Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 23:05:04 Player: Blaj Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (672) 3360 Value Destroyed (29131) 29131 Prototype IDs (69) 1380 Alien Tech Used (5) 1000 Bonus (10665) 10665 TOTAL SCORE: 55636 Bonus ------- High Alert Combat Kills 5687 Follower Combat Kills 905 Entered Garrisons 400 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 468 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -895 Cogmind --------- Core Integrity 0/1600 Matter 214/300 Energy 700/700 System Corruption 20% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Experimental Energy Well Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Improved Matter Compressor (0) Transdimensional Reconstructor Linear Accelerator Point Singularity Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Treads Heavy Siege Treads Advanced Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Advanced Sensor Array Advanced Terrain Scan Processor Core Analyzer Improved Weapon Cycler Advanced Transmission Jammer Improved Focal Shield Experimental Thermal Shield Advanced Force Field System Mapper Long-range Tractor Beam Splice Drone Bay > --- WEAPON ----------- Linear Accelerator Omega Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Quantum Reactor Medium Treads Medium Treads Armored Medium Treads Antigrav System Advanced Cooling System Advanced Energy Well Experimental Energy Well Improved Matter Compressor Experimental Matter Compressor Femtoactuators Experimental Transmission Jammer Advanced Shield Generator Advanced Force Field Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Vortex Cannon Linear Accelerator Fusion Bomb Launcher Point Singularity Launcher Point Singularity Launcher [Rating: 195] Favorites ----------- Power Heavy Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Enhanced Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Huge Storage Unit Device Improved Weapon Cycler Storage Huge Storage Unit Processor Core Analyzer Hackware System Mapper Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Improved Assault Rifle Energy Gun Phase Gun Energy Cannon Compact HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Omega Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . 2 . . . . . . . . . . . . . . . Utility 12 | . . . . . . . 2 . 1 . . . 1 . . . . 2 . . . . 2 . 2 . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 796 | . 23 5 61 15 3 1 64 19 79 23 12 6 105 19 26 10 21 37 24 19 21 23 39 39 9 19 26 48 Power 36 | . 1 . 2 2 . . 1 1 5 . 1 . 5 . 2 1 . 1 1 . 3 . 1 . 1 2 2 4 Engine 14 | . 1 . 2 2 . . 1 1 2 . 1 . 2 . 1 . . 1 . . . . . . . . . . Core 7 | . . . . . . . . . 3 . . . 3 . 1 . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . 1 . . 1 . 3 . 1 . 1 2 2 4 Propulsion 115 | . 4 . 13 2 . 1 9 2 6 8 2 3 15 1 2 . 2 4 4 1 1 2 4 5 2 3 6 13 Treads 92 | . 4 . 13 2 . 1 9 2 4 4 2 3 12 1 2 . 2 3 3 1 1 2 1 5 2 2 5 6 Leg 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 3 Wheel 12 | . . . . . . . . . 2 4 . . 3 . . . . . 1 . . . 2 . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 388 | . 4 4 23 5 . . 38 6 43 11 6 3 65 11 13 5 11 25 7 7 10 17 27 17 5 7 4 14 Device 267 | . . 2 9 2 . . 31 5 27 8 5 2 50 9 8 2 10 17 4 6 9 12 14 13 3 4 4 11 Storage 10 | . 2 . 1 . . . . . 1 . . . . . . 2 . . . . . . 1 . . 1 . 2 Processor 12 | . 2 . . . . . 1 . . . . . 3 . . . 1 1 1 . . 1 . 1 . . . 1 Hackware 9 | . . . . . . . 1 1 3 . . 1 . . . . . 1 . . . . 2 . . . . . Protection 89 | . . 2 13 3 . . 5 . 12 3 1 . 12 2 5 1 . 6 2 1 1 4 10 2 2 2 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 257 | . 14 1 23 6 3 . 16 10 25 4 3 . 20 7 9 4 8 7 12 11 7 4 7 17 1 7 14 17 Energy Gun 31 | . 5 . . . . . . . . . . . 2 2 3 1 . 2 3 1 4 2 2 . . . . 4 Energy Cannon 34 | . . . . . . . . . 3 1 . . 3 . 1 1 1 1 . . 1 . 3 7 . 2 5 5 Ballistic Gun 91 | . 5 1 16 4 3 . 11 5 11 2 1 . 11 2 2 1 3 . 3 3 1 . 2 4 . . . . Ballistic Cannon 21 | . 1 . . . . . . . 4 . . . . . . . . . 2 1 . . . . . 4 6 3 Launcher 50 | . . . 2 2 . . 1 2 5 1 1 . 3 3 3 . 4 2 3 5 1 2 . . 1 1 3 5 Special Weapon 11 | . 3 . 5 . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . Impact Weapon 10 | . . . . . . . 3 3 2 . 1 . . . . . . . . . . . . 1 . . . . Slashing Weapon 9 | . . . . . . . . . . . . . . . . 1 . 2 1 . . . . 5 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 1 1 . . . . 5 . . . 2 . . 4 1 1 . . 7 . 1 4 . 3 . 1 Corrupted Parts 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 System Corruption 14 | . . . . . . . . . . . . 4 . . . . . 3 . . . . 1 . . . . 6 Parts Lost 138 | . 1 . 2 7 . . . 1 7 5 4 . 11 2 4 . 2 18 1 1 1 4 6 2 11 3 15 30 Power 19 | . 1 . . 2 . . . 1 1 1 . . 1 . 1 . . 2 . . . . 1 . 1 1 2 4 Propulsion 51 | . . . 1 1 . . . . 3 4 2 . 9 . 1 . 2 5 1 1 . 1 1 . 5 . 3 11 Utility 48 | . . . 1 2 . . . . 2 . 2 . . 2 1 . . 6 . . 1 1 2 2 4 2 10 10 Weapon 20 | . . . . 2 . . . . 1 . . . 1 . 1 . . 5 . . . 2 2 . 1 . . 5 Highest Loss Streak 14 | . 1 . 2 4 . . . 1 2 3 2 . 3 2 2 . 1 7 1 1 1 1 3 1 11 1 11 14 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 Average Slot Usage (%) 92 | . 98 100 99 99 66 99 99 100 99 88 87 99 96 88 86 72 79 81 91 93 87 90 86 89 84 77 74 56 Engine 5 | . 14 14 11 11 11 11 9 9 2 6 7 7 9 5 4 5 5 4 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 5 5 10 10 9 10 9 9 7 4 4 6 Treads 24 | . 25 28 32 32 33 32 26 27 28 16 12 29 26 23 22 23 20 16 19 23 22 23 14 19 20 10 14 10 Wheel 1 | . . . . . . . . . . 7 11 . 4 . . . . . . . . . 3 3 . . . . Device 13 | . . 3 1 9 11 11 9 9 10 15 16 23 15 20 16 13 10 16 22 19 22 15 15 15 20 24 28 16 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 5 5 5 7 5 5 5 5 5 5 4 4 4 4 4 4 Processor 4 | . 12 5 . . . . 5 2 . . . . 3 5 5 5 5 7 10 10 10 10 9 9 8 8 8 7 Hackware 1 | . . . . . . . 2 6 5 . . . 2 . . . . . . . . . 3 4 4 4 3 . Protection 6 | . . 5 9 1 . . 9 9 14 8 6 7 6 1 4 5 5 8 3 6 3 9 10 8 4 5 2 . Energy Gun 2 | . 7 . . . . . . . . . . . . 4 5 . 5 6 7 6 6 8 6 . . . . 2 Energy Cannon 1 | . . . . . . . . . 2 3 . . 2 . 3 . 2 . . . 1 . 1 2 3 5 2 4 Ballistic Gun 14 | . 13 27 31 32 . 33 24 25 18 18 22 15 12 10 6 . 4 1 3 1 . . 2 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 207 | 10 51 54 101 102 102 102 113 113 141 141 133 123 140 139 142 149 152 159 153 156 159 167 179 207 207 171 175 156 Greatest Support 225 | 20 40 40 60 60 60 60 60 60 82 80 42 80 197 198 198 196 196 191 149 176 175 175 194 178 178 153 215 225 Greatest Overweight (x) 41 | . 