Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.19 @ 21:58:48 Player: maxwell Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (240) 1200 Value Destroyed (10380) 10380 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (5088) 5088 TOTAL SCORE: 24448 Bonus ------- High Alert Combat Kills 454 Follower Combat Kills 310 Entered Garrisons 1600 Used RIF Installer 3500 Friendly Fire -776 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (43) Field Laser Heavy Disruptor Cannon Coil Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Energy Well Improved Signal Interpreter Advanced Salvage Targeting Computer Improved Target Analyzer Improved Target Analyzer Advanced Weapon Cycler Improved Transmission Jammer Improved Phase Shifter > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Flexi-carbon Leg Myomer Leg Advanced Heat Sink Huge Storage Unit Matter Compressor Advanced Sensor Array Advanced Sensor Array Advanced Salvage Targeting Computer Advanced Launcher Guidance Computer Relay Coupler [NC] Relay Coupler [Heavy] Advanced Field Recycling Unit Plasma Rifle Wave Gun Variable Charge Gun Variable Charge Gun Improved Remote Datajack Improved Remote Datajack Spear [Rating: 117] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Salvage Targeting Computer Protection Layered Light Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Railgun Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 12 | . . . 2 2 . 2 . . . . . 2 . . . . . 2 . 2 . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Utility 9 | . . . 2 2 . . . . . . . 1 . . . . . 2 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 291 | 6 6 . 18 28 7 3 7 . 6 37 7 3 6 4 26 8 9 25 15 4 31 15 20 Power 38 | 1 . . 4 1 . 2 1 . 2 5 . 1 . . 2 2 2 3 4 . 2 1 5 Engine 19 | 1 . . 4 1 . 2 . . 2 3 . 1 . . 1 2 2 . . . . . . Core 12 | . . . . . . . . . . 2 . . . . . . . 3 4 . . . 3 Reactor 7 | . . . . . . . 1 . . . . . . . 1 . . . . . 2 1 2 Propulsion 53 | 2 . . 3 5 2 1 1 . 1 7 . 1 1 . 6 . 2 3 4 . 8 3 3 Treads 19 | 2 . . . . . . 1 . 1 7 . 1 1 . 2 . . . 2 . 1 . 1 Leg 22 | . . . . . . . . . . . . . . . 4 . 2 3 1 . 7 3 2 Wheel 12 | . . . 3 5 2 1 . . . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 105 | 1 4 . 5 9 1 . 1 . 3 15 1 1 3 2 7 2 2 15 4 2 12 7 8 Device 67 | . 1 . 3 3 1 . . . 3 9 . . 2 2 4 1 1 13 4 1 10 4 5 Storage 14 | 1 2 . 2 2 . . . . . 2 . . . . 2 . . . . . 1 1 1 Processor 12 | . . . . 2 . . . . . 2 1 1 . . 1 . . 2 . 1 . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 12 | . 1 . . 2 . . 1 . . 2 . . 1 . . 1 1 . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 95 | 2 2 . 6 13 4 . 4 . . 10 6 . 2 2 11 4 3 4 3 2 9 4 4 Energy Gun 57 | . 2 . 2 11 3 . 2 . . 7 3 . . 2 6 2 3 3 1 . 5 3 2 Energy Cannon 7 | . . . 3 2 . . . . . . . . . . . . . 1 . . . . 1 Ballistic Gun 10 | 2 . . . . . . . . . . . . . . . . . . 2 1 4 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . 1 . 2 . . 2 1 . 2 . 3 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 4 | . . . 1 . . . . . . 1 2 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . 1 2 . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 2 . . . . . 1 . 1 . . . . . 2 . . . . . Parts Lost 118 | . 2 . 6 11 5 . . . 2 8 . . 1 . 14 1 7 12 2 . 17 10 20 Power 18 | . . . 3 1 . . . . 1 2 . . . . . . 2 1 . . 3 1 4 Propulsion 37 | . . . 1 4 2 . . . . 1 . . 1 . 5 . 2 4 1 . 8 4 4 Utility 38 | . . . 1 3 1 . . . 1 2 . . . . 5 . 1 5 1 . 3 5 10 Weapon 25 | . 2 . 1 3 2 . . . . 3 . . . . 4 1 2 2 . . 3 . 2 Highest Loss Streak 8 | . 1 . 4 5 4 . . . 1 3 . . 1 . 6 1 3 4 1 . 7 8 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 99 100 92 87 97 99 94 84 88 91 100 95 98 98 88 96 98 92 90 85 85 74 65 Engine 7 | . 14 14 9 9 9 14 7 7 11 8 15 13 13 13 11 10 12 3 . . . . . Core 2 | . . . . . . . . . . 4 . . . . . . . 7 10 10 2 . 1 Reactor 1 | . . . . . . . 6 7 2 . . . . . 1 1 . . . . 4 2 5 Treads 8 | . 28 28 . . . . 