Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 12:37:02 Player: TheLostLambda Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (1576) 1576 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5611 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 299/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Medium Storage Unit Hacking Suite System Shield Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Structural Scanner Visual Processing Unit Improved Signal Interpreter Improved Salvage Targeting Computer Force Booster > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Thermal Generator Improved Heat Sink Transmission Jammer ECM Suite Hacking Suite System Shield Improved EM Pulse Cannon Missile Launcher Improved Datajack [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Gravmag System Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 4 | . . 2 1 1 . . . . Weapon . | . . . . . . . . . Parts Attached 73 | 7 5 9 24 22 6 . . . Power 10 | 1 1 1 4 2 1 . . . Engine 7 | 1 1 1 3 1 . . . . Core 3 | . . . 1 1 1 . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 1 2 9 5 . . . . Treads 1 | . . . 1 . . . . . Leg 9 | 2 1 2 4 . . . . . Wheel . | . . . . . . . . . Hover 9 | . . . 4 5 . . . . Flight . | . . . . . . . . . Utility 24 | 2 1 3 7 8 3 . . . Device 15 | 1 1 1 4 6 2 . . . Storage 3 | 1 . 1 . 1 . . . . Processor 5 | . . 1 3 1 . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 20 | 2 2 3 4 7 2 . . . Energy Gun 11 | 2 . 2 3 4 . . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 3 | . 1 . . 1 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 2 | . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . Unidentified Prototypes 6 | . . . 1 5 . . . . Parts Lost 18 | . 1 . 6 2 8 . . 1 Power 2 | . . . 1 . 1 . . . Propulsion 7 | . . . 2 1 4 . . . Utility 7 | . . . 3 1 2 . . 1 Weapon 2 | . 1 . . . 1 . . . Highest Loss Streak 4 | . 1 . 4 1 3 . . 1 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 6 7 7 9 9 9 5 5 5 Power . | . 1 1 . 1 . 1 1 1 Propulsion . | 3 1 . 1 . . . . . Utility 4 | . 3 3 4 5 4 3 3 3 Weapon 1 | 1 1 2 2 2 3 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 25 | 2 10 . 2 4 5 . . 2 Power 2 | . . . 2 . . . . . Propulsion 7 | 2 5 . . . . . . . Utility 8 | . 4 . . 2 . . . 2 Weapon 6 | . 1 . . 2 3 . . . Tool/Special 2 | . . . . . 2 . . . Average Slot Usage (%) 89 | . 99 99 96 96 77 7 7 3 Engine 7 | . 14 11 9 2 3 . . . Core 1 | . . . . 4 2 . . . Leg 13 | . 28 22 15 . . . . . Hover 10 | . . . 9 29 19 . . . Device 16 | . 14 22 16 22 15 7 7 3 Storage 9 | . 14 11 9 7 6 . . . Processor 10 | . . 10 17 15 14 . . . Energy Gun 12 | . 20 16 17 6 . . . . Ballistic Gun 2 | . 6 3 . . 1 . . . Slashing Weapon 1 | . . . . 5 3 . . . Peak Build Rating 47 | 8 8 11 36 47 46 2 2 2 Average Rating 20 | 6 7 9 23 42 35 2 2 1 On Entrance 12 | . 8 7 11 35 46 2 2 2 Avg Prop Armor Cover (%) 6 | . . . 8 5 . . . . Naked Turns 16 | . . . . . 2 . . 14 Heaviest Build 38 | 13 13 21 28 34 38 1 1 1 Greatest Support 40 | 20 20 20 30 40 40 3 3 3 Greatest Overweight (x) 3 | . . 1 3 1 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 5 5 5 Average Capacity 8 | 7 8 8 10 10 9 5 5 5 Most Carried 10 | 8 8 10 10 10 10 5 5 5 Average Carried 8 | 6 7 7 9 9 9 5 5 5 Final Capacity 10 | 8 8 10 10 10 5 5 5 5 Final Carried 10 | 8 8 10 10 10 5 5 5 5 Class Distribution -------------------- 41% | Mutant 18% | Scavenger-Mutant 16% | Scavenger-Skirmisher 7% | Scout 7% | Scavenger-Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 1249 | 270 62 49 384 206 268 10 . . Remotely . | . . . . . . . . . Salvage Created 2018 | 60 290 97 1158 243 170 . . . Parts 105 | 12 20 11 42 12 8 . . . Haulers Intercepted 2 | . . 