Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.18 @ 15:05:54

Player: Exp. Geonium Core

Result: Destroyed by X-77 Beamer with Gatling Laser

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (23)       4600
Robots Destroyed (160)     800
Value Destroyed (7722)     7722
Prototype IDs (43)         860
Alien Tech Used (0)        0
Bonus (3668)               3668
              TOTAL SCORE: 20150

 Bonus
-------
High Alert Combat Kills    512
Follower Combat Kills      1209
Entered Garrisons          600
Used RIF Installer         1500
Aligned with FarCom        300
Met Data Miner             300
Friendly Fire              -753

 Cogmind 
---------
Core Integrity             0/1000
Matter                     286/300
Energy                     38/100
System Corruption          11%
Temperature                Cool (6)
Movement                   Treading (160)
Location                   -5/Factory

 Parts 
-------
>              --- POWER (1) --------
               Backup Power III
>              --- PROPULSION (4) ---
      Improved Heavy Treads
               Flexi-carbon Leg
               Flexi-carbon Leg
>              --- UTILITY (9) ------
      Improved Signal Interpreter
      Improved Salvage Targeting Computer
      Improved Targeting Computer
               Melee Analysis Suite
      Improved Target Analyzer
               Relay Coupler [NC] (19)
               Relay Coupler [Hunter] (2)
>              --- WEAPON (3) -------
               Backup Laser III
               Gauss Rifle
>              --- INVENTORY (5) ----
      Improved Sensor Array
  Experimental Sensor Array
      Improved Datajack
      Improved Datajack
         Heavy Mace

 Peak State 
------------
>               --- POWER ------------
                Antimatter Reactor
>               --- PROPULSION -------
        Armored Leg
        Armored Leg
       Advanced VSS Leg
       Advanced VSS Leg
>               --- UTILITY ----------
  High-capacity Storage Unit
   Experimental Sensor Array
       Improved Signal Interpreter
       Improved Salvage Targeting Computer
       Improved Targeting Computer
       Improved Utility Shielding
         Medium Reflective Plating
                Relay Coupler [Demolisher]
                Relay Coupler [Specialist]
>               --- WEAPON -----------
                KE Penetrator
  Hypervelocity Coil Gun
       Improved Remote Datajack
>               --- INVENTORY --------
          Heavy Treads
       Advanced VSS Leg
       Enhanced Optical Array
       Improved Sensor Array
       Improved Terrain Scanner
                Melee Analysis Suite
       Improved Medium Armor Plating
                Point Defense System
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [Hunter]
                Relay Coupler [Behemoth]
          Heavy Flak Cannon
       Improved Datajack
       Improved Datajack
                Remote Datajack
                Field Lobotomy Kit
          Heavy Mace
                Phasing Sabre
[Rating: 94]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Light Angular Momentum Engine
  Power Core               Light Nuclear Core
  Reactor                  Antimatter Reactor
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Backup Propulsion III
  Flight Unit              Surge Thruster
Utility                    High-capacity Storage Unit
  Device                   Experimental Sensor Array
  Storage                  High-capacity Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 Relay Coupler [NC]
  Protection               Improved Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               EM Pulse Gun
  Energy Cannon            Light EM Pulse Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Heavy Flak Cannon
  Launcher                 Precision Grenade Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Heavy Mace
  Slashing Weapon          Makeshift Sword
  Piercing Weapon          Makeshift Spear
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac 
Slots Evolved              10   | .   .   .   2   .   .   .   2   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  7    | .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   2   
  Weapon                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             245  | 2   2   7   14  7   1   7   5   12  8   29  .   6   10  .   11  25  15  22  4   12  .   11  35  
  Power                    16   | .   .   .   .   1   .   1   .   1   1   3   .   1   .   .   1   1   1   2   .   .   .   1   2   
    Engine                 4    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   
    Core                   11   | .   .   .   .   .   .   1   .   1   .   3   .   1   .   .   1   .   1   1   .   .   .   1   1   
    Reactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               67   | 2   .   1   7   2   .   1   3   1   4   10  .   2   2   .   2   5   4   7   1   .   .   2   11  
    Treads                 16   | 2   .   1   3   .   .   .   .   .   2   .   .   1   .   .   2   2   1   .   .   .   .   .   2   
    Leg                    38   | .   .   .   4   2   .   1   2   1   .   4   .   1   2   .   .   1   2   6   1   .   .   2   9   
    Wheel                  6    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   1   1   .   .   .   .   .   
    Hover                  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 6    | .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  82   | .   1   4   2   .   1   2   2   4   2   8   .   1   5   .   5   8   6   8   1   7   .   5   10  
    Device                 24   | .   .   3   .   .   .   .   .   .   .   2   .   .   3   .   2   3   .   5   1   2   .   2   1   
    Storage                6    | .   1   1   .   .   1   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              6    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   
    Hackware               29   | .   .   .   .   .   .   .   .   3   2   4   .   1   1   .   3   3   3   3   .   2   .   .   4   
    Protection             17   | .   .   .   2   .   .   1   1   1   .   .   .   .   .   .   .   2   3   .   .   3   .   3   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   80   | .   1   2   5   4   .   3   .   6   1   8   .   2   3   .   3   11  4   5   2   5   .   3   12  
    Energy Gun             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Energy Cannon          15   | .   .   .   .   2   .   .   .   2   .   3   .   .   1   .   1   5   .   1   .   .   .   .   .   
    Ballistic Gun          14   | .   1   2   4   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
    Ballistic Cannon       5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   1   
    Launcher               8    | .   .   .   1   2   .   .   .   1   .   1   .   .   .   .   .   1   1   1   .   .   .   .   .   
    Special Weapon         20   | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   2   4   3   1   .   2   .   1   5   
    Impact Weapon          3    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Slashing Weapon        6    | .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   2   .   .   .   1   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Special Melee Weapon   7    | .   .   .   .   .   .   .   .   1   .   3   .   1   .   .   .   1   .   1   .   .   .   .   .   
  Unidentified Prototypes  2    | .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Corrupted Parts          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    System Corruption      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
Parts Lost                 84   | .   2   3   9   5   .   3   .   3   .   9   .   1   1   .   3   .   16  4   .   .   .   2   23  
  Power                    9    | .   1   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   2   1   .   .   .   .   2   
  Propulsion               33   | .   .   1   5   2   .   1   .   .   .   4   .   1   1   .   2   .   6   1   .   .   .   .   9   
  Utility                  15   | .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   5   1   .   .   .   2   4   
  Weapon                   27   | .   1   2   3   2   .   1   .   3   .   3   .   .   .   .   .   .   3   1   .   .   .   .   8   
  Highest Loss Streak      12   | .   1   1   4   5   .   2   .   1   .   4   .   1   1   .   2   .   7   3   .   .   .   2   12  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     88   | .   81  77  75  82  88  92  95  99  91  84  92  99  95  92  86  85  69  93  99  100 100 98  88  
  Engine                   1    | .   11  .   .   5   11  7   .   .   .   1   .   .   .   .   .   .   .   4   6   6   6   1   .   
