Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.30 @ 19:58:59 Player: Departed Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (2685) 2685 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 7040 Bonus ------- High Alert Combat Kills 180 Cogmind --------- Core Integrity 733/850 Matter 300/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Hovering (38) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY (8) ------ Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Triangulator Visual Processing Unit Enhanced Optical Array Hardened Light Armor Plating > --- WEAPON (2) ------- Power Maul Chainsword > --- INVENTORY (15) --- Improved Deuterium Engine Micro Nuclear Core Gravmag System Gravmag System Gravmag System Power Amplifier Large Storage Unit Improved Sensor Array Microactuators Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Precision Assault Rifle Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Triangulator Visual Processing Unit Enhanced Optical Array Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Power Maul Chainsword > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Gravmag System Gravmag System Gravmag System Power Amplifier Large Storage Unit Improved Sensor Array Microactuators Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Precision Assault Rifle Gauss Cannon [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Cooled Aerolev Unit Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon EMP Blaster Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . . . 4 . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 6 | . . . . . 4 . . 2 Weapon . | . . . . . . . . . Parts Attached 85 | 7 3 4 . 5 13 18 21 14 Power 12 | 2 . 1 . 1 1 4 2 1 Engine 7 | 2 . 1 . 1 . 2 . 1 Core 5 | . . . . . 1 2 2 . Reactor . | . . . . . . . . . Propulsion 23 | 2 . 3 . 2 4 5 7 . Treads . | . . . . . . . . . Leg 7 | . . 2 . . 4 1 . . Wheel 5 | 2 . 1 . 2 . . . . Hover 11 | . . . . . . 4 7 . Flight . | . . . . . . . . . Utility 27 | 1 2 . . . 5 2 6 11 Device 8 | . . . . . 1 . 2 5 Storage 3 | 1 1 . . . 1 . . . Processor 7 | . 1 . . . 2 . 2 2 Hackware . | . . . . . . . . . Protection 9 | . . . . . 1 2 2 4 Artifact . | . . . . . . . . . Weapon 23 | 2 1 . . 2 3 7 6 2 Energy Gun . | . . . . . . . . . Energy Cannon 3 | . . . . . 1 2 . . Ballistic Gun 6 | 2 . . . 1 . 1 2 . Ballistic Cannon 4 | . . . . 1 1 1 1 . Launcher 5 | . 1 . . . 1 2 1 . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . . . . 1 2 1 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 2 . Parts Lost 12 | . . . . 3 . 5 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . 1 . . 1 . Utility 4 | . . . . . . 2 1 1 Weapon 5 | . . . . 2 . 3 . . Highest Loss Streak 3 | . . . . 3 . 2 2 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 96 98 100 93 98 98 98 99 Engine 6 | . 14 14 14 14 2 1 . 4 Core 3 | . . . . . 6 7 7 1 Leg 10 | . . 23 28 21 12 4 . . Wheel 2 | . 28 3 . . 5 . . . Hover 12 | . . . . . . 13 28 26 Device 6 | . . . . . 9 8 7 19 Storage 10 | . 14 14 14 14 9 9 7 6 Processor 19 | . 10 14 14 14 26 27 23 13 Protection 5 | . . . . . 8 8 6 12 Energy Cannon 1 | . . . . . 1 6 . . Ballistic Gun 7 | . 18 14 14 13 1 2 5 . Ballistic Cannon 2 | . . . . 5 8 5 1 . Launcher 5 | . 9 14 14 8 6 2 . . Impact Weapon 2 | . . . . . . . 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 50 | 14 31 33 33 33 43 43 43 50 Greatest Support 45 | 20 20 25 25 25 25 25 45 45 Greatest Overweight (x) 14 | . 1 10 1 9 4 14 1 1 Average Overweight (x) . | . . 1 1 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 Most Carried 15 | 1 8 12 13 15 12 15 15 15 Average Carried 11 | . 