Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 22:49:36 Player: scrunkly scrunkaler Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (98) 490 Value Destroyed (2480) 2480 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 14970 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 259/300 Energy 196/200 System Corruption 10% Temperature Cool (10) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Antimatter Reactor > --- PROPULSION (7) --- Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array Field Propulsion Array Electron Diverter > --- UTILITY (14) ----- Advanced Coolant Injector Structural Scanner Machine Analyzer ECM Suite Improved Propulsion Shielding Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Nova Cannon Makeshift Hammer > --- INVENTORY (5) ---- Micro Fission Core Micro Fission Core Nuclear Pulse Array Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array Field Propulsion Array Electron Diverter > --- UTILITY ---------- Advanced Coolant Injector Structural Scanner Machine Analyzer Improved Transmission Jammer ECM Suite Improved Propulsion Shielding Improved Medium Armor Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Nova Cannon Makeshift Hammer > --- INVENTORY -------- Micro Fission Core Micro Fission Core Nuclear Pulse Array [Rating: 136] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Hover Unit Improved Airjet Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Makeshift Hammer Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Impact Weapon Makeshift Hammer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . . 2 . . . . . 1 . 1 Utility 12 | . . . 1 . . . 2 . . . 2 2 1 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 102 | 7 10 . 20 . . . 12 8 . 8 9 8 8 5 3 4 Power 13 | 1 2 . 2 . . . 1 1 . . 1 1 2 1 . 1 Engine 4 | 1 1 . 2 . . . . . . . . . . . . . Core 8 | . 1 . . . . . 1 1 . . 1 1 2 1 . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 31 | 2 2 . 10 . . . 5 3 . 4 2 . 1 1 . 1 Treads 17 | 2 2 . 10 . . . 3 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . Flight 13 | . . . . . . . 2 3 . 3 2 . 1 1 . 1 Utility 43 | 1 4 . 4 . . . 2 4 . 4 6 7 4 3 2 2 Device 17 | . 1 . 2 . . . . 1 . 3 3 3 2 1 . 1 Storage 4 | 1 3 . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . 1 2 . . . . . Hackware 14 | . . . . . . . 2 2 . . 1 4 2 2 1 . Protection 5 | . . . 2 . . . . 1 . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 15 | 3 2 . 4 . . . 4 . . . . . 1 . 1 . Energy Gun 4 | 1 1 . 1 . . . 1 . . . . . . . . . Energy Cannon 3 | . . . 1 . . . 1 . . . . . . . 1 . Ballistic Gun 6 | 2 1 . 1 . . . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 7 | . . . . . . . 3 . . 2 . 1 1 . . . Parts Lost 16 | . 1 . 8 . . . . . . . . . 3 . 1 3 Power 4 | . 1 . 2 . . . . . . . . . 1 . . . Propulsion 4 | . . . 4 . . . . . . . . . . . . . Utility 7 | . . . 1 . . . . . . . . . 2 . 1 3 Weapon 1 | . . . 1 . . . . . . . . . . . . . Highest Loss Streak 5 | . 1 . 5 . . . . . . . . . 2 . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 7 | . 6 8 10 15 15 15 12 4 5 4 4 4 3 4 3 3 Power . | . . 1 1 1 1 1 . . 1 . 1 1 . 1 1 1 Propulsion 1 | . . 1 1 5 4 4 3 . . . . . . 1 1 1 Utility 2 | . . 2 2 3 3 4 4 3 4 3 3 3 2 1 . . Weapon 2 | . 4 4 5 6 6 6 3 . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 27 | . 4 . 3 . . . 10 . . 3 1 1 2 1 . 2 Power 3 | . . . . . . . 1 . . . . 1 . . . 1 Propulsion 3 | . . . 1 . . . . . . . . . 1 . . 1 Utility 7 | . . . . . . . 1 . . 3 1 . 1 1 . . Weapon 14 | . 4 . 2 . . . 8 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 100 95 100 100 100 98 97 100 99 95 99 92 89 84 80 Engine 5 | . 