2 7 12 16 23 26 25 26 16 . . . . 10 4 4 . Leg 5 | . . . . . . . . . . . . . . . 4 26 25 18 8 . 10 9 12 Wheel 4 | . . . 21 15 17 23 14 . . . . . . . . . . . 4 5 1 . . Device 16 | . 11 . 12 12 16 15 15 15 14 22 16 13 11 11 14 13 14 19 21 21 20 20 18 Storage 9 | . 14 14 15 16 18 15 15 15 15 7 7 6 6 6 6 6 6 5 5 5 8 9 8 Processor 11 | . . . . 10 9 7 7 7 7 7 13 15 20 20 18 20 20 20 23 22 20 12 3 Protection 4 | . 2 14 11 5 9 7 7 7 7 7 7 6 6 6 . 3 4 2 . . 1 4 3 Energy Gun 11 | . 21 28 11 14 17 15 6 15 15 14 13 13 . 10 11 12 12 6 5 . 4 9 8 Energy Cannon 1 | . . . 9 3 . . . . . . . . . . . . . 3 3 . . . . Naked Turns 35 | . . . . . . . . . . . . . . . . . . . . . . . 35 Heaviest Build 96 | 13 28 28 40 63 63 70 85 83 83 83 79 77 84 81 79 71 68 87 85 79 93 93 96 Greatest Support 120 | 40 40 40 40 24 20 30 70 70 90 92 66 88 94 94 120 65 75 75 46 46 80 70 90 Greatest Overweight (x) 18 | . . . 2 18 5 2 2 1 1 1 1 . . . 1 1 1 2 3 2 2 3 2 Average Overweight (x) . | . . . . 2 3 2 1 1 . . 1 . . . . . . . 2 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 8 8 15 20 19 17 20 20 20 20 20 19 20 20 20 19 19 20 20 20 20 20 20 Average Carried 16 | 2 4 8 14 15 17 16 19 20 19 19 20 19 19 19 16 18 18 17 16 20 17 18 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 8 8 15 19 18 17 20 20 20 20 20 19 20 19 19 19 16 18 20 20 18 19 5 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 5664 | 244 159 . 299 360 124 30 460 . 60 275 155 15 824 . 385 73 151 205 188 60 953 332 312 Remotely 115 | . 115 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12695 | . 428 . 852 1310 562 56 849 . 332 1098 378 . 1294 . 944 140 534 1247 617 120 900 362 672 Parts 528 | . 30 . 61 69 24 5 15 . 18 54 10 . 3 . 36 9 18 48 39 11 37 11 30 Haulers Intercepted 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 217 | . 8 . 21 21 13 . 4 . 4 25 10 . 6 . 27 3 10 17 16 2 11 5 14 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Guns 150 | . 8 . 12 14 9 . . . 4 23 7 . . . 18 3 10 10 10 2 11 1 8 Cannons 30 | . . . 8 4 . . . . . . . . . . . . . 7 6 . . . 5 AOE 27 | . . . . . 3 . 4 . . 2 3 . 6 . 9 . . . . . . . . Classes Destroyed 17 | . 3 . 3 1 1 . 2 . 2 2 . . . . . . . 2 . . 1 . . Worker 4 | . 1 . . 1 . 1 . . . 1 . . . . . . . . . . . . . Builder 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . Hauler 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 6 | . . . 1 1 . 1 . . . . . . . . . . . 3 . . . . . Swarmer 56 | . . . 3 3 3 . . . . 5 4 . . . 12 . . 4 12 . 1 . 9 Grunt 85 | . 8 . 13 13 5 . . . 1 9 6 . . . 11 . 5 3 2 . 5 . 4 Brawler 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . Duelist 6 | . . . . . 2 . . . . . . . . . 3 . . . 1 . . . . Sentry 28 | . . . 5 5 3 . . . 3 3 . . . . . 1 3 3 1 . . 1 . Hunter 11 | . . . . . . . . . . 3 . . . . . . 2 . . . 4 2 . Programmer 17 | . . . . . . . . . . 5 . . . . . 2 . 6 . 2 . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Compactor 10 | . . . . . . . 4 . . . . . 6 . . . . . . . . . . Surgeon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Martyr 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 2 . 4 6 9 1 2 . 3 5 4 . 4 . 7 1 7 4 5 2 3 1 5 Combat Bots Only 9 | . 2 . 4 6 9 . 2 . 3 5 4 . 4 . 7 1 7 4 5 2 3 1 5 Max Kills in Single Turn 3 | . 1 . 1 2 2 1 1 . 2 2 3 . 1 . 2 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Exploded 2 | . . . . . 2 . 1 . . 2 2 . 1 . 2 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 19889 | . 748 . 919 1428 624 . . 44 628 1749 508 . 240 63 1704 293 900 1417 886 124 2874 1954 2786 Core 3007 | . 173 . 268 351 86 . . . 93 135 55 . 29 . 201 16 145 125 165 42 465 247 411 Absorbed by Shields 525 | . . . . . 101 . . . . . 43 . . . . . 240 . . . . . 141 Reduced by Siege Mode 97 | . . . . . . . . . . . . . . . 10 . . . . . . 13 74 Redirected to Shielding 39 | . . . 16 23 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 491 | . . . . 73 . . . . . 