Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.28 @ 19:12:42 Player: Cracklepappy Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (163) 815 Value Destroyed (7696) 7696 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3323) 3323 TOTAL SCORE: 16194 Bonus ------- High Alert Combat Kills 923 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 78/300 Energy 290/290 System Corruption 17% Temperature Cool (33) Movement Treading (220) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (8) ------ Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Medium Reactive Plating Relay Coupler [NC] (10) > --- WEAPON (2) ------- Precision Assault Rifle Advanced Assault Cannon > --- INVENTORY (36) --- Reinforced Deuterium Engine Micro Nuclear Core Armored Treads Wheel Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Large Storage Unit Large Battery (300) High-capacity Matter Pod (200) Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Improved Shield Generator Relay Coupler [NC] (27) Relay Coupler [NC] (29) Chronowheel Heavy Laser Gatling Laser Latent Energy Streamer Ion Cannon Flak Gun Advanced Assault Cannon AWS/Autocannon Heavy Rocket Launcher Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Light Treads Light Treads Light Treads Improved Treads Armored Treads Improved Heat Sink Improved Heat Sink Large Storage Unit Large Battery High-capacity Matter Pod Advanced Signal Interpreter Improved Terrain Scanner Improved Utility Shielding Improved Shield Generator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Chronowheel Shock Rifle Heavy EM Shotgun Heavy Laser Latent Energy Streamer Precision Assault Rifle Advanced Assault Cannon Advanced Assault Cannon AWS/Autocannon Heavy Rocket Launcher Remote Datajack Great Axe [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Slots Evolved 6 | . . . . . 4 . . . 2 . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . . . 4 . . . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 218 | 9 25 5 1 2 5 32 9 22 8 16 84 Power 12 | 1 2 . . . . 2 2 . 1 2 2 Engine 10 | 1 2 . . . . 1 2 . 1 1 2 Core 2 | . . . . . . 1 . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 30 | 3 3 . . . . 5 2 4 . 3 10 Treads 27 | 1 2 . . . . 5 2 4 . 3 10 Leg . | . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 52 | 2 4 . 1 . 4 7 1 4 2 3 24 Device 16 | 1 . . . . 1 4 . 2 1 2 5 Storage 11 | 1 4 . 1 . 1 . . . . . 4 Processor 2 | . . . . . . . 1 . . . 1 Hackware 4 | . . . . . . . . . . . 4 Protection 19 | . . . . . 2 3 . 2 1 1 10 Artifact . | . . . . . . . . . . . . Weapon 124 | 3 16 5 . 2 1 18 4 14 5 8 48 Energy Gun 30 | 1 2 2 . . 1 4 . . 3 4 13 Energy Cannon 9 | . . . . . . 7 . . . . 2 Ballistic Gun 37 | 2 7 1 . . . 2 2 7 1 1 14 Ballistic Cannon 5 | . . . . . . . . . 1 . 4 Launcher 13 | . 4 1 . 1 . 3 . 2 . 2 . Special Weapon 18 | . 3 1 . 1 . 2 2 5 . 1 3 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . . . . 12 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . 2 Parts Lost 43 | . 4 2 . . . 9 . . 2 9 17 Power 5 | . 1 . . . . 2 . . . 1 1 Propulsion 14 | . 3 . . . . 3 . . . 2 6 Utility 12 | . . . . . . 3 . . . 3 6 Weapon 12 | . . 2 . . . 1 . . 2 3 4 Highest Loss Streak 10 | . 2 2 . . . 3 . . 1 3 10 Average Slot Usage (%) 97 | . 99 100 100 100 86 99 100 100 93 94 94 Engine 7 | . 13 14 14 14 9 3 3 9 7 3 7 Core 1 | . . . . . . 