Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 10:55:47 Player: SunShine214 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (163) 815 Value Destroyed (4942) 4942 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1142) 1142 TOTAL SCORE: 11499 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 222 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 36/300 Energy 100/100 System Corruption 4% Temperature Hot (254) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Propulsion Shielding Mini Assault Cannon Enhanced Gauss Cannon Precision Rocket Launcher Companion Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Precision Energy Filter Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Mini Assault Cannon Companion Sword > --- INVENTORY -------- Light Fission Core Phase Shifter Improved Light Armor Plating Improved Spread Laser Heavy Rocket Launcher Precision Rocket Launcher Precision Rocket Launcher Plasma Cutter [Rating: 77] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Heavy Insulated Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Companion Sword Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . 2 2 . . . 4 2 Power . | . . . . . . . . . Propulsion 4 | . . 1 . . . . 2 1 Utility 6 | . . 1 2 . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 100 | 7 1 29 19 8 . 4 24 8 Power 12 | 1 . 2 2 2 . . 5 . Engine 8 | 1 . 1 2 2 . . 2 . Core 3 | . . 1 . . . . 2 . Reactor 1 | . . . . . . . 1 . Propulsion 34 | 2 . 13 5 3 . 1 8 2 Treads 23 | 2 . 12 5 3 . 1 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 11 | . . 1 . . . . 8 2 Utility 26 | 2 1 6 3 . . 2 7 5 Device 10 | 1 . 4 1 . . 1 2 1 Storage 3 | 1 1 1 . . . . . . Processor 5 | . . 1 . . . 1 2 1 Hackware 5 | . . . 2 . . . 2 1 Protection 3 | . . . . . . . 1 2 Artifact . | . . . . . . . . . Weapon 28 | 2 . 8 9 3 . 1 4 1 Energy Gun 16 | . . 7 7 2 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 2 . . 2 . . . . . Ballistic Cannon 2 | . . . . . . . 1 1 Launcher 4 | . . 1 . . . . 3 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . . 2 5 2 . 1 2 1 Parts Lost 34 | . . 5 5 1 . . 11 12 Power 6 | . . . . 1 . . 3 2 Propulsion 15 | . . 2 3 . . . 5 5 Utility 8 | . . 1 1 . . . 3 3 Weapon 5 | . . 2 1 . . . . 2 Highest Loss Streak 5 | . . 2 1 1 . . 5 4 To Critical Strikes . | . . . . . . . . . Average Backups 14 | . 5 14 19 19 20 19 9 8 Power . | . . . 1 . . . . 1 Propulsion 4 | . 2 3 5 6 7 7 1 . Utility 4 | . 1 5 5 6 6 7 2 2 Weapon 4 | . 1 4 6 5 6 4 3 3 Tool/Special . | . . . . . . . . . Unused Backups 34 | . . 8 7 3 . 5 3 8 Power 3 | . . . 1 . . . . 2 Propulsion 6 | . . 1 2 3 . . . . Utility 12 | . . 2 3 . . 2 1 4 Weapon 11 | . . 5 1 . . 3 2 . Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 95 | . 100 97 99 98 100 96 91 62 Engine 7 | . 14 5 5 8 9 9 3 . Core 2 | . . 5 3 . . . . 1 Treads 23 | . 28 31 26 27 27 27 . . Flight 4 | . . . . . . . 31 15 Device 9 | . 14 10 8 9 9 9 5 . Storage 9 | . 14 11 9 9 9 9 6 3 Processor 8 | . . 10 9 9 9 9 11 14 Hackware 11 | . . . 17 18 18 18 17 15 Energy Gun 12 | . . 19 18 16 18 12 1 . Ballistic Gun 4 | . 28 1 . . . . . . Slashing Weapon 1 | . . . . . . 2 6 3 Peak Build Rating 77 | 7 8 24 33 37 37 40 63 77 Average Rating 30 | 5 7 17 31 36 37 36 56 51 On Entrance 23 | . 7 8 21 28 37 37 35 42 Avg Prop Armor Cover (%) 8 | . . . . . . . 7 27 Naked Turns 18 | . . . . . . . . 18 Heaviest Build 58 | 13 18 58 57 57 57 58 36 30 Greatest Support 69 | 40 40 60 60 69 69 69 38 32 Greatest Overweight (x) 4 | . . 1 . . . . 