418 . . . . . . . . . . . . . Core Remaining (%) 52 | 100 . 30 33 . 20 . . . . . 59 . . . . . 54 . 71 . . . . Volleys Fired 725 | . 48 . 72 71 26 2 23 . 18 80 17 . 20 . 50 10 27 54 45 6 81 13 62 Largest 2 | . 2 . 2 2 2 2 2 . 2 2 2 . 2 . 2 2 2 2 2 2 2 2 2 Hottest 450 | . 80 . 120 129 100 100 162 . 162 162 160 . 72 . 160 160 160 149 300 80 450 163 193 Shots Fired 1370 | . 94 . 143 136 47 4 46 . 35 147 29 . 40 . 89 20 53 108 79 12 161 26 101 Gun 1094 | . 94 . 94 85 45 4 16 . 35 144 25 . . . 77 20 53 73 48 12 161 26 82 Cannon 185 | . . . 49 51 . . . . . . . . . . . . . 35 31 . . . 19 Launcher 91 | . . . . . 2 . 30 . . 3 4 . 40 . 12 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 173 | . 50 . . . . . . . . . . . . . . . . . 6 12 101 . 4 Thermal 993 | . 44 . 143 72 . . 16 . 35 144 25 . . . 77 20 53 108 73 . 60 26 97 Explosive 85 | . . . . . 2 . 30 . . 3 . . 40 . 10 . . . . . . . . Electromagnetic 119 | . . . . 64 45 4 . . . . 4 . . . 2 . . . . . . . . Robot Hit Streak 42 | . 7 . 15 19 11 7 13 . 4 12 18 . 17 . 42 11 16 37 8 4 12 16 14 Robot Miss Streak 8 | . 3 . 3 3 2 2 3 . 2 6 2 . 1 . 5 3 2 3 8 2 3 1 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 14 | . 1 . . 2 3 . . . . 3 2 . . . 1 . . . . . 1 . 1 Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . 1 1 . . . 1 . . . . . 1 . 1 Shots Hit Robots 955 | . 57 . 101 102 37 3 21 . 20 91 24 . 26 . 71 19 51 87 38 7 100 36 64 Core Hits 549 | . 23 . 37 48 30 2 16 . 10 45 24 . 15 . 79 12 52 53 21 3 41 12 26 Critical Kills 8 | . 1 . . . . . . . . . . . . . . . . . 1 2 4 . . Critical Parts Destroyed 11 | . . . . . . . . . . . . . . . . . . . . 1 8 1 1 Critical Strikes 55 | . 1 . 5 1 . . . . 1 9 . . . . . . . 3 1 3 27 2 2 Burn 22 | . . . 5 1 . . . . 1 9 . . . . . . . 3 . . 1 1 1 Destroy 33 | . 1 . . . . . . . . . . . . . . . . . 1 3 26 1 1 Melee Attacks 34 | . . . 2 . . . . . . 5 2 . . . 1 2 . . . 3 . 19 . Impact 9 | . . . 2 . . . . . . 5 2 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . . . . . . 1 2 . . . 3 . 19 . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27791 | . 861 . 1490 1972 994 58 2754 . 553 2774 717 32 3314 . 2458 447 1241 2360 1025 71 1823 977 1870 Guns 15953 | . 612 . 817 1293 754 58 257 . 553 2317 466 . . . 1246 447 1241 1445 755 71 1823 518 1280 Cannons 3059 | . . . 645 652 . . . . . . . . . . . . . 902 270 . . . 590 Explosions 8202 | . 232 . . 27 240 . 2497 . . 429 251 . 3314 . 1212 . . . . . . . . Melee 459 | . . . . . . . . . . . . . . . . . . . . . . 459 . Ramming 118 | . 17 . 28 . . . . . . 28 . 32 . . . . . 13 . . . . . Kinetic 1073 | . 336 . . . . . . . . . . . . . . . . . 33 71 588 . 45 Thermal 16449 | . 508 . 1462 1001 34 . 257 . 553 2317 466 . . . 1246 447 1241 2347 992 . 1235 518 1825 Explosive 7398 | . . . . . 206 . 2497 . . 429 . . 3314 . 952 . . . . . . . . Electromagnetic 2294 | . . . . 971 754 58 . . . . 251 . . . 260 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 459 | . . . . . . . . . . . . . . . . . . . . . . 459 . Highest Corruption 15 | . . . . 5 5 . . . . . . . 7 5 10 12 12 8 8 3 3 15 15 Average Corruption 7 | . . . . 5 5 . . . . . . . 4 5 7 10 12 6 8 2 3 5 15 Corruption Purged 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 217 | . . . . 11 12 . . . . . . . 3 2 40 16 16 26 22 1 15 19 34 Message Errors 47 | . . . . 2 3 . . . . . . . . . 9 5 1 3 5 . 4 7 8 Matter Fused 39 | . . . . 2 2 . . . . . . . . 1 2 4 5 3 6 1 2 4 7 Heat Flow Errors 28 | . . . . 1 1 . . . . . . . 2 . 6 1 1 2 4 . 3 4 3 Energy Discharges 28 | . . . . 1 2 . . . . . . . . . 7 2 4 3 3 . 1 3 2 Parts Rejected 7 | . . . . 1 . . . . . . . . 1 . . . . 3 1 . 1 . . Data Loss (minor) 33 | . . . . 2 4 . . . . . . . . 1 4 1 3 9 . . 1 1 7 Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Misfires 13 | . . . . . . . . . . . . . . . 7 1 . 1 . . 2 . 2 Alerts 7 | . . . . 2 . . . . . . . . . . 1 1 . 1 1 . . . 1 Weapon Failures 13 | . . . . . . . . . . . . . . . 