Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.25 @ 17:52:05 Player: VoodooWoodoo Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (26) 130 Value Destroyed (584) 584 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5054 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 135/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Sensor Array Advanced Terrain Scanner Improved Transmission Jammer Improved Maneuvering Thrusters Improved Propulsion Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Ion Engine Xenon Bombardment Thruster Maneuvering Thrusters Beam Cannon Grenade Launcher Katana [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Maneuvering Thrusters Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Propulsion Shielding Weapon Beam Cannon Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 3 | . . 1 1 . . . . 1 Utility 6 | . . 1 1 1 2 . . 1 Weapon . | . . . . . . . . . Parts Attached 58 | 5 8 19 7 4 5 . . 10 Power 7 | 1 1 1 . 1 3 . . . Engine 4 | 1 1 . . 1 1 . . . Core 3 | . . 1 . . 2 . . . Reactor . | . . . . . . . . . Propulsion 17 | 1 1 9 1 2 1 . . 2 Treads . | . . . . . . . . . Leg 7 | 1 1 5 . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 10 | . . 4 1 2 1 . . 2 Utility 22 | 1 3 5 4 1 1 . . 7 Device 13 | . 1 1 3 . 1 . . 7 Storage 4 | 1 1 2 . . . . . . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 4 | . 1 2 1 . . . . . Artifact . | . . . . . . . . . Weapon 12 | 2 3 4 2 . . . . 1 Energy Gun 3 | 1 1 1 . . . . . . Energy Cannon 4 | . 2 2 . . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . Parts Lost 20 | . 2 1 1 . 1 . . 15 Power 2 | . . . . . . . . 2 Propulsion 5 | . . . . . . . . 5 Utility 10 | . 1 . 1 . 1 . . 7 Weapon 3 | . 1 1 . . . . . 1 Highest Loss Streak 12 | . 1 1 1 . 1 . . 12 Average Slot Usage (%) 82 | . 95 90 85 83 73 73 73 29 Engine 6 | . 14 7 . 7 . . . . Core 5 | . . 3 9 7 12 13 13 2 Leg 11 | . 26 21 . . . . . . Flight 15 | . . 11 33 28 26 26 26 9 Device 10 | . 4 10 15 15 13 13 13 8 Storage 9 | . 14 10 9 7 6 6 6 1 Processor 2 | . . . . 6 6 6 6 2 Protection 6 | . 7 4 8 7 6 6 6 2 Energy Gun 3 | . 9 5 . . . . . . Energy Cannon 5 | . 9 11 . . . . . . Ballistic Gun 2 | . 9 . . . . . . . Slashing Weapon 1 | . . . 7 . . . . . Special Melee Weapon 1 | . . 3 1 . . . . . Naked Turns 43 | . . . . . . . . 43 Heaviest Build 29 | 11 18 29 22 24 24 24 24 28 Greatest Support 30 | 10 20 30 24 24 24 24 24 30 Greatest Overweight (x) 1 | 1 1 . . 1 . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 6 8 10 8 8 8 8 8 8 Average Capacity 7 | 5 6 9 8 8 8 8 8 5 Most Carried 10 | 4 8 10 8 8 8 8 8 7 Average Carried 6 | 2 5 8 7 7 7 7 8 2 Final Capacity 8 | 6 8 8 8 8 8 8 8 4 Final Carried 8 | 3 8 8 8 8 7 8 8 1 Class Distribution -------------------- 59% | Mutant 34% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Matter Collected 614 | 203 145 154 . . . 80 32 . Remotely . | . . . . . . . . . Salvage Created 585 | . 273 201 77 . . . . 34 Parts 63 | . 25 22 13 . . . . 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 25 | . 10 8 5 . . . . 2 Melee 1 | . . . 1 . . . . . Guns 14 | . 10 4 . . . . . . Cannons 4 | . . 4 . . . . . . AOE 6 | . . . 4 . . . . 2 Classes Destroyed 4 | . 3 1 . . . . . . Worker 1 | . 1 . . . . . . . Swarmer 15 | . 6 3 4 . . . . 2 Grunt 7 | . 4 3 . . . . . . Sentry 3 | . . 2 1 . . . . . Best Kill Streak 7 | . 3 7 4 . . . . 2 Combat Bots Only 7 | . 3 7 4 . . . . 2 Max Kills in Single Turn 2 | . 1 1 2 . . . . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . . . . 2 Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Damage Taken 2639 | . 330 475 163 11 103 . . 1557 Core 1158 | . 41 86 29 . . . . 1002 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 92 | 100 83 78 94 100 . . 100 . Volleys Fired 51 | . 23 24 2 . . . . 2 Largest 2 | . 2 2 1 . . . . 1 Hottest 125 | . 85 125 30 . . . . 30 Shots Fired 98 | . 46 48 2 . . . . 2 Gun 70 | . 46 24 . . . . . . Cannon 24 | . . 24 . . . . . . Launcher 4 | . . . 2 . . . . 2 Special . | . . . . . . . . . Kinetic 23 | . 