Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 01:53:57 Player: Marc Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1438) 1438 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6653 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 19/300 Energy 100/100 System Corruption 36% Temperature Cool (2) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Q-thruster > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Drone Bay (1/2) Gamma Bomb Array Peak State ------------ > --- POWER ------------ Particle Reactor Graviton Reactor > --- PROPULSION ------- Medium Treads Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Hardened Light Armor Plating Advanced Shield Generator Advanced Drone Bay > --- WEAPON ----------- Plasma Rifle HERF Cannon Heavy Phase Cannon Gamma Bomb Array > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Aluminum Leg Small Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Cloaking Device Advanced Point Defense System Advanced Drone Bay Advanced Drone Bay Linear Accelerator Improved Proton Missile Launcher Micro-nuke Launcher [Rating: 115] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Gamma Bomb Array Build | -11 -10 -10 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Res Slots Evolved 14 | . . . . 8 2 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . 2 . . 1 Utility 8 | . . . . 4 2 2 . Weapon 2 | . . . . 2 . . . Parts Attached 71 | . 3 4 10 22 8 6 18 Power 8 | . 1 1 . 2 . 1 3 Engine 3 | . 1 . . 2 . . . Core 2 | . . 1 . . . 1 . Reactor 3 | . . . . . . . 3 Propulsion 15 | . 1 . 5 5 1 . 3 Treads 8 | . . . 2 5 . . 1 Leg 1 | . 1 . . . . . . Wheel . | . . . . . . . . Hover 3 | . . . 2 . 1 . . Flight 3 | . . . 1 . . . 2 Utility 27 | . 1 1 1 11 3 3 7 Device 12 | . 1 1 . 4 1 1 4 Storage 5 | . . . 1 4 . . . Processor 6 | . . . . 1 1 1 3 Hackware . | . . . . . . . . Protection 4 | . . . . 2 1 1 . Artifact . | . . . . . . . . Weapon 21 | . . 2 4 4 4 2 5 Energy Gun 6 | . . . 1 2 2 1 . Energy Cannon 2 | . . . . . . 1 1 Ballistic Gun 5 | . . 1 2 . 2 . . Ballistic Cannon 2 | . . . 1 . . . 1 Launcher 6 | . . 1 . 2 . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 1 3 Corrupted Parts 1 | . . . . . 1 . . System Corruption 10 | . . . . . 10 . . Parts Lost 34 | . 1 6 4 3 . 3 17 Power 4 | . 1 1 . 1 . . 1 Propulsion 9 | . . 2 1 . . 1 5 Utility 10 | . . . 1 1 . 1 7 Weapon 11 | . . 3 2 1 . 1 4 Highest Loss Streak 12 | . 1 5 4 2 . 2 12 To Critical Strikes . | . . . . . . . . Average Backups 7 | . 3 4 5 7 11 10 10 Power 1 | . 1 . . . 3 3 1 Propulsion 1 | . 1 1 1 1 3 2 . Utility 3 | . . 1 3 3 3 2 5 Weapon 1 | . 1 . . 1 1 1 2 Tool/Special . | . . . . . . . . Unused Backups 15 | . 4 . . 2 . 2 7 Power 3 | . . . . . . 1 2 Propulsion 5 | . 4 . . . . . 1 Utility 6 | . . . . 2 . 1 3 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 96 92 72 79 98 91 80 Engine 5 | . 13 3 12 5 5 2 . Core 1 | . . 8 . . . 2 3 Reactor 1 | . . . . . . . 4 Treads 13 | . . . 8 21 23 21 15 Leg 5 | . 28 24 . . . . . Device 14 | . 11 19 20 13 11 16 12 Storage 6 | . 14 8 6 6 5 5 3 Processor 8 | . . . . 5 11 11 18 Protection 5 | . . . . 8 16 15 4 Energy Gun 7 | . 14 11 . 6 14 13 5 Energy Cannon 2 | . . . . . . . 6 Ballistic Gun 5 | . 14 11 9 5 4 1 . Ballistic Cannon 1 | . . . 7 1 . . . Launcher 1 | . . 2 . 2 1 . 1 Peak Build Rating 115 | . 7 11 13 45 67 68 115 Average Rating 41 | . 6 8 9 30 60 64 80 On Entrance 25 | 6 6 7 4 11 45 64 63 Avg Prop Armor Cover (%) 6 | . . . 6 . . . . Naked Turns 93 | . . . . . . . 93 Heaviest Build 110 | 14 15 18 18 62 66 71 110 Greatest Support 126 | 20 20 20 45 106 106 106 126 Greatest Overweight (x) 2 | . . 1 2 . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | . 8 8 8 25 15 15 15 Average Capacity 10 | . 8 6 6 9 15 15 14 Most Carried 15 | . 8 5 8 13 15 14 15 Average Carried 7 | . 