Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 21:20:51 Player: Sionnis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (76) 380 Value Destroyed (2196) 2196 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (667) 667 TOTAL SCORE: 8343 Bonus ------- Follower Combat Kills 67 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 759/850 Matter 208/300 Energy 158/160 System Corruption 0% Temperature Cool (4) Movement Flying (26) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- VTOL Module Improved VTOL Module Improved VTOL Module Cooled Cesium-ion Thruster > --- UTILITY (7) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Propulsion Shielding Improved Utility Shielding Improved Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher Power Sword > --- INVENTORY (5) ---- Stasis Canceller ECM Suite Hacking Suite Remote Datajack Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Improved VTOL Module Improved VTOL Module Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Improved Utility Shielding Hacking Suite Phasing AFG > --- WEAPON ----------- Mini Grenade Launcher Power Sword > --- INVENTORY -------- Light Nuclear Core Stasis Canceller ECM Suite Remote Datajack Field Lobotomy Kit [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . Utility 5 | . . . . . 2 1 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 111 | 6 14 4 1 5 54 11 3 2 4 2 5 Power 10 | 1 2 2 . 2 2 1 . . . . . Engine 5 | 1 2 1 . 1 . . . . . . . Core 5 | . . 1 . 1 2 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 37 | 2 5 1 . 1 19 5 1 . 2 . 1 Treads 20 | 2 5 1 . 1 11 . . . . . . Leg 3 | . . . . . 3 . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . Flight 13 | . . . . . 5 4 1 . 2 . 1 Utility 37 | 1 6 1 . 1 12 5 2 2 1 2 4 Device 7 | . . . . . 1 1 . 1 1 1 2 Storage 5 | 1 2 . . . 2 . . . . . . Processor 3 | . . . . . 2 1 . . . . . Hackware 1 | . . . . . . 1 . . . . . Protection 21 | . 4 1 . 1 7 2 2 1 . 1 2 Artifact . | . . . . . . . . . . . . Weapon 27 | 2 1 . 1 1 21 . . . 1 . . Energy Gun 7 | 1 . . . 1 5 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 12 | 1 1 . 1 . 9 . . . . . . Ballistic Cannon 3 | . . . . . 3 . . . . . . Launcher 1 | . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 3 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 5 1 1 . 1 1 . Parts Lost 9 | . 2 . . 1 5 . . . . . 1 Power 1 | . 1 . . . . . . . . . . Propulsion 4 | . . . . 1 2 . . . . . 1 Utility 1 | . . . . . 1 . . . . . . Weapon 3 | . 1 . . . 2 . . . . . . Highest Loss Streak 2 | . 1 . . 1 2 . . . . . 1 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 97 | . 97 100 100 99 96 95 92 99 99 93 92 Engine 7 | . 14 13 14 4 6 . . . . . . Core 3 | . . . . 9 1 6 6 6 6 6 6 Treads 19 | . 28 28 28 27 20 . . . . . . Leg 2 | . . . . . 7 . . . . . . Flight 8 | . . . . . 5 31 33 33 32 31 30 Device 3 | . . . . . 8 . 6 7 6 6 5 Storage 9 | . 14 14 14 14 9 . . . . . . Processor 3 | . . . . . . 21 13 13 12 12 12 Hackware 1 | . . . . . . 4 6 6 6 6 6 Protection 15 | . 11 14 14 14 18 10 12 17 19 18 18 Energy Gun 7 | . 14 14 14 14 1 . . . . . . Ballistic Gun 9 | . 14 14 14 14 10 . . . . . . Launcher 1 | . . . . . 1 7 6 6 6 6 6 Slashing Weapon 1 | . . . . . 1 7 6 6 6 6 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 67 | 14 50 49 49 57 67 16 18 20 21 21 22 Greatest Support 112 | 40 40 40 40 40 112 22 24 24 24 27 27 Greatest Overweight (x) 3 | . 1 1 1 1 3 1 . . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 5 5 5 5 5 Average Capacity 15 | 6 16 20 20 20 19 5 5 5 5 5 5 Most Carried 20 | 3 14 20 20 20 20 10 5 5 5 5 5 Average Carried 13 | 2 10 19 19 19 16 5 4 5 5 5 5 Final Capacity 20 | 8 20 20 20 20 10 5 5 5 5 5 5 Final Carried 20 | 3 13 20 20 20 10 5 5 5 5 5 5 Class Distribution -------------------- 45% | Mutant 30% | Scavenger-Mutant 12% | Scout 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Matter Collected 2334 | 242 567 57 . 61 1024 90 40 50 40 50 113 Remotely . | . . . . . . . . . . . . Salvage Created 2448 | . 659 193 . 139 1207 99 . 