Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.24 @ 00:23:45 Player: Lazuli Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (2561) 2561 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 5816 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 145 Cogmind --------- Core Integrity 0/700 Matter 160/300 Energy 310/310 System Corruption 8% Temperature Cool (18) Movement Walking (140) Location -7/Storage Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Improved Target Analyzer > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (20) --- Enhanced Nuclear Core Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Improved Heat Sink Cooling System Large Matter Pod (150) Actuator Array Force Booster Improved Light Armor Plating Relay Coupler [NC] (22) Long-range Tractor Beam Improved Grenade Launcher Precision Grenade Launcher Rocket Array Remote Datajack Powered Hammer Katana Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Melee Analysis Suite Actuator Array System Restoration Module Long-range Tractor Beam > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Titanium Leg Light Armored Exoskeleton Light Armored Exoskeleton Cooling System Large Matter Pod Actuator Array Force Booster Improved Light Armor Plating Improved Light Armor Plating Minigun Gauss Rifle Improved Grenade Launcher Katana Scythe Axe Axe [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Armored Exoskeleton Leg Light Armored Exoskeleton Wheel Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility High-capacity Storage Unit Device Actuator Array Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Axe Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 111 | 6 18 29 13 17 28 Power 12 | 1 2 2 1 2 4 Engine 8 | 1 2 2 1 . 2 Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 26 | 2 9 5 3 2 5 Treads . | . . . . . . Leg 12 | 2 3 . 1 2 4 Wheel 12 | . 5 5 2 . . Hover 1 | . . . . . 1 Flight 1 | . 1 . . . . Utility 39 | 1 3 9 5 8 13 Device 22 | . . 5 4 5 8 Storage 4 | 1 3 . . . . Processor 5 | . . 2 . 2 1 Hackware . | . . . . . . Protection 8 | . . 2 1 1 4 Artifact . | . . . . . . Weapon 34 | 2 4 13 4 5 6 Energy Gun 3 | . 1 1 1 . . Energy Cannon 4 | . . 4 . . . Ballistic Gun 10 | 2 2 2 2 . 2 Ballistic Cannon 1 | . . 1 . . . Launcher 5 | . 1 . 1 1 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 10 | . . 5 . 4 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . 4 . . 5 Parts Lost 32 | . 7 11 1 1 12 Power 7 | . 2 1 . 1 3 Propulsion 10 | . 2 5 1 . 2 Utility 10 | . . 4 . . 6 Weapon 5 | . 3 1 . . 1 Highest Loss Streak 7 | . 7 5 1 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 87 95 96 76 67 Engine 6 | . 13 11 9 . 2 Core 2 | . . . . 6 4 Leg 8 | . 13 . . 15 14 Wheel 8 | . 12 19 16 . . Device 13 | . . 16 25 15 7 Storage 11 | . 22 18 9 7 7 Processor 8 | . . 5 9 9 14 Protection 4 | . . 1 8 6 3 Energy Gun 3 | . 7 8 3 . . Ballistic Gun 5 | . 16 5 12 . . Slashing Weapon 5 | . . 2 . 12 6 Naked Turns . | . . . . . . Heaviest Build 65 | 11 48 61 65 60 60 Greatest Support 60 | 20 26 26 20 60 60 Greatest Overweight (x) 20 | 3 2 5 20 . 1 Average Overweight (x) 1 | . . 2 3 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 Most Carried 20 | 6 12 20 20 20 20 Average Carried 16 | 2 8 17 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 12 17 20 20 19 Class Distribution -------------------- 58% | Mutant 34% | Gladiator 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1690 | 201 181 647 183 231 247 Remotely 465 | . . 91 183 191 . Salvage Created 2991 | 10 200 907 275 365 1234 Parts 149 | 3 14 68 11 14 39 Haulers Intercepted 6 | . . 3 1 . 2 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 65 | . 8 22 4 7 24 Melee 27 | . . 3 . 5 19 Guns 17 | . 4 8 4 . 1 Cannons 10 | . . 10 . . . AOE 7 | . 4 1 . 2 . Classes Destroyed 14 | 1 3 6 1 1 2 Worker 2 | . . 2 . . . Builder 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Hauler 6 | . . 3 1 . 2 Recycler 1 | . 1 . . . . Operator 1 | . . . . . 1 Watcher 1 | . . 1 . . . Swarmer 16 | . 6 10 . . . Grunt 34 | . 2 10 3 5 14 Brawler 2 | . . . . 2 . Duelist 1 | . . 1 . . . Sentry 7 | . . 1 . . 6 Hunter 2 | . . . 1 . 1 Programmer 3 | . . . . . 3 Best Kill Streak 11 | 1 4 11 1 2 6 Combat Bots Only 9 | . 4 9 1 2 6 Max Kills in Single Turn 3 | 1 3 2 1 2 1 Gunslinging . | . . . . . . Exploded 3 | . 3 1 . 2 . Melee 1 | . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 983 | . 127 76 27 81 672 Missed 342 | . 37 21 9 29 246 Damage Taken 7233 | . 762 1250 267 818 4136 Core 1197 | . 140 327 30 116 584 Absorbed by Shields 123 | . . 22 101 . . Core Remaining (%) 64 | 100 44 18 94 . . Volleys Fired 112 | 1 31 53 16 2 9 Largest 2 | 2 2 2 2 1 2 Hottest 118 | 40 70 118 68 36 56 Shots Fired 196 | 2 45 99 32 2 16 Gun 145 | 2 43 56 32 . 12 Cannon 43 | . . 43 . . . Launcher 8 | . 2 . . 2 4 Special . | . . . . . . Kinetic 73 | 2 27 13 19 . 12 Thermal 92 | . 16 76 . . . Explosive 8 | . 2 . . 2 4 Electromagnetic 23 | . . 10 13 . . Robot Hit Streak 14 | 1 5 11 14 1 7 Robot Miss Streak 7 | . 7 2 4 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 264 | 1 16 74 24 29 120 Core Hits 109 | 1 13 36 15 14 30 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 9 | . . . 1 . 8 Critical Strikes 24 | . 1 5 1 4 13 Burn 5 | . 1 4 . . . Destroy 1 | . . . 1 . . Smash 10 | . . . . . 10 Sever 8 | . . 1 . 4 3 Melee Attacks 187 | . . 17 . 36 134 Impact 62 | . . . . . 62 Slashing 125 | . . 17 . 36 72 Piercing . | . . . . . . Sneak Attacks 9 | . . 4 . 1 4 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks 15 | . . 1 . 6 8 Damage Inflicted 8018 | 10 374 1517 419 1234 4464 Guns 1509 | 10 225 670 419 . 185 Cannons 449 | . . 449 . . . Explosions 462 | . 149 30 . 191 92 Melee 5598 | . . 368 . 1043 4187 Ramming . | . . . . . . Kinetic 590 | 10 113 105 177 . 185 Thermal 994 | . 112 882 . . . Explosive 432 | . 149 . . 191 92 Electromagnetic 404 | . . 162 242 . . Impact 2259 | . . . . . 2259 Slashing 3339 | . . 368 . 1043 1928 Piercing . | . . . . . . Highest Corruption 11 | . . 11 . 1 8 Average Corruption 4 | . . 9 . 1 5 Corruption Purged 1 | . . . . 1 . Corruption Blocked . | . . . . . . Effects 23 | . . 4 . 3 16 Message Errors 7 | . . 1 . 2 4 Matter Fused 8 | . . 2 . 1 5 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . 1 . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 615 | . 37 33 . 51 494 Projectiles 1 | . . 1 . . . Explosions 37 | . 37 . . . . Melee 577 | . . 32 . 51 494 Knockbacks 5 | . . . . . 5 Impact 5 | . . . . . 5 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 255 | . 24 35 . 91 105 Shots 6 | . 1 1 . 2 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 204 | . 96 204 . 4 187 Average Temperature 70 | . 43 77 . 4 79 Received Heat Transfer 1891 | . 60 163 72 351 1245 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 10 | . . . . . 10 Impact Corruptions 17 | . . . . . 17 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 5 . . . Heat Transferred 2701 | . 407 2294 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 495 | 5 212 495 246 201 486 Initial 92 | . 3 17 92 19 22 Average 167 | . 116 265 111 94 212 Maximum Alert Level 2 | . 1 2 1 1 2 Low Security (%) 60 | 100 82 25 86 89 37 Level 1 32 | . 17 49 13 10 58 Level 2 6 | . . 25 . . 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 2 2 1 3 8 Investigation 5 | . . 1 1 1 2 Extermination 2 | . . . . 1 1 Reinforcement 9 | . 2 1 . 1 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 4 | . . 1 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 14 35 9 15 42 Peak Tracking Total 9 | . 5 9 4 4 6 Tactical Retreats 11 | . 1 . 1 1 8 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 6 | . . . 2 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 7 | . 2 1 . 1 3 Max in Single Turn 2 | . 2 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 24 | . 4 4 3 7 6 Terminals 18 | . 2 3 3 6 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 4 | . 2 1 . . 1 Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 60 | . 7 13 10 15 15 Successful 24 | . 2 8 3 7 4 Failed 36 | . 5 5 7 8 11 Catastrophic 10 | . 1 2 1 2 4 Database Lockouts . | . . . . . . Manual 13 | . . 5 2 4 2 Terminals 44 | . 4 10 10 9 11 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 8 | . 3 3 . . 2 Scanalyzers 6 | . . . . 6 . Garrison Access . | . . . . . . Terminal Hacks 14 | . 1 4 3 2 4 Robot Analysis 1 | . . . 1 . . Open Door 2 | . . . . . 2 Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Terminal Index 2 | . . 1 1 . . Alert Level 3 | . 1 1 . . 1 Locate Traps 3 | . . 1 1 1 . Assault Status 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 2 . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 2 | . 1 1 . . . Scanalyzer 5 | . . . . 5 . Insert Component 2 | . . . . 