Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.26 @ 02:51:53 Player: Zeta Lockhart Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (186) 930 Value Destroyed (4365) 4365 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 9876 Bonus ------- High Alert Combat Kills 301 Follower Combat Kills 20 Cogmind --------- Core Integrity 0/850 Matter 234/300 Energy 78/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Light Armor Plating > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Compact Wheel Compact Wheel Compact Matter Pod (0) Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Cryofiber Web Coolant Injector Coolant Injector Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Phase Gun Phase Cannon Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Wheel Wheel Wheel Wheel Compact Wheel Compact Wheel Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Matter Pod Compact Matter Pod Shock Rifle Heavy Particle Gun Cooled Plasma Cannon Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Rocket Launcher [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Slots Evolved 8 | . . . 2 2 2 . . 2 . . . Power 1 | . . . . . 1 . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 3 | . . . 1 1 . . . 1 . . . Weapon 3 | . . . 1 1 . . . 1 . . . Parts Attached 122 | 6 11 4 11 17 35 8 . 25 3 . 2 Power 16 | 2 3 . 1 2 3 1 . 4 . . . Engine 11 | 2 2 . 1 2 1 . . 3 . . . Core 5 | . 1 . . . 2 1 . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 32 | 1 4 . 3 3 13 2 . 6 . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 32 | 1 4 . 3 3 13 2 . 6 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 28 | 1 2 1 1 6 8 1 . 6 1 . 1 Device 15 | . . 1 . 3 7 1 . 2 1 . . Storage 3 | 1 1 . . . 1 . . . . . . Processor 4 | . 1 . 1 1 . . . 1 . . . Hackware . | . . . . . . . . . . . . Protection 6 | . . . . 2 . . . 3 . . 1 Artifact . | . . . . . . . . . . . . Weapon 46 | 2 2 3 6 6 11 4 . 9 2 . 1 Energy Gun 5 | . 1 . . . . 1 . 2 1 . . Energy Cannon 6 | . . . . . 3 1 . 1 1 . . Ballistic Gun 15 | 2 . 2 5 2 4 . . . . . . Ballistic Cannon 16 | . . . 1 4 3 2 . 6 . . . Launcher 3 | . 1 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . 1 . . Parts Lost 52 | . 5 2 3 4 12 6 . 11 8 . 1 Power 9 | . 2 . . . 2 1 . 2 2 . . Propulsion 16 | . 1 1 2 1 3 2 . 4 2 . . Utility 11 | . . . . 2 3 1 . 2 3 . . Weapon 16 | . 2 1 1 1 4 2 . 3 1 . 1 Highest Loss Streak 7 | . 3 2 1 1 4 6 . 4 7 . 1 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 88 82 96 98 97 97 100 98 37 . . Engine 7 | . 8 14 11 9 10 3 . 7 3 . . Core 3 | . 5 . . . 2 11 15 5 . . . Wheel 18 | . 19 16 19 17 22 20 23 18 7 . . Device 16 | . . 2 11 14 19 23 23 19 10 . . Storage 7 | . 14 14 11 9 7 7 7 6 2 . . Processor 2 | . 10 11 11 6 . . . . . . . Protection 3 | . . . . 4 2 . . 5 2 . . Energy Gun 2 | . 8 3 . . . 3 7 3 4 . . Energy Cannon 6 | . . . . . 10 11 15 9 2 . . Ballistic Gun 8 | . 18 9 22 20 9 2 . . . . . Ballistic Cannon 12 | . . . 9 15 9 11 7 19 4 . . Peak Build Rating 60 | 5 12 11 17 33 45 43 40 58 60 1 4 Average Rating 35 | 3 9 9 14 27 40 40 40 52 20 1 1 On Entrance 21 | . 5 11 9 17 32 43 40 40 58 1 1 Naked Turns 261 | . . . . . . . . . 23 19 219 Heaviest Build 144 | 12 90 91 96 118 133 125 118 144 142 . . Greatest Support 48 | 16 26 26 28 32 48 42 36 42 42 3 3 Greatest Overweight (x) 13 | 3 8 5 9 4 13 7 3 13 3 . . Average Overweight (x) 2 | . 3 4 4 3 2 2 3 3 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 23 | 7 22 25 25 25 25 25 25 25 11 5 5 Most Carried 25 | 6 18 15 21 25 25 25 21 25 25 4 5 Average Carried 21 | 3 12 14 16 24 24 22 21 23 10 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 4 15 14 20 25 25 21 21 25 4 4 5 Class Distribution -------------------- 28% | Gunner 26% | Scavenger-Gunner 16% | Scavenger-Tank 14% | Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Matter Collected 5955 | 272 254 150 312 1086 1609 304 . 