Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.06.29 @ 10:48:11 Player: Nomiddlename303 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (2544) 2544 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 5873 Bonus ------- High Alert Combat Kills 79 Cogmind --------- Core Integrity 475/700 Matter 161/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Armored Huge Wheel > --- UTILITY (6) ------ Medium Storage Unit Medium Storage Unit Improved Sensor Array Improved Terrain Scan Processor > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (12) --- Improved Hover Unit Airjet High-capacity Matter Pod (32) Improved ECM Suite Gauss Rifle Proton Missile Launcher Grenade Launcher Heavy Flail Katana Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Armored Huge Wheel Airjet > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Improved Sensor Array Improved Terrain Scan Processor Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Hover Unit Airjet High-capacity Matter Pod Improved ECM Suite Integration Mediator Gauss Rifle Proton Missile Launcher Grenade Launcher Heavy Flail Katana Makeshift Spear [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 1 2 . . Weapon . | . . . . . . . Parts Attached 99 | 6 9 33 30 9 8 4 Power 13 | 1 1 5 5 . . 1 Engine 8 | 1 1 5 1 . . . Core 5 | . . . 4 . . 1 Reactor . | . . . . . . . Propulsion 34 | 2 1 12 11 3 5 . Treads 1 | . . . 1 . . . Leg 16 | 2 1 6 6 . 1 . Wheel 1 | . . . . . 1 . Hover 15 | . . 5 4 3 3 . Flight 1 | . . 1 . . . . Utility 23 | 1 3 6 7 4 1 1 Device 8 | . . 2 4 1 . 1 Storage 7 | 1 3 2 . 1 . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 7 | . . 2 3 1 1 . Artifact . | . . . . . . . Weapon 29 | 2 4 10 7 2 2 2 Energy Gun 3 | . 1 2 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 17 | 2 2 4 6 . 2 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 2 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon 3 | . . 2 . 1 . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 5 . . . . Parts Lost 18 | . . 4 4 . 4 6 Power 4 | . . 1 1 . . 2 Propulsion 7 | . . 1 1 . 4 1 Utility 6 | . . 2 1 . . 3 Weapon 1 | . . . 1 . . . Highest Loss Streak 6 | . . 2 1 . 3 6 Average Slot Usage (%) 96 | . 97 95 98 92 95 89 Engine 6 | . 14 10 1 . . . Core 3 | . . . 7 7 7 6 Leg 21 | . 28 20 32 . 2 7 Hover 7 | . . 11 . 30 21 6 Device 5 | . . 3 9 11 11 7 Storage 18 | . 26 17 18 15 15 15 Processor 1 | . . . . 3 7 7 Protection 7 | . . 8 7 7 10 13 Energy Gun 1 | . 1 4 . . . . Ballistic Gun 15 | . 26 13 17 5 1 14 Impact Weapon 1 | . . 3 . 4 6 . Naked Turns . | . . . . . . . Heaviest Build 48 | 12 42 48 33 37 40 43 Greatest Support 68 | 20 20 30 68 38 38 28 Greatest Overweight (x) 2 | 1 2 2 1 1 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 16 | 6 16 16 12 12 12 12 Average Capacity 12 | 5 12 12 12 12 12 12 Most Carried 16 | 6 16 16 12 12 12 12 Average Carried 11 | 3 10 12 11 11 10 11 Final Capacity 16 | 6 16 12 12 12 12 12 Final Carried 16 | 6 16 12 12 12 10 10 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 2268 | 180 153 730 906 . 156 143 Remotely . | . . . . . . . Salvage Created 3150 | . 184 1322 1397 . 150 97 Parts 187 | . 21 81 69 . 6 10 Haulers Intercepted 6 | . . 5 1 . . . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . 8 2 Prevented 3 | . . . . . . 3 Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 70 | . 8 24 30 . 4 4 Melee 4 | . . 1 . . 3 . Guns 47 | . 6 14 27 . . . AOE 15 | . 2 5 3 . 1 4 Classes Destroyed 10 | . 4 3 3 . . . Worker 4 | . 1 2 1 . . . Hauler 6 | . . 5 1 . . . Recycler 1 | . . 1 . . . . Operator 1 | . . . 1 . . . Watcher 4 | . 1 2 1 . . . Swarmer 22 | . 6 6 4 . 2 4 Grunt 32 | . 2 11 18 . 1 . Brawler 1 | . . . 1 . . . Sentry 14 | . . 7 6 . 1 . Hunter 1 | . . . 1 . . . Best Kill Streak 7 | . 5 7 5 . 2 4 Combat Bots Only 5 | . 3 5 5 . 2 4 Max Kills in Single Turn 3 | . 1 3 2 . 1 2 Gunslinging . | . . . . . . . Exploded 3 | . 1 3 1 . 1 2 Melee 1 | . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 4247 | . 161 965 1602 . 457 1062 Core 549 | . 8 124 192 . 55 170 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 96 69 65 . . . Volleys Fired 219 | . 18 58 122 . . 21 Largest 2 | . 2 2 2 . . 2 Hottest 85 | . 40 85 79 . . 56 Shots Fired 418 | . 32 109 238 . . 39 Gun 407 | . 30 106 235 . . 36 Cannon . | . . . . . . . Launcher 11 | . 2 3 3 . . 3 Special . | . . . . . . . Kinetic 382 | . 30 91 225 . . 36 Thermal 13 | . . 3 10 . . . Explosive 8 | . 