Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.17 @ 18:13:44 Player: 0R-LIM Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (855) 855 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 3929 Bonus ------- Follower Combat Kills 109 Aligned with FarCom 300 Cogmind --------- Core Integrity 480/550 Matter 244/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Compact Wheel > --- UTILITY (3) ------ Large Storage Unit 0b10 Alert Chip Sensor Drone Bay (7/20) > --- WEAPON (3) ------- Medium Laser Improved Light Cannon Assault Cannon > --- INVENTORY (15) --- Light Treads Light Treads Scrap Suit Heat Sink Small Storage Unit Huge Storage Unit Sensor Array Improved Sensor Array Improved Signal Interpreter Seismic Detector Beam Cannon Minigun Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- Large Storage Unit 0b10 Alert Chip Sensor Drone Bay > --- WEAPON ----------- Particle Gun Minigun Improved Light Cannon > --- INVENTORY -------- Compact Wheel Scrap Suit Heat Sink Small Storage Unit Huge Storage Unit Sensor Array Seismic Detector Medium Laser Beam Cannon Mining Claw [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor 0b10 Alert Chip Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 25 | 7 6 2 . 4 6 Power 4 | 1 1 1 . 1 . Engine 3 | 1 1 1 . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 7 | 2 2 . . . 3 Treads 2 | . . . . . 2 Leg . | . . . . . . Wheel 5 | 2 2 . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 1 . . 1 1 Device 2 | 1 . . . . 1 Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 2 1 . 2 2 Energy Gun 4 | 1 2 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 11 | . 4 1 . 2 4 Power 4 | . 1 1 . 1 1 Propulsion 4 | . 2 . . . 2 Utility 1 | . . . . 1 . Weapon 2 | . 1 . . . 1 Highest Loss Streak 3 | . 3 1 . 2 2 To Critical Strikes . | . . . . . . Average Backups 12 | 2 9 14 14 13 12 Power 1 | . 1 1 1 . . Propulsion 2 | . 2 2 2 2 2 Utility 5 | . 2 7 8 7 7 Weapon 3 | . 3 3 3 3 3 Tool/Special . | . . . . . . Unused Backups 16 | 2 . 2 . 2 10 Power . | . . . . . . Propulsion 4 | 2 . . . . 2 Utility 9 | . . . . 2 7 Weapon 3 | . . 2 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 91 99 100 98 89 Engine 9 | . 10 13 14 5 . Core 2 | . . . . 8 6 Treads 2 | . . . . . 17 Wheel 25 | . 27 28 28 28 12 Device 12 | . 14 14 14 5 8 Storage 13 | . 14 14 14 14 9 Processor 2 | . . . . 7 9 Energy Gun 12 | . 11 14 14 17 8 Ballistic Gun 11 | . 14 14 14 5 3 Ballistic Cannon 2 | . . . . 5 12 Peak Build Rating 30 | 7 8 11 12 19 30 Average Rating 12 | 5 7 10 11 15 27 On Entrance 9 | . 7 8 11 12 19 Avg Prop Armor Cover (%) 15 | . . . . . 15 Naked Turns . | . . . . . . Heaviest Build 51 | 14 29 29 29 32 51 Greatest Support 40 | 32 32 20 20 20 40 Greatest Overweight (x) 3 | . 1 1 1 1 3 Average Overweight (x) . | . . 1 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 4 14 15 15 15 15 Average Carried 12 | 2 10 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 14 14 15 15 14 Class Distribution -------------------- 54% | Mutant 37% | Scavenger-Mutant 4% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 834 | 152 207 97 23 58 297 Remotely . | . . . . . . Salvage Created 964 | 61 343 178 . 157 225 Parts 70 | 6 28 11 . 11 14 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . 10 4 . 6 8 Guns 26 | . 10 4 . 6 6 Cannons 2 | . . . . . 2 Classes Destroyed 9 | 1 5 . . 1 2 Builder 1 | . 1 . . . . Tunneler 4 | 4 . . . . . Hauler 2 | . 1 . . . 1 Watcher 2 | . 2 . . . . Swarmer 13 | . 6 . . 4 3 Grunt 10 | . 4 4 . 1 1 Brawler 2 | . . . . 1 1 Sentry 1 | . . . . . 1 Hunter 2 | . . . . . 2 Best Kill Streak 4 | 2 4 2 . 4 3 Combat Bots Only 4 | . 3 2 . 4 3 Max Kills in Single Turn 2 | 1 1 2 . 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 145 | . 50 17 . 23 55 Missed 33 | . 7 8 . 1 17 Hits 112 | . 43 9 . 22 38 Projectile 112 | . 43 9 . 22 38 Damage Taken 1136 | . 