Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 22:03:36 Player: Cog on my mind Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (445) 2225 Value Destroyed (23257) 23257 Prototype IDs (56) 1120 Alien Tech Used (8) 1600 Bonus (36874) 36874 TOTAL SCORE: 74976 Bonus ------- High Alert Combat Kills 2266 Follower Combat Kills 1801 Network Hubs Disabled 400 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1430 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1223 Cogmind --------- Core Integrity 1415/1600 Matter 243/300 Energy 560/1040 System Corruption 4% Temperature Hot (253) +ITN Movement Treading (45) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Quantum-Particle Reactor > --- PROPULSION (6) --- Treaded Biometal-Gyrokinetic Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine High-capacity Storage Unit Experimental Targeting Computer Tactical Coordination Suite Improved Utility Shielding Medium Regenerative Plating SHELL Armor Improved Force Field Advanced Point Defense System > --- WEAPON (4) ------- Advanced Remote Datajack Hpw. Ballistic Hardcell Construct/C > --- INVENTORY (20) --- Advanced Myomer Leg Enhanced Biometal Leg Advanced Energy Well (500) Experimental Matter Compressor (500) IFF Parser Precision Matter Filter Advanced Hacking Suite Drone Bay (2/2) Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Enhanced Hardcell Cannon Z-bomb Delivery System Improved Plasma Cutter Molecular Scythe Peak State ------------ > --- POWER ------------ Quantum-Particle Reactor > --- PROPULSION ------- Treaded Biometal-Gyrokinetic Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Spectral Analyzer Experimental Terrain Scanner Experimental Targeting Computer Improved Kinecellerator SHELL Armor Advanced Force Field System Mapper > --- WEAPON ----------- Z-bomb Delivery System Hpw. Ballistic Hardcell Construct/C > --- INVENTORY -------- Advanced Myomer Leg Enhanced Biometal Leg Advanced Energy Well Experimental Matter Compressor IFF Parser Tactical Coordination Suite Precision Matter Filter Medium Regenerative Plating Improved Force Field Advanced Point Defense System Advanced Hacking Suite Drone Bay Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Enhanced Hardcell Cannon Advanced Remote Datajack Improved Plasma Cutter Molecular Scythe [Rating: 234] Favorites ----------- Power Constructs Engine Heavy Ion Engine Reactor Constructs Propulsion Constructs Treads Constructs Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Medium Regenerative Plating Artifact Core Physics Calibrator Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Molecular Scythe Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . 2 . . . . . . . . . . . . . . 1 . . . . . . Utility 10 | . . . 2 . . 1 . . . . 2 . . . . 2 . . . . . . 1 . . 2 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 186 | 7 3 16 33 10 1 4 2 1 4 2 5 2 2 3 3 19 3 2 1 8 18 14 10 . 7 1 5 Power 8 | 1 . 3 2 . . . . . 2 . . . . . . . . . . . . . . . . . . Engine 8 | 1 . 3 2 . . . . . 2 . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 33 | 2 . 3 12 7 . 2 . . . . 1 . . 2 . 3 . . . . 1 . . . . . . Treads 20 | 2 . 1 9 7 . 1 . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . 2 2 . . . . . . . . . . 2 . 3 . . . . . . . . . . . Hover 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Flight 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 108 | 2 1 4 8 2 1 2 2 1 1 . 4 2 2 . 1 14 2 2 1 7 14 13 10 . 7 1 4 Device 65 | 1 . 3 1 1 1 . 1 1 . . 2 1 2 . . 8 1 . 1 6 10 9 8 . 5 1 2 Storage 8 | 1 1 1 . . . . . . . . . . . . . . . . . 1 2 1 1 . . . . Processor 13 | . . . 1 . . 1 1 . . . 1 . . . . 3 1 . . . 2 1 1 . . . 1 Hackware 4 | . . . 1 . . . . . . . . . . . . 2 . . . . . 1 . . . . . Protection 17 | . . . 5 1 . 1 . . 1 . 1 1 . . 1 1 . 2 . . . 1 . . 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 37 | 2 2 6 11 1 . . . . 1 2 . . . 1 2 2 1 . . 1 3 1 . . . . 1 Energy Gun 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . 1 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Ballistic Gun 12 | 2 . 2 6 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Ballistic Cannon 3 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 7 | . 1 2 1 . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . Special Weapon 5 | . . . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . 1 Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . 3 1 1 . . . 1 . 1 . . 1 . 2 . 1 . 1 7 7 4 1 10 . . Parts Lost 37 | . 1 3 3 . . 1 1 . . . . 2 2 5 1 7 3 . . 2 1 1 . . . . 4 Power 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . Propulsion 8 | . . 1 2 . . . . . . . . . . 1 . 4 . . . . . . . . . . . Utility 21 | . . 1 . . . 1 . . . . . 2 2 . 1 3 3 . . 2 1 1 . . . . 4 Weapon 5 | . 1 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 2 2 . . 1 1 . . . . 1 2 3 1 2 1 . . 1 1 1 . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 1 8 5 12 14 13 12 10 12 14 14 14 14 14 14 12 12 12 13 11 13 17 18 17 18 19 19 18 Power . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | 1 2 1 2 2 1 . . . . . . . . . . . . . . . . . . 1 1 2 2 Utility 8 | . 3 3 7 7 6 8 7 8 9 10 9 9 9 9 10 9 9 8 7 8 11 14 13 11 11 9 8 Weapon 3 | . 1 . 2 4 3 3 3 3 4 3 3 4 4 3 1 1 2 4 3 4 4 2 2 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 82 | . 2 9 6 2 5 2 2 . 4 . 6 2 . 2 . 4 3 4 . 2 9 3 4 3 . 1 7 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 12 | . 2 3 4 . . . . . . . . 1 . . . . . . . . . . . . . . 2 Utility 29 | . . 4 1 2 2 . . . 2 . 3 . . . . 1 . 3 . 2 3 2 1 2 . . 1 Weapon 34 | . . 1 1 . 2 2 2 . 2 . 3 1 . 2 . 3 3 1 . . 6 1 3 . . . 1 Tool/Special 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 Average Slot Usage (%) 63 | . 98 96 96 100 82 49 50 46 55 54 54 52 49 41 57 59 55 57 57 56 51 53 52 53 48 48 48 Engine 4 | . 14 13 7 9 8 6 3 . 8 7 1 . . 4 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 4 . . 3 5 5 4 4 4 4 4 4 4 Treads 7 | . 28 26 19 27 17 3 . . . . . . 4 4 . . . 4 5 5 1 . 1 4 4 4 4 Leg 1 | . . . . . . 6 10 6 6 5 1 . . . 4 1 3 . . . . 1 . . . . . Wheel 1 | . . . 7 . 1 . . . . . 3 . . . 11 5 1 . . . . . . . . . . Device 13 | . 14 13 7 11 13 6 13 13 13 13 11 10 9 5 9 10 18 15 24 25 21 21 20 20 14 19 16 Storage 6 | . 14 13 8 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 6 | . . . 6 9 9 10 6 6 6 6 9 11 11 11 11 8 5 10 1 . 3 4 4 4 4 4 7 Hackware 1 | . . . 1 . . . . . . . . . . . . 3 5 5 5 5 4 4 4 4 4 4 1 Protection 2 | . . . 9 6 . 1 . . . . 4 5 3 . 1 4 . 4 5 5 . . 4 4 3 4 6 Energy Cannon 1 | . . 2 . . . . . . 3 6 . 2 5 2 . 1 1 3 5 4 . . 1 . . . . Ballistic Gun 5 | . 26 5 19 27 19 . . . . . . . . . . 2 2 . . . . . . . . . . Ballistic Cannon 2 | . . . 2 . . 6 6 6 2 . 4 2 . 2 . 1 1 1 . . 