2 . Analyze 3 | . . . . 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . 2 . . . Terminals 2 | . . 2 . . . Botnet 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 3 3 3 6 5 Full Trace Events 5 | . 1 1 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 2 Highest-Rated Group 93 | . . . . 93 62 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 21 | . . . . 18 3 Total Damage 382 | . . . . 319 63 Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 3904 | 66 437 858 638 856 1049 Spaces Moved 1984 | 38 267 432 309 507 431 Core 10 | 9 . . 1 . . Treads . | . . . . . . Legs 1075 | 29 108 . . 507 431 Wheels 899 | . 159 432 308 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 105 105 110 140 140 Average Speed 131 | 123 121 118 134 140 140 Slowest Speed 1050 | 200 260 155 1050 140 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . 2 . . . Exploration Rate (%) 31 | 4 44 33 30 19 56 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 22 | . . 12 . 3 7 Terrain Destroyed 93 | . 8 14 . 25 46 Melee 18 | . . 8 . 3 7 Projectile 4 | . . 4 . . . AOE 71 | . 8 2 . 22 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2807 | 52 336 653 504 606 656 Wait 283 | 2 2 90 136 13 40 Move 1978 | 37 266 430 308 506 431 Hop . | . . . . . . Pick Up 83 | 6 11 25 14 17 10 Fast Attach 27 | 6 4 1 4 4 8 Attach 49 | . 9 13 6 5 16 Detach 23 | . 5 1 1 6 10 Swap 35 | . 5 15 3 8 4 Drop 50 | . 3 9 16 17 5 Fire 112 | 1 31 53 16 2 9 Melee 166 | . . 15 . 28 123 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . 1 . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Core integrity fell below 50% 306 | -10/Materials | Lost 7 parts (2p2n3w) 337 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 3) 472 | -10/Materials | Discovered new exit (range 14) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Utility x2 564 | -9/Materials | Identified exit to Mines 900 | -9/Materials | Destroyed 9 combat bots 1061 | -9/Materials | Discovered new exit (range 18) 1283 | -9/Materials | Crushed by falling debris 1284 | -9/Materials | Core integrity fell below 50% 1298 | -9/Materials | Crushed by falling debris 1298 | -9/Materials | Core integrity fell below 20% 1298 | -9/Materials | System corruption reached 10% 1329 | -9/Materials | Lost 5 parts (2n2u1w) 1362 | -9/Materials | Entered another Materials area 1362 | -8/Materials | Evolved 2 slots: Utility x2 1969 | -8/Materials | Discovered new exit (range 13) 2000 | -8/Materials | Entered Factory 2000 | -7/Factory | Evolved 2 slots: Propulsion x2 2300 | -7/Factory | Build established: Gladiator 2394 | -7/Factory | Allied Derelicts emerged from ambush trap array 2698 | -7/Factory | Discovered new exit (range 15) 2808 | -7/Factory | Found Powered Armor 2831 | -7/Factory | Discovered new exit (range 5) 2856 | -7/Factory | Entered Storage 2856 | -7/Storage | Accompanied by 2 allies 3029 | -7/Storage | Lost 3 parts (1p1u1w) 3281 | -7/Storage | Core integrity fell below 50% 3369 | -7/Storage | Lost 3 parts (2n1u) 3559 | -7/Storage | Core integrity fell below 20% 3582 | -7/Storage | Found Prototype Launcher 3645 | -7/Storage | Build established: Mutant 3737 | -7/Storage | Identified Rocket Array 3905 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03874_ U-05 Engineer lays Concrete. 03875_ K-01 Serf collects debris. 03875_ U-05 Engineer lays Concrete. 03877_ The unstable cave ceiling collapses. 03877_ Acquired Imp. Heat Sink. 03877_ U-05 Engineer lays Concrete. 03878_ K-01 Serf collects debris. 03878_ U-05 Engineer lays Concrete. 03879_ U-05 Engineer builds a Wall. 03884_ The unstable cave ceiling collapses. 03885_ Slug penetrates Wall. 03885_ Slug penetrates Transfer Shaft. 03885_ Transfer Shaft disabled. 03888_ K-01 Serf collects debris. 03888_ Slug penetrates Wall. 03888_ Y-54 Guardian destroyed. 03892_ K-01 Serf collects debris. 03897_ Slug penetrates Y-54 Guardian. 03900_ X4H9F4DG=2ZBMY E8FUZSU4 03900_ Slug penetrates Y-54 Guardian. 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Armored Exoskeleton | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed TargetPointyReconstructor Manual? 0 Play Time 01:53:40 Cumulative 55.6 hours Start 2024.06.23 @ 20:41:58 End 2024.06.24 @ 00:23:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 19 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: df29d704-6831-440c-8c49-9fc55ce48fda