Cogmind - Beta 17 --- EXPLORER MODE // 2026.06.23 @ 18:00:41 // Winter2019/RPGLIKE Player: RR-3MY Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (112) 560 Value Destroyed (4479) 4479 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (13786) 13786 TOTAL SCORE: 25025 Bonus ------- Follower Combat Kills 986 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4500 Entered DSFs 500 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1550 Matter 492/550 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Protomatter-50 Protomatter-26 Botcube Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads > --- UTILITY ---------- Improved Particle Charger Improved Cloaking Device Heavy Regenerative Plating Graphene Brace Improved Thermal Defense Suite Advanced Shield Generator Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Antimatter Cannon Heavy Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Protomatter Protomatter Botcube [Rating: 133] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Reactor Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Flight Unit Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Advanced Energy Well Processor 0b10 Decoder Chip [Skirmisher] Hackware Advanced System Shield Protection Heavy Regenerative Plating Weapon Subdweller Beam Cannon Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Antimatter Cannon Special Weapon Welding Torch Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac DSF Fac Res Slots Evolved 16 | 5 1 1 2 . 4 1 . . 2 Power . | . . . . . . . . . . Propulsion 3 | 2 . . 1 . . . . . . Utility 9 | 2 1 . 1 . 4 . . . 1 Weapon 4 | 1 . 1 . . . 1 . . 1 Parts Attached 59 | 8 5 8 9 2 23 . . . 4 Power 7 | 1 . . . . 4 . . . 2 Engine 2 | 1 . . . . . . . . 1 Core 4 | . . . . . 4 . . . . Reactor 1 | . . . . . . . . . 1 Propulsion 9 | 2 1 . 2 1 3 . . . . Treads 1 | . . . . . 1 . . . . Leg 4 | 2 1 . 1 . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . 1 . . . . Flight 3 | . . . 1 1 1 . . . . Utility 25 | 3 2 3 5 . 12 . . . . Device 15 | 3 1 1 1 . 9 . . . . Storage 2 | . . . . . 2 . . . . Processor 2 | . . 1 1 . . . . . . Hackware 3 | . . . 3 . . . . . . Protection 3 | . 1 1 . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 18 | 2 2 5 2 1 4 . . . 2 Energy Gun 3 | 2 . . . . 1 . . . . Energy Cannon 6 | . . 4 . 1 . . . . 1 Ballistic Gun 3 | . . 1 . . 2 . . . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher . | . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . Slashing Weapon 2 | . 1 . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . 1 . 1 . 10 . . . . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 1 | . . . 1 . . . . . . Parts Lost 3 | . . 1 1 . . . . . 1 Power 1 | . . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . . Utility 1 | . . 1 . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . 1 1 . . . . . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 1 | . 2 1 . 1 1 1 1 . . Power . | . . . . . . . . . . Propulsion . | . 1 . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . 1 . . 1 1 . . . Tool/Special . | . . . . . . . . . . Unused Backups 47 | . . 4 . 16 11 . 10 6 . Power 5 | . . . . 2 1 . 1 1 . Propulsion 12 | . . 3 . 3 2 . 3 1 . Utility 18 | . . . . 9 4 . 3 2 . Weapon 11 | . . 1 . 2 3 . 3 2 . Tool/Special 1 | . . . . . 1 . . . . Average Slot Usage (%) 82 | . 97 85 76 70 90 78 82 85 81 Engine 5 | . 10 8 7 7 3 . . . . Core 2 | . . . . . 5 5 5 5 5 Reactor 1 | . . . . . 1 5 5 5 3 Treads 7 | . . . . 5 16 16 16 16 15 Leg 8 | . 31 25 8 . . . . . . Wheel 1 | . . . . 3 3 . . . . Flight 3 | . . . 11 9 1 . . . . Device 24 | . 22 21 19 15 32 33 33 34 32 Processor 2 | . . 1 4 5 . . . . 3 Hackware 3 | . . . 5 6 5 . . . . Protection 5 | . 9 8 3 5 3 5 5 5 4 Energy Gun 2 | . 17 1 . 2 2 . . . . Energy Cannon 3 | . . 10 6 . . . . . 3 Ballistic Gun 2 | . . . . . 3 11 14 9 2 Impact Weapon 1 | . . . 6 1 . . . . . Slashing Weapon 4 | . 4 6 1 4 5 . . 4 2 Peak Build Rating 133 | 10 24 45 54 50 120 115 123 120 133 Average Rating 62 | 5 11 30 44 44 89 115 118 118 123 On Entrance 63 | . 9 24 45 41 49 115 115 117 118 Avg Prop Armor Cover (%) 5 | . . . 1 7 4 . . . . Naked Turns 1 | . . . . . . . . . 