Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 16:30:47 Player: BlobtheGreat Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (136) 680 Value Destroyed (3932) 3932 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2837) 2837 TOTAL SCORE: 12029 Bonus ------- High Alert Combat Kills 222 Follower Combat Kills 2293 Met Imprinter 300 Was Imprinted 300 Friendly Fire -278 Cogmind --------- Core Integrity 0/1000 Matter 229/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Micro Fission Core Enhanced Armored Leg Antigrav System Linear Gravjet Linear Gravjet Improved Heat Sink Compact Matter Pod (150) Authchip [R/Combat] Improved Trap Extractor (4/6 Explosive) Heavy Gatling Laser Flak Gun Flak Gun Flak Gun Heavy Flak Cannon Tiamat Missile Launcher Datajack Kinetic Spear Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Enhanced Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Kinecellerator Medium Armor Plating Improved Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Kinetic Spear > --- INVENTORY -------- Micro Fission Core Enhanced Armored Leg Antigrav System Linear Gravjet Improved Heat Sink Improved Heat Sink Compact Matter Pod Authchip [R/Combat] Improved Trap Extractor Heavy Gatling Laser Flak Gun Flak Gun Flak Gun Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Bore Cannon Tiamat Missile Launcher Datajack [Rating: 92] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Neutrino Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Particle Gun Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Tiamat Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Slots Evolved 10 | . . . 2 . . . 6 . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 2 . . Utility 5 | . . . 1 . . . 3 . 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 104 | 6 10 10 11 1 3 13 17 23 10 Power 9 | . 2 1 2 . . 1 . 1 2 Engine 5 | . 2 1 1 . . . . . 1 Core 4 | . . . 1 . . 1 . 1 1 Reactor . | . . . . . . . . . . Propulsion 39 | 2 3 4 4 . . 4 4 17 1 Treads 8 | . . . 3 . . 3 2 . . Leg 30 | 2 3 4 1 . . 1 1 17 1 Wheel 1 | . . . . . . . 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | 2 2 2 3 . 2 3 8 3 5 Device 13 | 1 . 1 1 . . 2 3 1 4 Storage 4 | 1 1 . 1 . . 1 . . . Processor 3 | . . . . . 1 . 1 . 1 Hackware 2 | . . . . . . . 2 . . Protection 8 | . 1 1 1 . 1 . 2 2 . Artifact . | . . . . . . . . . . Weapon 26 | 2 3 3 2 1 1 5 5 2 2 Energy Gun 6 | 1 2 1 1 . . 1 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 1 . 1 1 . . 2 2 . . Ballistic Cannon 6 | . . 1 . . . . 2 1 2 Launcher 2 | . . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 2 | . 1 . . . . . 1 . . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 12 | . . . 2 . . 8 1 . 1 Corrupted Parts 5 | . . 4 . . 1 . . . . System Corruption 23 | . . 19 . . 4 . . . . Parts Lost 39 | . 3 2 2 . . 1 4 10 17 Power 5 | . 1 1 . . . . . 1 2 Propulsion 11 | . . . . . . . 3 3 5 Utility 11 | . . . 2 . . . . 4 5 Weapon 12 | . 2 1 . . . 1 1 2 5 Highest Loss Streak 16 | . 2 1 1 . . 1 2 4 16 To Critical Strikes 2 | . . . . . . . . 1 1 Average Backups 16 | 6 10 14 14 16 19 18 19 19 19 Power 1 | 1 1 2 1 2 2 2 2 1 . Propulsion 3 | 3 4 4 2 3 2 2 2 2 3 Utility 5 | . 2 4 5 4 6 6 5 4 4 Weapon 6 | . 1 3 5 6 7 6 8 10 9 Tool/Special . | . . . . . . . . . . Unused Backups 39 | . 3 6 10 . 1 7 . . 12 Power 3 | . . 1 . . . 1 . . 1 Propulsion 16 | . 2 . 