400 105 . 223 408 Core 178 | . 80 22 . 6 70 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . . . 56 . Volleys Fired 117 | 19 43 12 . 11 32 Largest 3 | 2 2 2 . 2 3 Hottest 135 | 70 70 75 . 115 135 Shots Fired 250 | 38 76 24 . 22 90 Gun 205 | 38 76 24 . 22 45 Cannon 45 | . . . . . 45 Launcher . | . . . . . . Special . | . . . . . . Kinetic 138 | 19 43 11 . 2 63 Thermal 112 | 19 33 13 . 20 27 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 4 14 11 . 8 13 Robot Miss Streak 7 | 2 3 2 . 7 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 2 . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 161 | 23 51 19 . 13 55 Core Hits 59 | 6 25 7 . 7 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | 3 1 2 . 2 1 Burn 9 | 3 1 2 . 2 1 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2267 | 247 532 294 . 191 1003 Guns 1769 | 247 532 294 . 191 505 Cannons 498 | . . . . . 498 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1222 | 108 218 157 . 40 699 Thermal 1045 | 139 314 137 . 151 304 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 2 2 2 3 . Average Corruption 2 | . 2 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . 2 10 11 7 . Message Errors 10 | . 1 3 4 2 . Matter Fused 10 | . 1 1 4 4 . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 3 | . . 2 1 . . Data Loss (minor) 4 | . . 1 2 1 . Misfires 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . . . . 6 Projectiles 6 | . . . . . 6 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 480 | 40 70 201 . 480 255 Average Temperature 82 | 16 22 78 . 198 83 Received Heat Transfer 171 | . 93 60 . . 18 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | 1 3 1 . 1 2 Heat Transferred 3552 | 629 999 555 . 555 814 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 155 | 5 155 68 . 80 104 Initial . | . . . . . . Average 37 | 1 70 11 . 21 54 Influence Increases 968 | 20 356 160 . 140 292 Destroy 0b10 Robot/C 616 | . 200 120 . 120 176 Destroy 0b10 Robot/NC 48 | 20 20 . . . 8 Destroy Leader 136 | . 46 20 . 20 50 Allied During Kill 14 | . . 5 . . 9 Disable Machine 63 | . . 15 . . 48 Destroy Structure 1 | . . . . . 1 Lose Combat Pursuer 90 | . 90 . . . . Influence Decreases 922 | 20 356 160 . 140 246 Time Decay 792 | 20 316 150 . 120 186 Lost Part 110 | . 40 10 . 20 40 Lost Ally 20 | . . . . . 20 Squads Dispatched 7 | . 2 1 . . 4 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 20 7 . 6 14 Peak Tracking Total 5 | . 5 3 . 4 3 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 5 | . . 1 . . 4 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 15 | . 5 2 5 1 2 Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 61 | . 6 2 50 1 2 Successful 56 | . 2 2 50 1 1 Failed 5 | . 4 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 6 | . 4 . 2 . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 54 | . 1 2 50 1 . Record 50 | . 1 . 49 . . Open Door 3 | . . 2 . 1 . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 Report Inventory 2 | . 1 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 4 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 2 . 1 . Largest Group 2 | . . 2 . 1 1 Highest-Rated Group 43 | . . 43 . 31 31 Highest-Rated Ally 31 | . . 31 . 31 31 Total Orders 1 | . . . . . 1 ROAM 1 | . . . . . 1 Ally Attacks 26 | . . 7 . . 19 Total Damage 379 | . . 123 . . 256 Kills 6 | . . 2 . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 2510 | 83 814 793 688 132 . Seismic 2510 | 83 814 793 688 132 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches 20 | . . . . . 20 Drone Recoveries 7 | . . . . . 7 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3321 | 213 814 793 688 389 424 Spaces Moved 2809 | 141 628 776 722 328 214 Core 1 | 1 . . . . . Treads 2 | . . . . . 