1 Heaviest Build 105 | 7 12 41 48 31 72 60 66 74 105 Greatest Support 138 | 25 35 35 35 43 137 137 138 138 135 Greatest Overweight (x) 1 | . . 1 1 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 3 3 3 3 3 5 5 5 5 5 Average Capacity 3 | 2 3 3 3 3 4 5 5 5 5 Most Carried 5 | 2 3 3 3 3 3 3 5 1 3 Average Carried 1 | . 2 2 2 1 1 3 2 . 1 Final Capacity 5 | 3 3 3 3 3 5 5 5 5 5 Final Carried 3 | 2 3 3 . 1 3 3 . 1 3 Transmogrified Parts 57 | . . . 5 15 23 . 2 6 6 Integrity Recovered 579 | . . . 32 113 132 . 42 79 181 Class Distribution -------------------- 80% | Hacker-Mutant 10% | Hacker-Gladiator 4% | Hacker-Gunner 4% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Gunner | -5/DSF Hacker-Mutant | -4/Factory Hacker-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac DSF Fac Res Matter Collected 3891 | 280 60 329 106 25 1913 . 419 291 468 Remotely . | . . . . . . . . . . Salvage Created 3840 | 26 149 471 668 . 1301 . 424 491 310 Parts 213 | 5 14 31 24 . 63 . 22 27 27 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac DSF Fac Res Combat Hostiles Destroyed 94 | . 8 15 12 . 25 . 10 10 14 Melee 12 | . 3 . 5 . 4 . . . . Guns 48 | . 5 3 . . 18 . 10 9 3 Cannons 25 | . . 10 5 . . . . 1 9 AOE 2 | . . . . . . . . . 2 Classes Destroyed 19 | 1 2 3 4 . 7 . 1 1 . Worker 3 | . . . . . 1 . . 1 1 Tunneler 3 | 2 . . . . . . . . 1 Recycler 4 | . . . 2 . 2 . . . . Operator 2 | . . . . . 2 . . . . Turret 2 | . . 2 . . . . . . . Watcher 3 | . . . . . 2 . . 1 . Swarmer 28 | . 5 4 5 . 5 . 3 2 4 Grunt 22 | . 3 . . . 11 . 3 3 2 Brawler 3 | . . . 3 . . . . . . Duelist 1 | . . . . . . . 1 . . Protector 1 | . . . 1 . . . . . . Sentry 7 | . . 1 3 . 2 . . 1 . Demolisher 2 | . . . 1 . 1 . . . . Specialist 6 | . . . . . 1 . 2 . 3 Hunter 8 | . . . . . 4 . . 2 2 Programmer 5 | . . . . . . . . 2 3 Heavy 2 | . . . . . 1 . 1 . . Subdweller 10 | . . 10 . . . . . . . Botcube 1 | . . . . . 1 . . . . Best Kill Streak 10 | 2 4 4 5 . 5 . 7 10 7 Combat Bots Only 7 | . 4 4 5 . 5 . 7 6 7 Max Kills in Single Turn 2 | 1 1 1 1 . 1 . 2 1 2 Gunslinging 1 | . . . . . . . 1 . . Exploded 2 | . . . . . . . . . 2 Melee 1 | . 1 . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac DSF Fac Res Hostile Shots Fired 1088 | . 34 110 67 . 342 . 67 126 342 Missed 358 | . 12 37 30 . 84 . 30 47 118 Hits 730 | . 22 73 37 . 258 . 37 79 224 Melee 1 | . . . 1 . . . . . . Projectile 729 | . 22 73 36 . 258 . 37 79 224 AOE 7 | . . . . . 6 . . . 1 Critical Strikes 23 | . . 1 1 . 14 . 2 2 3 Actively Blocked 7 | . . . . . . . 2 2 3 Damage Taken 5935 | . 111 685 341 . 2340 . 482 556 1420 Core 3958 | . 80 463 288 . 1570 . 297 339 921 Absorbed by Shields 1236 | . . . . . 340 . 180 228 488 Redirected to Core 3393 | . 51 388 153 . 1409 . 290 319 783 Ignored by Resistances 6681 | . 78 438 237 . 2087 . 442 919 2480 Regen/Repaired (Parts) 780 | . . . . . 194 67 163 116 240 Core Remaining (%) 56 | 100 . . . 97 21 . 17 49 . Volleys Fired 250 | 2 8 68 17 . 78 . 20 23 34 Largest 3 | 2 2 2 2 . 2 . 3 2 3 Hottest 211 | 80 80 160 160 . 70 . 128 61 211 Shots Fired 457 | 4 15 114 23 . 119 . 60 47 75 Gun 299 | 4 14 48 . . 119 . 60 43 11 Cannon 157 | . . 66 23 . . . . 4 64 Launcher . | . . . . . . . . . . Special 1 | . 1 . . . . . . . . Kinetic 279 | . . 21 . . 91 . 49 47 71 Thermal 139 | 4 15 93 23 . . . . . 4 Explosive . | . . . . . . . . . . Electromagnetic 39 | . . . . . 28 . 11 . . Robot Hit Streak 48 | 3 9 24 13 . 44 . 48 41 36 Robot Miss Streak 4 | . 1 2 1 . 4 . 1 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 13 | . . . . . 4 . 5 4 . Max Gunslinging Chain 1 | . . . . . 1 . 1 1 . Capacitor 17 | . . . . . 17 . . . . Shots Hit Robots 455 | 3 16 88 50 . 131 . 56 52 59 Core Hits 331 | 2 8 26 10 . 148 . 46 64 27 Critical Kills 4 | . . 2 2 . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . . Critical Strikes 12 | . . 3 5 . 1 . . 1 2 Meltdown 2 | . . 2 . . . . . . . Destroy 1 | . . 1 . . . . . . . Blast 2 | . . . . . . . . . 2 Smash 5 | . . . 5 . . . . . . Sever 2 | . . . . . 1 . . 1 . Melee Attacks 110 | . 9 23 36 . 25 . . 10 7 Impact 36 | . . . 36 . . . . . . Slashing 74 | . 9 23 . . 25 . . 10 7 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . 4 . 