12 14 10 11 11 11 7 . . . . . . . . . Core 4 | . 1 . . . . . 1 7 7 7 6 5 8 9 8 6 Treads 14 | . 28 28 32 33 33 33 25 . . . . . . . . . Flight 13 | . . . . . . . 1 36 38 37 33 28 23 18 17 17 Device 10 | . 9 14 11 11 11 11 9 3 . 4 10 11 14 14 17 13 Storage 5 | . 14 14 11 11 11 11 9 . . . . . . . . . Processor 1 | . . . . . . . . . . 1 3 5 5 4 4 4 Hackware 17 | . . . . . . . 16 29 30 30 26 34 31 32 28 27 Protection 3 | . . . 7 11 11 11 9 3 7 . . . . . 1 5 Energy Gun 3 | . 14 14 9 . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 11 11 11 5 . . . . . . . 1 . Ballistic Gun 7 | . 13 14 11 11 11 11 10 7 7 7 6 5 2 4 1 . Impact Weapon 2 | . . . . . . . 1 7 7 7 6 5 5 4 4 4 Peak Build Rating 136 | 6 14 13 24 24 25 25 35 50 44 56 65 84 99 114 123 136 Average Rating 51 | 4 10 12 16 24 24 25 31 45 44 50 59 74 89 112 113 117 On Entrance 45 | . 6 12 13 24 24 25 25 34 44 44 53 61 84 99 114 116 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 42 | 12 32 30 40 40 40 40 41 20 15 24 22 22 26 26 37 42 Greatest Support 60 | 40 40 40 60 60 60 60 60 25 25 25 27 33 33 42 38 46 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 9 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 8 9 15 15 15 15 15 9 5 5 5 5 5 5 5 5 Average Carried 7 | . 6 8 10 15 15 15 12 4 5 4 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 1 8 9 15 15 15 15 9 5 5 5 4 5 5 5 5 4 Class Distribution -------------------- 30% | Scavenger-Mutant 28% | Wizard-Ninja 18% | Mutant 13% | Hacker-Sprinter 5% | Wizard-Sprinter 4% | Hacker-Ninja Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Ninja | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 2998 | 170 428 35 594 . . . 636 . . 285 114 175 185 108 119 149 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3580 | . 599 35 1252 . . . 881 . . 190 115 110 182 148 . 68 Parts 192 | . 34 2 74 . . . 48 . . 5 7 9 9 4 . . Haulers Intercepted 10 | . 2 . 3 . . . 3 . . 1 . . 1 . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 45 | . 9 3 24 . . . 8 . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . 1 . . . Guns 41 | . 9 3 23 . . . 6 . . . . . . . . . Cannons 3 | . . . 1 . . . 2 . . . . . . . . . Classes Destroyed 12 | . 5 1 2 . . . 2 . . . 1 . 1 . . . Worker 6 | . 2 . 1 . . . 2 . . 1 . . . . . . Builder 3 | . . . . . . . 1 . . . 2 . . . . . Hauler 10 | . 2 . 3 . . . 3 . . 1 . . 1 . . . Recycler 2 | . . . . . . . 2 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . Operator 14 | . 2 . 1 . . . 2 . . 4 1 1 1 1 . 1 Drone 1 | . . . . . . . . . . . . . 1 . . . Watcher 18 | . 2 . 4 . . . 2 . . 2 . 3 1 3 . 1 Swarmer 6 | . . 3 3 . . . . . . . . . . . . . Grunt 28 | . 9 . 12 . . . 7 . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . Sentry 9 | . . . 8 . . . 1 . . . . . . . . . Best Kill Streak 8 | . 3 3 8 . . . 6 . . 1 2 1 1 1 . 2 Combat Bots Only 7 | . 2 3 7 . . . 3 . . . . . 1 . . . Max Kills in Single Turn 2 | . 1 2 2 . . . 2 . . 1 1 1 1 1 . 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 235 | . 43 10 111 . . . 41 . . . . 5 9 . 8 8 Missed 67 | . 13 3 21 . . . 12 . . . . 2 6 . 2 8 Hits 168 | . 30 7 90 . . . 29 . . . . 3 3 . 6 . Melee 5 | . . . 5 . . . . . . . . . . . . . Projectile 163 | . 30 7 85 . . . 29 . . . . 3 3 . 6 . Critical Strikes 4 | . 1 . 2 . . . . . . . . . 1 . . . Damage Taken 2802 | . 405 50 1249 . . . 453 . . . 55 46 126 106 91 221 Core 374 | . 84 6 178 . . . 63 . . . . 18 25 . . . Absorbed by Shields 7 | . . . . . . . . . . . . . . . 7 . Redirected to Shielding 26 | . . . . . . . . . . . . . . . . 26 Regen/Repaired (Parts) 282 | . . . . . . . . 89 . . . 14 73 106 . . Core Remaining (%) 91 | 100 . 