  Core                     3    | .   .   .   .   .   .   3   9   9   6   5   7   7   7   7   6   5   .   .   .   .   .   4   3   
  Treads                   4    | .   28  22  18  3   .   .   .   .   5   2   .   .   .   .   9   6   4   2   .   .   .   .   .   
  Leg                      18   | .   .   .   6   28  33  32  26  27  12  20  30  29  28  30  20  3   1   17  26  26  26  26  21  
  Wheel                    1    | .   .   .   .   .   .   .   .   .   9   1   .   .   .   .   .   9   3   .   .   .   .   .   .   
  Device                   3    | .   .   12  3   .   .   .   .   .   .   2   .   .   4   7   3   4   .   3   12  5   6   9   4   
  Storage                  7    | .   14  14  11  11  11  11  9   9   7   5   7   7   7   7   7   6   6   6   6   6   6   6   4   
  Processor                6    | .   .   .   .   .   .   .   7   9   7   7   7   7   6   7   7   6   6   6   6   6   6   6   15  
  Hackware                 14   | .   .   .   .   .   .   .   .   4   21  17  23  23  17  15  18  23  23  24  20  22  20  12  7   
  Protection               3    | .   .   .   4   3   .   5   16  13  .   .   .   .   .   .   .   1   4   3   .   4   6   8   10  
  Energy Cannon            3    | .   .   .   .   11  22  10  .   14  .   5   7   7   3   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            4    | .   20  27  31  12  .   19  27  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Launcher                 2    | .   .   .   .   7   11  2   .   8   2   .   .   .   .   .   .   .   4   5   .   .   .   .   .   
  Special Weapon           2    | .   .   .   .   .   .   .   .   .   .   .   .   3   7   7   2   4   5   5   .   4   .   .   1   
  Slashing Weapon          3    | .   .   .   .   .   .   .   .   .   4   .   .   .   4   7   7   6   6   6   11  12  6   6   4   
  Special Melee Weapon     2    | .   .   .   .   .   .   .   .   1   7   7   7   10  1   .   .   .   .   .   6   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             92   | 12  27  43  46  53  53  53  54  60  57  74  53  56  71  51  59  73  63  57  60  70  68  89  92  
  Greatest Support         70   | 40  40  40  60  30  30  30  37  37  37  40  40  40  40  40  40  38  38  62  63  63  63  64  70  
  Greatest Overweight (x)  16   | .   .   1   2   2   1   2   1   1   5   6   1   1   2   1   2   2   16  2   .   1   1   1   2   
  Average Overweight (x)   .    | .   .   .   1   1   1   1   1   1   1   .   1   1   1   1   1   1   2   .   .   .   1   .   .   
Largest Inventory Capacity 20   | 8   15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Average Capacity         19   | 8   14  15  20  20  20  20  20  20  20  16  20  20  20  20  20  20  20  20  20  20  20  20  19  
  Most Carried             20   | 6   9   15  16  15  14  15  20  20  20  20  20  20  20  19  20  20  20  20  20  20  19  20  20  
  Average Carried          17   | 4   3   10  12  11  11  14  18  19  19  14  20  19  19  19  18  18  19  19  19  19  19  19  18  
  Final Capacity           20   | 8   15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  5   
  Final Carried            20   | 1   9   15  14  10  14  15  20  20  19  20  20  19  19  19  20  20  20  20  20  19  19  20  5   

 Class Distribution 
--------------------
 73% | Bothacker-Mutant
  6% | Mutant
  6% | Scavenger-Mutant
  5% | Scavenger-Gunner
  3% | Scavenger-Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
     Scavenger-Gunner | -9/Materials
     Scavenger-Gunner | -9/Mines
     Scavenger-Gunner | -9/Exiles
 Scavenger-Skirmisher | -8/Mines
       Scavenger-Tank | -8/Materials
     Scavenger-Mutant | -8/Garrison
     Bothacker-Mutant | -7/Factory
     Bothacker-Mutant | -7/Garrison
     Bothacker-Mutant | -7/Factory
     Bothacker-Mutant | -7/Lower Caves
     Bothacker-Mutant | -7/Lower Caves
     Bothacker-Mutant | -7/Zion
     Bothacker-Mutant | -6/Proximity Caves
     Bothacker-Mutant | -6/Factory
     Bothacker-Mutant | -6/Garrison
     Bothacker-Mutant | -6/Factory
     Bothacker-Mutant | -6/Lower Caves
     Bothacker-Mutant | -6/Lower Caves
     Bothacker-Mutant | -6/Data Miner
     Bothacker-Mutant | -5/Proximity Caves
     Bothacker-Mutant | -5/Factory

 Resources                      | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  
-----------                Run  | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac 
Matter Collected           4815 | 200 145 301 259 122 .   82  62  285 80  415 .   60  130 .   140 383 468 327 69  284 .   306 697 
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            5245 | .   192 381 509 85  .   196 85  549 234 641 .   .   92  .   90  589 480 343 .   16  .   157 606 
  Parts                    263  | .   21  27  33  .   .   10  5   36  8   23  .   .   7   .   6   10  22  17  .   .   .   8   30  
Haulers Intercepted        2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Recyclers Shooed           5    | .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      48   | .   .   .   .   .   .   .   .   .   .   .   .   13  11  .   4   .   .   .   .   5   .   15  .   
  Prevented                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac 
Combat Hostiles Destroyed  154  | .   7   10  14  12  .   7   2   19  1   20  .   .   4   .   3   5   23  10  .   1   .   5   11  
  Melee                    16   | .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   3   .   1   5   .   .   .   .   4   
  Guns                     36   | .   7   10  10  1   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Cannons                  20   | .   .   .   .   .   .   2   .   2   .   6   .   .   2   .   .   .   .   .   .   1   .   5   2   
  AOE                      79   | .   .   .   4   11  .   3   .   15  .   12  .   .   2   .   .   4   22  5   .   .   .   .   1   
Classes Destroyed          16   | .   3   2   2   1   .   .   .   1   1   .   .   .   .   .   1   1   1   1   .   .   .   .   2   
  Worker                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   
  Builder                  3    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Tunneler                 1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Recycler                 5    | .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Operator                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Swarmer                  52   | .   6   6   2   .   .   4   .   4   .   4   .   .   4   .   2   .   10  4   .   1   .   2   3   
  Cutter                   2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    63   | .   1   4   10  .   .   3   2   10  .   13  .   .   .   .   .   3   11  4   .   .   .   1   1   
  Brawler                  9    | .   .   .   1   .   .   .   .   2   .   3   .   .   .   .   .   .   1   .   .   .   .   2   .   