3 4 5 7 11 10 10 Final Capacity 15 | 8 8 5 8 15 15 15 5 Final Carried 13 | 6 3 4 7 13 12 11 3 Class Distribution -------------------- 43% | Mutant 14% | Scavenger-Mutant 13% | Scavenger-Tank 13% | Tank 9% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Tank | -5/Factory Tank | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -8 -6 -5 -4 -3 ----------- Run | Yrd Mat Sub Rec Fac Fac Fac Res Matter Collected 1462 | 200 62 104 414 260 . 271 151 Remotely . | . . . . . . . . Salvage Created 1929 | . 180 177 336 551 . 271 414 Parts 91 | . 9 15 13 25 . 9 20 Haulers Intercepted 2 | . 1 . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . Prevented 1 | . . 1 . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Res Combat Hostiles Destroyed 29 | . 4 9 2 5 . 3 6 Guns 12 | . 4 3 1 2 . 2 . Cannons 5 | . . . 1 1 . . 3 AOE 11 | . . 6 . 2 . . 3 Classes Destroyed 12 | . 4 1 2 4 . 1 . Worker 4 | . 1 . . 1 . . 2 Builder 2 | . . . . 1 . . 1 Hauler 2 | . 1 . . 1 . . . Recycler 3 | . . . 3 . . . . Operator 1 | . . . . 1 . . . Watcher 2 | . . . . . . 2 . Swarmer 11 | . 3 4 . . . 1 3 Grunt 5 | . . 1 . 2 . 2 . Sentry 3 | . . . 2 1 . . . Hunter 1 | . . . . 1 . . . Programmer 4 | . . . . 1 . . 3 Subdweller 5 | . 1 4 . . . . . Best Kill Streak 7 | . 4 7 5 4 . 2 5 Combat Bots Only 7 | . 3 7 2 2 . 1 3 Max Kills in Single Turn 3 | . 2 3 1 2 . 1 2 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 3 . 1 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Res Hostile Shots Fired 488 | . 20 73 20 76 . 75 224 Missed 134 | . 6 24 8 23 . 23 50 Hits 354 | . 14 49 12 53 . 52 174 Projectile 354 | . 14 49 12 53 . 52 174 Critical Strikes 24 | . . . . 2 . . 22 Part Disruptions 2 | . . . . . . . 2 Damage Taken 6595 | . 261 692 172 644 . 1013 3813 Core 1694 | . 84 134 15 17 . 130 1314 Absorbed by Shields 245 | . . . . . . . 245 Core Remaining (%) 78 | 100 . . 6 98 100 88 . Volleys Fired 120 | . 19 29 7 25 . 16 24 Largest 4 | . 2 2 2 4 . 3 4 Hottest 296 | . 60 60 65 201 . 246 296 Shots Fired 234 | . 38 39 13 59 1 42 42 Gun 172 | . 38 25 7 43 1 39 19 Cannon 33 | . . . 6 7 . 3 17 Launcher 29 | . . 14 . 9 . . 6 Special . | . . . . . . . . Kinetic 83 | . 19 28 12 24 . . . Thermal 78 | . . . 1 14 . 33 30 Explosive . | . . . . . . . . Electromagnetic 73 | . 19 11 . 21 1 9 12 Robot Hit Streak 21 | . 20 21 6 20 . 14 9 Robot Miss Streak 7 | . 4 7 2 2 . 3 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 143 | . 28 13 9 38 . 28 27 Core Hits 89 | . 9 15 7 24 . 11 23 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 . . . . 1 1 Burn 2 | . . . . . . 1 1 Corrupt 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4028 | . 329 858 200 850 . 594 1197 Guns 2002 | . 329 113 97 558 . 556 349 Cannons 604 | . . . 103 72 . 35 394 Explosions 1413 | . . 745 . 220 . . 448 Melee . | . . . . . . . . Ramming 9 | . . . . . . 3 6 Kinetic 1408 | . 207 803 182 216 . . . Thermal 1778 | . . . 18 317 . 518 925 Explosive . | . . . . . . . . Electromagnetic 833 | . 122 55 . 317 . 73 266 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 35 | . . . . 2 10 . 35 Average Corruption 9 | . . . . 1 10 . 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . . . . 1 11 . 33 Message Errors 13 | . . . . . 3 . 10 Matter Fused 12 | . . . . . 4 . 8 Heat Flow Errors 3 | . . . . . 1 . 2 Energy Discharges 4 | . . . . . . . 4 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . 2 . 1 Data Loss (major) 3 | . . . . . . . 3 Misfires 4 | . . . . 1 1 . 2 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 25 | . . 11 . 14 . . . Projectiles . | . . . . . . . . Explosions 25 | . . 11 . 14 . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 178 | . . 117 . 8 . . 53 Shots 12 | . . 6 . 1 . . 5 Rammed 8 | . . . . . . 1 7 Targets Rammed 8 | . . . . . . 