Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 21:35:09 Player: SnailSD Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (78) 390 Value Destroyed (1992) 1992 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-245) -245 TOTAL SCORE: 7257 Bonus ------- High Alert Combat Kills 13 Friendly Fire -258 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Makeshift Transmission Jammer Beamcaster Quantum Rifle Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Cooled Aerolev Unit Antigrav System > --- UTILITY ---------- Improved Melee Analysis Suite Improved Melee Analysis Suite Energy Filter Improved Weapon Cycler Layered Light Armor Plating Improved Focal Shield Advanced Shield Generator > --- WEAPON ----------- Power Maul Power Maul Power Maul Power Maul > --- INVENTORY -------- Medium Storage Unit Large Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite [Rating: 78] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Heavy Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Layered Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Slots Evolved 12 | . . . 2 2 2 2 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . 1 1 . . . . . Utility 7 | . . . . 1 1 2 1 2 . . Weapon 2 | . . . 2 . . . . . . . Parts Attached 105 | 7 5 2 11 20 14 3 26 3 9 5 Power 10 | 1 . 1 . 2 . 1 3 1 . 1 Engine 5 | 1 . 1 . 1 . 1 1 . . . Core 5 | . . . . 1 . . 2 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 25 | 2 2 . 4 3 5 . 8 . 1 . Treads 1 | . . . . . . . . . 1 . Leg 10 | 2 . . 3 . 4 . 1 . . . Wheel 11 | . 2 . 1 3 1 . 4 . . . Hover 2 | . . . . . . . 2 . . . Flight 1 | . . . . . . . 1 . . . Utility 30 | 2 3 1 1 3 6 1 10 1 2 . Device 12 | 1 1 1 . 1 3 . 4 1 . . Storage 6 | 1 2 . . . 1 . 1 . 1 . Processor 5 | . . . . . 1 . 4 . . . Hackware . | . . . . . . . . . . . Protection 7 | . . . 1 2 1 1 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 40 | 2 . . 6 12 3 1 5 1 6 4 Energy Gun 15 | 1 . . 1 6 2 . . . 5 . Energy Cannon 5 | . . . 3 . . . 1 . 1 . Ballistic Gun 7 | 1 . . 2 3 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . 3 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 . 4 . . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 6 | . . . . 4 1 . 1 . . . Parts Lost 35 | . . 1 1 7 13 . 5 2 . 6 Power 6 | . . . . 2 1 . 2 . . 1 Propulsion 7 | . . . . 1 2 . 2 1 . 1 Utility 7 | . . 1 . 2 2 . 1 . . 1 Weapon 15 | . . . 1 2 8 . . 1 . 3 Highest Loss Streak 9 | . . 1 1 3 9 . 2 2 . 6 To Critical Strikes 1 | . . . . . 1 . . . . . Average Backups 9 | 2 11 14 14 14 13 3 3 5 5 7 Power 1 | . 1 1 2 2 1 1 . . . . Propulsion 1 | 1 5 5 5 3 2 . . . . . Utility 3 | . 3 5 3 4 5 1 3 2 1 3 Weapon 2 | . 1 2 1 2 3 . . 2 2 4 Tool/Special . | . . . . . . . . . . . Unused Backups 23 | . 2 1 3 3 7 . . . . 7 Power 2 | . . . . 2 . . . . . . Propulsion 4 | . 1 1 . . 2 . . . . . Utility 10 | . 1 . 1 . 4 . . . . 4 Weapon 5 | . . . 2 1 . . . . . 2 Tool/Special 2 | . . . . . 1 . . . . 1 Average Slot Usage (%) 69 | . 100 98 96 93 93 18 66 14 19 18 Engine 5 | . 14 14 11 6 6 5 2 3 . . Core 1 | . . . . . . . 5 . . . Leg 8 | . 9 . 14 . 21 5 5 . . . Wheel 8 | . 18 28 6 26 6 . 6 . . . Device 6 | . 14 12 4 . 11 . 11 4 . . Storage 5 | . 14 14 11 9 6 . . . 2 2 Processor 3 | . . . . . 6 . 11 . . . Protection 3 | . . . 5 13 2 . 3 . 1 2 Energy Gun 8 | . 