Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 15:01:00 Player: beans Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (128) 640 Value Destroyed (4077) 4077 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1324) 1324 TOTAL SCORE: 11041 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 752 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -442 Cogmind --------- Core Integrity 0/850 Matter 45/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- PSU Rigger YOLO Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Improved Signal Interpreter Target Analyzer Weapon Cycler > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- PSU Rigger YOLO Cannon Segregator Deploy-a-Sentry [Rating: 59] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Weapon Cycler Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Shotgun Energy Gun Beamcaster Energy Cannon YOLO Cannon Ballistic Gun Shotgun Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 Utility 4 | . . 1 . . . 2 . . . . . 1 Weapon 2 | . . 1 . . . . 1 . . . . . Parts Attached 74 | 2 3 2 3 2 2 11 18 . 3 4 6 18 Power 11 | . . . . . 1 1 3 . . 1 1 4 Engine 5 | . . . . . 1 . 1 . . . 1 2 Core 6 | . . . . . . 1 2 . . 1 . 2 Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 . . 1 . . 1 5 . . 1 2 8 Treads 9 | . . . . . . . 3 . . 1 2 3 Leg 4 | 2 . . 1 . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . Flight 6 | . . . . . . . 1 . . . . 5 Utility 14 | . 1 . . 1 . 3 4 . 2 . 1 2 Device 8 | . 1 . . 1 . . 2 . 1 . 1 2 Storage . | . . . . . . . . . . . . . Processor 4 | . . . . . . 2 1 . 1 . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . . 1 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 29 | . 2 2 2 1 1 6 6 . 1 2 2 4 Energy Gun 5 | . . . . 1 . 1 2 . . . 1 . Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 13 | . . 1 1 . . 1 4 . 1 1 . 4 Ballistic Cannon 1 | . . . . . . . . . . 1 . . Launcher 6 | . 1 1 1 . . 3 . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 3 1 . . . . . Parts Lost 37 | . . 1 3 . 2 4 7 . 2 . 7 11 Power 4 | . . . . . . . 1 . . . 2 1 Propulsion 11 | . . . 2 . . 1 1 . 1 . . 6 Utility 8 | . . . . . 1 1 1 . 1 . 1 3 Weapon 14 | . . 1 1 . 1 2 4 . . . 4 1 Highest Loss Streak 6 | . . 1 2 . 1 2 3 . 2 . 4 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 2 | . 1 1 4 3 1 1 2 1 1 2 2 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . 1 . . 1 1 . . 1 1 1 Weapon 1 | . . . 2 2 . . 1 . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 3 | . . . . 2 . . . . . . . 1 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . 1 . . . . . . . . Weapon 2 | . . . . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 60 | . 50 45 42 49 40 42 52 84 70 63 63 72 Engine 1 | . . . . . 1 1 . 7 4 . . 3 Core 1 | . . . . . . 7 2 . . 1 2 1 Treads 6 | . . . . . . . 9 15 9 1 10 10 Leg 3 | . 28 22 9 11 11 2 2 . . . . . Flight 1 | . . . . . . . . . . . . 10 Device 9 | . 10 11 11 15 10 . 5 7 7 15 11 10 Processor 17 | . . . . . . 12 15 23 22 23 23 19 Protection 1 | . . . . . . 3 . 7 4 . . . Energy Gun 2 | . . . . 10 11 1 4 . . . 3 1 Ballistic Gun 12 | . . 8 11 11 6 5 7 23 20 21 5 14 Launcher 1 | . 8 3 11 1 . 2 . . . . . . Peak Build Rating 59 | 2 4 6 9 22 37 40 57 51 48 47 57 59 Average Rating 32 | 1 3 4 5 15 18 22 31 46 38 34 39 46 On Entrance 22 | . 2 4 4 9 22 13 22 53 47 29 47 42 Avg Prop Armor Cover (%) 2 | . . . . . . . 12 . . . . 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 33 | . 