Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.05 @ 21:33:26 Player: DuckBoy Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (112) 560 Value Destroyed (3976) 3976 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (807) 807 TOTAL SCORE: 13743 Bonus ------- Follower Combat Kills 267 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -360 Cogmind --------- Core Integrity 0/1150 Matter 204/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Experimental Optical Array Experimental Terrain Scan Processor Authchip [R/Combat] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Shield Generator Hacking Drone Bay (1/1) Magnetic Acceleration Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Fusion Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Experimental Optical Array Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Targeting Computer Improved Medium Armor Plating Hacking Drone Bay > --- WEAPON ----------- Tesla Rifle Magnetic Acceleration Cannon Power Sword > --- INVENTORY -------- Advanced Heat Sink Improved Sensor Array Advanced Shield Generator Dimensional Node Initializer Wave Gun Heavy Plasma Cannon Heavy Phase Cannon KE Penetrator Magnetic Acceleration Cannon [Rating: 117] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Advanced Myomer Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Experimental System Shield Protection Layered Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . Power 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . Utility 6 | . . . . . 2 2 . . . . . . . . . . . . . . 2 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 217 | 6 4 2 1 2 23 5 5 16 . 27 8 17 11 12 17 16 5 1 7 6 18 8 Power 31 | 1 . . . 1 5 . . 1 . 4 1 2 2 . 4 2 1 1 2 . 3 1 Engine 15 | 1 . . . 1 1 . . . . 3 . 1 2 . 2 1 1 1 1 . . . Core 12 | . . . . . 4 . . 1 . 1 1 1 . . 1 1 . . . . 2 . Reactor 4 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 Propulsion 43 | 2 2 2 1 . 6 2 . 1 . 8 1 . 4 . 5 5 . . 3 . . 1 Treads 24 | . 2 . . . 5 . . 1 . 7 1 . 3 . 5 . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Wheel 14 | 2 . 2 1 . 1 2 . . . 1 . . . . . 5 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Utility 80 | 1 2 . . . 7 2 1 4 . 5 4 10 4 8 4 8 2 . 2 2 9 5 Device 47 | . 1 . . . . 1 1 2 . 3 1 9 3 2 2 7 2 . 2 2 7 2 Storage 4 | 1 1 . . . . . . . . . . . . . 1 1 . . . . . . Processor 12 | . . . . . 4 1 . . . . 1 . . 5 1 . . . . . . . Hackware 4 | . . . . . . . . . . . . . . 1 . . . . . . . 3 Protection 13 | . . . . . 3 . . 2 . 2 2 1 1 . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 . . . 1 5 1 4 10 . 10 2 5 1 4 4 1 2 . . 4 6 1 Energy Gun 16 | 2 . . . 1 . . 2 4 . 3 1 . . . 1 . . . . 1 1 . Energy Cannon 14 | . . . . . 2 . . . . 2 1 2 . 4 1 . . . . . 2 . Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . 2 . . 1 . 1 Launcher 18 | . . . . . 2 . 2 5 . 3 . 3 . . . 1 . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 . 1 . 2 . . 1 . 2 . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . 1 . . . . . 7 . . . . 4 . . 1 Corrupted Parts 16 | . . . . . . . . . . 11 . 1 4 . . . . . . . . . System Corruption 72 | . . . . . . . . . . 44 . 5 23 . . . . . . . . . Parts Lost 60 | . . 5 . . 5 . . 4 . 2 2 2 3 . 16 1 . . . 4 1 15 Power 15 | . . 1 . . 1 . . . . 1 . 1 1 . 4 1 . . . 1 1 3 Propulsion 17 | . . 2 . . 2 . . 1 . 1 . . 1 . 6 . . . . . . 4 Utility 12 | . . . . . 1 . . 2 . . . . 1 . 2 . . . . 1 . 5 Weapon 16 | . . 2 . . 1 . . 1 . . 2 1 . . 4 . . . . 2 . 3 Highest Loss Streak 8 | . . 5 . . 2 . . 2 . 1 1 2 1 . 7 1 . . . 2 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 98 57 85 94 100 100 99 92 96 92 93 94 92 90 92 94 94 94 92 92 71 Engine 10 | . 14 14 . 14 9 7 7 4 . 3 13 15 16 20 16 10 5 9 8 4 . . Core 4 | . . . . . 8 7 7 10 15 10 5 3 . . . . 5 5 5 5 8 1 Treads 13 | . 26 27 8 . 17 8 7 10 15 17 20 20 19 20 15 . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . 5 17 15 12 Wheel 6 | . 1 . 19 28 6 13 15 11 7 4 . . . . . 21 23 23 17 5 5 1 Device 8 | . 11 14 14 14 1 7 12 11 7 7 7 12 10 10 5 4 5 5 5 5 11 3 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 5 4 5 5 5 5 5 4 Processor 19 | . . . . . 18 30 25 23 23 23 20 20 16 14 20 23 23 23 23 23 21 20 Hackware 1 | . . . . . . . . . . . . . . 4 6 . . . . . . 7 Protection 2 | . . . . . 6 . . 3 7 6 4 . 3 1 . . . . . . 3 1 Energy Gun 2 | . 28 26 . 14 7 . 1 4 . 4 . . . . . 5 . . . 1 6 . Energy Cannon 4 | . . . . . 6 . . . . . 11 7 12 7 11 . . . . . 2 6 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 5 11 11 7 1 . Launcher 3 | . . . . . 3 10 10 8 . 5 . 6 5 . . 5 4 . . 2 . . Slashing Weapon 2 | . . . . . . 3 1 1 7 3 . . . 6 3 5 5 5 5 3 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 13 33 29 21 27 49 47 48 55 46 71 86 93 96 92 95 66 72 71 73 67 85 71 Greatest Support 90 | 26 40 40 32 32 84 84 20 20 10 90 90 90 90 90 90 70 70 70 90 90 90 90 Greatest Overweight (x) 20 | . 1 2 1 . 2 2 2 5 4 5 . 1 1 1 20 16 1 1 1 . . . Average Overweight (x) . | . . . . . . 1 1 3 4 2 . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 Average Capacity 13 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 15 14 9 10 10 10 10 10 9 Most Carried 15 | 6 11 12 12 12 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 Average Carried 12 | 3 8 11 10 10 14 14 14 14 15 14 14 14 14 14 11 6 10 9 10 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 5 Final Carried 15 | 6 11 10 12 12 15 15 15 15 15 15 15 15 14 15 7 10 10 10 10 9 10 4 Class Distribution -------------------- 32% | Scavenger-Mutant 25% | Mutant 17% | Scavenger-Assassin 9% | Skirmisher 6% | Assassin 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Assassin | -4/Proximity Caves Assassin | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Matter Collected 3359 | 216 84 . . 35 225 . 202 306 . 222 315 326 117 66 302 160 179 223 . 165 216 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5584 | . 234 53 . . 1021 . 319 374 . 402 512 509 501 . 538 360 135 157 . 237 232 . Parts 270 | . 10 4 . . 47 . 14 18 . 23 29 26 28 . 26 16 . 6 . 11 12 . Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . 3 2 . 16 . 9 23 . 23 . . 5 . 6 . . Prevented 51 | . . . . . . . 8 11 . 16 . 12 3 . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 88 | . 5 3 . . 13 . 6 2 . 6 6 7 11 . 10 1 1 3 . 8 6 . Melee 13 | . . . . . . . . . . 3 . . . . 8 1 . . . . 1 . Guns 18 | . 5 3 . . 1 . 1 1 . 2 1 . . . . . . . . . 4 . Cannons 30 | . . . . . 8 . . . . . 4 . 9 . 2 . 1 3 . 3 . . AOE 17 | . . . . . 2 . 3 . . . 1 4 1 . . . . . . 5 1 . Classes Destroyed 15 | . 4 . . . 4 . . 2 . . 1 1 2 . . . . . . . 1 . Worker 5 | . . . . . 3 . . . . . . . . . . 2 . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Recycler 5 | . 1 . . . 2 . . . . . 1 . . . . 1 . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 7 | . 1 . . . 3 . . . . . 1 . . . . 2 . . . . . . Swarmer 34 | . 3 3 . . 3 . 2 . . 1 . 2 4 . 4 . . . . 7 5 . Grunt 26 | . 2 . . . 5 . 3 . . 3 3 . 3 . 5 . . 2 . . . . Brawler 4 | . . . . . 1 . . . . . . . 2 . . . . 1 . . . . Sentry 14 | . . . . . 4 . 1 . . 1 2 . 1 . 1 1 1 . . 1 1 . Programmer 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Behemoth 4 | . . . . . . . . 1 . 1 . 1 . . 1 . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 7 | . 3 3 . . 7 . 2 1 . 3 4 4 4 . 4 1 1 2 . 5 5 . Combat Bots Only 5 | . 3 3 . . 3 . 2 1 . 3 3 4 4 . 4 1 1 2 . 5 5 . Max Kills in Single Turn 2 | . 1 1 . . 2 . 1 1 . 1 2 2 1 . 2 1 1 1 . 2 2 . Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 2 | . . . . . 2 . 1 . . . 1 2 1 . . . . . . 2 1 . Melee 2 | . . . . . . . . . . 1 . . . . 2 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Damage Taken 10615 | . 218 436 . 40 843 . 81 549 . 622 461 269 656 . 2099 260 23 206 . 763 795 2294 Core 2234 | . 34 130 . . 106 . . 74 . 