3 1 1 1 2 . 1 . 4 Overload Shots 44 | . . . . . . . . . . . . . . . . . . . 10 . 34 . . Effects 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 308 | . 65 . . 15 . . . . . . . 9 62 . 27 . . 43 4 . . 38 45 Projectiles 92 | . . . . . . . . . . . . . . . . . . 43 4 . . . 45 Explosions 169 | . 65 . . 15 . . . . . . . . 62 . 27 . . . . . . . . Melee 47 | . . . . . . . . . . . . 9 . . . . . . . . . 38 . Knockbacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Impact 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 515 | . 89 . 13 48 29 . . . . . . . 242 . 94 . . . . . . . . Shots 15 | . 1 . . 1 1 . . . . . . . 8 . 4 . . . . . . . . Rammed 18 | . 6 . 5 . . . . . . 5 . 2 . . . . . . . . . . . Targets Rammed 20 | . 6 . 5 . . . . . . 5 . 2 . . . . . 2 . . . . . Kicked 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 604 | . 158 . 123 604 179 . 308 . 298 381 277 . 178 . 203 104 331 208 306 . 584 504 513 Average Temperature 120 | . 49 . 27 236 25 . 135 . 90 115 104 . 75 . 37 26 129 46 118 . 161 213 144 Received Heat Transfer 4317 | . 438 . 432 684 230 . . . 156 414 162 . . . 432 18 212 162 81 . 401 57 438 Effects 53 | . . . . 28 . . . . . 5 . . . . 1 . . . . . 6 4 9 Shutdowns 6 | . . . . 3 . . . . . . . . . . . . . . . . 1 . 2 Energy Bleed 8 | . . . . 5 . . . . . 1 . . . . 1 . . . . . . 1 . Interference 18 | . . . . 10 . . . . . 3 . . . . . . . . . . 2 . 3 Matter Decay 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 Short Circuit 8 | . . . . 6 . . . . . . . . . . . . . . . . . 2 . Damage (minor) 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . Damage (major) 7 | . . . . 1 . . . . . . . . . . . . . . . . 3 . 3 Damage (core) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Total Turns 74 | . . . . . . . . . . . . . . . 24 . . . . . . 11 39 Longest Duration 39 | . . . . . . . . . . . . . . . 24 . . . . . . 11 39 Robots Corrupted 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . Parts Fried 23 | . . . . 10 8 . . . . . 4 . . . 1 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Parts Melted 107 | . 1 . 9 2 1 . 1 . 2 18 . . . . 9 6 11 18 2 . 11 10 6 Heat Transferred 30067 | . 775 . 3939 2122 50 . 407 . 925 4107 916 . . . 2850 900 2512 3974 1410 . 1731 1007 2442 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 661 | . 208 57 467 361 600 342 170 4 353 407 496 260 178 124 661 447 472 446 656 386 399 234 174 Initial 346 | . . 57 22 133 154 315 119 4 2 184 261 260 91 124 86 346 312 242 221 344 270 209 . Average 260 | . 99 57 255 217 362 336 88 4 267 282 409 260 135 124 486 384 391 279 483 359 318 121 73 Maximum Alert Level 2 | . 1 . 2 1 2 1 . . 1 2 2 1 . . 2 2 2 2 2 1 1 1 . Low Security (%) 31 | 100 91 100 34 36 10 . 100 100 21 10 . . 100 100 4 . . . . . . 51 100 Level 1 52 | . 8 . 41 63 59 100 . . 78 80 33 100 . . 11 76 56 98 41 100 100 48 . Level 2 15 | . . . 24 . 29 . . . . 8 66 . . . 83 23 43 1 58 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 3 2 . . . . . 6 . . . . . 1 . 4 . . . 3 . Investigation 4 | . . . 1 2 . . . . . . . . . . . . . . . . . 1 . Extermination 10 | . . . . . . . . . . 4 . . . . . 1 . 3 . . . 2 . Reinforcement 5 | . 1 . 2 . . . . . . 2 . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 9 | . . . 2 4 . . . . . 1 . . . . . . . 1 . 1 . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 299 | . 17 . 32 29 14 1 6 . 13 37 9 . 6 . 29 3 10 25 17 2 19 7 23 Peak Tracking Total 8 | . 3 . 8 8 8 1 2 . 4 4 4 . 2 . 7 2 5 4 4 3 4 4 6 Tactical Retreats 32 | . 2 . 4 5 3 . . . 1 1 1 . . . 2 . . 1 3 . 6 . 3 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 40 | . . . . 3 7 1 . 1 . 2 5 1 . 3 8 1 . 1 3 . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 8 | . 1 . . 1 1 . . . 1 1 . . . . 1 . . . 1 . . . 1 Max in Single Turn 1 | . 1 . . 1 1 . . . 1 1 . . . . 1 . . . 1 . . . 1 Garrison Relay 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 37 | . 