1 1 2 1 1 1 2 1 13 41 8 7 8 . . . . 1 1 1 1 . 7 8 1 1 1 2 Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 1 6 5 1 1 . . . . . . . . . 1 3 . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 18 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 6 20 20 25 25 25 24 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 25 23 Average Carried 22 | 6 12 17 21 22 24 22 24 22 24 24 21 24 24 24 23 24 23 20 21 24 24 24 23 24 23 17 21 18 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 17 20 25 22 22 24 25 22 25 24 23 25 25 25 23 24 24 21 25 25 24 25 25 24 22 20 16 5 Class Distribution -------------------- 26% | Tank 13% | Mutant 12% | Scavenger-Tank 9% | Gunner 9% | Scavenger-Mutant 7% | Hacker-Tank 6% | Hacker-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -7/Garrison Scavenger-Mutant | -7/Recycling Scavenger-Tank | -5/Factory Gunner | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Commander-Skirmisher | -4/Warlord Derelict-Skirmisher | -3/Proximity Caves Hacker-Tank | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Tank | -2/Testing Hacker-Tank | -1/Access Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 23132 | 200 394 284 2030 377 . 142 1751 960 2654 862 511 196 2828 386 624 443 701 472 512 402 270 645 502 735 74 592 1829 1756 Remotely 5816 | . . . 873 . . . 297 115 1042 462 87 . 485 . 415 . 198 . . . 225 . 145 285 . . 1187 . Salvage Created 29558 | . 505 198 2347 347 . 242 2133 1032 2828 840 634 219 3518 623 826 469 855 1137 521 607 99 2052 1062 1833 184 1437 1140 1870 Parts 1387 | . 40 12 168 14 . 6 122 70 136 50 24 1 181 36 32 5 24 66 18 39 7 73 34 100 3 40 36 50 Haulers Intercepted 27 | . 2 . 6 . . . 5 . 2 2 . . 3 . . . . 2 . . . 1 . 1 2 1 . . Recyclers Shooed 24 | . . . 3 . . . . . 4 . . 2 7 . . . . 1 . . . . 4 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 133 | . . . . . . . . . . . . . . 32 38 2 20 . 3 12 . 26 . . . . . . Prevented 68 | . . . . . . . . . . . . . . . . . . . 7 25 . 36 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 533 | . 8 4 48 13 . 3 35 35 48 15 14 1 53 18 23 . 18 17 8 16 5 33 17 20 3 20 30 28 Melee 14 | . . . . . . . . . . . . . . . . . . 4 . . . . . 10 . . . . Guns 266 | . 2 4 44 13 . 3 35 28 36 12 13 1 28 7 8 . 3 4 5 . 5 7 3 3 . . . 2 Cannons 72 | . 6 . . . . . . . 4 . . . 14 1 . . . 2 . 1 . . 8 5 . 8 16 7 AOE 154 | . . . 4 . . . . 7 8 3 1 . 11 10 14 . 15 7 1 15 . 22 3 . 3 4 13 13 Classes Destroyed 25 | . 6 1 5 3 . 1 2 1 1 . . . 1 . . . . . 1 . 1 . . 1 . . 1 . Worker 27 | . . . . 1 . 1 . . 2 . . . 8 . . . . 4 . . . . 1 2 1 1 5 1 Builder 30 | . 2 . 4 . . . 1 . 2 . . . 11 . . . . 3 . . . . 1 2 . . 4 . Tunneler 6 | . . . 1 . . . . . 3 . . . . . . . . 1 . . . . . . . . 1 . Hauler 27 | . 2 . 6 . . . 5 . 2 2 . . 3 . . . . 2 . . . 1 . 1 2 1 . . Recycler 27 | . 2 . . . . 1 4 . 6 1 . 3 4 . . . . . . . . . 1 1 . 1 . 3 Mechanic 8 | . . . . . . . . . 2 . . . 3 . . . 1 . . . . 1 . . . . . 1 Operator 7 | . . . 2 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . 2 . Watcher 16 | . 3 . 5 . . . 1 . . 1 . . . . . . . 1 . . . . . . . 1 4 . Swarmer 133 | . 2 . 6 . . . 11 21 6 3 3 . 12 8 13 . 4 7 5 12 4 16 . . . . . . Grunt 210 | . 6 2 27 1 . 2 12 7 23 5 9 . 20 9 4 . 7 3 3 4 . 9 9 5 1 12 12 18 Brawler 17 | . . . 2 . . . . . 6 . 1 . 1 . 2 . 2 . . . . 2 . . . . . 1 Duelist 12 | . . . 2 1 . . 1 . . . . . 2 . 2 . 1 . . . . 1 . . 1 . . 1 Protector 4 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 45 | . . 2 10 . . . 8 1 4 2 . . 5 . 1 . 2 2 . . . 2 1 . . 1 2 2 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 34 | . . . . . . 1 . . 2 3 . . . . 1 . . 2 . . . 2 2 2 . 7 10 2 Programmer 57 | . . . . . . . . 6 7 2 1 1 10 . . . 3 3 . . . 1 5 13 . . 2 3 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 4 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembled 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 17 | . 4 2 7 10 . 2 9 12 7 7 6 1 17 15 10 . 12 6 5 5 4 7 5 6 3 9 14 8 Combat Bots Only 15 | . 2 2 6 10 . 2 5 12 7 7 6 1 10 15 10 . 11 5 5 5 4 7 4 6 3 7 11 7 Max Kills in Single Turn 5 | . 1 1 3 2 . 1 2 3 3 4 2 1 5 3 4 . 3 4 3 4 2 3 1 1 2 2 4 3 Gunslinging 2 | . . . 1 . . . 1 1 . . 1 . . . . . . . 2 . 1 . . . . . . . Exploded 4 | . . . 3 . . . . 3 2 3 1 . 3 3 4 . 3 3 1 4 . 3 1 . 2 2 3 3 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Hostile Shots Fired 3604 | . 48 31 184 62 . 3 122 171 365 145 61 24 225 44 104 . 63 220 24 30 16 95 139 247 196 131 322 532 Missed 995 | . 16 7 54 12 . 2 31 47 118 51 16 8 62 5 19 . 19 57 6 13 2 35 37 49 55 34 78 162 Damage Taken 42178 | . 471 360 1759 1333 . 16 759 1322 3006 984 627 178 3160 493 1709 . 1128 2842 283 269 272 1629 1535 3136 4356 1334 2900 6317 Core 5241 | . 172 70 296 84 . . 33 126 252 43 64 26 248 . 189 . 74 188 44 23 . 87 27 602 921 60 250 1362 Absorbed by Shields 7216 | . . . . . . . 286 357 656 36 104 64 647 183 521 . . 465 . . 34 94 500 1237 . 625 947 460 Reduced by Siege Mode 895 | . . . . . . . . . . . . . 12 9 69 . 17 . . . . . 55 42 . 22 332 337 Redirected to Core 874 | . . . . . . . . . . . . . . . . . . . . . . . . 442 432 . . . Redirected to Shielding 538 | . . . . . . . . . 11 . . . 128 . . . . 226 . . . 39 33 . . 76 25 . Ignored by Resistances 3151 | . . . . . . . 80 88 121 35 . 10 . . . . . . . . . . . . 226 274 1338 979 Regen/Repaired (Parts) 3540 | . 129 . 442 . . . 503 . 276 . . . . . . . . . . . 365 . . 1825 . . . . Core Remaining (%) 47 | 100 . 3 . . . 5 . 71 . . . 45 . . . . 48 . . . . 70 . 51 . 32 . . Volleys Fired 1474 | . 50 12 134 23 . 6 112 76 167 42 28 5 155 33 54 . 25 56 12 18 24 45 71 62 4 46 131 83 Largest 3 | . 2 2 3 3 . 3 3 3 3 3 3 2 3 3 3 . 3 3 3 3 3 3 3 3 1 2 3 2 Hottest 226 | . 123 46 146 69 . 69 100 75 94 86 84 56 109 147 147 . 90 144 202 127 153 153 226 223 94 188 226 194 Shots Fired 3158 | . 98 24 378 73 . 21 321 219 409 121 82 14 385 70 93 1 62 96 34 27 32 77 113 82 4 64 145 113 Gun 2340 | . 62 24 362 73 . 21 317 215 327 107 80 14 284 55 81 . 34 69 28 6 31 28 71 43 . . . 8 Cannon 618 | . 32 . . . . . . . 70 13 . . 90 9 4 1 10 21 2 7 1 . 37 39 1 59 132 90 Launcher 182 | . . . 4 . . . 2 4 12 1 2 . 11 6 8 . 18 6 4 14 . 49 5 . 3 5 13 15 Special 18 | . 4 . 12 . . . 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 2194 | . 50 24 362 73 . 21 317 215 351 107 80 14 274 40 38 . 17 6 12 12 23 2 6 42 . 1 76 31 Thermal 502 | . 48 . 12 . . . 2 . 46 13 . . 100 24 47 1 27 84 18 1 . 11 59 1 . . . 8 Explosive 110 | . . . 