Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.17 @ 08:35:41 // Winter2019/RPGLIKE Player: Farfid Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (1108) 5540 Value Destroyed (59264) 59264 Prototype IDs (227) 4540 Alien Tech Used (2) 400 Bonus (61937) 61937 TOTAL SCORE: 141581 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 37445 Follower Combat Kills 1089 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 876 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Pursued by Intercept 2000 Win 3000 Friendly Fire -573 Cogmind --------- Core Integrity 954/1600 Matter 390/400 Energy 1687/1700 System Corruption 4% Temperature Cool (13) Movement Treading (162) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY (13) ----- Improved Fusion Compressor Experimental Coolant Injector Zionite Biocell Experimental Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer Precision Matter Filter Improved Kinecellerator Experimental Phase Shifter Improved Powered Armor Experimental Focal Shield AEGIS Remote Shield Long-range Tractor Beam > --- WEAPON (7) ------- Enhanced Autogun Enhanced Autogun Linked Autogun Heavy Flak Cannon Heavy Flak Cannon Ragnarok Missile Launcher > --- INVENTORY (6) ---- Improved System Restoration Module Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Improved Fusion Compressor Experimental Coolant Injector Zionite Biocell Experimental Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer Precision Matter Filter Improved Kinecellerator Experimental Phase Shifter Improved Powered Armor Experimental Focal Shield AEGIS Remote Shield Long-range Tractor Beam > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Linked Autogun Heavy Flak Cannon Heavy Flak Cannon Ragnarok Missile Launcher > --- INVENTORY -------- Improved System Restoration Module Transdimensional Reconstructor [Rating: 197] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Cooled Fission Core Reactor Vortex Chain Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Hover Unit Zionite Glidesys II Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Zionite Biocell Processor Experimental Targeting Computer Protection Improved Powered Armor Weapon Enhanced Autogun Energy Gun Lightning Gun Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Guided Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Slots Evolved 22 | 2 . . 2 1 3 3 1 1 . . 3 . . . . . 1 . 1 . 1 . . . 1 1 1 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Utility 12 | . . . 1 . 1 2 . 1 . . 3 . . . . . 1 . . . . . . . 1 1 1 Weapon 6 | 1 . . 1 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 215 | 5 . 1 9 2 11 17 2 1 4 2 17 1 . 1 9 5 19 1 6 7 5 18 17 14 31 6 4 Power 30 | 1 . . 1 . 1 7 . . 3 . 3 . . . 2 1 6 . . 1 . . 2 . 2 . . Engine 19 | 1 . . 1 . 1 7 . . 1 . 1 . . . 1 . 6 . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reactor 10 | . . . . . . . . . 2 . 2 . . . 1 1 . . . 1 . . 1 . 2 . . Propulsion 22 | 2 . . 2 . . . 2 . . 2 3 . . . 2 . . . 1 1 . 4 1 1 1 . . Treads 21 | 2 . . 2 . . . 2 . . 2 3 . . . 1 . . . 1 1 . 4 1 1 1 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 91 | . . . 2 . 4 4 . 1 1 . 7 1 . 1 5 2 7 . 5 5 2 9 4 6 21 3 1 Device 61 | . . . 1 . 1 1 . 1 . . 2 . . . 4 2 7 . 1 3 2 6 4 6 17 2 1 Storage 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . Processor 11 | . . . . . 1 2 . . . . 2 1 . 1 . . . . . 1 . . . . 3 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 16 | . . . 1 . 2 1 . . 1 . 3 . . . . . . . 3 1 . 3 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 . 1 4 2 6 6 . . . . 4 . . . . 2 6 1 . . 3 5 10 7 7 3 3 Energy Gun 11 | 2 . . . 1 1 2 . . . . 1 . . . . . . . . . 1 . . 1 1 1 . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Ballistic Gun 29 | . . 1 4 1 4 3 . . . . 1 . . . . 1 3 . . . 1 1 5 . 3 1 . Ballistic Cannon 16 | . . . . . . . . . . . 2 . . . . . 2 . . . 1 3 3 2 2 1 . Launcher 12 | . . . . . 1 1 . . . . . . . . . 1 1 1 . . . 1 1 2 1 . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 1 3 . . . . 1 . . . 5 . 1 . . 1 . . 1 6 2 1 1 Parts Lost 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 93 | . 83 83 98 100 99 99 100 100 100 100 95 95 95 95 95 94 94 95 96 98 94 92 86 85 83 83 84 Engine 4 | . 16 16 13 11 17 13 12 11 9 5 5 5 5 5 4 5 3 4 4 2 . . . . . . . Reactor 3 | . . . . . . . . . 1 5 5 5 5 5 5 5 4 4 4 4 4 4 3 4 4 4 3 Treads 14 | . 33 33 28 24 17 13 17 17 17 17 15 15 15 15 15 15 14 14 16 18 17 14 8 8 7 8 7 Device 20 | . . . 4 11 8 13 12 14 17 17 18 20 20 20 20 19 22 23 22 23 26 25 25 25 26 28 29 Storage 1 | . . . . . . . . . . . . . . . . . . . 1 4 4 4 4 4 1 1 3 Processor 10 | . . . . . 6 10 12 11 11 11 13 15 15 15 15 15 14 14 10 9 8 8 8 8 11 12 11 Protection 5 | . . . 12 11 8 6 6 5 5 5 4 5 5 5 5 5 4 4 7 7 4 3 4 4 4 4 3 Energy Gun 1 | . 33 16 5 1 8 6 6 5 5 5 1 . . . . . . . . . . . . . . . . Ballistic Gun 19 | . . 15 31 36 26 26 25 24 23 23 21 20 20 20 20 20 18 19 18 18 17 17 17 17 14 12 11 Ballistic Cannon 4 | . . . . . . . . . . . 3 5 5 5 5 5 5 5 4 4 6 7 11 8 7 7 7 Launcher 4 | . . . . . 3 6 6 5 5 5 5 5 5 5 5 5 3 2 4 4 4 3 1 3 3 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 9 9 9 21 26 40 57 57 60 71 66 78 78 78 78 80 80 86 86 93 98 101 101 107 107 126 127 130 Greatest Support 155 | 45 45 45 51 51 51 51 74 74 74 86 87 87 87 87 87 87 87 87 110 115 115 132 155 155 155 155 155 Greatest Overweight (x) 2 | . . . . . . 1 1 . . . . . . . 2 . . . 1 . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 1 1 2 2 3 3 3 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 6 6 6 6 6 Average Capacity 4 | . 1 1 1 2 2 3 3 3 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 6 6 6 6 Most Carried 6 | . . 1 2 2 3 3 3 3 3 2 4 4 4 4 4 4 5 5 5 5 5 5 6 5 6 6 6 Average Carried 3 | . . . . 2 1 2 2 2 2 . 3 4 4 4 3 4 4 4 4 5 4 4 5 4 5 5 3 Final Capacity 6 | 1 1 1 2 2 3 3 3 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 6 6 6 6 6 Final Carried 6 | . . 1 2 2 2 3 3 3 . . 4 4 4 4 4 4 4 4 5 5 5 5 5 4 4 6 2 Class Distribution -------------------- 37% | Scavenger-Executioner 35% | Executioner 9% | Gunner 7% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Executioner | -7/Factory Executioner | -7/Lower Caves Executioner | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Executioner | -6/Proximity Caves Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Lower Caves Executioner | -6/Lower Caves Gunner | -6/Zion Executioner | -6/Deep Caves Executioner | -5/Proximity Caves Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Executioner | -4/Armory Mutant | -4/Lab Executioner | -3/Research Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Matter Collected 22743 | 226 . 38 520 238 675 1026 314 124 184 268 2948 47 214 42 247 502 2737 244 526 152 406 1388 1399 250 4103 1655 2270 Remotely 22214 | . . . 