Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 15:15:02 Player: delto Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (16) 80 Value Destroyed (310) 310 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4290 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 541/850 Matter 18/300 Energy 89/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Microactuators Medium Insulated Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Signal Interpreter Seismic Detector Targeting Computer Transmission Jammer > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Compact Matter Pod Assault Rifle Assault Rifle Mining Laser [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Insulated Plating Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Slots Evolved 8 | . . 2 2 . 2 2 . Power . | . . . . . . . . Propulsion 3 | . . 1 1 . . 1 . Utility 5 | . . 1 1 . 2 1 . Weapon . | . . . . . . . . Parts Attached 46 | 8 3 4 2 11 17 . 1 Power 4 | 1 . . . 1 2 . . Engine 3 | 1 . . . 1 1 . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 16 | 2 . 2 1 5 5 . 1 Treads . | . . . . . . . . Leg 11 | 2 . 2 1 5 . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . . . 5 . . Utility 16 | 3 1 2 1 4 5 . . Device 9 | 2 . 1 . 3 3 . . Storage 3 | 1 1 . . . 1 . . Processor 3 | . . 1 1 1 . . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 10 | 2 2 . . 1 5 . . Energy Gun 2 | . . . . . 2 . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 1 . . 1 1 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 2 | . 1 . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 24 | . 1 1 . 3 14 . 5 Power 4 | . . . . 1 2 . 1 Propulsion 11 | . . 1 . 1 5 . 4 Utility 4 | . 1 . . 1 2 . . Weapon 5 | . . . . . 5 . . Highest Loss Streak 14 | . 1 1 . 2 14 . 5 To Critical Strikes . | . . . . . . . . Average Backups 7 | 1 7 8 9 9 6 3 3 Power 1 | . 1 1 2 1 . . . Propulsion 1 | . 1 1 1 1 2 3 3 Utility 2 | . 2 2 2 3 1 . . Weapon 2 | . 2 3 3 2 1 . . Tool/Special . | . . . . . . . . Unused Backups 4 | . . . . 1 . . 3 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 1 | . . . . . . . 1 Weapon 1 | . . . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 100 99 98 99 66 60 44 Engine 8 | . 14 11 9 9 4 . . Leg 27 | . 28 33 36 35 17 . . Flight 2 | . . . . . 4 26 18 Device 9 | . 16 11 9 6 8 . . Storage 8 | . 12 11 9 9 4 6 4 Processor 12 | . . 10 16 20 13 . . Ballistic Gun 16 | . 27 22 18 17 8 . . Peak Build Rating 31 | 9 10 10 13 23 31 30 31 Average Rating 14 | 5 9 9 12 16 19 30 21 On Entrance 15 | . 9 7 10 13 23 30 30 Avg Prop Armor Cover (%) 15 | . . . . . . . 15 Naked Turns 120 | . . . . . 117 . 3 Heaviest Build 25 | 15 20 20 20 25 22 20 20 Greatest Support 60 | 20 20 30 40 60 60 20 20 Greatest Overweight (x) 1 | 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 Average Capacity 8 | 6 9 10 10 10 7 5 5 Most Carried 10 | 4 10 10 10 10 10 3 5 Average Carried 7 | 1 8 8 9 9 5 3 4 Final Capacity 10 | 5 10 10 10 10 5 5 5 Final Carried 10 | 4 9 10 10 10 3 3 5 Class Distribution -------------------- 79% | Mutant 15% | Skirmisher 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Sprinter | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Matter Collected 681 | 188 48 286 . 141 18 . . Remotely 18 | . . . . . 18 . . Salvage Created 391 | 38 48 51 . 254 . . . Parts 34 | 6 4 7 . 17 . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Combat Hostiles Destroyed 14 | . 3 4 . 7 . . . Guns 14 | . 3 4 . 7 . . . Classes Destroyed 5 | 1 1 . . 3 . . . Tunneler 2 | 2 . . . . . . . Swarmer 10 | . 3 4 . 3 . . . Grunt 2 | . . . . 2 . . . Duelist 1 | . . . . 1 . . . Sentry 1 | . . . . 1 . . . Best Kill Streak 4 | 2 3 4 . 4 . . . Combat Bots Only 4 | . 3 4 . 4 . . . Max Kills in Single Turn 1 | 1 1 1 . 1 . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Hostile Shots Fired 488 | . 47 22 . 40 354 . 25 Missed 219 | . 21 6 . 16 170 . 6 Hits 269 | . 26 16 . 24 184 . 19 Melee 4 | . . . . 2 . . 2 Projectile 265 | . 26 16 . 22 184 . 17 AOE 2 | . . . . . . . 2 Critical Strikes 7 | . . . . 2 2 . 3 Part Disruptions 1 | . . . . . . . 1 Damage Taken 3354 | . 246 154 . 352 2130 . 472 Core 1069 | . 47 28 . 49 636 . 309 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 13 | . . . . . . . 13 Core Remaining (%) 74 | 100 81 93 . 91 9 . . Volleys Fired 53 | 2 18 8 2 18 5 . . Largest 2 | 2 2 2 2 2 2 . . Hottest 100 | 40 100 40 40 45 48 . . Shots Fired 103 | 4 35 16 4 36 8 . . Gun 102 | 4 34 16 4 36 8 . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 1 | . 1 . . . . . . Kinetic 102 | 4 34 16 4 36 8 . . Thermal 1 | . 1 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | 3 3 5 . 10 3 . . Robot Miss Streak 6 | . 5 3 4 6 2 . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 49 | 3 11 9 . 21 5 . . Core Hits 26 | 2 3 5 . 13 3 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 667 | 37 134 117 . 292 87 . . Guns 654 | 37 134 117 . 