1 1 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . . . Prevented 1 | . . . . . 1 . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 39 | . 10 1 18 5 5 . . . Melee 9 | . . . 5 1 3 . . . Guns 27 | . 8 1 13 4 1 . . . AOE 3 | . 2 . . . 1 . . . Classes Destroyed 10 | 1 4 1 2 1 1 . . . Tunneler 4 | 4 . . . . . . . . Hauler 2 | . . 1 1 . . . . . Recycler 5 | . . . 5 . . . . . Operator 3 | . 1 . 1 1 . . . . Watcher 2 | . 1 1 . . . . . . Swarmer 13 | . 6 . 4 . 3 . . . Grunt 17 | . 4 1 9 3 . . . . Sentry 5 | . . . 5 . . . . . Programmer 3 | . . . . 2 1 . . . Mutant 1 | . . . . . 1 . . . Best Kill Streak 5 | 2 2 1 5 2 2 . . . Combat Bots Only 5 | . 2 1 5 2 2 . . . Max Kills in Single Turn 2 | 1 2 1 2 1 1 . . . Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . . 1 . . . Melee 1 | . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 392 | . 64 2 102 27 127 24 . 46 Missed 145 | . 20 1 30 11 43 14 . 26 Hits 247 | . 44 1 72 16 84 10 . 20 Projectile 247 | . 44 1 72 16 84 10 . 20 Critical Strikes 8 | . . . 4 . 3 . . 1 Part Disruptions 3 | . . . . 1 2 . . . Damage Taken 3273 | . 473 10 1107 249 1070 162 . 202 Core 1067 | . 162 . 191 32 324 162 . 196 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 88 | . . . . . 88 . . . Regen/Repaired (Parts) 18 | . . . 18 . . . . . Core Remaining (%) 75 | 100 35 100 65 . . . . . Volleys Fired 141 | 7 32 27 50 14 11 . . . Largest 2 | 1 2 2 2 2 2 . . . Hottest 150 | 50 150 105 115 130 102 . . . Shots Fired 245 | 7 64 37 98 24 15 . . . Gun 239 | 7 62 37 98 24 11 . . . Cannon 4 | . . . . . 4 . . . Launcher . | . . . . . . . . . Special 2 | . 2 . . . . . . . Kinetic 26 | . 12 3 . . 11 . . . Thermal 196 | 7 34 34 98 23 . . . . Explosive . | . . . . . . . . . Electromagnetic 23 | . 18 . . 1 4 . . . Robot Hit Streak 12 | 7 10 6 12 6 7 . . . Robot Miss Streak 4 | . 2 2 4 4 3 . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 201 | 7 40 26 92 18 18 . . . Core Hits 105 | 4 16 6 55 18 6 . . . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . Critical Strikes 16 | . 3 3 4 1 5 . . . Burn 6 | . 1 3 2 . . . . . Destroy 4 | . 1 . . . 3 . . . Corrupt 1 | . 1 . . . . . . . Sever 5 | . . . 2 1 2 . . . Melee Attacks 47 | . . 3 21 8 15 . . . Impact . | . . . . . . . . . Slashing 42 | . . . 19 8 15 . . . Piercing . | . . . . . . . . . Sneak Attacks 11 | . . 3 4 1 3 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4311 | 88 648 270 1995 476 834 . . . Guns 2499 | 88 514 270 1271 318 38 . . . Cannons 49 | . . . . . 49 . . . Explosions 191 | . 110 . . . 81 . . . Melee 1548 | . . . 724 158 666 . . . Ramming . | . . . . . . . . . Kinetic 114 | . 64 12 . . 38 . . . Thermal 2389 | 88 373 258 1271 318 81 . . . Explosive . | . . . . . . . . . Electromagnetic 260 | . 211 . . . 49 . . . Impact . | . . . . . . . . . Slashing 1548 | . . . 724 158 666 . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . 1 3 3 3 3 Average Corruption 1 | . . . . 1 2 3 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . 6 1 . . Message Errors 1 | . . . . . 1 . . . Matter Fused 2 | . . . . . 1 1 . . Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 1 | . . . . . 1 . . . Parts Rejected 1 | . . . . . 1 . . . Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 120 | . 4 . 31 . 85 . . . Projectiles 4 | . 