4 3 2 4 4 4 4 Peak Build Rating 234 | 7 8 28 34 38 50 65 69 63 80 79 89 85 80 69 84 111 119 131 132 134 142 168 196 205 216 233 234 Average Rating 88 | 5 7 22 30 35 40 54 64 62 69 70 78 80 72 65 72 91 105 122 125 129 130 150 181 194 212 221 215 On Entrance 91 | . 7 8 10 34 38 44 61 62 63 73 70 85 80 65 56 78 110 103 125 124 128 127 167 190 205 213 222 Naked Turns 49 | . . 49 . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 15 31 58 46 45 45 50 37 28 46 51 51 58 58 43 58 70 64 89 89 89 108 146 143 130 150 152 166 Greatest Support 268 | 40 40 40 60 62 62 69 74 74 74 38 40 40 39 39 32 58 75 114 84 153 189 250 258 258 268 268 268 Greatest Overweight (x) 28 | . . 1 3 . 2 . 1 . 1 1 1 1 2 1 1 5 1 1 28 1 . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . 1 . 1 1 . 1 1 . . 5 . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 7 13 18 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 Most Carried 20 | 2 13 20 15 15 15 15 12 13 15 15 15 15 14 15 15 15 15 15 14 15 20 20 20 20 20 20 20 Average Carried 14 | 1 8 17 13 14 13 12 10 12 14 14 14 14 13 14 13 14 13 14 12 14 18 18 19 19 19 19 18 Final Capacity 20 | 8 15 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 2 12 4 15 15 11 12 11 13 15 15 15 14 14 14 15 14 14 14 13 15 17 20 20 20 18 20 15 Scrap Engine Consumption 334 | . . . . . 37 23 9 2 5 11 21 9 12 29 3 38 21 19 . 9 26 21 26 4 1 . 8 Constructs Created 7 | . . . . . 3 . . . . 1 . . . 1 1 1 . . . . . . . . . . . Constructs Modified 140 | . . . . . 10 9 6 . 3 3 6 5 7 6 6 18 8 11 . 6 11 11 11 2 . . 1 Class Distribution -------------------- 44% | Construct 16% | Hacker-Construct 13% | Mutant 9% | Commander-Construct 6% | Scavenger-Gunner 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Mutant | -4/Proximity Caves Construct | -4/Factory Construct | -4/Extension Commander-Construct | -4/Cetus Commander-Construct | -4/Archives Commander-Construct | -4/Hub_04(d) Construct | -3/Research Hacker-Construct | -3/Testing Hacker-Construct | -2/Research Hacker-Construct | -2/Quarantine Hacker-Construct | -2/Section 7 Hacker-Construct | -1/Access Construct | -1/Command Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Matter Collected 11158 | 271 443 516 1689 1055 140 431 224 129 77 120 732 722 368 460 267 334 44 138 44 163 562 1002 260 110 255 270 332 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20584 | 19 648 376 2208 1611 211 1360 322 . . 454 615 514 560 929 146 1452 627 471 334 578 775 1184 1068 997 944 373 1808 Parts 951 | 2 45 31 114 102 16 69 11 . . 25 28 16 13 46 3 53 24 22 21 23 28 82 40 34 42 21 40 Haulers Intercepted 20 | . 2 . 5 5 . . . . . . 1 . . . . . . . . 1 1 1 2 1 . 1 . Recyclers Shooed 5 | . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . 9 . . . . 6 2 2 21 . 16 1 . 2 . . . . . . . . . . . . Prevented 12 | . . . . . . . . . . . . 2 10 . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 340 | . 18 12 35 27 4 23 5 . . 13 4 6 8 13 3 15 7 6 2 8 7 18 18 19 17 10 42 Melee 15 | . . . . . . . . . . . . . . . . 10 5 . . . . . . . . . . Guns 76 | . 14 1 29 24 4 . . . . . . . . . 3 1 . . . . . . . . . . . Cannons 189 | . . 2 6 . . 20 2 . . 9 4 6 2 10 . . 2 1 2 8 7 17 17 18 17 5 34 AOE 46 | . 4 9 . 3 . 3 3 . . 4 . . . 2 . 2 . . . . . 1 1 1 . 5 8 Classes Destroyed 29 | 1 8 2 2 . . 5 . . . 2 . . 1 1 1 . . . . . . . 3 1 1 . 1 Worker 15 | . 2 . 1 2 . . . . . . 4 . . . . 1 . . . 1 1 . . . 1 . 2 Builder 9 | . 1 . 2 1 . . . . . . . . . . . 1 . . . 1 . 1 . . 2 . . Tunneler 5 | 1 . . 1 . . . . . . . . . . . . 2 . . . . . . . . . 1 . Hauler 20 | . 2 . 5 5 . . . . . . 1 . . . . . . . . 1 1 1 2 1 . 1 . Recycler 13 | . 1 . 3 . . 1 . . . . 1 . . . . 4 1 . . . 1 . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Operator 13 | . 1 . . 1 . . . . . . . . . . . 2 . . 5 . 1 . . . 1 2 . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 19 | . 1 . 4 1 . 1 . . . . . . . . . 1 . . . 1 1 2 . 2 2 . 3 Swarmer 49 | . 12 . 2 3 . 3 . . . 1 . 2 . 1 . 5 . . . . . . 4 . . 5 11 Grunt 110 | . 6 3 24 13 . 10 . . . 2 . . 6 5 2 2 5 . . 1 3 1 . 5 7 . 15 Brawler 4 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . Duelist 6 | . . . . . . 1 . . . 3 . . . . . . . . . . . . . 2 . . . Protector 5 | . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 55 | . . 1 7 11 2 . . . . 1 2 1 . . 1 4 2 . 2 4 3 . 5 2 1 2 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 9 | . . . 2 . . 3 . . . . . . . . . . . . . 1 . . . 3 . . . Hunter 21 | . . . . . . . . . . 3 . . . 1 . 2 . . . 2 . 4 . 2 2 . 5 Programmer 47 | . . . . . . 3 1 . . 1 2 3 . 2 . 2 . . . . 1 13 5 3 3 3 5 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 10 | . . 8 . . 2 . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 4 | . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 18 | 1 5 2 6 11 1 4 4 . . 7 2 3 4 6 1 5 2 3 7 5 5 4 3 7 7 7 18 Combat Bots Only 16 | . 4 2 4 4 1 3 4 . . 7 2 2 4 6 1 4 2 3 2 3 3 4 3 5 4 6 16 Max Kills in Single Turn 4 | 1 2 1 2 3 1 3 2 . . 1 1 1 1 2 1 2 1 1 1 1 1 1 1 1 2 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 . 3 . 2 2 . . 1 . . . 2 . 2 . . . . . 1 1 1 . 3 4 Melee 1 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1849 | . 72 28 107 66 4 87 24 . . 39 32 69 19 129 22 135 94 20 1 58 36 328 30 48 68 139 194 Missed 576 | . 20 9 40 12 . 35 11 . . 9 11 21 6 44 7 29 23 8 . 15 12 112 10 17 22 53 50 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hits 1273 | . 52 19 67 54 4 52 13 . . 30 21 48 13 85 15 106 71 12 1 43 24 216 20 31 46 86 144 Melee 12 | . . . . . . . 1 . . . . . . 5 . . 3 . . . 2 . 1 . . . . Projectile 1261 | . 52 19 67 54 4 52 12 . . 30 21 48 13 80 15 106 68 12 1 43 22 216 19 31 46 86 144 AOE 7 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 4 Critical Strikes 81 | . 1 1 7 4 . 2 1 . . 1 5 2 1 4 2 3 7 1 . 8 2 16 . 1 1 2 9 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 22844 | . 557 607 1143 843 72 1093 457 22 . 614 462 869 247 2057 312 1954 1262 177 51 1334 705 2810 291 763 803 658 2681 Core 2500 | . 70 140 141 77 16 56 37 . . 80 43 110 . 378 . 268 191 . . 152 126 316 25 46 43 31 154 Absorbed by Shields 5883 | . . . . . 10 195 . . . . . . . . . 180 347 145 . . . 1289 251 242 523 691 2010 Redirected to Shielding 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Ignored by Resistances 670 | . . . . . . . . . . . . 44 . . . . . . . . . 331 . . 38 25 232 Regen/Repaired (Parts) 11101 | . . . . 105 10 509 392 . 66 212 197 375 290 382 179 507 696 599 . 416 580 1251 1077 335 1048 332 1543 Core Remaining (%) 64 | 100 . 16 . . 57 . . . . 79 . . . . 46 . . . . 46 . 66 . . 78 . 88 Volleys Fired 1289 | 1 58 36 126 77 10 73 20 8 . 30 35 49 19 50 30 28 10 12 7 47 39 84 47 95 87 32 179 Largest 3 | 2 2 2 3 3 3 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 283 | 40 40 110 126 75 75 60 60 60 . 