13 14 Peak Tracking Total 15 | 1 2 6 6 1 2 . . 15 5 10 Tactical Retreats 6 | . . . . . . . . 4 1 1 Traps | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp War Pro Fac Traps Triggered 2 | . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Upp War Pro Fac Machines Disabled 5 | . . . 3 1 . . . . . 1 Max in Single Turn 2 | . . . 2 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp War Pro Fac Machines Accessed 19 | . 3 . . 9 2 . . 5 . . Terminals 8 | . 2 . . 4 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 1 . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 46 | . 10 . . 22 3 . . 11 . . Successful 43 | . 9 . . 21 2 . . 11 . . Failed 3 | . 1 . . 1 1 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . 1 . . . 1 . . 5 . . Terminals 22 | . 7 . . 12 3 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 13 | . 3 . . 10 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 31 | . 6 . . 12 2 . . 11 . . Record 25 | . 3 . . 10 2 . . 10 . . Part Schematic 1 | . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 12 | . 3 . . 9 . . . . . . Recycle Component 1 | . 1 . . . . . . . . . Process 2 | . . . . 2 . . . . . . Report Inventory 5 | . 1 . . 4 . . . . . . Retrieve Matter 3 | . 1 . . 2 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 12 | . 3 . . 7 2 . . . . . Full Trace Events 4 | . 3 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . Recycled Matter 3 | . . . . 3 . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . 1 2 . . 1 . . Non-combat 4 | . . . . 1 2 . . 1 . . Combat . | . . . . . . . . . . . Robot Hacks Applied 5 | . . . . 1 3 . . 1 . . parse_system 3 | . . . . 1 1 . . 1 . . no_distress 1 | . . . . . 1 . . . . . find_recycling 1 | . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp War Pro Fac Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . 9 . . . . . . . . Total Damage 128 | . . 128 . . . . . . . . Kills 2 | . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp War Pro Fac Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Upp War Pro Fac Turns Passed 8698 | 69 164 498 212 1003 216 122 3 1273 4497 641 Spaces Moved 3270 | 65 146 421 172 616 134 93 3 878 612 130 Core 264 | 18 . . . 24 . . . . 92 130 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 2618 | 47 146 421 172 592 134 93 3 878 132 . Hover . | . . . . . . . . . . . Flight 388 | . . . . . . . . . 388 . Fastest Speed 50 | 50 80 95 110 110 115 130 130 115 130 50 Average Speed 244 | 71 91 99 110 149 117 130 130 129 706 421 Slowest Speed 1500 | 80 95 110 110 750 130 130 130 130 1500 1350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 6 24 87 20 86 5 3 1 67 74 6 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . 2 . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | . . . . . . . 1 . . . Scrap Searched 1 | . . . . . . . . . 1 . Spaces Dug 23 | . . . . . . . . . 23 . Terrain Destroyed 253 | . . 72 41 8 . . . 48 78 6 Melee . | . . . . . . . . . . . Projectile 22 | . . 2 3 8 . . . 1 8 . AOE 231 | . . 70 38 . . . . 47 70 6 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp War Pro Fac Total 3673 | 82 162 464 180 668 167 93 2 956 715 184 Wait 79 | . . . . . . . . 32 43 4 Move 3260 | 64 145 420 171 615 133 92 2 877 611 130 Hop . | . . . . . . . . . . . Pick Up 51 | 7 5 8 1 7 8 . . 5 3 7 Fast Attach 7 | . . . . . . . . 3 1 3 Attach 41 | 6 2 1 . 5 7 . . . 9 11 Detach . | . . . . . . . . . . . Swap 25 | . 3 6 . 2 2 1 . 7 4 . Drop 6 | . . 3 . 1 . . . 2 . . Fire 189 | 5 7 26 8 30 14 . . 30 44 25 Melee 8 | . . . . 1 3 . . . . 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 7 | . . . . 