3 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . 3 . 1 . . . . Damage Inflicted 13179 | 32 247 1792 1367 . 3589 . 1445 1713 2994 Guns 6581 | 32 110 672 . . 2860 . 1445 1157 305 Cannons 4398 | . . 1120 458 . . . . 131 2689 Explosions . | . . . . . . . . . . Melee 2200 | . 137 . 909 . 729 . . 425 . Ramming . | . . . . . . . . . . Kinetic 7683 | . . 380 . . 2008 . 1188 1288 2819 Thermal 2187 | 32 110 1412 458 . . . . . 175 Explosive . | . . . . . . . . . . Electromagnetic 1109 | . . . . . 852 . 257 . . Impact 909 | . . . 909 . . . . . . Slashing 1291 | . 137 . . . 729 . . 425 . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . 16 . 2 . . 1 . Average Corruption 2 | . . . 6 . 1 . . 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . 6 . 17 . . 2 . Message Errors 4 | . . . . . 4 . . . . Matter Fused 6 | . . . 2 . 4 . . . . Heat Flow Errors 2 | . . . . . 2 . . . . Energy Discharges 4 | . . . 2 . 1 . . 1 . Data Loss (minor) 6 | . . . 2 . 4 . . . . Data Loss (major) 1 | . . . . . 1 . . . . Misfires 1 | . . . . . . . . 1 . Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 409 | . . 33 246 . . . . 39 91 Projectiles 127 | . . 33 . . . . . 3 91 Explosions . | . . . . . . . . . . Melee 282 | . . . 246 . . . . 36 . Knockbacks 15 | . . . 2 . . . . . 13 Impact 2 | . . . 2 . . . . . . Kinetic 11 | . . . . . . . . . 11 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 432 | . . 1 36 . 336 . 362 29 432 Average Temperature 87 | . . 1 15 . 95 . 100 6 118 Received Heat Transfer 1858 | . 42 189 54 . 797 . 78 137 561 Effects 7 | . . . . . 7 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 6 | . . . . . 6 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . 1 . . Combat Hostiles 2 | . . . . . 1 . 1 . . Robots Corrupted 10 | . . . 6 . 4 . . . . Combat Hostiles 7 | . . . 4 . 3 . . . . Parts Fried 12 | . . . 4 . 6 . 2 . . Impact Corruptions 14 | . . . 14 . . . . . . Robots Melted 2 | . . 2 . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . Parts Melted 6 | . . 5 1 . . . . . . Heat Transferred 3019 | 75 250 1991 555 . . . . . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac DSF Fac Res Maximum Alert Level 1 | . . . 1 . 1 . . 1 . Low Security (%) 95 | 100 100 . 97 . 95 100 100 83 100 Level 1 4 | . . . 2 . 4 . . 16 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Peak Influence 237 | 10 150 . 219 . 223 33 190 237 165 Initial 73 | . 4 . 3 . . 33 . 73 56 Average 54 | 1 42 . 53 . 48 15 110 94 33 Influence Increases 3260 | 10 271 275 513 . 1198 . 230 403 360 Destroy 0b10 Robot/C 2220 | . 160 140 280 . 880 . 200 280 280 Destroy 0b10 Robot/NC 145 | 10 . . 45 . 65 . . 15 10 Destroy Leader 344 | . 40 . . . 172 . 30 72 30 Allied During Kill 52 | . . . . . 46 . . 6 . Successful Hack 56 | . 9 . 16 . 21 . . 10 . Select Force Hacks 180 | . 30 . 150 . . . . . . Destroy Structure 98 | . 2 . 22 . 14 . . 20 40 Lose Combat Pursuer 165 | . 30 135 . . . . . . . Influence Decreases 3095 | . 281 265 389 134 1105 93 40 447 341 Entered New Map 414 | . 6 . 7 134 . 60 . 117 90 Time Decay 2220 | . 214 265 372 . 785 33 . 310 241 Lost Part 20 | . . . 10 . . . . . 10 Lost Ally 230 | . . . . . 170 . 40 20 . Purge Threat 211 | . 61 . . . 150 . . . . Squads Dispatched 17 | . 1 . . . 10 . 2 2 2 Investigation 2 | . 1 . . . . . . . 1 Extermination 5 | . . . . . 3 . . 1 1 Reinforcement 9 | . . . . . 6 . 2 1 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac DSF Fac Res Distress Signals 4 | . 1 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 145 | . 10 20 12 . 56 . 12 17 18 Peak Tracking Total 7 | . 4 5 5 . 7 . 4 6 5 Tactical Retreats 4 | . 1 3 . . . . . . . Traps | -11 -10 -10 -9 -9 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac DSF Fac Res Traps Triggered 7 | . . 3 . . . . 2 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac DSF Fac Res Machines Disabled 3 | . . 3 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac DSF Fac Res Machines Accessed 40 | . 7 4 12 4 8 2 . 2 1 Terminals 14 | . 4 . 5 . 1 1 . 2 1 Fabricators 2 | . . . . . 2 . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 9 | . 2 . 5 . 2 . . . . Scanalyzers 3 | . . . . . 2 1 . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 157 | . 