4 . . . . . . . Explosions . | . . . . . . . . . Melee 116 | . . . 31 . 85 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 53 | . 53 . . . . . . . Shots 1 | . 1 . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 315 | 50 264 63 315 297 108 . . . Average Temperature 79 | 21 77 21 92 147 37 . . . Received Heat Transfer 1033 | . 114 6 531 63 238 33 . 48 Effects 4 | . 1 . . 3 . . . . Energy Bleed 1 | . 1 . . . . . . . Interference 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . 6 . . . . . Heat Transferred 5142 | 259 877 956 2569 431 50 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 73 | 100 100 100 77 5 . . . . Level 1 26 | . . . 22 94 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 352 | 10 115 43 253 352 . . . . Initial 96 | . . 33 . 96 . . . . Average 106 | 1 63 8 98 274 . . . . Influence Increases 1723 | 20 347 73 567 426 225 45 . 20 Destroy 0b10 Robot/C 800 | . 200 20 360 100 100 . . 20 Destroy 0b10 Robot/NC 80 | 20 10 10 35 5 . . . . Destroy Leader 208 | . 52 14 92 30 20 . . . Successful Hack 49 | . 5 14 18 12 . . . . Disable Machine 60 | . 15 . 15 30 . . . . Anti-Garrison Action 200 | . . . . 200 . . . . Destroy Structure 11 | . 5 . 2 4 . . . . Partial Spotted 30 | . . . . 30 . . . . Lose Combat Pursuer 285 | . 60 15 45 15 105 45 . . Influence Decreases 1703 | 20 267 153 354 391 363 61 94 . Entered New Map 372 | . . 47 . 117 93 21 94 . Time Decay 1161 | 20 257 106 294 254 190 40 . . Lost Part 170 | . 10 . 60 20 80 . . . Squads Dispatched 8 | . 2 1 2 3 . . . . Investigation 2 | . . . 1 1 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 5 | . 2 1 1 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 6 | . 1 2 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | . 20 5 31 7 15 7 . 5 Peak Tracking Total 9 | . 4 3 8 3 9 5 . 3 Tactical Retreats 15 | . 3 1 2 1 6 2 . . ECM-based Alert Blocks 7 | . . . . . 7 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 5 | . 1 . 1 2 1 . . . Max in Single Turn 1 | . 1 . 1 1 1 . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 22 | . 3 4 4 7 . . 4 . Terminals 11 | . 2 3 2 4 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 3 | . 1 . 1 1 . . . . Scanalyzers 2 | . . 1 . 1 . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 85 | . 9 15 13 19 . . 29 . Successful 54 | . 3 7 8 7 . . 29 . Failed 31 | . 6 8 5 12 . . . . Catastrophic 2 | . . . . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 16 | . 1 4 2 9 . . . . Terminals 34 | . 5 13 5 11 . . . . Fabricators . | . . . . . . . . . Repair Stations 6 | . . . 6 . . . . . Recycling Units 8 | . 4 . 2 2 . . . . Scanalyzers 6 | . . 2 . 4 . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 36 | . . 4 1 2 . . 29 . Record 11 | . . . . . . . 11 . Part Schematic 10 | . . . . . . . 10 . Robot Schematic 5 | . . . . . . . 5 . Prototype ID Bank 4 | . . . . 1 . . 3 . Locate Traps 1 | . . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . Transport Status 1 | . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 2 | . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . Scan Component 2 | . . . 2 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 5 | . 2 . 2 1 . . . . Report Inventory 3 | . 1 . 1 1 . . . . Retrieve Components 2 | . 1 . 1 . . . . . Scanalyzer 1 | . . . . 1 . . . . Retrieve Study 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . 1 3 2 3 . . . . Terminals 8 | . 1 3 2 2 . . . . Botnet 8 | . 1 3 2 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Jam 1 | . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 3 3 3 7 . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . Parts Repaired 1 | . . . 1 . . . . . Time 36 | . . . 36 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . 2 . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . 1 1 . . . . . Non-combat 2 | . . 1 1 . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . 1 1 . . . . . no_distress 2 | . . 1 1 . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 Total Damage 134 | . . . . . . . . 134 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Active Infowar (turns) 3001 | 131 696 367 728 542 386 94 42 15 Optics 1627 | . . . 727 525 375 . . . Sensors 1252 | . . 367 521 322 42 . . . Structural 2321 | . 320 367 558 539 386 94 42 15 Seismic 507 | 131 376 . . . . . . . Jamming 272 | . . . . . 272 . . . ECM 30 | . . . . . 30 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 3071 | 185 696 367 728 542 388 94 42 29 Spaces Moved 2678 | 125 433 193 343 747 509 188 83 57 Core 358 | 13 . . . . 17 188 83 57 Treads 5 | . . . 5 . . . . . Legs 917 | 112 433 193 179 . . . . . Wheels . | . . . . . . . . . Hover 1398 | . . . 159 747 492 . . . Flight . | . . . . . . . . . Fastest Speed 48 | 50 120 120 52 48 48 50 50 50 Average Speed 78 | 112 120 143 101 49 58 50 50 50 Slowest Speed 260 | 120 120 190 260 112 120 50 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 6 52 19 33 19 70 38 71 17 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 3 | . . 1 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . . 1 1 1 . Scrap Searched 3 | . . . . . 2 1 . . Spaces Dug 6 | . . . . 4 2 . . . Terrain Destroyed 19 | . 4 . 1 4 10 . . . Melee 6 | . . . . 4 2 . . . Projectile 2 | . 1 . 1 . . . . . AOE 11 | . 3 . . . 8 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 3301 | 160 549 246 586 879 555 187 82 57 Wait 222 | 9 55 7 109 40 2 . . . Move 2670 | 124 432 192 342 746 508 187 82 57 Hop . | . . . . . . . . . Pick Up 55 | 11 11 2 12 13 6 . . . Fast Attach 22 | 6 1 . 4 9 2 . . . Attach 17 | 1 1 2 6 2 5 . . . Detach 5 | . 1 . 1 1 2 . . . Swap 65 | . 3 9 28 24 1 . . . Drop 57 | 2 13 4 13 22 3 . . . Fire 141 | 7 32 27 50 14 11 . . . Melee 47 | . . 3 21 8 15 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 15) 726 | -10/Materials | Discovered new exit (range 9) 784 | -10/Materials | Core integrity fell below 50% 882 | -10/Materials | Entered another Materials area 882 | -9/Materials | Evolved 2 slots: Utility x2 1232 | -9/Materials | Discovered new exit (range 4) 1240 | -9/Materials | Identified exit to Materials 1249 | -9/Materials | Entered another Materials area 1249 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1343 | -8/Materials | Build established: Scavenger-Skirmisher 1458 | -8/Materials | Repaired Broken Sensor Array 1842 | -8/Materials | Lost 4 parts (1p1n2u) 1950 | -8/Materials | Discovered new exit (range 8) 1957 | -8/Materials | Identified exit to Factory 1977 | -8/Materials | Entered Factory 1977 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2485 | -7/Factory | Discovered new exit (range 7) 2488 | -7/Factory | Identified exit to Lower Caves 2519 | -7/Factory | Entered Lower Caves 2532 | -7/Lower Caves | Learned location of 2 exits from Factory 2543 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2580 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2597 | -7/Lower Caves | P-60 Hacker assimilated allied M7-P2E(M) 2613 | -7/Lower Caves | Lost 3 parts (1n2u) 2681 | -7/Lower Caves | Encountered a Warlord checkpoint 2769 