14 14 3 7 16 . . . 10 8 Energy Cannon 2 | . . . 25 7 . . . . . . Ballistic Gun 8 | . 14 14 12 19 10 5 2 . . . Impact Weapon 1 | . . . . . . . 10 . . . Peak Build Rating 78 | 7 8 14 22 26 43 12 78 27 49 56 Average Rating 28 | 5 7 9 18 22 36 8 47 16 27 24 On Entrance 13 | . 7 8 14 19 23 1 9 9 7 49 Naked Turns 473 | . . . . . 57 5 36 40 213 122 Heaviest Build 73 | 12 27 33 49 52 40 9 46 11 67 73 Greatest Support 80 | 20 32 32 32 44 80 10 64 7 70 70 Greatest Overweight (x) 15 | 3 . 1 3 1 9 . 15 1 2 1 Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 5 10 5 20 20 Average Capacity 11 | 7 12 15 15 15 14 5 5 5 13 12 Most Carried 15 | 8 15 15 15 15 15 5 5 5 8 12 Average Carried 9 | 2 11 14 14 14 13 3 3 4 5 7 Final Capacity 20 | 8 15 15 15 15 5 5 5 5 20 5 Final Carried 15 | 8 15 14 15 15 5 3 5 5 8 5 Class Distribution -------------------- 38% | Mutant 16% | Tank 12% | Skirmisher 10% | Scavenger-Tank 5% | Scavenger-Skirmisher 5% | Derelict-Tank 5% | Scavenger-Gladiator 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Matter Collected 2490 | 294 . 304 55 656 405 20 392 . 184 180 Remotely 58 | . . 58 . . . . . . . . Salvage Created 2741 | 80 . 160 140 894 615 20 637 . 39 156 Parts 150 | 4 . 5 10 58 50 1 14 . 2 6 Haulers Intercepted 3 | . . . . 3 . . . . . . Recyclers Shooed 2 | 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 1 5 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Combat Hostiles Destroyed 48 | . . 2 3 20 16 . 3 . . 4 Melee 3 | . . . . . . . . . . 3 Guns 22 | . . 2 1 7 11 . . . . 1 Cannons 4 | . . . 2 2 . . . . . . AOE 16 | . . . . 11 5 . . . . . Classes Destroyed 15 | 2 . 1 1 6 2 1 1 . 1 . Worker 6 | . . . . 4 2 . . . . . Builder 4 | . . . . . 4 . . . . . Tunneler 2 | 1 . . . . . . 1 . . . Hauler 3 | . . . . 3 . . . . . . Recycler 7 | 1 . . . 3 . . 3 . . . Minesweeper 1 | . . . . . . . . . 1 . Mechanic 1 | . . . . . . 1 . . . . Operator 1 | . . . . 1 . . . . . . Watcher 4 | . . . . 1 1 . 2 . . . Swarmer 23 | . . . . 10 10 . . . . 3 Grunt 11 | . . 2 1 5 3 . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 9 | . . . 2 4 1 . 1 . . 1 Hunter 2 | . . . . . . . 2 . . . Programmer 2 | . . . . . 2 . . . . . Thug 1 | . . 1 . . . . . . . . Best Kill Streak 11 | 1 . 1 2 8 11 1 4 . 1 2 Combat Bots Only 7 | . . 1 2 7 4 . 2 . . 2 Max Kills in Single Turn 5 | 1 . 1 1 5 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 4 2 . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Hostile Shots Fired 606 | . 1 20 19 82 163 18 135 46 2 120 Missed 166 | . . 3 2 18 53 9 36 19 1 25 Hits 440 | . 1 17 17 64 110 9 99 27 1 95 Melee 1 | . . . . 1 . . . . . . Projectile 439 | . 1 17 17 63 110 9 99 27 1 95 AOE 2 | . . . . . . . 2 . . . Critical Strikes 18 | . . . . 1 4 . 7 2 . 4 Damage Taken 7556 | . 11 193 251 1394 1718 169 1478 476 18 1848 Core 2770 | . . 42 . 487 418 57 603 371 18 774 Absorbed by Shields 350 | . . . . . . . 350 . . . Ignored by Resistances 251 | . . . . . . . 251 . . . Core Remaining (%) 66 | 100 . 83 100 11 40 93 39 . . . Volleys Fired 162 | 10 2 24 9 48 47 5 6 . 7 4 Largest 4 | 2 2 2 4 4 4 1 1 . 3 3 Hottest 282 | 60 60 60 200 206 198 28 85 . 235 282 Shots Fired 401 | 20 4 48 27 145 130 5 6 . 9 7 Gun 325 | 20 4 48 5 107 125 5 3 . 1 7 Cannon 62 | . . . 22 29 . . 3 . 8 . Launcher 14 | . . . . 