5 5 . . 3 . Treads 17 | . 11 28 28 28 18 17 18 18 15 14 14 Wheel 1 | . 15 . . . . . . . . . . Device 11 | . 3 . . . 9 18 15 10 8 19 12 Storage 26 | . 24 28 28 28 18 27 27 27 23 23 27 Processor 4 | . . . . . . . 2 9 7 7 8 Protection 6 | . . . . . 14 8 9 7 14 6 5 Energy Gun 4 | . 4 2 . . 2 5 . . 7 13 5 Energy Cannon 1 | . . . . . . 9 . . . . . Ballistic Gun 6 | . 18 1 . . . 2 16 16 4 . 3 Ballistic Cannon 1 | . . . . . . . . . 1 . 3 Launcher 2 | . 1 11 14 25 6 . . . . . . Special Weapon 2 | . 3 11 14 2 9 . 1 1 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 170 | 11 42 42 57 59 100 103 106 105 109 109 170 Greatest Support 43 | 26 40 40 40 40 40 40 40 40 40 40 43 Greatest Overweight (x) 5 | . 1 1 1 1 2 4 2 2 2 5 4 Average Overweight (x) 1 | . . . 1 1 1 2 2 2 2 2 2 Largest Inventory Capacity 36 | 6 16 16 18 18 26 26 26 26 26 26 36 Average Capacity 25 | 5 10 16 17 18 18 26 26 26 26 26 32 Most Carried 36 | 6 15 16 18 18 23 26 26 26 26 26 36 Average Carried 24 | 4 9 15 16 17 17 25 25 25 25 25 30 Final Capacity 36 | 6 16 16 18 18 26 26 26 26 26 26 36 Final Carried 33 | 6 15 16 18 18 23 26 26 26 26 26 33 Class Distribution -------------------- 46% | Hauler-Mutant 26% | Bothacker-Mutant 23% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Matter Collected 3969 | 290 198 203 37 84 . 432 244 576 178 186 1541 Remotely . | . . . . . . . . . . . . Salvage Created 6145 | 219 526 203 . 52 . 1255 270 703 287 724 1906 Parts 314 | 9 47 9 . 2 . 74 12 38 10 22 91 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 142 | . 21 2 . 2 . 31 4 18 6 18 40 Melee 1 | . . . . . . . . . 1 . . Guns 71 | . 7 2 . . . 6 4 12 3 11 26 Cannons 26 | . . . . . . 20 . . 1 . 5 AOE 35 | . 14 . . 2 . 5 . 6 . 6 2 Classes Destroyed 15 | 2 6 1 . . . 2 1 1 1 . 1 Worker 2 | . 1 . . . . . . . . . 1 Builder 3 | . 1 . . . . . . . . . 2 Tunneler 5 | 5 . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 3 | 1 . 1 . . . . . . . . 1 Operator 1 | . . . . . . . 1 . . . . Watcher 6 | . 3 . . . . . 1 . . . 2 Swarmer 35 | . 12 . . . . 8 . 4 . 3 8 Grunt 62 | . 9 . . 2 . 9 2 9 4 13 14 Brawler 7 | . . . . . . 2 . 1 . 2 2 Duelist 5 | . . . . . . 3 . 1 . . 1 Protector 1 | . . . . . . . . . . . 1 Sentry 22 | . . 2 . . . 9 2 2 1 . 6 Hunter 3 | . . . . . . . . 1 . . 2 Programmer 7 | . . . . . . . . . 1 . 6 Best Kill Streak 9 | 3 6 3 . 2 . 3 3 7 2 4 9 Combat Bots Only 7 | . 6 2 . 2 . 3 3 7 2 4 6 Max Kills in Single Turn 3 | 1 3 1 . 1 . 3 1 2 1 3 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 . . 1 . 3 . 2 . 3 1 Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Damage Taken 9262 | 20 564 318 . 111 . 1764 177 593 430 1193 4092 Core 1084 | . 162 29 . 24 . 131 . 38 30 163 507 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 14 . . . 69 . . . Volleys Fired 518 | 27 66 15 . 3 5 99 29 60 21 48 145 Largest 2 | 1 2 2 . 2 1 2 2 2 2 2 2 Hottest 138 | 40 100 100 . 60 100 136 100 100 138 138 138 Shots Fired 902 | 27 103 26 . 6 5 187 52 97 41 91 267 Gun 612 | 27 73 24 . . . 46 48 80 38 86 190 Cannon 189 | . . . . . . 126 . . 3 . 60 Launcher 30 | . 10 . . 6 . 5 . 5 . 4 . Special 71 | . 20 2 . . 5 10 4 12 . 1 17 Kinetic 351 | . 57 6 . . . . 48 80 13 . 147 Thermal 416 | . 20 2 . . 5 182 4 12 28 87 76 Explosive 30 | . 10 . . 6 . 5 . 5 . 4 . Electromagnetic 92 | 27 16 18 . . . . . . . . 31 Robot Hit Streak 48 | 4 7 12 . 