  Duelist                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Sentry                   5    | .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
  Specialist               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Hunter                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Programmer               8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   2   .   .   .   .   3   
  Assembled                12   | .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           12   | .   4   5   7   12  .   4   2   4   2   7   .   .   3   .   1   5   9   4   .   1   .   2   2   
  Combat Bots Only         12   | .   4   3   7   12  .   4   2   4   1   7   .   .   3   .   1   3   9   4   .   1   .   2   2   
Max Kills in Single Turn   6    | .   1   1   2   6   .   2   1   2   1   2   .   .   3   .   1   2   2   3   .   1   .   1   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   .   2   5   .   1   .   2   .   2   .   .   2   .   .   2   2   3   .   .   .   .   1   
  Melee                    1    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   1   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Fac  Gar  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  
Damage Taken               13483 | .    362  350  1075 366  .    305  62   617  139  1423 .    132  345  .    434  245  1682 730  22   214  .    578  4402 
  Core                     2481  | .    6    91   179  145  .    .    18   76   23   255  .    .    75   .    111  27   298  71   .    64   .    30   1012 
  Absorbed by Shields      698   | .    .    .    .    .    .    .    .    .    .    58   .    .    .    .    .    187  77   304  .    .    .    72   .    
  Redirected to Shielding  49    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    49   
  Regen/Repaired (Parts)   229   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    229  .    .    .    .    .    
Core Remaining (%)         56    | 100  .    61   .    .    .    19   .    82   .    .    .    .    .    .    33   .    .    .    .    .    .    42   .    
Volleys Fired              457   | .    28   42   49   10   .    13   4    33   .    57   1    8    16   .    9    21   42   26   .    9    .    29   60   
  Largest                  3     | .    2    2    3    3    .    3    3    2    .    1    1    1    1    .    1    1    1    1    .    1    .    1    3    
  Hottest                  250   | .    60   40   60   70   .    112  60   112  .    250  30   30   250  .    250  250  36   250  .    53   .    53   121  
Shots Fired                652   | .    53   73   127  14   .    35   12   41   .    57   1    8    16   .    9    21   42   26   .    9    .    29   79   
  Gun                      334   | .    53   73   124  7    .    21   12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    44   
  Cannon                   150   | .    .    .    .    .    .    14   .    24   .    39   1    6    12   .    1    4    .    1    .    5    .    26   17   
  Launcher                 91    | .    .    .    3    7    .    .    .    17   .    17   .    .    .    .    .    6    35   6    .    .    .    .    .    
  Special                  77    | .    .    .    .    .    .    .    .    .    .    1    .    2    4    .    8    11   7    19   .    4    .    3    18   
  Kinetic                  371   | .    44   73   124  7    .    21   12   .    .    .    .    .    .    .    .    .    .    .    .    5    .    26   59   
  Thermal                  66    | .    .    .    .    .    .    .    .    .    .    39   1    6    12   .    1    4    .    1    .    .    .    .    2    
  Explosive                91    | .    .    .    3    7    .    .    .    17   .    17   .    .    .    .    .    6    35   6    .    .    .    .    .    
  Electromagnetic          47    | .    9    .    .    .    .    14   .    24   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         17    | .    5    11   17   4    .    12   8    15   .    9    .    3    2    .    4    9    9    7    .    4    .    10   14   
  Robot Miss Streak        10    | .    4    2    3    2    .    2    1    1    .    3    .    3    4    .    2    6    4    2    .    6    .    10   5    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Secondary Targets        5     | .    2    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           541   | .    27   49   91   7    .    24   10   30   23   40   1    3    9    .    12   27   26   42   2    7    .    28   83   
  Core Hits                368   | .    13   24   36   25   .    12   9    26   3    48   .    .    7    .    5    23   51   17   .    3    .    28   38   
  Critical Kills           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Critical Parts Destroyed 3     | .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Critical Strikes         9     | .    .    .    1    .    .    1    .    .    1    .    .    .    .    .    .    .    .    3    .    .    .    .    3    
    Destroy                3     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Corrupt                1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    
Melee Attacks              189   | .    .    .    .    .    .    .    .    10   31   13   4    .    .    1    9    21   12   34   7    .    .    .    47   
  Impact                   15    | .    .    .    .    .    .    .    .    4    2    .    .    .    .    .    .    .    .    .    .    .    .    .    9    
  Slashing                 132   | .    .    .    .    .    .    .    .    .    14   7    .    .    .    1    9    13   12   34   4    .    .    .    38   
  Piercing                 3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
  Sneak Attacks            39    | .    .    .    .    .    .    .    .    3    17   .    .    .    .    .    .    14   3    1    .    .    .    .    1    
    Combat Hostiles        8     | .    .    .    .    .    .    .    .    3    2    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
  Follow-up Attacks        3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
Damage Inflicted           18230 | .    327  412  978  817  .    554  91   1655 823  2635 .    27   257  .    309  1495 3610 1373 67   81   .    582  2137 
  Guns                     2249  | .    306  405  767  35   .    121  83   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    532  
  Cannons                  2614  | .    .    .    .    .    .    214  .    375  .    565  .    27   183  .    13   92   .    .    .    81   .    582  482  
  Explosions               9160  | .    .    .    209  782  .    202  .    1138 .    1875 .    .    74   .    81   956  3262 434  .    .    .    .    147  
  Melee                    4152  | .    .    .    .    .    .    .    .    142  823  195  .    .    .    .    215  447  348  939  67   .    .    .    976  
  Ramming                  55    | .    21   7    2    .    .    17   8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  3325  | .    272  405  767  35   .    121  83   .    .    .    .    .    .    .    .    .    .    .    .    81   .    582  979  
  Thermal                  1877  | .    .    .    .    .    .    202  .    45   .    596  .    27   257  .    94   592  .    29   .    .    .    .    35   
  Explosive                8051  | .    .    .    209  782  .    .    .    1093 .    1844 .    .    .    .    .    456  3262 405  .    .    .    .    .    
  Electromagnetic          770   | .    34   .    .    .    .    214  .    375  .    .    .    .    .    .    .    .    .    .    .    .    .    .    147  
  Impact                   242   | .    .    .    .    .    .    .    .    142  100  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 3876  | .    .    .    .    .    .    .    .    .    723  195  .    .    .    .    215  447  348  939  33   .    .    .    976  
  Piercing                 34    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    34   .    .    .    .    
Highest Corruption         11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    3    11   
  Average Corruption       3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    3    
  Corruption Purged        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    6    
    Message Errors         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Matter Fused           6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    3    
    Energy Discharges      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    
    Data Loss (major)      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            966   | .    .    .    .    21   .    24   .    92   283  40   .    .    2    .    31   128  173  56   8    .    .    .    108  
  Projectiles              18    | .    .    .    .    .    .    .    .    .    .    16   .    .    2    .    .    .    .    .    .    .    .    .    .    