167 50 29 57 . 285 20 23 37 . 62 . 1160 Absorbed by Shields 165 | . . . . . . . . . . . . . . . . . . . . . 165 . Core Remaining (%) 69 | 100 . . . 34 80 . . . . 65 . . . . 50 . . . . 85 . . Volleys Fired 305 | . 18 4 . . 68 . 15 18 . 25 25 15 18 . 23 . 23 17 . 16 12 8 Largest 3 | . 2 2 . . 2 . 2 2 . 2 3 3 2 . 3 . 2 2 . 2 3 2 Hottest 245 | . 90 90 . . 96 . 105 160 . 110 235 180 180 . 245 . 106 106 . 106 179 171 Shots Fired 538 | . 33 8 . . 107 . 21 36 . 47 45 38 36 . 51 . 29 32 . 24 20 11 Gun 141 | . 33 8 . . 60 . 2 6 . 16 4 . . . . . . . . . 12 . Cannon 278 | . . . . . 47 . . . . . 41 6 36 . 51 . 29 32 . 17 8 11 Launcher 119 | . . . . . . . 19 30 . 31 . 32 . . . . . . . 7 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 83 | . . . . . . . . . . . . . . . . . 29 32 . 17 4 1 Thermal 258 | . 33 8 . . 60 . . 6 . . 41 6 36 . 51 . . . . . 12 5 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 197 | . . . . . 47 . 21 30 . 47 4 32 . . . . . . . 7 4 5 Robot Hit Streak 17 | . 10 2 . . 11 . 5 12 . 6 7 12 9 . 14 . 17 5 . 5 7 1 Robot Miss Streak 5 | . 3 2 . . 3 . 1 1 . 2 4 1 1 . 2 . 1 5 . 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 318 | . 19 4 . . 87 . 3 16 . 24 23 14 24 . 46 10 12 12 . 7 15 2 Core Hits 201 | . 11 3 . . 39 . 12 11 . 17 15 18 13 . 18 6 4 6 . 14 9 5 Critical Kills 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 2 . . . 1 . . . . 1 1 . 2 . 1 1 . 1 . 1 1 . Burn 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . Meltdown 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . 1 . . . . 1 1 . . . . . . Melee Attacks 117 | . . . . . 1 8 . 7 . 15 . . . 3 23 23 9 7 . 2 19 . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Slashing 116 | . . . . . . 8 . 7 . 15 . . . 3 23 23 9 7 . 2 19 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Damage Inflicted 11331 | . 236 51 . . 1665 . 476 956 . 714 891 983 766 . 1553 526 456 368 . 465 819 406 Guns 1349 | . 236 51 . . 527 . 22 128 . 168 60 . . . . . . . . . 157 . Cannons 4415 | . . . . . 947 . . . . . 641 97 766 . 998 . 301 368 . 206 . 91 Explosions 3053 | . . . . . 166 . 454 376 . 249 190 886 . . . . . . . 259 169 304 Melee 2481 | . . . . . 21 . . 452 . 297 . . . . 555 526 155 . . . 475 . Ramming 33 | . . . . . 4 . . . . . . . . . . . . . . . 18 11 Kinetic 896 | . . . . . . . . . . . . . . . . . 301 368 . 206 21 . Thermal 4181 | . 236 51 . . 693 . . 128 . . 831 156 766 . 998 . . . . 41 218 63 Explosive 304 | . . . . . . . . . . . . . . . . . . . . . . 304 Electromagnetic 3436 | . . . . . 947 . 476 376 . 417 60 827 . . . . . . . 218 87 28 Impact 21 | . . . . . 21 . . . . . . . . . . . . . . . . . Slashing 2460 | . . . . . . . . 452 . 297 . . . . 555 526 155 . . . 475 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 47 | . . . . . . . 1 2 2 47 4 5 28 28 3 . . . . . . 9 Average Corruption 2 | . . . . . . . 1 1 2 2 3 2 4 4 3 . . . . . . 6 Corruption Purged 9 | . . . . . . . . . . . . 9 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 123 | . . . . . . . 3 16 1 22 1 4 25 21 28 . . . . . . 2 Message Errors 36 | . . . . . . . 1 6 . 6 1 1 8 10 3 . . . . . . . Matter Fused 26 | . . . . . . . 1 3 1 4 . 1 7 3 5 . . . . . . 1 Heat Flow Errors 13 | . . . . . . . 1 1 . 2 . . 1 3 5 . . . . . . . Energy Discharges 15 | . . . . . . . . 1 . 4 . 2 3 1 4 . . . . . . . Parts Rejected 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 17 | . . . . . . . . 1 . 3 . . 5 2 5 . . . . . . 1 Data Loss (major) 4 | . . . . . . . . 1 . . . . 1 1 1 . . . . . . . Misfires 4 | . . . . . . . . 1 . 1 . . . . 2 . . . . . . . Alerts 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . Weapon Failures 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 308 | . . . . . 29 . . 52 . . 25 . 26 . 26 48 . . . 3 71 28 Projectiles 99 | . . . . . 8 . . . . . 23 . 26 . 11 . . . . 3 . 28 Explosions 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Melee 207 | . . . . . 