287 238 675 1026 314 124 184 268 2929 38 214 42 247 502 2737 244 522 152 406 1388 1399 250 4103 1655 2270 Salvage Created 45457 | . . 42 668 329 1154 1667 641 507 603 660 4934 . 448 . 184 1406 6704 523 1847 237 1050 3133 3049 250 6445 3261 5715 Parts 2082 | . . 12 60 21 63 108 28 20 23 59 250 . 22 . 34 58 294 26 53 12 51 137 136 5 264 143 203 Haulers Intercepted 23 | . . . 2 . 4 2 . . . . 4 . . . . . 4 . 1 . . 2 . . 1 2 1 Recyclers Shooed 10 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 3 . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 388 | . . . . . . . 19 22 . 46 . . 20 . . 61 . 28 57 72 63 . . . . . . Prevented 33 | . . . . . . . 6 2 . 11 . . . . . . . . . 14 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 946 | . . 6 23 9 18 30 18 10 4 17 88 . 11 . 11 27 112 15 36 6 33 65 66 3 141 70 127 Guns 483 | . . 6 23 9 16 30 13 7 4 17 62 . 4 . 7 13 55 3 19 2 12 26 19 . 55 35 46 Cannons 321 | . . . . . . . . . . . 26 . 4 . 4 6 43 7 6 3 10 39 39 3 71 24 36 AOE 141 | . . . . . 2 . 5 3 . . . . 3 . . 8 13 5 11 1 11 . 8 . 15 11 45 Classes Destroyed 27 | . . 1 7 1 2 2 . . . 1 3 . . . 2 . 1 . . 1 . . 1 . 4 . 1 Worker 40 | . . . 1 1 1 4 . . . . 10 . . . . . 6 . . . . 4 . . 5 . 8 Builder 30 | . . . . . . 8 . . . . 4 . . . . . 3 . . . . 3 . . 2 . 10 Tunneler 4 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 Hauler 23 | . . . 2 . 4 2 . . . . 4 . . . . . 4 . 1 . . 2 . . 1 2 1 Recycler 20 | . . . . 2 1 1 . . . . 3 . . . . . 4 . . . . 1 . . 4 . 4 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 15 | . . . . . . . . . . . 1 . . . . . 3 . . . . . 1 . 2 3 5 Operator 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Watcher 20 | . . . . . 1 . . . . . 3 . . . . . 5 . . . . 6 3 . 2 . . Swarmer 119 | . . 6 7 7 2 7 7 3 . 5 14 . 3 . . 10 5 8 5 . 12 . 9 . . 4 5 Saboteur 24 | . . . . . . . . . . . 4 . . . . 1 3 . . . . . 2 . 5 3 6 Grunt 377 | . . . 12 2 9 11 8 5 . 6 34 . 3 . . 9 54 . 17 4 12 35 22 3 57 11 63 Brawler 59 | . . . 1 . . . 1 1 . . 5 . 1 . . 2 13 1 5 . . 4 3 . 9 4 9 Duelist 54 | . . . 1 . . 1 1 1 . . 5 . 1 . . 1 4 3 3 1 . 4 3 . 13 2 10 Protector 33 | . . . . . . . . . . . 1 . . . . . 4 . 1 . . . 4 . 8 5 10 Sentry 60 | . . . 2 . 6 6 1 . . 2 7 . 1 . . 2 4 1 1 . 2 8 8 . 7 1 1 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 47 | . . . . . 1 3 . . . 2 3 . 2 . . . 7 . 1 . 4 4 2 . 6 8 4 Programmer 115 | . . . . . . 2 . . . 1 7 . . . . 2 14 2 2 . 3 10 14 . 26 20 12 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Tracker 9 | . . . . . . . . . . . 4 . . . . . 2 . . . . . . . 3 . . Combat Programmer 9 | . . . . . . . . . . . 4 . . . . . 2 . . . . . . . 3 . . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 2 Executioner 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 5 2 Z-Light 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Assembled 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 37 | . . 3 7 4 5 11 4 7 4 4 10 . 3 . 3 8 10 7 9 4 9 6 10 3 20 17 37 Combat Bots Only 30 | . . 3 7 4 3 4 4 7 4 4 9 . 3 . 3 8 10 7 9 4 9 5 10 3 19 16 30 Max Kills in Single Turn 7 | . . 2 1 2 2 2 2 3 1 2 3 . 2 . 2 4 4 3 4 1 5 3 2 1 3 3 7 Gunslinging 2 | . . 1 . 1 1 1 1 2 . 1 1 . . . 1 . . . . . . . . . . 1 . Exploded 6 | . . . . . 1 . 2 2 . . . . 2 . . 4 2 3 4 1 5 . 2 . 3 2 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Damage Taken 26273 | . . 208 628 278 775 935 252 32 729 646 3023 . 254 . 662 351 3197 379 664 348 753 1959 1869 177 4198 2017 1939 Core 18276 | . . 161 501 187 535 639 165 27 540 486 1996 . 148 . 407 248 2129 278 476 250 512 1382 1426 108 2965 1401 1309 Absorbed by Shields 5014 | . . . . . . . . . . . . . . . . . . . . . . . 43 . 1234 1852 1885 Reduced by Siege Mode 84 | . . . . . . . . . . . . . . . . . . . . . . . . 5 25 11 43 Redirected to Core 17050 | . . 143 368 166 468 580 156 17 504 451 1885 . 148 . 399 221 2040 232 431 225 475 1316 1367 108 2830 1311 1209 Core Remaining (%) 90 | 100 . 90 . 95 99 . . . . 98 . . . . . 89 . . . . 100 . . 91 99 76 59 Volleys Fired 1587 | . . 9 55 18 48 68 24 10 18 31 189 . 19 . 23 30 199 19 45 11 37 121 113 16 221 110 153 Largest 7 | . . 2 3 4 4 5 5 5 5 5 5 . 5 . 5 5 6 5 5 5 6 6 6 6 7 6 6 Hottest 258 | . . 90 70 129 130 155 155 155 155 155 155 . 153 . 153 153 206 153 153 153 206 206 206 206 258 238 256 Shots Fired 7519 | . . 18 144 56 181 319 108 42 90 155 918 . 86 . 109 138 991 86 200 51 189 719 596 71 1117 503 632 Gun 5673 | . . 18 144 56 179 319 105 40 90 155 816 . 68 . 89 108 759 68 155 40 128 479 384 44 699 318 412 Cannon 1730 | . . . . . . . . . . . 102 . 16 . 20 27 223 16 39 10 56 239 202 25 395 175 185 Launcher 114 | . . . . . 2 . 3 2 . . . . 2 . . 3 9 2 6 1 5 1 10 . 23 10 35 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 7105 | . . 5 123 54 133 251 84 32 72 124 857 . 84 . 109 135 982 84 194 50 184 718 586 69 1094 493 588 Thermal 39 | . . 9 21 . . . . . . . . . . . . . . . . . . . . . . . 9 Explosive 114 | . . . . . 2 . 3 2 . . . . 2 . . 3 9 2 6 1 5 1 10 . 23 10 35 Electromagnetic 259 | . . 4 . 2 46 68 21 8 18 31 61 . . . . . . . . . . . . . . . . Robot Hit Streak 118 | . . 7 12 6 16 39 26 25 45 33 69 . 29 . 14 42 56 44 43 86 87 76 74 28 71 76 118 Robot Miss Streak 6 | . . 2 3 2 4 2 2 1 2 1 6 . 3 . 6 3 3 1 3 1 2 3 6 3 3 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 50 | . . 3 6 2 3 10 5 3 1 6 5 . . . 2 . . . . . . . . . . 3 1 Max Gunslinging Chain 2 | . . 1 1 1 1 2 2 2 1 1 1 . . . 2 . . . . . . . . . . 1 1 Shots Hit Robots 5461 | . . 12 98 39 131 220 73 30 83 122 661 . 58 . 70 96 730 56 146 40 141 538 395 60 809 394 459 Core Hits 4492 | . . 6 49 19 55 75 35 20 29 44 340 . 34 . 41 63 497 36 115 36 153 484 342 43 903 412 661 Critical Hits 100 | . . . 1 1 . 5 1 1 2 5 30 . 5 . 2 2 26 1 7 . 2 . 2 . 3 2 2 Critical Kills 26 | . . . 1 1 . 1 . 1 . 1 3 . 1 . 2 1 7 1 3 . . . 1 . . . 2 Critical Parts Destroyed 68 | . . . . . . 4 1 . 2 3 24 . 4 . . 1 18 . 4 . 2 . 1 . 2 2 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 166154 | . . 148 1164 486 2539 4553 1893 908 1603 2366 14557 . 1302 . 1217 2882 20836 1904 5350 1241 4421 12158 9851 1101 27140 14431 32103 Guns 66131 | . . 148 1164 486 2150 4106 1351 572 1585 2366 10213 . 562 . 682 938 7944 605 1830 574 1069 4156 1665 392 7674 5482 8417 Cannons 62454 | . . . . . . . . . . . 4033 . 555 . 535 1145 9117 718 1821 444 2085 7906 5357 709 14521 6100 7408 Explosions 37517 | . . . . . 389 447 542 336 . . 311 . 185 . . 799 3775 581 1699 223 1267 96 2829 . 4911 2849 16278 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 52 | . . . . . . . . . 18 . . . . . . . . . . . . . . . 34 . . Kinetic 124125 | . . 24 965 445 1440 2907 1064 421 1376 1888 13184 . 1117 . 1217 2083 17061 1323 3651 1018 3154 12062 7022 1101 22195 11582 15825 Thermal 2423 | . . 