4 4 5 11 11 33 27 26 26 27 27 31 Greatest Support 84 | 20 20 20 15 15 15 15 81 54 54 28 84 84 Greatest Overweight (x) 10 | . . . . . . 10 1 . 2 6 . 4 Average Overweight (x) . | . . . . . . 1 . . . 2 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 4 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 1 4 4 4 4 5 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 4 5 4 5 5 5 5 5 5 5 4 Class Distribution -------------------- 43% | Mutant 26% | Gunner 13% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 2919 | 220 50 74 259 . 43 427 389 71 376 135 236 639 Remotely . | . . . . . . . . . . . . . Salvage Created 4068 | . 78 136 246 . 65 926 805 155 155 . 446 1056 Parts 233 | . 7 15 15 . 13 53 40 9 12 . 16 53 Haulers Intercepted 3 | . . 1 . . . 1 . . . . . 1 Recyclers Shooed 3 | . . . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . 9 9 2 36 . Prevented 6 | . . . . . . . . 2 . . 4 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 90 | . 3 8 9 . 7 19 13 4 6 . 8 13 Melee 1 | . . . . . . 1 . . . . . . Guns 47 | . . 2 2 . 4 4 11 4 6 . 1 13 Cannons 6 | . . . . . 1 2 . . . . 3 . AOE 34 | . 3 6 7 . 2 11 2 . . . 3 . Classes Destroyed 16 | . 5 4 . . . 2 1 1 . . 2 1 Worker 10 | . 1 1 . . . 5 1 . . . . 2 Builder 3 | . . 1 . . . 2 . . . . . . Hauler 3 | . . 1 . . . 1 . . . . . 1 Recycler 6 | . 1 . . . . 2 2 . . . . 1 Mechanic 1 | . . . . . . 1 . . . . . . Operator 5 | . 1 1 . . . 2 1 . . . . . Watcher 8 | . 1 . . . . 4 1 . . . . 2 Swarmer 30 | . 3 4 . . 7 8 . 3 4 . 1 . Saboteur 1 | . . . . . . . . . . . 1 . Grunt 41 | . . 3 9 . . 10 11 . . . 5 3 Brawler 1 | . . . . . . . . . . . . 1 Duelist 2 | . . . . . . 1 . . . . . 1 Sentry 8 | . . 1 . . . . . . 1 . . 6 Programmer 5 | . . . . . . . 2 . . . 1 2 Packrat 1 | . . . . . . . . 1 . . . . Master Thief 2 | . . . . . . . . 1 1 . . . Thug 1 | . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . 1 . Best Kill Streak 11 | . 6 5 4 . 4 11 5 4 3 . 3 4 Combat Bots Only 7 | . 3 5 4 . 4 7 4 4 3 . 3 4 Max Kills in Single Turn 5 | . 3 4 2 . 3 5 2 2 2 . 3 2 Gunslinging 1 | . . . . . . . . 1 1 . . 1 Exploded 4 | . 2 4 2 . 2 3 2 . . . 2 . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 657 | . 4 24 31 . 52 70 106 12 53 . 66 239 Missed 224 | . 3 6 8 . 11 20 41 4 16 . 18 97 Hits 433 | . 1 18 23 . 41 50 65 8 37 . 48 142 Melee 15 | . . . . . . . . 3 12 . . . Projectile 418 | . 1 18 23 . 41 50 65 5 25 . 48 142 Critical Strikes 9 | . . . . . . . . . . . 2 7 Part Disruptions 1 | . . . . . . . . . . . 1 . Damage Taken 5887 | . 9 296 359 . 333 738 941 88 357 . 937 1829 Core 1921 | . . 76 120 . 126 222 283 . 46 . 173 875 Absorbed by Shields 36 | . . . . . . . . . . . . 36 Core Remaining (%) 61 | 100 100 . . . 19 59 . . . . 28 . Volleys Fired 300 | . 8 41 16 . 16 35 65 10 18 3 35 53 Largest 4 | . 1 2 2 . 2 1 3 3 3 3 4 4 Hottest 116 | . 30 50 60 . 100 100 83 74 76 72 112 116 Shots Fired 534 | . 8 49 30 . 17 35 103 30 46 9 45 162 Gun 458 | . . 34 14 . 16 19 103 30 46 9 25 162 Cannon 33 | . . . . . 1 12 . . . . 20 . Launcher 41 | . 6 15 16 . . 4 . . . . . . Special 2 | . 2 . . . . . . . . . . . Kinetic 418 | . . 34 14 . 3 14 79 30 46 9 27 162 Thermal 51 | . 2 . . . 14 17 . . . . 18 . Explosive 41 | . 6 15 16 . . 4 . . . . . . Electromagnetic 24 | . . . . . . . 24 . . . . . Robot Hit Streak 17 | . 2 17 5 . 3 6 12 3 9 . 6 9 Robot Miss Streak 10 | . 1 4 2 . 5 3 9 4 6 . 