6 . 4 9 . 1 . 1 . 8 . 1 . 1 . 1 . 3 . 1 . 1 . Terminals 22 | . 6 . 4 6 . 1 . . . 3 . . . . . . . 2 . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 4 | . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 103 | . 20 . 9 33 . 2 . 1 . 21 . 1 . 1 . 1 . 12 . 1 . 1 . Successful 58 | . 10 . 4 20 . . . 1 . 13 . . . 1 . 1 . 6 . 1 . 1 . Failed 44 | . 9 . 5 13 . 2 . . . 8 . 1 . . . . . 6 . . . . . Catastrophic 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 20 . 7 24 . 2 . . . 9 . . . . . . . 11 . . . . . Terminals 76 | . 20 . 9 24 . 2 . . . 10 . . . . . . . 11 . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 13 | . . . . 4 . . . . . 8 . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 4 . . . . . 1 . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 15 | . 5 . 2 4 . . . . . 3 . . . . . . . 1 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 1 . . . . . 1 . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 2 . . . . . 3 . . . . . . . . . . . . . Scan Component 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . Repair 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . Unlock Access 8 | . . . . 1 . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 26 | . 5 . 2 9 . . . . . 6 . . . . . . . 4 . . . . . Terminals 26 | . 5 . 2 9 . . . . . 6 . . . . . . . 4 . . . . . Track 4 | . 1 . . 2 . . . . . 1 . . . . . . . . . . . . . Assimilate 5 | . . . 1 1 . . . . . 1 . . . . . . . 2 . . . . . Botnet 11 | . 3 . . 4 . . . . . 3 . . . . . . . 1 . . . . . Operators 6 | . 1 . 1 2 . . . . . 1 . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . 3 8 . 1 . 1 . 7 . 1 . 1 . . . 2 . 1 . 1 . Full Trace Events 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Time 60 | . . . . 32 . . . . . 28 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 7 | . . . . . 1 . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . Coupler Efficiency 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . 5 . . . . . . . . . 5 . . . . . . . . Machine Destruction 10 | . . . . . 5 . . . . . . . . . 5 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 24 | . . . 1 1 . 1 19 . . 1 . . . . . . . 1 . . . . . Largest Group 19 | . . . 1 1 . 1 19 16 13 1 . . . . . . . 1 . . . . . Highest-Rated Group 465 | . . . 10 10 . 32 465 381 321 27 . . . . . . . 10 . . . . . Highest-Rated Ally 35 | . . . 10 10 . 32 35 31 31 27 . . . . . . . 10 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 81 | . . . . . . . 37 . 44 . . . . . . . . . . . . . . Total Damage 1744 | . . . . . . . 921 . 823 . . . . . . . . . . . . . . Kills 13 | . . . . . . . 3 . 10 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 15024 | 92 1069 8 833 1091 419 160 738 204 812 2193 333 379 187 158 1162 389 359 1178 610 163 874 831 782 Spaces Moved 7226 | 52 537 6 484 624 209 121 453 85 409 1094 111 257 79 102 571 181 151 552 232 75 254 289 298 Core 58 | 3 . . . 2 . . . . . . . . . . . . . . . . . . 53 Treads 3513 | 49 537 6 15 . . . 109 85 409 1094 111 257 79 102 453 . . . 5 20 56 111 15 Legs 1678 | . . . . . . . . . . . . . . . 118 181 151 552 70 . 198 178 230 Wheels 1977 | . . . 469 622 209 121 344 . . . . . . . . . . . 157 55 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 100 100 125 110 110 240 160 145 225 145 145 148 120 120 120 120 130 130 190 190 50 Average Speed 159 | 153 160 160 104 120 125 110 141 240 178 162 225 145 147 148 157 182 155 168 171 159 224 236 168 Slowest Speed 950 | 160 160 160 160 950 155 110 240 240 240 240 225 145 148 148 230 190 190 260 400 240 260 330 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 77 7 50 56 43 4 95 4 70 37 34 5 76 5 71 8 36 16 39 4 39 6 27 Regions Visited 23 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 9 | . . . 2 . . . . . . 4 . . . . . 1 . . . 2 . . . Terrain Destroyed 399 | . 34 . 2 2 6 . 102 . . 33 . . 154 . 43 1 . 5 . 2 14 . 1 Melee 9 | . . . 2 . . . . . . 