Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 14:17:39 Player: Edstelm Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (119) 595 Value Destroyed (3681) 3681 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (920) 920 TOTAL SCORE: 9256 Bonus ------- High Alert Combat Kills 120 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 300/300 System Corruption 32% Temperature Warm (175) Movement Hovering (66) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (3) --- Makeshift Hover Unit Makeshift Hover Unit > --- UTILITY (6) ------ Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- Makeshift Hammer Makeshift Hammer > --- INVENTORY (5) ---- Angular Momentum Engine Encrypted Comm Array Improved Medium Armor Plating Proton Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Trap Scanner Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun Improved Lightning Gun Neutron Missile Launcher > --- INVENTORY -------- Light Nuclear Core Improved Medium Treads Improved Medium Treads Advanced Terrain Scan Processor Improved Medium Armor Plating Improved Lightning Gun Tesla Rifle Scythe [Rating: 71] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Makeshift Hover Unit Utility Advanced Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Lightning Gun Energy Gun Improved Lightning Gun Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon CPS Tube Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Slots Evolved 8 | . . 2 2 2 . 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 1 | . . 1 . . . . . . . Utility 4 | . . 1 1 2 . . . . . Weapon 2 | . . . 1 . . 1 . . . Parts Attached 134 | 8 5 39 15 2 24 3 1 26 11 Power 19 | 2 . 3 1 . 4 2 . 6 1 Engine 10 | 2 . 3 1 . 1 . . 2 1 Core 9 | . . . . . 3 2 . 4 . Reactor . | . . . . . . . . . . Propulsion 31 | 2 . 15 3 . 5 . . 4 2 Treads 20 | 2 . 10 3 . 4 . . 1 . Leg 9 | . . 5 . . 1 . . 3 . Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 44 | 2 3 13 5 2 7 . . 9 3 Device 18 | 1 1 6 2 . 4 . . 1 3 Storage 8 | 1 1 5 . . 1 . . . . Processor 9 | . . . 2 . . . . 7 . Hackware 1 | . 1 . . . . . . . . Protection 8 | . . 2 1 2 2 . . 1 . Artifact . | . . . . . . . . . . Weapon 40 | 2 2 8 6 . 8 1 1 7 5 Energy Gun 19 | 1 . 3 5 . 5 1 . 3 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 12 | 1 2 5 1 . 2 . . 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . 1 . 1 . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 6 | . . . . . . . . 3 3 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . 1 1 . Corrupted Parts 5 | . . 2 . . . . . 3 . System Corruption 34 | . . 6 . . . . . 28 . Parts Lost 50 | . 2 4 3 . 17 . 3 13 8 Power 6 | . . . . . 3 . . 3 . Propulsion 13 | . . 2 2 . 4 . . 3 2 Utility 13 | . 1 1 . . 6 . . 3 2 Weapon 18 | . 1 1 1 . 4 . 3 4 4 Highest Loss Streak 15 | . 1 1 3 . 15 . 2 10 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 99 98 99 92 72 93 86 73 73 Engine 7 | . 14 11 9 7 2 . . 1 5 Core 2 | . . . . . 3 13 12 7 . Treads 20 | . 28 25 26 23 16 20 19 10 . Leg 4 | . . 6 . . . . . 5 8 Device 12 | . 2 14 17 15 14 20 20 11 6 Storage 7 | . 14 11 9 7 3 6 5 . . Processor 5 | . . . 3 . . . . 11 32 Hackware 1 | . 10 . . . . . . . . Protection 4 | . . 5 5 15 11 6 6 4 . Energy Gun 10 | . 1 7 17 15 14 26 21 12 7 Ballistic Gun 10 | . 26 14 9 7 4 . . 1 . Impact Weapon 1 | . . . . . . . . 