4 54 . 93 Parts 157 | . 46 26 . 9 55 9 . . 3 . 9 Haulers Intercepted 6 | . 2 . . . 4 . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 3 . 7 Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 61 | . 13 11 . 3 19 1 . 1 4 . 9 Melee 1 | . . . . . . 1 . . . . . Guns 43 | . 13 11 . 3 16 . . . . . . Cannons 3 | . . . . . 3 . . . . . . AOE 14 | . . . . . . . . 1 4 . 9 Classes Destroyed 11 | . 3 1 . 1 3 2 . . . . 1 Builder 1 | . . . . . . 1 . . . . . Hauler 6 | . 2 . . . 4 . . . . . . Operator 1 | . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . 2 Watcher 7 | . 2 . . . 4 1 . . . . . Swarmer 22 | . . 10 . . . . . 1 4 . 7 Grunt 30 | . 13 1 . 2 14 . . . . . . Brawler 2 | . . . . 1 1 . . . . . . Duelist 2 | . . . . . 2 . . . . . . Sentry 2 | . . . . . 2 . . . . . . Programmer 1 | . . . . . . 1 . . . . . Best Kill Streak 5 | . 4 5 . 2 4 2 . 1 4 . 5 Combat Bots Only 5 | . 4 5 . 2 3 1 . 1 4 . 5 Max Kills in Single Turn 4 | . 1 2 . 1 2 1 . 1 4 . 3 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . . . . 1 4 . 3 Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Hostile Shots Fired 293 | . 90 41 . 17 77 4 . 1 14 18 31 Missed 99 | . 29 12 . 3 19 1 . 1 7 11 16 Damage Taken 2677 | . 702 225 . 219 1005 47 . . 80 81 318 Core 432 | . 147 58 . 33 72 31 . . 19 11 61 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 185 | . 62 9 . . 23 10 . . 16 13 52 Regen/Repaired (Parts) 252 | . 131 . . . 121 . . . . . . Core Remaining (%) 71 | 100 . . . 4 86 95 . . . . . Volleys Fired 188 | . 57 17 . 14 80 . . 2 2 . 16 Largest 2 | . 2 2 . 2 2 . . 1 1 . 1 Hottest 89 | . 70 70 . 85 89 . . 30 30 . 30 Shots Fired 355 | . 114 34 . 28 159 . . 2 2 . 16 Gun 317 | . 114 34 . 28 141 . . . . . . Cannon 18 | . . . . . 18 . . . . . . Launcher 20 | . . . . . . . . 2 2 . 16 Special . | . . . . . . . . . . . . Kinetic 222 | . 57 17 . 14 134 . . . . . . Thermal 113 | . 57 17 . 14 25 . . . . . . Explosive 20 | . . . . . . . . 2 2 . 16 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 23 | . 8 5 . 5 21 . . . . . 23 Robot Miss Streak 8 | . 3 2 . 2 8 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 11 | . 4 1 . . 6 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . Shots Hit Robots 231 | . 70 17 . 19 118 4 1 . . . 2 Core Hits 142 | . 32 13 . 9 65 3 . 1 6 . 13 Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 7 | . 3 2 . . 2 . . . . . . Burn 4 | . 3 1 . . . . . . . . . Destroy 2 | . . 1 . . 1 . . . . . . Blast 1 | . . . . . 1 . . . . . . Melee Attacks 33 | . . . . . 4 9 7 1 8 1 3 Impact . | . . . . . . . . . . . . Slashing 33 | . . . . . 4 9 7 1 8 1 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 2 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4639 | . 900 203 . 208 1973 203 74 98 218 . 762 Guns 2856 | . 900 203 . 208 1545 . . . . . . Cannons 321 | . . . . . 321 . . . . . . Explosions 1078 | . . . . . . . . 98 218 . 762 Melee 384 | . . . . . 107 203 74 . . . . Ramming . | . . . . . . . . . . . . Kinetic 2105 | . 407 72 . 70 1556 . . . . . . Thermal 1072 | . 493 131 . 138 310 . . . . . . Explosive 1078 | . . . . . . . . 98 218 . 762 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 384 | . . . . . 107 203 74 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . 3 . 1 . . . . . Average Corruption 2 | . . . . 3 . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . 15 . . Effects 3 | . . . . 2 . 1 . . . . . Message Errors 1 | . . . . 1 . . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 52 | . . . . . 35 . . 6 . . 11 Projectiles . | . . . . . . . . . . . . Explosions 17 | . . . . . . . . 6 . . 11 Melee 35 | . . . . . 35 . . . . . . Knockbacks 13 | . . . . . 13 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 13 | . . . . . 13 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 54 | . . . . . . . . . . . 54 Shots 2 | . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 315 | . 91 40 . 315 217 106 . 6 13 57 11 Average Temperature 39 | . 27 18 . 121 93 70 . 3 1 14 2 Received Heat Transfer 1065 | . 417 . . 