44 40 40 40 40 77 116 68 142 142 142 283 283 283 283 160 160 160 Shots Fired 1739 | 2 111 37 356 229 30 72 19 7 . 30 35 49 19 50 30 28 9 12 7 47 39 83 47 94 87 32 178 Gun 697 | 2 107 5 287 228 30 . . . . . . . . . 30 8 . . . . . . . . . . . Cannon 988 | . . 15 67 . . 70 15 7 . 24 35 49 19 49 . 16 9 4 7 47 39 83 47 94 87 30 175 Launcher 46 | . 4 17 2 1 . 2 4 . . . . . . . . 4 . 8 . . . . . . . 2 2 Special 8 | . . . . . . . . . . 6 . . . 1 . . . . . . . . . . . . 1 Kinetic 1408 | 2 107 15 281 228 30 70 15 7 . . 35 17 . 49 . 22 9 . . . 39 81 15 94 87 30 175 Thermal 236 | . . 15 73 . . . . . . 24 . . . . 30 2 . 4 7 47 . 2 32 . . . . Explosive 31 | . 4 7 2 1 . 2 4 . . 6 . . . 1 . . . . . . . . . . . 2 2 Electromagnetic 63 | . . . . . . . . . . . . 32 19 . . 4 . 8 . . . . . . . . . Robot Hit Streak 23 | 1 14 11 17 11 9 19 6 3 . 9 13 13 13 9 9 8 6 5 9 20 4 6 10 20 11 7 23 Robot Miss Streak 9 | . 3 2 6 3 2 9 4 1 . 1 1 3 2 3 4 2 1 . 2 1 2 4 3 2 3 3 2 Penetration Max 1 | . . . 1 . . 1 1 . . . . . . 1 . . 1 . . . . . . . . . . Secondary Targets 6 | . 1 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1120 | 1 65 18 211 144 20 64 12 5 . 22 24 37 12 34 18 62 25 4 10 33 21 33 37 49 43 14 102 Core Hits 572 | 1 32 19 97 63 9 59 12 2 . 19 9 12 3 21 6 32 11 13 5 12 10 15 15 25 21 7 42 Critical Kills 9 | . . 1 1 . . . . . . . . . . . 2 1 1 . . 3 . . . . . . . Critical Parts Destroyed 10 | . . . 2 . . . . . . . . . . . 1 2 . 2 . 3 . . . . . . . Critical Strikes 55 | . . 1 9 . . . . . . . . . . . 3 9 3 2 . 6 3 5 2 1 2 . 9 Burn 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 20 | . . 1 3 . . . . . . . . . . . 3 3 2 2 . 6 . . . . . . . Blast 24 | . . . 2 . . . . . . . . . . . . . . . . . 3 5 2 1 2 . 9 Sever 7 | . . . . . . . . . . . . . . . . 6 1 . . . . . . . . . . Melee Attacks 111 | . 3 8 1 . 1 . . . 1 . 3 . . . . 55 25 . 5 . 2 4 . 2 1 . . Impact 11 | . 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 100 | . . . 1 . 1 . . . 1 . 3 . . . . 55 25 . 5 . 2 4 . 2 1 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . . . . 3 . . . . 6 4 . 5 . 2 1 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 97225 | 11 1153 1455 4238 2744 339 3285 795 99 . 2049 1509 2185 1100 4176 666 3687 1632 1183 940 2667 2709 5169 6319 9601 9927 4629 22958 Guns 7908 | 11 844 64 3346 2517 339 . . . . . . . . . 666 121 . . . . . . . . . . . Cannons 72516 | . . 276 892 . . 3021 294 99 . 737 1295 2185 1100 3479 . 393 341 280 306 2667 2518 4815 6028 9210 9286 3340 19954 Explosions 11594 | . 309 1115 . 224 . 251 501 . . 1143 . . . 660 . 765 . 903 . . . 200 291 391 641 1289 2911 Melee 4850 | . . . . . . . . . . . 214 . . . . 2408 1291 . 634 . 191 112 . . . . . Ramming 154 | . . . . 3 . 13 . . . . . . . 3 . . . . . . . 42 . . . . 93 Kinetic 69064 | 11 844 941 3163 2517 339 3021 294 99 . . 1295 858 . 3479 . 449 341 . . . 2518 4662 2443 9210 9286 3340 19954 Thermal 12463 | . . 276 1075 . . . . . . 737 . . . . 666 239 . 328 306 2667 . 153 3812 391 407 29 1377 Explosive 6618 | . 309 238 . 224 . 251 501 . . 1143 . . . 660 . . . . . . . 200 64 . 234 1260 1534 Electromagnetic 3873 | . . . . . . . . . . . . 1327 1100 . . 591 . 855 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5053 | . . . . . . . . . . 169 214 . . 34 . 2408 1291 . 634 . 191 112 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . 10 10 10 10 2 1 9 9 9 4 3 3 . . 6 2 32 1 4 4 . 4 Average Corruption 5 | . . . . . . 4 10 10 10 2 1 2 9 5 4 2 2 . . 4 1 14 1 3 4 . 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 318 | . . . . . . 16 44 29 3 11 1 22 46 4 12 12 4 . . 1 7 59 6 7 15 . 19 Message Errors 86 | . . . . . . 2 17 8 1 4 . 8 17 . 3 1 . . . . 2 13 1 2 3 . 4 Matter Fused 89 | . . . . . . 6 12 8 1 4 . 7 11 3 5 3 . . . . 2 15 1 . 3 . 8 Heat Flow Errors 32 | . . . . . . 3 5 4 . 1 1 2 3 . 1 3 . . . . . 2 . 2 3 . 2 Energy Discharges 36 | . . . . . . . 4 2 . 1 . 4 5 1 1 1 1 . . . . 9 3 . 4 . . Parts Rejected 8 | . . . . . . 2 . . . . . . 1 . . 1 . . . . 1 1 . 1 . . 1 Data Loss (minor) 35 | . . . . . . 2 3 5 1 1 . . 3 . 1 2 1 . . 1 2 8 1 . 1 . 3 Data Loss (major) 17 | . . . . . . . 1 1 . . . 1 4 . 1 . 1 . . . . 6 . 1 1 . . Alerts 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Misdirections 5 | . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . Weapon Failures 7 | . . . . . . 1 1 1 . . . . . . . . 1 . . . . 1 . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 14947 | . . . 10 53 . 40 47 9 . 62 205 731 97 207 . 213 78 7 256 279 410 1277 1293 1801 2048 1145 4679 Projectiles 13515 | . . . 10 . . 40 46 9 . 43 186 731 97 207 . . . . . 279 410 1235 1220 1801 2039 987 4175 Explosions 754 | . . . . 53 . . 1 . . 19 . . . . . 8 . 7 . . . . 73 . 9 158 426 Melee 678 | . . . . . . . . . . . 19 . . . . 205 78 . 256 . . 42 . . . . 78 Knockbacks 147 | . . . 10 . . 24 6 3 . . 4 1 . 18 . . 2 . . . 5 8 4 16 9 1 36 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 137 | . . . 10 . . 22 6 3 . . 4 1 . 15 . . 2 . . . 4 8 4 15 9 1 33 Secondary 9 | . . . . . . 2 . . . . . . . 3 . . . . . . 1 . . 1 . . 2 Self-Inflicted Damage 915 | . 69 59 45 . . . 169 . . . . . . 1 . 55 . . . . . 27 . . 159 . 331 Shots 20 | . 2 2 1 . . . 4 . . . . . . . . 4 . . . . . 1 . . 2 . 4 Rammed 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Targets Rammed 10 | . . . . 1 . 4 . . . . . . . 2 . . . . . . . 2 . . . . 1 Kicked 6 | . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 486 | . 4 2 303 23 . 182 228 251 . 106 248 233 256 9 369 486 123 343 302 403 418 436 387 350 256 253 253 Average Temperature 127 | . 4 1 60 9 . 33 68 112 . 31 117 44 95 6 113 137 48 183 151 119 176 169 169 149 159 109 163 Received Heat Transfer 3163 | . 111 81 621 414 . 141 117 9 . 108 45 36 135 249 140 144 292 . 9 121 61 67 25 4 96 4 133 Effects 35 | . . . 3 . . . . . . . 2 . . . 1 . . . . 1 . 8 6 2 2 2 8 Shutdowns 4 | . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . . . . Energy Bleed 11 | . . . . . . . . . . . . . . . . . . . . 1 . 2 1 1 1 1 4 Interference 17 | . . . 3 . . . . . . . 2 . . . . . . . . . . 2 3 1 1 1 4 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Turns 19 | . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Robots Corrupted 15 | . . . . . . . . . . . . . 6 1 . 2 . 5 . . 1 . . . . . . Combat Hostiles 14 | . . . . . . . . . . . . . 6 1 . 2 . 5 . . . . . . . . . Parts Fried 20 | . . . . . . . . . . . . 4 5 . . 1 . 7 . . 2 . . . . 1 . Impact Corruptions 9 | . . . . . . . . . . . . . . 1 . . . . . . 4 . . 1 . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . Heat Transferred 6033 | . . 370 2220 . . . . . . 425 . . . . . 174 . 50 185 1295 . . 