4 . . . . . 1 . . . 2 . . . Projectile 20 | . . . . . . . . . . 4 . . . . . . . 5 . . 10 . 1 AOE 366 | . 34 . . 2 6 . 102 . . 25 . . 154 . 43 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 9323 | 61 654 5 668 824 318 145 507 85 458 1348 153 263 108 108 728 212 210 687 365 106 446 382 482 Wait 654 | . 49 . 48 64 34 1 8 . 18 84 8 . 1 . 47 2 20 28 41 15 59 33 94 Move 7212 | 51 536 5 483 624 208 121 452 85 408 1094 110 257 78 102 570 181 150 552 231 75 253 288 298 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | 4 6 . 22 23 3 1 8 . 3 18 . . 2 1 10 4 3 13 7 1 10 6 6 Fast Attach 124 | 6 2 . 11 9 1 1 2 . 5 16 . 2 1 . 11 3 1 13 9 2 11 6 12 Attach 98 | . 2 . 4 14 4 2 1 . 1 12 . 1 1 1 10 1 7 10 4 . 13 5 5 Detach 12 | . . . . 1 . . . . . 3 . . . . 2 . 1 2 1 . . 2 . Swap 69 | . 2 . 3 5 2 . 4 . . 9 7 . 4 3 5 4 1 2 2 2 7 4 3 Drop 122 | . 3 . 18 13 . 1 9 . 5 22 . 1 1 1 7 5 . 11 9 2 7 6 1 Fire 725 | . 48 . 72 71 26 2 23 . 18 80 17 . 20 . 50 10 27 54 45 6 81 13 62 Melee 34 | . . . 2 . . . . . . 5 2 . . . 1 2 . . . 3 . 19 . Ram 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Crush 13 | . 6 . . . . . . . . 5 . 2 . . . . . . . . . . . Escape Stasis 86 | . . . . . 40 . . . . . 9 . . . 15 . . . 16 . 5 . 1 Rewire 16 | . . . . . . 16 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / [*Sto] / [*Low] / Gar) -7/Garrison -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory -5/Garrison -4/Factory -4/Garrison -4/Factory -4/Garrison History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 11) 638 | -10/Materials | Central database locked down 758 | -10/Materials | Discovered new exit (range 16) 784 | -10/Materials | Discovered new exit (range 16) 939 | -10/Materials | Core integrity fell below 50% 1151 | -10/Materials | Discovered new exit (range 16) 1162 | -10/Materials | Entered Mines 1162 | -10/Mines | Discovered new exit (range 6) 1170 | -10/Mines | Entered Materials 1170 | -9/Materials | Evolved 2 slots: Utility x2 1641 | -9/Materials | Lost 4 parts (1p1n1u1w) 1657 | -9/Materials | Identified exit to Mines 1673 | -9/Materials | Core integrity fell below 50% 1941 | -9/Materials | Discovered new exit (range 15) 2003 | -9/Materials | Entered another Materials area 2003 | -8/Materials | Accompanied by 1 ally 2003 | -8/Materials | Evolved 2 slots: Utility x2 2186 | -8/Materials | Lost 4 parts (2n1u1w) 2404 | -8/Materials | Core integrity fell below 50% 2420 | -8/Materials | Lost 5 parts (1n2u2w) 2437 | -8/Materials | Discovered new exit (range 16) 2484 | -8/Materials | Repaired Arm. Wheel 2887 | -8/Materials | Discovered new exit (range 10) 3094 | -8/Materials | Identified exit to Garrison 3094 | -8/Materials | Entered Garrison 3118 | -8/Garrison | Triggered checkpoint 3138 | -8/Garrison | Triggered checkpoint 3195 | -8/Garrison | Lost 4 parts (2n1u1w) 3196 | -8/Garrison | Destroyed 9 combat bots 3247 | -8/Garrison | Discovered new exit (range 9) 3394 | -8/Garrison | Triggered checkpoint 3434 | -8/Garrison | Garrison Relay disabled 3490 | -8/Garrison | Discovered new exit (range 10) 3508 | -8/Garrison | Installed Relay Interface Framework 3513 | -8/Garrison | Entered Factory 3513 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3673 | -7/Factory | Sucked down chute 3673 | -7/Factory | Entered Waste 3675 | -7/Waste | 1 allies followed down the chute 3700 | -7/Waste | Spotted C-40 Crusher 3701 | -7/Waste | Spotted C-40 Crusher 3706 | -7/Waste | Destroyed C-40 Crusher 3710 | -7/Waste | Destroyed C-40 Crusher 3715 | -7/Waste | Spotted C-40 Crusher 3721 | -7/Waste | Allies destroyed C-40 Crusher 3732 | -7/Waste | Spotted C-40 Crusher 3737 | -7/Waste | Destroyed C-40 Crusher 3744 | -7/Waste | Spotted C-40 Crusher 3807 | -7/Waste | Build established: Scavenger-Mutant 3808 | -7/Waste | Destroyed C-40 Crusher 3874 | -7/Waste | Discovered new exit (range 15) 4033 | -7/Waste | Warlord forces began an assault 