5 11 11 11 10 12 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 1 8 12 12 11 12 12 15 14 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Matter Collected 1897 | 204 166 85 . 130 292 512 368 140 Remotely . | . . . . . . . . . Salvage Created 3281 | . 277 224 . 102 499 1155 658 366 Parts 181 | . 21 17 . 3 35 68 23 14 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 3 | . . 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 59 | . 3 1 . 4 10 25 12 4 Melee 5 | . . . . . . . 1 4 Guns 11 | . 3 1 . 2 . 4 1 . Cannons 24 | . . . . 1 4 15 4 . AOE 12 | . . . . 1 5 4 2 . Classes Destroyed 15 | . 6 2 . 2 2 1 2 . Worker 10 | . . 2 . 1 . 5 1 1 Builder 8 | . 1 1 . . 1 3 2 . Tunneler 3 | . 1 . . . 1 . . 1 Hauler 1 | . 1 . . . . . . . Recycler 5 | . 1 2 . . . . 1 1 Mechanic 1 | . . . . . . . 1 . Watcher 6 | . 2 . . . . 2 2 . Swarmer 11 | . 3 . . . . 5 3 . Grunt 21 | . . 1 . . 7 9 3 1 Brawler 4 | . . . . . 1 2 . 1 Duelist 2 | . . . . . . 1 . 1 Sentry 15 | . . . . . 2 8 5 . Demolisher 2 | . . . . 2 . . . . Programmer 2 | . . . . . . . 1 1 Assembled 2 | . . . . 2 . . . . Best Kill Streak 6 | . 4 2 . 2 3 6 6 3 Combat Bots Only 6 | . 3 1 . 2 3 6 5 3 Max Kills in Single Turn 3 | . 2 1 . 1 2 3 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 1 2 2 1 . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Damage Taken 3676 | . 46 93 . 463 369 1215 767 723 Core 667 | . . 46 . 110 51 225 118 117 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 505 | . . . . . 89 195 221 . Core Remaining (%) 67 | 100 . . . 37 . 49 83 . Volleys Fired 178 | . 16 16 . 14 35 73 24 . Largest 2 | . 2 1 . 2 2 2 2 . Hottest 102 | . 53 20 . 72 102 102 78 . Shots Fired 270 | . 23 16 . 26 48 129 28 . Gun 89 | . 22 16 . 12 . 31 8 . Cannon 148 | . . . . 9 39 84 16 . Launcher 33 | . 1 . . 5 9 14 4 . Special . | . . . . . . . . . Kinetic 185 | . 22 16 . 21 33 69 24 . Thermal . | . . . . . . . . . Explosive 4 | . . . . . . . 4 . Electromagnetic 81 | . 1 . . 5 15 60 . . Robot Hit Streak 28 | . 5 9 . 11 9 28 13 . Robot Miss Streak 3 | . 2 1 . 3 2 3 2 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 266 | . 15 14 . 16 37 109 48 27 Core Hits 131 | . 10 9 . 11 23 47 20 11 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 10 | . . . . . . 2 7 1 Critical Strikes 17 | . . . . . 1 2 9 5 Blast 3 | . . . . . 1 . 2 . Smash 10 | . . . . . . 2 7 1 Sever 4 | . . . . . . . . 4 Melee Attacks 70 | . . . . . . 7 30 33 Impact 43 | . . . . . . 7 30 6 Slashing 27 | . . . . . . . . 27 Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . . . . 3 5 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 4 Damage Inflicted 8368 | . 236 179 . 292 1053 3415 2113 1080 Guns 1198 | . 181 179 . 109 . 569 160 . Cannons 2671 | . . . . 83 680 1572 336 . Explosions 1674 | . 55 . . 98 366 857 298 . Melee 2810 | . . . . . . 411 1319 1080 Ramming 15 | . . . . 2 7 6 . . Kinetic 2818 | . 181 179 . 192 554 1216 496 . Thermal 256 | . . . . . . 256 . . Explosive 298 | . . . . . . . 298 . Electromagnetic 2171 | . 55 . . 98 492 1526 . . Impact 1896 | . . . . . . 411 1319 166 Slashing 914 | . . . . . . . . 914 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 4 . Average Corruption 1 | . . . . . 1 1 3 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . . . 8 8 . Message Errors 3 | . . . . . . . 3 . Matter Fused 2 | . . . . . . 2 . . Heat Flow Errors 4 | . . . . . . 3 1 . Energy Discharges 2 | . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . 2 1 . Alerts 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 915 | . . . . . . 276 539 100 Projectiles 120 | . . . . . . 90 30 . Explosions . | . . . . . . . . . Melee 795 | . . . . . . 186 509 100 Knockbacks 17 | . . . . 1 4 5 7 . Impact 9 | . . . . . . 2 7 . Kinetic 7 | . . . . 