5 10 Penetration Max 1 | . . . . . . . 1 . . . . 1 Secondary Targets 6 | . . . . . . . 2 1 1 . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 1 1 . . 1 Shots Hit Robots 315 | . 3 31 13 . 6 33 66 15 26 . 25 97 Core Hits 257 | . 9 24 16 . 7 36 50 9 18 . 19 69 Critical Kills 11 | . . 1 . . . 1 1 . 1 . 3 4 Critical Parts Destroyed 11 | . . 1 . . . . 1 2 2 . . 5 Critical Strikes 27 | . . 2 . . 1 2 3 2 3 . 4 10 Burn 2 | . . . . . 1 . . . . . 1 . Meltdown 3 | . . . . . . 1 . . . . 2 . Destroy 20 | . . 2 . . . . 2 2 3 . 1 10 Corrupt 1 | . . . . . . . 1 . . . . . Sever 1 | . . . . . . 1 . . . . . . Melee Attacks 32 | . . . . . . 15 . . . . 17 . Thermal 17 | . . . . . . . . . . . 17 . Impact . | . . . . . . . . . . . . . Slashing 15 | . . . . . . 15 . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . 7 . . . . 14 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12264 | . 471 1205 781 . 435 3011 1734 198 566 . 1490 2373 Guns 5184 | . . 160 99 . 121 218 1101 198 566 . 365 2356 Cannons 1426 | . . . . . 119 739 . . . . 568 . Explosions 5057 | . 471 1045 682 . 195 1468 622 . . . 557 17 Melee 586 | . . . . . . 586 . . . . . . Ramming 11 | . . . . . . . 11 . . . . . Kinetic 4731 | . . 160 99 . 15 155 824 198 566 . 358 2356 Thermal 4149 | . 114 . . . 420 1844 622 . . . 1132 17 Explosive 2510 | . 357 1045 682 . . 426 . . . . . . Electromagnetic 277 | . . . . . . . 277 . . . . . Impact . | . . . . . . . . . . . . . Slashing 586 | . . . . . . 586 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . 2 2 2 2 . 4 4 4 4 . 6 Average Corruption 3 | . . 1 2 2 2 . 2 4 4 4 . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 67 | . . 1 4 6 2 . 14 12 20 1 . 7 Message Errors 16 | . . . 4 1 1 . 3 1 6 . . . Matter Fused 16 | . . . . 2 1 . . 3 5 1 . 4 Heat Flow Errors 8 | . . 1 . 2 . . 1 1 3 . . . Energy Discharges 8 | . . . . . . . 3 2 2 . . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . 1 1 . . . Data Loss (minor) 10 | . . . . 1 . . 4 3 2 . . . Misfires 2 | . . . . . . . 1 1 . . . . Weapon Failures 4 | . . . . . . . 1 . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 735 | . 21 28 1 . . 505 149 . . . 31 . Projectiles 455 | . . . . . . 424 . . . . 31 . Explosions 216 | . 21 28 1 . . 17 149 . . . . . Melee 64 | . . . . . . 64 . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 506 | . . 82 68 . . 200 83 . . . 73 . Shots 15 | . . 5 3 . . 5 1 . . . 1 . Rammed 2 | . . . . . . . 2 . . . . . Targets Rammed 2 | . . . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 394 | . . 258 . 218 162 184 219 256 250 4 144 394 Average Temperature 73 | . . 204 . 97 68 70 46 84 62 3 44 102 Received Heat Transfer 1065 | . . 96 168 . . 171 195 . 24 . 87 324 Effects 5 | . . . . . . . . 4 . . . 1 Interference 4 | . . . . . . . . 4 . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . . . 2 . Combat Hostiles 2 | . . . . . . 1 . . . . 1 . Parts Melted 5 | . . . . . 1 4 . . . . . . Heat Transferred 4171 | . 100 . . . 499 1711 450 . . . 1361 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 7 | . . . . . . . . 1 6 . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . 1 1 . . 2 2 . . . . 2 Low Security (%) 51 | 100 100 67 45 . 100 52 12 . . . . 68 Level 1 32 | . . 32 54 . . 32 55 . . . . 10 Level 2 16 | . . . . . . 14 32 . . . . 20 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 636 | . 152 326 333 . 135 452 636 . . . . 479 Initial 193 | . . 46 118 . . 48 193 . . . . 