7 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Identified exit to Materials 45 | -11/Scrapyard | Discovered exit to Materials (range 8) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Evolved 1 slot: Power x1 210 | -10/Materials | Identified exit to Mines 210 | -10/Materials | Discovered exit to Mines (range 16) 234 | -10/Materials | Entered Mines 280 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 307 | -10/Mines | Build established: Hacker-Mutant 321 | -10/Mines | Received a Mining Laser from a helpful Derelict 421 | -10/Mines | Assembled infested the area 426 | -10/Mines | Assisted by a Guerilla fighting off Assembled 708 | -10/Mines | Identified exit to Materials 708 | -10/Mines | Discovered exit to Materials (range 10) 722 | -10/Mines | Identified exit to Subcaves 722 | -10/Mines | Discovered exit to Subcaves (range 10) 732 | -10/Mines | Entered Subcaves 896 | -10/Subcaves | Learned location of Zion (-7) 896 | -10/Subcaves | Met a Zionite searching for "candidates" 903 | -10/Subcaves | Learned location of Storage (-8) 915 | -10/Subcaves | Identified exit to Recycling 915 | -10/Subcaves | Discovered exit to Recycling (range 8) 944 | -10/Subcaves | Entered Recycling 945 | -8/Recycling | Met a Zionite searching for Scraptown 1071 | -8/Recycling | Identified exit to Factory 1071 | -8/Recycling | Discovered exit to Factory (range 15) 1779 | -8/Recycling | Scanned before Scraplab entrance 1947 | -8/Recycling | Entered Factory 1947 | -6/Factory | Evolved 8 slots: Power x2, Utility x5, Weapon x1 2128 | -6/Factory | Identified exit to Factory 2128 | -6/Factory | Discovered exit to Factory (range 10) 2163 | -6/Factory | Entered another Factory area 2163 | -5/Factory | Evolved 2 slots: Utility x2 2246 | -5/Factory | Identified exit to Upper Caves 2246 | -5/Factory | Discovered exit to Upper Caves (range 9) 2285 | -5/Factory | Entered Upper Caves 2288 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 2288 | -5/Upper Caves | Entered Warlord 2543 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 2582 | -5/Warlord | Ran a Watcher feed algorithm 2760 | -5/Warlord | Found Prototype Special Weapon 2761 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 2763 | -5/Warlord | Found RU-N14's Throwing Claymores v3 2789 | -5/Warlord | Learned Research emergency access door positions 2790 | -5/Warlord | Learned 4 Quarantine zone layouts 2790 | -5/Warlord | Learned 4 Access zone layouts 2790 | -5/Warlord | Learned 4 Quarantine zone layouts 2792 | -5/Warlord | Learned Testing security intel 2792 | -5/Warlord | Learned Factory fabricator intel 2792 | -5/Warlord | Learned Armory recycling unit intel 2820 | -5/Warlord | Build established: Hacker-Tank 3019 | -5/Warlord | Visited the Vortex Lab 3026 | -5/Warlord | Warlord's base attacked by MAIN.C 3031 | -5/Warlord | Found Prototype Energy Gun 3033 | -5/Warlord | Found Prototype Energy Gun 3194 | -5/Warlord | Ran a Watcher feed algorithm 3221 | -5/Warlord | Ran a Watcher feed algorithm 3346 | -5/Warlord | Warlord forces counterattacked 3365 | -5/Warlord | Destroyed 13 combat bots 3435 | -5/Warlord | Spotted Executioner 3473 | -5/Warlord | Lost 17 allies 3544 | -5/Warlord | Spotted Executioner 3548 | -5/Warlord | Identified exit to Proximity Caves 3548 | -5/Warlord | Discovered exit to Proximity Caves (range 12) 3561 | -5/Warlord | Entered Proximity Caves 3573 | -4/Proximity Caves | Lost 13 allies 3639 | -4/Proximity Caves | Build established: Scavenger-Tank 3681 | -4/Proximity Caves | Spotted B-86 Titan 3766 | -4/Proximity Caves | Identified Vortex Rifle (x2) 3791 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 5804 | -4/Proximity Caves | Destroyed B-86 Titan 6092 | -4/Proximity Caves | Build established: Scavenger-Mutant 6899 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7674 | -4/Proximity Caves | Lost 10 parts (4p2n2u2w) 7732 | -4/Proximity Caves | Lost 4 parts (1u3w) 7990 | -4/Proximity Caves | Build established: Hacker-Mutant 8022 | -4/Proximity Caves | Identified exit to Factory 8022 | -4/Proximity Caves | Discovered exit to Factory (range 8) 8058 | -4/Proximity Caves | Entered Factory 8058 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8059 | -4/Factory | Identified exit to Armory 8060 | -4/Factory | Loaded intel: 6 fabricator locations 8376 | -4/Factory | Garrison activated, responded to threat 8515 | -4/Factory | Lost 10 parts (4p2u4w) 8554 | -4/Factory | Core integrity fell below 50% 8614 | -4/Factory | Core integrity fell below 20% 8663 | -4/Factory | Lost 5 parts (1u4w) 8699 | -4/Factory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 08620_ U-05 Engineer lays Concrete. 