Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 21:05:28 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (2254) 2254 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 7254 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 27 Friendly Fire -16 Cogmind --------- Core Integrity 910/1000 Matter 233/300 Energy 40/160 System Corruption 0% Temperature Cool (73) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Wheel > --- UTILITY (10) ----- Medium Storage Unit Improved Trap Scanner Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- Proton Cannon > --- INVENTORY (10) --- Coolant Injector High-capacity Matter Pod (200) Advanced ECM Suite Heavy Pick Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Coil Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Wheel Wheel Coolant Injector Energy Well High-capacity Matter Pod Advanced ECM Suite Missile Launcher Carbide Saw Heavy Pick [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Heavy Armor Plating Weapon Plasma Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Carbide Saw Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 8 | . . . . . 2 2 . . 2 2 Weapon . | . . . . . . . . . . . Parts Attached 96 | 7 . 3 9 2 12 30 2 . 23 8 Power 8 | 1 . . . . 2 1 . . 2 2 Engine 3 | 1 . . . . 1 . . . . 1 Core 5 | . . . . . 1 1 . . 2 1 Reactor . | . . . . . . . . . . . Propulsion 20 | 2 . . 2 . 2 7 . . 6 1 Treads 1 | . . . . . 1 . . . . . Leg 9 | 2 . . 2 . 1 . . . 4 . Wheel 8 | . . . . . . 5 . . 2 1 Hover 2 | . . . . . . 2 . . . . Flight . | . . . . . . . . . . . Utility 33 | 2 . 1 4 1 4 9 2 . 8 2 Device 15 | 1 . . 2 . 2 4 1 . 3 2 Storage 4 | 1 . 1 . . 1 . . . 1 . Processor 4 | . . . . . 1 . 1 . 2 . Hackware . | . . . . . . . . . . . Protection 10 | . . . 2 1 . 5 . . 2 . Artifact . | . . . . . . . . . . . Weapon 35 | 2 . 2 3 1 4 13 . . 7 3 Energy Gun 4 | . . . 1 1 . 2 . . . . Energy Cannon 6 | . . . . . . 3 . . 2 1 Ballistic Gun 10 | 2 . 1 2 . 2 2 . . 1 . Ballistic Cannon 7 | . . 1 . . 1 2 . . 2 1 Launcher 5 | . . . . . . 4 . . . 1 Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 27 | . . . . . 1 6 . . 15 5 Power 3 | . . . . . . . . . 2 1 Propulsion 11 | . . . . . 1 4 . . 4 2 Utility 7 | . . . . . . 1 . . 6 . Weapon 6 | . . . . . . 1 . . 3 2 Highest Loss Streak 12 | . . . . . 1 4 . . 12 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 87 100 98 86 84 84 82 57 Engine 3 | . 14 14 11 11 5 . . . . 3 Core 4 | . . . . . 3 7 7 7 4 . Leg 14 | . 28 28 32 44 32 8 . . 3 11 Wheel 11 | . . . . . . 14 23 23 15 8 Device 11 | . 14 14 9 5 13 13 7 7 15 3 Storage 7 | . 14 14 11 11 9 7 7 7 6 5 Processor 7 | . . . . . 4 7 15 15 13 11 Protection 7 | . . . 1 5 9 10 7 7 9 . Energy Gun 1 | . . . . 5 2 2 . . . . Energy Cannon 3 | . . . . . . 3 7 7 4 5 Ballistic Gun 7 | . 28 19 11 11 8 5 7 7 4 . Ballistic Cannon 3 | . . 8 11 5 6 1 . . 1 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 53 | 14 14 20 28 26 33 45 42 42 53 32 Greatest Support 48 | 20 20 20 40 40 45 48 48 48 48 30 Greatest Overweight (x) 2 | 1 . . . . 1 2 . . 2 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 10 Most Carried 10 | 5 4 5 10 10 10 10 10 10 10 7 Average Carried 9 | 2 3 4 8 10 9 9 10 10 8 6 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 4 5 10 10 10 10 10 10 7 4 Class Distribution -------------------- 51% | Scavenger-Mutant 35% | Mutant 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Matter Collected 2228 | 282 . 180 201 28 312 762 52 4 355 52 Remotely . | . . . . . . . . . . . Salvage Created 2274 | 113 . . 