180 Average 230 | . 85 145 216 . 67 216 373 . . . . 191 Influence Increases 4628 | . 171 390 405 . 175 753 862 70 110 . 928 764 Destroy 0b10 Robot/C 2200 | . 60 160 180 . 140 380 260 60 100 . 580 280 Destroy 0b10 Robot/NC 180 | . 20 20 . . . 85 25 . . . . 30 Destroy Leader 392 | . 12 42 40 . 20 60 52 10 10 . 40 106 Allied During Kill 312 | . . . . . . . . . . . 308 4 Successful Hack 39 | . . 13 . . . . 26 . . . . . Disable Machine 495 | . 30 30 45 . . 60 180 . . . . 150 Anti-Garrison Action 150 | . . . . . . . 150 . . . . . Destroy Structure 560 | . 49 65 110 . 15 138 49 . . . . 134 Partial Spotted 30 | . . . 15 . . . . . . . . 15 Lose Combat Pursuer 270 | . . 60 15 . . 30 120 . . . . 45 Influence Decreases 4216 | . 60 195 416 295 50 451 684 487 298 . 641 639 Entered New Map 1227 | . . 65 188 295 . 77 234 225 36 . . 107 Time Decay 2492 | . 60 120 198 . 40 334 380 262 242 . 514 342 Lost Part 337 | . . 10 30 . 10 40 70 . 20 . 47 110 Lost Ally 160 | . . . . . . . . . . . 80 80 Squads Dispatched 20 | . 1 1 . . . 1 9 . . . 1 7 Investigation 2 | . . . . . . 1 1 . . . . . Extermination 4 | . . . . . . . 2 . . . . 2 Reinforcement 3 | . 1 1 . . . . . . . . . 1 Assault 3 | . . . . . . . 2 . . . 1 . Garrison 8 | . . . . . . . 4 . . . . 4 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 6 | . 1 . . . . 2 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 169 | . 6 15 10 . 6 27 23 7 10 . 29 36 Peak Tracking Total 14 | . 5 4 5 . 4 4 4 3 5 . 9 14 Tactical Retreats 11 | . . 1 1 . . 2 6 . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 5 | . . 2 . . . 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 34 | . 2 2 3 . . 4 13 . . . . 10 Max in Single Turn 8 | . 2 1 2 . . 1 8 . . . . 3 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 10 | . . 1 . 1 . 2 5 . . 1 . . Terminals 5 | . . 1 . . . 2 2 . . . . . Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 18 | . . 2 . 1 . 5 7 . . 3 . . Successful 9 | . . 2 . 1 . . 3 . . 3 . . Failed 9 | . . . . . . 5 4 . . . . . Catastrophic 6 | . . . . . . 3 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . . 2 . 1 . 2 1 . . . . 7 Terminals 11 | . . 2 . . . 5 4 . . . . . Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . . . . 1 . . 3 . . 3 . . Record 2 | . . . . . . . 2 . . . . . Part Schematic 3 | . . . . . . . . . . 3 . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . Detonate 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . 1 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . 2 4 . . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . 16 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 12 | . . . . . . . . . . 8 2 2 Largest Group 8 | . . . . . . . . . . 8 8 2 Highest-Rated Group 267 | . . . . . . . . . . 267 267 102 Highest-Rated Ally 51 | . . . . . . . . . . 41 41 51 Zionite Dispatches 2 | . . . . . . . . . . . . 2 Recon 1 | . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . 1 . Ally Attacks 121 | . . . . . . . . . . . 102 19 Total Damage 2584 | . . . . . . . . . . . 2027 557 Kills 25 | . . . . . . . . . . . 24 1 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . 1 . Turrets Deployed 2 | . . . . . . . . . . . 1 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 4083 | . . . . . . . . . 243 1677 1401 762 Optics 4083 | . . . . . . . . . 243 1677 1401 762 Traps 166 | . . . . . . . . . . . . 166 Cloaking 12 | . . . . . . . . . 