1 3 3 . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 83 | . 5 . . . 15 63 . . Shots 4 | . 1 . . . 1 2 . . Rammed 1 | . . . . . . 1 . . Targets Rammed 4 | . . . . 1 2 1 . . Kicked 3 | . . . . 1 2 . . . Crushed . | . . . . . . . . . Highest Temperature 292 | . . . . 30 11 292 172 26 Average Temperature 34 | . . . . 12 4 42 30 12 Received Heat Transfer 1307 | . . 27 . 20 216 540 261 243 Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . 1 2 . . Combat Hostiles 3 | . . . . . 1 2 . . Parts Fried 17 | . . . . . 2 7 8 . Impact Corruptions 29 | . . . . . . 10 18 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 450 | . . . . . . 450 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . . . 6 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Peak Influence 767 | . 148 113 . 40 375 679 767 302 Initial 242 | . . 48 . . . 135 178 242 Average 269 | . 95 51 . 13 167 360 515 235 Maximum Alert Level 3 | . . . . . 1 2 3 1 Low Security (%) 45 | 100 100 100 . 100 64 29 3 15 Level 1 23 | . . . . . 35 23 15 84 Level 2 25 | . . . . . . 46 59 . Level 3 4 | . . . . . . . 21 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . . . . . 2 8 10 1 Investigation 8 | . . . . . . 1 6 1 Extermination 1 | . . . . . . . 1 . Reinforcement 7 | . . . . . 2 2 3 . Assault 1 | . . . . . . 1 . . Garrison 4 | . . . . . . 4 . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . Construction Impeded 2 | . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Distress Signals 5 | . . . . 1 1 2 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . 5 3 . 13 22 43 44 14 Peak Tracking Total 13 | . 3 2 . 13 5 5 6 4 Tactical Retreats 18 | . . . . 1 2 3 10 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 4 | . . 1 . . . 2 . 1 Indirectly 1 | . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . Reused 1 | . . . . . . . 1 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 8 | . 3 . . . . 4 1 . Max in Single Turn 3 | . 3 . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 32 | . 1 1 1 . 2 7 15 5 Terminals 17 | . 1 . . . 1 4 7 4 Fabricators 2 | . . . . . . . 2 . Repair Stations 6 | . . . . . 1 1 4 . Recycling Units 4 | . . . . . . 2 1 1 Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 66 | . 4 1 3 . 4 17 29 8 Successful 47 | . 3 1 3 . 4 12 18 6 Failed 19 | . 1 . . . . 5 11 2 Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . . 1 . 1 Terminals 32 | . 4 . . . 2 8 11 7 Fabricators 3 | . . . . . . . 3 . Repair Stations 16 | . . . . . 2 4 10 . Recycling Units 9 | . . . . . . 5 3 1 Scanalyzers 2 | . . . . . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 27 | . 3 1 3 . 2 6 7 5 Record 5 | . . . 3 . . . . 2 Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 3 | . . 1 . . . 2 . . Open DSF 3 | . . . . . . . 2 1 Locate Traps 2 | . . . . . . 1 1 . Reprogram Traps 1 | . . . . . . . 1 . Reinforcement Status 2 | . . . . . 1 . . 1 Recall Investigation 1 | . . . . . . 1 . . Recall Extermination 1 | . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 6 | . 1 . . . 1 . 3 1 Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 13 | . . . . . 2 4 7 . Scan Component 7 | . . . . . 1 2 4 . Repair 6 | . . . . . 1 2 3 . Recycling Unit Hacks 4 | . . . . . . 2 1 1 Retrieve Matter 1 | . . . . . . . 1 . Retrieve Components 3 | . . . . . . 2 . 1 Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 1 . . . . 6 7 1 Full Trace Events 7 | . 1 . . . . . 5 1 Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . 3 . Authchips . | . . . . . . . . . Time 99 | . . . . . . . 99 . Total Robot Build Rating 6 | . . . . . . . 6 . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . . . . 1 2 3 . Time 269 | . . . . . 