4 . . . 2 4 12 1 2 . 11 6 8 . 18 6 . . . . . . 3 5 13 15 Electromagnetic 281 | . . . . . . . . . . . . . . . . . . . 4 14 . 49 5 39 1 58 52 59 Entropic 71 | . . . . . . . . . . . . . . . . . . . . . 9 15 43 . . . 4 . Robot Hit Streak 27 | . 13 14 20 13 . 10 12 15 27 15 23 8 22 8 17 . 9 9 8 6 3 4 20 14 6 13 15 20 Robot Miss Streak 8 | . 4 1 4 3 . 1 4 8 3 3 3 1 4 3 5 . 2 3 2 3 4 5 2 2 1 2 4 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 . 1 1 . . . . . . . . . . Secondary Targets 55 | . . . 11 5 . . 7 8 7 2 4 . 2 . 2 . . . 3 . 1 3 . . . . . . Max Gunslinging Chain 2 | . . . 1 1 . . 2 1 1 1 1 . 1 . 1 . . . 2 . 1 1 . . . . . . Shots Hit Robots 2019 | . 56 20 243 49 . 18 192 122 276 92 57 11 248 32 70 6 29 76 19 6 10 22 70 78 6 49 89 73 Core Hits 1200 | . 24 8 95 27 . 9 76 57 145 38 30 1 166 30 47 3 49 45 15 19 8 61 38 33 11 36 69 60 Critical Kills 9 | . . . . . . . 1 1 . 1 . . 2 1 1 . . . 1 . . . 1 . . . . . Critical Parts Destroyed 23 | . . . 4 1 . . 3 1 3 . . . 4 . 2 . . . . . . 2 3 . . . . . Critical Strikes 60 | . . . 4 1 . . 4 3 3 1 . . 8 1 5 . 2 3 1 . . 2 8 1 . 1 11 1 Burn 6 | . . . . . . . . . . . . . 1 . 2 . 2 1 . . . . . . . . . . Destroy 31 | . . . 4 1 . . 4 3 3 1 . . 7 1 3 . . . 1 . . . 3 . . . . . Blast 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Melee Attacks 149 | . . . . . . . 6 10 4 . 1 6 1 . . 6 . 43 2 . . . . 64 6 . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Impact 28 | . . . . . . . 6 10 4 . 1 6 1 . . . . . . . . . . . . . . . Slashing 118 | . . . . . . . . . . . . . . . . 6 . 43 2 . . . . 61 6 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . 1 . . . . 4 . . . . . 10 2 . . . . 5 2 . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 79073 | . 877 296 4352 789 . 228 3322 2869 6410 1995 1260 494 9944 1935 2800 452 2575 3620 814 1026 533 3661 3443 4247 1449 3849 9094 6739 Guns 30729 | . 388 293 3736 751 . 228 3243 2316 3918 1580 1130 149 5213 636 1527 . 535 1240 339 . 505 572 1551 665 . . . 214 Cannons 16678 | . 469 . . . . . . . 831 194 . . 1210 106 70 . 126 473 . 40 . . 1305 1043 45 2207 4990 3569 Explosions 26204 | . . . 486 . . . . 546 1622 221 130 . 3449 1193 1203 . 1914 808 337 986 . 3089 558 . 964 1642 4104 2952 Melee 4988 | . . . . . . . 60 . . . . 345 . . . 452 . 1030 138 . . . . 2523 440 . . . Ramming 474 | . 20 3 130 38 . . 19 7 39 . . . 72 . . . . 69 . . 28 . 29 16 . . . 4 Kinetic 30974 | . 611 293 3736 751 . 228 3243 2316 3985 1580 1130 149 5007 504 690 . 294 176 119 40 125 . 71 665 . . 3326 1935 Thermal 8973 | . 246 . . . . . . . 764 194 . . 1881 238 907 . 367 1537 220 232 . 904 1269 . . . . 214 Explosive 20736 | . . . 486 . . . . 546 1622 221 130 . 2951 1193 1203 . 1914 808 . . . . . . 964 1642 4104 2952 Electromagnetic 10314 | . . . . . . . . . . . . . 33 . . . . . 337 754 . 2237 360 1043 45 2207 1664 1634 Impact 405 | . . . . . . . 60 . . . . 345 . . . . . . . . . . . . . . . . Slashing 4583 | . . . . . . . . . . . . . . . . 452 . 1030 138 . . . . 2523 440 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2614 | . . . . . . . . . . . . . . . . . . . . . 380 520 1714 . . . . . Highest Corruption 36 | . . . 1 7 7 7 . 5 9 9 11 17 9 9 10 10 12 18 18 18 18 7 4 36 . . 4 20 Average Corruption 7 | . . . 1 4 7 7 . 2 3 6 6 12 4 9 9 10 11 14 18 18 18 5 2 13 . . 3 10 Corruption Purged 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Corruption Blocked 43 | . . . . . . . . . . . . . . . . . . . . . . . . 15 8 20 . . Effects 732 | . . . 24 31 14 24 . 35 37 22 21 63 54 25 31 12 26 24 50 40 3 42 21 72 . . 23 38 Message Errors 172 | . . . 5 3 6 3 . 12 10 1 5 17 11 8 7 1 7 5 14 8 1 9 8 17 . . 5 9 Matter Fused 168 | . . . 7 5 2 5 . 7 5 9 7 15 13 8 6 4 4 4 10 12 . 10 4 21 . . 5 5 Heat Flow Errors 87 | . . . 4 6 . 3 . 4 6 1 1 8 6 4 2 4 1 2 10 5 . 6 3 6 . . 2 3 Energy Discharges 87 | . . . 1 3 2 4 . 3 2 5 2 7 7 1 7 . 3 6 6 7 1 4 1 10 . . 1 4 Parts Rejected 5 | . . . . . . 1 . . 1 . . . . . . . 1 . 1 . . . . . . . . 1 Parts Fused 11 | . . . 1 . . . . 1 3 2 . . . . . . 1 . . 1 . . 1 1 . . . . Data Loss (minor) 83 | . . . 4 4 3 4 . 4 5 . 4 8 5 4 2 1 3 6 3 1 . 5 4 5 . . 3 5 Data Loss (major) 27 | . . . 1 2 1 . . . 2 . . 2 2 . . 1 2 . 2 2 . 3 . 4 . . 1 2 Misfires 47 | . . . . 4 . 3 . 2 . 2 2 4 6 . 1 1 3 . 4 2 . 4 . 4 . . 3 2 Alerts 15 | . . . . 4 . 1 . 1 1 1 . 2 1 . 1 . . . . 1 1 . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Weapon Failures 27 | . . . 1 . . . . 1 2 1 . . 3 . 5 . 1 1 . 1 . 1 . 3 . . 3 4 Overload Shots 14 | . . . . . . . . . . . . . . . . . 1 13 . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Heat Surge 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Overflow Damage 2913 | . 5 . 9 . . . . 88 77 . . 210 199 13 87 159 38 126 56 32 . 55 110 494 217 135 617 186 Projectiles 600 | . 5 . . . . . . . 71 . . . . 2 . . 32 . . . . . 102 28 . 78 173 109 Explosions 1156 | . . . 9 . . . . 88 6 . . . 186 11 87 . 6 6 . 32 . 55 8 . 84 57 444 77 Melee 1157 | . . . . . . . . . . . . 210 13 . . 159 . 120 56 . . . . 466 133 . . . Knockbacks 24 | . 5 . 1 2 . . . . 1 . . 3 . . . . . 1 . . . . . . . . 7 4 Impact 7 | . . . 1 2 . . . . . . . 3 . . . . . 1 . . . . . . . . . . Kinetic 17 | . 5 . . . . . . . 1 . . . . . . . . . . . . . . . . . 7 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1175 | . . . . . . . . 40 102 . 36 . 275 19 . . 136 56 . . . 420 19 . . . . 72 Shots 39 | . . . . . . . . 3 4 . 1 . 6 1 . . 3 1 . . . 18 1 . . . . 1 Rammed 46 | . 4 1 12 4 . . 3 2 3 . . 1 4 . . . . 4 . . 2 . 2 1 . . . 3 Targets Rammed 54 | . 4 1 15 5 . . 4 2 5 . . 1 5 . . . . 4 . . 2 . 2 1 . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . . . 3 1 . . 1 . 2 . . . 1 . . . . . . . . . . . . . . . Highest Temperature 430 | . 138 64 333 252 . 236 327 318 251 96 292 242 306 329 376 255 238 430 244 239 . 232 393 225 99 198 198 198 Average Temperature 76 | . 50 28 69 73 . 54 58 114 59 37 98 100 75 103 124 97 67 110 94 114 . 70 107 50 44 96 71 77 Received Heat Transfer 5685 | . 201 150 789 60 . 9 310 277 854 315 328 12 521 119 225 . 93 174 48 48 . 85 236 58 189 122 48 414 Effects 9 | . . . 1 . . . . . . . . . 1 . 2 . . 4 . . . . 1 . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 4 | . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . . . . Siege Activations 21 | . . . . . . . . . . . . . 1 1 1 . 2 . . 1 . . 5 1 . 4 1 4 Total Turns 445 | . . . . . . . . . . . . . 9 12 33 . 34 . . 9 . . 76 56 . 67 75 74 Longest Duration 75 | . . . . . . . . . . . . . 