227 32 351 787 . . 599 165 Parts 127 | 5 . . 16 4 22 55 . . 11 14 Haulers Intercepted 3 | . . . . . 2 1 . . . . Recyclers Shooed 4 | . . . . . . 1 . . 2 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 53 | . . . 5 2 6 22 . . 10 8 Melee 3 | . . . . . . . . . 3 . Guns 13 | . . . 1 2 3 5 . . 2 . Cannons 20 | . . . 4 . 3 8 . . 5 . AOE 16 | . . . . . . 8 . . . 8 Classes Destroyed 11 | 2 . . 3 1 2 3 . . . . Worker 7 | . . . . . . 4 . . 2 1 Builder 1 | . . . . . . 1 . . . . Tunneler 3 | 1 . . . . . 1 . . . 1 Hauler 3 | . . . . . 2 1 . . . . Recycler 2 | 1 . . . . . . . . 1 . Operator 1 | . . . 1 . . . . . . . Swarmer 24 | . . . . 2 . 11 . . 3 8 Grunt 16 | . . . 3 . 3 5 . . 5 . Sentry 5 | . . . 2 . 2 1 . . . . Hunter 6 | . . . . . 1 4 . . 1 . Programmer 2 | . . . . . . 1 . . 1 . Best Kill Streak 6 | 2 . . 3 1 3 5 . . 3 6 Combat Bots Only 5 | . . . 2 1 3 5 . . 2 5 Max Kills in Single Turn 5 | 1 . . 1 1 1 3 . . 2 5 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . . . 2 . . . 5 Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Hostile Shots Fired 450 | . . . 17 19 29 176 . . 172 37 Missed 146 | . . . 6 6 11 67 . . 40 16 Damage Taken 4751 | . . . 168 106 300 1525 . . 2201 451 Core 633 | . . . 29 23 12 104 . . 375 90 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 180 | . . . . . . . . . 180 . Core Remaining (%) 87 | 100 . 100 . 87 97 . . 85 55 . Volleys Fired 156 | 3 . . 15 10 27 53 . . 38 10 Largest 2 | 2 . . 2 2 2 2 . . 2 2 Hottest 117 | 40 . . 62 68 100 117 . . 110 111 Shots Fired 271 | 6 . . 30 17 51 90 . 1 64 12 Gun 132 | 6 . . 15 17 24 38 . 1 31 . Cannon 125 | . . . 15 . 24 44 . . 33 9 Launcher 11 | . . . . . . 8 . . . 3 Special 3 | . . . . . 3 . . . . . Kinetic 174 | 6 . . 30 10 48 32 . 1 47 . Thermal 56 | . . . . . 3 36 . . 17 . Explosive 11 | . . . . . . 8 . . . 3 Electromagnetic 30 | . . . . 7 . 14 . . . 9 Robot Hit Streak 18 | 6 . . 3 2 4 7 . . 18 3 Robot Miss Streak 8 | . . . 2 8 5 4 . . 5 2 Penetration Max 2 | . . . . . . 1 . . 2 . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 177 | 6 . . 17 6 27 52 . . 62 7 Core Hits 111 | 4 . . 8 2 16 39 . . 26 16 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 11 | . . . 1 1 . 3 . . 6 . Burn 2 | . . . . . . 2 . . . . Destroy 2 | . . . . 1 . . . . 1 . Blast 2 | . . . 1 . . . . . 1 . Corrupt 1 | . . . . . . 1 . . . . Sever 3 | . . . . . . . . . 3 . Impale 1 | . . . . . . . . . 1 . Melee Attacks 22 | . . . . . . . . . 22 . Impact . | . . . . . . . . . . . Slashing 8 | . . . . . . . . . 8 . Piercing 14 | . . . . . . . . . 14 . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5437 | 59 . . 289 90 469 2098 . . 1739 693 Guns 1320 | 59 . . 82 90 154 461 . . 474 . Cannons 2045 | . . . 207 . 315 668 . . 695 160 Explosions 1485 | . . . . . . 952 . . . 533 Melee 570 | . . . . . . . . . 570 . Ramming 17 | . . . . . . 17 . . . . Kinetic 2073 | 59 . . 289 60 469 342 . . 854 . Thermal 853 | . . . . . . 510 . . 315 28 Explosive 1441 | . . . . . . 952 . . . 489 Electromagnetic 483 | . . . . 30 . 277 . . . 176 Impact . | . . . . . . . . . . . Slashing 137 | . . . . . . . . . 137 . Piercing 433 | . . . . . . . . . 433 . Highest Corruption 2 | . . . . . . 1 1 1 2 . Average Corruption 1 | . . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . . . . 4 3 1 2 . Message Errors 3 | . . . . . . 1 2 . . . Matter Fused 3 | . . . . . . 2 1 . . . Heat Flow Errors 1 | . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 176 | . . . . . 8 7 . . 