19 64 186 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 14 | . . . . . . 12 . 2 Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Total Allies 5 | . . . . 2 . . 3 . Largest Group 3 | . . . . 2 . . 3 . Highest-Rated Group 42 | . . . . 42 . . 30 . Highest-Rated Ally 31 | . . . . 31 . . 10 . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . 3 . . 1 . Total Damage 57 | . . . . 41 . . 16 . Kills 2 | . . . . 1 . . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Turns Passed 5321 | 43 231 727 602 405 359 1264 1046 644 Spaces Moved 4161 | 42 190 387 316 184 154 614 1561 713 Core 11 | 2 . 5 . 2 . 2 . . Treads . | . . . . . . . . . Legs 992 | . . 302 316 170 81 123 . . Wheels 395 | 40 190 80 . 12 73 . . . Hover 2763 | . . . . . . 489 1561 713 Flight . | . . . . . . . . . Fastest Speed 38 | 50 80 95 190 95 95 96 38 38 Average Speed 100 | 78 94 175 190 192 149 155 42 66 Slowest Speed 750 | 80 95 550 190 500 400 750 92 92 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 3 28 74 77 57 20 70 44 19 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 2 . 1 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 43 | . . . . 1 . 23 19 . Melee . | . . . . . . . . . Projectile 12 | . . . . 1 . 5 6 . AOE 31 | . . . . . . 18 13 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Total 4945 | 48 217 421 319 209 231 792 1866 842 Wait 339 | . . . . . 21 49 194 75 Move 4153 | 41 189 386 315 183 153 613 1560 713 Hop . | . . . . . . . . . Pick Up 55 | . 7 6 2 2 3 13 19 3 Fast Attach 28 | 6 2 3 . 2 2 6 6 1 Attach 28 | . . . . 3 5 4 7 9 Detach 21 | . 1 3 . 2 3 4 1 7 Swap 29 | 1 1 1 . . 6 8 8 4 Drop 46 | . 1 6 2 2 1 14 17 3 Fire 178 | . 16 16 . 14 35 73 24 . Melee 64 | . . . . . . 7 30 27 Ram 1 | . . . . . . 1 . . Kick 3 | . . . . 1 2 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 17) 172 | -10/Materials | Discovered new exit (range 15) 275 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 316 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 349 | -10/Mines | Met a Derelict bent on vengeance 384 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 439 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 570 | -10/Mines | Learned Materials stockpile data 995 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 995 | -10/Mines | Discovered new exit (range 5) 1002 | -10/Mines | Entered Exiles 1034 | -10/Exiles | Discovered new exit (range 17) 1055 | -10/Exiles | Met 8R-AWN 1093 | -10/Exiles | Met EX-HEX 1204 | -10/Exiles | Met EX-DEC 1249 | -10/Exiles | Visited The Gauntlet 1495 | -10/Exiles | Learned location of Zion (-7) 1585 | -10/Exiles | Discovered new exit (range 12) 1604 | -10/Exiles | Entered Mines 1773 | -9/Mines | Assembled infested the area 1778 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1853 | -9/Mines | Core integrity fell below 50% 1879 | -9/Mines | Lost 3 parts (1n2w) 1942 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1967 | -9/Mines | Discovered new exit (range 14) 2009 | -9/Mines | Entered Materials 2009 | -8/Materials | Evolved 4 slots: Utility x4 2221 | -8/Materials | Repaired Carbon-fiber Leg 2323 | -8/Materials | Discovered new exit (range 11) 2359 | -8/Materials | Discovered new exit (range 17) 2368 | -8/Materials | Entered Storage 2413 | -8/Storage | Build established: Scavenger-Mutant 2522 | -8/Storage | Repaired Med. Armor Plating 2557 | -8/Storage | Repaired Imp. Light Cannon 2711 | -8/Storage | Garrison activated, responded to threat 2866 | -8/Storage | Learned location of Armory (-4) 3007 | -8/Storage | Build established: Mutant 3220 | -8/Storage | Garrison activated, responded to threat 3568 | -8/Storage | First assault squad dispatched 3612 | -8/Storage | Discovered new exit (range 17) 3630 | -8/Storage | Core integrity fell below 50% 3632 | -8/Storage | Entered Factory 3632 | -7/Factory | Evolved 2 slots: Propulsion x2 4184 | -7/Factory | Repaired Cld. Aerolev Unit 4304 | -7/Factory | Repaired Cld. Aerolev Unit 4432 | -7/Factory | Search patrols dispatched 4441 | -7/Factory | Repaired Cld. Aerolev Unit 4441 | -7/Factory | Fabricated B-36 Bruiser? 