21 . . 52 . . . . . . 15 48 . . . . 71 . Knockbacks 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 304 | . . . . . 92 . 13 53 . 33 61 . . . . . . . . . 52 . Shots 11 | . . . . . 3 . 1 3 . 2 1 . . . . . . . . . 1 . Rammed 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 Targets Rammed 9 | . . . . . 2 . . . . . . . . . . . . . . . 1 6 Kicked 6 | . . . . . . . . . . . . . . . . . . . . . 1 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 425 | . 264 120 . . 345 . 81 251 . 226 266 132 243 232 425 . 330 330 . 358 72 198 Average Temperature 89 | . 78 61 . . 87 . 18 52 . 44 108 28 94 99 138 . 110 104 . 114 32 78 Received Heat Transfer 1793 | . 84 . . . 369 . 24 36 . 177 126 21 162 . 324 45 . 99 . 72 140 114 Effects 5 | . . . . . . . . . . . . . . . 4 . . . . 1 . . Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 2 . 2 1 . 1 . 3 . . . . . . . . . . Combat Hostiles 9 | . . . . . 2 . 2 1 . 1 . 3 . . . . . . . . . . Parts Fried 22 | . . . . . 7 . 2 3 . 2 . 7 . . . . . . . 1 . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 9 | . 3 . . . 1 . . . . . 3 . 2 . . . . . . . . . Heat Transferred 6969 | . 780 136 . . 1400 . . 250 . . 1150 200 1200 . 1405 . . . . 50 298 100 Parts Sabotaged 6 | . . . . . . . . . . 3 . . . . . . . . . . . 3 Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 3 . 1 . . . 1 1 . . . . . . . 2 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Peak Influence 331 | . 204 82 . 30 331 50 . . . . 255 . . . . 67 . . . . 242 142 Initial 56 | . . 1 . . 11 . . . . . 28 . . . . 25 . . . . 56 53 Average 74 | . 118 17 . 2 91 12 . . . . 103 . . . . 34 . . . . 126 80 Maximum Alert Level 1 | . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . Low Security (%) 92 | 100 87 100 . 100 94 100 . . . . 89 . . . . 100 . . . . 66 100 Level 1 7 | . 12 . . . 5 . . . . . 10 . . . . . . . . . 33 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . . . . . . 1 2 . 1 . . 1 . . . . 1 3 Investigation 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 Reinforcement 4 | . 1 . . . . . . . . . . . . . . 1 . . . . . 2 Assault 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Distress Signals 6 | . 1 1 . . 2 . . . . . 1 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 203 | . 8 5 . 7 40 . 7 8 . 18 9 8 14 . 11 6 3 5 . 10 16 28 Peak Tracking Total 16 | . 4 3 . 4 6 . 3 1 . 7 3 4 9 . 4 2 4 4 . 5 10 16 Tactical Retreats 41 | . . . . 1 13 . 3 5 . 5 . . 4 . . . 2 2 . . 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 13 | . . . . . 2 2 1 . . 1 1 . . . . . . . . . 2 4 Max in Single Turn 2 | . . . . . 2 1 1 . . 1 1 . . . . . . . . . 1 2 Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 39 | . 3 . 1 . 5 4 1 1 4 1 3 1 . 1 . 1 . 1 9 . 2 1 Terminals 15 | . 3 . . . 5 2 1 . . . 2 . . . . . . 1 . . . 1 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Total Hacks 161 | . 8 . 23 . 17 6 1 1 32 1 6 1 . 6 . 2 . 1 48 . 5 3 Successful 137 | . 5 . 23 . 11 2 1 1 32 1 2 1 . 6 . 1 . 1 48 . 1 1 Failed 24 | . 3 . . . 6 4 . . . . 4 . . . . 1 . . . . 4 2 Catastrophic 5 | . 2 . . . 1 1 . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 8 . . . 12 5 1 . . . 3 . . . . . . . . . 5 1 Terminals 38 | . 8 . . . 17 3 1 . . . 5 . . . . . . 1 . . . 3 Fabricators 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . Terminal Hacks 126 | . 3 . 23 . 8 . 1 1 32 1 . 1 . 6 . . . 1 48 . . 1 Record 73 | . . . 23 . . . 1 . 11 1 . . . . . . . 1 36 . . . Part Schematic 23 | . 1 . . . . . . . 12 . . . . 6 . . . . 4 . . . Robot Schematic 8 | . 2 . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . 4 . . . Open Door 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Unauthorized Hacks 9 | . 2 . . . 3 1 . . . . 2 . . . . . . . . . 1 . Terminals 6 | . 2 . . . 3 . . . . . 1 . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 16 | . 2 . . . 5 3 . . . . 2 . . . . 