  Explosions               307   | .    .    .    .    21   .    24   .    72   .    13   .    .    .    .    6    22   119  30   .    .    .    .    .    
  Melee                    641   | .    .    .    .    .    .    .    .    20   283  11   .    .    .    .    25   106  54   26   8    .    .    .    108  
Knockbacks                 20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    7    10   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    7    10   
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      859   | .    .    .    .    83   .    66   .    225  .    49   .    .    .    .    25   19   375  17   .    .    .    .    .    
  Shots                    32    | .    .    .    .    3    .    2    .    7    .    2    .    .    .    .    2    2    13   1    .    .    .    .    .    
  Rammed                   7     | .    4    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             9     | .    4    2    1    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   2     | .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        379   | .    .    8    32   14   .    379  107  195  .    196  .    .    315  .    236  228  3    249  .    .    .    135  300  
  Average Temperature      85    | .    .    3    10   10   .    176  60   68   .    48   .    .    159  .    130  110  2    131  .    .    .    44   87   
  Received Heat Transfer   3742  | .    6    144  564  .    .    99   36   135  45   614  .    .    30   .    24   28   434  142  6    6    .    172  1257 
  Effects                  2     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Shutdowns              1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              2     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Impact Corruptions       3     | .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Parts Melted             12    | .    .    .    .    .    .    .    .    .    .    2    .    .    2    .    .    8    .    .    .    .    .    .    .    
  Heat Transferred         5803  | .    .    .    .    .    .    200  .    .    .    937  .    37   862  .    480  3040 .    160  .    .    .    .    87   
Parts Sabotaged            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Parts Stolen               4     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    3    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      4     | .    .    .    .    .    .    3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac 
Peak Influence             987  | .   189 183 277 99  .   97  76  758 447 987 543 .   .   .   .   307 652 405 .   .   .   .   115 
  Initial                  518  | .   .   73  27  61  .   .   21  52  397 280 518 .   .   .   .   .   214 342 .   .   .   .   .   
  Average                  351  | .   58  74  115 82  .   55  40  470 364 840 533 .   .   .   .   43  573 204 .   .   .   .   20  
Maximum Alert Level        3    | .   .   .   1   .   .   .   .   3   2   3   2   .   .   .   .   1   2   2   .   .   .   .   .   
  Low Security (%)         44   | 100 100 100 76  100 .   100 100 5   .   .   .   .   .   .   .   90  .   61  .   .   .   .   100 
  Level 1                  15   | .   .   .   23  .   .   .   .   34  71  5   .   .   .   .   .   9   9   37  .   .   .   .   .   
  Level 2                  25   | .   .   .   .   .   .   .   .   51  28  9   100 .   .   .   .   .   90  .   .   .   .   .   .   
  Level 3                  14   | .   .   .   .   .   .   .   .   9   .   84  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          19   | .   .   .   1   .   .   .   1   .   2   .   1   .   .   .   .   6   .   2   .   .   .   .   6   
  Investigation            3    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Extermination            7    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   2   .   1   .   .   .   .   2   
  Reinforcement            6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   3   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Miner Redirects       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Construction Impeded       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Haulers Reinforced         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac 
Distress Signals           4    | .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              276  | .   14  10  21  13  .   7   2   18  7   33  2   7   13  .   9   20  30  16  5   6   .   11  32  
  Peak Tracking Total      14   | .   6   3   6   14  .   4   2   4   3   7   1   4   4   .   3   6   4   3   3   4   .   4   12  
  Tactical Retreats        16   | .   .   .   .   1   .   .   .   3   .   4   .   .   2   .   .   2   .   1   .   1   .   .   2   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac 
Traps Triggered            32   | .   .   .   .   .   .   .   .   9   .   8   .   .   .   .   .   .   10  5   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         35   | .   .   .   .   .   .   .   .   .   .   35  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac 
Machines Disabled          17   | .   .   .   .   .   .   .   .   5   .   4   .   .   .   .   .   .   3   4   .   .   .   .   1   
  Max in Single Turn       1    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   1   .   .   .   .   1   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Garrison Relay           11   | .   .   .   .   .   .   .   .   4   .   4   .   .   .   .   .   .   3   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac 
Machines Accessed          36   | .   3   .   2   .   1   .   3   .   5   .   .   .   1   .   .   2   .   9   1   1   4   1   3   
  Terminals                21   | .   3   .   2   .   .   .   2   .   3   .   .   .   .   .   .   1   .   7   .   .   .   1   2   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   
Total Hacks                129  | .   9   .   8   .   1   .   7   .   15  .   .   .   1   .   .   5   .   41  1   1   29  2   9   
  Successful               78   | .   2   .   3   .   1   .   2   .   8   .   .   .   1   .   .   3   .   22  1   1   29  2   3   
  Failed                   50   | .   7   .   5   .   .   .   5   .   7   .   .   .   .   .   .   2   .   18  .   .   .   .   6   
    Catastrophic           4    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   
  Database Lockouts        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Manual                   63   | .   6   .   10  .   1   .   .   .   9   .   .   .   .   .   .   .   .   29  .   .   .   .   8   
  Terminals                80   | .   9   .   8   .   .   .   6   .   12  .   .   .   .   .   .   4   .   32  .   .   .   2   7   
  Fabricators              4    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Garrison Access          8    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   5   .   .   .   .   .   
Terminal Hacks             57   | .   2   .   3   .   1   .   1   .   3   .   .   .   1   .   .   2   .   10  1   1   29  2   1   
  Record                   14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   11  2   .   
  Part Schematic           9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   
  Robot Analysis           7    | .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Prototype ID Bank        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   .   .   
  Open Door                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Branch Access Points     2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Terminal Index           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Locate Traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Maintenance Status       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Hauler Manifests         2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Registered Components    3    | .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Zone Layout              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Insert Component         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
Garrison Access Hacks      5    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   2   .   .   .   .   .   