102 250 200 50 712 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 3 2 1 8 Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Maximum Alert Level 4 | . 1 . 2 2 1 3 . . . . . . . . . 1 . 1 1 3 1 2 2 2 2 2 4 Low Security (%) 53 | 100 92 . 29 25 98 31 . . . . 100 . . . . 98 100 87 77 25 . 54 2 13 28 44 13 Level 1 24 | . 7 . 31 17 1 35 . . . . . . . . . 1 . 12 22 14 100 39 53 55 47 28 7 Level 2 15 | . . . 38 56 . 24 . . . . . . . . . . . . . 42 . 6 43 31 23 26 3 Level 3 2 | . . . . . . 8 . . . . . . . . . . . . . 17 . . . . . . 17 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1372 | 5 216 . 572 553 204 958 . . . . 150 . . . . 214 192 228 267 810 391 508 585 566 526 568 1372 Initial 324 | . . . 31 169 166 200 . . . . 150 . . . . . 86 3 55 . 324 153 285 297 156 300 155 Average 256 | . 97 . 274 356 26 356 . . . . 28 . . . . 66 74 135 115 430 323 228 379 332 322 289 964 Influence Increases 15343 | 5 544 90 1081 860 226 1730 40 131 . 285 364 175 240 370 65 611 479 368 242 1182 406 1033 778 709 1015 563 1751 Destroy 0b10 Robot/C 7240 | . 360 80 700 540 40 640 20 80 . 220 80 120 160 280 60 300 240 160 80 400 140 360 360 380 400 200 840 Destroy 0b10 Robot/NC 590 | 5 40 . 85 50 . 40 10 . . 10 30 5 . 20 5 55 10 10 25 25 25 20 10 20 35 20 35 Destroy Leader 1446 | . 66 10 178 182 . 128 10 20 . 30 32 20 20 . . 82 20 . . 96 54 76 94 46 64 62 156 Allied During Kill 1199 | . . . . . 28 266 . 16 . 25 . . . 40 . . 99 127 105 480 . . . . 13 . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . Successful Hack 829 | . 21 . 25 24 36 32 . . . . 18 . . . . 20 24 . . 41 81 68 23 44 100 71 201 Select Force Hacks 220 | . . . . . 120 . . . . . . . . . . . . . . 50 . 50 . . . . . Disable Machine 1110 | . 15 . 45 30 . 315 . . . . . . . . . 15 30 15 30 30 . 150 90 105 180 15 45 Destroy Structure 1364 | . 27 . 33 19 2 64 . . . . 24 . . . . 44 26 26 2 60 46 144 126 69 193 75 384 Advance Influence 350 | . . . . . . 200 . . . . 150 . . . . . . . . . . . . . . . . Partial Spotted 135 | . . . . . . . . . . . 15 . . . . . . . . . 30 . . 30 15 . 45 Lose Combat Pursuer 840 | . 15 . 15 15 . 45 . 15 . . 15 30 60 30 . 75 30 30 . . 30 165 75 15 15 120 45 Influence Decreases 13971 | 5 370 203 739 836 653 776 816 309 . 285 361 178 204 228 243 435 648 237 380 564 750 799 757 960 792 821 622 Entered New Map 2671 | . . 84 30 234 261 . 354 34 . . . 2 . 36 178 . 90 4 83 . 294 121 223 232 122 201 88 Time Decay 8367 | 5 360 119 529 452 392 486 452 275 . 245 361 166 184 62 65 365 278 230 297 254 446 518 534 278 350 170 494 Lost Part 300 | . 10 . 30 . . 10 10 . . . . 10 20 50 . 50 30 . . 20 10 10 . . . . 40 Lost Ally 763 | . . . . . . 280 . . . 40 . . . 80 . 20 180 3 . 140 . . . . 20 . . Purge Threat 1870 | . . . 150 150 . . . . . . . . . . . . 70 . . 150 . 150 . 450 300 450 . Squads Dispatched 77 | . 1 . 4 5 . 6 . . . 1 2 . . . . 4 . . . 11 5 8 1 10 6 2 11 Investigation 17 | . . . . 2 . 1 . . . . . . . . . . . . . 5 4 1 . 1 1 . 2 Extermination 22 | . . . . . . 1 . . . . 2 . . . . 3 . . . . . 5 . 2 2 1 6 Reinforcement 28 | . 1 . 4 2 . 3 . . . . . . . . . 1 . . . 4 1 2 1 3 3 1 2 Assault 5 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . . 1 Garrison 5 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . 1 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Distress Signals 50 | . 1 . 1 . 1 3 . . . . 1 . . 1 . 5 1 2 . 4 9 1 10 3 1 . 6 Communications Jammed 37 | . . . . . . . . . . . . . . . . . 37 . . . . . . . . . . Distress Signals 37 | . . . . . . . . . . . . . . . . . 37 . . . . . . . . . . Times Spotted 610 | . 31 17 51 32 3 47 7 3 . 10 8 7 7 58 5 36 18 10 3 32 23 36 25 36 23 23 59 Peak Tracking Total 14 | . 5 5 4 4 1 9 5 2 . 7 3 5 3 14 2 7 5 5 1 9 5 9 4 6 4 8 8 Tactical Retreats 44 | . 4 1 1 1 . 3 . 1 . . 1 1 3 2 . 2 2 2 . . 2 6 3 1 1 4 3 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Traps Triggered 32 | . . 3 1 1 . 6 . . . . 2 . . . . 2 1 . . 1 2 5 . 1 1 1 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Machines Disabled 80 | . 1 . 3 2 . 21 . . . 2 . . . . . 1 2 1 2 2 . 12 6 7 14 1 3 Max in Single Turn 10 | . 1 . 1 1 . 10 . . . 1 . . . . . 1 1 1 1 . . 1 2 1 2 1 1 Garrison Access 8 | . . . . 1 . . . . . . . . . . . . . . . 2 . . 3 . . 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . . . . . . . . . . 2 1 . . . . 3 . . . 1 Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Machines Accessed 129 | . 4 3 9 13 10 4 2 1 . . 7 1 . 2 1 4 5 . . 10 7 6 4 6 11 11 8 Terminals 102 | . 4 . 8 11 5 3 . . . . 5 1 . . 1 4 5 . . 9 7 4 2 5 11 9 8 Fabricators 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . 1 . . . . . . 1 . . . . . . . . 1 . . 2 . . 2 . Total Hacks 382 | . 15 5 32 30 22 9 2 1 . . 19 1 . 3 1 20 14 . . 23 27 26 14 24 35 27 32 Successful 190 | . 5 5 17 13 14 3 2 1 . . 5 1 . 3 1 13 5 . . 14 6 16 8 11 18 15 14 Failed 190 | . 9 . 15 17 7 6 . . . . 14 . . . . 7 9 . . 9 21 10 6 13 17 12 18 Catastrophic 48 | . 1 . 5 2 . 3 . . . . 4 . . . . 3 . . . 2 4 5 . 5 6 2 6 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 201 | . 15 . 20 17 14 5 . . . . 6 . . . . 15 . 1 . 15 8 20 5 16 16 9 19 Terminals 328 | . 15 . 28 26 15 7 . . . . 12 1 . . 1 20 14 . . 20 27 18 11 22 35 24 32 Fabricators 14 | . . . . . . 2 . . . . 4 . . . . . . . . . . 8 . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 14 | . . . . 2 . . . . . . 3 . . . . . . . . 3 . . 3 . . 3 . Terminal Hacks 112 | . 3 5 10 7 8 2 2 1 . . 1 1 . 3 1 6 5 . . 3 4 5 4 8 16 10 7 Record 12 | . . 3 1 . 1 . 1 . . . . 1 . 2 1 . . . . . . . . . . 1 1 Part Schematic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . 1 1 1 . . . . . . . . . . 1 . . . . . . . 1 2 . . Prototype ID Bank 7 | . 1 . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . Open Door 19 | . . 1 . 3 . . 1 1 . . . . . 1 . . 3 . . . . 1 . . 5 3 . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Branch Access Points 8 | . 1 . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Machine Index 3 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . Terminal Index 5 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 8 | . . . 1 1 . . . . . . . . . . . 1 . . . . 1 1 . 1 1 1 . Unreport Threat 13 | . . . 1 1 . . . . . . . . . . . . 1 . . 1 . 1 . 3 2 3 . Maintenance Status 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Security Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Patrol Status 6 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . 2 . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Release Object 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 . . 2 . Seal Access 6 | . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 . . 2 . Unauthorized Hacks 65 | . 2 . 3 5 6 1 . . . . 3 . . . . 7 . . . 10 2 10 2 2 2 3 7 Terminals 54 | . 2 . 3 4 2 1 . . . . 2 . . . . 