1 . . . . 2 1 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . 2 . . . . . . . 6 . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . 1 . . . . . . . 12 . . . . 17 . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Total Allies 8 | . . 3 . 2 . . . . . 1 . . 2 . . . . . . . . . Largest Group 3 | . . 3 . 2 . . . . . 1 . . 2 2 2 . . . . . . . Highest-Rated Group 96 | . . 40 . 47 . . . . . 96 . . 61 61 61 . . . . . . . Highest-Rated Ally 96 | . . 16 . 31 . . . . . 96 . . 32 32 32 . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . 1 . 5 . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 6 | . . . . . . . . . . . . . . 1 . 4 . . . . 1 . Ally Attacks 42 | . . 2 . 12 . . . . . 12 . . . . 16 . . . . . . . Total Damage 963 | . . 17 . 81 . . . . . 424 . . . . 441 . . . . . . . Kills 8 | . . . . 1 . . . . . 4 . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 17 | . . 1 . . . . 1 2 . 3 . 3 2 2 . . 1 1 . 1 . . Drone Launches 6 | . . . . . . . . . . . . . . 1 . 4 . . . . 1 . Drone Recoveries 6 | . . . . . . . . . . . . . . 1 . 4 . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Turns Passed 23287 | 63 450 370 231 243 1659 474 782 1948 124 1578 877 2789 2002 2709 1480 923 759 1924 180 726 685 311 Spaces Moved 13367 | 52 237 225 211 231 896 371 606 1106 89 933 480 1384 1124 1410 517 473 573 1141 162 491 401 254 Core 77 | 1 . . . . . . . . . . . . . . 26 3 . . . . . 47 Treads 6360 | . 212 215 . . 747 28 . . . 269 480 1384 1124 1410 491 . . . . . . . Legs 1142 | . . . . . . . . . . . . . . . . . . . 47 491 401 203 Wheels 5784 | 51 25 10 211 231 149 343 606 1106 89 664 . . . . . 470 573 1141 115 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Fastest Speed 35 | 50 90 110 100 100 100 110 95 110 140 140 160 160 160 160 160 90 95 95 95 120 120 35 Average Speed 141 | 89 153 157 108 100 148 113 108 127 140 147 160 160 162 186 249 99 96 99 102 120 120 105 Slowest Speed 1050 | 100 160 160 115 100 225 160 110 155 140 240 160 240 240 240 1050 850 110 110 190 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 47 52 62 57 49 11 64 82 75 94 15 98 97 86 74 18 80 93 63 69 11 29 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 10 | . . . 1 . . . 1 1 1 . . . 1 1 . . . . 3 1 . . Known Exits Taken 15 | . . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . 1 1 . . . . . . . . Scrap Searched 25 | . . . . . . . 4 1 . 1 . 4 5 2 . . 2 3 . 3 . . Spaces Dug 77 | . . . . . . 6 . . . . 4 . . . 4 10 19 14 . 3 15 2 Terrain Destroyed 159 | . . . . . 9 6 4 . . . 23 4 12 . 12 10 23 23 . 9 17 7 Melee 39 | . . . . . . 6 . . . . . . . . . 10 7 6 . . 10 . Projectile 91 | . . . . . . . . . . . 17 3 12 . 12 . 16 17 . 7 5 2 AOE 29 | . . . . . 9 . 4 . . . 6 1 . . . . . . . 2 2 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Total 16957 | 65 289 231 212 243 1115 413 700 1586 88 1058 548 1907 1265 1480 635 889 734 1891 176 597 555 280 Wait 2748 | 2 25 . . 9 94 18 74 424 . 31 26 479 86 43 52 362 124 721 . 82 94 2 Move 13345 | 51 236 224 210 230 895 370 605 1105 88 932 479 1383 1123 1409 516 472 572 1140 161 490 400 254 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 102 | 6 5 1 1 2 16 7 1 8 . 16 5 8 2 4 3 8 . 2 . 1 6 . Fast Attach 68 | 6 2 . . . 8 . . 2 . 6 . 2 2 8 8 8 . 1 7 . 3 5 Attach 48 | . . 2 . 2 5 2 . 4 . 6 2 4 3 2 6 3 . . . 2 3 2 Detach 6 | . . . . . . . . 1 . . . . 2 1 . 1 . . . . . 1 Swap 104 | . 2 . 1 . 10 3 5 10 . 15 6 11 6 3 3 5 5 . 1 4 12 2 Drop 86 | . 1 . . . 16 5 . 7 . 12 5 5 3 7 2 7 1 3 7 . 5 . Fire 305 | . 18 4 . . 68 . 15 18 . 25 25 15 18 . 23 . 23 17 . 16 12 8 Melee 116 | . . . . . 1 8 . 7 . 15 . . . 3 22 23 9 7 . 2 19 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick 6 | . . . . . . . . . . . . . . . . . . . . . 1 5 Crush 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . . . . . 19 . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 64 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 3) 424 | -10/Materials | Discovered new exit (range 9) 514 | -10/Materials | Entered Mines 527 | -10/Mines | Learned Materials terminal intel 527 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 647 | -10/Mines | Discovered new exit (range 6) 823 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 823 | -10/Mines | Discovered new exit (range 5) 855 | -10/Mines | Assembled infested the area 881 | -10/Mines | Core integrity fell below 50% 884 | -10/Mines | Entered Exiles 912 | -10/Exiles | Lost 5 parts (1p2n2w) 912 | -10/Exiles | Met 8R-AWN 929 | -10/Exiles | Met EX-HEX 966 | -10/Exiles | Met EX-BIN 982 | -10/Exiles | Met EX-DEC 989 | -10/Exiles | Learned location of Zion (-6) 1106 | -10/Exiles | Discovered new exit (range 10) 1115 | -10/Exiles | Entered Mines 1144 | -9/Mines | Met a Derelict bent on vengeance 1250 | -9/Mines | Discovered new exit (range 13) 1358 | -9/Mines | Entered Materials 1358 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1359 | -8/Materials | Loaded intel: 12 terminal locations 1421 | -8/Materials | Discovered new exit (range 20) 2601 | -8/Materials | Discovered new exit (range 12) 2696 | -8/Materials | Discovered new exit (range 20) 2791 | -8/Materials | Identified exit to Factory 2823 | -8/Materials | Identified exit to Storage 3017 | -8/Materials | Entered Factory 3017 | -7/Factory | Evolved 2 slots: Utility x2 3422 | -7/Factory | Discovered new exit (range 5) 3427 | -7/Factory | Identified exit to Lower Caves 3491 | -7/Factory | Entered Lower Caves 3509 | -7/Lower Caves | Build established: Assassin 3816 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3983 | -7/Lower Caves | Learned location of Extension (-6) 4004 | -7/Lower Caves | Spotted B-75 Beast 4098 | -7/Lower Caves | Discovered new exit (range 5) 4101 | -7/Lower Caves | Identified exit to Lower Caves 4183 | -7/Lower Caves | Build established: Skirmisher 4273 | -7/Lower Caves | Entered another Lower Caves area 4339 | -7/Lower Caves | Discovered new exit (range 9) 4527 | -7/Lower Caves | Spotted B-75 Beast 5033 | -7/Lower Caves | Encountered a Warlord checkpoint 5059 | -7/Lower Caves | Learned Factory emergency access door positions 5595 | -7/Lower Caves | Build established: Mutant 5698 | -7/Lower Caves | Destroyed B-75 Beast 6005 | -7/Lower Caves | Discovered new exit (range 5) 6010 | -7/Lower Caves | Identified exit to Data Miner 6221 | -7/Lower Caves | Entered Data Miner 6221 | -7/Data Miner | Discovered new exit (range 6) 6242 | -7/Data Miner | Met Data Miner 6283 | -7/Data Miner | Learned location of Section 7 (-2) 6283 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6310 | -7/Data Miner | Received God Mode back door access code from Data Miner 6343 | -7/Data Miner | Identified exit to Proximity Caves 6345 | -7/Data Miner | Entered Proximity Caves 6697 | -6/Proximity Caves | Escorted by Enhanced Grunt 6901 | -6/Proximity Caves | Learned Factory terminal intel 6988 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6988 | -6/Proximity Caves | Spotted B-75 Beast 7034 | -6/Proximity Caves | Found Alien Artifact 7585 | -6/Proximity Caves | Destroyed B-75 Beast 7678 | -6/Proximity Caves | Build established: Skirmisher 7708 | -6/Proximity Caves | Discovered new exit (range 19) 7725 | -6/Proximity Caves | Learned Factory trap positions 7738 | -6/Proximity Caves | Learned location of 1 exit from Factory 7888 | -6/Proximity Caves | Identified exit to Factory 7893 | -6/Proximity Caves | System corruption reached 10% 7906 | -6/Proximity Caves | System corruption reached 30% 7923 | -6/Proximity Caves | Entered Factory 7923 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7924 | -6/Factory | Identified exit to Extension 7925 | -6/Factory | Loaded intel: 100 trap records 7927 | -6/Factory | Loaded intel: 28 terminal locations 8153 | -6/Factory | Discovered new exit (range 19) 8209 | -6/Factory | Found Launcher Loader 8252 | -6/Factory | Identified exit to Factory 8253 | -6/Factory | Discovered new exit (range 18) 8405 | -6/Factory | Identified exit to Lower Caves 8567 | -6/Factory | Build established: Scavenger-Mutant 8800 | -6/Factory | Entered Lower Caves 9836 | -6/Lower Caves | Learned Factory trap positions 9892 | -6/Lower Caves | Ambushed by wild Derelicts 9909 | -6/Lower Caves | Learned Factory terminal intel 10006 | -6/Lower Caves | Learned 4 Factory zone layouts 10192 | -6/Lower Caves | Build established: Scavenger-Skirmisher 10249 | -6/Lower Caves | Spotted B-75 Beast 10280 | -6/Lower Caves | Destroyed B-75 Beast 10475 | -6/Lower Caves | Discovered new exit (range 3) 10487 | -6/Lower Caves | Identified exit to Lower Caves 11268 | -6/Lower Caves | Build established: Scavenger-Mutant 11589 | -6/Lower Caves | Entered another Lower Caves area 11645 | -6/Lower Caves | Discovered exit to Factory (range 14) 12278 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12482 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12672 | -6/Lower Caves | Build established: Scavenger-Mutant 12758 | -6/Lower Caves | Discovered new exit (range 19) 13587 | -6/Lower Caves | System corruption reached 10% 13591 | -6/Lower Caves | Entered Zion 13591 | -6/Zion | Accompanied by 2 allies 13654 | -6/Zion | System corruption cleaned by Quarantine Array 13793 | -6/Zion | Discovered new exit (range 8) 14049 | -6/Zion | Identified exit to Deep Caves 14103 | -6/Zion | Given the Hacking Drone Bay 14103 | -6/Zion | Found Prototype Device 14387 | -6/Zion | Found Prototype Processor 14387 | -6/Zion | Identified Exp. Core Analyzer 14391 | -6/Zion | Found Prototype Processor 14391 | -6/Zion | Identified Exp. Targeting Computer 14396 | -6/Zion | Found Prototype Hackware 14397 | -6/Zion | Identified Exp. System Shield 14442 | -6/Zion | Learned 12 Factory zone layouts 14910 | -6/Zion | Given A8's code to call for help 15403 | -6/Zion | Identified Hacking Drone Bay 15565 | -6/Zion | Found Prototype Processor 15565 | -6/Zion | Identified Exp. Target Analyzer 15922 | -6/Zion | Found Prototype Processor 15922 | -6/Zion | Identified Exp. Terrain Scan Processor 16210 | -6/Zion | Build established: Scavenger-Assassin 16300 | -6/Zion | Entered Proximity Caves 16300 | -5/Proximity Caves | Accompanied by 2 allies 16615 | -5/Proximity Caves | Build established: Scavenger-Mutant 16660 | -5/Proximity Caves | Spotted B-75 Beast 16833 | -5/Proximity Caves | Destroyed B-75 Beast 17016 | -5/Proximity Caves | Build established: Scavenger-Gunner 17392 | -5/Proximity Caves | Lost 6 parts (2p3n1w) 17474 | -5/Proximity Caves | Build established: Scavenger-Mutant 17515 | -5/Proximity Caves | Discovered exit to Factory (range 7) 17593 | -5/Proximity Caves | Lost 7 parts (2p2n1u2w) 17780 | -5/Proximity Caves | Entered Factory 17780 | -5/Factory | Evolved 2 slots: Propulsion x2 17781 | -5/Factory | Identified exit to Factory 17782 | -5/Factory | Loaded intel: 92 trap records 17783 | -5/Factory | Loaded intel: 26 terminal locations 17813 | -5/Factory | Build established: Mutant 17901 | -5/Factory | Identified exit to Upper Caves 18242 | -5/Factory | Build established: Scavenger-Assassin 18703 | -5/Factory | Entered Upper Caves 19290 | -5/Upper Caves | Learned location of 1 exit from Factory 19352 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19413 | -5/Upper Caves | Discovered new exit (range 10) 19452 | -5/Upper Caves | Identified exit to Upper Caves 19462 | -5/Upper Caves | Entered another Upper Caves area 19855 | -5/Upper Caves | Discovered exit to Factory (range 22) 20621 | -5/Upper Caves | Learned Factory stockpile data 21290 | -5/Upper Caves | Discovered new exit (range 18) 21303 | -5/Upper Caves | Identified exit to Zhirov 21386 | -5/Upper Caves | Entered