1825 . . 143 Remotely 830 | . . 44 312 474 . . . . . . . Salvage Created 7453 | 82 309 218 433 1181 2897 74 . 2259 . . . Parts 345 | 3 20 3 28 87 117 . . 87 . . . Haulers Intercepted 9 | . 1 . 1 3 2 . . 2 . . . Recyclers Shooed 21 | . . 1 . 3 11 . . 6 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 1 . . . 1 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Combat Hostiles Destroyed 96 | . 9 2 10 22 26 4 . 23 . . . Guns 31 | . 8 . 6 9 7 . . 1 . . . Cannons 62 | . . . 4 13 19 4 . 22 . . . AOE 3 | . 1 2 . . . . . . . . . Classes Destroyed 16 | 1 3 . 2 3 4 2 . 1 . . . Worker 14 | . . . . 1 7 . . 6 . . . Builder 15 | . . . . 7 2 . . 6 . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 9 | . 1 . 1 3 2 . . 2 . . . Recycler 41 | 1 1 3 1 6 21 . . 8 . . . Mechanic 1 | . . . . . 1 . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 9 | . . . 1 1 3 . . 4 . . . Swarmer 36 | . 6 . 4 16 7 . . 3 . . . Grunt 35 | . 3 2 4 3 10 . . 13 . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 13 | . . . 2 3 6 1 . 1 . . . Hunter 3 | . . . . . . 1 . 2 . . . Programmer 6 | . . . . . 2 1 . 3 . . . Heavy 1 | . . . . . . . . 1 . . . Behemoth 1 | . . . . . . 1 . . . . . Best Kill Streak 13 | 1 4 3 4 13 12 1 . 8 . . . Combat Bots Only 8 | . 4 2 4 8 4 1 . 3 . . . Max Kills in Single Turn 2 | 1 2 1 1 2 2 1 . 2 . . . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . 1 1 . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Hostile Shots Fired 744 | . 64 10 52 127 249 58 . 137 7 7 33 Missed 242 | . 22 1 16 31 93 23 . 44 . 2 10 Damage Taken 7270 | . 600 188 405 942 1953 625 . 1635 308 76 538 Core 1619 | . 138 41 90 168 240 63 . 124 178 76 501 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 28 77 69 . . 56 . . . . Volleys Fired 364 | 2 33 14 35 69 96 17 . 95 3 . . Largest 5 | 2 2 2 3 4 4 4 . 5 5 . . Hottest 354 | 40 73 73 82 138 232 240 . 335 354 . . Shots Fired 1311 | 4 64 24 104 264 374 68 . 396 13 . . Gun 477 | 4 61 14 69 144 140 6 . 34 5 . . Cannon 820 | . . . 35 120 233 62 . 362 8 . . Launcher 14 | . 3 10 . . 1 . . . . . . Special . | . . . . . . . . . . . . Kinetic 911 | 4 42 10 104 264 225 34 . 223 5 . . Thermal 367 | . 19 4 . . 148 34 . 154 8 . . Explosive 14 | . 3 10 . . 1 . . . . . . Electromagnetic 19 | . . . . . . . . 19 . . . Robot Hit Streak 13 | 2 11 9 8 7 13 11 . 10 8 . . Robot Miss Streak 13 | 1 3 2 5 8 12 5 . 13 4 . . Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 692 | 2 40 17 60 115 190 50 . 206 12 . . Core Hits 365 | 2 17 7 26 46 150 24 . 89 3 . 1 Critical Kills 3 | . . . . . 1 . . 2 . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . Critical Strikes 22 | . . . 2 2 4 . . 14 . . . Meltdown 3 | . . . . . 1 . . 2 . . . Destroy 2 | . . . 1 1 . . . . . . . Blast 17 | . . . 1 1 3 . . 12 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16158 | 25 518 544 856 2505 4857 1248 . 5258 336 2 9 Guns 4476 | 25 501 91 383 1136 1595 145 . 461 139 . . Cannons 10935 | . . . 473 1369 3157 1103 . 4636 197 . . Explosions 726 | . 17 453 . . 95 . . 161 . . . Melee . | . . . . . . . . . . . . Ramming 21 | . . . . . 10 . . . . 2 9 Kinetic 10117 | 25 383 67 856 2505 2578 715 . 2881 107 . . Thermal 5335 | . 118 24 . . 2269 533 . 2162 229 . . Explosive 470 | . 17 453 . . . . . . . . . Electromagnetic 215 | . . . . . . . . 215 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . 1 1 . . 8 10 10 2 11 11 16 Average Corruption 5 | . 1 1 . . 5 9 10 1 9 11 11 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 86 | . 3 . . . 25 23 3 18 6 1 7 Message Errors 19 | . . . . . 5 10 . 