1 7 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 432 | . 49 . 37 272 207 432 372 Average Temperature 133 | . 26 . 10 88 107 170 172 Received Heat Transfer 850 | . 63 204 54 126 . 258 145 Effects 9 | . . . . . . 4 5 Shutdowns 4 | . . . . . . . 4 Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . . . . 3 . Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . 1 . . 3 . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 15 | . . 1 . 4 . 2 8 Heat Transferred 3127 | . . . 37 700 . 1044 1346 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 Alert | -11 -10 -10 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Res Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | . 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 108 | . 75 . 55 108 40 42 72 Initial 55 | . . . 55 . 40 . . Average 10 | . 12 . 8 16 5 9 8 Influence Increases 904 | . 117 185 60 215 . 121 206 Destroy 0b10 Robot/C 480 | . 60 100 40 100 . 60 120 Destroy 0b10 Robot/NC 70 | . 10 . 15 20 . 10 15 Destroy Leader 78 | . 12 10 . 32 . 4 20 Successful Hack 10 | . 5 . 5 . . . . Disable Machine 90 | . 15 . . 60 . 15 . Destroy Structure 41 | . . . . 3 . 2 36 Lose Combat Pursuer 135 | . 15 75 . . . 30 15 Influence Decreases 904 | . 117 70 175 132 83 121 206 Entered New Map 103 | . . . 60 . 43 . . Time Decay 692 | . 117 50 115 122 40 106 142 Lost Part 106 | . . 20 . 10 . 15 61 Lost Ally 3 | . . . . . . . 3 Squads Dispatched 8 | . . . . 2 . 1 5 Investigation . | . . . . . . . . Extermination 4 | . . . . 1 . . 3 Reinforcement 2 | . . . . 1 . 1 . Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Res Distress Signals 3 | . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 10 18 2 6 . 14 18 Peak Tracking Total 8 | . 4 7 2 2 . 6 8 Tactical Retreats 7 | . 2 2 . . . 2 1 Traps | -11 -10 -10 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Res Traps Triggered 8 | . . . . 4 . . 4 Indirectly 5 | . . . . 4 . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -4 -3 ---------- Run | Yrd Mat Sub Rec Fac Fac Fac Res Machines Disabled 7 | . 1 1 . 4 . 1 . Max in Single Turn 3 | . 1 1 . 3 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Res Machines Accessed 9 | . 1 . 5 1 . . 2 Terminals 8 | . 1 . 5 1 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 19 | . 3 . 12 1 . . 3 Successful 4 | . 2 . 2 . . . . Failed 15 | . 1 . 10 1 . . 3 Catastrophic 6 | . . . 4 1 . . 1 Database Lockouts . | . . . . . . . . Manual 13 | . 3 . 10 . . . . Terminals 17 | . 3 . 12 1 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . . Terminals 3 | . 2 . 1 . . . . Track 1 | . 1 . . . . . . Botnet 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 . 4 1 . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 -3 ------------ Run | Yrd Mat Sub Rec Fac Fac Fac Res Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Res Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Res Active Infowar (turns) 4545 | . 483 397 793 810 337 408 1317 Optics 2352 | . . 158 793 . . 84 1317 Sensors 1269 | . 483 397 389 . . . . Terrain 1708 | . . . . . 317 408 983 Structural 1689 | . . . . 810 20 302 557 Cloaking 875 | . . . . . . 1 874 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 6 | . . . . . . . 6 Drone Recoveries 5 | . . . . . . . 5 Exploration | -11 -10 -10 -8 -6 -5 -4 -3 ------------- Run | Yrd Mat Sub Rec Fac Fac Fac Res Turns Passed 4808 | . 608 397 817 813 338 408 1427 Spaces Moved 2755 | 1 335 249 693 414 190 187 686 Core 274 | . . 26 70 . . . 178 Treads 1565 | . . . 284 414 190 187 490 Legs 559 | 1 335 223 . . . . . Wheels . | . . . . . . . . Hover 335 | . . . 335 . . . . Flight 22 | . . . 4 . . . 18 Fastest Speed 40 | 120 120 100 56 152 156 156 40 Average Speed 130 | 120 120 119 100 154 156 156 139 Slowest Speed 320 | 120 120 190 152 156 156 160 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 46 11 92 5 6 7 22 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 197 | . . 