2 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 10 Average Capacity 15 | 7 9 15 20 20 20 20 10 8 Most Carried 20 | 1 8 20 20 20 20 20 20 10 Average Carried 14 | . 5 14 19 19 20 19 9 8 Final Capacity 20 | 8 10 20 20 20 20 20 10 5 Final Carried 20 | 1 8 20 19 20 20 20 10 5 Class Distribution -------------------- 31% | Hacker-Mutant 28% | Mutant 27% | Scavenger-Mutant 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Matter Collected 1991 | 302 272 379 264 146 6 30 521 71 Remotely . | . . . . . . . . . Salvage Created 5448 | 104 608 1632 1352 861 49 . 497 345 Parts 334 | 10 43 106 75 47 3 . 37 13 Haulers Intercepted 15 | . 2 5 4 4 . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 113 | . 10 30 31 18 1 . 15 8 Melee 4 | . . . . . . . 1 3 Guns 88 | . 10 27 31 18 1 . 1 . Cannons 4 | . . . . . . . 2 2 AOE 17 | . . 3 . . . . 11 3 Classes Destroyed 16 | 2 6 3 1 1 . . 3 . Worker 7 | . 2 1 . . . . 1 3 Builder 2 | . . 1 . . . . . 1 Tunneler 4 | 3 . 1 . . . . . . Hauler 15 | . 2 5 4 4 . . . . Recycler 5 | 1 1 1 . 1 . . 1 . Operator 8 | . 2 2 2 1 . . 1 . Watcher 8 | . 1 3 2 . . . 1 1 Swarmer 22 | . 3 6 3 3 . . 7 . Cutter 3 | . . . . . . . 3 . Grunt 53 | . 7 13 22 6 . . 1 4 Brawler 1 | . . . 1 . . . . . Duelist 2 | . . 1 1 . . . . . Sentry 25 | . . 10 4 8 1 . 2 . Hunter 4 | . . . . 1 . . . 3 Programmer 3 | . . . . . . . 2 1 Scrapoid 1 | . . . . . . . 1 . Best Kill Streak 8 | 3 4 5 6 8 1 . 8 6 Combat Bots Only 8 | . 3 4 6 8 1 . 7 3 Max Kills in Single Turn 3 | 1 1 3 2 1 1 . 3 2 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . . 3 . . . . 3 1 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Hostile Shots Fired 616 | . 41 140 87 48 . . 124 176 Missed 211 | . 11 41 22 11 . . 61 65 Hits 405 | . 30 99 65 37 . . 63 111 Melee 2 | . . . . . . . 2 . Projectile 403 | . 30 99 65 37 . . 61 111 AOE 2 | . . . . . . . 2 . Critical Strikes 17 | . . 7 2 2 . . . 6 Damage Taken 6295 | . 346 1232 1134 520 . . 1064 1999 Core 2046 | . 62 226 275 105 . . 378 1000 Absorbed by Shields 10 | . . . . . . . 10 . Ignored by Resistances 15 | . . . . . . . 15 . Core Remaining (%) 60 | 100 75 43 . . . 30 55 . Volleys Fired 329 | 7 42 117 78 40 1 . 27 17 Largest 2 | 2 2 2 2 2 2 . 1 2 Hottest 150 | 40 40 130 150 150 150 . 75 87 Shots Fired 604 | 14 84 213 157 80 2 . 27 27 Gun 555 | 14 84 212 157 80 2 . 6 . Cannon 29 | . . . . . . . 9 20 Launcher 20 | . . 1 . . . . 12 7 Special . | . . . . . . . . . Kinetic 154 | 14 84 27 . . . . 9 20 Thermal 424 | . . 185 151 80 2 . 6 . Explosive 20 | . . 1 . . . . 12 7 Electromagnetic 6 | . . . 6 . . . . . Robot Hit Streak 30 | 4 10 24 17 30 5 . 8 7 Robot Miss Streak 9 | 2 3 9 8 8 2 . 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 465 | 8 59 143 129 69 1 . 24 32 Core Hits 460 | 5 30 69 181 105 4 . 40 26 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . 6 . . . . . 1 Burn 6 | . . 6 . . . . . . Blast 1 | . . . . . . . . 1 Melee Attacks 56 | . . . . 1 . . 27 28 Impact . | . . . . . . . . . Slashing 56 | . . . . 1 . . 27 28 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11404 | 104 769 2404 2733 1599 28 . 1777 1990 Guns 7523 | 104 768 2180 2708 1579 28 . 156 . Cannons 515 | . . . . . . . 166 349 Explosions 2254 | . . 159 . . . . 1175 920 Melee 999 | . . . . . . . 278 721 Ramming 113 | . 1 65 25 20 . . 2 . Kinetic 1577 | 104 768 190 . . . . 166 349 Thermal 6567 | . . 1990 2668 1579 28 . 302 . Explosive 2108 | . . 159 . . . . 1029 920 Electromagnetic 40 | . . . 40 . . . . . Impact . | . . . . . . . . . Slashing 999 | . . . . . . . 278 721 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 . 3 4 Average Corruption 3 | . . . 3 4 4 . 