90 199 . 149 447 . 111 . . 168 . . . . . 1259 . . . . . . . . . . Explosive 35383 | . . . . . 240 . 542 225 . . 143 . 185 . . 799 2516 581 1699 223 1267 96 2829 . 4911 2849 16278 Electromagnetic 4171 | . . 34 . 41 710 1199 287 151 209 478 1062 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 1 1 1 1 1 11 11 11 11 . 1 2 3 3 3 . 2 6 6 9 9 4 Average Corruption 3 | . . . . . . 1 1 1 1 1 7 11 11 11 . 1 1 1 3 3 . 2 4 3 5 3 2 Corruption Purged 26 | . . . . . . . . . . . . . . . . . 3 . . . . . . 4 19 . . Effects 637 | . . . . . . 12 7 3 3 2 172 34 29 . . 8 22 4 37 . . 36 70 11 110 39 38 Message Errors 113 | . . . . . . 2 2 . 1 . 37 5 8 . . 3 3 . 8 . . 7 13 2 13 2 7 Matter Fused 69 | . . . . . . . . . . . 28 5 4 . . . . . 8 . . . 9 . 13 2 . Heat Flow Errors 50 | . . . . . . . . . . . 9 6 5 . . . . . 3 . . 7 4 2 6 2 6 Energy Discharges 55 | . . . . . . 3 1 . 2 1 16 5 1 . . . 4 1 3 . . 2 4 1 6 3 2 Parts Rejected 7 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 2 1 1 . Data Loss (minor) 64 | . . . . . . 3 2 1 . . 10 6 1 . . 2 3 2 3 . . 1 6 . 15 4 5 Data Loss (major) 10 | . . . . . . . . . . . 6 1 1 . . . . . . . . . . . 1 1 . Misfires 10 | . . . . . . . . . . . 5 . 1 . . . . . . . . . 2 . 2 . . Alerts 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Misdirections 9 | . . . . . . . . . . . 4 5 . . . . . . . . . . . . . . . Targeting Errors 214 | . . . . . . 4 2 2 . 1 50 . 6 . . 3 10 . 11 . . 17 27 4 42 20 15 Weapon Failures 34 | . . . . . . . . . . . 4 . 2 . . . 2 1 1 . . 2 4 . 11 4 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2337 | . . . . . . 96 47 31 8 . 7 . 3 . 3 61 312 7 9 . 57 10 247 . 139 142 1158 Projectiles 121 | . . . . . . . . . . . . . . . 3 3 27 . . . 5 10 4 . 27 39 3 Explosions 2208 | . . . . . . 96 47 31 . . 7 . 3 . . 58 285 7 9 . 52 . 243 . 112 103 1155 Melee 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Knockbacks 963 | . . . . . . . . . . . 83 . 12 . 8 18 153 8 28 10 21 180 94 11 217 66 54 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 889 | . . . . . . . . . . . 74 . 10 . 8 18 140 8 26 9 20 168 87 9 200 62 50 Secondary 74 | . . . . . . . . . . . 9 . 2 . . . 13 . 2 1 1 12 7 2 17 4 4 Self-Inflicted Damage 367 | . . . . . 72 40 . . . . . . . . . . 7 . 15 . 27 . 91 . 115 . . Shots 11 | . . . . . 2 2 . . . . . . . . . . 1 . 1 . 1 . 1 . 3 . . Rammed 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Targets Rammed 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 397 | . . 6 24 45 316 397 8 . . 10 218 192 188 . 75 8 113 . 181 . 54 191 190 185 319 197 249 Average Temperature 51 | . . 4 7 20 76 80 8 . . 4 27 81 51 . 20 4 31 . 82 . 20 23 22 31 64 88 79 Received Heat Transfer 4747 | . . . 249 87 246 255 72 9 120 132 642 . 54 . 254 72 729 9 138 18 111 360 285 21 560 116 208 Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 2 4 Total Turns 885 | . . . . . . . . . . . . . . . . . . . . . . . . 17 192 33 643 Longest Duration 330 | . . . . . . . . . . . . . . . . . . . . . . . . 17 149 19 330 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . 4 . . . . 4 . . . . . . . . . . . . 2 . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Melted 7 | . . . 1 . . 1 . . . . 1 . . . . . . . . 1 . . . . 2 1 . Heat Transferred 2501 | . . 259 592 . 150 400 . 100 . . 100 . . . . . 900 . . . . . . . . . . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . 1 . . . . 2 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 2 4 . 1 . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Peak Influence 5155 | . 14 160 487 409 394 884 . . . . 2138 . . . . . 2871 . . . . 1499 2066 . 3318 3643 5155 Initial 2185 | . . 5 . 189 83 33 . . . . . . . . . . 318 . . . . 387 703 . . 1866 2185 Average 1192 | . 2 131 256 286 107 359 . . . . 994 . . . . . 1358 . . . . 1009 1243 . 1439 2596 3276 Maximum Alert Level 5 | . . . 2 2 1 3 . . . . 5 . . . . . 5 . . . . 4 5 . 5 5 5 Low Security (%) 17 | 100 100 100 38 6 82 44 . . . . 10 . . . . . 2 . . . . . . . 11 . . Level 1 10 | . . . 41 81 17 4 . . . . 4 . . . . . 21 . . . . 1 . . 7 . . Level 2 12 | . . . 19 12 . 39 . . . . 10 . . . . . 13 . . . . 28 . . 10 . . Level 3 17 | . . . . . . 12 . . . . 44 . . . . . 5 . . . . 16 46 . 16 . . Level 4 12 | . . . . . . . . . . . 5 . . . . . 10 . . . . 53 30 . 22 . . Level 5 17 | . . . . . . . . . . . 23 . . . . . 46 . . . . . 23 . 2 6 54 High Security 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 29 93 45 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Squads Dispatched 193 | . 1 . 4 . 3 12 . . . 1 29 . . . . 1 32 . 1 . 1 18 16 . 34 4 36 Investigation 28 | . 1 . 3 . 2 4 . . . 1 5 . . . . . 4 . . . 1 2 1 . 4 . . Extermination 31 | . . . . . . 3 . . . . 5 . . . . . 6 . . . . 4 6 . 6 . 1 Reinforcement 16 | . . . 1 . . 2 . . . . 3 . . . . . 2 . . . . 4 . . . 1 3 Assault 88 | . . . . . . 1 . . . . 9 . . . . 1 16 . 1 . . 4 9 . 18 . 29 Garrison 11 | . . . . . 1 2 . . . . . . . . . . . . . . . 4 . . 1 . 3 Intercept 19 | . . . . . . . . . . . 7 . . . . . 4 . . . . . . . 5 3 . Construction Impeded 7 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 3 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Distress Signals 26 | . . . 1 . 3 . . . . . 5 . . . . . 2 . . 1 . 5 2 . . 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1306 | . . 10 29 11 39 42 19 10 4 20 121 . 15 . 12 34 148 15 40 37 35 91 96 4 178 138 158 Peak Tracking Total 26 | . . 3 5 4 6 5 4 6 4 5 6 . 4 . 3 5 8 9 9 9 11 7 12 4 18 26 20 Tactical Retreats 60 | . . 1 2 2 1 2 1 1 . 4 7 . 2 . . 4 3 1 . . . 2 3 . 5 18 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Traps Triggered 26 | . 1 . 1 2 2 3 . . . . 2 . . . . . . . . . . 4 2 . 8 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . 3 . . . . 2 . . . . . . . . 5 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Machines Disabled 43 | . . . . . . 2 . . . 1 7 . . . 3 . 11 . . . . 3 8 1 5 . 2 Max in Single Turn 5 | . . . . . . 2 . . . 1 3 . . . 1 . 5 . . . . 1 1 1 2 . 1 Garrison Access 6 | . . . . . 1 1 . . . . 2 . . . . . 1 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Machines Accessed 79 | . 2 . 4 1 11 7 1 . 4 1 10 . . . . . 10 . 1 5 1 6 7 2 6 . . Terminals 45 | . 2 . 3 . 9 2 . . . 1 6 . . . . . 7 . . . 1 4 5 . 5 . . Fabricators 10 | . . . . . . 2 . . . . 2 . . . . . 2 . . . . 1 2 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 1 . . . . 2 . . . . . 1 . . . . 1 . . . . . Total Hacks 267 | . 4 . 9 1 30 19 1 . 26 7 34 . . . . . 30 . 1 18 7 27 21 21 11 . . Successful 164 | . 3 . 4 1 16 9 1 . 26 7 11 . . . . . 17 . 1 18 6 12 11 21 . . . Failed 103 | . 1 . 5 . 14 10 . . . . 23 . . . . . 13 . . . 1 15 10 . 11 . . Catastrophic 23 | . . . 1 . 2 2 . . . . 5 . . . . . 5 . . . 1 2 . . 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 1 . 6 . 7 13 . . . . 