Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 17:53:27 Player: Photon Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1030) 1030 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2889 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 451/550 Matter 191/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- Assault Cannon Flak Cannon > --- INVENTORY (15) --- Light Treads Armored Treads Heat Sink Improved Heat Sink Large Battery (200) Medium Matter Pod (0) Core Shielding Heavy EM Shotgun Medium Laser Improved Medium Laser Assault Cannon Mini Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Heavy Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon Flak Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Treads Armored Treads Heat Sink Large Battery Medium Matter Pod Core Shielding Heavy EM Shotgun Medium Laser Assault Cannon Mini Grenade Launcher Heavy Hammer [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 27 | 5 4 14 4 Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 5 | 2 . 3 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | . 4 6 1 Device . | . . . . Storage 9 | . 4 5 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 9 | 2 . 4 3 Energy Gun 3 | . . 3 . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 3 | . . . 3 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . . 1 6 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 3 | . . 1 2 Highest Loss Streak 5 | . . 1 5 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 93 | . 97 96 84 Engine 6 | . 14 . . Core 4 | . . 10 8 Treads 28 | . 28 32 26 Storage 17 | . 25 12 9 Protection 4 | . . 9 6 Energy Gun 5 | . . 19 4 Ballistic Gun 14 | . 28 4 . Ballistic Cannon 6 | . . . 20 Launcher 4 | . . 6 8 Naked Turns . | . . . . Heaviest Build 57 | 7 19 35 57 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 5 20 20 15 Average Capacity 11 | 5 9 11 15 Most Carried 13 | 1 9 10 13 Average Carried 6 | . 4 7 10 Final Capacity 15 | 5 10 15 15 Final Carried 13 | 1 9 7 13 Class Distribution -------------------- 53% | Mutant 39% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 963 | 141 283 187 352 Remotely . | . . . . Salvage Created 933 | . 283 275 375 Parts 66 | . 14 31 21 Haulers Intercepted 4 | . 1 . 3 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 4 12 15 Melee 2 | . . . 2 Guns 9 | . 4 5 . Cannons 7 | . . . 7 AOE 13 | . . 7 6 Classes Destroyed 9 | . 4 3 2 Worker 2 | . . . 2 Builder 1 | . 1 . . Tunneler 1 | . . . 1 Hauler 4 | . 1 . 3 Mechanic 1 | . . 1 . Watcher 4 | . 1 2 1 Swarmer 14 | . . 8 6 Grunt 16 | . 4 3 9 Sentry 1 | . . 1 . Best Kill Streak 11 | . 4 11 7 Combat Bots Only 9 | . 3 9 5 Max Kills in Single Turn 4 | . 1 3 4 Gunslinging . | . . . . Exploded 4 | . . 3 4 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 233 | . 40 57 136 Missed 63 | . 13 15 35 Damage Taken 2126 | . 323 599 1204 Core 173 | . 24 50 99 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 90 87 . Volleys Fired 79 | . 31 23 25 Largest 4 | . 2 3 4 Hottest 168 | . 40 130 168 Shots Fired 173 | . 62 42 69 Gun 109 | . 62 34 13 Cannon 49 | . . . 49 Launcher 15 | . . 8 7 Special . | . . . . Kinetic 117 | . 62 6 49 Thermal 26 | . . 18 8 Explosive 15 | . . 8 7 Electromagnetic 15 | . . 10 5 Robot Hit Streak 7 | . 7 5 6 Robot Miss Streak 10 | . 2 3 10 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 100 | . 41 21 38 Core Hits 87 | . 11 23 53 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3471 | . 519 1051 1901 Guns 854 | . 516 245 93 Cannons 743 | . . . 743 Explosions 1835 | . . 806 1029 Melee . | . . . . Ramming 39 | . 3 . 36 Kinetic 1294 | . 516 35 743 Thermal 162 | . . 97 65 Explosive 1835 | . . 806 1029 Electromagnetic 141 | . . 113 28 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 78 | . . 70 8 Projectiles 3 | . . . 3 Explosions 75 | . . 70 5 Melee . | . . . . Knockbacks 10 | . . . 