Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 13:02:50 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (32) 6400 Robots Destroyed (390) 1950 Value Destroyed (17202) 17202 Prototype IDs (220) 4400 Alien Tech Used (0) 0 Bonus (11226) 11226 TOTAL SCORE: 44178 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3344 Follower Combat Kills 3096 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 1000 Friendly Fire -1414 Cogmind --------- Core Integrity 1028/1150 Matter 193/300 Energy 325/325 System Corruption 2% Temperature Cool (0) Movement Walking (180) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (3) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (10) ----- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Makeshift Salvage Targeting Computer Damper Plating System Mapper > --- WEAPON (4) ------- Plasma Rifle Railgun > --- INVENTORY (20) --- Antimatter Reactor Antimatter Reactor Centrium Leg High-capacity Storage Unit YI-UF0's Bottomless Matter Pit (1500) Experimental Sensor Array Experimental Targeting Computer Matter Filter Improved Weapon Cycler Deep Network Scanner Drone Bay (2/2) HERF Cannon Plasma Cutter Lance Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Makeshift Salvage Targeting Computer Damper Plating System Mapper > --- WEAPON ----------- Linked Autogun Linked Autogun > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Light Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg YI-UF0's Bottomless Matter Pit Experimental Sensor Array Matter Filter Damper Plating Deep Network Scanner Relay Coupler [NC] Linked Autogun Proton Missile Launcher Proton Missile Launcher Remote Datajack Plasma Cutter Lance [Rating: 127] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Relay Coupler [NC] Protection Damper Plating Weapon Linked Autogun Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Linked Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Attached 376 | 6 11 7 37 4 2 1 23 14 2 15 51 11 7 12 14 2 1 27 20 6 1 . 4 17 32 . 1 . . 13 5 30 Power 26 | 1 1 . 3 . . . . 1 . 1 4 1 . . 1 . . 2 5 . . . . . 2 . 1 . . 1 2 . Engine 10 | 1 1 . 3 . . . . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . 1 . 1 . . . . . Reactor 11 | . . . . . . . . . . . . 1 . . 1 . . 1 4 . . . . . 1 . . . . 1 2 . Propulsion 65 | 2 2 3 10 . . 1 4 4 . 6 10 . 1 2 . . . 4 1 . . . 1 3 4 . . . . 4 . 3 Treads 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Leg 62 | 2 2 3 10 . . 1 4 4 . 6 10 . 1 2 . . . 4 1 . . . 1 3 2 . . . . 3 . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 101 | 1 3 . 9 . 2 . 3 . 1 1 9 2 5 1 3 . 1 7 10 4 . . 1 4 10 . . . . 6 2 16 Device 48 | . . . 2 . . . 1 . . 1 3 1 3 . 2 . 1 2 3 2 . . 1 3 6 . . . . 2 1 14 Storage 14 | 1 3 . 3 . 1 . . . . . 3 . . . . . . . 1 1 . . . . . . . . . . . 1 Processor 5 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . Hackware 6 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 2 . . Protection 28 | . . . 3 . 1 . 2 . 1 . 1 1 1 1 1 . . 3 6 . . . . 1 3 . . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 184 | 2 5 4 15 4 . . 16 9 1 7 28 8 1 9 10 2 . 14 4 2 1 . 2 10 16 . . . . 2 1 11 Energy Gun 37 | . 2 2 4 1 . . 3 1 . 5 5 3 . . . . . 1 1 . . . 1 1 5 . . . . . . 2 Energy Cannon 39 | . . . 2 . . . 8 1 . . 7 . . 3 . . . 5 . . 1 . . 5 4 . . . . . . 3 Ballistic Gun 61 | 2 2 1 9 1 . . . 5 . . 10 1 1 4 4 2 . 5 1 2 . . . 2 4 . . . . 1 1 3 Ballistic Cannon 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . 1 . 2 . . 3 2 . 2 4 . . 2 3 . . . . . . . . 2 3 . . . . . . 3 Special Weapon 8 | . . . . . . . . . . . . 3 . . . . . 2 2 . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 . 1 . 2 . . . 3 . . . . . . . 2 1 . . . . 1 . . . . 1 . . Parts Lost 78 | . 2 2 8 . . . 5 7 . 6 15 . . 7 1 . . 4 . . . . . . 9 . 1 . . 1 . 10 Power 9 | . . . 1 . . . . 1 . 1 1 . . . 1 . . . . . . . . . 2 . 1 . . . . 1 Propulsion 22 | . . 1 3 . . . 2 3 . 1 4 . . 2 . . . 1 . . . . . . 3 . . . . . . 2 Utility 17 | . . . 1 . . . 2 1 . 1 3 . . 3 . . . 2 . . . . . . 1 . . . . 1 . 2 Weapon 30 | . 2 1 3 . . . 1 2 . 3 7 . . 2 . . . 1 . . . . . . 3 . . . . . . 5 Highest Loss Streak 10 | . 1 2 2 . . . 4 4 . 3 10 . . 5 1 . . 2 . . . . . . 2 . 1 . . 1 . 6 Average Slot Usage (%) 88 | . 96 99 99 100 100 100 99 90 93 99 97 94 84 88 75 66 76 95 86 99 100 100 100 100 85 70 70 70 70 76 78 79 Engine 3 | . 14 14 10 11 11 11 9 9 9 8 5 2 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . 2 3 . . . . . 3 5 6 11 11 6 . . Reactor 4 | . . . . . . . . . . . . 4 7 7 6 7 7 8 8 13 13 13 13 13 6 5 3 . . 3 9 10 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 11 11 11 11 2 . . Leg 17 | . 28 28 21 22 22 22 27 25 27 27 22 23 23 19 15 15 15 18 20 20 20 20 20 20 8 . . . . 11 15 15 Device 9 | . . . . . . . 9 9 9 13 10 4 5 11 11 7 7 8 6 19 20 20 20 26 16 11 11 11 11 10 5 10 Storage 19 | . 25 28 33 33 33 33 27 27 27 27 23 23 23 20 15 15 15 13 13 13 13 13 13 13 11 11 11 11 11 10 10 10 Processor 3 | . . . . . . . . . . . . . . 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 10 10 10 Hackware 2 | . . . . . . . . . . . 14 12 1 . . . . 12 6 6 6 6 5 . . . . . . 4 10 5 Protection 5 | . . . 10 11 11 11 8 2 3 4 1 6 6 6 3 7 7 9 6 6 6 6 6 6 4 5 5 5 5 5 5 5 Energy Gun 1 | . 9 9 . 2 . . 1 . . 16 5 2 1 . . . . . . . . . 1 . 2 . . . . . . . Energy Cannon 1 | . . . 1 . . . 14 . . . 5 . . 1 . . . 5 . . 2 6 1 5 5 . . . . . . 1 Ballistic Gun 9 | . 16 17 20 18 11 11 . 15 14 . 3 6 13 11 4 5 15 6 3 12 9 6 6 5 7 11 11 11 11 9 5 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 13 59 59 87 87 87 87 91 87 85 85 115 148 151 138 135 134 135 135 148 127 128 128 128 131 160 154 154 148 148 156 167 172 Greatest Support 97 | 20 20 27 27 20 20 23 38 35 30 35 60 58 58 58 40 40 40 56 56 56 56 56 64 64 97 97 97 97 97 97 70 70 Greatest Overweight (x) 7 | 2 2 2 4 4 4 4 2 7 2 5 5 2 2 5 3 3 3 4 2 2 2 2 2 2 5 1 1 1 1 2 2 2 Average Overweight (x) 2 | . 