08625_ Acquired 14 matter. 08626_ Acquired Plasma Rifle. 08627_ G-67 Veteran suffers critical hit (Burn). 08627_ R-10 Processor collects Corrupted Field Recycling Unit. 08631_ Acquired Field Laser. 08631_ R-10 Processor collects Corrupted Hpw. Tractor Beam. 08632_ Lgt. Assault Rifle destroyed. 08632_ P-70 Sage destroyed. 08635_ B-60 Warrior suffers critical hit (Burn). 08635_ B-60 Warrior destroyed. 08637_ R-10 Processor collects Mic. Fission Core. 08640_ R-10 Processor collects Antigrav System. 08643_ M-13 Machinist repairs G-67 Veteran. 08643_ R-10 Processor collects Flexi-carbon Leg. 08646_ R-10 Processor collects Imp. Remote Datajack. 08654_ II AODIIVHUT52 MVX|BB V8X7CK 08697_ Plasma Rifle severed. 08698_ Adv. Heat Sink destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# | | ?????????????????????????????? ??????# | | ?????????????????????????????? ??????# | | ?????????????????????????????? ??????? | | ?????????????????????????????? ???????? | | ?????????????????????????????? ?????????? ? | | ????????????????????????????? ############+### | | ????????????????????????? ? | | ????????????????????????? # | | ?????????????????????? ?? "" | | ?????????????????????? ?? #"" | | ??????????????????????? ?? #G | | ???????????????????????? ? #"" #########+### | | ?????????????????########+###"" #??# | | ???????????????? ##?# % | | ???????????????? #?# | | ??????????????? * #### | | ??????????????? %= + | | ????????????????" /= #### | | ????????????????" ######### #??# | | ????????????????????????????# ] #??# | | ????????????????????????????# #??# | | ????????????????????????????# #??# | | ????????????????? #########] #??# | | ????????????????" # g # = ####??# | | ???????????????? #/ l@ #!%| #?############## | | ????????????????" # """" # ! #? ??????? | | ????????????????" # """" # # """???????? | | ????????????????" # """" # # """"??????? | | ??????????????? # """" # + """"??????? | | ????????????? """ #! """" # !=# """"??????? | | ????????????" """ # """" # !%# ????? | | ????????????" """ # # [# """""" ???? | | ??????????? # """" # # """"??????? | | ???????????"" """ # """" # / # """???????? | | ??????????""" """ # """" # *%! # """???????? | | ??????#" """ """ # """" # % # ????????? | | ???????? # """" # # ? ????????? | | ???????????"" """ + """" # ##/#######?????? | | ???????????"" """ # # # #?????? | | ??????#" """ """ # # # ! """ #?????? | | ??????#" ######### # """ #?????? | | ???????# """ """ # """ #?????? | | ??????????""" """ + ! #?????? | | ???????????"" """ % #| #?????? | | ??????????? # #?????? | | ????????? # #?????? | | ???????# ###################### #?????? | | ???????? ??????????????????????##########?????? | | ???????? ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 61 Energy Capacity 790 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 30 Item Schematics ----------------- Cryofiber Web | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Charge!!! Dynamic Key Fancy Inventory Hydra I Survived The Infestation I'm Back, Baby! Oh No You Don't! Please Form A Line Plot Armor Serviceable Loadout Troublemaker You May Approach The Wall Challenges ------------ None Game ------ Seed ChromaticHeavyTracker Manual? 0 Play Time 00:59:32 Cumulative 5.6 hours Start 2026.07.02 @ 19:13:34 End 2026.07.03 @ 19:00:02 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 13 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 96x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 442bbd90-46da-4bfb-8977-900473a9df8c