64 . . . 55 88 . . 100 100 98 97 100 100 100 Volleys Fired 299 | . 56 3 83 . . . 79 . . 18 7 4 12 18 12 7 Largest 2 | . 2 2 2 . . . 2 . . 1 1 1 1 1 1 1 Hottest 113 | . 88 88 88 . . . 105 . . 25 25 25 25 25 113 113 Shots Fired 522 | . 113 6 166 . . . 158 . . 18 7 4 12 18 13 7 Gun 446 | . 113 6 160 . . . 106 . . 18 7 4 12 18 2 . Cannon 76 | . . . 6 . . . 52 . . . . . . . 11 7 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 310 | . 57 3 83 . . . 106 . . 18 7 4 12 18 2 . Thermal 212 | . 56 3 83 . . . 52 . . . . . . . 11 7 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 12 5 10 . . . 11 . . 6 7 7 9 11 1 . Robot Miss Streak 7 | . 3 1 4 . . . 7 . . 2 1 . 2 1 1 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 351 | . 65 5 104 . . . 107 . . 19 8 7 14 18 1 3 Core Hits 134 | . 27 3 50 . . . 32 . . 5 3 4 5 5 . . Critical Kills 1 | . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . 2 . 1 1 1 . 1 Critical Strikes 10 | . . 1 2 . . . . . . 3 . 1 1 1 . 1 Burn 3 | . . 1 2 . . . . . . . . . . . . . Smash 7 | . . . . . . . . . . 3 . 1 1 1 . 1 Melee Attacks 236 | . . . 4 . . . . 10 . 62 17 33 28 25 22 35 Impact 236 | . . . 4 . . . . 10 . 62 17 33 28 25 22 35 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . 4 2 . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7366 | . 1027 80 1753 . . . 2060 . . 826 252 241 382 478 15 252 Guns 4834 | . 1018 80 1660 . . . 1274 . . 220 100 74 158 235 15 . Cannons 879 | . . . 93 . . . 786 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 1644 | . . . . . . . . . . 606 152 167 224 243 . 252 Ramming 9 | . 9 . . . . . . . . . . . . . . . Kinetic 3544 | . 562 28 878 . . . 1274 . . 220 100 74 158 235 15 . Thermal 2169 | . 456 52 875 . . . 786 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1644 | . . . . . . . . . . 606 152 167 224 243 . 252 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 7 7 5 5 5 5 . . . . 2 . 1 . 3 10 Average Corruption 4 | . 4 7 4 5 5 5 . . . . 1 . 1 . 2 10 Corruption Purged 3 | . . . . . . . . . . . 2 . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 89 | . 19 3 29 3 10 4 . . . . 1 . 2 . 15 3 Message Errors 18 | . 3 1 6 1 1 1 . . . . . . . . 4 1 Matter Fused 25 | . 6 . 8 1 3 1 . . . . . . 2 . 3 1 Heat Flow Errors 12 | . 2 . 4 . 2 1 . . . . . . . . 2 1 Energy Discharges 8 | . 1 . 2 1 2 1 . . . . . . . . 1 . Parts Rejected 3 | . 1 . 2 . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 12 | . 3 1 4 . . . . . . . 1 . . . 3 . Data Loss (major) 6 | . 1 1 2 . 2 . . . . . . . . . . . Misfires 3 | . 2 . . . . . . . . . . . . . 1 . Alerts 1 | . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 943 | . . . . . . . 5 . . 411 77 75 119 89 . 167 Projectiles 5 | . . . . . . . 5 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 938 | . . . . . . . . . . 411 77 75 119 89 . 167 Knockbacks 6 | . . . . . . . . . . 2 1 . 2 . . 1 Impact 6 | . . . . . . . . . . 2 1 . 2 . . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 429 | . 217 20 245 . 225 106 116 27 14 34 1 174 83 25 429 186 Average Temperature 43 | . 45 15 36 . 112 58 22 9 7 11 1 79 28 12 133 80 Received Heat Transfer 1026 | . 243 . 510 . . . 261 . . . . . 12 . . . Effects 1 | . . . . . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . 3 2 . 1 2 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 20 | . . . . . . . . . . 6 4 . 3 5 . 2 Impact Corruptions 28 | . . . . . . . . . . 11 3 1 3 3 . 7 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 . 2 . . . . . . . . . . . . . Heat Transferred 4805 | . 1110 185 2146 . . . 1364 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . . Low Security (%) 90 | 100 100 100 41 100 . 