7 . . . 10 2 5 2 2 2 3 7 Track 11 | . . . . 1 . . . . . . . . . . . 2 . . . 3 . 1 . . . . 4 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 33 | . 2 . 3 2 2 1 . . . . 2 . . . . 3 . . . 2 2 3 2 2 2 2 3 Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Sabotage 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Fabricators 6 | . . . . . . . . . . . 1 . . . . . . . . . . 5 . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Haulers 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 2 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 94 | . 4 . 8 11 5 4 . . . . 7 1 . . . 4 4 . . 7 7 3 3 5 6 7 8 Full Trace Events 8 | . . . 1 2 . 1 . . . . . . . . . . . . . . 2 . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . 2 . 2 . . . 16 . . . . . . . . . . . . . . . 6 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . 1 . 3 2 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . 8 . 2 . . 2 . . . 5 . . 6 . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Total Allies 48 | . . . . 10 8 . 2 . . 2 . . . 5 . . 14 5 . . . . . . 1 1 . Largest Group 18 | . . . . 10 18 18 2 2 2 2 . . . 5 . . 8 9 9 8 . . . . 1 1 . Highest-Rated Group 760 | . . . . 173 338 338 51 51 51 60 . . . 247 . . 344 760 747 595 . . . . 216 45 . Highest-Rated Ally 216 | . . . . 29 29 29 31 31 31 31 . . . 68 . . 159 159 152 96 . . . . 216 45 . Total Orders 24 | . . . . . . 8 . . . . . . . . 5 8 . . . 1 2 . . . . . . STAY 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . AID 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . EXPLORE 10 | . . . . . . . . . . . . . . . 4 5 . . . . 1 . . . . . . RETURN 5 | . . . . . . . . . . . . . . . 1 3 . . . . 1 . . . . . . Ally Attacks 400 | . . . . . 7 132 . 22 . 11 . . . 16 . . 66 33 18 93 . . . . 2 . . Total Damage 10020 | . . . . . 98 1862 . 454 . 194 . . . 588 . . 1990 705 605 3284 . . . . 240 . . Kills 56 | . . . . . 2 16 . 4 . . . . . 6 . . 6 4 2 14 . . . . 2 . . Allies Corrupted 4 | . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Active Infowar (turns) 20183 | 67 1084 2024 257 . . . 1124 663 717 1307 1260 1513 1249 . . 295 612 485 756 68 1029 1376 1517 615 715 353 1097 Optics 5217 | . . 37 257 . . . . . . . . . . . . . . . . . . 781 1517 615 715 353 942 Sensors 11304 | . . 1752 . . . . 1124 663 717 1307 1260 1513 1249 . . . . . . . 1029 690 . . . . . IFF 2176 | . . . . . . . . . . . . . . . . . . . . . . 74 628 394 27 352 701 Terrain 928 | . . . . . . . . . . . . . . . . 79 . . . . 1 . . . . 337 511 Seismic 1963 | 67 1084 235 . . . . . . . . . . . . . 162 255 . . . . . . . . . 160 Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Jamming 2202 | . . . . . . . . . . . . . . . . 216 612 485 756 68 20 45 . . . . . ECM 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Robot Analysis Total 8 | . 1 . 1 1 1 . . . . . . . . . . 1 . . . . . . . 1 2 . . Derelict Logs Recovered 6 | . . . . . . . . 2 1 1 . . 1 . 1 . . . . . . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . 4 8 . . . . 1 . . . . . . Drone Recoveries 10 | . . . . . . . . . . . . . . . 3 6 . . . . 1 . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Turns Passed 31196 | 126 1084 2077 1684 1139 2567 1278 1135 806 867 1307 1260 1555 1604 1231 503 1424 612 485 756 540 1102 1434 1517 615 780 353 1355 Spaces Moved 20336 | 72 523 935 769 574 1185 650 723 634 944 819 650 670 675 665 302 879 442 194 223 395 1103 903 1556 700 1052 572 1527 Core 164 | 5 . 123 . . . . . . . . . . . . . . . . 36 . . . . . . . . Treads 10843 | 67 523 798 577 574 902 406 . . . . . . 536 615 . . . 185 187 395 428 . 799 700 1052 572 1527 Legs 2274 | . . . . . 48 222 441 . . 593 290 . . . . . 308 9 . . . 282 81 . . . . Wheels 2179 | . . 14 192 . 201 22 . . . . 360 167 . 30 302 518 134 . . . 239 . . . . . . Hover 4180 | . . . . . . . 282 634 944 226 . . . . . 361 . . . . 436 621 676 . . . . Flight 696 | . . . . . 34 . . . . . . 503 139 20 . . . . . . . . . . . . . Fastest Speed 45 | 50 160 50 90 155 153 153 78 78 78 112 91 145 158 100 115 105 73 73 73 73 73 73 45 45 45 45 45 Average Speed 114 | 152 160 199 147 156 167 153 129 78 78 135 149 172 221 157 115 120 83 74 323 101 73 113 64 45 45 45 45 Slowest Speed 1450 | 160 160 240 240 160 250 153 190 78 122 169 169 193 266 212 115 155 109 109 1450 109 73 117 116 45 45 45 45 Overloaded Moves 372 | . . . . . . . . . . . . . . . . . . . . . . 137 235 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 63 | 4 76 71 71 95 99 19 81 84 86 89 17 75 71 89 55 36 74 71 92 40 37 76 56 62 66 25 57 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 7 | . . 1 . 1 4 . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 19 | . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 . . 1 . . . . . . . . . . . 1 1 1 . . . . 1 . . . Scrap Searched 25 | . . 2 . . . . 3 4 4 1 . 4 4 . 3 . . . . . . . . . . . . Spaces Dug 151 | . 7 4 11 13 1 . . . . 3 9 2 2 . 3 5 2 . . 8 12 19 1 6 . 8 35 Terrain Destroyed 958 | . 25 184 33 13 1 62 43 3 . 46 12 9 7 18 12 25 3 20 . 10 23 90 39 32 55 27 166 Melee 15 | . 2 3 1 . 1 . . . . . . . . . . 4 2 . . . . 2 . . . . . Projectile 294 | . . 2 12 . . 9 8 3 . 8 12 9 7 4 12 11 1 . . 10 23 34 14 16 16 15 68 AOE 649 | . 23 179 20 13 . 53 35 . . 38 . . . 14 . 10 . 20 . . . 54 25 16 39 12 98 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Total 26458 | 83 653 1097 1106 736 1768 848 900 936 1074 986 898 1026 760 798 428 1130 620 517 244 485 1365 1219 1997 898 1268 636 1982 Wait 3661 | 2 47 75 115 57 441 104 125 289 108 110 184 297 60 18 85 122 73 282 5 24 142 166 321 81 79 22 227 Move 20309 | 71 522 934 768 573 1184 649 722 633 943 818 649 669 674 664 301 878 441 193 222 394 1102 902 1555 699 1051 571 1527 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | 2 13 7 27 2 3 7 3 2 7 2 7 3 . 3 4 6 2 6 . 2 15 8 7 5 4 3 1 Fast Attach 148 | 7 . 8 14 3 1 2 . 2 5 . 5 1 3 2 2 16 2 2 1 6 20 12 11 3 17 1 2 Attach 68 | . 1 4 7 . . 4 3 . 1 2 3 2 1 2 2 5 2 4 1 1 3 3 2 1 5 3 6 Detach 38 | . . . . . 2 1 1 . 1 . 3 . 1 1 1 3 3 3 1 2 6 1 2 . 2 2 2 Swap 93 | . 6 8 19 10 1 . . . . . . 1 . . . 1 1 . 1 3 3 17 6 7 3 1 5 Drop 245 | . 3 17 29 13 15 4 3 2 8 3 9 4 2 6 3 14 3 7 1 6 32 20 19 5 16 1 . Fire 1289 | 1 58 36 126 77 10 73 20 8 . 30 35 49 19 50 30 28 10 12 7 47 39 84 47 95 87 32 179 Melee 111 | . 3 8 1 . 1 . . . 1 . 3 . . . . 55 25 . 5 . 2 4 . 2 1 . . Ram 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Kick 6 | . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . Crush 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 9 | . . . . . . . . . . . . . . . . . 8 . . . 1 . . . . . . Rewire 241 | . . . . . 110 . 23 . . 21 . . . 50 . . 34 . . . . . . . 3 . . Trap 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Miscellaneous 83 | . . . . . . . . . . . . . . . . . 