Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 12:10:05 Player: Feuermagier Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1000) 1000 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1790 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 85/100 System Corruption 2% Temperature Cool (9) Movement Treading (480) Ox4 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Shotgun Grenade Launcher > --- INVENTORY (25) --- Improved Heat Sink Spread Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Heat Sink Heat Sink Improved Heat Sink Cooling System Large Storage Unit High-capacity Battery Large Matter Pod Sensor Array Terrain Scanner Seismic Detector ECM Suite Light Armor Plating EM Pulse Gun Particle Gun Spread Laser Spread Laser Grenade Launcher Grenade Launcher Grenade Launcher Datajack Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Scrap Shield Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 44 | 8 17 15 4 Power 6 | 2 3 1 . Engine 4 | 2 2 . . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 7 | 2 2 3 . Treads 7 | 2 2 3 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 6 1 2 Device 2 | . 2 . . Storage 5 | 1 3 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 21 | 3 6 10 2 Energy Gun 4 | 1 . 2 1 Energy Cannon . | . . . . Ballistic Gun 9 | 2 4 3 . Ballistic Cannon . | . . . . Launcher 5 | . 1 3 1 Special Weapon 3 | . 1 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 6 2 Power 3 | . 1 2 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 4 | . . 3 1 Highest Loss Streak 3 | . 1 3 2 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 87 78 Engine 7 | . 10 . . Core 4 | . 3 13 . Treads 27 | . 27 28 27 Device 2 | . 4 . . Storage 11 | . 14 4 8 Processor 6 | . 8 4 . Protection 3 | . . 9 13 Energy Gun 4 | . . 12 13 Ballistic Gun 20 | . 25 9 14 Special Weapon 1 | . 2 1 . Peak Build Rating 14 | 6 14 14 11 Average Rating 10 | 4 10 12 10 On Entrance 6 | . 6 13 6 Naked Turns . | . . . . Heaviest Build 94 | 14 91 91 94 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | 4 4 2 2 Average Overweight (x) 1 | 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 18 | 7 21 11 17 Most Carried 25 | 2 25 25 5 Average Carried 15 | 1 19 10 4 Final Capacity 25 | 8 25 5 25 Final Carried 25 | 2 25 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1412 | 247 761 255 149 Remotely . | . . . . Salvage Created 1125 | . 852 215 58 Parts 86 | . 54 30 2 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 15 | . . 15 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 30 | . 18 11 1 Guns 21 | . 14 7 . AOE 9 | . 4 4 1 Classes Destroyed 10 | . 6 3 1 Worker 1 | . 1 . . Tunneler 1 | . . . 1 Hauler 2 | . 2 . . Recycler 1 | . 1 . . Turret 1 | . . 1 . Watcher 2 | . 2 . . Swarmer 10 | . 3 7 . Grunt 16 | . 15 . 1 Sentry 1 | . . 1 . Subdweller 3 | . . 3 . Best Kill Streak 5 | . 5 4 2 Combat Bots Only 4 | . 4 4 1 Max Kills in Single Turn 3 | . 3 3 2 Gunslinging 1 | . 1 . . Exploded 3 | . 2 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 270 | . 82 174 14 Missed 99 | . 32 63 4 Damage Taken 1904 | . 591 1142 171 Core 258 | . 125 100 33 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 136 | . 65 69 2 Largest 2 | . 2 2 2 Hottest 165 | . 100 165 86 Shots Fired 224 | . 123 98 3 Gun 191 | . 117 72 2 Cannon . | . . . . Launcher 22 | . 5 16 1 Special 11 | . 1 10 . Kinetic 145 | . 117 26 2 Thermal 57 | . 1 56 . Explosive 22 | . 5 16 1 Electromagnetic . | . . . . Robot Hit Streak 21 | . 12 21 2 Robot Miss Streak 5 | . 5 4 2 Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 162 | . 81 78 3 Core Hits 107 | . 43 58 6 Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 3 | . 3 . . Destroy 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2704 | . 1301 1139 264 Guns 1856 | . 1031 794 31 Cannons . | . . . . Explosions 748 | . 266 249 233 Melee . | . . . . Ramming 4 | . 4 . . Kinetic 1358 | . 1031 296 31 Thermal 652 | . 58 594 . Explosive 690 | . 208 249 233 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Misfires 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 20 | . 