100 100 100 100 100 100 100 100 100 100 100 Level 1 9 | . . . 58 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 305 | . 52 82 305 115 . . 145 15 15 37 16 84 37 30 25 42 Initial 115 | . . 12 12 115 . . . 3 . 10 11 . 9 . 1 . Average 43 | . 16 54 178 74 . . 70 2 10 6 3 23 5 2 5 11 Influence Increases 2797 | . 319 70 799 . . . 344 31 15 231 88 287 179 86 123 225 Destroy 0b10 Robot/C 880 | . 180 60 480 . . . 160 . . . . . . . . . Destroy 0b10 Robot/NC 255 | . 40 . 45 . . . 60 . . 30 20 20 15 15 . 10 Destroy Leader 306 | . 58 10 164 . . . 50 . . 6 . 6 4 6 . 2 Successful Hack 252 | . 10 . 57 . . . 37 6 . 66 16 44 2 2 . 12 Disable Machine 105 | . 15 . 45 . . . 30 . . . . 15 . . . . Destroy Structure 384 | . 1 . 8 . . . 7 10 . 54 7 52 38 18 93 96 Partial Spotted 360 | . . . . . . . . 15 15 75 30 . 75 15 30 105 Lose Combat Pursuer 255 | . 15 . . . . . . . . . 15 150 45 30 . . Influence Decreases 2779 | . 288 69 534 272 25 . 335 40 . 221 113 266 199 84 126 207 Entered New Map 286 | . . 19 20 182 25 . . 6 . 5 14 . 12 1 2 . Time Decay 2357 | . 288 50 437 90 . . 335 34 . 216 99 266 162 73 124 183 Lost Part 126 | . . . 77 . . . . . . . . . 25 . . 24 Lost Ally 10 | . . . . . . . . . . . . . . 10 . . Squads Dispatched 51 | . 3 . 3 . . . 3 . . 6 5 7 8 5 7 4 Investigation 18 | . 1 . 1 . . . . . . 1 2 3 5 1 4 . Extermination 17 | . . . . . . . . . . 4 1 2 2 3 2 3 Reinforcement 15 | . 2 . 2 . . . 2 . . 1 2 2 1 1 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . . . 6 . . . 2 . . . . . 1 1 . . Communications Jammed 18 | . . . . . . . . . . . . . . 11 . 7 Distress Signals 11 | . . . . . . . . . . . . . . 11 . . Times Spotted 148 | . 18 3 36 . . . 17 . 1 9 6 18 15 11 5 9 Peak Tracking Total 8 | . 2 3 8 . . . 3 . 1 3 2 7 6 4 2 3 Tactical Retreats 18 | . 1 . . . . . . . . . 1 5 5 1 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 18 | . 5 . . . . . . 1 . 1 1 3 . 1 5 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 7 | . 1 . 3 . . . 2 . . . . 1 . . . . Max in Single Turn 1 | . 1 . 1 . . . 1 . . . . 1 . . . . Garrison Access 8 | . . . . . . . . . . . . 2 2 1 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 107 | . 6 . 8 . 1 . 4 4 . 21 7 13 16 11 7 9 Terminals 72 | . 6 . 7 . . . 4 2 . 15 4 7 8 8 4 7 Fabricators 11 | . . . . . . . . . . 1 2 2 3 1 2 . Repair Stations 6 | . . . 1 . . . . 1 . . 1 1 1 1 . . Recycling Units 4 | . . . . . . . . 1 . 2 . . 1 . . . Scanalyzers 4 | . . . . . . . . . . 2 . 1 1 . . . Garrison Access 9 | . . . . . . . . . . 1 . 2 2 1 1 2 Total Hacks 296 | . 19 . 23 . 1 . 15 11 . 55 26 41 48 22 19 16 Successful 189 | . 10 . 13 . 1 . 8 8 . 29 13 31 38 17 12 9 Failed 107 | . 9 . 10 . . . 7 3 . 26 13 10 10 5 7 7 Catastrophic 20 | . 1 . 3 . . . 2 . . 5 1 2 1 1 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 145 | . 17 . 11 . 1 . 11 3 . 20 11 23 17 13 10 8 Terminals 223 | . 19 . 20 . . . 15 5 . 42 16 30 32 17 14 13 Fabricators 26 | . . . . . . . . . . 2 7 4 7 2 4 . Repair Stations 18 | . . . 3 . . . . 4 . . 3 2 4 2 . . Recycling Units 5 | . . . . . . . . 2 . 2 . . 1 . . . Scanalyzers 12 | . . . . . . . . . . 7 . 3 2 . . . Garrison Access 11 | . . . . . . . . . . 2 . 2 2 1 1 3 Terminal Hacks 104 | . 5 . 7 . 1 . 6 2 . 15 6 17 22 10 6 7 Part Schematic 9 | . 2 . . . . . 1 . . 1 2 2 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 3 . . . 1 . . 1 1 . 3 . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Level Access Points 8 | . . . . . . . 1 . . 1 1 1 1 1 1 1 Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . . . . . . 1 1 . 1 Terminal Index 6 | . . . . . . . 1 . . 1 . 2 . 