12 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . . 1 2 2 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 8073 | 47 198 246 405 296 133 755 887 560 706 1677 1401 762 Spaces Moved 4632 | 44 146 132 315 238 78 313 556 310 384 878 677 561 Core 1271 | 13 . . 53 . . 176 121 . 151 710 . 47 Treads 1690 | . . . . . . . 143 310 233 168 677 159 Legs 1164 | 31 146 132 262 238 78 137 140 . . . . . Wheels . | . . . . . . . . . . . . . Hover 87 | . . . . . . . 87 . . . . . Flight 420 | . . . . . . . 65 . . . . 355 Fastest Speed 31 | 50 120 120 50 120 120 100 40 170 150 150 160 31 Average Speed 141 | 99 120 120 108 120 120 177 118 170 162 181 160 72 Slowest Speed 550 | 120 120 120 120 120 120 550 190 170 170 350 160 360 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . 1 . . . 4 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 39 19 73 60 29 31 19 52 60 90 78 16 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 10 | . . . 2 . . . . . 3 2 3 . Spaces Dug 12 | . . . . . . 12 . . . . . . Terrain Destroyed 721 | . 52 62 137 . 19 179 57 . . . 56 159 Melee . | . . . . . . . . . . . . . Projectile 13 | . . . . . . 2 . . . . 4 7 AOE 707 | . 52 62 137 . 19 177 57 . . . 52 151 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 5678 | 47 160 178 350 252 100 435 696 327 439 951 922 821 Wait 523 | . . . 12 . . 46 51 . 25 67 165 157 Move 4610 | 43 145 131 314 237 77 312 553 309 383 877 668 561 Hop 5 | . . . . . . . 1 . . . 4 . Pick Up 32 | 2 4 3 3 4 1 2 . 4 5 . 2 2 Fast Attach 62 | . . . 1 1 1 11 19 . 2 4 5 18 Attach 23 | 2 2 2 2 2 2 4 . . 1 . 5 1 Detach 12 | . . 1 . 2 2 3 . . . . 4 . Swap 7 | . 1 . 2 . . 1 . . . . 2 1 Drop 47 | . . . . 6 1 6 5 4 5 . 2 18 Fire 300 | . 8 41 16 . 16 35 65 10 18 3 35 53 Melee 32 | . . . . . . 15 . . . . 17 . Ram 1 | . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . Escape Stasis 10 | . . . . . . . . . . . . 10 Rewire 13 | . . . . . . . . . . . 13 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 8) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 302 | -9/Materials | Build established: Mutant 478 | -9/Materials | Discovered new exit (range 13) 492 | -9/Materials | Entered Mines 537 | -9/Mines | Met a Derelict bent on vengeance 681 | -9/Mines | Learned 4 Materials zone layouts 891 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 891 | -9/Mines | Discovered new exit (range 5) 897 | -9/Mines | Entered Exiles 933 | -9/Exiles | Met 8R-AWN 953 | -9/Exiles | Met EX-HEX 992 | -9/Exiles | Met EX-BIN 1010 | -9/Exiles | Aligned with FarCom system 1011 | -9/Exiles | Given EX-Vault access code 1042 | -9/Exiles | Opened EX-Vault 1050 | -9/Exiles | Found YOLO Cannon 1055 | -9/Exiles | Found Deploy-a-Sentry 1057 | -9/Exiles | Found Deploy-a-Sentry 1064 | -9/Exiles | Found PSU Rigger 1090 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1132 | -9/Exiles | Met EX-DEC 1177 | -9/Exiles | Discovered new exit (range 11) 1193 | -9/Exiles | Stole three prototypes: PSU Rigger, YOLO Cannon, Deploy-a-Sentry 1193 | -9/Exiles | Entered Mines 1237 | -8/Mines | Core integrity fell below 50% 1248 | -8/Mines | Discovered new exit (range 15) 1307 | -8/Mines | Core integrity fell below 20% 1326 | -8/Mines | Entered Materials 1326 | -8/Materials | Evolved 2 slots: Utility x2 1327 | -8/Materials | Identified exit to Factory 1747 | -8/Materials | Destroyed 7 combat bots 2081 | -8/Materials | Entered Factory 2081 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2083 | -7/Factory | FarCom data flow suspended 2194 | -7/Factory | Garrison activated, responded to threat 2437 | -7/Factory | Lost 3 parts (1n2w) 2533 | -7/Factory | Discovered new exit (range 9) 2539 | -7/Factory | Identified exit to Factory 2782 | -7/Factory | Garrison activated, responded to threat 2958 | -7/Factory | Discovered new exit (range 6) 2967 | -7/Factory | Identified exit to Lower Caves 2968 | -7/Factory | Entered Lower Caves 2970 | -7/Lower Caves | Encountered a Master Thief 2970 | -7/Lower Caves | Encountered a Master Thief 2974 | -7/Lower Caves | Arm. Medium Treads stolen by Master Thief 3131 | -7/Lower Caves | Encountered a Warlord checkpoint 3238 | -7/Lower Caves | Build established: Gunner 3344 | -7/Lower Caves | Learned location of Zion (-7) 3521 | -7/Lower Caves | Discovered new exit (range 5) 3526 | -7/Lower Caves | Identified exit to Lower Caves 3528 | -7/Lower Caves | Entered another Lower Caves area 3915 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3963 | -7/Lower Caves | Encountered a Master Thief 3963 | -7/Lower Caves | Encountered a Master Thief 3965 | -7/Lower Caves | Encountered a Master Thief 3965 | -7/Lower Caves | Encountered a Master Thief 3966 | -7/Lower Caves | Encountered a Master Thief 3969 | -7/Lower Caves | Arm. Medium Treads stolen by Master Thief 3971 | -7/Lower Caves | Hvy. Deuterium Engine stolen by Master Thief 3972 | -7/Lower Caves | Lyr. Light Armor Plating stolen by Master Thief 3972 | -7/Lower Caves | Gauss Rifle stolen by Master Thief 4120 | -7/Lower Caves | Encountered a Warlord checkpoint 4216 | -7/Lower Caves | Discovered new exit (range 7) 4232 | -7/Lower Caves | Identified exit to Zion 4234 | -7/Lower Caves | Entered Zion 4275 | -7/Zion | Build established: Mutant 4302 | -7/Zion | System corruption cleaned by Quarantine Array 4369 | -7/Zion | Given A8's code to call for help 4578 | -7/Zion | Learned Factory terminal intel 4752 | -7/Zion | Met Imprinter 4788 | -7/Zion | Imprinted 4790 | -7/Zion | Declared Zion's savior 4807 | -7/Zion | Build established: Gunner 5107 | -7/Zion | Gained Derelict followers 5747 | -7/Zion | Learned Factory security intel 5846 | -7/Zion | Discovered new exit (range 13) 5867 | -7/Zion | Identified exit to Proximity Caves 5887 | -7/Zion | Build established: Scavenger-Gunner 5911 | -7/Zion | Entered Proximity Caves 5911 | -6/Proximity Caves | Accompanied by 8 allies 6214 | -6/Proximity Caves | Ambushed by research squad 6214 | -6/Proximity Caves | Core integrity fell below 50% 6257 | -6/Proximity Caves | Lost 4 parts (1u3w) 6430 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6489 | -6/Proximity Caves | Lost 4 allies 6513 | -6/Proximity Caves | Build established: Scavenger-Mutant 6626 | -6/Proximity Caves | Learned Factory stockpile data 6920 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6921 | -6/Proximity Caves | DAS Turret deployed 6973 | -6/Proximity Caves | Lost 3 allies 7242 | -6/Proximity Caves | Discovered exit to Factory (range 13) 7312 | -6/Proximity Caves | Entered Factory 7312 | -6/Factory | Accompanied by 1 ally 7312 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7313 | -6/Factory | Identified exit to Lower Caves 7316 | -6/Factory | Loaded intel: 25 terminal locations 7630 | -6/Factory | Garrison activated, responded to threat 7699 | -6/Factory | Lost 5 parts (1p3n1u) 7914 | -6/Factory | Retrieved