1 2 3 4 4 3 2 2 2 2 1 1 2 2 2 3 3 2 1 1 2 2 1 1 1 1 1 1 1 1 2 2 Largest Inventory Capacity 26 | 6 18 18 24 24 24 24 24 24 24 24 26 26 26 26 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 21 | 5 15 18 24 24 24 24 24 24 24 24 25 26 26 24 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 26 | 1 18 18 24 24 24 24 24 24 24 24 26 26 26 23 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 Average Carried 20 | . 7 17 22 23 24 23 23 21 23 22 23 25 25 19 19 20 19 19 19 19 20 20 19 20 19 19 19 19 19 19 19 19 Final Capacity 26 | 6 18 18 24 24 24 24 24 24 24 24 26 26 26 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 26 | 1 18 18 24 24 24 24 20 24 24 22 26 26 23 17 20 20 20 20 20 20 20 20 20 20 20 20 19 19 20 20 18 14 Class Distribution -------------------- 56% | Hauler-Mutant 20% | Scavenger-Mutant 12% | Scavenger-Tank 5% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Matter Collected 15780 | 290 256 235 1329 90 150 139 380 1461 56 237 952 506 793 328 416 . 161 500 265 164 14 16 40 274 1013 784 340 . 460 757 816 2558 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21076 | 95 531 97 1816 198 . 172 585 518 76 649 1376 506 872 212 269 . 23 743 667 140 . 40 130 769 1760 644 522 . 587 1202 1477 4400 Parts 989 | 2 45 5 120 13 . 8 29 19 6 31 62 14 41 4 21 . 1 33 18 4 . . 7 32 59 24 11 . 29 78 43 230 Haulers Intercepted 8 | . 1 . 4 . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 147 | . . . . . . . . . . . . . . 2 11 . 19 . . . 5 17 . 12 . 36 17 . 28 . . . Prevented 29 | . . . . . . . . . . . . . . 1 . . . . . . . . . 26 . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 320 | . 10 9 39 6 . 5 14 12 1 15 30 2 13 5 12 . 1 10 2 . . . 1 10 23 12 10 . 9 14 5 50 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 207 | . 9 7 37 1 . 1 . 5 1 9 9 2 13 2 1 . 1 6 1 . . . 1 1 14 12 10 . 9 14 5 36 Cannons 25 | . 1 . 2 . . . 3 1 . . 4 . . 1 . . . 1 1 . . . . 4 4 . . . . . . 3 AOE 70 | . . 2 . 5 . 4 8 4 . 5 17 . . 2 11 . . 2 . . . . . 2 2 . . . . . . 6 Classes Destroyed 21 | 1 7 2 3 . . 1 1 . . . 1 1 . 1 . . . . . . . . . . 1 . . . . . . 2 Worker 16 | . 2 . 2 . . . . . . . 3 . . . . . . 2 . . . . . . 1 . . . . 2 . 4 Builder 7 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 3 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 8 | . 1 . 4 . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Recycler 9 | 1 1 . . . . . . . . . 2 . 2 . . . . . . 1 . . . . 2 . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 19 | . 3 . 3 . . . 2 . . . 3 . 1 . . . . 3 . . . . . . 1 . . . . 1 . 2 Swarmer 55 | . 4 3 11 4 . . . 3 . 3 3 . . . 11 . 1 3 . . . . . . . 4 4 . 1 . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 143 | . 6 . 19 2 . 4 9 8 . 11 13 . 4 2 . . . 2 . . . . . 3 9 5 2 . 5 9 . 30 Brawler 11 | . . . 1 . . . . . . . 2 . 1 1 . . . . . . . . . 1 . 1 1 . . . . 3 Duelist 16 | . . . . . . 1 1 1 . . 2 . 1 . . . . . . . . . . 1 . 1 2 . . . . 6 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 32 | . . . 8 . . . 3 . 1 . 5 . 4 . 1 . . 1 . . . . . 1 4 1 1 . 1 1 . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 14 | . . . . . . . 1 . . 1 3 . . 1 . . . 3 . . . . . 1 2 . . . 2 . . . Programmer 21 | . . . . . . . . . . . 2 . 3 . . . . 1 . . . . . 2 4 . . . . 4 . 5 Behemoth 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Compactor 9 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 5 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 21 | 1 10 5 8 4 . 3 5 5 1 7 11 1 3 3 4 . 1 4 1 1 . . 1 4 6 8 7 . 4 4 2 21 Combat Bots Only 16 | . 4 5 8 4 . 3 5 5 1 7 10 1 3 3 4 . 1 4 1 . . . 1 4 5 8 7 . 4 4 2 16 Max Kills in Single Turn 5 | 1 2 2 2 3 . 2 4 2 1 2 5 1 1 1 4 . 1 1 1 1 . 1 1 1 1 2 1 . 1 2 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Exploded 4 | . . 2 . 3 . 2 4 2 . 2 4 . . 1 4 . . 1 . . . . . 1 1 . . . . . . 3 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . YI-UF0 (-9/Mines) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Damage Taken 20697 | . 618 598 2146 86 . 14 981 871 81 869 2511 . 1083 1428 487 . 26 899 68 47 . . 67 995 2274 241 153 . 224 326 . 3604 Core 1907 | . 147 44 353 7 . . 204 134 . 114 260 . 60 185 . . . 83 6 . . . . 109 39 . 15 . 25 18 . 104 Absorbed by Shields 423 | . . . . . . . . . . 38 . . . . . . . . . 17 . . 24 245 99 . . . . . . . Core Remaining (%) 49 | 100 . 23 . . . 10 . . . 17 . . . . . . 27 . . . . . . 76 . . . . 92 . . . Volleys Fired 1190 | 5 46 27 176 11 . 14 42 32 11 37 72 68 51 32 7 . 2 50 41 3 3 5 7 34 105 21 17 . 23 39 46 163 Largest 4 | 2 2 2 2 1 . 1 2 2 2 2 2 2 2 2 2 . 2 2 1 2 2 2 1 2 4 2 2 . 2 2 1 3 Hottest 218 | 40 105 130 136 50 . 33 136 63 46 100 138 78 56 160 56 . 56 129 60 30 105 105 60 129 218 60 60 . 60 60 30 140 Shots Fired 2104 | 10 91 52 342 11 . 14 74 50 20 72 128 88 97 48 11 . 4 92 41 6 4 9 7 57 243 42 33 . 46 77 46 289 Gun 1657 | 10 85 50 314 8 . 10 5 36 18 70 89 75 97 20 6 . 4 60 11 6 1 4 7 19 165 42 33 . 46 76 42 248 Cannon 296 | . 6 . 28 . . . 59 3 2 . 32 . . 22 . . . 25 . . 3 5 . 30 63 . . . . . . 18 Launcher 96 | . . 2 . 3 . 4 10 11 . 2 7 . . 6 5 . . . . . . . . 8 15 . . . . . . 23 Special 55 | . . . . . . . . . . . . 13 . . . . . 7 30 . . . . . . . . . . 1 4 . Kinetic 1416 | 10 72 35 309 1 . 10 . 36 20 . 59 54 97 20 6 . 4 59 3 6 1 4 . 16 128 42 33 . 46 76 42 227 Thermal 277 | . 19 15 28 . . . 30 . . . 16 . . 15 . . . . 21 . 3 5 . 22 82 . . . . . . 21 Explosive 41 | . . 2 . 3 . 4 10 2 . 2 7 . . 