9 12 33 . 28 . . 9 . . 29 56 . 23 75 34 Robots Corrupted 27 | . . . . . . . . . . . . . . . . . . . 2 . . 4 2 3 . 8 2 6 Combat Hostiles 25 | . . . . . . . . . . . . . . . . . . . 2 . . 4 2 2 . 8 1 6 Parts Fried 114 | . . . . . . . . . . . . 6 1 . . . . . 6 6 . 24 3 12 . 19 25 12 Impact Corruptions 9 | . . . . . . . . . . . . 8 1 . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Parts Melted 9 | . . . . . . . . . . . . . 1 . 2 . 1 5 . . . . . . . . . . Heat Transferred 12146 | . 550 . . . . . . . 999 259 . . 2304 333 1346 . 798 2595 333 240 . 624 1543 . . . . 222 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Peak Influence 1884 | . 214 86 1023 398 . 121 461 1884 1469 982 1081 694 1331 . . . . 415 . . . . 295 394 259 590 1063 1413 Initial 989 | . . . 33 398 . . . 284 989 668 631 486 50 . . . . 128 . . . . 83 106 186 40 308 645 Average 466 | . 30 24 654 161 . 36 207 1143 1026 791 868 363 297 . . . . 168 . . . . 138 131 204 318 727 875 Maximum Alert Level 5 | . 1 . 3 1 . . 2 5 4 3 3 2 4 . . . . 2 . . . . 1 1 1 2 3 4 Low Security (%) 40 | 100 99 100 7 64 . 100 53 . . . . 34 51 . . . . 70 . . . . 88 76 35 27 . . Level 1 14 | . . . 11 35 . . 25 6 . . . 3 27 . . . . 26 . . . . 11 23 64 41 18 . Level 2 12 | . . . 23 . . . 20 5 . 19 13 61 8 . . . . 3 . . . . . . . 31 24 15 Level 3 24 | . . . 57 . . . . 35 80 80 86 . 2 . . . . . . . . . . . . . 57 66 Level 4 6 | . . . . . . . . 35 19 . . . 8 . . . . . . . . . . . . . . 18 Level 5 1 | . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 98 | . 1 . 8 . . . 4 . 20 7 . . 11 . 1 . 1 5 . . . 1 7 9 2 8 6 7 Investigation 16 | . 1 . 3 . . . 1 . 4 1 . . 1 . . . . . . . . . 2 1 . . 1 1 Extermination 27 | . . . . . . . . . 6 2 . . 5 . . . . 1 . . . . 3 5 . 1 2 2 Reinforcement 30 | . . . 2 . . . 3 . 3 2 . . 2 . . . . 3 . . . . 2 3 2 4 2 2 Assault 16 | . . . 3 . . . . . 4 . . . 3 . 1 . 1 . . . . 1 . . . . 1 2 Garrison 9 | . . . . . . . . . 3 2 . . . . . . . 1 . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 24 | . . . 3 . . . 2 . 1 1 . . 1 . . . . . . . 1 . 2 . 9 1 . 3 Communications Jammed 31 | . . . . . . . . . . 1 . 8 8 . . . . 5 . . . . . . . 1 8 . Distress Signals 27 | . . . . . . . . . . 1 . 8 8 . . . . 1 . . . . . . . 1 8 . Times Spotted 841 | . 18 4 71 19 . 12 57 39 67 23 17 8 70 13 32 . 18 23 8 16 24 37 21 25 26 22 36 135 Peak Tracking Total 119 | . 4 2 6 14 . 3 6 6 7 6 4 4 11 5 7 . 6 6 5 5 12 7 9 6 18 6 6 119 Tactical Retreats 36 | . . . 4 1 . . 6 2 . . 2 . 4 . 1 . . 3 . 1 2 2 1 . 3 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 29 | . 3 . 2 . . . 1 9 1 1 6 . 3 . . . . . . . . . 1 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . 1 1 . . . . . . . . . . . 14 . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 68 | . . . 5 . . . 3 4 3 3 1 . 20 3 1 . 2 3 . 4 . 1 1 5 . 2 3 4 Max in Single Turn 8 | . . . 1 . . . 1 1 1 1 1 . 8 2 1 . 1 1 . 3 . 1 1 1 . 1 1 2 Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 131 | . 9 . 13 1 1 . 16 4 11 9 3 6 13 . . 6 1 2 1 1 12 . 4 8 . 2 4 4 Terminals 76 | . 8 . 9 . . . 10 4 6 6 3 6 7 . . . . . . . . . 4 5 . 1 3 4 Fabricators 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Repair Stations 14 | . 1 . 2 . . . 2 . 3 2 . . 1 . . . . . . . . . . 2 . 1 . . Recycling Units 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 2 . . . . . 2 . . . . . . . . . . 1 . . . . Garrison Access 7 | . . . . . . . 1 . 1 1 . . 2 . . . . 1 . . . . . . . . 1 . Total Hacks 370 | . 22 . 61 1 4 . 65 7 32 17 6 16 31 . . 19 1 5 1 1 20 . 11 28 . 5 9 8 Successful 210 | . 11 . 38 1 4 . 45 4 13 4 1 8 8 . . 19 1 5 1 1 20 . 5 16 . 2 2 1 Failed 160 | . 11 . 23 . . . 20 3 19 13 5 8 23 . . . . . . . . . 6 12 . 3 7 7 Catastrophic 32 | . . . 5 . . . 2 2 1 3 2 . 6 . . . . . . . . . 1 2 . 1 3 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 6 . 8 . . . 19 1 8 3 . 6 4 . . . . 1 . . . . 1 1 . . 2 3 Terminals 207 | . 18 . 26 . . . 45 7 22 13 6 16 15 . . . . . . . . . 11 11 . 2 7 8 Fabricators 7 | . . . . . . . . . 3 . . . . . . . . 4 . . . . . . . . . . Repair Stations 57 | . 4 . 14 . . . 10 . 5 3 . . 4 . . . . . . . . . . 14 . 3 . . Recycling Units 11 | . . . 3 . . . 5 . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 28 | . . . 18 . . . 3 . . . . . 4 . . . . . . . . . . 3 . . . . Garrison Access 13 | . . . . . . . 2 . 2 1 . . 5 . . . . 1 . . . . . . . . 2 . Terminal Hacks 118 | . 7 . 7 1 4 . 23 4 8 1 1 7 3 . . 19 1 . 1 1 20 . 5 3 . 1 1 . Record 25 | . . . . . 4 . . . . . . . . . . 7 1 . . . 13 . . . . . . . Part Schematic 9 | . . . . . . . 3 . 1 . . 1 . . . 4 . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 15 | . 1 . 1 . . . 2 . . . . 1 . . . 4 . . . . 5 . 1 . . . . . Open Door 7 | . . . . 1 . . . 1 . 1 . . . . . . . . 1 1 2 . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 5 | . . . 1 . . . 1 . 1 . . 1 . . . . . . . . . . . 1 . . . . Alert Level 12 | . . . 1 . . . 7 . 1 . . 1 1 . . . . . . . . . 1 . . . . . Unreport Threat 7 | . . . . . . . 2 . 2 . . 2 1 . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Security Status 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . Transport Status 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 41 | . 4 . 12 . . . 10 . 2 1 . . 1 . . . . . . . . . . 10 . 1 . . Scan Component 22 | . 2 . 6 . . . 5 . 1 1 . . 1 . . . . . . . . . . 5 . 1 . . Repair 19 | . 2 . 6 . . . 5 . 1 . . . . . . . . . . . . . . 5 . . . . Recycling Unit Hacks 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . 17 . . . 3 . . . . . 1 . . . . . . . . . . 3 . . . . Insert Component 14 | . . . 8 . . . 2 . . . . . 1 . . . . . . . . . . 3 . . . . Analyze 10 | . . . 9 . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . 1 . Unlock Access 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Unauthorized Hacks 14 | . . . 2 . . . 4 . 1 1 . 1 3 . . . . 1 . . . . . . . . . 1 Terminals 8 | . . . . . . . 4 . 1 1 . 1 . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . . . 2 . . 1 . 1 . . . . . . . . . . . . . . . 1 Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 99 | . 8 . 12 . . . 15 3 11 8 3 6 11 . . . . . . . . . 4 8 . 2 4 4 Full Trace Events 16 | . . . 5 . . . 1 1 3 1 1 1 . . . . . . . . . . 1 . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 8 . . . 3 . 1 . . 1 . . . 4 . . . . . . . . . 2 . . Parts Built 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 120 | . . . . . . . . . 36 . . . . . . . . 84 . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . 6 . . . . . . . . 4 . . . . . . . . . . Parts Repaired 19 | . 2 . 6 . . . 5 . 1 . . . . . . . . . . . . . . 5 . . . . Time 758 | . 52 . 198 . . . 234 . 19 . . . . . . . . . . . . . . 255 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 187 | . . . . . . . 187 . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 274 | . . . . . . . 274 . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 8 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 8 . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 8 . . . . 3 . . . . 1 . . . . . . . . . . Machine Destruction 11 | . . . . . . . . 8 . . . . 3 . . . . . . . . . . . . . . . Programmers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . 6 2 . 2 . . . . . 5 2 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 31 | . . . . 1 . 4 1 1 . . 3 6 3 . 2 . 1 2 . . 5 2 . . . . . . Largest Group 5 | . . . . 1 . 1 1 1 . . 3 5 4 . 2 1 1 1 . . 5 2 . . . . . . Highest-Rated Group 261 | . . . . 8 . 18 10 20 . . 177 177 85 . 59 19 116 58 . . 261 95 . . . . . . Highest-Rated Ally 116 | . . . . 8 . 18 10 20 . . 95 95 85 . 30 19 116 58 . . 65 48 . . . . . . Total Orders 51 | . . . . . . 5 2 . . . . 3 10 4 . . 1 7 5 3 4 1 5 . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . TUNNEL 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . EXPLORE 20 | . . . . . . . . . . . . . 5 . . . . 2 2 2 3 1 5 . . . . . RETURN 26 | . . . . . . 5 2 . . . . . 5 3 . . 1 5 2 1 1 . . . . . 1 . Ally Attacks 202 | . . . . 6 . 24 3 . . . 1 36 16 3 65 . 4 18 . . 23 1 . . . . 2 . Total Damage 3957 | . . . . 53 . 140 14 . . . 66 1366 184 20 967 . 76 103 . . 920 37 . . . . 11 . Kills 30 | . . . . . . 5 . . . . 1 11 2 . 6 . . 1 . . 4 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . . Drone Launches 117 | . . . . 5 . 25 6 . . . . . 22 6 . . 4 27 6 4 3 1 5 . . . 3 . Drone Recoveries 99 | . . . . 2 . 26 6 . . . . . 17 6 . . 4 26 5 2 3 . 2 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 39833 | 119 1761 652 3040 1569 537 822 3549 2548 3018 665 869 1705 3482 720 745 368 726 886 1118 1003 1339 1677 1512 2047 469 672 1175 1040 Spaces Moved 15253 | 100 684 249 1094 587 214 305 1123 923 954 198 378 640 1277 378 350 203 358 231 435 495 647 928 482 720 161 188 432 519 Core 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 9 Treads 13741 | . 594 249 1094 587 214 305 1123 923 885 53 . 637 1043 378 350 203 358 231 435 495 647 928 412 421 161 188 432 395 Legs 190 | 100 90 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1197 | . . . . . . . . . 69 144 378 3 234 . . . . . . . . . 70 299 . . . . Hover 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 240 160 246 250 250 243 243 170 123 138 205 130 160 160 160 160 160 160 160 162 163 161 165 163 167 158 50 Average Speed 207 | 120 212 240 207 248 250 250 243 248 239 218 187 239 213 160 160 160 160 207 179 169 183 164 212 196 236 255 194 137 Slowest Speed 2100 | 120 240 240 330 250 250 250 320 250 405 2100 220 240 320 162 160 160 160 240 240 242 242 167 243 245 260 260 249 243 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 7 96 56 92 98 63 80 92 86 37 39 43 97 43 53 50 62 48 8 83 79 97 95 18 61 9 29 14 23 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 5 | . . . . . 1 . . . . . . . . 1 . 3 . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . . 1 . 1 1 . . 1 1 . . 1 . . . . . . 1 1 . . . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 . . . . . 1 . . 1 1 . 1 1 1 1 1 1 . . 1 1 . Scrap Searched 19 | . . 1 . 2 . 1 . . . . . . . 3 1 . 1 . 2 4 . 4 . . . . . . Spaces Dug 252 | . 4 . 11 . . . 6 6 20 . . 2 10 3 24 . 13 50 1 4 10 33 10 24 3 . 13 5 Terrain Destroyed 1189 | . 4 . 35 . . . 35 21 65 3 16 2 134 69 112 . 127 106 5 18 22 93 27 25 11 49 89 121 Melee 53 | . . . . . . . 4 . 3 . . 2 1 . . . . 17 . . . . . 23 3 . . . Projectile 200 | . 4 . 11 . . . 2 . 16 2 . . 29 11 6 . 6 9 5 7 20 17 16 1 . . 29 9 AOE 933 | . . . 24 . . . 29 21 46 1 16 . 104 58 106 . 121 80 . 11 . 76 11 . 8 49 60 112 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 20921 | 99 891 282 1580 639 219 352 1779 1070 1363 336 473 795 1752 444 467 240 460 481 750 632 769 1032 877 1179 237 338 659 726 Wait 2335 | . 83 11 218 3 . 39 419 18 95 55 12 66 96 10 24 2 48 91 260 87 3 2 268 233 44 68 49 31 Move 15226 | 99 683 248 1093 586 213 304 1122 922 953 198 376 639 1276 377 349 202 357 230 434 494 647 927 481 719 160 187 431 519 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 311 | . 27 4 27 6 . 2 22 3 28 8 4 10 38 3 4 6 3 12 10 5 8 11 7 25 7 9 9 13 Fast Attach 143 | . 2 . 4 . . 1 11 . 13 6 1 . 18 1 2 6 4 6 7 4 12 3 7 8 . 6 3 18 Attach 202 | . 12 1 11 8 3 . 3 4 10 7 5 2 15 3 7 3 3 16 5 1 2 5 10 17 6 9 12 22 Detach 83 | . 7 1 3 . 3 . 1 2 5 1 . 1 4 . 1 3 3 4 4 . 3 2 5 7 2 4 6 11 Swap 454 | . 9 4 46 7 . . 50 15 57 10 6 4 72 15 17 2 15 15 12 14 7 15 22 14 3 4 11 8 Drop 293 | . 14 . 29 1 . . 29 3 26 9 . 9 43 2 2 10 1 4 4 9 19 12 4 29 5 5 7 17 Fire 1474 | . 50 12 134 23 . 6 112 76 167 42 28 5 155 33 54 . 25 56 12 18 24 45 71 62 4 46 131 83 Melee 149 | . . . . . . . 6 10 4 . 1 6 1 . . 6 . 43 2 . . . . 64 6 . . . Ram 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 50 | . 4 1 15 5 . . 4 2 5 . . 1 4 . . . . 4 . . 1 . 2 1 . . . 1 Escape Stasis 53 | . . . . . . . . 13 . . 40 . . . . . . . . . . . . . . . . . Rewire 136 | . . . . . . . . . . . . 52 23 . 7 . 1 . . . 43 10 . . . . . . Trap 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: [*Fac x3] / *Sto x2 / *Low x2) -7/Storage -7/Garrison (discovered 2 exits: *Rec x2) -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / [*Arm] / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 120 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 419 | -10/Materials | Core integrity fell below 50% 477 | -10/Materials | Discovered new exit (range 6) 687 | -10/Materials | Discovered new exit (range 12) 1037 | -10/Materials | Repaired Lgt. Treads 1065 | -10/Materials | Repaired Lgt. Treads 1261 | -10/Materials | Discovered new exit (range 16) 1586 | -10/Materials | Discovered new exit (range 12) 1720 | -10/Materials | Derelicts attacked the area 1871 | -10/Materials | Discovered new exit (range 4) 1881 | -10/Materials | Entered Mines 1887 | -10/Mines | Met a Derelict bent on vengeance 2235 | -10/Mines | Discovered new exit (range 6) 2377 | -10/Mines | Core integrity fell below 20% 2533 | -10/Mines | Entered Materials 2533 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2833 | -9/Materials | Build established: Tank 2895 | -9/Materials | Discovered new exit (range 8) 3210 | -9/Materials | Repaired Lgt. Armor Plating 3251 | -9/Materials | Repaired Arm. Treads 3759 | -9/Materials | Discovered new exit (range 12) 4027 | -9/Materials | Repaired Lgt. Treads 4067 | -9/Materials | Repaired Arm. Treads 4105 | -9/Materials | Repaired Arm. Treads 4533 | -9/Materials | First assault squad dispatched 4625 | -9/Materials | Core integrity fell below 50% 4661 | -9/Materials | Discovered new exit (range 7) 4886 | -9/Materials | Identified exit to Mines 4956 | -9/Materials | Discovered new exit (range 8) 5542 | -9/Materials | Repaired Autogun 5573 | -9/Materials | Entered Mines 5890 | -9/Mines | Discovered new exit (range 11) 6106 | -9/Mines | Build established: Skirmisher 6158 | -9/Mines | Assembled infested the area 6218 | -9/Mines | Core integrity fell below 20% 6242 | -9/Mines | Lost 3 parts (1p1u1w) 6255 | -9/Mines | Destroyed 10 combat bots 6299 | -9/Mines | Lost 4 parts (1p1n1u1w) 6432 | -9/Mines | Found the Drone Emporium 6443 | -9/Mines | Found Prototype Device 6444 | -9/Mines | Identified Splice Drone Bay 6750 | -9/Mines | Build established: Gunner 6944 | -9/Mines | Discovered new exit (range 7) 7132 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7132 | -9/Mines | Discovered new exit (range 5) 7142 | -9/Mines | Entered Exiles 7142 | -9/Exiles | Accompanied by 3 allies 7183 | -9/Exiles | Discovered new exit (range 17) 7206 | -9/Exiles | Met 8R-AWN 7249 | -9/Exiles | Met EX-HEX 7341 | -9/Exiles | Met EX-DEC 7416 | -9/Exiles | Learned location of Zion (-6) 7431 | -9/Exiles | Build established: Mutant 7471 | -9/Exiles | Met EX-BIN 7649 | -9/Exiles | Discovered new exit (range 14) 7679 | -9/Exiles | Entered Mines 7679 | -8/Mines | Accompanied by 3 allies 7963 | -8/Mines | Build established: Gunner 8340 | -8/Mines | Discovered new exit (range 10) 8501 | -8/Mines | Entered Materials 8501 | -8/Materials | Evolved 2 slots: Utility x2 8827 | -8/Materials | Build established: Tank 8950 | -8/Materials | Discovered new exit (range 13) 9986 | -8/Materials | Discovered new exit (range 12) 10723 | -8/Materials | Repaired Arm. Treads 10886 | -8/Materials | Build established: Mutant 11170 | -8/Materials | Discovered new exit (range 16) 11514 | -8/Materials | Repaired Enh. Autogun 11576 | -8/Materials | Repaired Enh. Autogun 11615 | -8/Materials | Repaired Arm. Treads 11653 | -8/Materials | Repaired Reactive Plating 11874 | -8/Materials | Build established: Tank 12047 | -8/Materials | Identified exit to Garrison 12050 | -8/Materials | Entered Garrison 12050 | -8/Garrison | Accompanied by 1 ally 12130 | -8/Garrison | Triggered checkpoint 12137 | -8/Garrison | Garrison Relay disabled 12168 | -8/Garrison | Triggered checkpoint 12279 | -8/Garrison | Destroyed 12 combat bots 12347 | -8/Garrison | Garrison Relay disabled 12828 | -8/Garrison | Triggered checkpoint 12964 | -8/Garrison | Discovered new exit (range 10) 13054 | -8/Garrison | Learned Factory security intel 13388 | -8/Garrison | Triggered checkpoint 13620 | -8/Garrison | Triggered checkpoint 13684 | -8/Garrison | Discovered new exit (range 10) 13732 | -8/Garrison | Rescued a captive Derelict 13944 | -8/Garrison | Triggered checkpoint 14070 | -8/Garrison | Discovered new exit (range 13) 14438 | -8/Garrison | Build established: Mutant 14598 | -8/Garrison | Entered Factory 14598 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14599 | -7/Factory | Identified exit to Lower Caves 14877 | -7/Factory | Fabricated Imp. Utility Shielding (x2) 14998 | -7/Factory | First assault squad dispatched 15142 | -7/Factory | Identified exit to Storage 15536 | -7/Factory | Build established: Tank 15830 | -7/Factory | Repaired Arm. Treads 15911 | -7/Factory | Discovered new exit (range 11) 16743 | -7/Factory | Discovered new exit (range 9) 16779 | -7/Factory | Build established: Scavenger-Tank 17023 | -7/Factory | Discovered new exit (range 5) 17192 | -7/Factory | Destroyed 7 combat bots 17415 | -7/Factory | Garrison activated, responded to threat 17616 | -7/Factory | Entered Storage 18097 | -7/Storage | Garrison activated, responded to threat 18146 | -7/Storage | Lost 3 parts (3n) 18173 | -7/Storage | Destroyed 7 combat bots 18281 | -7/Storage | Identified exit to Garrison 18281 | -7/Storage | Entered Garrison 18365 | -7/Garrison | Triggered checkpoint 18457 | -7/Garrison | Discovered new exit (range 14) 18533 | -7/Garrison | Triggered checkpoint 18756 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18835 | -7/Garrison | Triggered checkpoint 18915 | -7/Garrison | Core integrity fell below 50% 18961 | -7/Garrison | Triggered checkpoint 18982 | -7/Garrison | System corruption reached 10% 19044 | -7/Garrison | Discovered new exit (range 10) 19053 | -7/Garrison | Found embedded Infiltrators 19128 | -7/Garrison | Rescued a captive Derelict 19150 | -7/Garrison | Entered Recycling 19150 | -7/Recycling | Accompanied by 3 allies 19418 | -7/Recycling | Build established: Scavenger-Mutant 19578 | -7/Recycling | Lost 3 allies 19945 | -7/Recycling | Discovered new exit (range 16) 20855 | -7/Recycling | Entered Factory 20855 | -5/Factory | Accompanied by 4 allies 20855 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 21028 | -5/Factory | Lost 3 allies 21315 | -5/Factory | Build established: Scavenger-Tank 22412 | -5/Factory | Discovered new exit (range 15) 22477 | -5/Factory | Identified exit to Upper Caves 23855 | -5/Factory | First assault squad dispatched 23856 | -5/Factory | Spotted B-75 Beast 23909 | -5/Factory | Destroyed B-75 Beast 23970 | -5/Factory | Destroyed 10 combat bots 23973 | -5/Factory | Lost 3 parts (1p2n) 24337 | -5/Factory | Entered Upper Caves 24388 | -5/Upper Caves | Met a Warlord Commander 24389 | -5/Upper Caves | Learned location of Warlord (-4) 24390 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 24393 | -5/Upper Caves | Found Encrypted Comm Array 24396 | -5/Upper Caves | Identified exit to Upper Caves 24401 | -5/Upper Caves | Destroyed 15 combat bots 24452 | -5/Upper Caves | Spotted B-75 Beast 24496 | -5/Upper Caves | Destroyed B-75 Beast 24650 | -5/Upper Caves | Encountered a Warlord checkpoint 24792 | -5/Upper Caves | Build established: Gunner 24986 | -5/Upper Caves | Attracted the attention of an 0b10 base 25007 | -5/Upper Caves | Destroyed 7 combat bots 25057 | -5/Upper Caves | Entered another Upper