9 . . 4 . . 13 . . 1 1 16 9 . 5 . . Terminals 149 | . 4 . 8 . 28 7 . . . 7 25 . . . . . 22 . . . 7 18 14 . 9 . . Fabricators 33 | . . . . . . 5 . . . . 5 . . . . . 7 . . . . 7 7 . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 2 . . . . 4 . . . . . 1 . . . . 2 . . . . . Terminal Hacks 129 | . 3 . 3 1 13 1 1 . 26 7 8 . . . . . 10 . 1 18 6 6 4 21 . . . Record 51 | . . . . . . . . . 11 7 . . . . . . . . . 6 6 . . 21 . . . Part Schematic 9 | . . . . . . . . . 7 . 1 . . . . . 1 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Prototype ID Bank 30 | . 1 . 2 . 6 . . . 3 . 2 . . . . . 2 . . 12 . 1 1 . . . . Open Door 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 5 | . . . 1 . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 6 | . . . . . 2 . . . . . . . . . . . 1 . . . . 2 1 . . . . Locate Traps 7 | . 1 . . . 1 1 . . . . 2 . . . . . . . . . . 1 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . Hauler Manifests 4 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 2 . . . . Load Schematic 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . Seal Access 4 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 24 | . . . 1 . 2 6 . . . . 1 . . . . . 5 . . . . 4 5 . . . . Terminals 16 | . . . . . 1 3 . . . . . . . . . . 5 . . . . 2 5 . . . . Track 5 | . . . . . . 1 . . . . . . . . . . 2 . . . . . 2 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 7 | . . . . . 1 1 . . . . . . . . . . 2 . . . . 1 2 . . . . Detonate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Download 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Jam 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 2 . 3 . 6 5 . . . 1 9 . . . . . 8 . . . 1 5 7 . 6 . . Full Trace Events 19 | . . . 1 . . 1 . . . 1 4 . . . . . 4 . . . 1 2 1 . 4 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 2 . . 7 . 1 . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . . . 1 . 2 2 5 . . 7 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Total Allies 21 | . . . . 1 . . . . . . . . . 2 . 1 . 2 2 5 . . 8 . . . . Largest Group 5 | . . . . 1 1 . . . . . . . . 2 2 1 1 2 2 5 3 . 5 . . . . Highest-Rated Group 226 | . . . . 31 31 . . . . . . . . 56 56 49 49 98 98 226 132 . 150 . . . . Highest-Rated Ally 60 | . . . . 31 31 . . . . . . . . 31 31 49 49 49 49 49 49 . 60 . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 159 | . . . . . 12 . . . . . . . . . 25 7 2 2 26 41 16 . 28 . . . . Total Damage 6625 | . . . . . 145 . . . . . . . . . 2743 235 43 43 1030 1343 385 . 658 . . . . Kills 36 | . . . . . 2 . . . . . . . . . 7 4 . 1 4 11 5 . 2 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Robot Analysis Total 115 | . . . . . . . . . 115 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . 1 2 . 2 . 1 1 . . 1 . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Turns Passed 38615 | 72 104 409 763 539 1834 2053 1099 798 242 1212 4556 758 549 1519 1158 1197 3604 836 1692 1328 1440 2012 1792 378 3756 1280 1635 Spaces Moved 18399 | 44 65 208 329 282 993 1039 629 481 107 669 1769 489 318 978 563 701 1509 495 936 711 830 751 787 177 1600 581 358 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 18394 | 40 65 208 329 282 993 1039 629 481 107 669 1769 489 318 978 562 701 1509 495 936 711 830 751 787 177 1600 581 358 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 155 155 155 155 155 155 155 155 155 156 156 155 152 152 152 162 162 Average Speed 158 | 150 160 160 160 160 160 171 161 160 160 160 155 155 155 155 176 155 155 155 155 156 156 155 152 152 159 162 162 Slowest Speed 240 | 160 160 160 160 160 160 180 180 160 160 160 160 155 155 155 240 155 155 155 175 156 156 181 155 152 162 162 162 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 19 38 43 55 87 38 93 77 79 83 41 72 45 87 67 92 35 68 95 85 90 23 65 99 39 15 10 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 35 | . . . 1 . 1 1 . . 26 2 . . . 1 . . . . . 1 2 . . . . . . Known Exits Taken 6 | . . . 1 . . . . . . . 1 . . 1 . . 1 . 1 . . 1 . . . . . Unknown Exits Taken 21 | 1 1 1 . 1 1 1 1 1 1 1 . 1 1 . 1 1 . 1 . 1 1 . 1 1 1 1 . Scrap Searched 24 | . . . . . . . 2 1 . 2 . 5 2 2 . 1 . 2 3 . 4 . . . . . . Spaces Dug 35 | . . . . . . . . . . . . . 19 . . . . . . . . 14 2 . . . . Terrain Destroyed 1527 | . . . . . 27 46 40 40 . . 42 . 34 . . 30 212 25 81 17 57 14 163 . 258 201 240 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 47 | . . . . . . . . . . . 1 . . . . 2 1 . 1 3 . . 5 . 9 10 15 AOE 1480 | . . . . . 27 46 40 40 . . 41 . 34 . . 28 211 25 80 14 57 14 158 . 249 191 225 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Total 26000 | 48 65 267 456 332 1151 1241 685 498 158 778 3379 489 353 981 703 777 2540 542 1120 922 929 1428 1233 264 2556 823 1282 Wait 4073 | . 1 40 19 21 34 38 3 5 3 18 1201 . 7 3 58 25 616 8 50 124 11 397 169 35 459 36 692 Move 18371 | 43 64 207 328 281 992 1038 628 480 106 668 1768 488 317 977 562 700 1508 494 935 710 829 750 786 176 1599 580 357 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 106 | . . 1 4 . 5 9 1 1 . 5 21 . . . 2 . 5 1 6 3 3 9 9 1 11 6 3 Fast Attach 161 | 5 . 1 5 2 7 8 1 . 3 1 10 . . . 9 5 14 . 5 7 4 18 14 12 24 5 1 Attach 17 | . . . . . . 4 1 1 . . 3 . . . . . 1 . 1 . 1 . . 1 1 1 2 Detach 4 | . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . 1 . . . Swap 40 | . . . 4 . 5 5 . . 1 1 4 1 . 1 . . 4 1 . . . . 3 3 6 . 1 Drop 228 | . . 1 9 1 13 16 1 . 7 7 25 . . . 11 5 20 1 7 11 6 16 19 10 28 7 7 Fire 1587 | . . 9 55 18 48 68 24 10 18 31 189 . 19 . 23 30 199 19 45 11 37 121 113 16 221 110 153 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Escape Stasis 18 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 10 . 6 Rewire 117 | . . . . . . . . . . . . . . . . 5 . 4 24 37 . . 47 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1275 | . . 8 32 9 47 52 26 1 19 47 158 . 10 . 