29 7 52 30 29 4 . 5 1 Successful 136 | . 28 7 46 30 19 3 . 3 . Failed 21 | . 1 . 6 . 10 1 . 2 1 Catastrophic 3 | . . . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 57 | . 19 . 24 . 12 . . 2 . Terminals 67 | . 23 . 32 . 5 1 . 5 1 Fabricators 11 | . . . . . 11 . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 22 | . 5 . 13 . 4 . . . . Scanalyzers 10 | . . . . . 7 3 . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 74 | . 12 7 21 30 2 1 . 1 . Record 41 | . . 4 8 29 . . . . . Part Schematic 3 | . . . 3 . . . . . . Robot Schematic 2 | . . . 2 . . . . . . Prototype ID Bank 4 | . 3 . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 4 | . 1 . 1 . 1 . . 1 . Unreport Threat 2 | . 1 . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . Release Object 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 11 | . 3 . 6 . 2 . . . . Process 1 | . 1 . . . . . . . . Report Inventory 6 | . 2 . 2 . 2 . . . . Retrieve Components 4 | . . . 4 . . . . . . Scanalyzer 7 | . . . . . 5 2 . . . Retrieve Study 7 | . . . . . 5 2 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 42 | . 13 . 19 . 8 . . 2 . Terminals 25 | . 10 . 12 . 1 . . 2 . Track 4 | . 2 . 2 . . . . . . Botnet 10 | . 4 . 4 . . . . 2 . Disrupt 1 | . . . 1 . . . . . . Skim 10 | . 4 . 5 . 1 . . . . Fabricators 6 | . . . . . 6 . . . . Report 1 | . . . . . 1 . . . . Liberate 2 | . . . . . 2 . . . . Fabnet 2 | . . . . . 2 . . . . Haulers 1 | . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . Mechanics 1 | . 1 . . . . . . . . Recycling Units 10 | . 2 . 7 . 1 . . . . Monitor 4 | . 1 . 2 . 1 . . . . Tunnel 6 | . 1 . 5 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 17 | . 3 . 6 . 4 1 . 2 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . 2 . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . 3 6 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 6 | . . . . . 4 2 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 143 | . 143 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 14 | . . . 14 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . Non-combat . | . . . . . . . . . . Combat 2 | . . . . . . . 2 . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 3 1 . Autooverrided 2 | . . . . . . . 2 . . Robots Rewired 6 | . . . 5 . 1 . . . . Allies Hacked 2 | . . . . . 2 . . . . Hacks Repelled 1 | . . . . . 1 . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac DSF Fac Res Total Allies 19 | . . . 5 2 9 . 3 . . Largest Group 8 | . . . 4 5 8 . 1 1 . Highest-Rated Group 256 | . . . 34 80 256 . 68 68 . Highest-Rated Ally 68 | . . . 34 56 57 . 68 68 . Initial UFD Resources 32 | . . . . . 22 26 26 29 32 Total Orders 3 | . . . . 3 . . . . . STAY 2 | . . . . 2 . . . . . FOLLOW 1 | . . . . 1 . . . . . Ally Attacks 225 | . . . 3 . 177 . 7 38 . Total Damage 4403 | . . . 599 . 3089 . 88 627 . Kills 36 | . . . 5 . 26 . . 5 . Allies Corrupted 1 | . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . X0-1V1 Amusement Gains 212 | . 12 20 29 20 46 . 4 27 54 Good Acts 16 | . . 3 2 . 7 . . . 4 Bad Acts 32 | . . 8 8 . 11 . 1 1 3 Intel | -11 -10 -10 -9 -9 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac DSF Fac Res Active Infowar (turns) 6146 | 73 477 1662 565 773 1195 67 309 488 537 Sensors 364 | . . . . . 364 . . . . Terrain 2448 | 60 477 1662 249 . . . . . . Seismic 1460 | 73 477 910 . . . . . . . Decoding 1089 | . . . 316 773 . . . . . Cloaking 2232 | . . . . . 831 67 309 488 537 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac DSF Fac Res Turns Passed 8109 | 79 477 1665 894 1799 1793 67 309 488 538 Spaces Moved 6278 | 54 298 995 640 2740 907 44 141 224 235 Core 17 | 13 . . . . . . . . 4 Treads 1569 | . . . . 135 794 44 141 224 231 Legs 1540 | 41 298 995 206 . . . . . . Wheels 778 | . . . . 665 113 . . . . Hover . | . . . . . . . . . . Flight 2374 | . . . 434 1940 . . . . . Fastest Speed 32 | 50 120 120 32 37 95 155 155 160 50 Average Speed 102 | 103 120 133 97 59 155 155 158 161 161 Slowest Speed 237 | 120 120 190 190 160 237 155 160 163 163 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . Potential Cave-ins 1 | . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 4 64 76 94 89 28 2 67 7 8 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 14 | . 