2 3 3 . . . Electromagnetic 15 | . . 12 . . . 3 Robot Hit Streak 37 | . 11 15 36 . . 37 Robot Miss Streak 2 | . 2 2 2 . . 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 2 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 387 | . 21 104 209 . 15 38 Core Hits 150 | . 13 49 75 . 3 10 Critical Hits 2 | . 1 . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Melee Attacks 54 | . . 31 . 5 18 . Impact 35 | . . 31 . . 4 . Slashing 19 | . . . . 5 14 . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . 3 . Damage Inflicted 7534 | . 330 2236 3451 . 460 1057 Guns 5250 | . 220 1194 3068 . . 768 Cannons . | . . . . . . . Explosions 1082 | . 110 300 383 . . 289 Melee 1202 | . . 742 . . 460 . Ramming . | . . . . . . . Kinetic 4803 | . 220 890 2925 . . 768 Thermal 359 | . . 76 143 . . 140 Explosive 762 | . 110 269 383 . . . Electromagnetic 408 | . . 259 . . . 149 Impact 831 | . . 742 . . 89 . Slashing 371 | . . . . . 371 . Piercing . | . . . . . . . Highest Corruption 3 | . . 3 . . . . Average Corruption 3 | . . 3 . . . . Corruption Purged . | . . . . . . . Effects 25 | . . 25 . . . . Message Errors 5 | . . 5 . . . . Matter Fused 5 | . . 5 . . . . Heat Flow Errors 2 | . . 2 . . . . Energy Discharges 4 | . . 4 . . . . Data Loss (minor) 2 | . . 2 . . . . Targeting Errors 7 | . . 7 . . . . Overload Shots . | . . . . . . . Overflow Damage 153 | . . 33 58 . 62 . Projectiles . | . . . . . . . Explosions 71 | . . 13 58 . . . Melee 82 | . . 20 . . 62 . Knockbacks 4 | . . 4 . . . . Impact 4 | . . 4 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 237 | . 24 237 45 . 10 5 Average Temperature 26 | . 10 51 9 . 10 3 Received Heat Transfer 1776 | . 66 450 891 . 177 192 Effects 2 | . . 2 . . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 4 | . . 4 . . . . Impact Corruptions 6 | . . 4 . . 2 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 507 | . . 111 296 . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 1 . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 593 | . 172 441 533 593 . . Initial 146 | . . . 7 146 . . Average 192 | . 50 142 323 271 . . Maximum Alert Level 2 | . . 2 2 2 . . Low Security (%) 58 | 100 100 73 13 73 . . Level 1 32 | . . 20 70 . . . Level 2 9 | . . 5 16 26 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 2 4 2 . . Investigation 1 | . . . . 1 . . Extermination 1 | . . . . 1 . . Reinforcement 6 | . . 2 4 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 13 | . 3 4 6 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 12 40 49 . 6 5 Peak Tracking Total 6 | . 4 6 6 1 3 4 Tactical Retreats 9 | . 3 . 2 . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 26 | . 6 8 7 4 . 1 Terminals 16 | . 5 7 3 . . 1 Fabricators 2 | . . . . 2 . . Repair Stations 2 | . . 1 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 4 | . . . 2 2 . . Garrison Access 1 | . . . 1 . . . Total Hacks 89 | . 19 35 25 8 . 2 Successful 58 | . 12 22 17 5 . 2 Failed 31 | . 7 13 8 3 . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 36 | . 10 19 6 1 . . Terminals 62 | . 18 31 11 . . 2 Fabricators 4 | . . . . 4 . . Repair Stations 7 | . . 4 3 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 14 | . . . 10 4 . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 26 | . 8 13 3 . . 2 Record 2 | . . . . . . 2 Part Schematic 2 | . 1 1 . . . . Robot Analysis 3 | . 2 1 . . . . Prototype ID Bank 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Terminal Index 1 | . . 1 . . . . Alert Level 3 | . . 1 2 . . . Unreport Threat 2 | . 1 1 . . . . Locate Traps 6 | . 2 3 1 . . . Hauler Manifests 2 | . 1 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 6 | . . 4 2 . . . Scan Component 3 | . . 2 1 . . . Repair 3 | . . 2 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 12 | . . . 10 2 . . Insert Component 5 | . . . 4 1 . . Analyze 7 | . . . 6 1 . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 11 | . 4 5 1 1 . . Terminals 9 | . 3 5 1 . . . Track 5 | . 3 2 . . . . Assimilate 1 | . . 1 . . . . Botnet 1 | . . 1 . . . . Disrupt 1 | . . . 1 . . . Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Scanalyzers 1 | . . . . 1 . . Extract 1 | . . . . 1 . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 6 7 3 3 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . 1 1 4 2 . . Parts Built 2 | . . . . 2 . . Matter 146 | . . . . 146 . . Time 36 | . . . . 36 . . Total Part Build Rating 6 | . . . . 6 . . Parts Repaired 3 | . . 2 1 . . . Time 117 | . . 