Caves area 25118 | -5/Upper Caves | Destroyed 10 combat bots 25236 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25331 | -5/Upper Caves | System corruption reached 10% 25532 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25579 | -5/Upper Caves | Discovered new exit (range 16) 25619 | -5/Upper Caves | Build established: Tank 25802 | -5/Upper Caves | Entered Zhirov 25802 | -5/Zhirov | Accompanied by 1 ally 25804 | -5/Zhirov | Discovered new exit (range 3) 25833 | -5/Zhirov | Met Zhirov 25862 | -5/Zhirov | Learned location of Quarantine (-3) 25862 | -5/Zhirov | Learned location of Testing (-2) 25862 | -5/Zhirov | Learned location of Command (-1) 25897 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25928 | -5/Zhirov | Found Alien Artifact 25928 | -5/Zhirov | Identified Integrated Reactor 25928 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26090 | -5/Zhirov | Found Alien Artifact 26170 | -5/Zhirov | Entered Proximity Caves 26170 | -4/Proximity Caves | Accompanied by 1 ally 26295 | -4/Proximity Caves | Identified exit to Factory 26451 | -4/Proximity Caves | Build established: Gunner 26479 | -4/Proximity Caves | Found Alien Artifact 26479 | -4/Proximity Caves | Identified Dimensional Node Initializer 26479 | -4/Proximity Caves | Initialized slip node 26562 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 26628 | -4/Proximity Caves | Destroyed 11 combat bots 26759 | -4/Proximity Caves | Spotted B-86 Titan 26829 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26832 | -4/Proximity Caves | Core integrity fell below 50% 26896 | -4/Proximity Caves | Entered Factory 26896 | -4/Factory | Evolved 2 slots: Utility x2 27004 | -4/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 27162 | -4/Factory | Garrison activated, responded to threat 27201 | -4/Factory | Lost 4 parts (2n2w) 27215 | -4/Factory | System corruption reached 10% 27374 | -4/Factory | Lost 7 parts (1p1n4u1w) 27497 | -4/Factory | Build established: Scavenger-Mutant 27617 | -4/Factory | Discovered new exit (range 4) 27782 | -4/Factory | Entered Upper Caves 27810 | -4/Upper Caves | Lost 5 parts (1p1n1u2w) 28285 | -4/Upper Caves | Discovered new exit (range 58) 28530 | -4/Upper Caves | Build established: Scavenger-Gunner 28900 | -4/Upper Caves | Entered another Upper Caves area 29195 | -4/Upper Caves | Discovered new exit (range 28) 29544 | -4/Upper Caves | Attracted the attention of an 0b10 base 29682 | -4/Upper Caves | Build established: Scavenger-Skirmisher 29903 | -4/Upper Caves | Entered Warlord 29980 | -4/Warlord | System corruption cleaned by Quarantine Array 30107 | -4/Warlord | Discovered new exit (range 63) 30335 | -4/Warlord | Learned Research stockpile data 30335 | -4/Warlord | Learned Testing stockpile data 30337 | -4/Warlord | Learned 4 Testing zone layouts 30337 | -4/Warlord | Learned 4 Quarantine zone layouts 30339 | -4/Warlord | Learned Armory recycling unit intel 30415 | -4/Warlord | Build established: Commander-Mutant 30426 | -4/Warlord | Visited the Vortex Lab 30440 | -4/Warlord | Warlord's base attacked by MAIN.C 30449 | -4/Warlord | Found Prototype Energy Gun 30449 | -4/Warlord | Identified Vortex Shotgun 30453 | -4/Warlord | Found Prototype Energy Cannon 30453 | -4/Warlord | Identified Vortex Cannon 30457 | -4/Warlord | Found Vortex Cannon 30463 | -4/Warlord | Found Vortex Shotgun 30696 | -4/Warlord | Met Warlord 30723 | -4/Warlord | Found Prototype Device 30723 | -4/Warlord | Identified System Purifier 30735 | -4/Warlord | Found Prototype Hackware 30743 | -4/Warlord | Identified System Mapper 30747 | -4/Warlord | Found Prototype Device 30747 | -4/Warlord | Identified Exp. Cloaking Device 30759 | -4/Warlord | Found Prototype Reactor 30759 | -4/Warlord | Identified Vortex Chain Reactor 30790 | -4/Warlord | Warlord forces counterattacked 30801 | -4/Warlord | Build established: Commander-Skirmisher 30970 | -4/Warlord | Spotted B-90 Cyclops 30975 | -4/Warlord | Spotted Executioner 31018 | -4/Warlord | Lost 9 allies 31065 | -4/Warlord | Found Prototype Device 31066 | -4/Warlord | Identified Minesniffer Drone Bay 31115 | -4/Warlord | Warlord base infiltrated, sounded retreat 31115 | -4/Warlord | Opened side exit 31181 | -4/Warlord | Spotted Striker 31193 | -4/Warlord | Destroyed Striker 31240 | -4/Warlord | P-70 Sage assimilated allied Archangel 7a 31242 | -4/Warlord | Spotted Striker 31242 | -4/Warlord | Entered Proximity Caves 31263 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 31533 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31672 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 31714 | -3/Proximity Caves | Destroyed 7 combat bots 32255 | -3/Proximity Caves | Build established: Derelict-Skirmisher 32910 | -3/Proximity Caves | Discovered new exit (range 5) 32919 | -3/Proximity Caves | Entered Research 32919 | -3/Research | Evolved 2 slots: Utility x2 33007 | -3/Research | Discovered new exit (range 78) 33013 | -3/Research | Discovered new exit (range 69) 33660 | -3/Research | Identified exit to Research 33723 | -3/Research | Lost 3 parts (2u1w) 34076 | -3/Research | Spotted B-86 Titan 34282 | -3/Research | Build established: Hacker-Tank 34431 | -3/Research | Entered Quarantine 34647 | -3/Quarantine | Found Alien Artifact 34746 | -3/Quarantine | Found Alien Impact Weapon 34759 | -3/Quarantine | Identified Core Stripper 34778 | -3/Quarantine | Repaired Adv. Heavy Treads 34835 | -3/Quarantine | Repaired Arm. Medium Treads 34872 | -3/Quarantine | Found Alien Slashing Weapon 34872 | -3/Quarantine | Identified Sigix Broadsword 34892 | -3/Quarantine | Repaired Arm. Medium Treads? 34963 | -3/Quarantine | Repaired Arm. Medium Treads? 