4 6 Naked Turns . | . . . . . . . . . . Heaviest Build 82 | 15 49 60 46 54 64 76 82 61 30 Greatest Support 90 | 40 40 60 60 60 90 90 90 90 30 Greatest Overweight (x) 5 | . 1 5 1 . . . . 3 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 15 15 15 15 15 5 5 Average Capacity 12 | 7 10 18 15 15 10 15 14 5 5 Most Carried 20 | 6 10 20 15 15 15 7 8 5 5 Average Carried 10 | 3 7 14 14 14 8 4 7 4 4 Final Capacity 20 | 8 20 15 15 15 15 15 5 5 5 Final Carried 15 | 6 9 15 15 13 5 7 5 5 5 Class Distribution -------------------- 55% | Mutant 17% | Scavenger-Tank 10% | Tank 6% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Matter Collected 2598 | 289 431 789 365 . 318 . 41 246 119 Remotely 610 | 181 . 429 . . . . . . . Salvage Created 4517 | 88 341 1894 862 . 473 . 189 561 109 Parts 267 | 1 31 129 56 . 28 . 4 8 10 Haulers Intercepted 3 | . . 2 1 . . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Combat Hostiles Destroyed 94 | . 10 36 19 . 13 . 1 11 4 Melee 3 | . . . . . . . . 2 1 Guns 72 | . 10 30 18 . 10 . . 1 3 AOE 10 | . . 5 1 . 3 . 1 . . Classes Destroyed 16 | 1 5 4 1 . 2 . 1 2 . Worker 3 | . 1 1 1 . . . . . . Builder 5 | . 1 2 2 . . . . . . Hauler 3 | . . 2 1 . . . . . . Recycler 2 | 1 . 1 . . . . . . . Mechanic 1 | . . 1 . . . . . . . Operator 3 | . 2 1 . . . . . . . Watcher 8 | . . 5 3 . . . . . . Swarmer 30 | . 5 8 7 . 6 . . . 4 Grunt 37 | . 5 18 7 . 2 . . 5 . Duelist 1 | . . . . . . . . 1 . Sentry 18 | . . 10 4 . 2 . . 2 . Specialist 2 | . . . . . 2 . . . . Hunter 2 | . . . 1 . . . . 1 . Programmer 2 | . . . . . . . . 2 . Heavy 1 | . . . . . 1 . . . . Compactor 1 | . . . . . . . 1 . . Best Kill Streak 10 | 1 5 10 10 . 5 . 1 7 3 Combat Bots Only 8 | . 5 8 6 . 5 . 1 7 3 Max Kills in Single Turn 5 | 1 1 3 5 . 3 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . 2 1 . 3 . 1 . . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Hostile Shots Fired 884 | . 47 154 73 . 267 . 3 267 73 Missed 260 | . 14 39 17 . 91 . . 71 28 Damage Taken 9010 | . 674 1606 843 . 2472 . 162 2632 621 Core 1689 | . 211 184 147 . 289 . . 589 269 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 275 | . . 275 . . . . . . . Core Remaining (%) 60 | 100 15 54 73 . 58 . . . . Volleys Fired 224 | 3 32 101 51 . 29 . 2 3 3 Largest 3 | 2 2 2 3 . 3 . 1 3 3 Hottest 180 | 70 40 90 149 . 180 . 49 180 133 Shots Fired 521 | 6 63 200 152 . 83 . 2 8 7 Gun 518 | 6 63 200 152 . 82 . . 8 7 Cannon . | . . . . . . . . . . Launcher 3 | . . . . . 1 . 2 . . Special . | . . . . . . . . . . Kinetic 295 | 3 63 137 52 . 39 . . . 1 Thermal 100 | 3 . . 60 . 37 . . . . Explosive 3 | . . . . . 1 . 2 . . Electromagnetic 123 | . . 63 40 . 6 . . 8 6 Robot Hit Streak 23 | 5 9 18 15 . 23 . 3 3 12 Robot Miss Streak 7 | 1 7 5 3 . 2 . . 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 15 | . 1 8 1 . 3 . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . 1 Shots Hit Robots 427 | 5 34 160 108 . 69 . 2 42 7 Core Hits 183 | 2 20 77 46 . 24 . 2 5 7 Critical Kills 2 | . . 1 . . . . . . 1 Critical Parts Destroyed 11 | . . 1 . . 1 . . 9 . Critical Strikes 17 | . . 2 1 . 1 . . 12 1 Burn 1 | . . . 1 . . . . . . Destroy 3 | . . 2 . . 1 . . . . Smash 13 | . . . . . . . . 12 1 Melee Attacks 52 | . . . . . . . . 49 3 Impact 52 | . . . . . . . . 49 3 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 3 1 Damage Inflicted 9314 | 63 456 3072 2252 . 1316 . 290 1718 147 Guns 6221 | 63 456 2588 1818 . 