6 5 . . . . . . . . . . . . . . . . . Electromagnetic 336 | . . . 5 7 . . 34 12 . 70 46 21 . 7 . . . 26 8 . . . 7 19 33 . . . . . . 41 Robot Hit Streak 76 | 5 8 4 16 6 . 3 12 6 4 7 11 13 10 10 5 . 4 19 15 4 6 8 1 9 21 16 28 . 14 76 38 31 Robot Miss Streak 13 | 1 4 8 5 1 . 3 3 4 3 3 10 5 13 9 5 . 12 13 3 2 . 3 2 2 4 2 1 . 1 2 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 29 | . 2 1 5 . . . . . . 2 . . 1 . . . . . . . . . . . . 2 1 . 3 1 . 11 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . 1 . . 1 . . . . . . . . . . . . 1 1 . 1 1 . 1 Shots Hit Robots 1529 | 8 52 30 205 8 . 7 50 22 10 46 94 81 90 33 8 . 3 76 30 4 2 3 4 37 155 35 28 . 43 68 46 251 Core Hits 976 | 2 28 23 69 9 . 9 30 22 3 25 107 42 87 21 30 . 4 61 8 2 . 2 4 22 70 22 19 . 25 42 17 171 Critical Hits 18 | . . . . . . 1 1 . . 1 . . . . . . . . 1 . . . . 1 5 3 . . 2 . 1 2 Critical Kills 4 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . 1 . . . Critical Parts Destroyed 10 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 3 1 . . 1 . . 2 Melee Attacks 18 | . . . . . . . 5 . . . 5 . . . 5 . . 2 . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . 5 . . . 4 . . . 3 . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . 2 . . 2 . . . . 1 . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48983 | 99 887 482 3214 432 . 415 2103 889 135 1198 4568 1599 2013 1197 864 . 43 1914 333 83 56 143 180 1387 5111 1068 1079 . 1351 2974 1892 11274 Guns 31996 | 99 635 331 2781 107 . 90 72 189 135 735 965 1599 1715 282 73 . 43 901 121 83 21 43 93 276 3288 1068 1079 . 1351 2974 1892 8955 Cannons 5611 | . 91 . 433 . . . 799 51 . . 613 . . 423 . . . 544 . . 35 100 . 615 1406 . . . . . . 501 Explosions 10961 | . 161 151 . 325 . 325 1133 649 . 463 2979 . 298 492 791 . . 463 . . . . . 496 417 . . . . . . 1818 Melee 186 | . . . . . . . 99 . . . . . . . . . . . . . . . 87 . . . . . . . . . Ramming 17 | . . . . . . . . . . . 11 . . . . . . 6 . . . . . . . . . . . . . . Kinetic 29649 | 99 588 238 2735 14 . 90 . 189 135 . 724 1581 1715 282 73 . 43 875 91 83 21 43 . 245 2850 1068 1079 . 1351 2974 1892 8571 Thermal 6108 | . 299 93 433 . . . 305 . . 267 470 . 298 302 . . . 463 212 . 35 100 . 461 1761 . . . . . . 609 Explosive 6132 | . . 151 . 325 . 325 1133 96 . 196 2623 . . 492 791 . . . . . . . . . . . . . . . . . Electromagnetic 6891 | . . . 46 93 . . 566 604 . 735 740 18 . 121 . . . 570 30 . . . 93 681 500 . . . . . . 2094 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 99 | . . . . . . . 99 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 87 | . . . . . . . . . . . . . . . . . . . . . . . 87 . . . . . . . . . Highest Corruption 25 | . . . . . . . . 1 1 1 2 23 24 25 25 11 . . . . . . . 4 2 2 2 2 2 . . 2 Average Corruption 9 | . . . . . . . . 1 1 1 1 17 23 24 18 11 . . . . . . . 3 1 2 2 2 2 . . 1 Corruption Purged 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . Effects 343 | . . . . . . . . 2 1 3 10 36 88 43 108 5 . . . . . . . 4 13 9 8 2 5 . . 6 Message Errors 76 | . . . . . . . . . 1 3 2 4 10 8 27 3 . . . . . . . . 6 4 3 1 2 . . 2 Matter Fused 49 | . . . . . . . . . . . . 4 13 4 27 . . . . . . . . 1 . . . . . . . . Heat Flow Errors 34 | . . . . . . . . . . . 3 1 8 6 11 . . . . . . . . . 2 1 1 1 . . . . Energy Discharges 37 | . . . . . . . . . . . 2 3 6 5 12 . . . . . . . . 2 . 4 1 . 2 . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 28 | . . . . . . . . 1 . . 1 2 4 4 10 2 . . . . . . . 1 3 . . . . . . . Data Loss (major) 8 | . . . . . . . . . . . . . . 2 6 . . . . . . . . . . . . . . . . . Misfires 6 | . . . . . . . . . . . . 3 1 . 2 . . . . . . . . . . . . . . . . . Alerts 5 | . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . Misdirections 31 | . . . . . . . . . . . . 1 16 8 6 . . . . . . . . . . . . . . . . . Targeting Errors 57 | . . . . . . . . 1 . . 2 15 21 6 4 . . . . . . . . . 2 . 2 . 1 . . 3 Weapon Failures 11 | . . . . . . . . . . . . 3 6 . . . . . . . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 537 | . 7 . 16 4 . 8 94 13 . 21 133 . 81 . 5 . . 52 . . . . . 11 52 . . . . . . 40 Projectiles 197 | . . . 16 . . . 78 . . . . . . . . . . . . . . . . 11 52 . . . . . . 40 Explosions 340 | . 7 . . 4 . 8 16 13 . 21 133 . 81 . 5 . . 52 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 905 | . 34 3 . 34 . . 93 98 . 44 342 . 90 . 37 . . 128 . . . . . . . . . . . . . 2 Shots 31 | . 1 1 . 1 . . 2 5 . 1 12 . 2 . 2 . . 2 . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Kicked 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 324 219 234 112 . 8 340 . . 6 255 254 322 171 255 . 48 75 . . 22 44 . . 174 122 236 68 11 147 301 348 Average Temperature 78 | . 141 77 33 58 . 6 60 . . 2 83 131 149 80 76 . 24 33 . . 12 17 . . 26 29 77 40 7 58 157 88 Received Heat Transfer 4172 | . 135 60 783 12 . 9 351 261 18 342 423 . 291 213 18 . . 111 18 . . . 8 108 216 57 27 . 21 48 . 642 Effects 5 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Longest Duration 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Robots Corrupted 19 | . . . . 1 . . 2 2 . 1 . . . . . . . 2 . . . . . 3 3 . . . . . . 5 Combat Hostiles 17 | . . . . . . . 2 2 . 1 . . . . . . . 1 . . . . . 3 3 . . . . . . 5 Parts Fried 67 | . . . . 1 . . 3 8 . 2 4 . . 1 . . . 10 . . . 1 . 6 13 . . . . . . 18 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . 6 . . . . . . . Heat Transferred 8388 | . 421 120 777 . . . 555 . . 200 546 . 150 550 . . . 250 703 . 50 150 . 600 2466 . . . . . . 850 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . 4 . . . . . . . 1 . . . . . . 1 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Peak Influence 2396 | 5 308 77 542 226 . 