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 42 | . . . 11 15 5 . 8 3 Message Errors 6 | . . . 2 2 . . 1 1 Matter Fused 8 | . . . 2 2 1 . 3 . Heat Flow Errors 7 | . . . 3 1 1 . 1 1 Energy Discharges 10 | . . . 1 5 2 . 1 1 Parts Rejected 2 | . . . 1 1 . . . . Data Loss (minor) 3 | . . . . 1 1 . 1 . Misfires 2 | . . . 1 1 . . . . Alerts 3 | . . . 1 1 . . 1 . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 260 | . . 12 . . . . 133 115 Projectiles 12 | . . . . . . . . 12 Explosions 145 | . . 12 . . . . 71 62 Melee 103 | . . . . . . . 62 41 Knockbacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 233 | . . . . . . . 220 13 Shots 5 | . . . . . . . 4 1 Rammed 13 | . . 9 2 1 . . 1 . Targets Rammed 14 | . 1 9 2 1 . . 1 . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 417 | . 2 417 252 255 117 . 154 254 Average Temperature 65 | . 2 90 63 71 47 . 37 56 Received Heat Transfer 1908 | . 159 528 504 216 . . 138 363 Effects 1 | . . . . 1 . . . . Energy Bleed 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 13 | . . 11 . . . . 2 . Heat Transferred 8768 | . . 4919 2279 1325 25 . 220 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Maximum Alert Level 2 | . . 2 1 1 . . 2 2 Low Security (%) 50 | 100 100 45 40 30 100 . 40 . Level 1 38 | . . 38 59 69 . . 19 84 Level 2 10 | . . 16 . . . . 40 15 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 635 | 10 82 485 311 288 20 . 635 464 Initial 294 | . . 23 199 . . . . 294 Average 188 | 2 29 205 202 191 1 . 335 328 Influence Increases 4432 | 20 381 933 829 580 30 . 1138 521 Destroy 0b10 Robot/C 2380 | . 200 600 620 360 20 . 380 200 Destroy 0b10 Robot/NC 250 | 20 40 70 40 30 . . 20 30 Destroy Leader 696 | . 66 206 142 118 . . 102 62 Allied During Kill 28 | . . . . . . . 20 8 Successful Hack 109 | . 11 14 11 12 10 . 12 39 Disable Machine 150 | . . 15 . 15 . . 120 . Destroy Structure 249 | . 4 13 1 . . . 139 92 Partial Spotted 75 | . . 15 . . . . 30 30 Lose Combat Pursuer 495 | . 60 . 15 45 . . 315 60 Influence Decreases 3995 | 20 325 516 1302 580 30 . 538 684 Entered New Map 613 | . . 33 274 . . . . 306 Time Decay 2197 | 20 325 456 500 290 30 . 338 238 Lost Part 307 | . . 27 40 10 . . 110 120 Lost Ally 120 | . . . 10 . . . 90 20 Purge Threat 758 | . . . 478 280 . . . . Squads Dispatched 39 | . 3 5 4 4 . . 12 11 Investigation 15 | . 1 1 2 1 . . 6 4 Extermination 4 | . . . . . . . 2 2 Reinforcement 14 | . 2 4 2 1 . . 3 2 Assault 3 | . . . . . . . 1 2 Garrison 3 | . . . . 2 . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Distress Signals 17 | . . 3 6 4 . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 221 | . 16 50 51 22 . . 47 35 Peak Tracking Total 16 | . 4 5 7 5 . . 9 16 Tactical Retreats 16 | . 3 . 1 1 . . 9 2 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Traps Triggered 8 | . . 1 2 . . . 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 2 | . . . 2 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Machines Disabled 10 | . . 1 . 1 . . 8 . Max in Single Turn 4 | . . 1 . 1 . . 4 . Garrison Access 2 | . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Machines Accessed 55 | . 3 7 6 6 8 3 11 11 Terminals 33 | . 3 7 4 4 4 . 5 6 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 13 | . . . . 1 4 . 5 3 Scanalyzers 4 | . . . 2 . . . . 2 Garrison Access 1 | . . . . 1 . . . . Total Hacks 116 | . 7 10 17 14 20 6 16 26 Successful 69 | . 3 5 12 10 9 6 11 13 Failed 46 | . 4 5 4 4 11 . 5 13 Catastrophic 10 | . . . . 2 2 . 3 3 Database Lockouts 1 | . . . 1 . . . . . Manual 39 | . . 1 5 3 . . 13 17 Terminals 76 | . 