48 495 . . . 12 60 33 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 2 . . . 1 . . . . . . Heat Transferred 3256 | . 1665 444 . 370 777 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Peak Influence 246 | . 156 246 . 83 182 141 30 . . . . Initial 36 | . . 36 . . 21 29 24 . . . . Average 66 | . 51 90 . 21 87 53 26 . . . . Maximum Alert Level 1 | . . 1 . . . . . . . . . Low Security (%) 95 | 100 100 81 . 100 100 100 100 . . . . Level 1 4 | . . 18 . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 4 1 . . 1 4 1 . . . . Investigation 6 | . 2 1 . . . 3 . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 4 | . 2 . . . 1 . 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Distress Signals 2 | . 1 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 119 | . 20 13 . 5 28 6 . 3 6 21 17 Peak Tracking Total 22 | . 5 3 . 2 4 3 . 3 4 22 6 Tactical Retreats 9 | . . . . . . . . 1 1 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Traps Triggered 2 | . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Disabled 2 | . . . . . 2 . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Accessed 27 | . 6 1 2 . 3 11 1 1 1 . 1 Terminals 14 | . 5 . . . 2 6 . . . . 1 Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 3 | . 1 . . . 1 1 . . . . . Recycling Units 2 | . . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 61 | . 15 1 2 . 8 29 2 1 1 . 2 Successful 37 | . 8 1 2 . 5 17 . 1 1 . 2 Failed 23 | . 6 . . . 3 12 2 . . . . Catastrophic 2 | . . . . . . 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 30 | . 9 . 1 . 5 15 . . . . . Terminals 32 | . 11 . . . 5 14 . . . . 2 Fabricators 7 | . . . . . . 7 . . . . . Repair Stations 9 | . 4 . . . 3 2 . . . . . Recycling Units 7 | . . . . . . 5 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 17 | . 3 1 2 . 2 5 . 1 1 . 2 Record 3 | . . . 1 . . . . . . . 2 Part Schematic 1 | . . . . . . 1 . . . . . Robot Analysis 4 | . 2 . . . 2 . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Open Door 3 | . . 1 . . . . . 1 1 . . Level Access Points 1 | . . . . . . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . 2 . . . . . Build 2 | . . . . . . 2 . . . . . Repair Station Hacks 6 | . 4 . . . 2 . . . . . . Scan Component 3 | . 2 . . . 1 . . . . . . Repair 3 | . 2 . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 8 | . 1 . . . 1 6 . . . . . Terminals 5 | . 1 . . . 1 3 . . . . . Botnet 4 | . 1 . . . 1 2 . . . . . Operators 1 | . . . . . . 1 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Prioritize 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Reject 1 | . . . . . . 1 . . . . . Mask 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 6 . . . 3 9 1 . . . . Full Trace Events 5 | . 2 . . . . 3 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 1 . . . 14 . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 96 | . . . . . . 96 . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . Parts Repaired 3 | . 2 . . . 1 . . . . . . Time 78 | . 52 . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 3 3 . . . . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . . Total Orders 2 | . . 2 . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . Ally Attacks 39 | . . 27 . 12 . . . . . . . Total Damage 431 | . . 281 . 150 . . . . . . . Kills 7 | . . 3 . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Robot Analysis Total 4 | . 2 . . . 2 . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . 2 2 1 3 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Turns Passed 8044 | 73 1061 1441 498 958 2126 646 133 119 425 208 356 Spaces Moved 7050 | 41 417 553 207 353 959 1133 299 370 841 788 1089 Core 3 | 3 . . . . . . . . . . . Treads 2152 | 38 417 553 207 353 584 . . . . . . Legs 198 | . . . . . 198 . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4697 | . . . . . 177 1133 299 370 841 788 1089 Fastest Speed 20 | 50 160 240 240 240 29 26 25 25 23 20 20 Average Speed 88 | 151 187 240 240 240 168 28 25 25 23 22 23 Slowest Speed 260 | 160 240 240 240 240 260 109 26 25 25 23 26 Overloaded Moves 34 | . . . . . . . . . . 