2 2 . . Matter Fused 26 | . . . . . 5 7 3 5 1 . 5 Heat Flow Errors 8 | . . . . . 5 1 . 1 . . 1 Energy Discharges 13 | . 2 . . . 3 2 . 4 1 . 1 Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . 2 1 . . . . . Data Loss (major) 3 | . 1 . . . 1 1 . . . . . Misfires 5 | . . . . . 2 1 . 2 . . . Alerts 2 | . . . . . 1 . . 1 . . . Misdirections 3 | . . . . . . . . . 2 1 . Weapon Failures 3 | . . . . . 1 . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 240 | . . 24 8 25 88 1 . 94 . . . Projectiles 112 | . . . 8 25 14 1 . 64 . . . Explosions 128 | . . 24 . . 74 . . 30 . . . Melee . | . . . . . . . . . . . . Knockbacks 53 | . . . 6 7 5 1 . 34 . . . Impact . | . . . . . . . . . . . . Kinetic 52 | . . . 6 7 5 1 . 33 . . . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 248 | . . 73 . . 119 . . 52 . 1 3 Shots 5 | . . 3 . . 1 . . 1 . . . Rammed 7 | . . . . . 2 . . . . 1 4 Targets Rammed 7 | . . . . . 2 . . . . 1 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 392 | . 48 144 119 315 217 107 . 304 392 . 98 Average Temperature 73 | . 17 75 47 88 27 42 . 96 155 . 58 Received Heat Transfer 1668 | . 192 102 108 225 486 108 . 333 . . 114 Effects 4 | . . . . 4 . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . Interference 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 18 | . . . . . 9 . . 9 . . . Heat Transferred 9939 | . 275 50 . . 4324 933 . 3972 385 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Peak Influence 768 | 5 127 149 309 523 768 . . 529 186 89 . Initial 237 | . 3 49 57 45 237 . . 163 185 74 . Average 303 | 2 52 111 174 355 454 . . 282 134 88 . Maximum Alert Level 3 | . . . 1 2 3 . . 2 . . . Low Security (%) 28 | 100 100 100 51 8 . . . 27 100 100 . Level 1 43 | . . . 48 53 49 . . 50 . . . Level 2 23 | . . . . 37 34 . . 22 . . . Level 3 4 | . . . . . 16 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 1 . . 1 10 . . 8 . 1 . Investigation 3 | . . . . 1 1 . . 1 . . . Extermination 4 | . . . . . 2 . . 2 . . . Reinforcement 10 | . 1 . . . 3 . . 5 . 1 . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 2 . . . Haulers Reinforced 2 | . . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Distress Signals 6 | . . . 2 1 2 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 154 | . 9 2 16 32 36 4 . 38 6 4 7 Peak Tracking Total 7 | . 4 2 6 6 4 1 . 4 6 4 7 Tactical Retreats 6 | . . . . 3 1 . . 2 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Traps Triggered 9 | . 2 . . 1 3 . . 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Machines Disabled 18 | . 1 . 1 5 5 . . 6 . . . Max in Single Turn 2 | . 1 . 1 2 2 . . 2 . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Machines Accessed 4 | . . . 2 . 2 . . . . . . Terminals 2 | . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Total Hacks 10 | . . . 6 . 4 . . . . . . Successful 3 | . . . 2 . 1 . . . . . . Failed 7 | . . . 4 . 3 . . . . . . Catastrophic 2 | . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 6 | . . . 6 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 4 . . . . . . Terminal Hacks 2 | . . . 2 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . 1 . 2 . . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Total Allies 2 | . . . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . . . 2 Highest-Rated Group 61 | . . . . . . . . . . . 61 Highest-Rated Ally 32 | . . . . . . . . . . . 32 Total Orders . | . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . 6 Total Damage 151 | . . . . . . . . . . . 151 Kills 1 | . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 . . . . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Turns Passed 6753 | 73 525 111 429 1024 1583 645 65 1953 105 19 221 Spaces Moved 4001 | 50 271 43 194 489 809 429 50 1069 150 36 411 Core 606 | 23 . . . . . . . . 