4 . 43 14 19 22 34 48 Robot Miss Streak 6 | 3 4 3 . 1 . 4 4 2 1 3 6 Penetration Max 1 | . . . . . . . . 1 1 . . Secondary Targets 1 | . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 600 | 15 47 20 . 4 . 104 27 66 34 71 212 Core Hits 315 | 6 44 6 . 6 . 47 10 30 10 41 115 Critical Hits 6 | . 1 . . . . . 1 1 1 . 2 Critical Kills 5 | . 1 . . . . . 1 1 . . 2 Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Melee Attacks 58 | . . . . . . . . . . . 58 Impact . | . . . . . . . . . . . . Slashing 58 | . . . . . . . . . . . 58 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14775 | 346 1202 222 . 182 . 2543 509 1868 753 1963 5187 Guns 8487 | 258 475 222 . . . 654 509 1308 698 1175 3188 Cannons 2433 | . . . . . . 1438 . . 51 . 944 Explosions 3851 | 88 727 . . 182 . 451 . 560 . 788 1055 Melee . | . . . . . . . . . . . . Ramming 4 | . . . . . . . . . 4 . . Kinetic 5023 | . 318 31 . . . . 509 1308 270 . 2587 Thermal 5203 | 88 . . . . . 2092 . . 479 1175 1369 Explosive 2708 | . 727 . . 182 . 451 . 560 . 788 . Electromagnetic 1837 | 258 157 191 . . . . . . . . 1231 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . 2 2 17 Average Corruption 7 | . . . . . . . . . 1 2 8 Corruption Purged . | . . . . . . . . . . . . Effects 166 | . . . . . . . . . . 10 156 Message Errors 34 | . . . . . . . . . . 4 30 Matter Fused 23 | . . . . . . . . . . . 23 Heat Flow Errors 15 | . . . . . . . . . . 3 12 Energy Discharges 17 | . . . . . . . . . . . 17 Parts Rejected 2 | . . . . . . . . . . . 2 Data Loss (minor) 23 | . . . . . . . . . . 1 22 Data Loss (major) 8 | . . . . . . . . . . . 8 Misfires 4 | . . . . . . . . . . . 4 Alerts 3 | . . . . . . . . . . . 3 Misdirections 9 | . . . . . . . . . . . 9 Targeting Errors 22 | . . . . . . . . . . 2 20 Weapon Failures 6 | . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . Overflow Damage 181 | 3 25 . . . . 26 . 28 . 24 75 Projectiles 82 | . . . . . . 20 . . . . 62 Explosions 99 | 3 25 . . . . 6 . 28 . 24 13 Melee . | . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . 1 . 11 Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . 1 . 10 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 304 | 20 38 . . 54 . . . 23 . 19 150 Shots 11 | 1 1 . . 4 . . . 1 . 2 2 Rammed 1 | . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . Highest Temperature 272 | 12 174 171 . 18 28 199 . 4 132 147 272 Average Temperature 74 | 12 34 81 . 14 12 79 . 4 65 41 96 Received Heat Transfer 3015 | . 198 90 . 33 . 540 72 225 153 459 1245 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . 4 Parts Fried 14 | . 1 1 . . . . . . . . 12 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . 1 1 3 Combat Hostiles 5 | . . . . . . . . . 1 1 3 Parts Melted 23 | . . . . . . 8 . . 2 5 8 Heat Transferred 8894 | 50 . . . . . 3552 . . 851 2059 2382 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | 2 . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Latent Energy Used 200 | . . . . . . . . . . . 200 LE Corruption 3 | . . . . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Peak Influence 1243 | 30 281 149 . 50 16 1243 605 561 451 674 1034 Average Influence 421 | 14 121 104 . 33 6 754 366 363 338 481 465 Maximum Alert Level 4 | . 1 . . . . 4 2 2 2 2 3 Low Security (%) 33 | 100 80 100 . 100 100 13 25 19 . 4 25 Level 1 23 | . 