Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 14:46:18 Player: AntinDisguise Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1277) 1277 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2742 Bonus ------- None Cogmind --------- Core Integrity 119/400 Matter 250/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads Huge Storage Unit Sensor Array Signal Interpreter Targeting Computer Shield Generator Heavy Assault Rifle Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Improved Medium Laser Beam Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Huge Storage Unit Sensor Array Targeting Computer Shield Generator Beam Cannon Heavy Assault Rifle Grenade Launcher Datajack Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Storage High-capacity Storage Unit Processor Targeting Computer Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 38 | 5 13 5 15 Power 7 | 1 2 1 3 Engine 6 | 1 1 1 3 Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | . 4 . 4 Treads 4 | . 2 . 2 Leg 4 | . 2 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 3 5 4 7 Energy Gun 7 | 2 2 2 1 Energy Cannon 3 | . . . 3 Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon 1 | . 1 . . Launcher 2 | . . . 2 Special Weapon 3 | . 1 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 9 | . 1 1 7 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 5 | . 1 . 4 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 99 95 Engine 9 | . . 8 20 Core 6 | . 13 5 . Treads 18 | . 21 28 7 Leg 7 | . 6 . 13 Storage 12 | . 14 14 11 Processor 16 | . 13 14 20 Energy Gun 10 | . 15 10 3 Energy Cannon 4 | . . . 12 Ballistic Gun 2 | . 7 . . Ballistic Cannon 5 | . 4 14 . Launcher 1 | . . . 4 Special Weapon 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 59 | 12 51 51 59 Greatest Support 40 | 3 40 40 40 Greatest Overweight (x) 5 | 3 1 1 5 Average Overweight (x) 1 | 2 . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 17 20 20 Most Carried 16 | 6 11 11 16 Average Carried 10 | 5 8 10 12 Final Capacity 20 | 8 20 20 20 Final Carried 14 | 6 11 10 14 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 884 | 246 163 41 434 Remotely . | . . . . Salvage Created 1735 | . 717 68 950 Parts 124 | . 52 4 68 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 34 | . 12 2 20 Guns 16 | . 12 2 2 Cannons 14 | . . . 14 AOE 4 | . . . 4 Classes Destroyed 9 | . 7 . 2 Worker 6 | . 1 . 5 Builder 4 | . 2 . 2 Hauler 4 | . 2 . 2 Recycler 2 | . 1 . 1 Watcher 7 | . 3 . 4 Swarmer 9 | . 3 . 6 Grunt 19 | . 9 2 8 Brawler 1 | . . . 1 Sentry 5 | . . . 5 Best Kill Streak 5 | . 4 2 5 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 183 | . 71 6 106 Missed 44 | . 23 1 20 Damage Taken 1812 | . 514 59 1239 Core 367 | . 86 . 281 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 65 . Volleys Fired 163 | . 51 16 96 Largest 2 | . 2 2 2 Hottest 120 | . 105 100 120 Shots Fired 271 | . 97 21 153 Gun 111 | . 92 5 14 Cannon 117 | . 1 5 111 Launcher 28 | . . . 28 Special 15 | . 4 11 . Kinetic 38 | . 26 5 7 Thermal 185 | . 51 16 118 Explosive 28 | . . . 28 Electromagnetic 20 | . 20 . . Robot Hit Streak 10 | . 9 8 10 Robot Miss Streak 5 | . 4 1 5 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 139 | . 56 8 75 Core Hits 84 | . 33 4 47 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 1 2 Burn 3 | . . 1 2 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2920 | . 891 136 1893 Guns 988 | . 813 63 112 Cannons 1213 | . . 73 1140 Explosions 719 | . 78 . 641 Melee . | . . . . Ramming . | . . . . Kinetic 249 | . 138 73 38 Thermal 1825 | . 548 63 1214 Explosive 641 | . . . 641 Electromagnetic 205 | . 205 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 112 | . 23 . 89 Projectiles 13 | . . . 13 Explosions 99 | . 23 . 76 Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 107 | . . . 107 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 551 | . 449 120 551 Average Temperature 126 | . 106 34 155 Received Heat Transfer 615 | . 213 33 369 Effects 22 | . 2 . 20 Shutdowns 6 | . 1 . 5 Energy Bleed 4 | . . . 4 Interference 6 | . . . 6 Matter Decay 1 | . . . 1 Short Circuit 3 | . . . 3 Damage (minor) 1 | . 1 . . Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 10 | . 3 . 7 Heat Transferred 4207 | . 1247 222 2738 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 442 | . 220 50 442 Initial . | . . . . Average 76 | . 51 8 158 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 88 | 100 98 100 68 Level 1 8 | . 1 . 23 Level 2 2 | . . . 7 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 17 2 30 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 7 | . 3 . 4 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 5 . 1 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 17 . 3 Successful 14 | . 13 . 1 Failed 6 | . 4 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 11 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 2 | . 2 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 2 . 1 Retrieve Matter 2 | . 1 . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 90 | . . . 90 Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 6163 | 139 2461 1470 2093 Spaces Moved 2477 | 72 1147 572 686 Core 72 | 72 . . . Treads 1565 | . 734 572 259 Legs 840 | . 413 . 427 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 240 240 Average Speed 223 | 168 196 240 259 Slowest Speed 470 | 200 240 240 470 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 63 | 6 97 95 54 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 120 | . 4 5 111 Terrain Destroyed 209 | . 7 6 196 Melee . | . . . . Projectile 10 | . 4 6 . AOE 199 | . 3 . 196 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2817 | 90 1253 625 849 Wait 84 | 4 15 33 32 Move 2474 | 71 1146 571 686 Hop . | . . . . Pick Up 43 | 10 18 . 15 Fast Attach . | . . . . Attach 22 | 4 5 1 12 Detach 1 | . . . 1 Swap 16 | 1 8 4 3 Drop 14 | . 10 . 4 Fire 163 | . 51 16 96 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 140 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 464 | -10/Materials | Identified exit to Mines 798 | -10/Materials | Discovered new exit (range 14) 1386 | -10/Materials | Discovered new exit (range 16) 1405 | -10/Materials | Discovered new exit (range 8) 2348 | -10/Materials | Discovered new exit (range 6) 2601 | -10/Materials | Entered Mines 3578 | -10/Mines | Discovered new exit (range 14) 3590 | -10/Mines | Identified exit to Materials 3971 | -10/Mines | Learned Materials security intel 4071 | -10/Mines | Entered Materials 4071 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 4274 | -9/Materials | Lost 3 parts (1n2w) 4601 | -9/Materials | Build established: Scavenger-Mutant 4839 | -9/Materials | Discovered new exit (range 18) 5435 | -9/Materials | Discovered new exit (range 18) 5568 | -9/Materials | Core integrity fell below 50% 5807 | -9/Materials | Discovered new exit (range 5) 5849 | -9/Materials | Build established: Mutant 6164 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 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T ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupTachyonArachnoskeleton Manual? 0 Play Time 00:30:32 Cumulative 13.8 hours Start 2024.04.11 @ 15:10:55 End 2024.04.13 @ 14:46:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 33 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 96% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 13c899b2-3f01-4bf4-b2b0-e93ddf903087