9 5 . . . . . Special . | . . . . . . . . . . . Kinetic 158 | 10 2 24 5 68 41 5 3 . . . Thermal 228 | 10 2 24 22 68 84 . 3 . 8 7 Explosive 14 | . . . . 9 5 . . . . . Electromagnetic 1 | . . . . . . . . . 1 . Robot Hit Streak 17 | 4 1 7 5 5 17 3 8 . 4 5 Robot Miss Streak 6 | 2 2 3 5 5 5 6 2 . 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . 1 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . Shots Hit Robots 234 | 12 1 29 16 68 60 5 18 1 7 17 Core Hits 104 | 3 . 6 5 40 37 3 3 . 1 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . . . 9 . . . Critical Strikes 18 | . . . . 3 5 . 9 . . 1 Burn 8 | . . . . 3 5 . . . . . Smash 9 | . . . . . . . 9 . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 49 | . . . . . 3 . 30 1 . 15 Impact 33 | . . . . . 3 . 30 . . . Slashing 5 | . . . . . . . . . . 5 Piercing 10 | . . . . . . . . . . 10 Sneak Attacks 4 | . . . . . . . 3 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 2 . . 4 Damage Inflicted 6565 | 141 10 356 266 2290 1608 52 1091 18 193 540 Guns 2750 | 141 10 356 20 836 1150 52 29 . 14 142 Cannons 767 | . . . 246 280 . . 62 . 179 . Explosions 1610 | . . . . 1154 456 . . . . . Melee 1394 | . . . . . . . 1000 . . 394 Ramming 44 | . . . . 20 2 . . 18 . 4 Kinetic 940 | 84 . 179 20 414 162 52 29 . . . Thermal 2563 | 57 10 177 246 702 988 . 62 . 179 142 Explosive 1610 | . . . . 1154 456 . . . . . Electromagnetic 14 | . . . . . . . . . 14 . Impact 1000 | . . . . . . . 1000 . . . Slashing 154 | . . . . . . . . . . 154 Piercing 240 | . . . . . . . . . . 240 Highest Corruption 10 | . . . . . 10 . 4 . . . Average Corruption 4 | . . . . . 4 . 3 . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 26 | . . . . . 22 . 4 . . . Message Errors 5 | . . . . . 4 . 1 . . . Matter Fused 5 | . . . . . 4 . 1 . . . Heat Flow Errors 2 | . . . . . 1 . 1 . . . Energy Discharges 3 | . . . . . 2 . 1 . . . Data Loss (minor) 2 | . . . . . 2 . . . . . Data Loss (major) 4 | . . . . . 4 . . . . . Alerts 2 | . . . . . 2 . . . . . Misdirections 1 | . . . . . 1 . . . . . Weapon Failures 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 679 | . . . . 124 . . 511 . 44 . Projectiles 44 | . . . . . . . . . 44 . Explosions 119 | . . . . 119 . . . . . . Melee 516 | . . . . 5 . . 511 . . . Knockbacks 6 | . . . . . . . 6 . . . Impact 5 | . . . . . . . 5 . . . Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 70 | . . . . 60 1 . . 9 . . Shots 2 | . . . . 2 . . . . . . Rammed 4 | . . . . 1 1 . . 1 . 1 Targets Rammed 4 | . . . . 1 1 . . 1 . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 809 | . . 189 657 758 809 . 222 . 105 177 Average Temperature 220 | . . 97 277 213 270 . 70 . 58 55 Received Heat Transfer 1518 | . 6 111 81 369 375 81 149 18 . 328 Effects 80 | . . . 14 34 32 . . . . . Shutdowns 12 | . . . 3 3 6 . . . . . Energy Bleed 8 | . . . . 4 4 . . . . . Interference 18 | . . . 3 6 9 . . . . . Matter Decay 7 | . . . 2 2 3 . . . . . Short Circuit 7 | . . . 2 2 3 . . . . . Damage (minor) 2 | . . . . 1 1 . . . . . Damage (major) 20 | . . . 4 11 5 . . . . . Damage (core) 6 | . . . . 5 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 6 | . . . . 1 . . 5 . . . Combat Hostiles 3 | . . . . . . . 3 . . . Parts Fried 11 | . . . . 1 . . 10 . . . Impact Corruptions 16 | . . . . 1 . . 