1108 . . 96 92 Cannons . | . . . . . . . . . . Explosions 1416 | . . 484 434 . 208 . 290 . . Melee 1677 | . . . . . . . . 1622 55 Ramming . | . . . . . . . . . . Kinetic 3163 | 26 456 1583 543 . 538 . . . 17 Thermal 1955 | 37 . 300 1115 . 503 . . . . Explosive 682 | . . 184 . . 208 . 290 . . Electromagnetic 1837 | . . 1005 594 . 67 . . 96 75 Impact 1677 | . . . . . . . . 1622 55 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 32 | . 1 6 6 . . . . 32 32 Average Corruption 14 | . 1 3 5 . . . . 30 32 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 62 | . 5 . 12 . . . . 23 22 Message Errors 11 | . 1 . 3 . . . . 6 1 Matter Fused 15 | . 2 . 4 . . . . 3 6 Heat Flow Errors 4 | . . . . . . . . 2 2 Energy Discharges 12 | . 1 . 3 . . . . 3 5 Parts Rejected 2 | . . . . . . . . 1 1 Data Loss (minor) 12 | . . . . . . . . 7 5 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 2 | . . . 2 . . . . . . Misdirections 2 | . . . . . . . . 1 1 Weapon Failures 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 701 | . . 41 12 . 40 . 20 588 . Projectiles . | . . . . . . . . . . Explosions 113 | . . 41 12 . 40 . 20 . . Melee 588 | . . . . . . . . 588 . Knockbacks 4 | . . . . . . . . 4 . Impact 4 | . . . . . . . . 4 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 461 | . . 258 144 . . . 59 . . Shots 8 | . . 5 2 . . . 1 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 567 | 27 20 22 87 . 567 . . 222 208 Average Temperature 55 | 14 10 4 29 . 125 . . 86 76 Received Heat Transfer 2299 | . 150 489 279 . 405 . . 964 12 Effects 2 | . . . . . 2 . . . . Shutdowns 1 | . . . . . 1 . . . . Interference 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . 1 1 . . . . 1 . Combat Hostiles 2 | . . 1 . . . . . 1 . Parts Fried 11 | . . 1 3 . . . . 7 . Impact Corruptions 20 | . . . . . . . . 20 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . Heat Transferred 3425 | 111 . 350 1854 . 1110 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . 4 1 . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Peak Influence 616 | 5 190 616 448 147 244 133 80 160 . Initial 152 | . 3 76 152 142 102 128 46 42 . Average 183 | 1 113 268 229 143 170 132 58 66 . Maximum Alert Level 2 | . . 2 2 . 1 . . . . Low Security (%) 63 | 100 100 35 42 100 66 100 100 100 . Level 1 27 | . . 44 50 . 33 . . . . Level 2 8 | . . 20 6 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Squads Dispatched 14 | . 4 5 2 . 1 . . 2 . Investigation 5 | . 3 1 . . . . . 1 . Extermination 1 | . . . . . . . . 1 . Reinforcement 8 | . 1 4 2 . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Distress Signals 4 | . 1 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 133 | . 16 48 28 . 16 . 4 11 10 Peak Tracking Total 8 | . 4 8 7 . 6 1 4 7 4 Tactical Retreats 7 | . 1 2 1 . 1 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Traps Triggered 10 | . 1 2 3 . . 1 . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Machines Disabled 6 | . 1 2 2 . . . . 1 . Max in Single Turn 2 | . 1 1 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Machines Accessed 26 | . 5 10 3 1 . 1 . 5 1 Terminals 20 | . 5 7 3 1 . 1 . 3 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . 2 . . . . . 1 . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 76 | . 20 32 10 2 . 1 . 10 1 Successful 40 | . 10 18 7 1 . 1 . 2 1 Failed 36 | . 10 14 3 1 . . . 