37 7 172 14 47 19 38 117 73 9 195 78 60 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / [*Sto] / *Low) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: [*Res x2] / [*Tes]) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 14 | -11/Scrapyard | Upgraded with Weapon slot (x1) 73 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 13) 177 | -10/Materials | Entered Mines 289 | -10/Mines | Assembled infested the area 311 | -10/Mines | Build established: Mutant 557 | -10/Mines | Discovered new exit (range 7) 586 | -10/Mines | Entered Materials 588 | -9/Materials | Reached level 2 646 | -9/Materials | Reached level 3 823 | -9/Materials | Upgraded with Weapon slot (x1) 931 | -9/Materials | Destroyed 7 combat bots 959 | -9/Materials | Discovered new exit (range 13) 975 | -9/Materials | Reached level 4 1044 | -9/Materials | Upgraded with Utility slot (x1) 1125 | -9/Materials | Build established: Tank 1243 | -9/Materials | Destroyed 7 combat bots 1245 | -9/Materials | Discovered new exit (range 10) 1301 | -9/Materials | Identified exit to Mines 1349 | -9/Materials | Entered Mines 1351 | -9/Mines | Reached level 5 1563 | -9/Mines | Discovered new exit (range 15) 1632 | -9/Mines | Discovered new exit (range 6) 1687 | -9/Mines | Escorted by a lone wolf Derelict 1791 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1803 | -9/Mines | Upgraded with Weapon slot (x1) 1888 | -9/Mines | Entered Materials 1888 | -8/Materials | Accompanied by 1 ally 1890 | -8/Materials | Reached level 6 1911 | -8/Materials | Upgraded with Power slot (x1) 1914 | -8/Materials | Reached level 7 2327 | -8/Materials | Upgraded with Utility slot (x1) 2533 | -8/Materials | Reached level 8 2549 | -8/Materials | Garrison activated, responded to threat 2642 | -8/Materials | Build established: Gunner 2896 | -8/Materials | Discovered new exit (range 16) 2942 | -8/Materials | Upgraded with Weapon slot (x1) 3504 | -8/Materials | Discovered new exit (range 9) 3722 | -8/Materials | Entered Factory 3724 | -7/Factory | Reached level 9 3793 | -7/Factory | Reached level 10 3808 | -7/Factory | Upgraded with Weapon slot (x1) 3861 | -7/Factory | Upgraded with Utility slot (x1) 4113 | -7/Factory | Build established: Executioner 4384 | -7/Factory | Garrison activated, responded to threat 4503 | -7/Factory | Discovered new exit (range 15) 4596 | -7/Factory | Discovered new exit (range 9) 4643 | -7/Factory | Reached level 11 4645 | -7/Factory | Upgraded with Utility slot (x1) 4665 | -7/Factory | Garrison activated, responded to threat 4761 | -7/Factory | Reached level 12 5342 | -7/Factory | Discovered new exit (range 10) 5362 | -7/Factory | Reached level 13 5545 | -7/Factory | Discovered new exit (range 5) 5722 | -7/Factory | First assault squad dispatched 5775 | -7/Factory | Entered Lower Caves 5776 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5777 | -7/Lower Caves | Reached level 14 5860 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 5917 | -7/Lower Caves | Learned Factory emergency access door positions 6313 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6327 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6369 | -7/Lower Caves | Discovered new exit (range 14) 6524 | -7/Lower Caves | Reached level 15 6874 | -7/Lower Caves | Entered another Lower Caves area 6974 | -7/Lower Caves | Learned Factory terminal intel 7285 | -7/Lower Caves | Upgraded with Utility slot (x1) 7288 | -7/Lower Caves | Destroyed 7 combat bots 7304 | -7/Lower Caves | Encountered a Warlord checkpoint 7322 | -7/Lower Caves | Learned 4 Factory zone layouts 7665 | -7/Lower Caves | Discovered new exit (range 2) 7672 | -7/Lower Caves | Entered Data Miner 7672 | -7/Data Miner | Discovered new exit (range 6) 7701 | -7/Data Miner | Met Data Miner 7735 | -7/Data Miner | Learned location of Section 7 (-2) 7735 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7762 | -7/Data Miner | Received God Mode back door access code from Data Miner 7781 | -7/Data Miner | Reached level 16 7781 | -7/Data Miner | Interfaced with the Data Conduit 7816 | -7/Data Miner | Core integrity fell below 50% 7914 | -7/Data Miner | Entered Proximity Caves 7916 | -6/Proximity Caves | Reached level 17 7942 | -6/Proximity Caves | Spotted B-75 Beast 7966 | -6/Proximity Caves | Destroyed B-75 Beast 8151 | -6/Proximity Caves | Build established: Scavenger-Executioner 8433 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8488 | -6/Proximity Caves | Learned Factory security intel 8488 | -6/Proximity Caves | Learned Armory stockpile data 8488 | -6/Proximity Caves | Learned Extension emergency access door positions 8611 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8734 | -6/Proximity Caves | Learned Factory security intel 8873 | -6/Proximity Caves | Discovered new exit (range 3) 9126 | -6/Proximity Caves | Entered Factory 9128 | -6/Factory | Reached level 18 9130 | -6/Factory | Loaded intel: 253 machine locations 9131 | -6/Factory | Loaded intel: 20 terminal locations 9242 | -6/Factory | Identified exit to Lower Caves 9271 | -6/Factory | Upgraded with Utility slot (x1) 9558 | -6/Factory | Reached level 19 10052 | -6/Factory | Intercept squad dispatched 10058 | -6/Factory | Spotted Tracker 10064 | -6/Factory | Destroyed Tracker 10072 | -6/Factory | Found Exp. Targeting Computer 10075 | -6/Factory | Found Exp. Phase Shifter 10121 | -6/Factory | Spotted Combat Programmer 10130 | -6/Factory | Destroyed Combat Programmer 10143 | -6/Factory | Upgraded with Utility slot (x1) 10165 | -6/Factory | Discovered new exit (range 4) 10176 | -6/Factory | First assault squad dispatched 10483 | -6/Factory | Reached level 20 10671 | -6/Factory | Spotted B-75 Beast 10951 | -6/Factory | Intercept squad dispatched 10962 | -6/Factory | Spotted Tracker 10974 | -6/Factory | Destroyed Tracker 11008 | -6/Factory | Spotted Combat Programmer 11023 | -6/Factory | Destroyed Combat Programmer 11388 | -6/Factory | Build established: Scavenger-Gunner 11939 | -6/Factory | Build established: Scavenger-Executioner 12243 | -6/Factory | Intercept squad dispatched 12274 | -6/Factory | Spotted Tracker 12275 | -6/Factory | Spotted Tracker 12281 | -6/Factory | Destroyed Tracker 12289 | -6/Factory | Destroyed Tracker 12316 | -6/Factory | Found Prototype Energy Gun 12316 | -6/Factory | Identified Immobilizer 12369 | -6/Factory | Spotted Combat Programmer 12372 | -6/Factory | Spotted Combat Programmer 12375 | -6/Factory | Destroyed Combat Programmer 12383 | -6/Factory | System corruption reached 10% 12390 | -6/Factory | Destroyed Combat Programmer 12881 | -6/Factory | Reached level 21 12902 | -6/Factory | Destroyed 9 combat bots 12958 | -6/Factory | Upgraded with Utility slot (x1) 13682 | -6/Factory | Entered Lower Caves 13757 | -6/Lower Caves | Learned Factory non-interactive machine intel 14412 | -6/Lower Caves | Discovered new exit (range 9) 14440 | -6/Lower Caves | Entered another Lower Caves area 14442 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14545 | -6/Lower Caves | Build established: Executioner 14927 | -6/Lower Caves | Discovered new exit (range 7) 14989 | -6/Lower Caves | Entered Zion 15055 | -6/Zion | System corruption cleaned by Quarantine Array 15196 | -6/Zion | Discovered new exit (range 10) 15286 | -6/Zion | Build established: Gunner 15583 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15659 | -6/Zion | Learned Factory emergency access door positions 15902 | -6/Zion | Identified exit to Deep Caves 16246 | -6/Zion | Opened final containment barrier to the Deep Caves 16372 | -6/Zion | Gained Derelict followers 16499 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16508 | -6/Zion | Entered