7 . 1 2 . . 4 Utility 7 | . 1 1 1 . . 1 . . 3 Weapon 13 | . . 4 2 . . 3 . . 4 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 97 98 99 100 98 99 86 97 94 Engine 7 | . 11 13 10 11 11 8 . . . Core 2 | . . . . . . 2 6 6 10 Treads 12 | . . . 5 33 33 32 15 . . Leg 17 | . 27 28 27 . . . 2 31 28 Device 7 | . 4 . 10 11 11 . 5 9 13 Storage 9 | . 14 14 11 11 11 11 6 6 5 Processor 4 | . . . . . . 11 7 8 5 Protection 10 | . 9 14 10 11 11 10 6 12 9 Energy Gun 3 | . 14 14 1 . . . 1 . . Ballistic Gun 9 | . 12 11 10 11 9 11 13 2 . Ballistic Cannon 7 | . . . 8 10 3 8 3 15 16 Peak Build Rating 92 | 6 9 16 22 25 28 55 73 78 92 Average Rating 39 | 5 8 12 20 21 25 35 66 74 84 On Entrance 29 | . 6 9 16 21 22 28 42 70 76 Naked Turns . | . . . . . . . . . . Heaviest Build 105 | 10 30 36 62 64 62 63 76 92 105 Greatest Support 98 | 20 20 20 69 69 69 84 68 95 98 Greatest Overweight (x) 17 | . 9 1 1 . . 1 3 3 17 Average Overweight (x) . | . . 1 . . . . 1 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 20 20 20 20 20 20 Most Carried 20 | 8 15 15 16 17 20 20 20 20 20 Average Carried 17 | 6 10 14 14 16 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 16 17 20 20 20 20 17 Class Distribution -------------------- 42% | Mutant 25% | Scavenger-Mutant 13% | Commander-Tank 6% | Skirmisher 3% | Commander-Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Skirmisher | -6/Factory Commander-Tank | -6/Extension Commander-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Matter Collected 5536 | 344 412 145 834 158 183 481 662 1724 593 Remotely 129 | . . . . . . . . . 129 Salvage Created 4542 | 139 620 148 1271 80 . 408 837 571 468 Parts 264 | 13 34 10 83 14 . 13 31 28 38 Haulers Intercepted 5 | . 1 . 4 . . . . . . Recyclers Shooed 3 | . . . 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 44 | . . . . . 3 41 . . . Prevented 9 | . . . . . . 9 . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Combat Hostiles Destroyed 93 | . 12 3 25 9 . 4 12 13 15 Guns 43 | . 12 3 13 2 . 1 8 4 . Cannons 33 | . . . 12 3 . 3 2 9 4 AOE 17 | . . . . 4 . . 2 . 11 Classes Destroyed 16 | 2 4 . 3 . . 2 1 2 2 Worker 15 | . 1 1 2 . . . 4 . 7 Builder 3 | . . . . . . . . . 3 Tunneler 4 | 4 . . . . . . . . . Hauler 5 | . 1 . 4 . . . . . . Recycler 5 | 1 . . 1 . . . 2 . 1 Operator 2 | . . . 1 . . . . 1 . Drone 1 | . . . . . . 1 . . . Watcher 6 | . 1 . 4 . . . . 1 . Swarmer 28 | . . . 8 9 . . . 2 9 Grunt 37 | . 12 3 8 . . 1 10 3 . Duelist 1 | . . . . . . . . 1 . Sentry 17 | . . . 9 . . 1 1 6 . Hunter 2 | . . . . . . . . . 2 Programmer 3 | . . . . . . . 1 . 2 Behemoth 2 | . . . . . . 1 . 1 . Wasp 1 | . . . . . . 1 . . . Thug 1 | . . . . . . . . . 1 Savage 1 | . . . . . . . . . 1 Guerrilla 2 | . . . . . . . . 1 1 Best Kill Streak 11 | 3 4 3 4 4 . 2 4 4 11 Combat Bots Only 5 | . 4 2 4 4 . 2 4 4 5 Max Kills in Single Turn 6 | 1 1 2 2 2 . 1 2 2 6 Gunslinging . | . . . . . . . . . . Exploded 5 | . . . . 2 . . 2 . 5 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Hostile Shots Fired 685 | . 49 14 67 26 . 29 104 202 194 Missed 178 | . 8 2 15 8 . 11 16 73 45 Hits 507 | . 41 12 52 18 . 18 88 129 149 Projectile 507 | . 41 12 52 18 . 18 88 129 149 AOE 2 | . . . . . . . . 2 . Critical Strikes 13 | . 1 . . . . . 1 3 8 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 7744 | . 519 157 690 149 . 404 1056 1896 2873 Core 1644 | . 