20 14 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 12 | . . . . . . 12 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 57 | 4 64 88 60 67 48 25 11 53 79 89 99 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . . 1 1 Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 12 | . . 1 . 2 . . . 3 2 3 1 Spaces Dug 57 | . . . . . 2 1 6 1 8 . 39 Terrain Destroyed 146 | . . . . . 2 1 6 8 25 . 104 Melee 21 | . . . . . 2 1 6 1 8 . 3 Projectile . | . . . . . . . . . . . . AOE 125 | . . . . . . . . 7 17 . 101 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total 8486 | 49 584 640 209 441 1351 1435 345 391 1055 813 1173 Wait 956 | . 77 46 . 61 174 277 32 16 196 21 56 Move 7019 | 40 416 552 206 352 958 1112 298 369 840 787 1089 Hop 8 | . . . . . . 8 . . . . . Pick Up 66 | 3 12 13 1 3 27 4 2 . . . 1 Fast Attach 53 | 6 7 1 . 3 17 8 2 2 5 2 . Attach 19 | . 2 . . 1 13 2 1 . . . . Detach 6 | . 1 . . . 4 1 . . . . . Swap 40 | . 5 3 1 1 24 1 . . . . 5 Drop 98 | . 7 8 1 6 50 13 3 1 4 2 3 Fire 188 | . 57 17 . 14 80 . . 2 2 . 16 Melee 33 | . . . . . 4 9 7 1 8 1 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 15) 579 | -10/Materials | Repaired Lgt. Treads 645 | -10/Materials | Repaired Lgt. Treads 872 | -10/Materials | Discovered new exit (range 8) 954 | -10/Materials | Discovered new exit (range 16) 985 | -10/Materials | Central database locked down 1105 | -10/Materials | Core integrity fell below 50% 1135 | -10/Materials | Entered Mines 1136 | -10/Mines | Assembled infested the area 1378 | -10/Mines | Learned 2 Materials zone layouts 1457 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1775 | -10/Mines | Core integrity fell below 20% 1953 | -10/Mines | Learned Materials security intel 2016 | -10/Mines | Discovered new exit (range 10) 2362 | -10/Mines | Discovered new exit (range 12) 2449 | -10/Mines | Met a Derelict shopkeep closing up shop 2557 | -10/Mines | Discovered new exit (range 5) 2576 | -10/Mines | Entered Exiles 2576 | -10/Exiles | Accompanied by 3 allies 2634 | -10/Exiles | Met 8R-AWN 2675 | -10/Exiles | Met EX-HEX 2742 | -10/Exiles | Met EX-BIN 2768 | -10/Exiles | Aligned with FarCom system 2771 | -10/Exiles | Given EX-Vault access code 2826 | -10/Exiles | Opened EX-Vault 2845 | -10/Exiles | Found Field Lobotomy Kit 2896 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2966 | -10/Exiles | Met EX-DEC 2978 | -10/Exiles | Learned location of Zion (-6) 3052 | -10/Exiles | Discovered new exit (range 10) 3074 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3074 | -10/Exiles | Entered Mines 3074 | -9/Mines | Accompanied by 3 allies 3327 | -9/Mines | Lost 3 allies 3680 | -9/Mines | Build established: Scavenger-Mutant 4013 | -9/Mines | Discovered new exit (range 8) 4032 | -9/Mines | Entered Materials 4032 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4843 | -8/Materials | Repaired Lgt. Treads 5300 | -8/Materials | Discovered new exit (range 16) 6150 | -8/Materials | Identified exit to Factory 6158 | -8/Materials | Entered Factory 6158 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6408 | -7/Factory | Discovered new exit (range 19) 6414 | -7/Factory | Identified exit to Lower Caves 6467 | -7/Factory | Discovered exit to Lower Caves (range 6) 6527 | -7/Factory | Build established: Scavenger-Sprinter 6532 | -7/Factory | Fabricated Imp. VTOL Module? 6685 | -7/Factory | Identified exit to Factory 6745 | -7/Factory | Fabricated Imp. VTOL Module? 