136 36 411 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 3395 | 27 271 43 194 489 809 429 50 1069 14 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 135 135 140 123 123 131 131 50 50 50 Average Speed 125 | 104 144 162 149 141 133 133 131 141 58 50 50 Slowest Speed 275 | 200 200 175 215 155 275 205 131 275 138 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 4 50 17 20 49 27 67 9 29 92 2 54 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . . . . . 3 . . . . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 264 | . 44 85 2 29 32 1 . 70 1 . . Melee . | . . . . . . . . . . . . Projectile 101 | . . . 2 29 2 1 . 66 1 . . AOE 163 | . 44 85 . . 30 . . 4 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Fac Low Total 4888 | 66 341 61 265 668 1082 457 49 1278 159 36 426 Wait 204 | . 5 . 6 44 97 1 . 51 . . . Move 3991 | 49 270 42 193 488 808 428 49 1069 149 35 411 Hop . | . . . . . . . . . . . . Pick Up 127 | 9 20 1 16 28 23 2 . 26 . . 2 Fast Attach 9 | . . . . 3 2 1 . 1 1 . 1 Attach 64 | 5 8 1 6 6 15 6 . 15 1 . 1 Detach . | . . . . . . . . . . . . Swap 49 | 1 3 3 5 8 18 1 . 9 1 . . Drop 66 | . 2 . 4 22 21 1 . 12 4 . . Fire 364 | 2 33 14 35 69 96 17 . 95 3 . . Melee . | . . . . . . . . . . . . Ram 7 | . . . . . 2 . . . . 1 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . . 7 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 349 | -10/Materials | Lost 3 parts (1p1n1w) 535 | -10/Materials | Core integrity fell below 50% 556 | -10/Materials | Discovered new exit (range 15) 599 | -10/Materials | Entered Mines 655 | -10/Mines | Discovered new exit (range 15) 710 | -10/Mines | Entered Materials 710 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 981 | -9/Materials | Discovered new exit (range 15) 1139 | -9/Materials | Entered another Materials area 1139 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1270 | -8/Materials | Destroyed 8 combat bots 1348 | -8/Materials | Build established: Scavenger-Gunner 2068 | -8/Materials | Build established: Gunner 2105 | -8/Materials | Discovered new exit (range 16) 2163 | -8/Materials | Entered Factory 2163 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2468 | -7/Factory | Build established: Scavenger-Gunner 2526 | -7/Factory | Garrison activated, responded to threat 3013 | -7/Factory | Garrison activated, responded to threat 3144 | -7/Factory | Lost 4 parts (1p1n1u1w) 3710 | -7/Factory | Build established: Gunner 3734 | -7/Factory | Discovered new exit (range 11) 3746 | -7/Factory | Entered Lower Caves 3748 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3752 | -7/Lower Caves | Encountered a Warlord checkpoint 3787 | -7/Lower Caves | Learned Factory terminal intel 3803 | -7/Lower Caves | Learned Factory stockpile data 3869 | -7/Lower Caves | System corruption reached 10% 4025 | -7/Lower Caves | Spotted B-75 Beast 4058 | -7/Lower Caves | Destroyed B-75 Beast 4083 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 4374 | -7/Lower Caves | Discovered new exit (range 14) 4391 | -7/Lower Caves | Entered another Lower Caves area 4445 | -7/Lower Caves | Discovered new exit (range 9) 4456 | -7/Lower Caves | Entered Factory 4456 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4458 | -6/Factory | Loaded intel: 26 terminal locations 4763 | -6/Factory | Build established: Tank 5073 | -6/Factory | Lost 3 parts (1p1n1w) 5359 | -6/Factory | Lost 4 parts (1p1n2u) 5680 | -6/Factory | Build established: Scavenger-Tank 6409 | -6/Factory | Sucked down chute 6409 | -6/Factory | Entered Waste 6424 | -6/Waste | EMP discharged 6424 | -6/Waste | System corruption reached 10% 6425 | -6/Waste | Spotted C-40 Crusher 6437 