1 1 . Fabricator Index 4 | . . . . . . . . . . 1 . 1 . 1 1 . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 Alert Level 10 | . 1 . 1 . . . 1 1 . 2 . 1 2 . . 1 Locate Traps 4 | . . . 1 . . . . . . 1 . . 1 1 . . Extermination Status 1 | . . . . . . . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . . 1 . . . . . . . . Recall Investigation 13 | . . . . . . . . . . 1 1 3 5 1 2 . Recall Extermination 9 | . . . . . . . . . . 2 1 1 2 2 . 1 Recall Reinforcements 5 | . . . . . . . . . . . . 2 2 . 1 . Hauler Manifests 4 | . 1 . 1 . . . . . . 1 . 1 . . . . Zone Layout 10 | . . . . . . . 1 . . 2 . 2 3 1 . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . . . 2 5 4 6 2 4 . Network Status 1 | . . . . . . . . . . . 1 . . . . . Load Schematic 11 | . . . . . . . . . . 1 2 2 3 1 2 . Build 11 | . . . . . . . . . . 1 2 2 3 1 2 . Repair Station Hacks 14 | . . . 1 . . . . 4 . . 1 2 4 2 . . Scan Component 8 | . . . 1 . . . . 2 . . 1 1 2 1 . . Repair 6 | . . . . . . . . 2 . . . 1 2 1 . . Recycling Unit Hacks 5 | . . . . . . . . 2 . 2 . . 1 . . . Process 1 | . . . . . . . . 1 . . . . . . . . Report Inventory 4 | . . . . . . . . 1 . 2 . . 1 . . . Scanalyzer 12 | . . . . . . . . . . 7 . 3 2 . . . Insert Component 5 | . . . . . . . . . . 3 . 1 1 . . . Analyze 7 | . . . . . . . . . . 4 . 2 1 . . . Garrison Access Hacks 8 | . . . . . . . . . . . . 2 2 1 1 2 Seal Access 8 | . . . . . . . . . . . . 2 2 1 1 2 Unauthorized Hacks 23 | . 5 . 5 . . . 2 . . 3 1 3 1 2 1 . Terminals 23 | . 5 . 5 . . . 2 . . 3 1 3 1 2 1 . Assimilate 8 | . . . . . . . . . . 2 1 1 1 2 1 . Botnet 4 | . . . . . . . 1 . . 1 . 2 . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 2 1 . . . . . Used 2 | . . . . . . . . . . 1 1 . . . . . Hacking Detections 82 | . 5 . 7 . . . 3 4 . 18 7 8 12 5 6 7 Full Trace Events 21 | . 2 . 3 . . . . . . 1 2 3 5 1 4 . Feedback Events 3 | . . . . . . . . . . . . . 1 . 2 . Corruption 2 | . . . . . . . . . . . . . 1 . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 2 . . . . . 1 . . 4 2 3 2 . . . Parts Built 12 | . . . . . . . . . . 2 1 2 3 1 3 . Authchips . | . . . . . . . . . . . . . . . . . Time 655 | . . . . . . . . . . 84 190 106 141 53 81 . Total Part Build Rating 63 | . . . . . . . . . . 8 5 12 18 6 14 . Parts Repaired 6 | . . . . . . . . 2 . . . 1 2 1 . . Time 115 | . . . . . . . . 26 . . . 16 55 18 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 18 | . . . . . . . . 18 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . 3 . 1 1 . . . Part Schematics Acquired 5 | . . . . . . . . . . 3 . 1 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 6 | . . . . . . . . . . 2 . . 1 2 1 . Largest Group 1 | . . . . . . . . . . 1 . . 1 1 1 . Highest-Rated Group 45 | . . . . . . . . . . 26 . . 26 45 26 . Highest-Rated Ally 45 | . . . . . . . . . . 26 . . 26 45 26 . Total Orders 7 | . . . . . . . . . . 3 . . 1 2 1 . STAY 6 | . . . . . . . . . . 2 . . 1 2 1 . ROAM 1 | . . . . . . . . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 4094 | . . . . . . . . 6 . 72 472 830 825 769 562 558 Structural 3299 | . . . . . . . . . . . 367 352 691 769 562 558 Machine Analysis 3926 | . . . . . . . . . . . 382 830 825 769 562 558 Cloaking 260 | . . . . . . . . 6 . 50 20 51 25 61 34 13 Jamming 2762 | . . . . . . . . . . 22 216 223 460 769 562 510 ECM 547 | . . . . . . . . . . . . 11 62 40 70 364 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 10295 | 78 1534 115 1572 181 556 118 834 174 16 993 580 830 825 769 562 558 Spaces Moved 15052 | 46 814 67 727 107 327 70 336 439 62 2803 1265 2072 1811 1633 1204 1269 Core 6 | 6 . . . . . . . . . . . . . . . . Treads 2488 | 40 814 67 727 107 327 70 336 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 12558 | . . . . . . . . 