Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 04:01:33 Player: Olga Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (12) 60 Value Destroyed (242) 242 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4022 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 807/850 Matter 79/300 Energy 235/310 System Corruption 0% Temperature Cool (0) Movement Hovering (45) Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag System Cooled Aerolev Unit > --- UTILITY (8) ------ Enhanced Optical Array Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Reaction Control System Improved Medium Armor Plating Improved Shield Generator > --- WEAPON (2) ------- Long-range Missile Launcher Hammer > --- INVENTORY (5) ---- Gravmag System Hardened Medium Armor Plating Heavy Assault Rifle Heavy Machine Gun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Cooled Aerolev Unit > --- UTILITY ---------- Enhanced Optical Array Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Reaction Control System Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Long-range Missile Launcher Hammer > --- INVENTORY -------- Gravmag System Hardened Medium Armor Plating Heavy Assault Rifle Heavy Machine Gun Improved Grenade Launcher [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Signal Interpreter Device Reaction Control System Storage Small Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 6 | . . 1 1 2 . 2 Weapon . | . . . . . . . Parts Attached 37 | 2 6 4 6 . 5 14 Power 3 | . 1 . . . . 2 Engine 1 | . 1 . . . . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 11 | 2 2 2 . . 4 1 Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 5 | . . . . . 4 1 Flight 4 | . 2 2 . . . . Utility 12 | . 2 2 1 . . 7 Device 3 | . 1 . . . . 2 Storage 1 | . . . 1 . . . Processor 5 | . 1 1 . . . 3 Hackware . | . . . . . . . Protection 3 | . . 1 . . . 2 Artifact . | . . . . . . . Weapon 11 | . 1 . 5 . 1 4 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 1 . 2 . . 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . 2 . 1 2 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 7 | . . 5 1 . 1 . Power 1 | . . 1 . . . . Propulsion 4 | . . 2 1 . 1 . Utility 1 | . . 1 . . . . Weapon 1 | . . 1 . . . . Highest Loss Streak 5 | . . 5 1 . 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 77 | . 71 80 54 38 38 92 Engine 1 | . 1 8 . . . . Core 2 | . . . . . . 6 Treads 4 | . 24 . . . . . Hover 11 | . . . . . 10 26 Flight 6 | . 3 19 14 7 2 . Device 5 | . . 3 . . . 11 Processor 21 | . 12 22 18 15 15 26 Protection 3 | . . 7 . . . 6 Ballistic Gun 12 | . 28 21 14 7 7 3 Launcher 2 | . . . . . 2 6 Impact Weapon 1 | . . . 2 7 . 2 Naked Turns . | . . . . . . . Heaviest Build 32 | 3 6 8 7 3 7 32 Greatest Support 40 | 40 8 8 8 4 36 36 Greatest Overweight (x) 2 | . . 1 . . 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 5 5 8 5 5 5 Average Capacity 5 | 7 5 5 6 5 5 5 Most Carried 6 | 6 5 5 5 5 5 5 Average Carried 4 | 5 4 4 3 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Matter Collected 413 | 200 100 11 . . . 102 Remotely . | . . . . . . . Salvage Created 236 | . 102 37 . . . 97 Parts 14 | . 4 6 . . . 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 11 | . 4 3 . . . 4 Melee 2 | . . . . . . 2 Guns 7 | . 4 3 . . . . Classes Destroyed 3 | . 2 . . . . 1 Operator 1 | . . . . . . 1 Swarmer 9 | . 2 3 . . . 4 Grunt 2 | . 2 . . . . . Best Kill Streak 4 | . 4 3 . . . 4 Combat Bots Only 4 | . 4 3 . . . 4 Max Kills in Single Turn 1 | . 1 1 . . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Damage Taken 1159 | . 302 375 123 . 24 335 Core 249 | . 64 90 44 . 8 43 Absorbed by Shields 100 | . . . . . 9 91 Core Remaining (%) 88 | 100 74 77 92 . 98 . Volleys Fired 22 | . 12 6 2 . 1 1 Largest 2 | . 2 2 2 . 1 1 Hottest 56 | . 40 40 56 . 36 36 Shots Fired 41 | . 24 12 3 . 1 1 Gun 38 | . 24 12 2 . . . Cannon . | . . . . . . . Launcher 3 | . . . 1 . 1 1 Special . | . . . . . . . Kinetic 38 | . 