46 37 128 6 . 85 85 250 1007 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 110 | . 9 13 88 . . . . . . Ignored by Resistances 3 | . . . . . . . 3 . . Regen/Repaired (Parts) 48 | . . . . . 48 . . . . Core Remaining (%) 67 | 100 . 66 . . . 45 . 60 . Volleys Fired 349 | 28 50 9 74 22 . 13 41 83 29 Largest 3 | 1 2 2 2 2 . 2 3 3 3 Hottest 151 | 20 85 90 100 60 . 65 151 136 136 Shots Fired 736 | 28 97 21 146 29 . 28 103 211 73 Gun 401 | 28 97 21 81 8 . 14 91 61 . Cannon 318 | . . . 65 16 . 14 10 145 68 Launcher 17 | . . . . 5 . . 2 5 5 Special . | . . . . . . . . . . Kinetic 643 | 28 50 11 132 24 . 28 96 206 68 Thermal 61 | . 32 10 14 . . . 5 . . Explosive 17 | . . . . 5 . . 2 5 5 Electromagnetic 15 | . 15 . . . . . . . . Robot Hit Streak 18 | 4 10 13 9 6 . 6 18 7 7 Robot Miss Streak 12 | 2 4 1 5 5 . 6 3 12 9 Penetration Max 1 | . . . . . . . 1 1 . Secondary Targets 2 | . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 433 | 16 67 16 73 9 . 18 76 127 31 Core Hits 238 | 6 33 5 40 9 . 9 41 51 44 Critical Kills 6 | . . . 1 . . . 1 2 2 Critical Parts Destroyed 7 | . . . . . . . 1 5 1 Critical Strikes 21 | . 1 . 4 . . 1 2 9 4 Burn 1 | . 1 . . . . . . . . Destroy 13 | . . . 1 . . . 2 7 3 Blast 6 | . . . 3 . . . . 2 1 Impale 1 | . . . . . . 1 . . . Melee Attacks 79 | . 1 . 11 . 2 20 11 32 2 Impact 14 | . . . . . 2 12 . . . Slashing 12 | . 1 . 11 . . . . . . Piercing 33 | . . . . . . 8 11 12 2 Sneak Attacks 24 | . . . . . . . 4 20 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12342 | 212 930 275 1559 420 . 648 2229 2746 3323 Guns 4388 | 212 892 275 827 109 . 131 1224 718 . Cannons 4374 | . . . 732 74 . 242 186 1962 1178 Explosions 2885 | . 36 . . 237 . . 450 17 2145 Melee 644 | . . . . . . 275 369 . . Ramming 51 | . 2 . . . . . . 49 . Kinetic 7840 | 212 392 124 1421 183 . 373 1277 2680 1178 Thermal 933 | . 360 151 138 48 . . 133 . 103 Explosive 2698 | . . . . 189 . . 450 17 2042 Electromagnetic 176 | . 176 . . . . . . . . Impact 107 | . . . . . . 107 . . . Slashing . | . . . . . . . . . . Piercing 537 | . . . . . . 168 369 . . Highest Corruption 19 | . . 19 3 3 4 4 1 1 14 Average Corruption 2 | . . 4 2 3 3 4 1 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 168 | . . 20 25 21 6 58 6 26 6 Message Errors 35 | . . 3 8 1 2 16 2 2 1 Matter Fused 47 | . . 4 5 6 1 19 2 8 2 Heat Flow Errors 17 | . . 4 2 2 . 5 . 4 . Energy Discharges 28 | . . 6 3 5 1 9 . 3 1 Parts Rejected 2 | . . . 1 . . . . . 1 Data Loss (minor) 15 | . . . . 4 2 3 2 4 . Data Loss (major) 7 | . . . 2 1 . 1 . 3 . Misfires 10 | . . 3 3 . . 3 . 1 . Alerts 3 | . . . . 1 . 1 . 1 . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 3 | . . . 1 1 . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 508 | . . . 34 4 . 107 44 44 275 Projectiles 66 | . . . 34 . . 6 . 5 21 Explosions 258 | . . . . 4 . . . . 254 Melee 184 | . . . . . . 101 44 39 . Knockbacks 25 | . . . 4 . . 1 1 14 5 Impact 2 | . . . . . . 1 . 1 . Kinetic 22 | . . . 3 . . . 1 13 5 Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 62 | . . . 28 . . . 34 . . Shots 3 | . . . 1 . . . 2 . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . 1 . Kicked 2 | . 1 . . . . . . 1 . Crushed . | . . . . . . . . . . Highest Temperature 404 | . 96 223 404 211 . 237 336 393 326 Average Temperature 76 | . 30 83 48 54 . 65 122 90 95 Received Heat Transfer 1347 | . 