11 9 . Projectiles . | . . . . Explosions 20 | . 11 9 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 92 | . 6 62 24 Shots 4 | . 1 2 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 28 | . 28 1 7 Average Temperature 8 | . 9 1 7 Received Heat Transfer 714 | . 294 402 18 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 865 | . 50 815 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 204 | . 204 . 55 Initial 28 | . . . 28 Average 43 | . 46 . 31 Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 95 . 100 Level 1 3 | . 4 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 25 20 4 Peak Tracking Total 6 | . 6 6 4 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 7 | . 3 4 . Max in Single Turn 3 | . 3 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 9 | . 5 . 4 Terminals 9 | . 5 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 14 . 10 Successful 9 | . 5 . 4 Failed 15 | . 9 . 6 Catastrophic 4 | . 1 . 3 Database Lockouts . | . . . . Manual 12 | . 8 . 4 Terminals 24 | . 14 . 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 5 . 4 Robot Analysis 2 | . . . 2 Surveillance Status 1 | . 1 . . Zone Layout 6 | . 4 . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 5 . 4 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 2 | . . . 2 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 4639 | 75 3081 932 551 Spaces Moved 1650 | 35 1041 345 229 Core 17 | 17 . . . Treads 1633 | 18 1041 345 229 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 244 | 180 265 191 234 Slowest Speed 480 | 250 480 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 99 16 54 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 99 | . 23 68 8 Melee . | . . . . Projectile 1 | . 1 . . AOE 98 | . 22 68 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 2021 | 43 1231 507 240 Wait 112 | . 68 39 5 Move 1647 | 34 1040 344 229 Hop . | . . . . Pick Up 36 | 1 29 6 . Fast Attach 11 | 6 3 1 1 Attach 7 | . 1 4 2 Detach . | . . . . Swap 26 | 2 13 10 1 Drop 37 | . 11 26 . Fire 136 | . 65 69 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire 2 | . . 2 . Trap . | . . . . Miscellaneous 6 | . . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -8/Recycling History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 16) 876 | -10/Materials | Derelicts attacked the area 897 | -10/Materials | Discovered new exit (range 14) 1163 | -10/Materials | Discovered new exit (range 16) 1209 | -10/Materials | Identified exit to Materials 1697 | -10/Materials | Discovered exit to Materials (range 16) 2098 | -10/Materials | Identified exit to Mines 3128 | -10/Materials | Discovered new exit (range 7) 3154 | -10/Materials | Identified exit to Subcaves 3157 | -10/Materials | Entered Subcaves 3243 | -10/Subcaves | Core integrity fell below 50% 4046 | -10/Subcaves | Discovered new exit (range 14) 4075 | -10/Subcaves | Core integrity fell below 20% 4089 | -10/Subcaves | Entered Recycling 4090 | -8/Recycling | Met a Zionite searching for Scraptown 4107 | -8/Recycling | Lost 3 parts (1p1u1w) 4640 | -8/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Downloading analysis... Demented Tier: 4 A relatively recent design, the so-called demented wander the caves corrupting nearby electronic systems. I suspect this one was devised by Warlord as an experiment in how to cause as much chaos as possible, or perhaps as a passive way to prevent Complex 0b10 patrols from venturing too deep into the caves. 04630_ Connecting with Terminal... 04634_ P-60 Hacker springs to life. 04634_ G-47 Trooper springs to life. 04635_ P-60 Hacker springs to life. 04635_ Y-45 Defender springs to life. 04636_ Lgt. Treads destroyed. 04636_ System corrupted: Pulse Rifle failed to cycle. 04637_ Pulse Rifle destroyed. 04638_ System corrupted: FCS attempts to trigger Shotgun. 04638_ System corrupted: Shotgun misfires. 04640_ G-47 Trooper destroyed. 04640_ T-07 Excavator destroyed. 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