  Unlock Access            3    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Coupler Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Unauthorized Hacks         13   | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   8   .   .   .   .   2   
  Terminals                11   | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   6   .   .   .   .   2   
    Track                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Botnet                 7    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   4   .   .   .   .   1   
    Operators              3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
    Broadcast              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Watchers               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Hacking Detections         23   | .   3   .   1   .   .   .   3   .   3   .   .   .   .   .   .   1   .   8   .   .   .   1   3   
  Full Trace Events        3    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   6   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   22   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   13  .   .   .   .   .   .   9   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac 
Used RIF Installer         3    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Coupler Efficiency       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Threat Obfuscator        1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              53   | .   .   .   .   .   .   .   .   3   8   5   1   1   1   .   4   7   4   7   .   2   .   1   9   
  Non-combat               20   | .   .   .   .   .   .   .   .   .   5   .   1   .   .   .   .   6   .   5   .   .   .   .   3   
  Combat                   33   | .   .   .   .   .   .   .   .   3   3   5   .   1   1   .   4   1   4   2   .   2   .   1   6   
Robot Hacks Applied        66   | .   .   .   .   .   .   .   .   4   12  5   1   1   1   .   4   12  4   10  .   2   .   1   9   
  parse_system             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  no_distress              2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  deconstruct_machine      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  ignore_repairs           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  map_walls                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  find_fabricator          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  drop_inventory           5    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   1   
  find_recycling           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  ignore_parts             7    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   5   .   .   .   .   .   .   .   
  purge_threat             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  summon_haulers           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  map_route                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  find_garrison            1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  reboot_system            7    | .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   1   1   .   .   .   1   .   .   1   
  overwrite_iff            8    | .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   .   .   .   .   .   4   
  streamctrl_high          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  formatsys_low            6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   3   .   .   .   .   1   
  formatsys_high           19   | .   .   .   .   .   .   .   .   1   2   3   .   1   1   .   3   .   3   2   .   1   .   1   1   
Relay Couplers Released    44   | .   .   .   .   .   .   .   .   15  .   16  .   .   .   .   .   .   13  .   .   .   .   .   .   
  Machine Destruction      44   | .   .   .   .   .   .   .   .   15  .   16  .   .   .   .   .   .   13  .   .   .   .   .   .   
  Attached                 26   | .   .   .   .   .   .   .   .   3   2   4   .   1   1   .   3   2   3   2   .   2   .   .   3   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
Allies Hacked              3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   .   .   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Fac  Gar  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  
Total Allies               50   | .    .    3    .    2    .    .    .    2    2    7    .    1    1    .    4    6    4    5    .    1    .    2    10   
  Largest Group            7    | .    .    3    .    2    .    .    .    1    2    7    7    7    5    1    4    7    4    4    1    1    1    3    3    
  Highest-Rated Group      188  | .    .    40   .    43   .    .    .    16   32   163  163  163  126  32   119  188  139  117  32   41   41   178  130  
  Highest-Rated Ally       96   | .    .    16   .    31   .    .    .    16   16   43   43   43   43   32   37   41   41   41   32   41   41   96   68   
Total Orders               23   | .    .    .    .    .    .    .    .    .    .    5    2    4    .    .    2    4    3    2    .    .    .    .    1    
  STAY                     11   | .    .    .    .    .    .    .    .    .    .    3    1    2    .    .    1    2    2    .    .    .    .    .    .    
  FOLLOW                   9    | .    .    .    .    .    .    .    .    .    .    2    1    2    .    .    1    2    1    .    .    .    .    .    .    
  AID                      3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    
Ally Attacks               256  | .    .    2    .    5    .    .    .    6    12   25   6    35   35   .    19   33   9    13   4    6    .    26   20   
  Total Damage             6241 | .    .    17   .    105  .    .    .    93   148  410  65   393  820  .    627  1170 150  468  97   243  .    886  549  
  Kills                    49   | .    .    .    .    2    .    .    .    1    2    2    .    6    9    .    3    12   1    1    .    3    .    5    2    
Allies Corrupted           3    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    1    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Field Lobotomies           5    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    3    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac 
Robot Analysis Total       7    | .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
Derelict Logs Recovered    8    | .   .   1   .   .   .   .   .   .   .   .   .   2   1   1   1   .   .   .   .   1   .   1   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Fac  Gar  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  
Turns Passed               19686 | 5    380  1085 680  254  469  664  267  1425 751  2062 300  856  875  433  1222 748  2070 1244 761  825  147  1041 1122 
Spaces Moved               9809  | 1    175  519  190  105  245  318  122  509  475  1202 154  428  426  226  548  502  812  622  607  610  78   489  446  
  Core                     61    | .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    40   .    .    .    .    .    7    
  Treads                   1253  | 1    175  519  190  .    .    .    .    .    .    .    .    .    .    .    .    .    270  92   .    .    .    .    6    
  Legs                     6829  | .    .    .    .    105  245  318  122  509  111  769  154  428  426  226  548  46   75   530  607  610  78   489  433  
  Wheels                   1417  | .    .    .    .    .    .    .    .    .    364  170  .    .    .    .    .    456  427  .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   249   | .    .    .    .    .    .    .    .    .    .    249  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            26    | 160  160  160  160  190  190  190  190  193  115  26   190  190  190  190  190  105  105  112  112  112  187  112  50   
  Average Speed            171   | 160  160  182  258  213  190  191  192  193  136  139  190  190  191  190  210  121  227  164  112  127  187  186  160  
  Slowest Speed            850   | 160  160  240  320  260  190  260  193  193  193  190  190  190  260  190  260  260  850  320  112  187  187  190  270  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Exploration Rate (%)       48    | 3    48   98   16   27   62   97   17   84   18   80   4    65   48   12   60   13   77   21   69   87   68   71   10   
  Regions Visited          23
    Branch Regions         12
  Pre-discovered Areas     4     | .    .    1    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    1    .    .    
  Known Exits Taken        12    | .    .    .    .    .    .    .    1    .    1    .    1    .    1    1    1    1    .    1    1    1    1    1    .    
  Unknown Exits Taken      8     | 1    1    1    1    1    1    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             20    | .    .    2    .    .    .    1    .    .    .    .    .    4    .    .    2    .    .    .    3    5    .    3    .    
Spaces Dug                 58    | .    .    .    .    .    .    .    .    12   4    3    1    .    .    .    .    4    11   11   .    .    .    .    12   
Terrain Destroyed          548   | .    .    .    19   62   .    15   .    103  4    73   1    .    2    .    .    18   201  37   .    .    .    .    13   
  Melee                    20    | .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    4    .    .    .    .    .    .    12   
  Projectile               5     | .    .    .    .    .    .    .    .    .    .    1    1    .    2    .    .    .    .    .    .    .    .    .    1    
  AOE                      523   | .    .    .    19   62   .    15   .    103  .    72   .    .    .    .    .    14   201  37   .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Fac  Gar  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Low  Low  Dat  Pro  Fac  
Total                      11993 | 7    223  593  298  122  249  346  144  910  548  1522 161  466  476  229  601  616  983  793  685  645  80   589  707  
  Wait                     777   | .    4    16   39   .    .    5    5    271  23   65   3    18   8    3    11   21   17   50   58   8    3    50   99   
  Move                     9789  | .    174  518  189  104  244  317  122  508  475  1201 153  427  425  225  547  502  811  621  606  609  77   488  446  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  140   | .    9    8    5    .    3    2    5    20   1    27   .    3    6    .    3    4    11   6    7    2    .    6    12   
  Fast Attach              96    | .    2    1    4    1    1    3    3    3    6    18   .    .    4    .    3    7    7    11   3    2    .    2    15   
  Attach                   97    | 2    .    3    8    5    .    2    .    4    2    7    .    3    5    .    6    14   8    8    1    1    .    4    14   
  Detach                   29    | .    .    .    1    1    .    1    .    .    1    2    .    .    3    .    4    11   1    3    .    .    .    .    1    
  Swap                     52    | .    .    3    2    1    .    2    2    5    .    4    .    3    1    .    2    4    .    3    .    9    .    5    6    
  Drop                     120   | 5    2    .    .    .    1    .    2    20   7    22   .    4    8    .    3    7    5    10   6    5    .    5    8    
  Fire                     457   | .    28   42   49   10   .    13   4    33   .    57   1    8    16   .    9    21   42   26   .    9    .    29   60   
  Melee                    185   | .    .    .    .    .    .    .    .    10   31   13   4    .    .    1    9    21   12   34   4    .    .    .    46   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     2     | .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    7     | .    4    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            190   | .    .    .    .    .    .    .    .    35   .    67   .    .    .    .    .    .    68   20   .    .    .    .    .    