439 62 2803 1265 2072 1811 1633 1204 1269 Fastest Speed 15 | 50 160 160 160 170 170 170 165 25 25 23 23 15 15 21 28 21 Average Speed 48 | 145 160 160 160 170 170 170 169 25 25 24 24 24 25 27 28 26 Slowest Speed 170 | 160 160 160 170 170 170 170 170 25 25 28 27 25 27 28 28 28 Overloaded Moves 146 | . . . . . . . . . . . . 40 27 33 . 46 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 78 | . . . . . . . . . . 24 4 11 18 14 3 4 Potential Cave-ins 5 | . . . . . . . . . . . . . . . . 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 4 90 18 80 16 76 8 27 17 65 69 21 37 28 35 30 31 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . . 2 . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 200 | . . . 4 . . . . 10 . 54 7 26 19 9 33 38 Terrain Destroyed 207 | . . . 5 . . . 6 10 . 54 7 26 19 9 33 38 Melee 182 | . . . 4 . . . . 10 . 54 7 26 19 9 22 31 Projectile 25 | . . . 1 . . . 6 . . . . . . . 11 7 AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 17290 | 55 945 70 972 106 328 69 483 493 61 3012 1509 2337 2121 1896 1392 1441 Wait 1401 | . 37 . 109 . . . 18 26 . 109 201 193 253 220 107 128 Move 14885 | 45 813 66 726 106 326 69 335 439 61 2759 1256 2049 1774 1604 1197 1260 Hop 72 | . . . . . . . . . . 19 4 11 18 14 3 3 Pick Up 72 | 3 14 1 13 . 1 . 13 3 . 7 1 4 8 3 1 . Fast Attach 65 | 4 4 . 8 . . . 5 1 . 10 9 7 9 3 1 4 Attach 35 | 2 1 . 6 . . . 3 6 . 1 1 2 6 1 5 1 Detach 5 | . . . . . . . . . . . . 1 . . 4 . Swap 50 | 1 7 . 11 . . . 7 3 . 3 4 8 1 3 1 1 Drop 105 | . 12 . 12 . 1 . 23 5 . 18 9 7 12 5 . 1 Fire 299 | . 56 3 83 . . . 79 . . 18 7 4 12 18 12 7 Melee 236 | . . . 4 . . . . 10 . 62 17 33 28 25 22 35 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . . . 6 . 18 . . 39 1 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 5) 1151 | -10/Materials | Build established: Scavenger-Mutant 1301 | -10/Materials | Discovered new exit (range 16) 1566 | -10/Materials | Discovered new exit (range 7) 1613 | -10/Materials | Entered Mines 1697 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1714 | -10/Mines | Discovered new exit (range 8) 1728 | -10/Mines | Entered Materials 1728 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2185 | -9/Materials | Lost 5 parts (2p2n1w) 2197 | -9/Materials | Destroyed 7 combat bots 2550 | -9/Materials | Discovered new exit (range 13) 2715 | -9/Materials | Loaded intel: 12 terminal locations 2745 | -9/Materials | Identified exit to Materials 2763 | -9/Materials | Loaded intel: 2 repair station locations 2769 | -9/Materials | Learned location of Recycling (-7) 2773 | -9/Materials | Learned Storage trap positions 2774 | -9/Materials | Learned Storage stockpile data 2777 | -9/Materials | Learned location of Zion (-6) 2790 | -9/Materials | Identified exit to Mines 3300 | -9/Materials | Entered Mines 3387 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3389 | -9/Mines | Discovered new exit (range 5) 3437 | -9/Mines | Assembled infested the area 3448 | -9/Mines | Build established: Mutant 3481 | -9/Mines | Entered Exiles 3527 | -9/Exiles | Met 8R-AWN 3555 | -9/Exiles | Met EX-HEX 3600 | -9/Exiles | Met EX-BIN 3621 | -9/Exiles | Aligned with FarCom system 3623 | -9/Exiles | Given EX-Vault access code 3662 | -9/Exiles | Opened EX-Vault 3674 | -9/Exiles | Found Cloak of Protection 3707 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3755 | -9/Exiles | Met EX-DEC 3814 | -9/Exiles | Visited The Gauntlet 4018 | -9/Exiles | Discovered new exit (range 12) 4037 | -9/Exiles | Left Exiles lab