294 81 165 . . 60 372 375 . Effects 3 | . . . . . . . 2 . 1 Shutdowns 2 | . . . . . . . 2 . . Interference 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions 4 | . . . . . . 2 . 2 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 1966 | . 975 370 296 50 . . 225 . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Maximum Alert Level 3 | . . . 1 . . . 1 3 3 Low Security (%) 70 | 100 100 100 90 100 . . 98 26 . Level 1 7 | . . . 9 . . . 1 14 21 Level 2 10 | . . . . . . . . 22 64 Level 3 11 | . . . . . . . . 36 14 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1062 | 15 108 55 223 127 . . 205 1051 1062 Initial 480 | . . . 13 34 . . 150 51 480 Average 229 | 1 19 9 103 16 . . 115 563 521 Influence Increases 6247 | 25 400 215 824 261 . 685 745 2014 1078 Destroy 0b10 Robot/C 3220 | . 240 120 500 180 . 320 380 1040 440 Destroy 0b10 Robot/NC 260 | 25 15 5 60 . . 35 30 20 70 Destroy Leader 600 | . 54 20 166 30 . 40 80 116 94 Allied During Kill 1068 | . . 10 . . . 290 36 534 198 Successful Hack 80 | . 26 . 26 . . . . 28 . Disable Machine 255 | . 15 . 15 15 . . 30 60 120 Destroy Structure 329 | . 5 . 27 36 . . 24 81 156 Advance Influence 150 | . . . . . . . 150 . . Partial Spotted 15 | . 15 . . . . . . . . Lose Combat Pursuer 270 | . 30 60 30 . . . 15 135 . Influence Decreases 5357 | 25 400 181 770 238 111 685 638 1140 1169 Entered New Map 743 | . . . 21 54 111 . . 56 501 Time Decay 3430 | 25 370 181 579 184 . 475 494 724 398 Lost Part 370 | . 30 . 20 . . 10 40 100 170 Lost Ally 664 | . . . . . . 200 104 260 100 Purge Threat 150 | . . . 150 . . . . . . Squads Dispatched 23 | . 3 . 2 . . . 5 9 4 Investigation 7 | . 2 . . . . . 2 3 . Extermination 4 | . . . . . . . 2 . 2 Reinforcement 8 | . 1 . 2 . . . . 4 1 Assault 3 | . . . . . . . . 2 1 Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 3 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Distress Signals 14 | . 1 2 5 . . 1 2 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 214 | . 25 11 42 11 . 22 21 53 29 Peak Tracking Total 10 | . 4 2 7 4 . 6 4 10 10 Tactical Retreats 14 | . 3 3 1 . . . 1 6 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Traps Triggered 12 | . 2 . 2 . . . 4 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . Reused 1 | . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Machines Disabled 19 | . 1 . 2 1 . . 2 5 8 Max in Single Turn 3 | . 1 . 1 1 . . 1 1 3 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Machines Accessed 25 | . 6 1 8 . . . 3 6 1 Terminals 20 | . 6 . 8 . . . . 6 . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 71 | . 24 1 29 . . . 4 12 1 Successful 39 | . 17 1 13 . . . 2 5 1 Failed 32 | . 7 . 16 . . . 2 7 . Catastrophic 4 | . . . 1 . . . 1 2 . Database Lockouts . | . . . . . . . . . . Manual 53 | . 13 . 21 . . . 10 3 6 Terminals 65 | . 24 . 29 . . . . 12 . Fabricators 2 | . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Terminal Hacks 22 | . 11 1 5 . . . . 5 . Robot Analysis 3 | . 2 . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 6 | . . 1 . . . . . 5 . Alert Level 3 | . 2 . 1 . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . Zone Layout 2 | . 2 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 14 | . 6 . 8 . . . . . . Terminals 14 | . 6 . 8 . . . . . . Botnet 4 | . 1 . 3 . . . . . . Skim 10 | . 5 . 