  Rewire                   17    | .    .    .    .    .    .    .    .    1    2    4    .    .    .    .    4    4    1    1    .    .    .    .    .    
  Trap                     35    | .    .    .    .    .    .    .    .    .    .    35   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles (discovered 2 exits: [*Min x2])
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials
-8/Garrison (discovered 2 exits: *Fac x2)
-7/Factory (discovered 3 exits: *Low x2 / Gar)
-7/Garrison
-7/Factory
-7/Lower Caves
-7/Lower Caves
-7/Zion
-6/Proximity Caves
-6/Factory
-6/Garrison (discovered 3 exits: *Fac x3)
-6/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 1 exit: *Fac)

 History 
---------
  Turn | Location           | Event
     6 | -11/Scrapyard      | Discovered new exit (range 0)
     6 | -11/Scrapyard      | Entered Materials
   135 | -10/Materials      | Discovered new exit (range 3)
   272 | -10/Materials      | Discovered new exit (range 16)
   307 | -10/Materials      | Build established: Mutant
   386 | -10/Materials      | Entered Mines
   691 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
   694 | -10/Mines          | Learned location of Storage (-9)
  1207 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
  1210 | -10/Mines          | Found Prototype Device
  1211 | -10/Mines          | Identified Exp. Sensor Array
  1272 | -10/Mines          | Build established: Scavenger-Mutant
  1359 | -10/Mines          | Discovered new exit (range 5)
  1430 | -10/Mines          | Discovered new exit (range 7)
  1471 | -10/Mines          | Entered Materials
  1471 | -9/Materials       | Evolved 2 slots: Propulsion x1, Weapon x1
  1586 | -9/Materials       | Lost 4 parts (3n1w)
  1734 | -9/Materials       | Destroyed 7 combat bots
  1938 | -9/Materials       | Discovered new exit (range 11)
  2151 | -9/Materials       | Entered Mines
  2193 | -9/Mines           | Build established: Scavenger-Tank
  2223 | -9/Mines           | Assembled infested the area
  2228 | -9/Mines           | Assisted by a Guerilla fighting off Assembled
  2253 | -9/Mines           | Core integrity fell below 50%
  2267 | -9/Mines           | Core integrity fell below 20%
  2287 | -9/Mines           | Destroyed 12 combat bots
  2296 | -9/Mines           | Lost 5 parts (2n1u2w)
  2374 | -9/Mines           | Discovered new exit (range 11)
  2397 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  2397 | -9/Mines           | Discovered new exit (range 5)
  2405 | -9/Mines           | Entered Exiles
  2436 | -9/Exiles          | Discovered new exit (range 15)
  2457 | -9/Exiles          | Met 8R-AWN
  2485 | -9/Exiles          | Met EX-HEX
  2533 | -9/Exiles          | Build established: Scavenger-Gunner
  2535 | -9/Exiles          | Met EX-BIN
  2563 | -9/Exiles          | Aligned with FarCom system
  2565 | -9/Exiles          | Given EX-Vault access code
  2620 | -9/Exiles          | Opened EX-Vault
  2635 | -9/Exiles          | Found Field Lobotomy Kit
  2640 | -9/Exiles          | Found Superbattery
  2647 | -9/Exiles          | Found Firepult
  2688 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  2747 | -9/Exiles          | Met EX-DEC
  2857 | -9/Exiles          | Discovered new exit (range 10)
  2874 | -9/Exiles          | Stole three prototypes: Superbattery, Firepult, Field Lobotomy Kit
  2874 | -9/Exiles          | Entered Mines
  3359 | -8/Mines           | Build established: Scavenger-Skirmisher
  3481 | -8/Mines           | Discovered new exit (range 8)
  3522 | -8/Mines           | Discovered new exit (range 4)
  3538 | -8/Mines           | Entered Materials
  3538 | -8/Materials       | Evolved 2 slots: Utility x2
  3805 | -8/Materials       | Identified exit to Garrison
  3805 | -8/Materials       | Entered Garrison
  3815 | -8/Garrison        | Installed Relay Interface Framework
  3876 | -8/Garrison        | Triggered checkpoint
  4136 | -8/Garrison        | Triggered checkpoint
  4373 | -8/Garrison        | Garrison Relay disabled
  4441 | -8/Garrison        | Triggered checkpoint
  4520 | -8/Garrison        | Triggered checkpoint
  4635 | -8/Garrison        | Discovered new exit (range 13)
  4676 | -8/Garrison        | Triggered checkpoint
  4716 | -8/Garrison        | Garrison Relay disabled
  4757 | -8/Garrison        | Build established: Scavenger-Mutant
  5074 | -8/Garrison        | Triggered checkpoint
  5166 | -8/Garrison        | Garrison Relay disabled
  5207 | -8/Garrison        | Discovered new exit (range 12)
  5230 | -8/Garrison        | Entered Factory
  5230 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  5232 | -7/Factory         | FarCom data flow suspended
  5269 | -7/Factory         | Build established: Bothacker-Mutant
  5759 | -7/Factory         | Identified exit to Lower Caves
  5942 | -7/Factory         | Garrison activated, responded to threat
  5981 | -7/Factory         | Identified exit to Garrison
  5981 | -7/Factory         | Entered Garrison
  5981 | -7/Garrison        | Accompanied by 2 allies
  6006 | -7/Garrison        | Triggered checkpoint
  6017 | -7/Garrison        | Garrison Relay disabled
  6142 | -7/Garrison        | Destroyed 7 combat bots
  6159 | -7/Garrison        | Assimilated P-60 Hacker with FLK Orb
  6291 | -7/Garrison        | Triggered checkpoint
  6339 | -7/Garrison        | Destroyed 7 combat bots
  6341 | -7/Garrison        | Lost 4 parts (2n1u1w)
  6376 | -7/Garrison        | Triggered checkpoint
  6383 | -7/Garrison        | Discovered new exit (range 13)
  6388 | -7/Garrison        | Expanded RIF knowledge: Threat Obfuscation
  6398 | -7/Garrison        | Triggered checkpoint
  6607 | -7/Garrison        | Garrison Relay disabled
  7358 | -7/Garrison        | Triggered checkpoint
  7394 | -7/Garrison        | Garrison Relay disabled
  7692 | -7/Garrison        | Triggered checkpoint
  7720 | -7/Garrison        | Garrison Relay disabled