10 Impact . | . . . . Kinetic 10 | . . . 10 Secondary . | . . . . Self-Inflicted Damage 169 | . . 147 22 Shots 5 | . . 4 1 Rammed 10 | . 1 . 9 Targets Rammed 12 | . 1 . 11 Kicked . | . . . . Crushed 2 | . . . 2 Highest Temperature 387 | . 5 374 387 Average Temperature 157 | . 3 165 159 Received Heat Transfer 810 | . 162 144 504 Effects 11 | . . 5 6 Shutdowns 3 | . . 1 2 Interference 5 | . . 3 2 Matter Decay 2 | . . 1 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 555 | . . 296 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 463 | . 164 451 463 Initial 190 | . . . 190 Average 161 | . 40 216 322 Maximum Alert Level 2 | . . 2 2 Low Security (%) 63 | 100 100 54 10 Level 1 19 | . . 8 56 Level 2 17 | . . 37 32 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 11 14 27 Peak Tracking Total 8 | . 6 6 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 4 2 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1551 | 56 706 305 484 Spaces Moved 751 | 33 374 128 216 Core 4 | 4 . . . Treads 747 | 29 374 128 216 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 170 Average Speed 163 | 146 160 169 170 Slowest Speed 170 | 160 160 170 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 47 16 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 113 | . . 74 39 Melee . | . . . . Projectile 7 | . . . 7 AOE 106 | . . 74 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 907 | 38 418 181 270 Wait 7 | . . . 7 Move 748 | 32 373 127 216 Hop . | . . . . Pick Up 19 | 1 8 5 5 Fast Attach 12 | 5 2 2 3 Attach 3 | . . 2 1 Detach 3 | . . 1 2 Swap 12 | . 2 10 . Drop 12 | . 1 11 . Fire 79 | . 31 23 25 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 12 | . 1 . 11 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 15) 763 | -10/Materials | Entered another Materials area 763 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 983 | -9/Materials | Destroyed 9 combat bots 993 | -9/Materials | Discovered new exit (range 10) 1068 | -9/Materials | Entered another Materials area 1068 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1552 | -8/Materials | Self-destructed Last Messages --------------- 01521_ U-05 Engineer lays Concrete. 01521_ W-25 Informer sends out distress signal. 01522_ U-05 Engineer builds a Wall. 01523_ Acquired 8 matter. 01523_ R-06 Scavenger collects Imp. Light Armor Plating. 01526_ R-06 Scavenger collects Hvy. Assault Rifle. 01535_ Mni. Grenade Launcher destroyed. 01536_ Lgt. Nuclear Core destroyed. 01537_ U-05 Engineer builds a Wall. 01538_ S-10 Pest destroyed. 01540_ U-05 Engineer lays Concrete. 01541_ U-05 Engineer builds a Wall. 01542_ U-05 Engineer lays Concrete. 01544_ U-05 Engineer builds a Wall. 01545_ U-05 Engineer lays Concrete. 01547_ U-05 Engineer builds a Wall. 01548_ U-05 Engineer lays Concrete. 01549_ U-05 Engineer builds a Wall. 01550_ Acquired 48 matter. 01551_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | #???????# # """" ## #? | | #???????# # ## #? | | ##+############ + ! ## """ #? | | # ## "" #? | | # ## "" #######? | | # ## ##??????? | | # #######/############+##### ???????? | | # #??????????????????# ##### ##??????? | | # #??????????????????# ### ###+##???????? | | # #??????????????????#######+##?# ?????????????? | | # #??????????????????????? ??# ?????????????? | | # #?????????????????????? ??# ?????????????? | | # #####???????????????? 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T ??????????????????????? | | ?????????+ ???????? ???????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 254 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed GuidanceCarbideCutter Manual? 0 Play Time 00:35:17 Cumulative 20.1 hours Start 2024.04.09 @ 19:55:21 End 2024.04.19 @ 17:53:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(20) Steam 0 RUN: fa0760fb-9b72-491a-8bc5-70a9c11308e0