19 . . . . 5 25 42 92 18 29 Level 2 22 | . . . . . . 25 48 38 7 77 10 Level 3 14 | . . . . . . 24 . . . . 33 Level 4 5 | . . . . . . 31 . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 6 . . . . . . . 5 . 10 Investigation 6 | . 3 . . . . . . . 2 . 1 Extermination 6 | . . . . . . . . . 1 . 5 Reinforcement 5 | . 3 . . . . . . . . . 2 Assault 2 | . . . . . . . . . . . 2 Garrison 2 | . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Distress Signals 3 | . 2 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 198 | . 36 2 . 2 . 33 10 24 13 18 60 Peak Tracking Total 8 | . 5 2 . 2 . 4 3 7 6 4 8 Tactical Retreats 21 | . 1 . . . . 3 1 11 2 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Traps Triggered 28 | . 3 . . . . 12 . 4 1 5 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Machines Disabled 22 | . 3 . . . . 4 2 4 . 3 6 Max in Single Turn 3 | . 3 . . . . 1 1 2 . 1 3 Garrison Access 1 | . . . . . . . . . . . 1 Garrison Relay 9 | . . . . . . 4 . 2 . 3 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Machines Accessed 26 | . 6 . 2 . 2 . 6 . 2 . 8 Terminals 13 | . 4 . . . . . 5 . . . 4 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 2 | . . . . . 1 . . . . . 1 Recycling Units 4 | . 2 . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 Total Hacks 59 | . 11 . 9 . 4 . 16 . 2 . 17 Successful 38 | . 8 . 9 . 3 . 9 . 2 . 7 Failed 21 | . 3 . . . 1 . 7 . . . 10 Catastrophic 5 | . 1 . . . . . 1 . . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 14 | . 4 . 1 . . . 5 . 1 . 3 Terminals 33 | . 9 . . . . . 15 . . . 9 Fabricators 4 | . . . . . . . . . . . 4 Repair Stations 3 | . . . . . 2 . . . . . 1 Recycling Units 5 | . 2 . . . . . . . 1 . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . 1 . 1 . 1 Terminal Hacks 25 | . 6 . 9 . . . 8 . . . 2 Record 8 | . . . 8 . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . 3 . . . . Branch Access Points 2 | . . . . . . . . . . . 2 Unreport Threat 3 | . 1 . . . . . 2 . . . . Locate Traps 4 | . 2 . . . . . 2 . . . . Zone Layout 1 | . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 Load Schematic 1 | . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . . 2 Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . 1 Unlock Access 3 | . . . . . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 3 | . 2 . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . . Tunnel 3 | . 2 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 18 | . 4 . . . 2 . 4 . 1 . 7 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 Matter 204 | . . . . . . . . . . . 204 Time 102 | . . . . . . . . . . . 102 Total Part Build Rating 2 | . . . . . . . . . . . 2 Parts Repaired 1 | . . . . . 1 . . . . . . Time 13 | . . . . . 13 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . Alert ID Control 1 | . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . . . . . 2 Non-combat 2 | . . . . . . . . . . . 2 Combat . | . . . . . . . . . . . . Robot Hacks Applied 13 | . . . . . . . . . . . 13 purge_threat 9 | . . . . . . . . . . . 9 find_terminals 1 | . . . . . . . . . . . 1 locate_traps 1 | . . . . . . . . . . . 1 disarm_traps 2 | . . . . . . . . . . . 2 Relay Couplers Released 34 | . . . . . . 16 . 8 . 10 . Machine Destruction 34 | . . . . . . 16 . 8 . 10 . Attached 4 | . . . . . . . . . . . 