15 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 12 | . . . 2 3 5 . 1 . . 1 Heat Transferred 5397 | 125 25 400 518 1628 2220 . 74 . 222 185 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Maximum Alert Level 2 | . . . . 2 . . . . . . Low Security (%) 96 | 100 100 100 100 73 100 100 100 100 . . Level 1 2 | . . . . 18 . . . . . . Level 2 1 | . . . . 7 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 417 | 5 . 30 50 417 170 32 115 53 . . Initial 170 | . . . 3 . 170 32 . 53 . . Average 52 | . . 4 8 163 72 6 11 19 . . Influence Increases 2029 | 10 . 50 90 693 475 5 276 45 50 335 Destroy 0b10 Robot/C 960 | . . 40 60 400 320 . 60 . . 80 Destroy 0b10 Robot/NC 145 | 10 . . . 60 35 5 30 . 5 . Destroy Leader 224 | . . 10 30 98 62 . 24 . . . Disable Machine 60 | . . . . 45 15 . . . . . Destroy Structure 130 | . . . . 90 28 . 12 . . . Lose Combat Pursuer 510 | . . . . . 15 . 150 45 45 255 Influence Decreases 1854 | 10 . 40 100 318 783 72 167 109 95 160 Entered New Map 321 | . . . 7 . 205 35 . 56 18 . Time Decay 1213 | 10 . 30 83 258 448 37 137 33 77 100 Lost Part 300 | . . 10 10 60 130 . 30 . . 60 Lost Ally 20 | . . . . . . . . 20 . . Squads Dispatched 18 | . 2 . 2 1 7 1 2 2 . 1 Investigation 3 | . . . . . . 1 . 2 . . Extermination 4 | . . . . . 3 . 1 . . . Reinforcement 9 | . 2 . 2 . 4 . 1 . . . Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Distress Signals 6 | . 1 . 1 1 2 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 133 | . 5 2 8 28 26 5 23 11 2 23 Peak Tracking Total 11 | . 3 2 4 8 5 4 10 8 3 11 Tactical Retreats 13 | . . . . . 1 . 4 1 2 5 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Traps Triggered 6 | . . . . 1 4 . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Machines Disabled 4 | . . . . 3 1 . . . . . Max in Single Turn 2 | . . . . 2 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Machines Accessed 9 | . 1 . 1 . 1 2 1 2 1 . Terminals 3 | . 1 . 1 . . . . 1 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 2 | . . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 16 | . 2 . 1 . 1 4 2 5 1 . Successful 6 | . 1 . 1 . . . . 3 1 . Failed 10 | . 1 . . . 1 4 2 2 . . Catastrophic 3 | . . . . . . 1 . 2 . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 6 | . 2 . 1 . . . . 3 . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 4 | . . . . . . 2 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 6 | . 1 . 1 . . . . 3 1 . Record 3 | . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . . . 1 2 1 2 . . Full Trace Events 3 | . . . . . . 1 . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 2 | . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . 2 . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Active Infowar (turns) 1541 | 21 37 30 174 64 1215 . . . . . Optics 1210 | . . . . . 1210 . . . . . Terrain 293 | . . 30 174 . 89 . . . . . Structural 1252 | . . . . 64 1188 . . . . . Seismic 58 | 21 37 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . Drone Launches 2 | . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Turns Passed 5083 | 134 158 248 392 609 1353 226 918 157 640 248 Spaces Moved 3992 | 73 125 161 209 370 1018 182 734 196 643 281 Core 984 | 7 . . . . 116 9 74 118 415 245 Treads 264 | . . . . . . . . . 228 36 Legs 1241 | 66 35 . 113 . 