5 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 6 . 8 . . . 2 6 . Full Trace Events 3 | . . . . . . . . 3 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . . Robots Built 2 | . . . . . . . 2 . . Authchips 1 | . . . . . . . 1 . . Time 67 | . . . . . . . 67 . . Total Robot Build Rating 8 | . . . . . . . 8 . . Part Schematics Acquired 15 | . . . . . 15 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 19 | . . . . . . . . 19 . Allies Hacked 3 | . . . . . . 1 1 . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Total Allies 51 | . . 4 . . 12 . 7 26 2 Largest Group 15 | . . 4 . . 12 12 4 15 10 Highest-Rated Group 555 | . . 71 . . 384 384 159 555 276 Highest-Rated Ally 127 | . . 31 . . 51 51 127 96 85 Zionite Dispatches 3 | . . . . . . . 2 . 1 Heavy 1 | . . . . . . . . . 1 Fire 1 | . . . . . . . 1 . . Hero 1 | . . . . . . . 1 . . Total Orders 4 | . . 1 . . . . . 3 . STAY 3 | . . 1 . . . . . 2 . FOLLOW 1 | . . . . . . . . 1 . Ally Attacks 551 | . . 29 . . . 104 28 337 53 Total Damage 11860 | . . 297 . . . 2173 853 6819 1718 Kills 83 | . . 4 . . . 16 7 43 13 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Active Infowar (turns) 13659 | 101 578 . 1788 1156 1784 2571 1310 3460 911 Optics 4990 | . . . . . . 2571 1310 1109 . Sensors 5665 | . . . . . . . 1294 3460 911 Seismic 5407 | 101 578 . 1788 1156 1784 . . . . Robot Analysis Total 3 | . 2 . 1 . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 1 3 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . 1 . 1 Prototype Stockpiles 1 | . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Turns Passed 16902 | 232 1849 1444 2142 1169 1785 2571 1310 3460 940 Spaces Moved 8545 | 137 754 575 944 535 1084 1484 738 1796 498 Core 9 | 6 1 . . . . . . . 2 Treads 3376 | . . . 167 535 1084 1484 96 10 . Legs 4464 | 131 753 575 777 . . . . 1732 496 Wheels 696 | . . . . . . . 642 54 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 160 160 160 130 120 120 Average Speed 162 | 116 185 190 184 160 160 164 144 145 160 Slowest Speed 900 | 120 500 190 240 160 160 240 400 400 900 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . Potential Cave-ins 5 | . . . . . . 5 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 70 | 6 98 93 92 97 89 97 24 94 12 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 8 | . . . 1 . 1 1 . . 5 Known Exits Taken 3 | . . 1 . . . . 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . Scrap Searched 8 | . . 1 . 1 4 2 . . . Spaces Dug 40 | . 1 . 6 4 . 16 5 7 1 Terrain Destroyed 316 | . 3 . 21 60 . 16 32 86 98 Melee 33 | . 1 . 5 . . 16 5 5 1 Projectile 92 | . . . 16 9 . . 3 46 18 AOE 191 | . 2 . . 51 . . 24 35 79 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Total 10804 | 178 1100 914 1199 818 1134 1577 867 2441 576 Wait 1347 | . 261 303 112 257 30 2 34 332 16 Move 8534 | 136 753 574 943 534 1083 1481 737 1795 498 Hop 1 | . . . . . . 1 . . . Pick Up 80 | 8 13 7 18 1 6 12 7 3 5 Fast Attach 57 | 6 4 . 7 . 1 11 14 9 5 Attach 26 | . 3 2 4 . 1 1 7 4 4 Detach 3 | . . . . . 1 1 . . 1 Swap 80 | . 7 9 8 4 4 9 11 20 8 Drop 95 | . 7 10 22 . 6 26 5 11 8 Fire 349 | 28 50 9 74 22 . 13 41 83 29 Melee 79 | . 1 . 11 . 2 20 11 32 2 Ram . | . . . . . . . . . . Kick 2 | . 1 . . . . . . 1 . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . Rewire 138 | . . . . . . . . 