64 53 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . 4 1 . . Part Schematics Acquired 5 | . . . 4 1 . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 10 | . . 10 . . . . Highest-Rated Ally 10 | . . 10 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total 3 | . 2 1 . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 4666 | 71 859 1324 1387 274 340 411 Spaces Moved 3011 | 50 484 719 664 442 341 311 Core 6 | 6 . . . . . . Treads 1 | . . . 1 . . . Legs 1595 | 44 484 405 662 . . . Wheels 408 | . . . . . 97 311 Hover 1001 | . . 314 1 442 244 . Flight . | . . . . . . . Fastest Speed 48 | 50 120 52 48 48 48 110 Average Speed 104 | 112 138 103 132 48 72 110 Slowest Speed 180 | 120 180 180 180 108 112 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 72 55 60 11 51 50 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 1 3 Spaces Dug 10 | . . 5 . 5 . . Terrain Destroyed 93 | . 18 32 28 5 . 10 Melee 10 | . . 5 . 5 . . Projectile . | . . . . . . . AOE 83 | . 18 27 28 . . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 4021 | 61 645 1130 943 494 409 339 Wait 512 | . 113 240 90 24 44 1 Move 3005 | 49 483 718 663 441 340 311 Hop . | . . . . . . . Pick Up 66 | 6 14 24 14 5 1 2 Fast Attach 32 | 6 2 15 6 3 . . Attach 12 | . . 3 2 . 5 2 Detach 5 | . . 2 . 1 2 . Swap 55 | . 7 15 22 6 3 2 Drop 65 | . 8 24 24 9 . . Fire 219 | . 18 58 122 . . 21 Melee 50 | . . 31 . 5 14 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 13) 279 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 14) 913 | -10/Materials | Discovered new exit (range 13) 931 | -10/Materials | Entered another Materials area 931 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1506 | -9/Materials | Discovered new exit (range 7) 1699 | -9/Materials | Repaired Imp. Hover Unit 1827 | -9/Materials | Identified exit to Mines 1923 | -9/Materials | Repaired Imp. Hover Unit 2206 | -9/Materials | Discovered new exit (range 16) 2255 | -9/Materials | Entered another Materials area 2255 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2372 | -8/Materials | Build established: Scavenger-Mutant 2876 | -8/Materials | Discovered new exit (range 13) 3030 | -8/Materials | Build established: Mutant 3203 | -8/Materials | Discovered new exit (range 11) 3541 | -8/Materials | Discovered new exit (range 12) 3624 | -8/Materials | Repaired Broken Hvy. Flail 3642 | -8/Materials | Entered Factory 3642 | -7/Factory | Evolved 2 slots: Utility x2 3664 | -7/Factory | Discovered new exit (range 4) 3725 | -7/Factory | Fabricated Airjet (x2) 3843 | -7/Factory | Local fabrication network quarantined 3912 | -7/Factory | Discovered new exit (range 5) 3916 | -7/Factory | Entered Lower Caves 4015 | -7/Lower Caves | Learned Factory stockpile data 4068 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4138 | -7/Lower Caves | Lost 3 parts (3n) 4183 | -7/Lower Caves | Learned Factory interactive machine intel 4216 | -7/Lower Caves | Discovered new exit (range 9) 4256 | -7/Lower Caves | Entered another Lower Caves area 4258 | -7/Lower Caves | Discovered new exit (range 5) 4525 | -7/Lower Caves | Spotted B-75 Beast 4667 | -7/Lower Caves | Self-destructed Last Messages --------------- ENGAGING SMALL DERELICT FORCE. >>Query(Status Report THIS) Pwned by WARLORD E1337. 04556_ Searching scrap... 04556_ Found Titanium Leg. 04556_ Found 33 Matter. 04557_ Acquired 33 matter. 04611_ Lgt. Armor Plating destroyed. 04611_ Knocked back. 04611_ Slug penetrates B-75 Beast. 04624_ Lgt. Nuclear Core destroyed. 04624_ Knocked back. 04627_ Slug penetrates B-75 Beast. 04630_ Imp. Medium Armor Plating destroyed. 04631_ Slug penetrates B-75 Beast. 04646_ Airjet destroyed. 04646_ Slug penetrates B-75 Beast. 04649_ Lgt. Nuclear Core destroyed. 04649_ Integration Mediator destroyed. 04649_ Slug penetrates B-75 Beast. 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Storage Unit | -10/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Hvy. Flail | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Flak Cannon | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverUtilityReplicator Manual? 0 Play Time 00:59:40 Cumulative 145.8 hours Start 2021.06.28 @ 12:12:45 End 2021.06.29 @ 10:48:11 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 102 Rogue 49 Adventurer 32 Explorer 21 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 78 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a6ec769-1fcd-4960-85a2-62cf742d6953