599 173 255 . . . Wheels 1236 | . 90 161 96 370 303 . 216 . . . Hover 77 | . . . . . . . 77 . . . Flight 190 | . . . . . . . 112 78 . . Fastest Speed 45 | 50 100 100 115 90 50 50 45 45 50 50 Average Speed 102 | 118 105 105 160 106 110 116 106 58 89 64 Slowest Speed 800 | 200 120 115 330 115 500 120 800 125 160 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 6 30 33 21 36 32 4 23 10 79 39 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . 3 2 Spaces Dug 7 | . . . . . 2 . 5 . . . Terrain Destroyed 130 | . . . . 94 27 . 6 . 2 1 Melee 7 | . . . . . 2 . 5 . . . Projectile 6 | . . . . 2 . . 1 . 2 1 AOE 117 | . . . . 92 25 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Total 4589 | 97 147 194 247 487 1152 191 815 238 701 320 Wait 115 | . 1 1 . 15 28 . 3 33 20 14 Move 3982 | 72 124 160 208 369 1017 181 733 195 642 281 Hop . | . . . . . . . . . . . Pick Up 75 | 8 10 3 7 12 13 . 8 1 10 3 Fast Attach 66 | 7 1 . 7 11 10 1 21 3 4 1 Attach 43 | . . 1 2 8 9 3 10 1 7 2 Detach 14 | . . . 1 1 2 1 4 . 4 1 Swap 22 | . 4 1 3 6 6 . . . . 2 Drop 68 | . 5 4 10 16 16 . 9 3 5 . Fire 162 | 10 2 24 9 48 47 5 6 . 7 4 Melee 36 | . . . . . 3 . 21 1 . 11 Ram 3 | . . . . 1 1 . . 1 . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 14) 293 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 337 | -10/Mines | Learned location of Zion (-7) 376 | -10/Mines | Met a Derelict bent on vengeance 537 | -10/Mines | Discovered new exit (range 4) 541 | -10/Mines | Entered Materials 541 | -9/Materials | Evolved 2 slots: Weapon x2 916 | -9/Materials | Discovered new exit (range 16) 933 | -9/Materials | Entered another Materials area 933 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1157 | -8/Materials | Build established: Scavenger-Tank 1424 | -8/Materials | Destroyed 7 combat bots 1431 | -8/Materials | Garrison activated, responded to threat 1474 | -8/Materials | Core integrity fell below 50% 1487 | -8/Materials | Core integrity fell below 20% 1488 | -8/Materials | Discovered new exit (range 13) 1510 | -8/Materials | Lost 3 parts (1p1u1w) 1542 | -8/Materials | Entered Factory 1542 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1827 | -7/Factory | Build established: Scavenger-Skirmisher 2139 | -7/Factory | Build established: Skirmisher 2609 | -7/Factory | Build established: Tank 2821 | -7/Factory | System corruption reached 10% 2838 | -7/Factory | Released all parts (5) 2856 | -7/Factory | Core integrity fell below 50% 2867 | -7/Factory | Lost 9 parts (1p2n1u5w) 2881 | -7/Factory | Discovered new exit (range 16) 2895 | -7/Factory | Entered another Factory area 2895 | -6/Factory | Evolved 2 slots: Utility x2 2976 | -6/Factory | Discovered new exit (range 14) 3058 | -6/Factory | Build established: Mutant 3102 | -6/Factory | Discovered new exit (range 16) 3121 | -6/Factory | Entered another Factory area 3121 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3937 | -5/Factory | Released all parts (14) 3943 | -5/Factory | Core integrity fell below 50% 3998 | -5/Factory | Discovered new exit (range 12) 4033 | -5/Factory | Discovered new exit (range 5) 4039 | -5/Factory | Entered another Factory area 4039 | -4/Factory | Evolved 2 slots: Utility x2 4189 | -4/Factory | Discovered new exit (range 12) 4196 | -4/Factory | Entered Upper Caves 4451 | -4/Upper Caves | Learned Research security intel 4741 | -4/Upper Caves | Discovered new exit (range 8) 4836 | -4/Upper Caves | Entered another Upper Caves area 4880 | -4/Upper Caves | Build established: Derelict-Tank 4893 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4940 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4956 | -4/Upper Caves | Core integrity fell below 50% 4962 | -4/Upper Caves | Core integrity fell below 20% 4962 | -4/Upper Caves | Released all parts (3) 4987 | -4/Upper Caves | Lost 6 parts (1p1n1u3w) 5084 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04953_ S-27 Virus destroyed. 04953_ Mak. Axe follow-up attack on Y-72 Warden. 04953_ Penetrated by Slug. 04954_ Quantum Rifle destroyed. 04955_ Mak. Axe destroyed. 04956_ Penetrated by Slug. 04956_ Neutrino Core destroyed. 04958_ C-30 ARC bursts open, deploying its payload. 04958_ G-73 Enforcer unfolds itself. 04958_ L-61 Swordsman unfolds itself. 04958_ B-60 Warrior unfolds itself. 04958_ G-67 Veteran unfolds itself. 04958_ M-36 Artificer unfolds itself. 04958_ Critical hit (Burn: +50). 04959_ Penetrated by Slug. 04959_ Slug penetrates Earth. 04962_ Released Hvy. Pick. 04962_ Released Hcp. Storage Unit. 04962_ Released Hvy. Pick. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ????????????????? ?????????????????????????????? | | ???????????????? ?????###?????????????????????? | | ????????????????? ???? #?????????????????????? | | ?????????????????? #??? #?????????????????????? | | ??????????????????? ### #?????????????????????? | | ???????????????????? #?????????????????????? | | ????????????????????? #????????? ??????????? | | ?????????????????????? ??????????? ?????????? | | ???????????############ ???????????? ###??????? | | ??????????? #????????????? ### ??? | | ??????????? #???????? ?? | | ??????????????# ###### ?## | | ?????????????????""""" ?# | | ?????????????????""""""" @ #????# #?# | | ?????????????????""""""# ####### ##????# #?# | | ????????????????""" "?# #???????? ##????## ### | | ???????????????""""" ??# #????????????#### | | ??????????# """ "## #???????#????# | | ??????????# s#???????# #### ## | | ??????????# s####????# ## | | ????????????### #########s ##???# | | ????????????????????????# ##??##### | | ????????????????????????# ##????## | | ?????????????####???????#### ###### | | ?????????????# #??????????## ### | | ?????????????# #???????????## ##?# | | ????????????## ##???????????# ## ####??# | | ????????????# #####??????## ####?????# ## | | ????????????# ## ##?????# ##??????# ## | | ????????????## #?????# ##?????## # | | ?????????????##### #?????# ##?????## # | | ?????????????????## ##????## ####???## ## | | ??????????????????## #?????## ##???###? | | ???????????????????## #??????# #??????? | | ??????????????####### #??????# ##??????? | | ?????????????## #??????# #???????? | | ??????????#### #?????## #???????? | | ????????### #???### #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 25 Weapon Cycling 20 Evasion (%) 61 Melee Accuracy 24 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed ThermicDispersionFacilitator Manual? 0 Play Time 01:02:54 Cumulative 16.7 hours Start 2025.07.25 @ 20:35:04 End 2025.07.25 @ 21:35:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd7d0170-c78a-4572-be94-fc6f065f706c