138 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 233 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 771 | -10/Materials | Discovered new exit (range 3) 992 | -10/Materials | Discovered new exit (range 10) 1015 | -10/Materials | Discovered new exit (range 9) 1133 | -10/Materials | Derelicts attacked the area 1378 | -10/Materials | Discovered new exit (range 9) 1525 | -10/Materials | Discovered new exit (range 7) 1552 | -10/Materials | Loaded intel: 1 recycling unit location 1632 | -10/Materials | Learned Storage stockpile data 1703 | -10/Materials | Learned Storage garrison access intel 1856 | -10/Materials | Learned location of 2 exits from Subcaves 1932 | -10/Materials | Learned Storage security intel 2082 | -10/Materials | Entered Mines 2083 | -10/Mines | Identified exit to Materials 2086 | -10/Mines | Learned Materials stockpile data 2088 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2230 | -10/Mines | Received a Mining Laser from a helpful Derelict 2325 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2521 | -10/Mines | Excavation squad dispatched 2521 | -10/Mines | A large section of the Mines collapsed 2743 | -10/Mines | Build established: Scavenger-Mutant 3422 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3524 | -10/Mines | System corruption reached 10% 3526 | -10/Mines | Entered Materials 3526 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3527 | -9/Materials | Identified exit to Materials 3903 | -9/Materials | Discovered new exit (range 11) 4805 | -9/Materials | Discovered new exit (range 15) 4851 | -9/Materials | Discovered exit to Materials (range 10) 4905 | -9/Materials | Learned 2 Storage zone layouts 4965 | -9/Materials | Learned Storage security intel 5017 | -9/Materials | Learned location of Zion (-7) 5090 | -9/Materials | Loaded intel: 54 machine locations 5113 | -9/Materials | Loaded intel: 11 trap records 5149 | -9/Materials | Learned Recycling recycling unit intel 5227 | -9/Materials | Learned Storage stockpile data 5603 | -9/Materials | Build established: Mutant 5668 | -9/Materials | Entered Mines 5989 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5995 | -9/Mines | Found Prototype Device 6068 | -9/Mines | Found a hidden stash of uninstalled traps 6081 | -9/Mines | Learned Materials emergency access door positions 6416 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6523 | -9/Mines | Learned Materials terminal intel 6627 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 6837 | -9/Mines | Entered Zion 6852 | -7/Zion | Given A8's code to call for help 7046 | -7/Zion | Discovered new exit (range 13) 7111 | -7/Zion | System corruption cleaned by Quarantine Array 7610 | -7/Zion | Gained Derelict followers 7839 | -7/Zion | Learned location of Armory (-4) 7848 | -7/Zion | Gained Derelict followers 8195 | -7/Zion | Found GAL Module 8245 | -7/Zion | Met Imprinter 8271 | -7/Zion | Imprinted 8274 | -7/Zion | Declared Zion's savior 8622 | -7/Zion | Entered Proximity Caves 8622 | -6/Proximity Caves | Accompanied by 12 allies 8626 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 8629 | -6/Proximity Caves | Learned Factory emergency access door positions 8813 | -6/Proximity Caves | P-60 Hacker assimilated allied QW-85J(h) 8866 | -6/Proximity Caves | Spotter reported a threat 8899 | -6/Proximity Caves | Lost 3 allies 9362 | -6/Proximity Caves | Learned Factory emergency