16 8 . . . . 27 . . . 32 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 15) 784 | -10/Materials | Discovered new exit (range 5) 837 | -10/Materials | Discovered new exit (range 6) 901 | -10/Materials | Identified exit to Mines 901 | -10/Materials | Central database locked down 1027 | -10/Materials | Derelicts attacked the area 1034 | -10/Materials | Discovered new exit (range 4) 1211 | -10/Materials | Entered Subcaves 1212 | -10/Subcaves | Approached by a straggling Scientist 1231 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1519 | -10/Subcaves | Found SUBCON Basin 1843 | -10/Subcaves | Disturbed a concealed Subdweller 2242 | -10/Subcaves | Core integrity fell below 50% 2688 | -10/Subcaves | Visited Clippyterm 2696 | -10/Subcaves | Identified exit to Recycling 2795 | -10/Subcaves | Learned location of Zion (-6) 2795 | -10/Subcaves | Met a Zionite searching for "candidates" 2995 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3191 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3202 | -10/Subcaves | Released all parts (7) 3204 | -10/Subcaves | Core integrity fell below 20% 3257 | -10/Subcaves | Discovered new exit (range 10) 3288 | -10/Subcaves | Entered Materials 3288 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3355 | -8/Materials | Identified exit to Storage 4057 | -8/Materials | Build established: Scavenger-Gunner 4552 | -8/Materials | Discovered new exit (range 13) 4938 | -8/Materials | Discovered new exit (range 8) 4972 | -8/Materials | Entered Storage 5350 | -8/Storage | Garrison activated, responded to threat 5517 | -8/Storage | Used back door to open Recycling access 5517 | -8/Storage | Discovered exit to Recycling (range 4) 5555 | -8/Storage | Learned location of Armory (-3) 5742 | -8/Storage | Discovered new exit (range 16) 6007 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6111 | -8/Storage | Entered Recycling 6111 | -8/Recycling | Accompanied by 10 allies 6301 | -8/Recycling | Build established: Commander-Gunner 6302 | -8/Recycling | Discovered new exit (range 5) 7396 | -8/Recycling | Entered Scraplab 7430 | -8/Recycling | Found Prototype Device 7430 | -8/Recycling | Identified Scrap Engine 7666 | -8/Recycling | Build established: Commander-Mutant 8126 | -8/Recycling | Build established: Commander-Construct 8678 | -8/Recycling | Entered Factory 8678 | -6/Factory | Accompanied by 18 allies 8678 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 8932 | -6/Factory | Identified exit to Lower Caves 9153 | -6/Factory | Lost 7 allies 9374 | -6/Factory | Lost 5 allies 9647 | -6/Factory | Build established: Construct 9847 | -6/Factory | Cargo convoy interrupted 9905 | -6/Factory | System corruption reached 10% 9915 | -6/Factory | Garrison activated, responded to threat 9956 | -6/Factory | Entered Lower Caves 10458 | -6/Lower Caves | Encountered a Warlord checkpoint 10522 | -6/Lower Caves | Attacked by a faux Warlord 10574 | -6/Lower Caves | Lost 3 allies 10914 | -6/Lower Caves | Discovered new exit (range 15) 10989 | -6/Lower Caves | Entered a destroyed Warlord outpost 11080 | -6/Lower Caves | Identified exit to Lower Caves 11091 | -6/Lower Caves | Entered another Lower Caves area 11091 | -6/Lower Caves | Accompanied by 2 allies 11121 | -6/Lower Caves | Discovered new exit (range 4) 11123 | -6/Lower Caves | Identified exit to Factory 11200 | -6/Lower Caves | Encountered a Warlord checkpoint 11228 | -6/Lower Caves | Learned Factory interactive machine intel 11266 | -6/Lower Caves | Learned 4 Factory zone layouts 11563 | -6/Lower Caves | Discovered new exit (range 12) 11571 | -6/Lower Caves | Identified exit to Zion 11897 | -6/Lower Caves | Entered Zion 11897 | -6/Zion | Accompanied by 2 allies 11925 | -6/Zion | Given A8's code to call for help 11935 | -6/Zion | Discovered new exit (range 9) 11942 | -6/Zion | Identified exit to Proximity Caves 12022 | -6/Zion | System corruption cleaned by Quarantine Array 12082 | -6/Zion | Received a visual enhancement algorithm 12269 | -6/Zion | Met Imprinter 12317 | -6/Zion | Learned location of Warlord (-5) 12332 | -6/Zion | Found Prototype Special Weapon 12332 | -6/Zion | Identified RU-N14's Throwing Claymores 12337 | -6/Zion | Found RU-N14's Throwing Claymores 12339 | -6/Zion | Found RU-N14's Throwing Claymores 12764 | -6/Zion | Entered Proximity Caves 12764 | -5/Proximity Caves | Accompanied by 2 allies 12767 | -5/Proximity Caves | Spotter reported a threat 12950 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12996 | -5/Proximity Caves | Destroyed 7 combat bots 13951 | -5/Proximity Caves | Discovered exit to Factory (range 15) 13978 | -5/Proximity Caves | Learned location of 1 exit from Factory 14071 | -5/Proximity Caves | Entered Factory 14071 | -5/Factory | Evolved 2 slots: Utility x2 14072 | -5/Factory | Identified exit to Factory 14073 | -5/Factory | Identified exit to Upper Caves 14074 | -5/Factory | Loaded intel: 51 interactive machine locations 14700 | -5/Factory | Found Prototype Launcher 15058 | -5/Factory | Cargo convoy interrupted 15331 | -5/Factory | Entered Upper Caves 15461 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15678 | -5/Upper Caves | Encountered a Warlord checkpoint 16646 | -5/Upper Caves | Discovered new exit (range 8) 16658 | -5/Upper Caves | Identified exit to Upper Caves 16886 | -5/Upper Caves | Entered another Upper Caves area 16896 | -5/Upper Caves | Discovered exit to Factory (range 10) 17070 | -5/Upper Caves | Learned Factory terminal intel 18030 | -5/Upper Caves | Discovered new exit (range 9) 18051 | -5/Upper Caves | Identified exit to Warlord 18490 | -5/Upper Caves | Entered Warlord 18532 | -5/Warlord | Discovered new exit (range 12) 18569 | -5/Warlord | System corruption cleaned by Quarantine Array 19173 | -5/Warlord | Warlord's base attacked by MAIN.C 19295 | -5/Warlord | Met Warlord 19501 | -5/Warlord | Destroyed 27-EI0(B) 19523 | -5/Warlord | Warlord forces counterattacked 19549 | -5/Warlord | Spotted Striker 19557 | -5/Warlord | Spotted Striker 19567 | -5/Warlord | Lost 11 allies 19587 | -5/Warlord | Spotted Striker 19597 | -5/Warlord | Spotted Executioner 19613 | -5/Warlord | Identified Tesla Bomb Launcher 19676 | -5/Warlord | Spotted Striker 19677 | -5/Warlord | Spotted Striker 19702 | -5/Warlord | Core integrity fell below 50% 19720 | -5/Warlord | Identified exit to Proximity Caves 19721 | -5/Warlord | Entered Proximity Caves 19728 | -4/Proximity Caves | Lost 23 allies 19731 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 19928 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19952 | -4/Proximity Caves | Build established: Mutant 20009 | -4/Proximity Caves | Learned Research terminal intel 20141 | -4/Proximity Caves | Discovered exit to Factory (range 8) 20224 | -4/Proximity Caves | Entered Factory 20224 | -4/Factory | Evolved 2 slots: Utility x2 20225 | -4/Factory | Identified exit to Extension 20226 | -4/Factory | Loaded intel: 28 terminal locations 20272 | -4/Factory | Discovered exit to Extension (range 16) 20611 | -4/Factory | Found Quantum Capacitor 20706 | -4/Factory | Identified exit to Upper Caves 21000 | -4/Factory | Found Prototype Launcher 21000 | -4/Factory | Identified Com. Tesla Bomb Launcher 21095 | -4/Factory | Discovered new exit (range 18) 21256 | -4/Factory | Build established: Construct 21648 | -4/Factory | Entered Extension 21867 | -4/Extension | Rescued a captive Derelict 21868 | -4/Extension | Rescued a captive Derelict 21881 | -4/Extension | Rescued a captive Derelict 21883 | -4/Extension | Rescued a captive Derelict 21956 | -4/Extension | Spotted B-86 Titan 21962 | -4/Extension | Spotted B-86 Titan 21979 | -4/Extension | Rescued a captive Derelict 21979 | -4/Extension | Rescued a captive Derelict 22041 | -4/Extension | Rescued A7 22042 | -4/Extension | Lost 3 allies 22063 | -4/Extension | Rescued a captive Derelict 22197 | -4/Extension | Discovered new exit (range 10) 22198 | -4/Extension | Discovered new exit (range 6) 22260 | -4/Extension | Entered Cetus 22260 | -4/Cetus | Accompanied by 5 allies (A7) 22265 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 22270 | -4/Cetus | Spotted Cetus Guard 22270 | -4/Cetus | Spotted Cetus Guard 22277 | -4/Cetus | Destroyed Cetus Guard 22277 | -4/Cetus | Spotted Cetus Guard 22279 | -4/Cetus | Destroyed Cetus Guard 22279 | -4/Cetus | Allies destroyed Cetus Guard 22286 | -4/Cetus | Spotted Cetus Guard 22287 | -4/Cetus | Destroyed Cetus Guard 22338 | -4/Cetus | Started Cetus Manufacturing Module 22361 | -4/Cetus | Escorted A7 to Cetus Mainframe 22363 | -4/Cetus | Manufactured an Enhanced Grunt 22388 | -4/Cetus | Manufactured an Enhanced Grunt 22413 | -4/Cetus | Manufactured an Enhanced Grunt 22438 | -4/Cetus | Manufactured an Enhanced Grunt 22463 | -4/Cetus | Manufactured an Enhanced Grunt 22481 | -4/Cetus | Discovered new exit (range 15) 22524 | -4/Cetus | Spotted Cetus Guard 22527 | -4/Cetus | Destroyed Cetus Guard 22529 | -4/Cetus | Spotted Cetus Guard 22529 | -4/Cetus | Spotted Cetus Guard 22530 | -4/Cetus | Destroyed Cetus Guard 22530 | -4/Cetus | Spotted Cetus Guard 22532 | -4/Cetus | Destroyed Cetus Guard 22539 | -4/Cetus | Allies destroyed Cetus Guard 22545 | -4/Cetus | Discovered new exit (range 15) 22549 | -4/Cetus | Met Revision 17 22679 | -4/Cetus | Build established: Commander-Construct 22745 | -4/Cetus | Entered Archives 22745 | -4/Archives | Accompanied by 9 allies (A7) 22750 | -4/Archives | Received a hacking code to weaken MAIN.C 22793 | -4/Archives | Discovered new exit (range 16) 22869 | -4/Archives | Discovered new exit (range 16) 23325 | -4/Archives | Discovered new exit (range 13) 23501 | -4/Archives | Entered Hub_04(d) 23501 | -4/Hub_04(d) | Accompanied by 8 allies 23501 | -4/Hub_04(d) | Discovered new exit (range 11) 23741 | -4/Hub_04(d) | Discovered new exit (range 5) 23894 | -4/Hub_04(d) | Lost 3 allies 23980 | -4/Hub_04(d) | Identified exit to Research 23983 | -4/Hub_04(d) | Network Hub disabled 23983 | -4/Hub_04(d) | Network Hub disabled 24015 | -4/Hub_04(d) | Spotted Lightning 24015 | -4/Hub_04(d) | Spotted Lightning 24017 | -4/Hub_04(d) | Spotted Lightning 24022 | -4/Hub_04(d) | Core integrity fell below 50% 24041 | -4/Hub_04(d) | Entered Research 24041 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 24042 | -3/Research | Loaded intel: 21 terminal locations 24047 | -3/Research | Lost 3 allies 24148 | -3/Research | Build established: Construct 24241 | -3/Research | Revision forces began assault on 0b10 24243 | -3/Research | Identified exit to Armory 24243 | -3/Research | Identified exit to Testing 24347 | -3/Research | Found Prototype Device 24347 | -3/Research | Identified Exp. Terrain Scanner 24402 | -3/Research | Met up with Revision 17++ 24467 | -3/Research | Found Gamma Bomb Array 24630 | -3/Research | Found Prototype Device 24630 | -3/Research | Identified Exp. EM Disruption Field 24741 | -3/Research | Research terminal network offline 24826 | -3/Research | Spotted Striker 24988 | -3/Research | Spotted B-86 Titan 25143 | -3/Research | Entered Testing 25282 | -3/Testing | Found Prototype Hackware 25282 | -3/Testing | Identified System Mapper 25513 | -3/Testing | Discovered new exit (range 10) 25553 | -3/Testing | System corruption reached 10% 25571 | -3/Testing | Build established: Hacker-Construct 25602 | -3/Testing | Found Prototype Launcher 25602 | -3/Testing | Identified Z-bomb Delivery System 25618 | -3/Testing | Identified exit to Research 25796 | -3/Testing | Found Prototype Processor 25796 | -3/Testing | Identified Spectral Analyzer 25938 | -3/Testing | Found Prototype Device 25938 | -3/Testing | Identified Adv. EM Shield 26337 | -3/Testing | Spotted PL-3KEEXOD2LY 26372 | -3/Testing | Found Prototype Protection 26372 | -3/Testing | Identified Med. Regenerative Plating 26378 | -3/Testing | Found Prototype Protection 26387 | -3/Testing | Spotted Striker 26389 | -3/Testing | Spotted Striker 26512 | -3/Testing | System corruption reached 30% 26577 | -3/Testing | Entered Research 26577 | -2/Research | Warlord forces began assault on 0b10 26577 | -2/Research | Evolved 2 slots: Power x1, Utility x1 26590 | -2/Research | Identified exit to Quarantine 26629 | -2/Research | Identified exit to Access 26687 | -2/Research | Research machine network offline 26886 | -2/Research | Met up with Warlord 27059 | -2/Research | Found Prototype Processor 27059 | -2/Research | Identified Exp. Terrain Scan Processor 27078 | -2/Research | Spotted Striker 27118 | -2/Research | Destroyed Striker 27165 | -2/Research | Borebot progress halted 27204 | -2/Research | Spotted Striker 27239 | -2/Research | Lost 3 allies 27298 | -2/Research | Lost 3 allies 27310 | -2/Research | Spotted B-90 Cyclops 27389 | -2/Research | Spotted Striker 27416 | -2/Research | Spotted Executioner 27417 | -2/Research | Spotted Striker 27435 | -2/Research | Destroyed Executioner 27492 | -2/Research | Found Prototype Device 27492 | -2/Research | Identified Exp. Thermal Shield 27524 | -2/Research | Borebot progress halted 27602 | -2/Research | Borebot progress halted 27715 | -2/Research | Spotted Striker 27728 | -2/Research | Destroyed Striker 28090 | -2/Research | Given Cave Seal Controls access code 28094 | -2/Research | Entered Quarantine 28123 | -2/Quarantine | Garrison activated, responded to threat 28264 | -2/Quarantine | Spotted Alpha 7 