35490 | -3/Quarantine | Build established: Hacker-Mutant 35519 | -3/Quarantine | Repaired Imp. Utility Shielding 35600 | -3/Quarantine | Identified Core Reset Matrix 35600 | -3/Quarantine | Identified Transdimensional Reconstructor 35743 | -3/Quarantine | Found Alien Artifact 35743 | -3/Quarantine | Identified Phase Armor 35834 | -3/Quarantine | System corruption reached 10% 36193 | -3/Quarantine | Found Prototype Device 36193 | -3/Quarantine | Identified Exp. Thermal Shield 36203 | -3/Quarantine | Found Prototype Launcher 36213 | -3/Quarantine | System corruption reached 30% 36276 | -3/Quarantine | Scanned by Researcher 36427 | -3/Quarantine | Cryocooling Duct disabled 36442 | -3/Quarantine | Ambient heat levels rising (+20) 36442 | -3/Quarantine | Non-combat units ordered to evacuate 36478 | -3/Quarantine | Entered Research 36478 | -2/Research | Warlord forces began assault on 0b10 36478 | -2/Research | Evolved 2 slots: Utility x2 36479 | -2/Research | Identified exit to Testing 36536 | -2/Research | Met up with Warlord 36588 | -2/Research | Research machine network offline 36597 | -2/Research | Lost 4 allies 36626 | -2/Research | Found Prototype Device 36629 | -2/Research | Found Prototype Launcher 36642 | -2/Research | Identified Exp. Transmission Jammer 36643 | -2/Research | Identified Com. Tesla Bomb Launcher 36647 | -2/Research | Found Prototype Launcher 36650 | -2/Research | Identified Point Singularity Launcher (x2) 36664 | -2/Research | Found Point Singularity Launcher 36740 | -2/Research | Borebot progress halted 36746 | -2/Research | Borebot progress halted 36775 | -2/Research | Borebot progress halted 36802 | -2/Research | Found Prototype Device 36806 | -2/Research | Identified Femtoactuators 36806 | -2/Research | Found Faulty Femtoactuators 36831 | -2/Research | Lost 4 allies 36886 | -2/Research | Spotted Striker 36899 | -2/Research | Destroyed Striker 36927 | -2/Research | Core integrity fell below 50% 36943 | -2/Research | Spotted Executioner 36944 | -2/Research | Spotted Executioner 36947 | -2/Research | Entered Testing 36977 | -2/Testing | Lost 11 parts (1p5n4u1w) 37060 | -2/Testing | Garrison activated, responded to threat 37318 | -2/Testing | Destroyed 7 combat bots 37490 | -2/Testing | Build established: Hacker-Tank 37550 | -2/Testing | Found Prototype Ballistic Cannon 37550 | -2/Testing | Identified Omega Cannon 37584 | -2/Testing | Discovered new exit (range 5) 37619 | -2/Testing | Entered Access 37619 | -1/Access | Evolved 2 slots: Utility x2 37887 | -1/Access | Destroyed 11 combat bots 38164 | -1/Access | First assault squad dispatched 38293 | -1/Access | Found Unknown Launcher 38622 | -1/Access | Spotted B-99 Colossus 38654 | -1/Access | Lost 3 allies 38703 | -1/Access | Lost 11 parts (2p1n8u) 38708 | -1/Access | Destroyed B-99 Colossus 38734 | -1/Access | Spotted B-99 Colossus 38786 | -1/Access | Discovered new exit (range 5) 38794 | -1/Access | Entered Command 39133 | -1/Command | Identified Fusion Bomb Launcher 39272 | -1/Command | Spotted B-99 Colossus 39295 | -1/Command | Spotted B-99 Colossus 39320 | -1/Command | First assault squad dispatched 39336 | -1/Command | Destroyed B-99 Colossus 39347 | -1/Command | System corruption reached 10% 39374 | -1/Command | Lost 5 parts (2p2u1w) 39669 | -1/Command | Destroyed 7 combat bots 39740 | -1/Command | Lost 5 parts (3n2w) 39825 | -1/Command | Core integrity fell below 50% 39832 | -1/Command | Core integrity fell below 20% 39834 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 39828_ Slug penetrates Wall. 39829_ Dropped Femtoactuators. 39829_ Adv. Heat Sink destroyed. 39829_ P-80 Master resets S-43 Plague, system corruption cleaned. 39829_ Dropped Imp. Component Analysis Suite. 39830_ Slug penetrates P-80 Master. 39830_ P-80 Master resets P-80 Master, system corruption cleaned. 39831_ Penetrated by Slug. 39831_ Exp. Coolant Injector severed. 39831_ Exp. Transmission Jammer destroyed. 39832_ P-80 Master resets H-88 Terminator, system corruption cleaned. 39832_ Slug penetrates Wall. 39832_ Penetrated by Slug. 39832_ G-73 Enforcer springs to life. 39832_ Penetrated by Slug. 39832_ Adv. Target Analyzer severed. 39833_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????##/ | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????? ???????????# | | ??????????????????????????? # ???????????# | | ??????????????????????????? ? ???????????# | | ??????????????????????????? ? ???????????# | | ??????????????????????????? ? ??????????## | | ??????????????????????????? ? ??????????# | | ???????????????????????????# #?# #??????????# "" | | ???????????????????????????? #?# #??????????# "T | | ???????????????????????????# #?# #??????????# | | ???????????????????????????# #?# #?????####### | | ???????????????????????????# #?# #?????# #?# | | ???????????????????????????# h#?# #?????# #?# | | ???????????????????????????#hh#?# #?????# #?# | | ????????????????############h;###s;######## #### | | ????????????????# h c s g + + | | ????????????????# s!s!g ph " + | | ????????????????# @g cccgg hpg " + | | ????????????????# ggg c g p / + | | ????????????????#######;####g/###;g######## #### | | ??????????????????????# ???# g#?# #?????# #?# | | ??????????????????????#????# #?# #?????# #?# | | ???????????????????????????# #?# #?????# #?# | | ???????????????????????????# #?# #?????####### | | ???????????????????????????# #?# #??????????# | | ???????????????????????????# #?# #??????????# | | ???????????????????????????# #?# #??????????# | | ??????????????????????????? ? ??????????# | | ??????????????????????????? ? ??????????#### | | ??????????????????????????? ? ?????????????? | | ??????????????????????????? ? ?????????????? | | ??????????????????????????# # #????????????? | | ??????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 120 Energy Generation 65 Energy Capacity 1165 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 210 Jamming Range 22 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 30 Utility Shielding 90 Weapon Cycling 20 Melee Speed Boost 50 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Salvage Targeting 2 Offensive Hacking 32 Authchip Count 3 Item Schematics ----------------- Salvage Targeting Computer | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Hvy. Flail | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Hacked Hpw. Tractor Beam | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Imp. Hardlight Generator | -7/Factory | Hacked Hrd. Heavy Armor Plating | -7/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Myomer Leg | -2/Testing | Archive Cld. Proton Cannon | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Imp. Utility Shielding | x2 | -7/Factory Hrd. Heavy Armor Plating | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Core Stripper Sigix Broadsword Phase Armor Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed UtilityThrusterSheargun Manual? 0 Play Time 09:39:20 Cumulative 124.4 hours Start 2024.07.05 @ 01:31:36 End 2024.07.06 @ 23:05:04 Sessions 29 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 69 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99a027b5-437b-479e-9ff6-d33e16105f7c