Zion intel report: Branch Access 7915 | -6/Factory | Zion Hacker squad teleported in 7937 | -6/Factory | Spotted B-75 Beast 7957 | -6/Factory | Build established: Scavenger-Gunner 7960 | -6/Factory | Allies destroyed B-75 Beast 7973 | -6/Factory | Garrison activated, responded to threat 8029 | -6/Factory | Core integrity fell below 50% 8053 | -6/Factory | Core integrity fell below 20% 8056 | -6/Factory | Zion Recon squad teleported in 8060 | -6/Factory | DAS Turret deployed 8074 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- corruption cleaned. Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Recon ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] Acquired Unknown Device. Identified Z-Drone Bay. Dropped Z-Drone Bay. Dropped Deploy-a-Sentry. DAS Turret deployed. Destroyed Shock Rifle. Subcomponent Replicator disabled. Slug penetrates DAS Turret. DAS Turret system terminally corrupted. Slug penetrates Wall. System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????""????????? | | ???????????????????????????????????????""????????? | | ???????????????????????????????????????""????????? | | ???????????????????????????????????????""????????? | | ????????????????????????????????????????"????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????!??????=??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????T????##########???????????????????? | | ????????????????????# !#???????????????!???? | | ????????????????????#" ""p #???????????????????? | | ????????????????????#" "" p #???????????????????? | | ????????????????????# % """ #######?????????????? | | ????????????????????#! """ # ?????????????? | | ????????????????????# ""p # ?????????????? | | ????????????????????# p # """ ""? ???????? | | ????????????????????#" i %# """ """ #??????? | | ??????" """" ???????# @ # """ """ #??????? | | ?? ##########x#### #??????? | | ????????"""" uxh # """ """ #??????? | | ????????"""" u # """ """ #??????? | | ????????"""" um # """ """????????? | | ????? # ??????????? | | ???? u# ?????######## | | ????########+########### u# ???????# | | ???????????????????????# ###/####?????# | | ???????????????????????#t #?????# """""" | | ???????????????????##### #?????# """""" | | ???????????????????+ """ #?????# """""" | | ???????????????????##### """ #?????# """""" | | ???????????????????????# l""" #?????# | | ???????????????????????##### #?????# * | | ???????????????????????????# ##########+### | | ???????!???????????????????# g | | ???????????????????????????# % | | ???????????????????????????# "%" | | ???????????????????????????#### = "" | | ??????????????????????????????# [[=*G | | ??????????????????????????????# !%"" | | ??????????????????????????????# [!!!*" | | ??????????????????????????????# [ !%= | | ??????????????????????????????+ [[ ![ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 225 Resistance: EM 20 Weapon Cycling 15 Evasion (%) 63 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Flamer | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Bore Cannon | -7/Zion | Free Launcher Guidance Computer | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldSniperPit Manual? 0 Play Time 00:49:58 Cumulative 257.4 hours Start 2026.04.05 @ 14:09:20 End 2026.04.05 @ 15:01:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 690 Rogue 688 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a4892389-1500-4875-a0c1-9cfe2840887d