Deep Caves 16508 | -6/Deep Caves | Accompanied by 2 allies 16622 | -6/Deep Caves | Z-Facility disabled 16659 | -6/Deep Caves | Attacked by Z-Imprinter 16681 | -6/Deep Caves | Destroyed Z-Imprinter 16745 | -6/Deep Caves | Found Prototype Device 16745 | -6/Deep Caves | Identified Zio. Metafield Generator 17109 | -6/Deep Caves | Build established: Executioner 17476 | -6/Deep Caves | Discovered new exit (range 6) 17619 | -6/Deep Caves | Exposed GOLEM chamber 17666 | -6/Deep Caves | Entered Proximity Caves 17668 | -5/Proximity Caves | Reached level 22 18155 | -5/Proximity Caves | Destroyed 8 combat bots 18325 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18418 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18689 | -5/Proximity Caves | Learned Factory trap positions 18717 | -5/Proximity Caves | Discovered new exit (range 9) 18863 | -5/Proximity Caves | Entered Factory 18863 | -5/Factory | Accompanied by 1 ally 18864 | -5/Factory | Loaded intel: 84 trap records 18865 | -5/Factory | Reached level 23 18867 | -5/Factory | Loaded intel: 245 machine locations 18868 | -5/Factory | Loaded intel: 199 non-interactive machine locations 18870 | -5/Factory | Upgraded with Utility slot (x1) 19498 | -5/Factory | Identified exit to Upper Caves 20033 | -5/Factory | Destroyed 8 combat bots 20063 | -5/Factory | First assault squad dispatched 20336 | -5/Factory | Intercept squad dispatched 20348 | -5/Factory | Spotted Tracker 20356 | -5/Factory | Destroyed Tracker 20375 | -5/Factory | Spotted Combat Programmer 20384 | -5/Factory | Destroyed Combat Programmer 20384 | -5/Factory | Reached level 24 20388 | -5/Factory | Found Exp. Phase Shifter 20469 | -5/Factory | Destroyed 7 combat bots 20572 | -5/Factory | Destroyed 7 combat bots 20755 | -5/Factory | Discovered new exit (range 17) 21015 | -5/Factory | Build established: Scavenger-Executioner 21228 | -5/Factory | Intercept squad dispatched 21237 | -5/Factory | Spotted Tracker 21243 | -5/Factory | Destroyed Tracker 21247 | -5/Factory | Spotted Combat Programmer 21268 | -5/Factory | Destroyed Combat Programmer 21382 | -5/Factory | Destroyed 8 combat bots 21760 | -5/Factory | Destroyed 10 combat bots 22297 | -5/Factory | Reached level 25 22467 | -5/Factory | Entered Upper Caves 22512 | -5/Upper Caves | Encountered a Warlord checkpoint 22840 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22889 | -5/Upper Caves | Destroyed 7 combat bots 23092 | -5/Upper Caves | Discovered new exit (range 18) 23303 | -5/Upper Caves | Entered another Upper Caves area 23303 | -5/Upper Caves | Accompanied by 2 allies 23433 | -5/Upper Caves | Encountered a Warlord checkpoint 23546 | -5/Upper Caves | Found Imp. Powered Armor 23632 | -5/Upper Caves | Identified exit to Warlord 23746 | -5/Upper Caves | Upgraded with Propulsion slot (x1) 23766 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23819 | -5/Upper Caves | Destroyed 9 combat bots 24187 | -5/Upper Caves | Destroyed 9 combat bots 24192 | -5/Upper Caves | Discovered new exit (range 8) 24679 | -5/Upper Caves | Spotted B-75 Beast 24689 | -5/Upper Caves | Destroyed B-75 Beast 24995 | -5/Upper Caves | Entered Warlord 24995 | -5/Warlord | Accompanied by 1 ally 25049 | -5/Warlord | System corruption cleaned by Quarantine Array 25139 | -5/Warlord | Learned Factory recycling unit intel 25139 | -5/Warlord | Learned Armory garrison access intel 25139 | -5/Warlord | Learned Research fabricator intel 25139 | -5/Warlord | Learned Research recycling unit intel 25242 | -5/Warlord | Build established: Scavenger-Mutant 25827 | -5/Warlord | Warlord's base attacked by MAIN.C 25865 | -5/Warlord | Met Warlord 25881 | -5/Warlord | Opened Warlord's prototype stash 25887 | -5/Warlord | Found Prototype Reactor 25887 | -5/Warlord | Identified Vortex Chain Reactor 25898 | -5/Warlord | Found Exp. Focal Shield 25902 | -5/Warlord | Found Exp. Core Analyzer 26030 | -5/Warlord | P-70 Sage assimilated allied BE-HBT(Y) 26177 | -5/Warlord | Warlord forces counterattacked 26259 | -5/Warlord | Spotted Striker 26260 | -5/Warlord | Spotted Executioner 26266 | -5/Warlord | Allies destroyed Striker 26267 | -5/Warlord | Allies destroyed Executioner 26290 | -5/Warlord | Discovered new exit (range 14) 26290 | -5/Warlord | Spotted Executioner 26297 | -5/Warlord | Destroyed Executioner 26323 | -5/Warlord | Entered Proximity Caves 26323 | -4/Proximity Caves | Accompanied by 3 allies 26325 | -4/Proximity Caves | Reached level 26 26580 | -4/Proximity Caves | Build established: Scavenger-Executioner 26935 | -4/Proximity Caves | Upgraded with Weapon slot (x1) 27015 | -4/Proximity Caves | Destroyed 9 combat bots 27285 | -4/Proximity Caves | Destroyed 8 combat bots 27314 | -4/Proximity Caves | Attracted the attention of an 0b10 base 27370 | -4/Proximity Caves | Learned Factory security intel 27370 | -4/Proximity Caves | Learned Research stockpile data 27370 | -4/Proximity Caves | Learned Research emergency access door positions 27647 | -4/Proximity Caves | Discovered new exit (range 7) 27763 | -4/Proximity Caves | Entered Factory 27764 | -4/Factory | Identified exit to Armory 27765 | -4/Factory | Reached level 27 27766 | -4/Factory | Loaded intel: 243 machine locations 27767 | -4/Factory | Loaded intel: 6 recycling unit locations 28039 | -4/Factory | First assault squad dispatched 28070 | -4/Factory | Found Unknown Device 28070 | -4/Factory | Identified Quantum Capacitor 28204 | -4/Factory | Garrison activated, responded to threat 28356 | -4/Factory | Identified exit to Upper Caves 28356 | -4/Factory | Identified exit to Extension 28504 | -4/Factory | Garrison activated, responded to threat 29680 | -4/Factory | Reached level 28 29775 | -4/Factory | Entered Armory 29777 | -4/Armory | Loaded intel: 76 machine locations 29926 | -4/Armory | Found Fusion Bomb Launcher 30525 | -4/Armory | First assault squad dispatched 30526 | -4/Armory | Destroyed 7 combat bots 30901 | -4/Armory | Destroyed 10 combat bots 30974 | -4/Armory | Build established: Executioner 31016 | -4/Armory | Discovered new exit (range 6) 31136 | -4/Armory | Destroyed 7 combat bots 31182 | -4/Armory | Destroyed 7 combat bots 31442 | -4/Armory | Destroyed 9 combat bots 31567 | -4/Armory | Entered Lab 31569 | -4/Lab | Reached level 29 31577 | -4/Lab | Discovered new exit (range 9) 31594 | -4/Lab | Hidden lab's door opened automatically 31594 | -4/Lab | Sensor layout match revealed 31595 | -4/Lab | Gained access to the hidden lab's interior 31601 | -4/Lab | Decrypted terminal 31604 | -4/Lab | Decrypted terminal 31614 | -4/Lab | Detected by scanners 31620 | -4/Lab | Confronted by A5 31629 | -4/Lab | Disabled Active System Cloaker 31643 | -4/Lab | MAIN.C forces arrive to investigate 31744 | -4/Lab | Found Prototype