24 12 2 . . . Thermal . | . . . . . . . Explosive 3 | . . . 1 . 1 1 Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . 4 9 . . . . Robot Miss Streak 3 | . 2 3 . . . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 34 | . 15 9 . . . 10 Core Hits 14 | . 6 6 . . . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . . . 4 Critical Strikes 4 | . . . . . . 4 Smash 4 | . . . . . . 4 Melee Attacks 20 | . . . 5 . . 15 Impact 20 | . . . 5 . . 15 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 608 | . 203 78 . . . 327 Guns 281 | . 203 78 . . . . Cannons . | . . . . . . . Explosions 40 | . . . . . . 40 Melee 281 | . . . . . . 281 Ramming 6 | . . . . . . 6 Kinetic 281 | . 203 78 . . . . Thermal . | . . . . . . . Explosive 40 | . . . . . . 40 Electromagnetic . | . . . . . . . Impact 281 | . . . . . . 281 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 138 | . . . . . 3 135 Projectiles . | . . . . . . . Explosions 3 | . . . . . 3 . Melee 135 | . . . . . . 135 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 38 | . . . . . 35 3 Shots 1 | . . . . . 1 . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 15 | . 15 3 7 . . 1 Average Temperature 3 | . 3 2 6 . . 1 Received Heat Transfer 267 | . 108 96 63 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions 5 | . . . . . . 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Peak Influence 281 | . 114 172 119 53 37 281 Initial 63 | . . 48 63 53 37 17 Average 93 | . 52 93 96 53 34 120 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 87 | 100 100 100 100 100 100 71 Level 1 12 | . . . . . . 28 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 1 3 1 . 2 Investigation 4 | . 1 . 1 1 . 1 Extermination . | . . . . . . . Reinforcement 4 | . . 1 2 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Distress Signals 5 | . . 3 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 8 17 8 . 1 12 Peak Tracking Total 13 | . 8 13 10 . 1 7 Tactical Retreats 4 | . . 1 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Traps Triggered 3 | . 1 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Accessed 7 | . 1 2 1 1 . 2 Terminals 7 | . 1 2 1 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 1 6 2 3 . 5 Successful 5 | . 1 1 1 1 . 1 Failed 12 | . . 5 1 2 . 4 Catastrophic 4 | . . 2 1 . . 1 Database Lockouts . | . . . . . . . Manual 12 | . 1 6 2 . . 3 Terminals 17 | . 1 6 2 3 . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 1 1 1 . 1 Open DSF 2 | . . . . 1 . 1 Level Access Points 3 | . 1 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 7 | . 1 2 1 1 . 2 Full Trace Events 3 | . . . 1 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Turns Passed 544 | 5 91 107 71 10 28 232 Spaces Moved 807 | 1 94 183 113 23 33 360 Core 90 | . 74 2 . . 14 . Treads 1 | 1 . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 369 | . . . . . 9 360 Flight 347 | . 20 181 113 23 10 . Fastest Speed 37 | 160 37 37 37 40 40 45 Average Speed 43 | 160 47 38 37 40 50 45 Slowest Speed 160 | 160 50 120 40 40 150 48 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 11 | . . 9 2 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 2 25 20 20 1 39 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 16 | . . . 5 . 11 . Terrain Destroyed 33 | . . . 18 . 11 4 Melee 5 | . . . 5 . . . Projectile . | . . . . . . . AOE 28 | . . . 13 . 11 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Total 912 | 6 117 201 126 23 41 398 Wait 14 | . 1 10 . . . 3 Move 782 | . 93 166 108 23 32 360 Hop 9 | . . 7 2 . . . Pick Up 8 | . 1 4 1 . 1 1 Fast Attach 19 | . 5 3 1 . 4 6 Attach 7 | 2 . . 2 . . 3 Detach 3 | 1 . . 1 . . 1 Swap 11 | . 1 1 3 . 1 5 Drop 16 | 3 4 4 1 . 2 2 Fire 22 | . 12 6 2 . 1 1 Melee 20 | . . . 5 . . 