Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.29 @ 00:03:24 Player: J1ang-5h1 Result: Destroyed by as-32956 with Assembled Blade Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (2913) 2913 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 7130 Bonus ------- Follower Combat Kills 62 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (480) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core (fused) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (7) ------ Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Chainsword > --- INVENTORY (25) --- High-capacity Battery (250) High-capacity Matter Pod (200) Improved Terrain Scanner Weapon Cycler Advanced ECM Suite Reaction Control System Improved Shield Generator Improved System Restoration Module Improved System Restoration Module Improved System Restoration Module Improved EM Shotgun Heavy Laser Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Chainsword Spear > --- INVENTORY -------- Micro Nuclear Core Fusion Compressor Titanium Leg Titanium Leg Titanium Leg Titanium Leg Compact Wheel Improved Heat Sink Advanced Heat Sink High-capacity Battery High-capacity Matter Pod Improved Terrain Scanner Weapon Cycler Advanced ECM Suite Reaction Control System Heavy Armor Plating Heavy Armor Plating Improved System Restoration Module Improved System Restoration Module Improved System Restoration Module Improved EM Shotgun Gauss Cannon Heavy Missile Launcher [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 5 | . . . 2 . . 1 2 Weapon . | . . . . . . . . Parts Attached 79 | 1 13 . 5 6 10 17 27 Power 10 | . . . 1 . 2 4 3 Engine 5 | . . . 1 . 1 2 1 Core 5 | . . . . . 1 2 2 Reactor . | . . . . . . . . Propulsion 22 | . 6 . . . 4 4 8 Treads 6 | . 2 . . . 4 . . Leg 15 | . 4 . . . . 4 7 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | . 3 . 3 3 2 7 11 Device 8 | . . . 1 . . 2 5 Storage 3 | . 2 . . . . 1 . Processor 5 | . 1 . . 1 1 1 1 Hackware 2 | . . . . . . 1 1 Protection 11 | . . . 2 2 1 2 4 Artifact . | . . . . . . . . Weapon 18 | 1 4 . 1 3 2 2 5 Energy Gun 4 | . . . . . 2 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 7 | . 3 . 1 2 . . 1 Launcher 3 | . 1 . . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon 2 | . . . . . . . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 28 | . . . 1 2 . 3 22 Power 6 | . . . 1 . . 2 3 Propulsion 6 | . . . . . . 1 5 Utility 12 | . . . . 2 . . 10 Weapon 4 | . . . . . . . 4 Highest Loss Streak 12 | . . . 1 1 . 2 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 98 100 98 99 99 98 93 Engine 10 | . 14 14 10 11 2 11 4 Core 2 | . . . . . 6 2 5 Treads 17 | . 7 28 22 22 36 27 . Leg 10 | . 19 . . . . 2 24 Device 6 | . . . 7 . . 11 11 Storage 9 | . 14 14 11 11 9 7 6 Processor 10 | . 13 14 11 11 8 9 9 Hackware 2 | . . . . . . 1 11 Protection 5 | . . . 13 22 18 4 3 Energy Gun 6 | . . . . . 14 15 4 Ballistic Gun 2 | . 9 . . . . . . Ballistic Cannon 9 | . 16 28 22 21 3 . 1 Naked Turns . | . . . . . . . . Heaviest Build 117 | 10 29 29 37 43 40 117 112 Greatest Support 92 | 20 46 46 46 46 92 92 77 Greatest Overweight (x) 9 | . 9 . . . . 6 5 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 Average Capacity 18 | 8 14 15 15 15 15 20 25 Most Carried 25 | 7 15 15 15 15 15 25 25 Average Carried 16 | 6 12 15 14 14 14 17 21 Final Capacity 25 | 8 15 15 15 15 15 25 25 Final Carried 24 | 7 15 15 15 14 15 24 13 Class Distribution -------------------- 84% | Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 2191 | 296 401 78 305 433 122 120 436 Remotely . | . . . . . . . . Salvage Created 3096 | 198 456 . 