with Cloak of Protection 4037 | -9/Exiles | Entered Mines 4046 | -8/Mines | Discovered exit to Materials (range 3) 4155 | -8/Mines | Entered Materials 4155 | -8/Materials | Evolved 2 slots: Utility x2 4189 | -8/Materials | Identified exit to Factory 4468 | -8/Materials | Build established: Scavenger-Mutant 4505 | -8/Materials | Garrison activated, responded to threat 4989 | -8/Materials | Entered Factory 4989 | -7/Factory | Evolved 2 slots: Propulsion x2 4990 | -7/Factory | Identified exit to Storage 5015 | -7/Factory | Repaired Lgt. Armor Plating 5029 | -7/Factory | Repaired Lgt. Armor Plating 5163 | -7/Factory | Sucked down chute 5163 | -7/Factory | Entered Waste 5166 | -7/Waste | Spotted C-40 Crusher 5169 | -7/Waste | Spotted C-40 Crusher 5169 | -7/Waste | Spotted C-40 Crusher 5175 | -7/Waste | Spotted C-40 Crusher 5175 | -7/Waste | Discovered new exit (range 16) 5179 | -7/Waste | Entered Factory 5214 | -7/Factory | Discovered exit to Storage (range 13) 5327 | -7/Factory | Build established: Hacker-Sprinter 5459 | -7/Factory | Discovered new exit (range 8) 5638 | -7/Factory | Discovered new exit (range 9) 5660 | -7/Factory | Discovered new exit (range 15) 5871 | -7/Factory | Identified exit to Lower Caves 6003 | -7/Factory | Discovered new exit (range 10) 6061 | -7/Factory | Identified exit to Factory 6119 | -7/Factory | Fabricated Transmission Jammer (x2) 6172 | -7/Factory | Entered another Factory area 6172 | -6/Factory | Evolved 2 slots: Utility x2 6194 | -6/Factory | Identified exit to Factory 6546 | -6/Factory | Fabricated Imp. Hacking Suite? 6647 | -6/Factory | Build established: Hacker-Ninja 6752 | -6/Factory | Entered another Factory area 6752 | -5/Factory | Evolved 2 slots: Utility x2 6919 | -5/Factory | Identified exit to Factory 7209 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7308 | -5/Factory | Fabricated Adv. System Shield? 7424 | -5/Factory | Discovered new exit (range 15) 7527 | -5/Factory | Repaired Nuclear Pulse Thruster 7582 | -5/Factory | Entered another Factory area 7582 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7592 | -4/Factory | Identified exit to Research 7668 | -4/Factory | Fabricated Nuclear Pulse Array? 7683 | -4/Factory | Fabricated Adv. Hacking Suite? 7978 | -4/Factory | Repaired Nuclear Pulse Thruster? 8003 | -4/Factory | Build established: Wizard-Ninja 8013 | -4/Factory | Repaired Enh. Autogun? 8165 | -4/Factory | Fabricated Adv. Hacking Suite? 8407 | -4/Factory | Entered Research 8407 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8437 | -3/Research | Identified exit to Research 8536 | -3/Research | Fabricated Adv. Hacking Suite? 8753 | -3/Research | Repaired Nuclear Pulse Array 8850 | -3/Research | Discovered new exit (range 15) 9176 | -3/Research | Entered another Research area 9176 | -2/Research | Evolved 2 slots: Utility x2 9222 | -2/Research | Identified exit to Access 9230 | -2/Research | Adv. Hacking Suite fried by hacking feedback 9469 | -2/Research | Fabricated Adv. Hacking Suite? 9548 | -2/Research | Fabricated Imp. Medium Armor Plating? 9738 | -2/Research | Entered Access 9738 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9743 | -1/Access | Identified exit to Surface 9938 | -1/Access | Discovered new exit (range 17) 10248 | -1/Access | Crushed by falling debris 10249 | -1/Access | System corruption reached 10% 10279 | -1/Access | Lost 3 parts (3u) 10296 | *** | Escaped! Last Messages --------------- 10194_ Connecting with Terminal... 10215_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2S. 10248_ The unstable cave ceiling collapses. 10248_ Crushed by falling debris. 