81 80 Projectiles 45 | . . . . . 8 . . . 30 7 Explosions 73 | . . . . . . . . . . 73 Melee 58 | . . . . . . 7 . . 51 . Knockbacks 13 | . . . 3 . 1 3 . . 6 . Impact . | . . . . . . . . . . . Kinetic 13 | . . . 3 . 1 3 . . 6 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 191 | . . . . . . 47 . . . 144 Shots 5 | . . . . . . 1 . . . 4 Rammed 1 | . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 293 | . . . 126 60 151 293 . . 73 73 Average Temperature 50 | . . . 42 26 37 64 . . 11 30 Received Heat Transfer 1122 | . . . 99 . 72 204 . . 747 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . 2 . . 1 . Heat Transferred 1792 | . . . . . . 1142 . . 600 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Peak Influence 580 | 10 10 3 152 220 273 580 . . 196 307 Initial 85 | . 6 3 . 58 85 70 . . 67 31 Average 170 | 5 7 3 90 102 113 336 . . 94 99 Maximum Alert Level 2 | . . . . 1 1 2 . . . 1 Low Security (%) 72 | 100 100 100 100 97 93 22 . . 100 88 Level 1 14 | . . . . 2 6 38 . . . 11 Level 2 13 | . . . . . . 39 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . . . . . 2 11 . . 6 . Investigation 6 | . . . . . 1 3 . . 2 . Extermination 3 | . . . . . . 1 . . 2 . Reinforcement 7 | . . . . . 1 4 . . 2 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Distress Signals 4 | . . . 1 . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 98 | . 4 . 6 7 9 41 . . 21 10 Peak Tracking Total 6 | . 4 . 3 4 3 6 . . 4 5 Tactical Retreats 10 | . . . . 3 1 4 . . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Traps Triggered 4 | . . . . . . 1 . . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Machines Disabled 13 | . . . . . 1 3 . . 3 6 Max in Single Turn 3 | . . . . . 1 2 . . 1 3 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Machines Accessed 25 | . 3 . 3 . 3 7 . 2 7 . Terminals 20 | . 3 . 3 . 2 6 . . 6 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 80 | . 10 . 13 . 13 18 . 9 17 . Successful 36 | . 5 . 4 . 8 3 . 9 7 . Failed 44 | . 5 . 9 . 5 15 . . 10 . Catastrophic 10 | . . . . . 1 6 . . 3 . Database Lockouts . | . . . . . . . . . . . Manual 41 | . 4 . 11 . 5 11 . . 10 . Terminals 61 | . 10 . 13 . 10 14 . . 14 . Fabricators 3 | . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . . 3 4 . . . . Terminal Hacks 24 | . 3 . 3 . 5 1 . 9 3 . Record 8 | . . . . . . . . 8 . . Part Schematic 2 | . . . . . 1 . . . 1 . Prototype ID Bank 2 | . . . 1 . 1 . . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 3 | . 1 . 1 . . 1 . . . . Terminal Index 2 | . 1 . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . 1 . 3 2 . . 2 . Terminals 10 | . 2 . 1 . 3 2 . . 2 . Track 1 | . . . . . 1 . . . . . Botnet 8 | . 1 . 1 . 2 2 . . 2 . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 23 | . 3 . 3 . 3 7 . . 7 . Full Trace Events 6 | . . . . . 1 3 . . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 36 | . . . . . . . . . 36 . Total Part Build Rating 6 | . . . . . . . . . 6 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Total Allies 8 | . . . . 2 . . . 3 3 . Largest Group 3 | . . . . 2 . . . 3 3 . Highest-Rated Group 93 | . . . . 48 . . . 60 93 . Highest-Rated Ally 31 | . . . . 31 . . . 20 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 24 | . . . . 13 . . . . 11 . Total Damage 230 | . . . . 167 . . . . 63 . Kills 4 | . . . . 2 . . . . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . 2 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Turns Passed 4873 | 66 81 243 356 249 612 1412 537 119 1032 166 Spaces Moved 3995 | 39 67 197 233 180 415 1248 600 124 778 114 Core 13 | 13 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 1516 | 26 67 197 233 180 415 243 . . 81 74 Wheels 2466 | . . . . . . 1005 600 124 697 40 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 86 86 86 86 95 Average Speed 102 | 108 120 120 120 120 120 96 86 86 102 113 Slowest Speed 190 | 120 120 120 120 120 190 190 86 86 120 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 3 21 46 23 50 32 38 79 10 21 3 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 7 | . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . Scrap Searched 4 | . . 1 . 1 . . 1 1 . . Spaces Dug 10 | . . . . . 2 8 . . . . Terrain Destroyed 39 | . . . . . 2 22 . . 2 13 Melee . | . . . . . . . . . . . Projectile 5 | . . . . . 2 1 . . 2 . AOE 34 | . . . . . . 21 . . . 13 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Total 4453 | 55 67 203 284 197 475 1373 619 136 906 138 Wait 86 | 1 . . 8 6 7 7 18 13 25 1 Move 3985 | 38 66 196 232 179 414 1247 599 123 777 114 Hop . | . . . . . . . . . . . Pick Up 47 | 6 1 2 12 . 6 11 . . 8 1 Fast Attach 31 | 4 . . 2 . 3 9 . . 10 3 Attach 22 | 3 . . . . 2 5 . . 9 3 Detach 9 | . . . . . . 3 . . 4 2 Swap 43 | . . 3 7 2 7 16 2 . 4 2 Drop 51 | . . 2 8 . 9 21 . . 9 2 Fire 156 | 3 . . 15 10 27 53 . . 38 10 Melee 22 | . . . . . . . . . 22 . Ram 1 | . . . . . . 1 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Ext x2) -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Identified exit to Mines 148 | -10/Materials | Entered Mines 240 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 300 | -10/Mines | Learned Materials terminal intel 303 | -10/Mines | Build established: Mutant 348 | -10/Mines | Discovered new exit (range 7) 391 | -10/Mines | Entered Materials 391 | -9/Materials | Evolved 2 slots: Propulsion x2 392 | -9/Materials | Loaded intel: 12 terminal locations 480 | -9/Materials | Identified exit to Mines 747 | -9/Materials | Entered Mines 830 | -9/Mines | Learned 2 Materials zone layouts 923 | -9/Mines | Discovered new exit (range 11) 996 | -9/Mines | Entered Materials 996 | -8/Materials | Evolved 2 slots: Utility x2 1243 | -8/Materials | Discovered new exit (range 13) 1287 | -8/Materials | Identified exit to Storage 1480 | -8/Materials | Discovered new exit (range 11) 1583 | -8/Materials | Identified exit to Factory 1608 | -8/Materials | Entered Factory 1608 | -7/Factory | Evolved 2 slots: Utility x2 1687 | -7/Factory | Build established: Scavenger-Mutant 1866 | -7/Factory | Garrison activated, responded to threat 1954 | -7/Factory | Lost 4 parts (2n1u1w) 2765 | -7/Factory | Identified exit to Lower Caves 3020 | -7/Factory | Entered Lower Caves 3049 | -7/Lower Caves | Encountered a Warlord checkpoint 3158 | -7/Lower Caves | Learned Factory emergency access door positions 3538 | -7/Lower Caves | Discovered new exit (range 15) 3555 | -7/Lower Caves | Identified exit to Lower Caves 3557 | -7/Lower Caves | Entered another Lower Caves area 3557 | -7/Lower Caves | Discovered new exit (range 8) 3570 | -7/Lower Caves | Identified exit to Factory 3625 | -7/Lower Caves | Learned Factory terminal intel 3627 | -7/Lower Caves | A Commander dispatched an escort 3631 | -7/Lower Caves | Learned Research trap positions 3631 | -7/Lower Caves | Learned Factory security intel 3631 | -7/Lower Caves | Learned Research security intel 3676 | -7/Lower Caves | Entered Factory 3676 | -6/Factory | Accompanied by 3 allies 3676 | -6/Factory | Evolved 2 slots: Utility x2 3677 | -6/Factory | Commander's escort returned to base 3677 | -6/Factory | Commander's escort returned to base 3677 | -6/Factory | Commander's escort returned to base 3677 | -6/Factory | Identified exit to Extension 3680 | -6/Factory | Loaded intel: 28 terminal locations 3837 | -6/Factory | Discovered exit to Extension (range 15) 3982 | -6/Factory | Allied Derelicts emerged from ambush trap array 3995 | -6/Factory | Build established: Scavenger-Skirmisher 4487 | -6/Factory | Fabricated Carbon-fiber Leg? 4585 | -6/Factory | Lost 12 parts (2p4n4u2w) 4660 | -6/Factory | Discovered new exit (range 9) 4668 | -6/Factory | Identified exit to Factory 4708 | -6/Factory | Entered another Factory area 4708 | -5/Factory | Evolved 2 slots: Utility x2 4807 | -5/Factory | Build established: Mutant 4874 | -5/Factory | Self-destructed Last Messages --------------- 04861_ Neutrino Reactor explodes. 04861_ Matter Pump disabled. 04861_ Chain reaction triggered in Lgt. Ion Engine. 04861_ Destroyed VTOL Module. 04861_ S-27 Virus destroyed. 04862_ Magnetic Acceleration Cannon destroyed. 04862_ K-01 Serf collects debris. 04862_ Dropped Energy Well. 04863_ Extracted 79 energy. 04863_ K-01 Serf collects debris. 04864_ Extracted 77 energy. 04865_ Extracted 8 energy. 04865_ K-01 Serf collects debris. 04866_ Extracted 52 energy. 04868_ R-10 Processor collects Energy Well. 04868_ K-01 Serf collects debris. 04872_ Destroyed Com. Wheel. 04873_ R-10 Processor collects Corrupted Lgt. Nuclear Core. 04874_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????^????????????????????????? | | ???????????????????? ????????????????????????? | | ?????????? ? ?????? ""??????????????????????? | | ?????????# ????? ""??????????????????????? | | ?????????# ????? ""????? ???????????????? | | ?????????# ???? ???? ???????????????? | | ?????????# ??## ??? ????????????????? | | ?????????# ### # ####+######????????????? | | ?????????# ! ?????????????? | | ?????????# * #???????????????? | | ?????????+ "" % %"" #???????????????? | | ?????????# " [ R %" #???????????????? | | ?????????# s@ %%" #???????????????? | | ???????????## s #???????????????? | | ????????????# "" %%" #???????????????? | | ????????????# "%% %%k #???????????????? | | ????????????# "%% %"" #???????????????? | | ?????????+ ##############??? | | ??????????### R # #??? | | ????????????##+######### # """"""" #??? | | ???????????????????????# # """"""" #??? | | ???????????????????????# # """"""" #??? | | ???????????????????????# # """"""" #??? | | ???????????????????????# #??? | | ???????????????????????# """"""" #??? | | ##########?????????????# % = """""" #??? | | # #######???????# = """""" #??? | | # # #???????# # """""" #??? | | # """" # ######### #??? | | # """" # % #??? | | # """" + #########??? | | # """" # # # ##??????????? | | # """" # #####???????????? | | # """" # #???????????????? | | # ############### #???????????????? | | ##########?????????????# #???????????????? | | ???????????????????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 30 Evasion (%) 59 Item Schematics ----------------- Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerBehemothTreads Manual? 0 Play Time 01:25:19 Cumulative 206.9 hours Start 2024.07.26 @ 13:41:26 End 2024.08.03 @ 21:05:28 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 333 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 54 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b6169c3-4ae1-43ee-a105-d6965503474b