23 . . . . . . . Thermal 68 | . 20 48 . . . . . . Explosive 4 | . . . 2 . . . . 2 Electromagnetic 3 | . 3 . . . . . . . Robot Hit Streak 11 | . 9 11 . . . . . . Robot Miss Streak 6 | . 4 6 1 . . . . 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 77 | . 27 44 6 . . . . . Core Hits 57 | . 14 29 6 . . . . 8 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 8 | . . 2 6 . . . . . Impact . | . . . . . . . . . Slashing 6 | . . . 6 . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1433 | . 391 443 374 . . . . 225 Guns 675 | . 390 285 . . . . . . Cannons 158 | . . 158 . . . . . . Explosions 371 | . . . 172 . . . . 199 Melee 202 | . . . 202 . . . . . Ramming 27 | . 1 . . . . . . 26 Kinetic 112 | . 112 . . . . . . . Thermal 696 | . 253 443 . . . . . . Explosive 371 | . . . 172 . . . . 199 Electromagnetic 25 | . 25 . . . . . . . Impact . | . . . . . . . . . Slashing 202 | . . . 202 . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 1 . . . . . . 5 Average Corruption 1 | . 1 . . . . . . 2 Corruption Purged . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . . 24 Shots 1 | . . . . . . . . 1 Rammed 4 | . . . . . . . . 4 Targets Rammed 5 | . 1 . . . . . . 4 Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 204 | . 204 162 7 5 7 . . . Average Temperature 81 | . 90 75 4 5 2 . . . Received Heat Transfer 363 | . 96 144 27 6 33 . . 57 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . Heat Transferred 1275 | . 592 683 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Peak Influence 309 | . 255 309 202 199 117 . . 114 Average Influence 107 | . 85 171 78 115 106 . . 72 Maximum Alert Level 1 | . 1 1 1 . . . . . Low Security (%) 82 | 100 86 43 97 100 100 . . 100 Level 1 17 | . 13 56 2 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . 1 . 1 . . . 3 Investigation 1 | . . . . . . . . 1 Extermination . | . . . . . . . . . Reinforcement 4 | . . 1 . 1 . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Distress Signals 5 | . 2 2 . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 16 19 10 12 6 . . 20 Peak Tracking Total 13 | . 6 8 5 10 5 . . 13 Tactical Retreats 8 | . 1 2 . . 1 . . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 4 | . 2 . . . 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 1 | . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 21 | . 6 7 2 3 1 . . 2 Terminals 15 | . 5 4 2 1 1 . . 2 Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . 1 . 1 . . . . Recycling Units 2 | . 1 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 57 | . 21 18 6 5 2 . . 5 Successful 34 | . 14 10 2 4 2 . . 2 Failed 23 | . 7 8 4 1 . . . 3 Catastrophic 3 | . . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 14 | . 8 5 . . . . . 1 Terminals 43 | . 18 11 6 1 2 . . 5 Fabricators 2 | . . . . 2 . . . . Repair Stations 6 | . . 4 . 2 . . . . Recycling Units 4 | . 3 1 . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 22 | . 11 5 2 . 2 . . 2 Record 1 | . . . . . . . . 1 Prototype ID Bank 6 | . 3 1 2 . . . . . Alert Level 6 | . 3 1 . . 1 . . 1 Unreport Threat 1 | . 1 . . . . . . . Locate Traps 3 | . 1 1 . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . Zone Layout 4 | . 2 2 . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . Network Status 1 | . . . . 1 . . . . Load Schematic 1 | . . . . 1 . . . . Repair Station Hacks 4 | . . 2 . 2 . . . . Scan Component 2 | . . 1 . 1 . . . . Repair 2 | . . 1 . 1 . . . . Recycling Unit Hacks 4 | . 3 1 . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 2 | . 1 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 5 5 2 2 1 . . 2 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 1 . 1 . . . . Time 76 | . . 38 . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 4 | . 4 . . . . . . . Retrieved Matter 4 | . 4 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . 2 . . . . . . Non-combat 1 | . . 1 . . . . . . Combat 1 | . . 1 . . . . . . Robot Hacks Applied 2 | . . 2 . . . . . . parse_system 1 | . . 