6804 | -7/Factory | Entered another Factory area 6804 | -6/Factory | Evolved 2 slots: Utility x2 6915 | -6/Factory | Discovered new exit (range 19) 6937 | -6/Factory | Identified exit to Lower Caves 6937 | -6/Factory | Entered Lower Caves 6938 | -6/Lower Caves | Encountered a Warlord checkpoint 6989 | -6/Lower Caves | Identified exit to Lower Caves 7053 | -6/Lower Caves | Learned Factory stockpile data 7056 | -6/Lower Caves | Entered another Lower Caves area 7103 | -6/Lower Caves | Learned Factory garrison access intel 7144 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7210 | -6/Lower Caves | Learned Factory terminal intel 7281 | -6/Lower Caves | Build established: Scout 7467 | -6/Lower Caves | Found Alien Artifact 7467 | -6/Lower Caves | Identified Core Expander 7467 | -6/Lower Caves | Installed Core Expander, added new Power slot 7479 | -6/Lower Caves | Discovered new exit (range 9) 7481 | -6/Lower Caves | Identified exit to Zion 7481 | -6/Lower Caves | Entered Zion 7495 | -6/Zion | Discovered new exit (range 16) 7499 | -6/Zion | Identified exit to Proximity Caves 7506 | -6/Zion | Received a visual enhancement algorithm 7565 | -6/Zion | Found Prototype Device 7565 | -6/Zion | Identified Phasing AFG 7585 | -6/Zion | Learned location of 1 exit from Proximity Caves 7587 | -6/Zion | Learned location of Armory (-3) 7649 | -6/Zion | Rebuked by Imprinter 7653 | -6/Zion | Attempted to imprint without authorization 7653 | -6/Zion | Attacked by Zionites 7679 | -6/Zion | Spotted YI-S0Q(B) 7680 | -6/Zion | Spotted 16-221(B) 7689 | -6/Zion | Entered Proximity Caves 7690 | -5/Proximity Caves | Identified exit to Factory 7709 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7758 | -5/Proximity Caves | Learned location of 1 exit from Factory 7761 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 7786 | -5/Proximity Caves | Spotter reported a threat 8038 | -5/Proximity Caves | Spotted B-75 Beast 8045 | -5/Proximity Caves | Self-destructed Last Messages --------------- >>Query(Status Report %%%%) %%%%%%% %%% %%%%% %%%% %%% %%%%%%%%% %%% %% %%%%. N-01 Spotter destroyed. Hover Unit fries itself beyond repair. Acquired 5 matter. Adv. Visual Processing Unit fries itself beyond repair. Acquired 23 matter. Acquired 56 matter. Acquired 26 matter. N-01 Spotter destroyed. Acquired 3 matter. S-27 Virus destroyed. Autogun fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. VTOL Module destroyed. Dropped Adv. Sensor Array. Acquired derelict log, extracted data. World map confirmed: -3/Armory. Map ----- +----------------------------------------------------+ | ????????????????????# #### ### #???? | | ???????????????????## ##?## ## ##??# | | ??????????????###### #??## ## #??# | | ??????????????# ##### ## ##?# | | ??????????????# ##### ### | | ???????????????# #???#### | | ???????????????## #### #??## | | ????????????????# #?## ## #### | | ????????????????# ###?# ###### # | | ????????????????# ##??# #??# | | ????????????????# ##?## #?## | | ????????????????# ##### ### [ | | ????????????????# #### # | | ????????????????#### #??# # | | ???????????????????#### ##??## ## | | ?????????????????####### ##??# ## | | ??????????????#### #### #?# ## | | ??????????????# #### #?## ### | | ???????????????# ## #??# # #?? | | ???????????????# #??# #####"#? | | ???????????????# ## ! #??#### ##?????### | | ???????????????## ### # ##????###?????## | | ????????????????### ##; ## #????????????# | | ??????????????????# ## #????????????# | | ??????????????????# ## ###????????????## | | ??????????????????# #;@ BB #???????????????## | | ??????????????????# #; BB #????????????????## | | ??????????????????# #; ##????????????????? | | ??????????????????# ##???????????????? | | ??????????????????#### #???????????????? | | ?????????????????????##### ####???????????????? | | ?????????????????????????####??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 66 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Hacked Adv. Cooling System | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive System Guard | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Force Field | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberAccelerationKatana Manual? 1 Play Time 01:07:22 Cumulative 429.6 hours Start 2024.07.16 @ 20:08:31 End 2024.07.16 @ 21:20:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 29 Types 18/2/2/3/1/1/1/1/0 Lore% 81 Gallery% 91 Achievement% 94 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f498c55-8b82-4654-badf-2456be96e464