152 365 630 377 536 906 287 353 . . . . 397 95 1010 . . . . 403 . . . . 306 23 2396 Initial 306 | . 3 7 . 121 . . 59 235 306 245 281 287 60 . . . . 152 95 . . . . . . . . . . 37 23 . Average 326 | 1 111 36 198 135 . 63 203 470 345 427 554 275 196 . . . . 187 36 438 . . . . 261 . . . . 133 14 1392 Maximum Alert Level 5 | . 1 . 2 1 . . 1 2 1 2 3 1 1 . . . . 1 . 3 . . . . 2 . . . . 1 . 5 Low Security (%) 42 | 100 93 100 46 49 . 100 55 . . . . 5 44 . . . . 52 100 46 . . . . 14 . . . . 89 100 8 Level 1 36 | . 6 . 46 50 . . 44 34 100 17 37 94 55 . . . . 47 . 6 . . . . 84 . . . . 10 . . Level 2 9 | . . . 6 . . . . 65 . 82 15 . . . . . . . . 4 . . . . . . . . . . . 3 Level 3 6 | . . . . . . . . . . . 46 . . . . . . . . 43 . . . . . . . . . . . 4 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 1 . 6 . . . 3 . 1 . 4 . 8 . . . . 2 . 5 . . . . 10 . 1 . . 3 . 27 Investigation 10 | . . . 4 . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . 2 Extermination 14 | . . . . . . . . . . . 2 . 2 . . . . 1 . 2 . . . . 2 . . . . 2 . 3 Reinforcement 18 | . 1 . 2 . . . 2 . 1 . 1 . 3 . . . . 1 . 1 . . . . 1 . . . . . . 5 Assault 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 9 Garrison 11 | . . . . . . . 1 . . . . . 3 . . . . . . 1 . . . . . . . . . . . 6 Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 2 Construction Impeded 5 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Distress Signals 9 | . 1 . 2 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . 3 Communications Jammed 31 | . . . . . . . . . . . . . . . . . . 6 . . . . . . 25 . . . . . . . Distress Signals 31 | . . . . . . . . . . . . . . . . . . 6 . . . . . . 25 . . . . . . . Times Spotted 494 | . 20 22 53 7 . 7 19 13 5 15 38 6 17 6 12 . 6 24 4 13 2 8 3 14 36 13 12 . 9 15 5 90 Peak Tracking Total 16 | . 7 15 5 4 . 4 5 5 2 4 8 3 4 3 4 . 5 5 2 5 3 3 4 5 6 5 8 . 4 4 3 16 Tactical Retreats 24 | . . 1 7 1 . 3 . 1 . 1 . . 1 . . . . 1 . . . . . 1 1 . 2 . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Traps Triggered 24 | . . 1 2 . . . . 3 . 6 3 . . . . . . 3 . . . . . . . . . . . 2 . 4 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Machines Disabled 56 | . 2 . 1 2 . . 3 2 . . 11 . 4 . 1 . . 8 . 6 . 2 . . 4 . . . . . . 10 Max in Single Turn 5 | . 2 . 1 1 . . 1 1 . . 4 . 4 . 1 . . 5 . . . . . . 2 . . . . . . 1 Garrison Access 4 | . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Machines Accessed 53 | . 6 1 10 . 1 . 5 . 2 . 1 . 3 . . . . 4 . 4 . . 4 . 2 . . . 1 4 . 5 Terminals 34 | . 6 . 7 . . . 4 . 1 . . . 2 . . . . 4 . 1 . . . . 2 . . . 1 3 . 3 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . 2 . . . . . . . . . . . . Total Hacks 170 | . 27 1 30 . 1 . 14 . 3 . 1 . 6 . . . . 14 . 7 . . 26 . 4 . . . 7 13 . 16 Successful 114 | . 17 1 18 . 1 . 7 . 2 . 1 . 2 . . . . 9 . 6 . . 26 . 1 . . . 4 6 . 13 Failed 56 | . 10 . 12 . . . 7 . 1 . . . 4 . . . . 5 . 1 . . . . 3 . . . 3 7 . 3 Catastrophic 10 | . 1 . 1 . . . . . 1 . . . 2 . . . . . . . . . . . 2 . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 18 . 23 . . . 12 . 2 . . . 3 . . . . 9 . 3 . . . . 2 . . . 6 8 . 8 Terminals 115 | . 27 . 24 . . . 12 . 2 . . . 5 . . . . 14 . 3 . . . . 4 . . . 7 8 . 9 Fabricators 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 7 Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 . 1 . 1 . 1 . . . . . . 2 . . . . . . . . . . . . Terminal Hacks 66 | . 10 1 8 . 1 . 4 . . . . . 1 . . . . 4 . 1 . . 26 . 1 . . . 3 1 . 5 Record 13 | . . . . . 1 . . . . . . . . . . . . . . . . . 11 . . . . . 1 . . . Part Schematic 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 1 . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 10 | . 3 . 3 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Unreport Threat 6 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Locate Traps 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 10 | . 4 . 3 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Build 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . 2 . . . . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . Unauthorized Hacks 32 | . 7 . 8 . . . 2 . 1 . . . . . . . . 5 . 1 . . . . . . . . 1 3 . 4 Terminals 27 | . 7 . 6 . . . 2 . 1 . . . . . . . . 5 . 1 . . . . . . . . 1 3 . 1 Track 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 23 | . 5 . 6 . . . 2 . 1 . . . . . . . . 3 . 1 . . . . . . . . 1 3 . 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . 8 . . . 5 . 1 . . . 2 . . . . 4 . 1 . . . . 2 . . . 1 4 . 4 Full Trace Events 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 . . . . . . . . . . . . . . . . . . . 6 . . . . . 1 . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Matter 672 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285 . 387 Time 253 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . 177 Total Part Build Rating 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 6 Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 26 | . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 18 | . . . . . . . . . . . 1 6 . . . . . 1 6 . . . . . . . . . . 1 3 . Non-combat 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Combat 15 | . . . . . . . . . . . . 6 . . . . . . 6 . . . . . . . . . . . 3 . Robot Hacks Applied 26 | . . . . . . . . . . . 1 11 . . . . . 1 8 . . . . . . . . . . 1 4 . find_chute 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . ignore_targets 23 | . . . . . . . . . . . . 11 . . . . . . 8 . . . . . . . . . . . 4 . Relay Couplers Released 8 | . . . . . . . . 6 . . . . . . . . . . . 2 . . . . . . . . . . . . Machine Destruction 8 | . . . . . . . . 6 . . . . . . . . . . . 