225 284 475 596 862 Parts 177 | 14 32 . 28 13 27 34 29 Haulers Intercepted 3 | . . . 1 . 2 . . Recyclers Shooed 4 | . 1 . . 1 . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 71 | . 14 . 9 11 6 11 20 Melee 7 | . . . . . . . 7 Guns 28 | . 8 . . . 5 9 6 Cannons 25 | . 6 . 9 7 . . 3 AOE 9 | . . . . 3 1 1 4 Classes Destroyed 14 | 2 4 . 4 1 . 2 1 Worker 5 | . 2 . . . 1 2 . Builder 2 | . . . 1 . . . 1 Tunneler 8 | 7 . . . . 1 . . Hauler 3 | . . . 1 . 2 . . Recycler 3 | 1 . . . 2 . . . Watcher 8 | . 3 . 3 . 2 . . Swarmer 15 | . 5 . 3 3 . . 4 Grunt 32 | . 9 . 3 2 3 4 11 Brawler 1 | . . . . . . 1 . Duelist 3 | . . . 1 . . 1 1 Sentry 9 | . . . 2 1 3 2 1 Hunter 2 | . . . . . . . 2 Programmer 4 | . . . . . . 3 1 Assembled 5 | . . . . 5 . . . Best Kill Streak 6 | 3 4 . 4 6 3 3 6 Combat Bots Only 5 | . 3 . 2 5 3 2 5 Max Kills in Single Turn 3 | 1 2 . 2 3 2 2 3 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . . 3 1 1 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 670 | . 72 . 42 29 13 145 369 Missed 205 | . 31 . 13 8 2 41 110 Damage Taken 6900 | . 405 . 342 370 187 1132 4464 Core 1237 | . 177 . 45 20 . 131 864 Absorbed by Shields 356 | . . . . . . 296 60 Redirected to Shielding 61 | . . . 47 11 3 . . Core Remaining (%) 78 | 100 . 29 . 83 100 81 . Volleys Fired 249 | 43 47 . 43 25 14 43 34 Largest 2 | 2 2 . 2 2 2 2 2 Hottest 138 | 40 70 . 70 70 90 138 138 Shots Fired 490 | 86 94 . 87 49 28 84 62 Gun 284 | 86 58 . . . 24 84 32 Cannon 202 | . 36 . 87 48 4 . 27 Launcher 4 | . . . . 1 . . 3 Special . | . . . . . . . . Kinetic 346 | 86 94 . 87 48 4 . 27 Thermal 100 | . . . . . . 68 32 Explosive 4 | . . . . 1 . . 3 Electromagnetic 40 | . . . . . 24 16 . Robot Hit Streak 15 | 4 8 . 12 5 8 15 11 Robot Miss Streak 8 | 5 8 . 4 3 3 2 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 4 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 349 | 44 52 . 58 25 24 63 83 Core Hits 157 | 15 28 . 15 15 18 26 40 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . Critical Strikes 22 | 1 2 . 1 1 1 2 14 Burn 3 | . . . . . . 2 1 Destroy 1 | 1 . . . . . . . Blast 6 | . 2 . 1 1 1 . 1 Sever 12 | . . . . . . . 12 Melee Attacks 61 | . . . . . . . 61 Impact . | . . . . . . . . Slashing 53 | . . . . . . . 53 Piercing 8 | . . . . . . . 8 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 5 | . . . . . . . 5 Damage Inflicted 8274 | 367 641 . 1113 602 620 1362 3569 Guns 2633 | 367 287 . . . 328 1256 395 Cannons 2462 | . 354 . 1113 461 56 . 478 Explosions 1576 | . . . . 141 219 89 1127 Melee 1552 | . . . . . . . 1552 Ramming 51 | . . . . . 17 17 17 Kinetic 3116 | 367 641 . 1113 461 56 . 478 Thermal 1704 | . . . . . 219 1090 395 Explosive 1268 | . . . . 141 . . 1127 Electromagnetic 583 | . . . . . 328 255 . Impact . | . . . . . . . . Slashing 1452 | . . . . . . . 1452 Piercing 100 | . . . . . . . 100 Highest Corruption 4 | . . . 4 4 2 2 4 Average Corruption 2 | . . . 2 4 1 1 3 Corruption Purged 4 | . . . . . . . 4 Corruption Blocked 4 | . . . . . . 4 . Effects 26 | . . . 8 7 5 3 3 Message Errors 5 | . . . . 3 2 . . Matter Fused 8 | . . . 3 2 1 2 . Heat Flow Errors 2 | . . . 1 . 1 . . Energy Discharges 6 | . . . 2 2 1 1 . Parts Fused 1 | . . . . . . . 1 Data Loss (major) 2 | . . . 1 . . . 1 Misfires 1 | . . . 1 . . . . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 263 | . 4 . 