7 10 12 12 10 . 7 18 Fabricators 3 | . . . . . . . 3 . Repair Stations . | . . . . . . . . . Recycling Units 21 | . . . . 1 10 . 6 4 Scanalyzers 9 | . . . 5 . . . . 4 Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 46 | . 3 5 7 8 5 6 4 8 Record 4 | . . . . . . 4 . . Part Schematic 4 | . . . . 1 3 . . . Prototype ID Bank 3 | . 1 1 . 1 . . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 3 | . . 1 1 1 . . . . Terminal Index 1 | . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . 1 Alert Level 3 | . . 1 . 1 1 . . . Unreport Threat 6 | . . . 4 2 . . . . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 1 | . . . 1 . . . . . Surveillance Status 1 | . . . . 1 . . . . Recall Investigation 6 | . . . . . . . 3 3 Recall Reinforcements 3 | . . . . 1 . . 1 1 Hauler Manifests 1 | . . . . . 1 . . . Registered Components 4 | . 1 1 1 . . . . 1 Zone Layout 1 | . . 1 . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . . . . 1 4 . . . Retrieve Components 5 | . . . . 1 4 . . . Scanalyzer 6 | . . . 4 . . . . 2 Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Retrieve Study 4 | . . . 2 . . . . 2 Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 10 | . . . 1 . . . 6 3 Terminals 2 | . . . 1 . . . 1 . Assimilate 2 | . . . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . . . . . . . 5 3 Fedlink 6 | . . . . . . . 4 2 Scrapoids 1 | . . . . . . . 1 . Scraphulk 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 33 | . 3 4 4 4 4 . 5 9 Full Trace Events 4 | . 1 . 1 1 . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 3 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . 2 . . . . 2 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 15 | . . . . 10 5 . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Total Allies 8 | . . . 1 . . . 6 1 Largest Group 5 | . . . 1 . . . 5 1 Highest-Rated Group 143 | . . . 10 . . . 143 123 Highest-Rated Ally 123 | . . . 10 . . . 31 123 Initial UFD Resources 40 | . . . . . . . 22 40 Total Orders . | . . . . . . . . . Ally Attacks 24 | . . . . . . . 18 6 Total Damage 618 | . . . . . . . 332 286 Kills 7 | . . . . . . . 4 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Active Infowar (turns) 2903 | 4 1081 535 . . . . 823 460 Optics 1015 | . . . . . . . 555 460 Sensors 492 | . . . . . . . 492 . Seismic 1620 | 4 1081 535 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Turns Passed 8167 | 81 1081 1899 1464 701 344 1248 846 503 Spaces Moved 5706 | 34 577 884 664 326 214 743 1428 836 Core 78 | 4 . . . . . . . 74 Treads 3438 | 30 577 884 664 326 214 743 . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2190 | . . . . . . . 1428 762 Fastest Speed 26 | 50 160 160 160 160 160 160 26 28 Average Speed 108 | 147 160 160 160 160 160 161 28 34 Slowest Speed 250 | 160 160 240 160 160 160 163 176 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 12 | . . . . . . . 11 1 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 4 91 77 54 59 57 56 41 35 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 . . 1 . Known Exits Taken 4 | . . . 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched 9 | . . . . . . 9 . . Spaces Dug 26 | . . . . . . . 19 7 Terrain Destroyed 244 | . . 16 . . . . 191 37 Melee 26 | . . . . . . . 19 7 Projectile 4 | . . . . . . . . 4 AOE 214 | . . 16 . . . . 172 26 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Total 6983 | 48 650 1160 920 424 214 795 1789 983 Wait 560 | . 22 66 114 31 . 30 235 62 Move 5677 | 33 576 883 664 325 213 742 1407 834 Hop 11 | . . . . . . . 10 1 Pick Up 84 | 1 7 27 16 6 . 8 11 8 Fast Attach 28 | 7 . 