4673 | -7/Factory | Discovered new exit (range 15) 4678 | -7/Factory | Entered another Factory area 4678 | -6/Factory | Evolved 2 slots: Utility x2 5322 | -6/Factory | Self-destructed Last Messages --------------- The largest [ISC] spacecraft ever manufactured, built specifically for exploring extra-solar space. Although powered by subluminal drives capable of reaching only 17% the speed of light, each ship is capable of perpetually sustaining a crew of thousands, making interstellar space travel a possibility for the first time in [Human] history. >>Query(Human) Homo sapiens, dominant species in the [Solar System] until civilization in that system was presumably wiped out during the [Solar War]. 05246_ ALERT: Suspicious activity at Terminal F009. Dispatching Investigation squad. 05252_ Connecting with Terminal... 05271_ K-01 Serf cleans the Fabricator. 05292_ R-10 Processor collects Imp. Melee Analysis Suite. 05297_ R-10 Processor collects Microactuators. 05298_ R-10 Processor collects Core Shielding. 05304_ K-01 Serf cleans the Fabricator. 05307_ Lgt. Angular Momentum Engine destroyed. 05310_ K-01 Serf cleans the Fabricator. 05314_ Critical hit (Burn: +37). 05316_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##############????? ?????????## | | ???????????????????# """"" #????? ????????? | | ???????????????????# ""T"" #????? ????????? | | ???????????????????# """" #????? ?????????" | | ???????????????????# """" #????? ??# "?"?" | | ???????????????????# """" #????? ??# " " " | | ???????????????????# """" #????? ??# " " " | | ???????????????????# """" #????? ??# " " " | | ???????????????????# """" #????# #?# " " " | | ???????????????????# #????# #?# " " " | | ???????????????????# #????# #??? " " " | | ?????????########### ! #????# #????? " " | | ########## ! # #????# #??????? | | ^ ###+##########????# #??????###+ | | #?????# #??????# | | "" #?????# ######## | | ^ T" k g #?????+ | | gg@ #?????#+######## | | A g #?????# # | | ####### #?????# # | | ########## #?????# #?????# # | | ??????#################### #?????# # | | ??????# # #?????# + | | ??????# T """"""" # #?????# # | | ??????# """"""" + #?????# # | | ??????# """"""" # #?????# # | | ??????#% """"""" # #?????# # | | ??????# = # #?????########## | | ??????# # #??????????????# | | ??????# # #??????????????# | | ??????#################### #??????????????# | | ????????????############## #??????????????# | | ????????????# % # #??????????????# | | ????????????# # #??????????????# | | ????????????# """"""" #% ############+### | | ????????????# """"""" # | | ????????????# """"""" !# ] [ | | ????????????# """"""" %+ % %% | | ????????????# /# "" "" "%%" | | ????????????# """"""" # ""F"" """" % | | ????????????# """"""" # """ """" #######= | | ????????????# """"""" # #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 57 Targeting Accuracy 14 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Imp. Shield Generator | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneBarrageGreatsword Manual? 0 Play Time 01:27:59 Cumulative 46.5 hours Start 2022.03.28 @ 23:52:51 End 2022.03.30 @ 19:58:59 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 60 Rogue 0 Adventurer 44 Explorer 16 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d27934b-95e6-4114-a700-bb85d3324fb4