17 37 . 32 173 Projectiles 67 | . 4 . 17 37 . . 9 Explosions 116 | . . . . . . 26 90 Melee 80 | . . . . . . 6 74 Knockbacks 27 | . 4 . 7 11 . . 5 Impact . | . . . . . . . . Kinetic 23 | . 4 . 7 7 . . 5 Secondary 4 | . . . . 4 . . . Self-Inflicted Damage 249 | . . . . . . 86 163 Shots 4 | . . . . . . 1 3 Rammed 3 | . . . . . . 3 . Targets Rammed 6 | . . . . . 1 4 1 Kicked 1 | . . . . . . . 1 Crushed 2 | . . . . . 1 1 . Highest Temperature 316 | . 117 . 95 240 126 316 23 Average Temperature 74 | . 29 . 25 79 41 123 9 Received Heat Transfer 2057 | . 168 . 117 52 54 370 1296 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . 3 1 . Impact Corruptions 3 | . . . . 1 . 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . . . 6 . Heat Transferred 3062 | . . . . . 200 2011 851 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . 3 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 338 | 40 338 . 148 198 162 232 205 Initial 89 | . 26 . . 57 . 73 89 Average 81 | 18 103 . 86 137 67 65 103 Maximum Alert Level 1 | . 1 . . . . 1 1 Low Security (%) 93 | 100 76 100 100 100 100 95 99 Level 1 6 | . 23 . . . . 4 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 3 . 1 . 1 5 6 Investigation 6 | . 3 . . . 1 1 1 Extermination 5 | . . . . . . 3 2 Reinforcement 5 | . . . 1 . . 1 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 6 | . . . 2 . . 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 24 . 15 12 9 22 41 Peak Tracking Total 11 | . 5 . 3 5 3 5 11 Tactical Retreats 11 | . 1 . . . . 6 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 10 | . 1 . 2 . 4 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 7 | . . . 1 . 2 2 2 Max in Single Turn 2 | . . . 1 . 1 2 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 33 | . 9 . 4 . 2 9 9 Terminals 22 | . 7 . 4 . 2 5 4 Fabricators 3 | . . . . . . 2 1 Repair Stations 1 | . . . . . . . 1 Recycling Units 3 | . 2 . . . . 1 . Scanalyzers 2 | . . . . . . 1 1 Garrison Access 2 | . . . . . . . 2 Total Hacks 88 | . 26 . 9 . 8 21 24 Successful 46 | . 17 . 7 . 2 8 12 Failed 41 | . 8 . 2 . 6 13 12 Catastrophic 8 | . . . 1 . . 3 4 Database Lockouts 1 | . 1 . . . . . . Manual 27 | . 13 . 6 . 3 3 2 Terminals 60 | . 21 . 9 . 8 11 11 Fabricators 5 | . . . . . . 4 1 Repair Stations 2 | . . . . . . . 2 Recycling Units 9 | . 5 . . . . 4 . Scanalyzers 9 | . . . . . . 2 7 Garrison Access 3 | . . . . . . . 3 Terminal Hacks 25 | . 11 . 5 . 1 3 5 Robot Analysis 4 | . 1 . 2 . . 1 . Prototype ID Bank 7 | . 3 . . . 1 2 1 Terminal Index 1 | . . . . . . . 1 Alert Level 1 | . 1 . . . . . . Unreport Threat 2 | . 1 . . . . . 1 Locate Traps 7 | . 2 . 3 . . . 2 Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks 3 | . 1 . . . . 2 . Report Inventory 2 | . 1 . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer 6 | . . . . . . 1 5 Insert Component 4 | . . . . . . 1 3 Analyze 2 | . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 9 | . 5 . 2 . 1 1 . Terminals 6 | . 3 . 2 . 1 . . Botnet 6 | . 3 . 2 . 1 . . Fabricators 1 | . . . . . . 1 . Fabnet 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 6 . 4 . 2 8 8 Full Trace Events 2 | . . . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . . 3 . Authchips . | . . . . . . . . Time 58 | . . . . . . 58 . Total Robot Build Rating 9 | . . . . . . 9 . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . 3 . Parts Scanalyzed 2 | . . . . . . . 2 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . . 2 Non-combat . | . . . . . . . . Combat 2 | . . . . . . . 2 Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 Autooverrided 2 | . . . . . . . 2 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 8 | . . 3 . . . 3 2 Largest Group 3 | . . 3 3 . . 3 1 Highest-Rated Group 48 | . . 40 40 . . 48 29 Highest-Rated Ally 29 | . . 16 16 . . 16 29 Total Orders . | . . . . . . . . Ally Attacks 34 | . . . 14 . . 10 10 Total Damage 454 | . . . 156 . . 108 190 Kills 2 | . . . 1 . . . 1 Allies Corrupted 1 | . . . . . . 1 . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total 4 | . 1 . 2 . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 8109 | 251 1743 556 745 429 632 2121 1632 Spaces Moved 3911 | 114 876 343 358 211 341 999 669 Core 3 | . 3 . . . . . . Treads 2454 | . 292 343 358 211 341 909 . Legs 1445 | 114 581 . . . . 90 660 Wheels 9 | . . . . . . . 9 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 145 Average Speed 177 | 120 178 160 160 160 160 189 199 Slowest Speed 550 | 120 500 160 160 160 160 550 480 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 7 94 75 30 31 29 25 17 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 4 | . 2 1 . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 70 | . . . . 14 10 21 25 Melee 2 | . . . . . . . 2 Projectile 8 | . . . . . . . 8 AOE 60 | . . . . 14 10 21 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 4554 | 159 978 351 446 253 402 1142 823 Wait 125 | 1 4 7 28 7 15 43 20 Move 3904 | 113 875 342 357 210 340 998 669 Hop . | . . . . . . . . Pick Up 80 | 1 21 1 8 3 10 22 14 Fast Attach 13 | . 4 . . 1 3 5 . Attach 38 | . 2 . 3 3 2 8 20 Detach . | . . . . . . . . Swap 28 | 1 7 . 2 2 5 4 7 Drop 58 | . 18 1 5 2 12 15 5 Fire 249 | 43 47 . 43 25 14 43 34 Melee 53 | . . . . . . . 53 Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush 5 | . . . . . 1 4 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 252 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 684 | -10/Materials | Discovered new exit (range 15) 885 | -10/Materials | Core integrity fell below 50% 984 | -10/Materials | Discovered new exit (range 11) 1184 | -10/Materials | Central database locked down 1244 | -10/Materials | Discovered new exit (range 5) 1468 | -10/Materials | Discovered new exit (range 9) 1741 | -10/Materials | Discovered new exit (range 15) 1995 | -10/Materials | Entered Mines 2048 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2194 | -10/Mines | Learned location of Storage (-7) 2239 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2310 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2521 | -10/Mines | Discovered new exit (range 14) 2551 | -10/Mines | Entered Materials 2551 | -9/Materials | Accompanied by 3 allies 2551 | -9/Materials | Evolved 2 slots: Utility x2 2637 | -9/Materials | Lost 3 allies 3287 | -9/Materials | Discovered new exit (range 7) 3296 | -9/Materials | Entered Mines 3350 | -9/Mines | Assembled infested the area 3474 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3686 | -9/Mines | Discovered new exit (range 16) 3725 | -9/Mines | Entered Materials 3725 | -8/Materials | Evolved 2 slots: Propulsion x2 4302 | -8/Materials | Discovered new exit (range 16) 4357 | -8/Materials | Entered Factory 4357 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4786 | -7/Factory | Fabricated G-47 Trooper (x3) 4960 | -7/Factory | Lost 3 allies 6444 | -7/Factory | Discovered new exit (range 11) 6478 | -7/Factory | Entered another Factory area 6478 | -6/Factory | Evolved 2 slots: Utility x2 6785 | -6/Factory | Build established: Hacker-Mutant 7776 | -6/Factory | Core integrity fell below 50% 7838 | -6/Factory | Core integrity fell below 20% 7855 | -6/Factory | Lost 12 parts (3p2n5u2w) 8046 | -6/Factory | Build established: Mutant 8083 | -6/Factory | Lost 3 parts (2n1u) 8092 | -6/Factory | Assembled infested ambush trap array 8110 | -6/Factory | Destroyed by as-32956 with Assembled Blade Last Messages --------------- 08094_ Sneak attack on S-27 Virus. 