Zhirov 21386 | -5/Zhirov | Discovered new exit (range 3) 21404 | -5/Zhirov | Met Zhirov 21425 | -5/Zhirov | Learned location of Quarantine (-2) 21425 | -5/Zhirov | Learned location of Testing (-3) 21425 | -5/Zhirov | Learned location of Command (-1) 21441 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21460 | -5/Zhirov | Found Alien Artifact 21460 | -5/Zhirov | Identified Integrated Reactor 21460 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21565 | -5/Zhirov | Identified exit to Proximity Caves 21566 | -5/Zhirov | Entered Proximity Caves 21591 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21799 | -4/Proximity Caves | Learned location of Armory (-4) 21861 | -4/Proximity Caves | Spotted B-86 Titan 21945 | -4/Proximity Caves | Build established: Assassin 22281 | -4/Proximity Caves | Discovered exit to Factory (range 9) 22292 | -4/Proximity Caves | Entered Factory 22292 | -4/Factory | Evolved 2 slots: Utility x2 22293 | -4/Factory | Identified exit to Armory 22977 | -4/Factory | Entered Armory 23095 | -4/Armory | Identified Dimensional Node Initializer 23095 | -4/Armory | Initialized slip node 23126 | -4/Armory | Lost 5 parts (1p1n2u1w) 23278 | -4/Armory | Core integrity fell below 50% 23285 | -4/Armory | Core integrity fell below 20% 23288 | -4/Armory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 23257_ D-63 Destroyer springs to life. 23257_ Med. Storage Unit destroyed. 23257_ Adv. Signal Interpreter destroyed. 23260_ P-70 Sage resets P-70 Sage, system corruption cleaned. 23261_ System corrupted: Component data lost. 23261_ Authchip [R/Combat] blown off. 23261_ Authchip [Device] blown off. 23261_ Exp. Targeting Computer blown off. 23261_ E-15 Imp destroyed. 23261_ Acquired Cesium-ion Thruster. 23264_ Cesium-ion Thruster destroyed. 23264_ Reinforced Shell breached. 23277_ Imp. Sensor Array destroyed. 23277_ Component Storage disabled. 23279_ Transfer Shaft disabled. 23283_ Penetrated by Slug. 23287_ The unstable cave ceiling collapses. 23288_ System corrupted: Matter fused (-8). 23288_ Penetrated by Slug. 23288_ Transport Mainframe disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????#+#???????????# | | ??????????????????????????????????? +???????????# | | ???????????????????#####+##????????# #???????????? | | ???????????????????# #????????# #???????????? | | ???????????????????# """ ######?### #########???? | | ???????????????????# """"@# ### # # ##### | | ???????????????????# """" /h | | ???????????????????# """" #h | | ???????????????????# # ###### # | | ???????????????????############## | | ????????????????????????????????# | | ????????????????????????????????# " | | ????????????????????????????????# "" " | | ????????????????????????????????# """ " # | | ????????????????????????????????################## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 60 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1010 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Particle Charging 30 Defensive Hacking 16 Authchip Count 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Lrn. Missile Launcher | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Imp. Thermal Shield | -6/Zion | Archive Drone Bay | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Focal Shield | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Point Defense System | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive System Guard | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive I-36 Angel | -6/Zion | Archive E-15 Imp | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed FlakNeutronShielding Manual? 0 Play Time 03:15:32 Cumulative 408.5 hours Start 2023.10.05 @ 13:31:02 End 2023.10.05 @ 21:33:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 247 Adventurer 3 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0738acb9-adb1-4f04-b6f3-6218070d267e