1 . . . . . . no_distress 1 | . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Turns Passed 1905 | 54 493 413 246 248 143 116 45 147 Spaces Moved 2666 | 36 304 386 331 441 333 396 152 287 Core 130 | 7 . . . . . . . 123 Treads . | . . . . . . . . . Legs 465 | 29 304 132 . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2071 | . . 254 331 441 333 396 152 164 Fastest Speed 27 | 50 120 34 31 29 29 29 29 27 Average Speed 47 | 122 124 63 32 30 29 29 29 39 Slowest Speed 150 | 150 150 120 34 108 29 29 29 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 17 | . . 3 . 3 10 . 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 3 60 40 35 13 17 65 18 12 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 2 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 18 | . . . 10 . . . . 8 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 18 | . . . 10 . . . . 8 Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Total 3165 | 44 377 502 458 552 368 396 151 317 Wait 301 | . 18 43 105 105 17 . 1 12 Move 2625 | 35 303 379 330 434 313 395 149 287 Hop 16 | . . 3 . 3 9 . 1 . Pick Up 43 | 4 15 15 3 2 2 1 . 1 Fast Attach 18 | 4 2 4 3 1 2 . . 2 Attach 21 | 1 2 4 4 2 1 . . 7 Detach 5 | . . . 3 2 . . . . Swap 19 | . 4 11 . 1 2 . . 1 Drop 35 | . 9 17 2 2 4 . . 1 Fire 51 | . 23 24 2 . . . . 2 Melee 8 | . . 2 6 . . . . . Ram 4 | . . . . . . . . 4 Kick 1 | . 1 . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 14) 263 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 9) 548 | -10/Materials | Entered another Materials area 548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 735 | -9/Materials | Destroyed 7 combat bots 946 | -9/Materials | Repaired Cesium-ion Thruster 960 | -9/Materials | Discovered new exit (range 3) 961 | -9/Materials | Entered another Materials area 961 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1190 | -8/Materials | Discovered new exit (range 16) 1207 | -8/Materials | Entered Factory 1207 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1329 | -7/Factory | Build established: Sprinter 1403 | -7/Factory | Repaired Cesium-ion Thruster 1448 | -7/Factory | Discovered new exit (range 5) 1455 | -7/Factory | Entered another Factory area 1455 | -6/Factory | Evolved 2 slots: Utility x2 1586 | -6/Factory | Discovered new exit (range 6) 1598 | -6/Factory | Entered Lower Caves 1600 | -6/Lower Caves | Learned 4 Factory zone layouts 1688 | -6/Lower Caves | Learned Factory stockpile data 1712 | -6/Lower Caves | Discovered new exit (range 7) 1714 | -6/Lower Caves | Entered another Lower Caves area 1714 | -6/Lower Caves | Discovered new exit (range 16) 1759 | -6/Lower Caves | Entered Factory 1759 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1760 | -5/Factory | Identified exit to Upper Caves 1773 | -5/Factory | Spotted B-75 Beast 1832 | -5/Factory | Released all parts (4) 1837 | -5/Factory | Core integrity fell below 50% 1842 | -5/Factory | Lost 12 parts (2p4n5u1w) 1876 | -5/Factory | Core integrity fell below 20% 1906 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 01872_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01872_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 01872_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 01873_ Acquired Adv. Sensor Array. 01873_ K-01 Serf collects debris. 01876_ Slammed into K-01 Serf. 01883_ Slammed into R-10 Processor. 01887_ Slug penetrates Wall. 01887_ Adv. Sensor Array destroyed. 01890_ Penetrated by Slug. 01890_ S-27 Virus destroyed. 01890_ Slug penetrates Wall. 01898_ K-01 Serf collects debris. 01900_ Slug penetrates Wall. 01901_ Triggered Proton Bomb Trap. 01901_ A bubble of electromagnetic force engulfs the area. 01903_ System corrupted: Matter fused (-8). 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonAntimissileTendrils Manual? 0 Play Time 00:52:51 Cumulative 37.0 hours Start 2020.02.25 @ 17:02:48 End 2020.02.25 @ 17:52:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 257953ed-b1ff-4da7-a5af-bbc984986695