08094_ Destroyed VTOL Module. 08097_ Sneak attack on S-27 Virus. 08097_ S-27 Virus destroyed. 08099_ Acquired 18 matter. 08101_ S-27 Virus destroyed. 08102_ as-32956 emerges from a hatch in the floor. 08102_ as-01043 emerges from a hatch in the floor. 08102_ as-59969 emerges from a hatch in the floor. 08102_ Titanium Leg destroyed. 08102_ Adv. Heat Sink destroyed. 08102_ as-59969 sneak attacks. 08104_ Slug penetrates Wall. 08104_ as-59969 destroyed. 08106_ Slug penetrates Wall. 08108_ as-60240 destroyed. 08108_ Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????################# | | ?????????????????????????????????# """"""""""" | | ?????????????????????????????????# """"T"""" | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# """"""""" | | ?????????????????????????????????# | | ?????????????????????????????????# """"""""" | | ?????????????????????????????????# | | ???????????????????????####################+###### | | ???????????????????????# ! # + | | ???????????????????????# """ """ # # | | ???????????????????????#! ] """ """ # # | | ???????????????????????# """ """ # + | | ???????????????????????# !! + # | | ???????????????????????# ! ! """ """ # #?? | | ???????????????????????# """ """ # #??? | | ???????????????????????# """[""" # #??? | | ???????????????????????# # #??? | | ???????????????########;#############+### #??? | | ?????? @a%^% % #### | | ?????? s[*a % # | | ?????? gH= # = | | ????????+##################;g;###### #### | | ???????????????????????????Y ???# R % | | ???????????????????????????""" #### % | | ???????????????????????????"F"" + % | | ???????????????????????????" "" # | | ??????????????????????????? # " | | ??????????????????????????? # !! "Y | | ?????????????????????????? # !! % " | | ?????????????????????????? # ! | | ??????????????????????????#####?# !! | | ?????????????????????????????? !! | | ?????????????????????????????#### ! | | ????????????????????????????????# #######+## | | ????????????????????????????????## #????? ?### | | ?????????????????????????????????# ????? ???? | | ?????????????????????????????????# ???? ???? | | ?????????????????????????????????# ???#!!! ????? | | ?????????????????????????????????#??????#!! ????? | | ??????????????????????????????????????????! ????? | | ?????????????????????????????????????????? ?????? | | ????????????????????????????????????????? ?????? | | ????????????????????????????????????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 28 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Corruption Block 4 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Imp. System Restoration Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombAlloyInsulator Manual? 0 Play Time 01:10:25 Cumulative 229.4 hours Start 2024.07.27 @ 02:09:05 End 2024.07.29 @ 00:03:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 155 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2d5415d-ece5-4b89-b26a-47cddbac4fa5