28344 | -2/Quarantine | First assault squad dispatched 28359 | -2/Quarantine | Cryocooling Duct disabled 28374 | -2/Quarantine | Ambient heat levels rising (+20) 28374 | -2/Quarantine | Non-combat units ordered to evacuate 28379 | -2/Quarantine | Found Alien Artifact 28401 | -2/Quarantine | Identified Core Reset Matrix 28481 | -2/Quarantine | Found Alien Artifact 28517 | -2/Quarantine | Found Alien Artifact 28517 | -2/Quarantine | Identified Dimensional Node Initializer 28517 | -2/Quarantine | Initialized slip node 28519 | -2/Quarantine | Found Dimensional Node Initializer 28527 | -2/Quarantine | Found Alien Artifact 28529 | -2/Quarantine | Found Alien Artifact 28557 | -2/Quarantine | Spotted Fortress 28695 | -2/Quarantine | Destroyed Fortress 28702 | -2/Quarantine | Discovered new exit (range 6) 28702 | -2/Quarantine | Discovered new exit (range 6) 28709 | -2/Quarantine | Entered Section 7 28738 | -2/Section 7 | Found Alien Artifact 28738 | -2/Section 7 | Identified Integrated Dissipator 28738 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28792 | -2/Section 7 | Spotted S7 Guard 28801 | -2/Section 7 | Destroyed S7 Guard 28806 | -2/Section 7 | Found Alien Artifact 28806 | -2/Section 7 | Identified Core Physics Calibrator 28823 | -2/Section 7 | Spotted S7 Guard 28832 | -2/Section 7 | Destroyed S7 Guard 28838 | -2/Section 7 | Found Alien Artifact 28838 | -2/Section 7 | Identified Integrated Thermoelectric Network 28838 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 28843 | -2/Section 7 | Identified SHELL Armor 28897 | -2/Section 7 | Spotted Alpha 7 28915 | -2/Section 7 | Spotted Alpha 7 29009 | -2/Section 7 | Initialized slip node 29032 | -2/Section 7 | Found Alien Artifact 29032 | -2/Section 7 | Identified Integrity Redistributor 29032 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-120) 29042 | -2/Section 7 | Spotted Executioner 29042 | -2/Section 7 | Spotted Executioner 29044 | -2/Section 7 | Destroyed Executioner 29050 | -2/Section 7 | Destroyed Executioner 29065 | -2/Section 7 | Found Prototype Processor 29090 | -2/Section 7 | Spotted Striker 29090 | -2/Section 7 | Spotted Striker 29185 | -2/Section 7 | Spotted B-99 Colossus 29234 | -2/Section 7 | Found Alien Artifact 29234 | -2/Section 7 | Identified LRC Insulator 29234 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 29236 | -2/Section 7 | Found Alien Artifact 29236 | -2/Section 7 | Identified LRC Inertial Stabilizer 29236 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 29303 | -2/Section 7 | Rewired B-99 Colossus 29450 | -2/Section 7 | Spotted Striker 29450 | -2/Section 7 | Spotted Striker 29482 | -2/Section 7 | Identified Exp. Targeting Computer 29487 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 29487 | -2/Section 7 | Warped through subspace to slip node 29489 | -2/Section 7 | Entered Access 29489 | -1/Access | Evolved 2 slots: Utility x2 29588 | -1/Access | Identified exit to Command 29707 | -1/Access | Spotted B-99 Colossus 29757 | -1/Access | Spotted B-99 Colossus 29761 | -1/Access | Spotted B-99 Colossus 29842 | -1/Access | Entered Command 29860 | -1/Command | Spotted B-99 Colossus 30083 | -1/Command | Phase Generator disabled 30185 | -1/Command | Destroyed 16 combat bots 30590 | -1/Command | Disengaged cave seal 30590 | -1/Command | Derelicts emerged from the dark tunnel 30590 | -1/Command | Welcomed Warlord to Command 30772 | -1/Command | Build established: Construct 30819 | -1/Command | Lost 3 allies 30842 | -1/Command | First assault squad dispatched 30945 | -1/Command | Spotted M Guard 30945 | -1/Command | Spotted M Guard 30945 | -1/Command | Spotted Combat Programmer 30947 | -1/Command | Warlord commented on Warlord statues 30948 | -1/Command | Spotted Combat Programmer 30965 | -1/Command | Destroyed M Guard 30981 | -1/Command | All MAIN.C guards destroyed 31012 | -1/Command | Lost 9 allies 31134 | -1/Command | Met MAIN.C 31134 | -1/Command | Hacked MAIN.C using A7's code 31137 | -1/Command | 0b10 Conduit disabled 31155 | -1/Command | Destroyed MAIN.C Shell 31157 | -1/Command | MAIN.C activated Command garrisons 31170 | -1/Command | Destroyed NY-2WH(L) 31197 | *** | Establishing Free Derelict Territories! Last Messages --------------- 31188_ OL6DCVTOJBK32 31196_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 31196_ MAIN.C destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#################?????????? | | ?????????????????????"""" """" #?????????? | | ????????????????????? "" #?????????? | | ?????????????????#"??"" "" ########### | | ?????????????????#""""""""""" + | | ?????????????????#" " """ + | | ?????????????????#"" """"" % + | | ?????????????????#"" """" % ########### | | ?????????????????# " """ % #?????????? | | ?????????????????# " #?????????? | | ?????????????????# " ""#?????????? | | ?????????????????#"""" "" % """"""#?????????? | | ?????????????????#"" % """"""#?????????? | | ?????????????????# % """""""#?????????? | | ?????????????????# " "???????????? | | ?????????????????# " " "???????????? | | ?????????? @ W" " """" "???????????? | | ?????????? " " " """"???????????? | | ?????????? " " "?????????????? | | ??????????? ###### " " """ "?????????????? | | ?????????????????# " "" " """""?????????????? | | ?????????????????# """ " " ????????????????? | | ?????????????????################????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 79 Energy Capacity 1372 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 1125 Resistance: KI 30 Resistance: EM 50 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 25 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Adv. Melee Analysis Suite | -8/Recycling | Hacked Hcp. Storage Unit | -8/Recycling | Hacked Imp. Recalibrator | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Cld. Nuclear Pulse Thruster | -2/Section 7 | Archive Adv. Plasma Rifle | -2/Section 7 | Archive Neutron Missile Launcher | -2/Section 7 | Archive Exp. Targeting Computer | -2/Section 7 | Archive Com. Mass Driver | -2/Section 7 | Archive Hds. Centrium Heavy Treads | -2/Section 7 | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive M-28 Smith | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Core Physics Calibrator Integrated Thermoelectric Network Integrity Redistributor LRC Insulator LRC Inertial Stabilizer High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FissionDecoyProjector Manual? 0 Play Time 06:07:23 Cumulative 408.5 hours Start 2025.05.19 @ 20:23:19 End 2025.05.22 @ 22:03:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type 7 Total 30 Types 16/1/6/1/1/0/2/2/1/0 Lore% 83 Gallery% 77 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5cacf35-7b54-404e-bccd-39a5b48ccfd4