2 Legs . | . . . . . . Wheels 2806 | 140 628 776 722 328 212 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 95 95 95 95 Average Speed 98 | 99 97 95 95 95 124 Slowest Speed 160 | 100 115 95 95 95 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 7 78 93 91 67 44 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3156 | 176 760 811 724 383 302 Wait 165 | 2 68 16 1 36 42 Move 2804 | 140 627 775 721 327 214 Hop . | . . . . . . Pick Up 32 | 6 14 3 1 3 5 Fast Attach 9 | 7 1 1 . . . Attach 13 | . 4 1 . 2 6 Detach 1 | . 1 . . . . Swap 5 | . 1 . . 2 2 Drop 8 | 2 1 3 . 2 . Fire 117 | 19 43 12 . 11 32 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 214 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 5) 592 | -10/Materials | Discovered new exit (range 5) 755 | -10/Materials | Lost 3 parts (2n1w) 874 | -10/Materials | Discovered new exit (range 6) 932 | -10/Materials | Discovered new exit (range 15) 1028 | -10/Materials | Entered Mines 1064 | -10/Mines | Learned location of Storage (-7) 1116 | -10/Mines | Discovered new exit (range 9) 1172 | -10/Mines | Met a Derelict shopkeep closing up shop 1362 | -10/Mines | Discovered new exit (range 7) 1575 | -10/Mines | Discovered new exit (range 6) 1629 | -10/Mines | Found the Drone Emporium 1634 | -10/Mines | Found Prototype Device 1816 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1816 | -10/Mines | Discovered new exit (range 5) 1821 | -10/Mines | Entered Exiles 1822 | -10/Exiles | Identified exit to Mines 1847 | -10/Exiles | Met 8R-AWN 1860 | -10/Exiles | Met EX-HEX 1903 | -10/Exiles | Met EX-DEC 1935 | -10/Exiles | Visited The Gauntlet 2018 | -10/Exiles | Build established: Scavenger-Mutant 2081 | -10/Exiles | Learned location of Zion (-7) 2201 | -10/Exiles | Met EX-BIN 2217 | -10/Exiles | Aligned with FarCom system 2218 | -10/Exiles | Given EX-Vault access code 2326 | -10/Exiles | Opened EX-Vault 2353 | -10/Exiles | Found 0b10 Alert Chip 2375 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2509 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2509 | -10/Exiles | Entered Mines 2611 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2687 | -9/Mines | Assembled infested the area 2783 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2785 | -9/Mines | Found Scrap Suit 2878 | -9/Mines | Received a Mining Laser from a helpful Derelict 2878 | -9/Mines | Learned location of 1 exit from Materials 2891 | -9/Mines | Discovered new exit (range 8) 2898 | -9/Mines | Entered Materials 2898 | -8/Materials | Accompanied by 1 ally 2898 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2899 | -8/Materials | Identified exit to Factory 2915 | -8/Materials | Identified Sensor Drone Bay 2961 | -8/Materials | Garrison activated, responded to threat 3322 | -8/Materials | Self-destructed Last Messages --------------- 03296_ Sensor Drone retrieved by Sensor Drone Bay (no repairs). 03296_ K-01 Serf collects debris. 03297_ R-06 Scavenger collects Flight Unit. 03299_ K-01 Serf collects debris. 03300_ R-06 Scavenger collects Lgt. Ion Engine. 03300_ Sensor Drone retrieved by Sensor Drone Bay (no repairs). 03301_ Sensor Drone retrieved by Sensor Drone Bay (repair cost: 2). 03302_ K-01 Serf collects debris. 03303_ Sensor Drone retrieved by Sensor Drone Bay (repair cost: 2). 03314_ Sensor Drone retrieved by Sensor Drone Bay (no repairs). 03317_ K-01 Serf collects debris. 03320_ Sensor Drone retrieved by Sensor Drone Bay (no repairs). 03320_ W-25 Informer sends out distress signal. 03320_ K-01 Serf collects debris. 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Sixth Sense Troublemaker Challenges ------------ None Game ------ Seed InterdictionRainbowLauncher Manual? 0 Play Time 00:51:34 Cumulative 15.8 hours Start 2026.06.17 @ 16:45:24 End 2026.06.17 @ 18:13:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 17 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c092e985-7b60-44b4-bcbe-b991f269a381