Energy Cannon 31744 | -4/Lab | Identified Warp Cannon 31749 | -4/Lab | Found Prototype Energy Gun 31749 | -4/Lab | Identified Hyp. EM Gauss Rifle 31762 | -4/Lab | Found Prototype Device 31762 | -4/Lab | Identified AEGIS Remote Shield 31795 | -4/Lab | Decrypted terminal 31795 | -4/Lab | Acquired modification code for an L2 power cell 31833 | -4/Lab | Found Prototype Special Weapon 31833 | -4/Lab | Identified Gui. Remote Datajack 31883 | -4/Lab | Found Alien Artifact 31883 | -4/Lab | Identified Core Regenerator 31883 | -4/Lab | Used Core Regenerator, restored core integrity (+300) 31892 | -4/Lab | Found Alien Artifact 31892 | -4/Lab | Identified Integrated Reactor 31892 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 31914 | -4/Lab | Found Alien Artifact 31945 | -4/Lab | Entered Research 31948 | -3/Research | Loaded intel: 108 machine locations 31949 | -3/Research | Loaded intel: 4 fabricator locations 31950 | -3/Research | Loaded intel: 4 recycling unit locations 32203 | -3/Research | Found Antimissile System 32418 | -3/Research | Discovered new exit (range 18) 32581 | -3/Research | Discovered new exit (range 11) 32797 | -3/Research | Reached level 30 32994 | -3/Research | First assault squad dispatched 33184 | -3/Research | Spotted B-86 Titan 33268 | -3/Research | Intercept squad dispatched 33271 | -3/Research | Spotted Tracker 33274 | -3/Research | Destroyed Tracker 33305 | -3/Research | Spotted Combat Programmer 33308 | -3/Research | Destroyed Combat Programmer 33582 | -3/Research | Spotted B-86 Titan 33680 | -3/Research | Destroyed 9 combat bots 33736 | -3/Research | Garrison activated, responded to threat 34477 | -3/Research | Intercept squad dispatched 34500 | -3/Research | Spotted Tracker 34500 | -3/Research | Spotted Tracker 34503 | -3/Research | Destroyed Tracker 34507 | -3/Research | Destroyed Tracker 34509 | -3/Research | Spotted Combat Programmer 34524 | -3/Research | Destroyed Combat Programmer 34558 | -3/Research | Assembled infested ambush trap array 34568 | -3/Research | Spotted Combat Programmer 34581 | -3/Research | High security lockdown imminent 34581 | -3/Research | Destroyed Combat Programmer 34622 | -3/Research | Discovered new exit (range 17) 34661 | -3/Research | High security lockdown engaged 34866 | -3/Research | Reached level 31 34893 | -3/Research | Destroyed 13 combat bots 34897 | -3/Research | Spotted Striker 34904 | -3/Research | Destroyed Striker 34929 | -3/Research | Scanned by Researcher 34931 | -3/Research | Spotted Investigator 34959 | -3/Research | Destroyed Investigator 34988 | -3/Research | Destroyed 19 combat bots 35067 | -3/Research | Spotted Executioner 35080 | -3/Research | Sterilization system engaged 35080 | -3/Research | Non-combat units ordered to evacuate 35081 | -3/Research | Spotted Investigator 35083 | -3/Research | Destroyed Investigator 35106 | -3/Research | Destroyed Executioner 35127 | -3/Research | Destroyed 15 combat bots 35180 | -3/Research | Combat units ordered to evacuate 35313 | -3/Research | Upgraded with Utility slot (x1) 35380 | -3/Research | Ambient heat levels rising (+10) 35530 | -3/Research | Ambient heat levels rising (+10) 35610 | -3/Research | Build established: Mutant 35680 | -3/Research | Ambient heat levels rising (+10) 35701 | -3/Research | Entered another Research area 35701 | -2/Research | Warlord forces began assault on 0b10 35702 | -2/Research | Loaded intel: 107 machine locations 35783 | -2/Research | Reached level 32 35783 | -2/Research | High security lockdown imminent 35811 | -2/Research | Research machine network offline 35863 | -2/Research | High security lockdown engaged 35962 | -2/Research | Spotted Striker 35965 | -2/Research | Spotted Executioner 35969 | -2/Research | Destroyed Striker 35976 | -2/Research | Destroyed Executioner 36013 | -2/Research | Destroyed 7 combat bots 36036 | -2/Research | Build established: Executioner 36084 | -2/Research | Destroyed 8 combat bots 36126 | -2/Research | Met up with Warlord 36223 | -2/Research | Spotted Striker 36224 | -2/Research | Spotted Executioner 36225 | -2/Research | Spotted Executioner 36231 | -2/Research | Destroyed Striker 36238 | -2/Research | Destroyed Executioner 36246 | -2/Research | Destroyed Executioner 36266 | -2/Research | Borebot progress halted 36291 | -2/Research | Borebot progress halted 36394 | -2/Research | Spotted Tracker 36394 | -2/Research | Spotted Tracker 36429 | -2/Research | Spotted Executioner 36431 | -2/Research | Spotted Striker 36454 | -2/Research | Spotted Striker 36455 | -2/Research | Spotted Combat Programmer 36459 | -2/Research | Spotted Combat Programmer 36459 | -2/Research | P-80 Master assimilated allied 4N-H7W(g) 36461 | -2/Research | Spotted Striker 36463 | -2/Research | P-80 Master assimilated allied GE-4DV(l) 36470 | -2/Research | P-80 Master assimilated allied YK-24N(g) 36485 | -2/Research | Spotted Executioner 36488 | -2/Research | Destroyed Executioner 36494 | -2/Research | Spotted Striker 36500 | -2/Research | Destroyed Striker 36508 | -2/Research | Reached level 33 36531 | -2/Research | Destroyed 11 combat bots 36542 | -2/Research | Upgraded with Utility slot (x1) 36629 | -2/Research | Spotted Striker 36630 | -2/Research | Spotted Striker 36647 | -2/Research | Spotted Executioner 36659 | -2/Research | Spotted Executioner 36667 | -2/Research | Destroyed Executioner 36680 | -2/Research | Spotted Striker 36681 | -2/Research | Spotted Striker 36685 | -2/Research | Spotted Striker 36689 | -2/Research | Destroyed Striker 36701 | -2/Research | Warlord invited to help at Command 36712 | -2/Research | Destroyed 16 combat bots 36858 | -2/Research | Spotted Striker 36874 | -2/Research | Destroyed Striker 36875 | -2/Research | Borebot progress halted 36905 | -2/Research | Discovered new exit (range 17) 36942 | -2/Research | Destroyed 12 combat bots 36981 | -2/Research | Entered Access 36982 | -1/Access | Loaded intel: 106 machine locations 36983 | -1/Access | Reached level 34 37102 | -1/Access | Garrison activated, responded to threat 37228 | -1/Access | Spotted B-99 Colossus 37231 | -1/Access | First assault squad dispatched 37248 | -1/Access | Destroyed B-99 Colossus 37255 | -1/Access | Spotted B-99 Colossus 37268 | -1/Access | Destroyed B-99 Colossus 37463 | -1/Access | Destroyed 13 combat bots 37467 | -1/Access | Reached level 35 37593 | -1/Access | Discovered new exit (range 3) 37610 | -1/Access | Upgraded with Utility slot (x1) 37821 | -1/Access | Found Prototype Launcher 37821 | -1/Access | Identified Ragnarok Missile Launcher 37876 | -1/Access | High security lockdown imminent 37956 | -1/Access | High security lockdown engaged 37976 | -1/Access | Destroyed 10 combat bots 38165 | -1/Access | Build established: Scavenger-Executioner 38206 | -1/Access | Reached level 36 38207 | -1/Access | Spotted Executioner 38209 | -1/Access | Destroyed Investigator 38209 | -1/Access | Spotted Striker 38210 | -1/Access | Spotted Executioner 38215 | -1/Access | Destroyed Executioner 38215 | -1/Access | Destroyed Striker 38231 | -1/Access | Core integrity fell below 50% 38237 | -1/Access | Destroyed Executioner 38258 | -1/Access | Destroyed 30 combat bots 38316 | -1/Access | Destroyed Striker 38471 | -1/Access | Destroyed 28 combat bots 38565 | -1/Access | Sterilization system engaged 38616 | *** | Escaped! Last Messages --------------- 38563_ Acquired 31 matter. 