1 1 7 5 . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 10 | . . 5 . 5 . . . . . Spaces Dug 29 | . 2 11 4 . 6 . . . 6 Terrain Destroyed 51 | . 2 15 8 . 6 . . 1 19 Melee 14 | . 2 . . . 6 . . . 6 Projectile 37 | . . 15 8 . . . . 1 13 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac DSF Fac Res Total 7355 | 70 381 1164 828 2935 1150 43 190 292 302 Wait 343 | 5 46 14 54 129 69 . 3 11 12 Move 6267 | 53 297 994 637 2739 906 43 140 223 235 Hop 1 | . . . 1 . . . . . . Pick Up 64 | 1 2 9 4 33 2 . 10 1 2 Fast Attach 53 | 8 6 5 6 1 23 . . . 4 Attach 15 | . . 7 5 1 1 . 1 . . Detach 5 | 1 . . 2 . 2 . . . . Swap 14 | . 3 10 . . 1 . . . . Drop 86 | . 4 12 9 31 16 . 12 . 2 Fire 250 | 2 8 68 17 . 78 . 20 23 34 Melee 105 | . 9 23 33 . 23 . . 10 7 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 49 | . . 2 43 1 3 . . . . Trap . | . . . . . . . . . . Miscellaneous 103 | . 6 20 17 . 26 . 4 24 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 3 exits: Upp x2 / DSF) -5/DSF -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 2 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 2 | -11/Scrapyard | Upgraded with Utility slot (x2) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 80 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Identified exit to Mines 151 | -10/Materials | Identified exit to Materials 151 | -10/Materials | Discovered exit to Materials (range 13) 317 | -10/Materials | Build established: Hacker-Mutant 403 | -10/Materials | Discovered exit to Materials (range 16) 517 | -10/Materials | Identified exit to Subcaves 517 | -10/Materials | Discovered exit to Subcaves (range 7) 525 | -10/Materials | Discovered exit to Materials (range 16) 544 | -10/Materials | Prayed at D.C.S.S. Altar Unit 544 | -10/Materials | Reached level 2 544 | -10/Materials | Reached level 3 547 | -10/Materials | Upgraded with Utility slot (x1) 557 | -10/Materials | Entered Subcaves 558 | -10/Subcaves | Approached by a straggling Scientist 559 | -10/Subcaves | Reached level 4 559 | -10/Subcaves | Upgraded with Weapon slot (x1) 633 | -10/Subcaves | Sensors blinded by X0-1V1 649 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 650 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 653 | -10/Subcaves | Identified exit to Materials 653 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 676 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 681 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 823 | -10/Subcaves | Discovered exit to Materials (range 9) 906 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Power slot 972 | -10/Subcaves | Ambushed by Subdweller buried in earth 1009 | -10/Subcaves | Ambushed by Subdweller buried in earth 1190 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1225 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1423 | -10/Subcaves | Learned location of Zion (-6) 1423 | -10/Subcaves | Met a Zionite searching for "candidates" 1433 | -10/Subcaves | Sensors blinded by X0-1V1 1470 | -10/Subcaves | Found SUBCON Basin 1597 | -10/Subcaves | Visited Clippyterm 1600 | -10/Subcaves | Learned Factory trap positions 1600 | -10/Subcaves | Learned Research security intel 1623 | -10/Subcaves | Identified exit to Recycling 1797 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1850 | -10/Subcaves | Visited 4L-MR0's lab 1862 | -10/Subcaves | Found Rainbow Chip 1863 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1874 | -10/Subcaves | Found Prototype Device 2222 | -10/Subcaves | Entered Recycling 2224 | -9/Recycling | Reached level 5 2224 | -9/Recycling | Upgraded with Utility slot (x1) 2224 | -9/Recycling | Identified Sfc. Transmogrifier 2545 | -9/Recycling | Identified exit to Factory 2545 | -9/Recycling | X0-1V1 revealed exit location to -7/Factory 2749 | -9/Recycling | X0-1V1 sent hostile B-36 Bruiser (x3) 2770 | -9/Recycling | Reached level 6 2805 | -9/Recycling | X0-1V1 sent hostile S-10 Pest (x5) 2920 | -9/Recycling | Identified exit to Scraptown 2920 | -9/Recycling | X0-1V1 revealed exit location to -9/Scraptown 2963 | -9/Recycling | X0-1V1 sent you into danger 2963 | -9/Recycling | Reached level 7 2963 | -9/Recycling | Upgraded with Propulsion slot (x1) 2991 | -9/Recycling | System corruption reached 10% 3003 | -9/Recycling | Learned Materials trap positions 3056 | -9/Recycling | Scanned before Scraplab entrance 3061 | -9/Recycling | Entered Scraplab 3089 | -9/Recycling | Learned Materials stockpile data 3099 | -9/Recycling | Learned Storage emergency access door positions 3116 | -9/Recycling | Entered Scraptown 3116 | -9/Scraptown | Accompanied by 4 allies 3116 | -9/Scraptown | System corruption cleaned by C-Scrubber 3118 | -9/Scraptown | Reached level 8 3156 | -9/Scraptown | Visited SPCMW 3165 | -9/Scraptown | Visited IN-MT5's Study 3175 | -9/Scraptown | Visited Cyclists 3181 | -9/Scraptown | Visited UFD Registry 3181 | -9/Scraptown | Registered with UFD as "Armorrigger" 3189 | -9/Scraptown | Entered Cyclist Reading Room 3201 | -9/Scraptown | Visited Shadow of the Wyrm 3207 | -9/Scraptown | Visited Comm Corps 3247 | -9/Scraptown | Identified exit to Factory 3247 | -9/Scraptown | Discovered exit to Factory (range 11) 3341 | -9/Scraptown | Visited Chapter 10 3349 | -9/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 3349 | -9/Scraptown | Visited Scrap Suit Storage 3360 | -9/Scraptown | Visited Research Penetration Think Tank 3395 | -9/Scraptown | Visited Junk Cannon Lab 3408 | -9/Scraptown | Visited Derelict Rescue Squad 3421 | -9/Scraptown | Visited Junk Repository 3431 | -9/Scraptown | Visited Cartography Club 3453 | -9/Scraptown | Learned location of Lower Caves (-6) 3453 | -9/Scraptown | Learned location of Quarantine (-2) 3453 | -9/Scraptown | Learned 12 Factory zone layouts 3453 | -9/Scraptown | Learned 20 Factory zone layouts 3453 | -9/Scraptown | Learned 24 Factory zone layouts 3453 | -9/Scraptown | Learned 8 Research zone layouts 3453 | -9/Scraptown | Learned 16 Research zone layouts 3453 | -9/Scraptown | Learned 4 Recycling zone layouts 3453 | -9/Scraptown | Learned 8 Lower Caves zone layouts 3453 | -9/Scraptown | Learned 12 Lower Caves zone layouts 3453 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 3453 | -9/Scraptown | Learned location of 1 exit from Factory 3453 | -9/Scraptown | Learned location of 1 exit from Research 3482 | -9/Scraptown | Visited Science Testing Area 3491 | -9/Scraptown | Visited Botcube Research 3494 | -9/Scraptown | Found Botcube 3504 | -9/Scraptown | Visited Science Guys 3542 | -9/Scraptown | Botcube activated 3545 | -9/Scraptown | Found Botcube 3555 | -9/Scraptown | Found Scrap Suit 4566 | -9/Scraptown | Botcube activated 4586 | -9/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 4778 | -9/Scraptown | Discovered exit to Factory (range 5) 4855 | -9/Scraptown | Met Optimus 4855 | -9/Scraptown | Accepted into 0bPrime 4889 | -9/Scraptown | Build established: Hacker-Gladiator 4915 | -9/Scraptown | Entered Factory 4915 | -6/Factory | Accompanied by 5 allies 4916 | -6/Factory | Identified exit to Lower Caves 4917 | -6/Factory | Identified exit to Factory 4917 | -6/Factory | Reached level 9 4917 | -6/Factory | Reached level 10 4917 | -6/Factory | Reached level 11 4917 | -6/Factory | Reached level 12 4918 | -6/Factory | Loaded intel: 102 trap records 4982 | -6/Factory | Garrison activated, responded to threat 5038 | -6/Factory | Lost 4 allies 5277 | -6/Factory | Reached level 13 5278 | -6/Factory | Upgraded with Utility slot (x3) 5322 | -6/Factory | X0-1V1 sent you to a vault 5529 | -6/Factory | X0-1V1 rewrote Soldier 5b IFF filter 5529 | -6/Factory | Reached level 14 5610 | -6/Factory | Cargo convoy interrupted 5635 | -6/Factory | Core integrity fell below 50% 5649 | -6/Factory | Build established: Hacker-Mutant 5671 | -6/Factory | Found PL-3XN's Ring of Power 5682 | -6/Factory | Found Prototype Device 5682 | -6/Factory | Identified Exp. EM Disruption Field 5702 | -6/Factory | Found Prototype Device 5702 | -6/Factory | Identified Exp. Thermal Shield 5723 | -6/Factory | Found Exp. EM Disruption Field 5734 | -6/Factory | Reached level 15 5773 | -6/Factory | Core integrity restored by X0-1V1 (+230) 5956 | -6/Factory | X0-1V1 sent you into danger 6251 | -6/Factory | X0-1V1 announced a LAN party 6416 | -6/Factory | X0-1V1 enhanced Transport squad support 6509 | -6/Factory | Reached level 16 6511 | -6/Factory | Upgraded with Utility slot (x1) 6560 | -6/Factory | Botcube activated 6567 | -6/Factory | Core integrity fell below 20% 6572 | -6/Factory | Botcube completed mutation into legged form, armed with 1 gun. 6682 | -6/Factory | Murdered Mutated Botcube 6682 | -6/Factory | Destroyed Mutated Botcube 6687 | -6/Factory | Found Botcube 6708 | -6/Factory | Entered another Factory area 6709 | -5/Factory | Identified exit to Upper Caves 6709 | -5/Factory | Core integrity fell below 50% 6710 | -5/Factory | Reached level 17 6724 | -5/Factory | Upgraded with Weapon slot (x1) 6775 | -5/Factory | Identified exit to DSF 6775 | -5/Factory | Entered DSF 6777 | -5/DSF | Reached level 18 6796 | -5/DSF | Additional patrols routed to DSF 6825 | -5/DSF | Core integrity fell below 20% 6850 | -5/DSF | Reached level 19 6853 | -5/DSF | Identified exit to Factory 6853 | -5/DSF | Discovered exit to Factory (range 15) 6861 | -5/DSF | Local machine network offline 6889 | -5/DSF | Destroyed 7 combat bots 6991 | -5/DSF | Sterilization system engaged 7011 | -5/DSF | Ambient heat levels rising (+10) 7020 | -5/DSF | Botcube activated 7026 | -5/DSF | Ambient heat levels rising (+10) 7038 | -5/DSF | Botcube completed mutation into treaded form, armed with 2 guns. 7041 | -5/DSF | Ambient heat levels rising (+10) 7056 | -5/DSF | Ambient heat levels rising (+10) 7071 | -5/DSF | Ambient heat levels rising (+10) 7084 | -5/DSF | Entered Factory 7084 | -4/Factory | Accompanied by 1 ally 7085 | -4/Factory | Identified exit to Upper Caves 7085 | -4/Factory | Core integrity fell below 50% 7085 | -4/Factory | Core integrity fell below 20% 7086 | -4/Factory | Reached level 20 7115 | -4/Factory | Build established: Hacker-Gunner 7365 | -4/Factory | Reached level 21 7419 | -4/Factory | Build established: Hacker-Mutant 7526 | -4/Factory | Found Botcube 7560 | -4/Factory | Identified exit to Research 7560 | -4/Factory | Discovered exit to Research (range 8) 7572 | -4/Factory | Entered Research 7573 | -3/Research | Identified exit to Testing 7573 | -3/Research | Core integrity fell below 50% 7574 | -3/Research | Reached level 22 7574 | -3/Research | Reached level 23 7605 | -3/Research | X0-1V1 sent hostile X-77 Beamer (x3) 7632 | -3/Research | Upgraded with Weapon slot (x1) 7935 | -3/Research | Reached level 24 7935 | -3/Research | Spotted B-86 Titan 7936 | -3/Research | Upgraded with Utility slot (x1) 8011 | -3/Research | Build established: Hacker-Tank 8055 | -3/Research | Core integrity fell below 20% 8085 | -3/Research | Destroyed 7 combat bots 8109 | -3/Research | Released all parts (17) 8110 | -3/Research | Destroyed by B-86 Titan with Railgun Last Messages --------------- 08107_ Penetrated by Slug. 08107_ Slug penetrates U-05 Engineer. 08109_ Released Enh. Gauss Cannon. 08109_ Released Rnf. Fission Core. 08109_ Released Imp. Particle Charger. 08109_ Released Hvy. Mass Driver. 08109_ Released Antimatter Cannon. 08109_ Released Imp. Thermal Defense Suite. 08109_ Released Arm. Medium Treads. 08109_ Released Imp. Treads. 08109_ Released Imp. Cloaking Device. 08109_ Released Sfc. Transmogrifier. 08109_ Released X0-1V1's Piety Tracker. 08109_ Released Hvy. Regenerative Plating. 08109_ Released Adv. Shield Generator. 08109_ Released Graphene Brace. 08109_ Released Enh. Armored Medium Treads. 08109_ Released Mic. Antimatter Reactor. 08110_ Slug penetrates Wall. 08110_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | #???????????# # # #?# | | #??????+#???# ! ########## #?# | | " #?????? #???# #????????# #?# | | " #?????? #???# #????????# #?# | | ####### #?### ##???????# #?# | | + ### ###?????# #?# | | ##### # ##############+#### | | ????# # | | ????# # ## ????????????? | | ????# ## # ???????????? | | #???# # # # ### ???????????? | | #???# ???????????# | | #???# # # = ???????????# | | ##### # ???????????# | | # % ???????????# | | # ???????????# | | # ???????????# | | # + ??????????# | | ### " # ### !!= ??????????# | | # # # ###% !!= ?????????# | | # ###"###"## # u== ?????????# | | # * = # % ?????????# | | # % %% ### ????????# | | # ! !!# #%= ????????