  8004 | -7/Garrison        | Hacker 4a assimilated hostile W-25 Informer
  8043 | -7/Garrison        | Entered Factory
  8043 | -7/Factory         | Accompanied by 7 allies
  8209 | -7/Factory         | Discovered exit to Lower Caves (range 6)
  8343 | -7/Factory         | Entered Lower Caves
  8343 | -7/Lower Caves     | Accompanied by 7 allies
  8533 | -7/Lower Caves     | Learned location of Zion (-7)
  8834 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  9159 | -7/Lower Caves     | Discovered new exit (range 5)
  9168 | -7/Lower Caves     | Learned Factory stockpile data
  9199 | -7/Lower Caves     | Entered another Lower Caves area
  9199 | -7/Lower Caves     | Accompanied by 5 allies
  9199 | -7/Lower Caves     | Spotted 5F-P5O(f)
  9200 | -7/Lower Caves     | Encountered a Master Thief
  9205 | -7/Lower Caves     | Spotted JT-YD3(f)
  9206 | -7/Lower Caves     | Encountered a Master Thief
  9206 | -7/Lower Caves     | Allies destroyed 5F-P5O(f)
  9211 | -7/Lower Caves     | Superbattery stolen by Master Thief
  9215 | -7/Lower Caves     | Allies destroyed JT-YD3(f)
  9682 | -7/Lower Caves     | Core integrity fell below 50%
  9744 | -7/Lower Caves     | Learned location of Extension (-4)
  9861 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 10021 | -7/Lower Caves     | Discovered new exit (range 9)
 10029 | -7/Lower Caves     | Encountered a Warlord checkpoint
 10036 | -7/Lower Caves     | Identified exit to Zion
 10074 | -7/Lower Caves     | Entered Zion
 10074 | -7/Zion            | Accompanied by 1 ally
 10124 | -7/Zion            | Acquired unknown access codes intercepted by a Zionite
 10242 | -7/Zion            | Discovered new exit (range 16)
 10502 | -7/Zion            | Identified exit to Proximity Caves
 10507 | -7/Zion            | Entered Proximity Caves
 10507 | -6/Proximity Caves | Accompanied by 1 ally
 10634 | -6/Proximity Caves | Spotted B-75 Beast
 10830 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 11145 | -6/Proximity Caves | Assimilated P-60 Hacker with FLK Orb
 11218 | -6/Proximity Caves | Allies destroyed B-75 Beast
 11275 | -6/Proximity Caves | Learned 8 Factory zone layouts
 11696 | -6/Proximity Caves | Discovered new exit (range 11)
 11722 | -6/Proximity Caves | Identified exit to Factory
 11729 | -6/Proximity Caves | Entered Factory
 11729 | -6/Factory         | Accompanied by 2 allies
 11729 | -6/Factory         | Evolved 2 slots: Utility x2
 12361 | -6/Factory         | Hacker 5a assimilated hostile G-50 Soldier
 12364 | -6/Factory         | Garrison activated, responded to threat
 12477 | -6/Factory         | Identified exit to Garrison
 12477 | -6/Factory         | Entered Garrison
 12477 | -6/Garrison        | Accompanied by 3 allies
 12562 | -6/Garrison        | Triggered checkpoint
 12592 | -6/Garrison        | Garrison Relay disabled
 12713 | -6/Garrison        | Destroyed 9 combat bots
 12773 | -6/Garrison        | Lost 5 parts (1p2n2u)
 12794 | -6/Garrison        | Triggered checkpoint
 12825 | -6/Garrison        | Discovered new exit (range 12)
 12838 | -6/Garrison        | Identified exit to Factory
 12945 | -6/Garrison        | Discovered exit to Factory (range 11)
 12962 | -6/Garrison        | Expanded RIF knowledge: Coupler Efficiency
 13004 | -6/Garrison        | Garrison Relay disabled
 13022 | -6/Garrison        | Triggered checkpoint
 13082 | -6/Garrison        | Triggered checkpoint
 13090 | -6/Garrison        | Triggered checkpoint
 13180 | -6/Garrison        | Lost 7 parts (1p3n1u2w)
 13474 | -6/Garrison        | Discovered exit to Factory (range 15)
 13574 | -6/Garrison        | Triggered checkpoint
 13653 | -6/Garrison        | Garrison Relay disabled
 14547 | -6/Garrison        | Entered Factory
 14547 | -6/Factory         | Accompanied by 2 allies
 15107 | -6/Factory         | Identified exit to Lower Caves
 15272 | -6/Factory         | P-60 Hacker assimilated allied Angel 5a
 15362 | -6/Factory         | Central database locked down
 15362 | -6/Factory         | Identified exit to Factory
 15363 | -6/Factory         | Crushed by falling debris
 15701 | -6/Factory         | Lost 3 parts (1n1u1w)
 15791 | -6/Factory         | Entered Lower Caves
 15791 | -6/Lower Caves     | Accompanied by 1 ally
 15791 | -6/Lower Caves     | Spotted 18-NYY(f)
 15791 | -6/Lower Caves     | Spotted T0-OM2(f)
 15792 | -6/Lower Caves     | Encountered a Master Thief
 15792 | -6/Lower Caves     | Encountered a Master Thief
 15792 | -6/Lower Caves     | Superbattery stolen by Master Thief
 15792 | -6/Lower Caves     | Firepult stolen by Master Thief
 15797 | -6/Lower Caves     | Spotted Q6-0VH(f)
 15798 | -6/Lower Caves     | Encountered a Master Thief
 15798 | -6/Lower Caves     | Relay Coupler [Heavy] stolen by Master Thief
 16274 | -6/Lower Caves     | Encountered a Warlord checkpoint
 16485 | -6/Lower Caves     | Discovered new exit (range 9)
 16493 | -6/Lower Caves     | Identified exit to Lower Caves
 16552 | -6/Lower Caves     | Entered another Lower Caves area
 16552 | -6/Lower Caves     | Accompanied by 1 ally
 16554 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 16582 | -6/Lower Caves     | Encountered a Warlord checkpoint
 16716 | -6/Lower Caves     | Discovered exit to Factory (range 4)
 17036 | -6/Lower Caves     | Core integrity fell below 50%
 17100 | -6/Lower Caves     | Learned Factory stockpile data
 17309 | -6/Lower Caves     | Discovered new exit (range 8)
 17373 | -6/Lower Caves     | Identified exit to Data Miner
 17377 | -6/Lower Caves     | Entered Data Miner
 17377 | -6/Data Miner      | Accompanied by 1 ally
 17377 | -6/Data Miner      | Discovered new exit (range 6)
 17413 | -6/Data Miner      | Met Data Miner
 17445 | -6/Data Miner      | Learned location of Section 7 (-2)
 17445 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 17477 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 17520 | -6/Data Miner      | Identified exit to Proximity Caves