4 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Turns Passed 15334 | 178 1172 556 736 580 393 2802 1312 1619 465 1064 4457 Spaces Moved 6398 | 117 632 277 405 298 170 1154 479 596 189 428 1653 Core 3 | 3 . . . . . . . . . . . Treads 5895 | 2 244 277 405 298 170 1154 479 596 189 428 1653 Legs . | . . . . . . . . . . . . Wheels 500 | 112 388 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 180 180 180 200 200 200 200 200 200 Average Speed 189 | 89 116 178 180 180 181 200 200 200 200 202 212 Slowest Speed 260 | 160 180 180 180 180 200 240 205 200 200 260 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 50 | 5 95 49 79 61 11 92 39 55 5 75 39 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 3 | . 2 . . . . . . . 1 . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 87 | . 19 2 . . 5 . 4 . . . 57 Terrain Destroyed 362 | 4 105 2 . 24 5 18 7 21 . 36 140 Melee 57 | . . . . . . . . . . . 57 Projectile 45 | . 20 2 . . 5 5 7 1 . . 5 AOE 260 | 4 85 . . 24 . 13 . 20 . 36 78 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Total 8485 | 160 934 308 416 336 239 1445 774 899 235 531 2208 Wait 1027 | . 177 5 . 28 51 95 243 205 3 16 204 Move 6384 | 116 631 276 404 297 169 1152 478 594 188 426 1653 Hop . | . . . . . . . . . . . . Pick Up 139 | 7 21 5 5 3 9 31 6 3 7 10 32 Fast Attach 37 | 6 6 . . . 1 4 2 . 3 3 12 Attach 54 | 2 4 2 . . 3 9 . 1 4 7 22 Detach 5 | 1 1 . . . . . . . . . 3 Swap 127 | 1 15 3 1 2 1 19 7 21 1 6 50 Drop 103 | . 13 2 6 3 . 25 9 7 6 5 27 Fire 518 | 27 66 15 . 3 5 99 29 60 21 48 145 Melee 58 | . . . . . . . . . . . 58 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . . . . 2 . . Escape Stasis 30 | . . . . . . 10 . 8 . 10 2 Rewire 1 | . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 5) 653 | -10/Materials | Discovered new exit (range 3) 681 | -10/Materials | Discovered new exit (range 16) 781 | -10/Materials | Discovered new exit (range 10) 853 | -10/Materials | Core integrity fell below 50% 1351 | -10/Materials | Entered Mines 1374 | -10/Mines | Met a Derelict bent on vengeance 1667 | -10/Mines | Discovered new exit (range 3) 1802 | -10/Mines | Learned location of 1 exit from Materials 1819 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1892 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1892 | -10/Mines | Discovered new exit (range 5) 1907 | -10/Mines | Entered Exiles 1933 | -10/Exiles | Discovered new exit (range 15) 1952 | -10/Exiles | Met 8R-AWN 1983 | -10/Exiles | Met EX-HEX 2080 | -10/Exiles | Met EX-DEC 2113 | -10/Exiles | Visited The Gauntlet 2383 | -10/Exiles | Met EX-BIN 2408 | -10/Exiles | Aligned with FarCom system 2410 | -10/Exiles | Given EX-Vault access code 2451 | -10/Exiles | Opened EX-Vault 2468 | -10/Exiles | Found Latent Energy Streamer 2470 | -10/Exiles | Found Chronowheel 2477 | -10/Exiles | Found AWS/Autocannon 2514 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2629 | -10/Exiles | Discovered new exit (range 10) 2643 | -10/Exiles | Stole three prototypes: Chronowheel, Latent Energy Streamer, AWS/Autocannon 2643 | -10/Exiles | Entered Mines 2645 | -9/Mines | Core integrity fell below 20% 3119 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3205 | -9/Mines | Discovered new exit (range 9) 3223 | -9/Mines | Entered Materials 3223 | -8/Materials | Evolved 4 slots: Utility x4 3224 | -8/Materials | Identified exit to Storage 3495 | -8/Materials | Repaired Hcp. Storage Unit 3614 | -8/Materials | Identified exit to Garrison 3616 | -8/Materials | Entered Garrison 3724 | -8/Garrison | Lost 3 parts (1p2n) 3887 | -8/Garrison | Build established: Hauler-Mutant 4009 | -8/Garrison | Triggered checkpoint 4058 | -8/Garrison | Triggered checkpoint 4159 | -8/Garrison | Garrison Relay disabled 4263 | -8/Garrison | Triggered checkpoint 4412 | -8/Garrison | Discovered new exit (range 11) 4496 | -8/Garrison | Triggered checkpoint 4660 | -8/Garrison | Garrison Relay disabled 4870 | -8/Garrison | Triggered checkpoint 5025 | -8/Garrison | Triggered checkpoint 5077 | -8/Garrison | Discovered new exit (range 10) 5319 | -8/Garrison | Triggered checkpoint 5492 | -8/Garrison | Triggered checkpoint 5549 | -8/Garrison | Garrison Relay disabled 5612 | -8/Garrison | Discovered new exit (range 8) 5638 | -8/Garrison | Installed Relay Interface Framework 5934 | -8/Garrison | Garrison Relay disabled 5963 | -8/Garrison | Triggered checkpoint 6418 | -8/Garrison | Entered Materials 7413 | -8/Materials | Discovered new exit (range 9) 7728 | -8/Materials | Identified exit to Garrison 7730 | -8/Materials | Entered Garrison 7790 | -8/Garrison | Triggered checkpoint 7845 | -8/Garrison | Garrison Relay disabled 8036 | -8/Garrison | Triggered checkpoint 8143 | -8/Garrison | Discovered new exit (range 10) 8230 | -8/Garrison | Triggered checkpoint 8256 | -8/Garrison | Garrison Relay disabled 8782 | -8/Garrison | Destroyed 7 combat bots 8829 | -8/Garrison | Triggered checkpoint 8936 | -8/Garrison | Triggered checkpoint 9058 | -8/Garrison | Discovered new exit (range 8) 9082 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 9349 | -8/Garrison | Entered Factory 9349 | -7/Factory | Evolved 2 slots: Utility x2 9351 | -7/Factory | FarCom data flow suspended 9709 | -7/Factory | Garrison activated, responded to threat 9788 | -7/Factory | Identified exit to Garrison 9814 | -7/Factory | Entered Garrison 9854 | -7/Garrison | Triggered checkpoint 9905 | -7/Garrison | Garrison Relay disabled 10022 | -7/Garrison | Triggered checkpoint 10084 | -7/Garrison | Lost 3 parts (1n1u1w) 10250 | -7/Garrison | Triggered checkpoint 10364 | -7/Garrison | Garrison Relay disabled 10416 | -7/Garrison | Discovered new exit (range 10) 10552 | -7/Garrison | Triggered checkpoint 10600 | -7/Garrison | Build established: Scavenger-Mutant 10628 | -7/Garrison | Discovered new exit (range 9) 10654 | -7/Garrison | Expanded RIF knowledge: Program Shield 10712 | -7/Garrison | Triggered checkpoint 10787 | -7/Garrison | Garrison Relay disabled 10878 | -7/Garrison | Entered Factory 11075 | -7/Factory | Identified exit to Lower Caves 11099 | -7/Factory | Build established: Bothacker-Mutant 12462 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 12519 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 12878 | -7/Factory | Local fabrication network quarantined 13278 | -7/Factory | First assault squad dispatched 13351 | -7/Factory | System corruption reached 10% 13354 | -7/Factory | Core integrity fell below 50% 14206 | -7/Factory | Core integrity fell below 20% 14216 | -7/Factory | Crushed by falling debris 14242 | -7/Factory | Lost 10 parts (1p4n2u3w) 15144 | -7/Factory | Build established: Hauler-Mutant 15335 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 15119_ System corrupted: Component data lost. 15136_ System corrupted: Matter fused (-5). 