access door positions 9379 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9423 | -6/Proximity Caves | Lost 3 allies 9567 | -6/Proximity Caves | Spotted B-75 Beast 9594 | -6/Proximity Caves | Core integrity fell below 50% 9597 | -6/Proximity Caves | Destroyed B-75 Beast 9617 | -6/Proximity Caves | Lost 3 allies 9937 | -6/Proximity Caves | Build established: Scavenger-Mutant 10551 | -6/Proximity Caves | Found Prototype Device 10551 | -6/Proximity Caves | Identified Exp. Thermal Shield 11172 | -6/Proximity Caves | Discovered new exit (range 7) 11193 | -6/Proximity Caves | Entered Factory 11193 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 11194 | -6/Factory | Identified exit to Extension 11195 | -6/Factory | Identified Exp. Sensor Array 11439 | -6/Factory | Discovered new exit (range 6) 11547 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 11548 | -6/Factory | Zion Fire squad teleported in 11687 | -6/Factory | P-60 Hacker assimilated allied L9-JI5(i) 11901 | -6/Factory | Fabricated Y-54 Guardian? 11926 | -6/Factory | Garrison activated, responded to threat 12115 | -6/Factory | Zion hero teleported in (CL-ANK) 12418 | -6/Factory | Terminal network hard line cut 12503 | -6/Factory | Entered Extension 12651 | -6/Extension | Lost 3 parts (2n1u) 12718 | -6/Extension | Build established: Skirmisher 12784 | -6/Extension | Rescued a captive Derelict 12787 | -6/Extension | Rescued a captive Derelict 12822 | -6/Extension | Rescued a captive Derelict 12852 | -6/Extension | Rescued a captive Derelict 13165 | -6/Extension | Lost 4 allies 13329 | -6/Extension | Spotted B-75 Beast 13593 | -6/Extension | Destroyed B-75 Beast 13607 | -6/Extension | Spotted B-75 Beast 13650 | -6/Extension | Allies destroyed B-75 Beast 13674 | -6/Extension | Lost 4 parts (1p2u1w) 13674 | -6/Extension | Discovered new exit (range 3) 13678 | -6/Extension | Identified exit to Factory 13737 | -6/Extension | Rescued a captive Derelict 13868 | -6/Extension | Enhanced Grunt warped into view, answering call for help 13880 | -6/Extension | Enhanced Grunt warped into view, answering call for help 14002 | -6/Extension | Terminal network hard line cut 14330 | -6/Extension | Build established: Commander-Mutant 14603 | -6/Extension | First assault squad dispatched 14807 | -6/Extension | Build established: Commander-Tank 15408 | -6/Extension | Discovered exit to Factory (range 10) 15410 | -6/Extension | Discovered new exit (range 6) 15451 | -6/Extension | Identified exit to Cetus 15963 | -6/Extension | Entered Factory 15963 | -5/Factory | Accompanied by 10 allies 15963 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16269 | -5/Factory | Discovered new exit (range 3) 16273 | -5/Factory | Identified exit to Upper Caves 16419 | -5/Factory | Lost 4 allies 16716 | -5/Factory | P-70 Sage assimilated allied 60-JUG(b) 16768 | -5/Factory | P-70 Sage assimilated allied MX-QL0(h) 16801 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 16802 | -5/Factory | Zion Heavy squad teleported in 16810 | -5/Factory | Cargo convoy interrupted 16810 | -5/Factory | Lost 3 allies 16863 | -5/Factory | First assault squad dispatched 16878 | -5/Factory | P-70 Sage assimilated allied 9J-FWX(h) 16896 | -5/Factory | Core integrity fell below 50% 16896 | -5/Factory | System corruption reached 10% 16901 | -5/Factory | Core integrity fell below 20% 16903 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 16897_ U-05 Engineer lays Concrete. 