15 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Identified exit to Materials 97 | -10/Materials | Entered another Materials area 97 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 139 | -9/Materials | Identified exit to Materials 204 | -9/Materials | Entered another Materials area 204 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 227 | -8/Materials | Lost 5 parts (1p2n1u1w) 231 | -8/Materials | Identified exit to Factory 275 | -8/Materials | Entered Factory 275 | -7/Factory | Evolved 2 slots: Utility x2 285 | -7/Factory | Identified exit to DSF 285 | -7/Factory | Entered DSF 298 | -7/DSF | Discovered new exit (range 15) 304 | -7/DSF | Additional patrols routed to DSF 313 | -7/DSF | Identified exit to Factory 313 | -7/DSF | Entered Factory 313 | -6/Factory | Evolved 2 slots: Utility x2 352 | -6/Factory | Spotted B-75 Beast 471 | -6/Factory | Build established: Mutant 545 | -6/Factory | Self-destructed Last Messages --------------- 00479_ S-27 Virus destroyed. 00480_ Acquired 20 matter. 00480_ K-01 Serf collects debris. 00480_ R-10 Processor collects Lgt. Nuclear Core. 00485_ S-27 Virus suffers critical hit (Smash). 00485_ Destroyed Autogun. 00485_ S-27 Virus system corrupted by crushing effect. 00486_ S-27 Virus system terminally corrupted. 00486_ VTOL Module fried. 00488_ Acquired 22 matter. 00490_ R-10 Processor collects VTOL Module. 00490_ Sneak attack on R-10 Processor. 00502_ R-10 Processor suffers critical hit (Smash). 00502_ Destroyed Hpw. Tractor Beam. 00502_ R-10 Processor system corrupted by crushing effect. 00502_ R-10 Processor knocked back. 00507_ K-01 Serf collects debris. 00523_ K-01 Serf cleans the Neutrino Reactor. 00531_ Dropped Lgt. Nuclear Core. 00536_ K-01 Serf cleans the Neutrino Reactor. Map ----- +----------------------------------------------------+ | ???????????????# """ # #??????# | | ???????????????# "" ?# #??????########## #### | | ???????????????# ?# #???????????????# #??? | | ???????????????# """??# #???????????????# #??? | | ???????????????# """??# #???????????????# #???? | | ???????????????# ""???# #???????????????# #???? | | ???????????????# ???# #########????????+#????? | | ???????????????# "????# +????????????????? | | ???????????????# "????# #########????????????????? | | ???????????????#??????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ????????????????####### ########?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# # """#?????????????????? | | ????????????????# """ # """#?????????????????? | | ????????????????+ """ + """#?????????????????? | | ????????????????# """ # #?????????????????? | | ????????????????# # * #?????????????????? | | ????????????????# """ ########?????????????????? | | ????????????????# """ #????????????????????????? | | ????????????????# """ #????????????????????????? | | ????????????????# ###??????????????????????? | | ???????????????## #??????????#???????????? | | ????############ R###### #???????????? | | k u @u u k +?????? | | ?????########### ** ###### #???????????? | | ???????????????# ** #??????????????????????? | | ??????? ####+###??????????????????????? | | ?????# ?? ???????????????????????? | | ??? # """#??????????????????????? | | ??# # """#??????????????????????? | | ??# """ """ ## """#??????????????????????? | | ??#??""" """ / ?# [ #??????????????????????? | | ?????""" """ / ?# #??????????????????????? | | ??????? ! ?########??????????????????????? | | ???????? """ ???????????????????????????????? | | ???????" """ ????????????????????????????????? | | ???????" """ ????????????????????????????????? | | ????????? ????????????????????????????????? | | ????????? """ ????????????????????????????????? | | ?????????? """?????????????????????????????????? | | ????????? ???"?????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 310 Matter Stores 280 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeDispersionSuperbattery Manual? 0 Play Time 00:16:25 Cumulative 138.1 hours Start 2022.05.01 @ 03:46:26 End 2022.05.01 @ 04:01:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 186 Adventurer 0 Explorer 1 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea7d4460-d561-4dff-9eea-05b367167e56