 17524 | -6/Data Miner      | Entered Proximity Caves
 17524 | -5/Proximity Caves | Accompanied by 1 ally
 17762 | -5/Proximity Caves | Escorted by Enhanced Grunt
 17999 | -5/Proximity Caves | Learned Factory security intel
 18531 | -5/Proximity Caves | Discovered exit to Factory (range 5)
 18565 | -5/Proximity Caves | Entered Factory
 18565 | -5/Factory         | Accompanied by 1 ally
 18565 | -5/Factory         | Evolved 2 slots: Utility x2
 19138 | -5/Factory         | Discovered new exit (range 3)
 19143 | -5/Factory         | Identified exit to Factory
 19298 | -5/Factory         | Lost 7 parts (3n1u3w)
 19622 | -5/Factory         | Cargo convoy interrupted
 19625 | -5/Factory         | Assimilated P-70 Sage with FLK Orb
 19640 | -5/Factory         | Assimilated P-70 Sage with FLK Orb
 19643 | -5/Factory         | Incoming assault squad redirected
 19643 | -5/Factory         | Assimilated P-70 Sage with FLK Orb
 19644 | -5/Factory         | Core integrity fell below 50%
 19672 | -5/Factory         | Core integrity fell below 20%
 19686 | -5/Factory         | System corruption reached 10%
 19687 | -5/Factory         | Destroyed by X-77 Beamer with Gatling Laser

 Last Messages 
---------------
19667_ Penetrated by Slug.
19667_ Imp. Remote Datajack destroyed.
19667_ Arm. Leg destroyed.
19668_ X-77 Beamer Adv. VSS Leg severed.
19672_ Sage 6b fails to hack H-66 Slayer.
19674_ Phasing Sabre destroyed.
19677_ Slug penetrates Wall.
19677_ Penetrated by Slug.
19677_ Acquired Corrupted Imp. Heavy Treads.
19677_ Integrated Corrupted Imp. Heavy Treads (+1).
19679_ Acquired Flexi-carbon Leg.
19680_ H-66 Slayer destroyed.
19682_ Acquired Flexi-carbon Leg.
19683_ Smith 6a fits Backup Laser III on Cogmind.
19684_ Acquired 30 matter.
19684_ Sage 6b shuts down.
19685_ Acquired Corrupted Gauss Rifle.
19685_ Integrated Corrupted Gauss Rifle (+2).
19686_ Smith 6a fits Backup Power III on Cogmind.
19686_ Slug penetrates X-77 Beamer.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ??????????????????????#      !!   |#?????????????? |
| ??????????????????????#      !     #?????????????? |
| ??????????????????????#            #?????????????? |
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| ??????????????????????#   *!%!x![  #?????????????? |
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| ??????????????????????????#|!p=!#????????????????? |
| ??????????????????????????#|*!![#????????????????? |
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| ?????????????????????#!#??#           ???????????? |
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| ?????????????????????# #??########     #?????????? |
| ?????????????????????# #??????????     ??????????? |
| ?????????????????????# #???????????    ??????????? |
| ?????????????????????# #????????????  ???????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           71
Energy Generation          21
Energy Capacity            1660
Matter Stores              300
Matter Capacity            300
Sight Range                20
Robot Scan Range           20
Terrain Scan Density       10
Armor Coverage             375
Resistance: TH             15
Resistance: EM             15
Utility Shielding          66
Evasion (%)                64
Targeting Accuracy         6
Melee Accuracy             5
Target Analysis            6
Recoil Reduction           3
Salvage Targeting          2
Offensive Hacking          12
Defensive Hacking          11
Relay Coupler Types        4
Relay Coupler Value        104

 Item Schematics 
-----------------
                Power Maul | -7/Zion       | Archive
     Lrn. Missile Launcher | -7/Zion       | Archive
     Imp. Deuterium Engine | -7/Zion       | Archive
  Imp. Hardlight Generator | -7/Zion       | Archive
        Imp. Hacking Suite | -7/Zion       | Archive
                Chainsword | -7/Zion       | Archive
          Disruptor Cannon | -7/Zion       | Archive
          Recoil Nullifier | -7/Zion       | Archive
        Mak. Hacking Suite | -7/Zion       | Archive
                Beamcaster | -7/Zion       | Archive
      Adv. Terrain Scanner | -7/Zion       | Archive
           Remote Datajack | -7/Zion       | Archive
  Mak. Transmission Jammer | -7/Zion       | Archive
  Imp. Transmission Jammer | -6/Data Miner | Free
                   Railgun | -6/Data Miner | Free
         Quantum Capacitor | -6/Data Miner | Free
         Hvy. Siege Treads | -6/Data Miner | Free
      Tri-rail Accelerator | -6/Data Miner | Free
        Prc. Energy Filter | -6/Data Miner | Free
     Enh. Flexi-carbon Leg | -6/Data Miner | Free
 Lgt. Regenerative Plating | -6/Data Miner | Free
          Combat Drone Bay | -6/Data Miner | Free

 Robot Schematics 
------------------
 O-24 Administrator | -7/Zion       | Archive
      H-77 Assassin | -7/Zion       | Archive
      W-25 Informer | -7/Zion       | Archive
       G-47 Trooper | -7/Zion       | Archive
     B-48 Gladiator | -6/Data Miner | Free
      A-15 Conveyor | -6/Data Miner | Free
        H-66 Slayer | -6/Data Miner | Free
     L-61 Swordsman | -6/Data Miner | Free
      Y-64 Sentinel | -6/Data Miner | Free
     R-10 Processor | -6/Data Miner | Free

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SeismicMachineActivator
  Manual?         0
Play Time         02:53:27
  Cumulative      253.9 hours
  Start           2022.06.17 @ 17:02:06
  End             2022.06.18 @ 15:05:54
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          300
  Rogue           300
  Adventurer      0
  Explorer        0
Win Type          -
  Total           11
  Types           8/0/2/1/0/0/0/0/0
Lore%             71
Gallery%          86
Achievement%      74
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/Terminus
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0543694b-b239-4355-95d5-8d196f321838