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6440 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6443 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6446 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6455 | -6/Waste | Spotted C-40 Crusher 6477 | -6/Waste | Lost 7 parts (2p2n2u1w) 6481 | -6/Waste | Spotted C-40 Crusher 6485 | -6/Waste | Spotted C-40 Crusher 6485 | -6/Waste | Spotted C-40 Crusher 6491 | -6/Waste | Crushed by Compactor (1 part destroyed) 6500 | -6/Waste | Spotted C-40 Crusher 6508 | -6/Waste | Discovered new exit (range 13) 6514 | -6/Waste | Entered Factory 6532 | -6/Factory | Discovered new exit (range 3) 6533 | -6/Factory | Entered Lower Caves 6626 | -6/Lower Caves | Learned location of Zion (-6) 6632 | -6/Lower Caves | Learned location of 1 exit from Factory 6736 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6736 | -6/Lower Caves | Core integrity fell below 50% 6747 | -6/Lower Caves | Core integrity fell below 20% 6754 | -6/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 06740_ Penetrated by Slug. 06741_ Attempting to rewire Y-54 Guardian. 06742_ Y-54 Guardian rewired. 06743_ Slug penetrates Guardian 5a. 06744_ Attempting to rewire G-50 Soldier. 06744_ G-50 Soldier rewired. 06745_ Slammed into L-41 Fighter. 06745_ Guardian 5a destroyed. 06746_ Slammed into L-41 Fighter. 06747_ Penetrated by Slug. 06747_ L-41 Fighter destroyed. 06748_ Slammed into Y-64 Sentinel. 06748_ Destroyed VTOL Module. 06749_ Acquired Axe. 06750_ Penetrated by Slug. 06750_ S-27 Virus destroyed. 06751_ Axe destroyed. 06751_ System corrupted by crushing effect (+5). 06752_ Acquired Autogun. 06753_ Acquired Imp. Light Armor Plating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ?????????????????????????????????????######## | | ?????????????????????????????????##### ## | | ?????????????????????????????????# #?# ### | | ?????????????????????????????????# #???# #?? | | ?????????????????????????????????# ##### ##? | | ?????????????????????????????????#### ## #? | | ????????????????????????????????????## ## | | ?????????????????????????????????????## # | | ??????????????????????????????????????### # | | ?????????????????????????????####???????## # | | ?????????????????????????????? #????????# ## | | ???????????????????????######## #????????# ## | | ???????????????????????#""""""# #####????## #? | | ???????????????????????# # ####?## ## | | ???????????????????????? # ### # | | ???????????????????????###/g### ### | | ???????????????????????#g@bY # ##?? | | ???????????????????????#%! # ##??# | | ????????????? ## b!## ### ## #?### | | ????????????? g ! #?# ### ### | | ????????????? ######## #### | | ????????????? ## #?????# #### | | ????????????????### #?????# ### ## # | | ??????????????????## ##???### ###### # | | ???????????????????## ######## #???# | | ????????????????????## #??## ##???# | | ????????????##???????##???# ##???## | | ????????????# ##??????????# ##???# | | ???????????## ###???????## #??## | | ?????????### ##??????# #?## | | ?????????# #?????## ##?# | | ?????????# #?????# #??# # | | ????????## #?????# #??## # | | ???????## ####### ## #???# | | ???????# ## #######???# | | ???????# ##???????# | | ???????# ### #???????# | | ??????## #### #???????# # | | ??????# ## ##????#### ### | | ??????# " #######????? #? | | ??????## ! " #???????? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 130 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingGrapheneMatter Manual? 0 Play Time 01:10:00 Cumulative 68.3 hours Start 2025.03.26 @ 01:40:09 End 2025.03.26 @ 02:51:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 41x27 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0323007f-dda1-461e-8cf6-ef1811d10c41