38564_ Acquired 1 matter. 38564_ B-74 Champion destroyed. 38565_ Acquired 31 matter. 38565_ ALERT: Persistent threat exposed, engaging Access sterilization system. 38565_ K-01 Serf collects debris. 38566_ G-73 Enforcer destroyed. 38567_ Acquired 14 matter. 38568_ K-01 Serf collects debris. 38568_ B-74 Champion destroyed. 38569_ Acquired 14 matter. 38571_ The unstable cave ceiling collapses. 38571_ K-01 Serf collects debris. 38576_ The unstable cave ceiling collapses. 38577_ K-01 Serf collects debris. 38580_ The unstable cave ceiling collapses. 38581_ K-01 Serf collects debris. 38598_ Ended siege mode. 38599_ Acquired 1 matter. 38610_ System corrupted: Heat flow error (+219). Map ----- +----------------------------------------------------+ | # ???????????????????????????????????? | | ### ??#?????????????????????????????????? | | # ? #?????????????????????????????????? | | # "" #???????"?????????????????????????? | | # "" #??????"""????????????????????????? | | """""" #?????"""?????????????????????????? | | """""" #??????"??????????????????????????? | | "" #?????????????????????????????????? | | ! "" #?????????????????????????????????? | | #?????????????????????????????????? | | # # #?????????????????????????????????? | | #?# #?????????????????????????????????? | | #?###+##########???????????????????????????????"?? | | #???# #???????????????????????????????????????"""? | | #???# #??????????????????????????????????????"""?? | | #???# #???????????????????????????????????????"??? | | #?### ########## ???????????????????????? | | ### ???????????????????????? | | # ! #########???????????????????????????????? | | # # #???????????????????????????????????????? | | ## = ########??##########"??????????????????? | | % # """" "??????????????????? | | # %! % "" ] "??????????????????? | | # %# ! "" " """ "" "??????????????????? | | * %% =*"" " " "??"??????????????????? | | # = ]%"" " " "@ "??"??????????????????? | | !!= " " "" "??"??????????????????? | | # # """" " "??"??????????????????? | | # # # # """" """"""??"??????????????????? | | # # ###! ! """" ???????""""?"""???????????? | | # # #! """" ???????""""T"""???????????? | | % # #########??###???????"??????????????????? | | ##???????????????????????????????????????? | | #????????????????????????????????????????? | | ##????????????????????????????????????????? | | ###### #???????????"?????????????????????????????? | | ?????# #??????????"""????????????????????????????? | | ?????# #?????????"""?????????????????????????????? | | ?????# #??????????"??????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????? #?????????????????????????????????????????? | | ?????? #?????????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ?????? ????????????????????????????"????????????? | | ?????? ??????????????????????????""""???????????? | | ??????? ?????????????????????????"""""???????????? | | ??????????????????????????????????"""""??????????? | | ??????????????????????????????????""""???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 120 Energy Generation 70 Energy Capacity 1740 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 2 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 30 Resistance: TH 20 Resistance: EM 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 6 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 5 Item Schematics ----------------- Enh. Autogun | -7/Factory | Scanalyzed Fusion Compressor | -7/Factory | Downloaded Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Armor Integrity Analyzer | -6/Factory | Hacked Adv. Core Analyzer | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Regenerator Integrated Reactor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Levels Raised 35 | . . . 3 1 3 5 2 . 1 1 4 . . . . 1 3 . . . 1 2 . 1 2 2 3 XP Earned 56669 | 3000 70 1200 4580 1551 4428 7263 1960 813 1050 2394 4940 82 296 105 289 1679 3357 267 586 427 1418 1764 1161 617 3419 3179 4774 XP Spent 55375 | 2980 . . 3000 2000 5365 7430 800 1700 590 . 7900 . . . 820 . 4790 . 1100 . 2000 1460 1500 . 3200 3500 5240 Upgrades 87 | 14 . . 7 4 15 14 1 1 2 . 4 . . . 3 . 4 . 1 . 1 4 1 . 1 1 9 Power Slot 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Utility Slot 12 | . . . 1 . 1 2 . 1 . . 3 . . . . . 1 . . . . . . . 1 1 1 Weapon Slot 6 | 1 . . 1 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . Core Integrity 20 | 2 . . 2 . 2 2 . . . . . . . . 2 . . . . . . 2 . . . . 8 Heat Dissipation 15 | 2 . . . . 5 5 . . 1 . . . . . . . 2 . . . . . . . . . . Energy Generation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Matter Storage 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 6 | 1 . . 1 . 1 . . . . . 1 . . . . . 1 . . . . . 1 . . . . Sight Range 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Sensor Range 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 3 | 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Hack Attack % 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Hack Defense % 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . KI Damage % 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Protomatter Created 12522 | . . 52 319 56 196 502 228 38 . 348 1524 . 110 . 221 102 1563 100 378 145 292 1283 711 . 2123 840 1391 Integrity Restored 25686 | . . 137 656 166 951 937 478 10 417 1026 3074 . 186 . 756 135 3417 296 918 363 691 2388 1425 210 4114 1638 1297 Core 17330 | . . 96 566 154 563 627 182 10 417 609 2009 . 133 . 426 135 2166 266 535 279 512 1377 924 210 3059 1130 945 Parts 8356 | . . 41 90 12 388 310 296 . . 417 1065 . 53 . 330 . 1251 30 383 84 179 1011 501 . 1055 508 352 Protomatter Decayed 8012 | . . 97 23 . . 149 9 . . . 278 . 94 . 6 77 580 . 153 718 169 435 434 . 654 3595 541 Game ------ Seed HelicalMinesnifferHumpback Manual? 0 Play Time 04:51:52 Cumulative 610.0 hours Start 2021.07.16 @ 23:41:54 End 2021.07.17 @ 08:35:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 212 Rogue 212 Adventurer 0 Explorer 0 Win Type 0 Total 46 Types 26/3/7/4/3/0/2/0/1 Lore% 94 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 42324e33-2044-4eb7-8404-7431c13b0dc4