4 3 1 . . 6 7 Attach 26 | . . 3 5 2 . . 10 6 Detach 9 | . . . . . . . 4 5 Swap 74 | . 1 23 18 10 . 4 15 3 Drop 89 | . 1 28 21 7 . 11 9 12 Fire 329 | 7 42 117 78 40 1 . 27 17 Melee 56 | . . . . 1 . . 27 28 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 12 | . 1 9 1 1 . . . . Escape Stasis 28 | . . . . . . . 28 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 4 exits: *Fac x2 / *Low / *Ext) -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 12) 698 | -10/Materials | Discovered new exit (range 15) 1139 | -10/Materials | Discovered new exit (range 15) 1163 | -10/Materials | Entered another Materials area 1163 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1350 | -9/Materials | Identified exit to Mines 1734 | -9/Materials | Build established: Scavenger-Mutant 2348 | -9/Materials | Build established: Mutant 2719 | -9/Materials | Discovered new exit (range 15) 2806 | -9/Materials | Core integrity fell below 50% 3062 | -9/Materials | Entered another Materials area 3062 | -8/Materials | Evolved 2 slots: Utility x2 3077 | -8/Materials | Identified exit to Storage 3381 | -8/Materials | Build established: Scavenger-Mutant 3762 | -8/Materials | Central database locked down 3837 | -8/Materials | Discovered new exit (range 4) 4448 | -8/Materials | Discovered new exit (range 16) 4526 | -8/Materials | Entered Storage 4592 | -8/Storage | Garrison activated, responded to threat 4605 | -8/Storage | Core integrity fell below 50% 4656 | -8/Storage | Destroyed 8 combat bots 4794 | -8/Storage | Identified exit to Recycling 4804 | -8/Storage | Learned location of Armory (-4) 4861 | -8/Storage | Build established: Hacker-Mutant 5221 | -8/Storage | Used back door to open Recycling access 5227 | -8/Storage | Entered Recycling 5533 | -8/Recycling | Scanned before Scraplab entrance 5555 | -8/Recycling | Entered Scraplab 5568 | -8/Recycling | Discovered new exit (range 2) 5571 | -8/Recycling | Entered Scraptown 5571 | -8/Scraptown | System corruption cleaned by C-Scrubber 5818 | -8/Scraptown | Visited UFD Registry 5818 | -8/Scraptown | Registered with UFD as "Shortmod" 5840 | -8/Scraptown | Visited Fellowship of the Rings 5863 | -8/Scraptown | Visited Symbiants 5888 | -8/Scraptown | Visited Cyclists 5900 | -8/Scraptown | Entered Cyclist Reading Room 5964 | -8/Scraptown | Visited Bundlers 6094 | -8/Scraptown | Visited Assassins FH 6179 | -8/Scraptown | Visited Junk Repository 6234 | -8/Scraptown | Visited Junk Cannon Lab 6260 | -8/Scraptown | Visited Science Guys 6330 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6345 | -8/Scraptown | Found DCF Scrap (29 items) 6394 | -8/Scraptown | Visited Sword Containment 6413 | -8/Scraptown | Found Prototype Slashing Weapon 6413 | -8/Scraptown | Identified Companion Sword 6517 | -8/Scraptown | Visited Curators Association 6696 | -8/Scraptown | Met Optimus 6696 | -8/Scraptown | Accepted into 0bPrime 6815 | -8/Scraptown | Discovered new exit (range 3) 6817 | -8/Scraptown | Identified exit to Factory 6819 | -8/Scraptown | Entered Factory 6819 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6867 | -6/Factory | Loaded intel: 8 recycling unit locations 6967 | -6/Factory | Discovered new exit (range 5) 6968 | -6/Factory | Identified exit to Extension 7001 | -6/Factory | Scrapoids reinforcements arrived? 