180 . 1 . 1 15 Melee . | . . . . . . . . Projectile 4 | . . . . 1 . 1 2 AOE 193 | . . 180 . . . . 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Res Total 3777 | . 507 309 804 539 234 275 1109 Wait 644 | . 136 23 73 25 24 46 317 Move 2748 | . 334 248 692 413 189 186 686 Hop . | . . . . . . . . Pick Up 78 | . 7 3 9 30 4 8 17 Fast Attach 12 | . . . 5 4 1 . 2 Attach 73 | . 2 3 7 19 7 6 29 Detach 32 | . . 1 3 4 4 3 17 Swap 18 | . 1 2 2 6 2 3 2 Drop 44 | . 8 . 6 13 3 6 8 Fire 120 | . 19 29 7 25 . 16 24 Melee . | . . . . . . . . Ram 5 | . . . . . . . 5 Kick . | . . . . . . . . Crush 3 | . . . . . . 1 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 501 | -10/Materials | Derelicts attacked the area 595 | -10/Materials | Discovered new exit (range 10) 609 | -10/Materials | Entered Subcaves 610 | -10/Subcaves | Approached by a straggling Scientist 923 | -10/Subcaves | Ambushed by Subdweller buried in earth 925 | -10/Subcaves | Ambushed by Subdweller buried in earth 940 | -10/Subcaves | Ambushed by Subdweller buried in earth 940 | -10/Subcaves | Ambushed by Subdweller buried in earth 957 | -10/Subcaves | Core integrity fell below 50% 989 | -10/Subcaves | Core integrity fell below 20% 997 | -10/Subcaves | Discovered new exit (range 5) 1000 | -10/Subcaves | Destroyed 7 combat bots 1005 | -10/Subcaves | Lost 5 parts (1p2n2w) 1006 | -10/Subcaves | Entered Recycling 1426 | -8/Recycling | Lost 4 parts (1n1u2w) 1777 | -8/Recycling | Discovered new exit (range 20) 1823 | -8/Recycling | Entered Factory 1823 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 1935 | -6/Factory | Discovered new exit (range 8) 2284 | -6/Factory | Build established: Scavenger-Mutant 2636 | -6/Factory | Entered another Factory area 2636 | -5/Factory | Evolved 2 slots: Utility x2 2639 | -5/Factory | System corruption reached 10% 2776 | -5/Factory | Discovered new exit (range 11) 2792 | -5/Factory | Identified exit to Factory 2974 | -5/Factory | Entered another Factory area 2974 | -4/Factory | Evolved 2 slots: Utility x2 3029 | -4/Factory | Build established: Tank 3329 | -4/Factory | Discovered new exit (range 19) 3381 | -4/Factory | Identified exit to Research 3382 | -4/Factory | Entered Research 3382 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3598 | -3/Research | Build established: Scavenger-Tank 3917 | -3/Research | Build established: Scavenger-Gunner 4003 | -3/Research | Lost 3 parts (2n1u) 4299 | -3/Research | Found Unknown Launcher 4304 | -3/Research | Found Prototype Processor 4305 | -3/Research | Identified Exp. Signal Interpreter 4306 | -3/Research | System corruption reached 10% 4307 | -3/Research | Identified Gamma Bomb Array 4644 | -3/Research | Garrison activated, responded to threat 4699 | -3/Research | Released all parts (5) 4708 | -3/Research | System corruption reached 30% 4723 | -3/Research | Core integrity fell below 50% 4725 | -3/Research | Lost 12 parts (1p3n4u4w) 4742 | -3/Research | Found Gamma Bomb Array 4787 | -3/Research | Core integrity fell below 20% 4805 | -3/Research | Spotted B-86 Titan 4809 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04742_ Acquired Gamma Bomb Array. 04743_ Dropped Aluminum Leg. 04744_ Dropped Adv. Drone Bay. [Achievement: Hydra] 04747_ Advanced Drone released from Adv. Drone Bay. 04752_ Advanced Drone retrieved by Adv. Drone Bay (no repairs). 04753_ System corrupted: Substantial component data lost. 04753_ >> Lost connection to Advanced Drone. 04754_ Slammed into P-80 Master. 04755_ P-80 Master resets P-80 Master, system corruption cleaned. 04771_ System corrupted: Matter fused (-5). 04786_ K-01 Serf destroyed. 04787_ T9ZQZ|,ZJY TD6NDY 0A/G|C UV