2 . . . . . . . . . . . . Attached 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . 5 . . . 2 . . . 2 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Total Allies 55 | . . . . . . . . . . . . . . . . 2 . 5 19 . . 2 . . . 2 2 . . . 20 3 Largest Group 20 | . . . . . . . . . . . . . . . . 2 2 3 19 19 14 11 11 5 . 2 2 2 . . 20 20 Highest-Rated Group 742 | . . . . . . . . . . . . . . . . 68 68 90 700 700 521 416 407 200 . 59 59 58 . . 742 742 Highest-Rated Ally 50 | . . . . . . . . . . . . . . . . 37 37 37 50 50 50 50 46 46 . 30 30 29 . . 50 50 Total Orders 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 553 | . . . . . . . . . . . . . . . . . 22 28 69 99 26 25 58 8 . 6 5 . . . 25 182 Total Damage 14993 | . . . . . . . . . . . . . . . . . 208 242 2813 2735 1102 1101 1025 153 . 78 57 . . . 747 4732 Kills 105 | . . . . . . . . . . . . . . . . . 8 3 4 21 7 13 4 2 . 1 2 . . . 1 39 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total 115 | . . . . . . . . . . . . . . . . . . . . . . . 115 . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Turns Passed 26138 | 65 918 513 2449 783 680 263 547 825 257 708 1621 423 1052 597 2334 458 379 897 751 627 541 539 281 818 2016 799 405 69 701 943 622 1257 Spaces Moved 10659 | 34 422 224 806 314 283 104 204 369 113 308 684 132 457 248 453 206 166 349 308 315 288 277 144 390 828 404 194 38 363 436 300 498 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1411 | . . . . . . . . . . . . . . . . . . . . . . . . . 315 404 194 38 363 97 . . Legs 9239 | 25 422 224 806 314 283 104 204 369 113 308 684 132 457 248 453 206 166 349 308 315 288 277 144 390 513 . . . . 339 300 498 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 185 240 240 210 180 180 180 180 156 156 186 186 190 220 220 153 150 150 180 180 150 150 150 185 185 185 185 180 180 180 Average Speed 189 | 116 166 184 225 240 240 222 180 187 180 180 166 166 186 197 211 220 220 185 180 179 180 180 174 178 175 185 185 185 185 181 180 180 Slowest Speed 330 | 150 180 185 240 240 240 240 180 330 180 270 270 186 186 280 220 220 220 250 183 180 180 180 180 180 270 185 185 185 185 185 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 82 43 71 54 68 24 20 53 10 60 26 74 21 50 53 13 38 17 83 13 55 60 78 52 11 62 28 9 68 9 89 19 Regions Visited 32 Branch Regions 16 Pre-discovered Areas 31 | . . . 2 . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . Known Exits Taken 17 | . . . . . . . 1 . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . . . 3 . . . . . . . . . 1 11 . 3 . . . 4 2 . 1 . 1 2 . 5 . . . Spaces Dug 34 | . . . . 10 . . . 5 . . 4 . . . 2 . . 1 . . 2 . . 6 4 . . . . . . . Terrain Destroyed 819 | . 22 18 . 23 . 42 76 5 1 19 222 . 24 86 99 . . 78 . . 2 2 . 8 73 . . . . . . 19 Melee 7 | . . . . . . . . . . . 4 . . . 2 . . 1 . . . . . . . . . . . . . . Projectile 33 | . . . . . . . . . 1 . . . . . . . . . . . 2 2 . 8 15 . . . . . . 5 AOE 779 | . 22 18 . 23 . 42 76 5 . 19 218 . 24 86 97 . . 77 . . . . . . 58 . . . . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Total 15059 | 46 549 276 1117 334 284 124 299 448 153 388 1021 253 557 294 1805 212 177 499 449 371 307 310 166 455 1257 457 242 37 394 591 388 799 Wait 2311 | 1 32 9 43 . . 3 16 13 17 . 146 29 35 2 1310 3 7 50 56 32 14 13 3 10 256 4 20 . 4 88 10 85 Move 10628 | 33 421 223 805 313 282 103 203 367 112 306 684 131 456 247 452 205 165 349 307 314 287 276 143 389 827 403 193 37 362 436 299 498 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 214 | 1 26 5 28 3 . 1 4 7 5 3 35 3 3 1 11 . 1 4 6 10 1 . 3 . 14 2 3 . 3 9 11 11 Fast Attach 70 | 6 3 2 5 . . . 4 2 2 . 4 2 1 . . 2 . 4 8 4 . . 2 . 10 . . . . 2 4 3 Attach 103 | . 2 2 13 . . . 7 4 . 6 17 . 4 5 3 . . 7 4 . . . . . 9 . 1 . . 8 1 10 Detach 7 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . . . . 1 . 2 Swap 203 | . 6 3 19 4 2 1 12 8 . 9 30 9 2 7 11 . 1 16 8 2 1 . 2 17 13 . . . . 3 . 17 Drop 216 | . 13 5 28 3 . 2 6 . 6 4 26 10 5 . 7 2 1 3 19 5 1 . 5 5 21 2 3 . 2 5 17 10 Fire 1190 | 5 46 27 176 11 . 14 42 32 11 37 72 68 51 32 7 . 2 50 41 3 3 5 7 34 105 21 17 . 23 39 46 163 Melee 17 | . . . . . . . 5 . . . 5 . . . 4 . . 2 . . . . 1 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . 15 . 23 . . . . . . . 5 . . . . . . . . . . . . . . Rewire 55 | . . . . . . . . . . . . . . . . . . 8 . 1 . 16 . . . 25 5 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Waste -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 418 | -10/Materials | Core integrity fell below 50% 569 | -10/Materials | Discovered new exit (range 16) 773 | -10/Materials | Discovered new exit (range 13) 957 | -10/Materials | Discovered new exit (range 10) 984 | -10/Materials | Entered Mines 1043 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1172 | -10/Mines | Discovered new exit (range 13) 1270 | -10/Mines | Found a hidden stash of uninstalled traps 1272 | -10/Mines | Assembled infested the area 1497 | -10/Mines | Entered Materials 1497 | -9/Materials | Evolved 2 slots: Utility x2 1571 | -9/Materials | Discovered new exit (range 12) 1694 | -9/Materials | Identified exit to Storage 1838 | -9/Materials | Build established: Hauler-Mutant 2588 | -9/Materials | Discovered new exit (range 12) 2785 | -9/Materials | Discovered new exit (range 10) 2818 | -9/Materials | Core integrity fell below 50% 3125 | -9/Materials | Discovered new exit (range 16) 3291 | -9/Materials | Destroyed 8 combat bots 3550 | -9/Materials | Core integrity fell below 20% 3946 | -9/Materials | Entered Mines 3963 | -9/Mines | Discovered new exit (range 7) 4013 | -9/Mines | Learned 2 Materials zone layouts 4037 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4039 | -9/Mines | Discovered new exit (range 5) 4473 | -9/Mines | Destroyed YI-UF0 4480 | -9/Mines | Found Prototype Storage 4729 | -9/Mines | Entered Exiles 4729 | -9/Exiles | Found Exiles lab abandoned 5274 | -9/Exiles | Identified YI-UF0's Bottomless Matter Pit 5292 | -9/Exiles | Discovered new exit (range 12) 5409 | -9/Exiles | Entered Mines 5641 | -8/Mines | Discovered new exit (range 15) 5672 | -8/Mines | Entered Materials 5672 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6123 | -8/Materials | Identified exit to Garrison 6160 | -8/Materials | Garrison activated, responded to threat 6217 | -8/Materials | Lost 4 parts (2n1u1w) 6219 | -8/Materials | Entered Garrison 6440 | -8/Garrison | Triggered checkpoint 6453 | -8/Garrison | Triggered checkpoint 6472 | -8/Garrison | Core integrity fell below 50% 6503 | -8/Garrison | Lost 4 parts (1p1n1u1w) 6596 | -8/Garrison | Triggered checkpoint 6656 | -8/Garrison | Garrison Relay disabled 6705 | -8/Garrison | Discovered new exit (range 10) 6734 | -8/Garrison | Installed Relay Interface Framework 6899 | -8/Garrison | Garrison Relay disabled 6906 | -8/Garrison | Triggered checkpoint 7026 | -8/Garrison | Discovered new exit (range 10) 7044 | -8/Garrison | Entered Materials 7278 | -8/Materials | Identified exit to Garrison 7301 | -8/Materials | Entered Garrison 7372 | -8/Garrison | Triggered checkpoint 7439 | -8/Garrison | Destroyed 7 combat bots 7496 | -8/Garrison | Discovered new exit (range 9) 7508 | -8/Garrison | Build established: Scavenger-Mutant 7663 | -8/Garrison | Lost 3 parts (1u2w) 7872 | -8/Garrison | Core integrity fell below 20% 7899 | -8/Garrison | Lost 3 parts (1p1n1w) 7926 | -8/Garrison | Triggered checkpoint 7955 | -8/Garrison | Discovered new exit (range 14) 7996 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 8009 | -8/Garrison | Entered Factory 8009 | -7/Factory | Evolved 2 slots: Utility x2 8234 | -7/Factory | Found Prototype Launcher 8234 | -7/Factory | Identified Rocket Array 8241 | -7/Factory | Found Rocket Array 8361 | -7/Factory | Lost 3 parts (1n1u1w) 8459 | -7/Factory | Build established: Hauler-Mutant 8767 | -7/Factory | Destroyed 8 combat bots 8871 | -7/Factory | Destroyed 10 combat bots 8910 | -7/Factory | Lost 10 parts (1p3n2u4w) 9630 | -7/Factory | Sucked down chute 9630 | -7/Factory | Entered Waste 9645 | -7/Waste | EMP discharged 9649 | -7/Waste | Spotted C-40 Crusher 9655 | -7/Waste | Spotted C-40 Crusher 9669 | -7/Waste | Spotted C-40 Crusher 9674 | -7/Waste | Spotted C-40 Crusher 9687 | -7/Waste | Spotted C-40 Crusher 9745 | -7/Waste | EMP discharged 9745 | -7/Waste | System corruption reached 10% 9773 | -7/Waste | Destroyed C-40 Crusher 9791 | -7/Waste | Spotted C-40 Crusher 9845 | -7/Waste | EMP discharged 9891 | -7/Waste | Destroyed C-40 Crusher 9923 | -7/Waste | Found Damper Plating 9930 | -7/Waste | Found Damper Plating 9945 | -7/Waste | EMP discharged 9984 | -7/Waste | Discovered new exit (range 12) 10045 | -7/Waste | EMP discharged 10053 | -7/Waste | Entered Factory 10361 | -7/Factory | Garrison activated, responded to threat 11068 | -7/Factory | Discovered new exit (range 3) 11091 | -7/Factory | Identified exit to Lower Caves 11105 | -7/Factory | Entered Lower Caves 11109 | -7/Lower Caves | Imp. Carbon-fiber Leg stolen by Master Thief 11389 | -7/Lower Caves | Spotted B-75 Beast 11430 | -7/Lower Caves | Core integrity fell below 50% 11443 | -7/Lower Caves | Crushed by falling debris 11453 | -7/Lower Caves | Destroyed B-75 Beast 11476 | -7/Lower Caves | Lost 5 parts (2n2u1w) 11680 | -7/Lower Caves | Discovered new exit (range 8) 11695 | -7/Lower Caves | Identified exit to Lower Caves 11702 | -7/Lower Caves | Entered another Lower Caves area 13220 | -7/Lower Caves | Discovered new exit (range 8) 13230 | -7/Lower Caves | Identified exit to Factory 13338 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13587 | -7/Lower Caves | Learned Factory terminal intel 14003 | -7/Lower Caves | Discovered new exit (range 15) 14031 | -7/Lower Caves | Identified exit to Zion 14036 | -7/Lower Caves | Entered Zion 14079 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 14183 | -7/Zion | System corruption cleaned by Quarantine Array 14227 | -7/Zion | Gained Derelict followers 14401 | -7/Zion | Discovered new exit (range 13) 14489 | -7/Zion | Identified exit to Proximity Caves 14494 | -7/Zion | Entered Proximity Caves 14494 | -6/Proximity Caves | Accompanied by 2 allies 14855 | -6/Proximity Caves | Discovered exit to Factory (range 8) 14873 | -6/Proximity Caves | Entered Factory 14873 | -6/Factory | Accompanied by 2 allies 14873 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14874 | -6/Factory | Loaded intel: 22 terminal locations 15523 | -6/Factory | Discovered new exit (range 5) 15542 | -6/Factory | Identified exit to Factory 15770 | -6/Factory | Sucked down chute 15770 | -6/Factory | Entered Waste 15770 | -6/Waste | Met up with 1 ally sucked down the chute earlier 15791 | -6/Waste | Spotted C-40 Crusher 15791 | -6/Waste | Spotted C-40 Crusher 15795 | -6/Waste | 2 allies followed down the chute 15811 | -6/Waste | Allies destroyed C-40 Crusher 15859 | -6/Waste | Spotted C-40 Crusher 15871 | -6/Waste | Spotted C-40 Crusher 15873 | -6/Waste | Spotted C-40 Crusher 15949 | -6/Waste | Allies destroyed C-40 Crusher 15954 | -6/Waste | Found Damper Plating 15961 | -6/Waste | Found Damper Plating 16021 | -6/Waste | Spotted C-40 Crusher 16175 | -6/Waste | Destroyed C-40 Crusher 16189 | -6/Waste | Found Damper Plating 16194 | -6/Waste | Found Damper Plating 16216 | -6/Waste | Destroyed C-40 Crusher 16230 | -6/Waste | Found Damper Plating 16260 | -6/Waste | Build established: Scavenger-Mutant 16351 | -6/Waste | Found Prototype Device 16351 | -6/Waste | Identified EM Disruption Field 16396 | -6/Waste | Discovered new exit (range 16) 16461 | -6/Waste | Warlord forces began an assault 16500 | -6/Waste | Identified exit to Factory 16521 | -6/Waste | Entered Factory 16521 | -6/Factory | Accompanied by 19 allies 16849 | -6/Factory | Garrison activated, responded to threat 16854 | -6/Factory | Build established: Hauler-Mutant 16871 | -6/Factory | First assault squad dispatched 16924 | -6/Factory | Identified exit to Lower Caves 16924 | -6/Factory | Identified exit to Extension 17019 | -6/Factory | Repaired Hcp. Storage Unit 17148 | -6/Factory | Entered Lower Caves 17148 | -6/Lower Caves | Accompanied by 14 allies 17162 | -6/Lower Caves | Learned Factory garrison access intel 17612 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17637 | -6/Lower Caves | Learned Factory garrison access intel 17648 | -6/Lower Caves | Discovered new exit (range 15) 17680 | -6/Lower Caves | Identified exit to Lower Caves 17689 | -6/Lower Caves | Entered another Lower Caves area 17689 | -6/Lower Caves | Accompanied by 11 allies 17798 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18194 | -6/Lower Caves | Discovered new exit (range 8) 18207 | -6/Lower Caves | Identified exit to Data Miner 18228 | -6/Lower Caves | Entered Data Miner 18228 | -6/Data Miner | Accompanied by 11 allies 18228 | -6/Data Miner | Discovered new exit (range 6) 18263 | -6/Data Miner | Met Data Miner 18300 | -6/Data Miner | Learned location of Section 7 (-2) 18300 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18327 | -6/Data Miner | Received God Mode back door access code from Data Miner 18420 | -6/Data Miner | Destroyed Data Miner 18422 | -6/Data Miner | Interfaced with the Data Conduit 18427 | -6/Data Miner | Found Prototype Hackware 18430 | -6/Data Miner | Found Prototype Hackware 18501 | -6/Data Miner | Identified exit to Proximity Caves 18509 | -6/Data Miner | Entered Proximity Caves 18509 | -5/Proximity Caves | Accompanied by 5 allies 18625 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18762 | -5/Proximity Caves | Build established: Scavenger-Mutant 18874 | -5/Proximity Caves | Spotted B-75 Beast 18976 | -5/Proximity Caves | Destroyed B-75 Beast 19300 | -5/Proximity Caves | Discovered exit to Factory (range 16) 19327 | -5/Proximity Caves | Entered Factory 19327 | -5/Factory | Evolved 2 slots: Weapon x2 19328 | -5/Factory | Loaded intel: 244 machine locations 19329 | -5/Factory | Loaded intel: 4 garrison access locations 19384 | -5/Factory | Found Exp. Signal Interpreter 19674 | -5/Factory | Discovered new exit (range 9) 19685 | -5/Factory | Build established: Scavenger-Tank 19693 | -5/Factory | Identified exit to Factory 19723 | -5/Factory | Identified exit to Upper Caves 20201 | -5/Factory | Intercept squad dispatched 20230 | -5/Factory | Spotted Tracker 20254 | -5/Factory | Destroyed Tracker 20301 | -5/Factory | Found Exp. Phase Shifter 20305 | -5/Factory | Spotted Combat Programmer 20323 | -5/Factory | Destroyed Combat Programmer 20606 | -5/Factory | Build established: Scavenger-Mutant 21235 | -5/Factory | Intercept squad dispatched 21264 | -5/Factory | Spotted Tracker 21277 | -5/Factory | Spotted Tracker 21283 | -5/Factory | Destroyed Tracker 21289 | -5/Factory | Destroyed Tracker 21343 | -5/Factory | Entered Upper Caves 21393 | -5/Upper Caves | Learned Factory garrison access intel 21485 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21533 | -5/Upper Caves | Destroyed 8 combat bots 21578 | -5/Upper Caves | Build established: Scavenger-Tank 22118 | -5/Upper Caves | Discovered new exit (range 13) 22138 | -5/Upper Caves | Identified exit to Upper Caves 22142 | -5/Upper Caves | Entered another Upper Caves area 22142 | -5/Upper Caves | Accompanied by 2 allies 22446 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22492 | -5/Upper Caves | Destroyed 7 combat bots 22536 | -5/Upper Caves | Discovered new exit (range 7) 22543 | -5/Upper Caves | Identified exit to Warlord 22547 | -5/Upper Caves | Entered Warlord 22547 | -5/Warlord | Accompanied by 2 allies 22601 | -5/Warlord | Discovered new exit (range 8) 22614 | -5/Warlord | Identified exit to Proximity Caves 22616 | -5/Warlord | Entered Proximity Caves 23029 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23297 | -4/Proximity Caves | Discovered exit to Factory (range 11) 23317 | -4/Proximity Caves | Entered Factory 23317 | -4/Factory | Evolved 2 slots: Utility x2 23318 | -4/Factory | Loaded intel: 248 machine locations 23319 | -4/Factory | Loaded intel: 4 garrison access locations 23340 | -4/Factory | Identified System Mapper 23565 | -4/Factory | Fabricated Exp. Sensor Array (x1) 23689 | -4/Factory | Identified exit to Upper Caves 23888 | -4/Factory | Build established: Scavenger-Skirmisher 24260 | -4/Factory | Sucked down chute 24260 | -4/Factory | Entered Waste 24261 | -4/Waste | Met a frightened Derelict 24277 | -4/Waste | Spotted C-40 Crusher 24277 | -4/Waste | Spotted C-40 Crusher 24292 | -4/Waste | Allies destroyed C-40 Crusher 24309 | -4/Waste | Destroyed C-40 Crusher 24315 | -4/Waste | Found Damper Plating 24333 | -4/Waste | Destroyed C-40 Crusher 24338 | -4/Waste | Spotted C-40 Crusher 24339 | -4/Waste | Spotted C-40 Crusher 24342 | -4/Waste | Found Damper Plating 24346 | -4/Waste | Destroyed C-40 Crusher 24349 | -4/Waste | Found Damper Plating 24375 | -4/Waste | Destroyed C-40 Crusher 24404 | -4/Waste | Found Damper Plating 24406 | -4/Waste | Destroyed C-40 Crusher 24425 | -4/Waste | Found Damper Plating 24446 | -4/Waste | Build established: Scavenger-Mutant 24453 | -4/Waste | Discovered new exit (range 16) 24771 | -4/Waste | Warlord forces began an assault 24872 | -4/Waste | Identified exit to Factory 24882 | -4/Waste | Entered Factory 24882 | -4/Factory | Accompanied by 20 allies 24883 | -4/Factory | Loaded intel: 254 machine locations 24884 | -4/Factory | Loaded intel: 4 garrison access locations 25021 | -4/Factory | P-70 Sage assimilated allied 9W-8V3(s) 25099 | -4/Factory | Garrison activated, responded to threat 25170 | -4/Factory | Build established: Scavenger-Skirmisher 25316 | -4/Factory | Garrison activated, responded to threat 25413 | -4/Factory | First assault squad dispatched 25664 | -4/Factory | Spotted B-86 Titan 25670 | -4/Factory | Destroyed B-86 Titan 25677 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 25744 | -4/Factory | Intercept squad dispatched 25754 | -4/Factory | Spotted Tracker 25773 | -4/Factory | Destroyed Tracker 25781 | -4/Factory | Spotted Combat Programmer 25788 | -4/Factory | Found Exp. Targeting Computer 25803 | -4/Factory | Destroyed Combat Programmer 25874 | -4/Factory | Local fabrication network quarantined 25893 | -4/Factory | Fabricated Exp. Sensor Array (x1) 26046 | -4/Factory | High security lockdown imminent 26052 | -4/Factory | Build established: Scavenger-Mutant 26126 | -4/Factory | High security lockdown engaged 26139 | -4/Factory | Self-destructed Last Messages --------------- 26126_ ALERT: Lockdown in effect, collecting threat data. 26126_ G-73 Enforcer destroyed. 26126_ Switching to secondary target: G-67 Veteran. 26126_ System corrupted: Linked Autogun targeting data glitched. 26126_ G-67 Veteran destroyed. 26128_ Slug penetrates G-67 Veteran. 26128_ Slug penetrates M-36 Artificer. 26130_ G-67 Veteran destroyed. 26130_ Slug penetrates G-67 Veteran. 26130_ Slug penetrates Wall. 26133_ Linked Autogun destroyed. 26134_ Chain reaction triggered in Lgt. Antimatter Reactor. 26134_ Myomer Leg destroyed. 26134_ P-70 Sage destroyed. 26134_ G-67 Veteran destroyed. 26135_ Antimatter Reactor destroyed. 26135_ Acquired Myomer Leg. 26136_ Slug penetrates G-67 Veteran. 26136_ G-67 Veteran suffers critical hit. 26136_ Destroyed Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | ???????????????????????????????""????"""?????????? | | ???????????????????????????????F"????"""?????????? | | ????????????????????????????????"????????????????? | | ???????""""????????????????????""????????????????? | | ???????""""????????????????????????????????????""" | | ???????""""????????????????????????????????????""" | | ???????""""????????????????????????????????????""" | | ???????""""??????????????????????????????????????? | | ???????""""????????????????????????????????????""" | | ???????""""????????????????????????????????????""" | | ?????????????????????????????? ????????????????""" | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ????????"""?######+ | | ??????????????????###########? ????????"""?# | | ??????????????????# #? ????????"""?# | | ??????????????????# === ] #? ????????????+ "" | | ??????????????????# ==! ## #???????"""?# F" | | ??????????????????# ==! ## #???????"""?# ! " | | ????????""""?""""?# ## #???????"""?# "" | | ????????""""?""""?# ## #???????????# | | ????????""""?""""?# ! ?# #???????????# ! | | ????????""""?""""?#[%!%=| = ?#=#???????????# =!! | | ????????"""" """ #;; ;;![=###%#############! !==! | | ??????? """" """" ;== g=[!*[ ! !m ! */ ![! | | ??????? =#===pg==%/%==*= !=!! = | | ??????? [!%%%%%!@*!== ]! | | ??????? #===!%*=%################## ! =* | | ??????????????????#|* ;[%=##????????????????# !! = | | ??????????????????#!g!#####?????????????????# !! | | ??????????????????# #??"""????????????????# ## | | ??????????????????# #?""T""?""""??????????# ## | | ??????????????????# #?""?""?""""??????????##### | | ??????????????????# #???????""""????########??#= | | ??????????????????# #???????""""????# ?#= | | ??????????????????# =#???????????????# ! ?#* | | ??????????????????/ %???""""?""""????# # | | ??????????????????# /???""""?""""????# #/ | | ??????????????????#[ ???""""?""""????# +! | | ????????""????????=%! ???""""?""""????# # | | ????????T?????????%*%%?????? ????????# ! #[ | | ??????????????????= ????????! ??????# ?#[ | | ??????????????????? ?????????#+################% | | ???????????????????????????????# !=[%= = !%=!= | | ?????????????????????????????### !*%*==!%* == !*/ | | ?????????????????????? ==[%*%!! %** =[ | | ?????????????????????????????#######+############# | | ????????????????????????????????# ## | | ????????????????????????????????# ## | | ????????????????????????????????# "" "" ## [ | | ????????????????????????????????+ "" "" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 100 Energy Generation 43 Energy Capacity 550 Matter Stores 1730 Matter Capacity 1800 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Armor Coverage 2400 Resistance: KI 30 Resistance: EM 90 Weapon Cycling 20 Evasion (%) 40 Recoil Reduction 3 Matter Filtering 30 Salvage Targeting 4 Offensive Hacking 20 Relay Coupler Types 40 Relay Coupler Value 1 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Hcp. Storage Unit | -4/Proximity Caves | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -4/Factory Hcp. Storage Unit | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedRelayThrusters Manual? 0 Play Time 02:35:57 Cumulative 1107.2 hours Start 2020.09.23 @ 21:57:09 End 2020.09.25 @ 13:02:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type - Total 80 Types 14/9/36/5/1/2/12/0/1 Lore% 96 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6efeca4c-0b05-43dc-879e-8d8ea3ad04ea