7034 | -6/Factory | Learned location of Protoforge (-2) 7055 | -6/Factory | Discovered new exit (range 12) 7059 | -6/Factory | Identified exit to Factory 7070 | -6/Factory | Lost 5 allies 7107 | -6/Factory | Build established: Hacker-Sprinter 7124 | -6/Factory | Noticed a derelict Sapper rigging charges 7142 | -6/Factory | Discovered exit to Factory (range 22) 7350 | -6/Factory | Destroyed 7 combat bots 7365 | -6/Factory | Lost 5 parts (2p1n2u) 7388 | -6/Factory | Discovered new exit (range 5) 7389 | -6/Factory | Identified exit to Lower Caves 7442 | -6/Factory | Found Hvy. Insulated Plating 7519 | -6/Factory | First assault squad dispatched 7665 | -6/Factory | Entered another Factory area 7665 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7705 | -5/Factory | Loaded intel: 8 recycling unit locations 7771 | -5/Factory | Spotted B-75 Beast 8018 | -5/Factory | Garrison activated, responded to threat 8019 | -5/Factory | Lost 3 parts (1p1n1w) 8072 | -5/Factory | Lost 4 parts (1n2u1w) 8089 | -5/Factory | Scraphulk reinforcements arrived? 8089 | -5/Factory | Core integrity fell below 50% 8152 | -5/Factory | Core integrity fell below 20% 8161 | -5/Factory | Lost 3 parts (2n1u) 8168 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- I'm nothing, see where that gets you." 08139_ System corrupted: Energy discharge (-20). 08147_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08148_ O-16 Technician uses terminal to summon reinforcements. 08148_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 08148_ O-16 Technician locks terminal. 08150_ Triggered Segregator Trap. 08150_ Arcs of energy rise from the floor. 08150_ Adv. Signal Interpreter blown off. 08150_ Hacking Suite blown off. 08150_ System Shield blown off. 08151_ Triggered Fusion Bomb Trap. 08151_ An explosion rips through the floor. 08151_ Terminal disabled. 08157_ K-01 Serf cleans the Terminal. 08163_ K-01 Serf cleans the Power Conduit. 08167_ System corrupted: Heat flow error (+294). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????+ | | ???????????????????????????????????????# | | ?????????????????????########+########## | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# " ! """ " | | ?????/???????????????# " """ | | ?????????????????????# " """ # | | ?????????????????????# " ######## # | | ?????????????????????+ k" #??????# """ # | | ?????????????????????# " "" +??????# """ | | ????????????????###### " "" #??????# """ | | ????????????!???# " T" #??????# | | ????????????????# " "" #??????# | | ????????????????# @ "" #??????# | | ????????????????# #??????##"" ""# | | ????????????????# #??!?????""G"???? | | ????????????????# ######???????????????? | | ????????????????# k #?????????????????????? | | ????????????????# ?????????????????????? | | ??????????????? ??????????????????????? | | ?????????????# s??????????????????????? | | ?????????????# s??????????????????????? | | ?????????????k ??????????????????????? | | ?????????????? ss??????????????????????? | | ?????????????? s ??????????????????????? | | ???????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ????????????????????? t?????????????????????!? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: EM 30 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Storage | Hacked Nuclear Pulse Thruster | -8/Recycling | Hacked Hvy. Armor Plating | -8/Recycling | Hacked Lgt. Angular Momentum Engine | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Missile Launcher | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokModifiedDoublenader Manual? 0 Play Time 01:09:06 Cumulative 233.8 hours Start 2026.09.10 @ 09:48:53 End 2026.09.10 @ 10:55:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 343 Rogue 343 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcd0ae38-199e-4e05-a818-08626987485c