# | | #!!= % !%[###%w% ####??????????# | | #!= """"""=!###@##########?????????????# | | #!= %*%%!=!]%[=*% #????????????????# | | ### # [=%[%[* =] ] #????????????????# | | ??# " !"""" % ]] #????????????????/ | | ??# # """"""" ] #????????????????# | | ??# + """"""" #????????????????+ | | ### # #????????????????# | | # ######## #????????????????# | | # #??????###################??# #????? | | # #???????????????????????????# #????? | | # #???????????????????????????##########???#? | | # #????????????????????????????????????????#? | | # #????????????????????????????????????????#? | | + +????????????????????????????????????????#? | | # #????????????????????????????????????????#? | | # #????????????????????????????????????????#? | | ### #????????????????????????????????????????#? | | # #????????????????????????????????????????#? | | # #????????????????????????????????????????#? | | # #????????????????????????????????????????#? | | + #????????????????????????????????????????#? | | # #????????????????########?????????????????? | | # #????????????????""""" #???###########???? | | # #????????????????""""" #???# #???? | | # #????????????????"" F" #???# ####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 55 Energy Capacity 2660 Matter Stores 1224 Matter Capacity 1250 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 510 Cloak Strength 3 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 825 Resistance: KI 55 Resistance: TH 65 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Recoil Reduction 4 Particle Charging 30 Force Boost 40 Offensive Hacking 39 Defensive Hacking 19 Authchip Count 3 Item Schematics ----------------- Adv. Assault Cannon | -9/Recycling | Hacked Lightning Gun | -9/Recycling | Hacked Transport Network Coupler | -9/Recycling | Hacked Mak. Leg | -9/Scraptown | Extrapolated Spk. Treads | -9/Scraptown | Extrapolated Deep Structural Scanner | -9/Scraptown | Extrapolated Mak. Coolant Network | -9/Scraptown | Extrapolated Mak. Terrain Scanner | -9/Scraptown | Extrapolated Mak. Targeting Computer | -9/Scraptown | Extrapolated Robot Schematics ------------------ L-31 Rogue | -9/Recycling | Hacked G-34 Mercenary | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Fission Core | -6/Factory | Hacked Flak Gun | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Adv. Treads | -6/Factory | Hacked Hvy. Treads | -5/Factory | Hacked Imp. Medium Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Do Not Disturb Hackathon Hot Goods Inventory Pressure More Dakka Please Well-fed Force Field Window Shopping Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac DSF Fac Res Levels Raised 23 | . 2 1 3 1 8 1 2 2 3 XP Earned 41535 | 6000 3650 2000 4810 778 12508 1500 2475 3465 4349 XP Spent 40405 | 5965 2995 1490 4000 1100 12800 1580 2400 3570 4505 Upgrades 79 | 21 10 4 5 1 16 5 3 11 3 Propulsion Slot 3 | 2 . . 1 . . . . . . Utility Slot 9 | 2 1 . 1 . 4 . . . 1 Weapon Slot 4 | 1 . 1 . . . 1 . . 1 Core Integrity 19 | 3 1 2 . . 2 4 . 6 1 Heat Dissipation 7 | 3 2 . . . 2 . . . . Energy Generation 1 | 1 . . . . . . . . . Matter Storage 5 | . . . . . 5 . . . . Mass Support 3 | 1 . . 1 1 . . . . . Inventory Capacity 5 | 3 . . . . 2 . . . . Terrain Scan Density 5 | 5 . . . . . . . . . Ranged Accuracy 2 | . . . 2 . . . . . . Hack Attack % 1 | . 1 . . . . . . . . Hack Defense % 1 | . 1 . . . . . . . . KI Resistance % 4 | . . . . . . . . 4 . TH Resistance % 4 | . 2 1 . . . . . 1 . KI Damage % 4 | . . . . . 1 . 3 . . TH Damage % 2 | . 2 . . . . . . . . Protomatter Created 1628 | . 91 290 172 . 496 . 133 188 258 Integrity Restored 2259 | . 115 427 352 . 576 . 96 561 132 Core 2174 | . 80 427 302 . 576 . 96 561 132 Parts 85 | . 35 . 50 . . . . . . Protomatter Decayed 1141 | . 24 176 56 . 524 . 157 140 64 Game ------ Seed SwordChromionReconfigurator Manual? 0 Play Time 02:12:53 Cumulative 99.4 hours Start 2026.06.23 @ 14:16:31 End 2026.06.23 @ 18:00:41 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 28 Rogue 0 Adventurer 3 Explorer 25 Win Type - Total 11 Types 4/1/1/2/0/0/1/0/0/2 Lore% 58 Gallery% 47 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db45f6cf-9189-4e96-b256-8c8d6a052ade