15147_ U-05 Engineer builds a Wall. 15152_ &0NJHH9ZP4UZ 15158_ P-60 Hacker destroyed. 15164_ U-05 Engineer builds a Wall. 15167_ System corrupted: Energy discharge (-63). 15172_ Acquired 30 matter. 15195_ NDAD E14EK1>FS%OSYV I7 15204_ U-05 Engineer builds a Wall. 15234_ System corrupted: Energy discharge (-95). 15254_ U-05 Engineer builds a Wall. 15267_ System corrupted: Matter fused (-5). 15267_ Acquired Med. Reactive Plating. 15268_ U-05 Engineer builds a Wall. 15284_ Acquired Gatling Laser. 15287_ System corrupted: Matter fused (-8). 15320_ System corrupted: Substantial component data lost. 15329_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | / # """ =# #??????????????????????????????? | | # # """ # #????????????????????????"?????? | | # # # #??????????#???????????????????? | | # #####+## ### #??????????????????????????????? | | # #????#??????????????????????????????? | | # ####???????????????????????????????????? | | # "" #??????????????????????????????????????? | | # """#??????????????????????????????????????? | | # ^ R"#??????????????????????????????????????? | | # """#????????????? ????????????????????????? | | # #????????????? ????????????????????????? | | # #????????????? ????????????????????????? | | # #????????????? ????????????????????????? | | # #????????????? ????????????????????????? | | # """ #????????????? ????????????????????????? | | +^ """ #????????????? ????????????????????????? | | # """ #????????????# #???????????????????????? | | # #????????????# #???????????????????????? | | ^ #????????????# #???????????????????????? | | ###??????????# #???????????????????????? | | ??????????# #???????????????????????? | | !! ?????????# #???????????????????????? | | ! ?????????# #???????????????????????? | | ?????????# #???????????????????????? | | ##########Y##??????????????????????? | | ########### # """ """ @#??????????????????????? | | ??????????# # """ """ #??????????????????????? | | ??????????+ + """ """ #??????????????????????? | | ??????????# # u #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# #############??????????????????????? | | ??????????# ############???????????????????????? | | ??????????# # #?????????????????????? | | ??????????# # """ "" "" ??????????????????????? | | ??????????# # """ ""??????????????????????????? | | ??????????# / """ ""??????????????????????????? | | ??????????# # ???????????????????????? | | ????????### #############??????????????????????? | | ######### #????????????????????????????????? | | ###??????????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | #????????????????????????? | | ##### ?????????????????????????? | | ######### #????? #????????????????????????? | | # #????#########????????????????????????????????? | | ####?????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 30 Utility Shielding 66 Evasion (%) 44 Targeting Accuracy 14 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberEnhancedBeam Manual? 0 Play Time 01:59:24 Cumulative 150.9 hours Start 2020.08.28 @ 17:12:34 End 2020.08.28 @ 19:12:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 58 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 106f4dd0-babe-46a7-84d0-79ac7261f584