10248_ Adv. Hacking Suite destroyed. 10248_ System corrupted by crushing effect (+2). 10248_ Imp. Hacking Suite destroyed. 10248_ System corrupted by crushing effect (+3). 10248_ Imp. Transmission Jammer destroyed. 10248_ System corrupted by crushing effect (+5). 10254_ System corrupted: Matter fused (-6). 10275_ System corrupted: Heat flow error (+293). 10282_ >> Machine Analyzer network decryption results: 10282_ Recycling Unit x1 10290_ NIR2BEBO1R>XYELL9/#C2#9W%R4TSU 10294_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10295_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | # ???## ##??????## ## | | # ## ##??????## ## | | #####+####+#+## # ?????? # #"###### | | + # ?????? # # | | # # ?????? # + | | + # ??"??? # # | | # # ?"""?? # ### #### | | ### ######## # ??"""? # ### #### | | ### ######## # ???"?? ############+#### | | ### #########+######## ?????? ######## # | | ?## # ######## ? ######## * # | | ?## # ##????????+############# # | | ?## # " + ???? # " # | | ?## + """ ### ???? + """ # | | ?## # """ ### ??????????####### # """ + | | ? # # " ##????????????####### + " # | | ? # # [##?????????????????## # # | | ? # # ##?????????????????## # # | | ? # ############?????????#####???## ########## | | ? # ############################### ########## | | ? + ##??????????########### ####### ##???????? | | ? # ##??????????"" ##???????? | | ? # ##?????BB????" ##???????? | | # ##?????BB????" ##???????? | | # ???????????" ##???????? | | ? # ????????????" "@ ##???????? | | ? # ????????????" "" ##???????? | | ?## ??????????" ##???????? | | ?## ######????BB????" ##???????? | | ??? ######????BB????" """ """ ##???????? | | ??? ???????????????"" """T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ????????????????BB????????????????????? ##???????? | | ????????????????BB???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????""?????????""?????????????????????????????? | | ???????""?????????""?????????????????????????????? | | ???????""?????????""??????????????????????????"""" | | ???????T??????????"Y??????????????????????????"""" | | ???????""?????????""??????????????????????????""?F | | ???????""?????????""?????????????????????????????? | | ???????""?????????""?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 29 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 5 Corruption Block 8 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 78 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Hacking Suite | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Adv. System Restoration Module | -5/Factory | Scanalyzed Nuclear Pulse Array | -4/Factory | Hacked Graphene Brace | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Transmission Jammer | x2 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Nuclear Pulse Array | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -3/Research Adv. Hacking Suite | x1 | -2/Research Imp. Medium Armor Plating | x2 | -2/Research Repaired ---------- Lgt. Armor Plating | 32% | -7/Factory Lgt. Armor Plating | 68% | -7/Factory Nuclear Pulse Thruster | 53% | -5/Factory Nuclear Pulse Thruster | 33% | -4/Factory Enh. Autogun | 66% | -4/Factory Nuclear Pulse Array | 3% | -3/Research Alien Tech Used ----------------- None Achievements -------------- Party Time Production Line Challenges ------------ None Game ------ Seed CoolingActuatorTrident Manual? 0 Play Time 04:18:57 Cumulative 12.0 hours Start 2025.07.22 @ 18:26:03 End 2025.07.22 @ 22:49:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 21% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8367b30d-f974-4859-aead-8955a5250531