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2839 | -7/Lower Caves | Build established: Scavenger-Mutant 2874 | -7/Lower Caves | Discovered new exit (range 18) 2888 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2894 | -7/Lower Caves | Released all parts (7) 2906 | -7/Lower Caves | Core integrity fell below 50% 2907 | -7/Lower Caves | Entered another Lower Caves area 2923 | -7/Lower Caves | Spotted B-75 Beast 2948 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2950 | -7/Lower Caves | Learned Factory non-interactive machine intel 2996 | -7/Lower Caves | Discovered new exit (range 11) 3001 | -7/Lower Caves | Entered Data Miner 3001 | -7/Data Miner | Discovered new exit (range 6) 3011 | -7/Data Miner | Met Data Miner 3023 | -7/Data Miner | Learned location of Section 7 (-3) 3023 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3031 | -7/Data Miner | Received God Mode back door access code from Data Miner 3043 | -7/Data Miner | Entered Proximity Caves 3049 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3054 | -6/Proximity Caves | Core integrity fell below 20% 3072 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Downloading schematic... H-55 Commando Tier: 3 Schematic downloaded. Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\RFJW to gain control via the back door I've installed. Now off with you. LOCATION=UNKNOWN GOAL=ESCAPE 03049_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03053_ Critical hit (Burn: +37). 03057_ G-50 Soldier suffers critical hit (Burn). 03058_ Structural Scanner destroyed. 03072_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? #?????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ?? ??????? ????????????????????????????????????? | | ?? #????? ???????????????????????????????????? | | ?? ##???# ????????????????????????????????????? | | ?? ##?# #????????????????????????????????????? | | ??# ## ##??? ???????????????????????????????? | | ??# ### ??????? ??????????????????????? | | ??# ???????# ????????????????????? | | ??# ??????## ????????????????????? | | ?## #???????# ????????????????????? | | ## #???????## h ?????????????????????? | | # #???????? ?????????????????????? | | # #?####??? ?????????????????????? | | ## #??## ##?? h#?????????????????????? | | ## ##??# #??# #?????????????????????? | | ## # ##### #??# #?????????????????????? | | # ## ## #??? #?????????????????????? | | ## ##?? ###???????????????????? | | ## ##?# ##??????????????????? | | #### ### #??????????????????? | | ##### ## #??????????????????? | | ##??## # # #?????????????????????? | | ##???# #### @ #?????????????????????? | | ##???# #??### #?????????????????????? | | ##???# #????######## #?????????????????????? | | ##???# #???????????## #????????????????????? | | ??? #????????????## ??????????????????? | | ##???####?????????????## #????????????????? | | ##??????????????????????# #???????????????? | | ##???????????????????????## #???????????????? | | ####?????????????????????????### #???????????????? | | ###??????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 1 Particle Charging 15 Force Boost 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Sensor Array | 10% | -8/Materials | Broken Studied --------- Gravmag System | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegTeleporterCloak Manual? 0 Play Time 01:38:13 Cumulative 63.1 hours Start 2026.01.30 @ 10:44:04 End 2026.01.31 @ 12:37:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abc3d3c9-c889-4e0d-a502-8954a6a96117