16897_ Penetrated by Slug. 16897_ K-01 Serf pushes 9J-FWX(h). 16898_ System corrupted: Matter fused (-9). 16898_ Penetrated by Slug. 16898_ K-01 Serf collects debris. 16898_ P-70 Sage resets P-70 Sage, system corruption cleaned. 16898_ U-05 Engineer destroyed. 16898_ K-01 Serf latches onto 9J-FWX(h). 16898_ K-01 Serf pushes 9J-FWX(h). 16899_ K-01 Serf collects debris. 16899_ R-10 Processor collects Flexi-carbon Leg. 16899_ K-01 Serf pushes 9J-FWX(h). 16900_ R-10 Processor collects Wheel. 16900_ Penetrated by Slug. 16901_ K-01 Serf collects debris. 16902_ R-10 Processor collects Tesla Rifle. 16902_ Penetrated by Slug. 16902_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # ## #??????????????? | | # ## ###########????? | | # ] ## # ?????? | | ######## # """?????? | | ################## #??????# # """?????? | | #########"##?????# ######## # """"????? | | #?????# # """"#???? | | """""""" #######%= # """"#???? | | = """"#"#= # """"#???? | | * + =% = + #???? | | "" "" #####"#%! # """"#???? | | "" "" #???### # """"#???? | | ############?????# + """"#???? | | ?????????????????#### ######### """"#???? | | ????????????????????#R ##??????# """"#???? | | ????????????????????# ##??????# """"#???? | | ????????????????????# #???????# #???? | | ?????????????????#### #####???############???? | | ??????????????#### /# ####????????????????? | | ??????????????? # * %## #????????????????? | | ????????????????# %= ### ##?? ""??????????? | | ???????????????## | k %+% "??????????? | | ???????????????# k "??????????? | | ?????????????# # # =%=p ; !""??????????? | | ??????????????# ! *!p![ ;! %A %????????? | | ?????????????????# @ k!*%= ;#?+???????????? | | ?????????????????## ![h ; #?????????? | | ?????????????? # ## ""??????????? | | ??????????? # p== #??????????????? | | ?????????? *! ; % #??????????????? | | ??????????? ! + ph##??????????????? | | ?????????? # i%[#??????????????? | | ??????????? ?# m %[%?????????????? | | ??????????? ?# !! R%= ???????????? | | ?????????????#####??# ! = ???????????? | | ????????????????????# ! % ????????????? | | ????????????????????# ] ????????????? | | ????????????????????# ??????????????? | | ????????????????????# ????????????????? | | ????????????????????###+#### ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????+?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????+??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 525 Resistance: TH 15 Propulsion Shielding 66 Evasion (%) 70 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 12 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Coolant Injector | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Power Maul | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive W-25 Informer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Y-54 Guardian | x2 | -6/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Generalissimo Heroic Deeds My Command Is Your Wish Use The Force Challenges ------------ None Game ------ Seed SpikedResetFrame Manual? 0 Play Time 01:34:34 Cumulative 74.6 hours Start 2025.07.10 @ 14:54:11 End 2025.07.10 @ 16:30:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 43 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47ddacb2-dbb1-4019-85f8-d58d755bd787