8 . Catastrophic 6 | . 2 2 . . . . . 2 . Database Lockouts . | . . . . . . . . . . Manual 25 | . 15 7 3 . . . . . . Terminals 64 | . 20 23 10 2 . 1 . 8 . Fabricators . | . . . . . . . . . . Repair Stations 7 | . . 6 . . . . . 1 . Recycling Units 3 | . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 28 | . 7 11 5 1 . 1 . 2 1 Robot Analysis 2 | . . 1 . . . . . 1 . Prototype ID Bank 6 | . 3 2 1 . . . . . . Open Door 1 | . . . . . . . . . 1 Open DSF 3 | . . . . 1 . 1 . 1 . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . Alert Level 2 | . . 2 . . . . . . . Unreport Threat 4 | . . 3 1 . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . Recall Investigation 2 | . 2 . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . 5 . . . . . . . Scan Component 3 | . . 3 . . . . . . . Repair 2 | . . 2 . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Report Inventory 1 | . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 3 1 2 . . . . . . Terminals 6 | . 3 1 2 . . . . . . Botnet 6 | . 3 1 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 5 9 3 1 . 1 . 5 . Full Trace Events 6 | . 4 1 . . . . . 1 . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . Time 96 | . . 96 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Robot Analysis Total 2 | . . 1 . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Turns Passed 5892 | 84 668 2014 945 9 332 176 159 1016 489 Spaces Moved 2884 | 37 315 782 395 5 116 106 96 572 460 Core 86 | 1 . . . . . . . 6 79 Treads 2003 | 36 315 667 395 5 105 106 96 278 . Legs 668 | . . 115 . . 11 . . 288 254 Wheels . | . . . . . . . . . . Hover 127 | . . . . . . . . . 127 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 120 160 160 120 160 160 50 50 Average Speed 151 | 157 173 175 160 160 156 160 160 139 96 Slowest Speed 470 | 160 240 470 240 160 160 160 160 200 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 56 70 32 . 55 3 73 10 39 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken 2 | . 1 . . 1 . . . . . Unknown Exits Taken 4 | 1 . 1 1 . . . . 1 . Scrap Searched 2 | . . . . . . . . . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 115 | . . 40 24 . 7 . 44 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 115 | . . 40 24 . 7 . 44 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Total 3859 | 53 375 1234 598 6 202 113 99 682 497 Wait 417 | 1 7 250 111 . 14 . . 25 9 Move 2876 | 36 314 781 394 4 115 106 95 571 460 Hop . | . . . . . . . . . . Pick Up 81 | 5 10 32 12 . 8 4 . 5 5 Fast Attach 63 | 7 1 11 5 . 12 . 1 18 8 Attach 37 | . 1 7 6 2 10 2 . 6 3 Detach 15 | . . 1 4 . 4 . 1 2 3 Swap 34 | 1 3 21 4 . 2 1 . 2 . Drop 64 | . 7 30 11 . 8 . . 4 4 Fire 224 | 3 32 101 51 . 29 . 2 3 3 Melee 48 | . . . . . . . . 46 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 15) 258 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Build established: Mutant 688 | -10/Materials | Core integrity fell below 50% 688 | -10/Materials | Core integrity fell below 20% 753 | -10/Materials | Entered another Materials area 753 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1453 | -9/Materials | Discovered new exit (range 9) 1982 | -9/Materials | Destroyed 8 combat bots 2027 | -9/Materials | Identified exit to Mines 2307 | -9/Materials | Repaired Broken Imp. Assault Rifle 2602 | -9/Materials | Repaired Hrd. Light Armor Plating 2697 | -9/Materials | Discovered new exit (range 16) 2767 | -9/Materials | Entered another Materials area 2767 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3206 | -8/Materials | Build established: Skirmisher 3564 | -8/Materials | Discovered new exit (range 12) 3648 | -8/Materials | Lost 3 parts (2n1w) 3712 | -8/Materials | Entered Factory 3712 | -7/Factory | Evolved 2 slots: Utility x2 3719 | -7/Factory | Identified exit to DSF 3721 | -7/Factory | Entered DSF 3778 | -7/DSF | Discovered new exit (range 15) 3786 | -7/DSF | Additional patrols routed to DSF 3894 | -7/DSF | Lost 15 parts (3p3n5u4w) 3944 | -7/DSF | Sterilization system engaged 3964 | -7/DSF | Ambient heat levels rising (+10) 3979 | -7/DSF | Ambient heat levels rising (+10) 3994 | -7/DSF | Ambient heat levels rising (+10) 4009 | -7/DSF | Ambient heat levels rising (+10) 4024 | -7/DSF | Ambient heat levels rising (+10) 4039 | -7/DSF | Ambient heat levels rising (+10) 4053 | -7/DSF | Entered Factory 4053 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4113 | -6/Factory | Build established: Scavenger-Tank 4229 | -6/Factory | Sucked down chute 4229 | -6/Factory | Entered Waste 4247 | -6/Waste | Spotted C-40 Crusher 4252 | -6/Waste | Spotted C-40 Crusher 4271 | -6/Waste | Spotted C-40 Crusher 4283 | -6/Waste | Destroyed C-40 Crusher 4286 | -6/Waste | Spotted C-40 Crusher 4316 | -6/Waste | Spotted C-40 Crusher 4370 | -6/Waste | Discovered new exit (range 12) 4373 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4376 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4388 | -6/Waste | Entered Factory 4412 | -6/Factory | Discovered new exit (range 3) 4607 | -6/Factory | Identified exit to DSF 4970 | -6/Factory | Core integrity fell below 50% 4989 | -6/Factory | Lost 10 parts (2p2n2u4w) 4989 | -6/Factory | System corruption reached 10% 5004 | -6/Factory | Destroyed 7 combat bots 5055 | -6/Factory | System corruption reached 30% 5099 | -6/Factory | Lost 3 parts (1p1n1u) 5353 | -6/Factory | Build established: Mutant 5404 | -6/Factory | Entered Lower Caves 5427 | -6/Lower Caves | Encountered a Warlord checkpoint 5434 | -6/Lower Caves | Met a Warlord Commander 5435 | -6/Lower Caves | Learned location of Warlord (-5) 5436 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5436 | -6/Lower Caves | Found Encrypted Comm Array 5692 | -6/Lower Caves | Spotted B-75 Beast 5724 | -6/Lower Caves | Lost 3 parts (1n1u1w) 5751 | -6/Lower Caves | Core integrity fell below 20% 5774 | -6/Lower Caves | Lost 3 parts (1n2w) 5893 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05797_ Acquired Reaction Control System. 05801_ Dropped Reaction Control System. 05803_ Acquired CPS Tube. 05831_ System corrupted: Component data lost. 05846_ System corrupted: Matter fused (-8). 05856_ Searching scrap... 05856_ Found Proton Cannon. 05856_ Found Kinecellerator. 05856_ Found Thermic Laser. 05856_ Found 25 Matter. 05857_ Acquired 25 matter. 05858_ Acquired Proton Cannon. 05862_ System corrupted: Energy discharge (-114). 05878_ System corrupted: Component data lost. 05889_ CPS Tube destroyed. 05889_ Mak. Hammer follow-up attack on S-27 Virus. 05889_ Reaction Control System destroyed. 05892_ S-27 Virus suffers critical hit (Smash). 05892_ S-27 Virus destroyed. 05893_ System corrupted: Heat flow error (+175). 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