4115 | -7/Waste | Spotted C-40 Crusher 4121 | -7/Waste | Allies destroyed C-40 Crusher 4411 | -7/Waste | Entered Factory 4411 | -7/Factory | Accompanied by 16 allies 4615 | -7/Factory | Identified exit to Garrison 4615 | -7/Factory | Entered Garrison 4615 | -7/Garrison | Accompanied by 13 allies 4702 | -7/Garrison | Triggered checkpoint 4736 | -7/Garrison | Triggered checkpoint 4950 | -7/Garrison | Discovered new exit (range 15) 5116 | -7/Garrison | Triggered checkpoint 5166 | -7/Garrison | Triggered checkpoint 5250 | -7/Garrison | Discovered new exit (range 12) 5400 | -7/Garrison | Discovered new exit (range 8) 5421 | -7/Garrison | Expanded RIF knowledge: Program Shield 5427 | -7/Garrison | Entered Factory 5427 | -7/Factory | Accompanied by 1 ally 5806 | -7/Factory | Discovered new exit (range 12) 6389 | -7/Factory | Repaired Hvy. Treads 6697 | -7/Factory | Discovered new exit (range 11) 7008 | -7/Factory | Discovered new exit (range 11) 7260 | -7/Factory | Lost 3 parts (2p1w) 7620 | -7/Factory | Identified exit to Garrison 7620 | -7/Factory | Entered Garrison 7681 | -7/Garrison | Triggered checkpoint 7903 | -7/Garrison | Discovered new exit (range 14) 7944 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 7953 | -7/Garrison | Entered Factory 7953 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8332 | -6/Factory | Sucked down chute 8332 | -6/Factory | Entered Waste 8347 | -6/Waste | EMP discharged 8350 | -6/Waste | Spotted C-40 Crusher 8353 | -6/Waste | Destroyed C-40 Crusher 8360 | -6/Waste | Spotted C-40 Crusher 8372 | -6/Waste | Destroyed C-40 Crusher 8380 | -6/Waste | Spotted C-40 Crusher 8387 | -6/Waste | Destroyed C-40 Crusher 8390 | -6/Waste | Spotted C-40 Crusher 8397 | -6/Waste | Destroyed C-40 Crusher 8407 | -6/Waste | Spotted C-40 Crusher 8444 | -6/Waste | Spotted C-40 Crusher 8447 | -6/Waste | EMP discharged 8459 | -6/Waste | Destroyed C-40 Crusher 8481 | -6/Waste | Destroyed C-40 Crusher 8497 | -6/Waste | Discovered new exit (range 16) 8519 | -6/Waste | Entered Factory 8677 | -6/Factory | Identified exit to Garrison 8677 | -6/Factory | Entered Garrison 8727 | -6/Garrison | Triggered checkpoint 8769 | -6/Garrison | Destroyed 7 combat bots 8837 | -6/Garrison | Lost 6 parts (1n3u2w) 9015 | -6/Garrison | Discovered new exit (range 14) 9133 | -6/Garrison | Triggered checkpoint 9217 | -6/Garrison | Discovered new exit (range 11) 9283 | -6/Garrison | Triggered checkpoint 9297 | -6/Garrison | System corruption reached 10% 9455 | -6/Garrison | Lost 3 parts (2n1u) 9458 | -6/Garrison | Triggered checkpoint 9470 | -6/Garrison | Garrison Relay disabled 9732 | -6/Garrison | Triggered checkpoint 9769 | -6/Garrison | Discovered new exit (range 15) 9815 | -6/Garrison | Expanded RIF knowledge: Autooverride 9839 | -6/Garrison | Entered Factory 10228 | -6/Factory | Identified exit to Garrison 10228 | -6/Factory | Entered Garrison 10238 | -6/Garrison | Expanded RIF knowledge: Structural Interface 10489 | -6/Garrison | Destroyed 7 combat bots 10528 | -6/Garrison | Discovered new exit (range 10) 10538 | -6/Garrison | Triggered checkpoint 10587 | -6/Garrison | Entered Factory 10587 | -5/Factory | Evolved 2 slots: Utility x2 10588 | -5/Factory | Lost 3 parts (1n2w) 10875 | -5/Factory | Lost 4 parts (2n1u1w) 11693 | -5/Factory | Garrison activated, responded to threat 11765 | -5/Factory | Identified exit to Garrison 11765 | -5/Factory | Entered Garrison 11965 | -5/Garrison | Triggered checkpoint 12345 | -5/Garrison | Discovered new exit (range 10) 12360 | -5/Garrison | Identified exit to Factory 12369 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 12375 | -5/Garrison | Entered Factory 12375 | -4/Factory | Evolved 2 slots: Utility x2 12538 | -4/Factory | Identified exit to Garrison 12538 | -4/Factory | Entered Garrison 12550 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 12646 | -4/Garrison | Spotted B-86 Titan 12657 | -4/Garrison | Triggered checkpoint 12738 | -4/Garrison | Triggered checkpoint 12772 | -4/Garrison | Triggered checkpoint 12788 | -4/Garrison | Lost 7 parts (1p3n1u2w) 12889 | -4/Garrison | Triggered checkpoint 13009 | -4/Garrison | Destroyed B-86 Titan 13132 | -4/Garrison | Lost 6 parts (1p4n1u) 13388 | -4/Garrison | Discovered new exit (range 10) 13409 | -4/Garrison | Identified exit to Factory 13412 | -4/Garrison | Entered Factory 14052 | -4/Factory | Core integrity fell below 50% 14067 | -4/Factory | System corruption reached 10% 14133 | -4/Factory | Lost 8 parts (3n5u) 14232 | -4/Factory | Identified exit to Garrison 14243 | -4/Factory | Entered Garrison 14406 | -4/Garrison | Lost 6 parts (5u1w) 14514 | -4/Garrison | Triggered checkpoint 14522 | -4/Garrison | Spotted B-86 Titan 14757 | -4/Garrison | Core integrity fell below 20% 14787 | -4/Garrison | Lost 4 parts (2p1n1u) 14846 | -4/Garrison | Triggered checkpoint 14853 | -4/Garrison | Destroyed B-86 Titan 14990 | -4/Garrison | Released all parts (9) 15021 | -4/Garrison | Lost 6 parts (1n4u1w) 15025 | -4/Garrison | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 14988_ G-67 Veteran heat damages Flexi-carbon Leg, Plasma Rifle. 14988_ Destroyed Plasma Rifle. 14988_ G-67 Veteran overheating. 14990_ Released Lgt. Nuclear Core. 14990_ Released Dynamic Insulation System. 14990_ Released Matter Neutralizer. 14990_ Released Matter Compressor. 14990_ Released Adv. Transmission Jammer. 14990_ Released Hcp. Storage Unit. 14990_ Wave Gun crushed and broken. 14990_ Adv. Launcher Guidance Computer crushed and broken. 14990_ Adv. Field Recycling Unit crushed and broken. 14990_ Released Phase Gun. 14990_ Phase Gun crushed and broken. 14990_ Released Adv. Heat Sink. 14990_ Adv. Heat Sink crushed and broken. 14990_ Released Hvy. Treads. 14990_ Hvy. Treads crushed and broken. 14991_ System corrupted: Component data lost. 15007_ System corrupted: Energy discharge (-16). Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????#####??????????????????????? | | ????????????????????# @#??????????????????????? | | ????????????????????# g#############??????????? | | ????????????????????# g #??????????? | | ????????????????????# #??????????? | | ????????????????????############## #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ???????????????????????????####### ###########? | | ???????????????????????????# % % #? | | ???????????????????????????# ##### * #? | | ???????????????????????????# #???# ######## #? | | ?????????????????????####### ##### ####?# # #? | | ?????????????????# + + + ####" #? | | ?????????????????????"""########## ## " #? | | ?????????????????????????????????# ## ##### #? | | ?????????????????????????????????# ## #???# #? | | ?????????????????????????????????# ##[#???# #? | | ?????????????????????????????????# ##/#####[ ## | | ?????????????????????# ###########% #!%!!##[% | | ?????????????????????# + %=![!*]%| | | ?????????????????????############# !==%%[%=%[[ | | ?????????????????????????????????#######!#*%%!"# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 180 Energy Generation 37 Energy Capacity 1500 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 EM Shielding 2 Armor Coverage 1200 Utility Shielding 33 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 6 Launcher Accuracy 20 Target Analysis 9 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 3 Item Schematics ----------------- Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveRemoteCutter Manual? 0 Play Time 01:32:07 Cumulative 264.3 hours Start 2022.08.19 @ 18:33:55 End 2022.08.19 @ 21:58:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 374 Rogue 352 Adventurer 4 Explorer 18 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 70 Gallery% 89 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08bf6c4d-74ce-411f-94f2-ebecd95a9f5c