292 74 . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 13 | . . . . . 13 . . Kinetic 654 | 37 134 117 . 292 74 . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 6 | . . . . . 6 . . Shots . | . . . . . . . . Rammed 2 | . . . . . 2 . . Targets Rammed 2 | . . . . . 2 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 20 | . 20 . . 5 5 . . Average Temperature 5 | . 10 . . 3 3 . . Received Heat Transfer 675 | . 90 36 . 126 423 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 95 | 5 60 95 18 90 86 34 23 Initial 34 | . 3 8 18 . 25 34 23 Average 21 | 1 10 31 6 34 15 34 11 Influence Increases 617 | 10 85 135 . 207 165 . 15 Destroy 0b10 Robot/C 280 | . 60 80 . 140 . . . Destroy 0b10 Robot/NC 10 | 10 . . . . . . . Destroy Leader 50 | . 10 10 . 30 . . . Successful Hack 6 | . . . . 6 . . . Disable Machine 15 | . 15 . . . . . . Destroy Structure 1 | . . . . 1 . . . Lose Combat Pursuer 255 | . . 45 . 30 165 . 15 Influence Decreases 617 | 5 70 110 45 150 152 36 49 Entered New Map 120 | . 2 12 27 . 32 36 11 Time Decay 394 | 5 58 88 18 120 105 . . Lost Part 103 | . 10 10 . 30 15 . 38 Squads Dispatched 6 | . 1 1 . 1 2 . 1 Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . 1 . . Reinforcement 4 | . . 1 . 1 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Distress Signals 4 | . . 2 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | . 9 9 3 11 18 . 5 Peak Tracking Total 7 | . 4 5 3 5 7 . 4 Tactical Retreats 11 | . . 2 . 2 6 . 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Traps Triggered 6 | . 1 . . . 3 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Machines Accessed 7 | . 1 1 . 3 . 2 . Terminals 7 | . 1 1 . 3 . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 7 | . 1 1 . 3 . 2 . Successful 4 | . . . . 3 . 1 . Failed 3 | . 1 1 . . . 1 . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . 1 1 . . . 1 . Terminals 7 | . 1 1 . 3 . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . . 3 . 1 . Open Door 3 | . . . . 3 . . . Open DSF 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . . . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 4 | . . . . 4 . . . EXPLORE 4 | . . . . 4 . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Active Infowar (turns) 1360 | 9 266 305 76 416 288 . . Optics 779 | . . . 75 416 288 . . Sensors 577 | . . 304 76 197 . . . Terrain 241 | 2 239 . . . . . . Seismic 351 | 9 58 1 . . 283 . . Jamming 26 | . . . . . 26 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 6 | . . . . 6 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Turns Passed 1663 | 75 268 305 76 416 483 8 32 Spaces Moved 1455 | 47 166 228 56 222 653 27 56 Core 242 | 6 . . . . 228 . 8 Treads . | . . . . . . . . Legs 923 | 41 166 228 56 222 210 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 290 | . . . . . 215 27 48 Fastest Speed 26 | 50 120 120 120 120 26 26 26 Average Speed 90 | 114 120 120 120 120 64 26 48 Slowest Speed 120 | 120 120 120 120 120 120 26 112 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . 1 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 33 28 10 51 22 2 55 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Total 1683 | 60 196 243 61 336 699 27 61 Wait 82 | . 1 . . 76 4 1 . Move 1446 | 46 165 227 55 221 650 26 56 Hop 1 | . . . . . 1 . . Pick Up 26 | 4 6 4 2 3 6 . 1 Fast Attach 19 | 7 . . . 3 8 . 1 Attach 25 | . 1 3 2 4 15 . . Detach 1 | . . . . . . . 1 Swap 13 | 1 4 1 . 5 2 . . Drop 7 | . 1 . . 4 . . 2 Fire 53 | 2 18 8 2 18 5 . . Melee . | . . . . . . . . Ram 2 | . . . . . 2 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 6 | . . . . . 6 . . Rewire 2 | . . . . 2 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 7) 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 631 | -9/Materials | Discovered new exit (range 16) 648 | -9/Materials | Identified exit to Materials 649 | -9/Materials | Entered another Materials area 649 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 705 | -8/Materials | Discovered new exit (range 17) 724 | -8/Materials | Identified exit to Storage 725 | -8/Materials | Entered Storage 1121 | -8/Storage | Discovered new exit (range 18) 1140 | -8/Storage | Identified exit to Factory 1141 | -8/Storage | Entered Factory 1141 | -7/Factory | Evolved 2 slots: Utility x2 1429 | -7/Factory | Released all parts (11) 1437 | -7/Factory | Core integrity fell below 50% 1460 | -7/Factory | Lost 14 parts (2p5n2u5w) 1553 | -7/Factory | Core integrity fell below 20% 1620 | -7/Factory | Discovered new exit (range 16) 1624 | -7/Factory | Entered another Factory area 1624 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1632 | -6/Factory | Identified exit to DSF 1632 | -6/Factory | Entered DSF 1650 | -6/DSF | Additional patrols routed to DSF 1664 | -6/DSF | Self-destructed Last Messages --------------- 01641_ Matter Repository disabled. 01641_ Cesium-ion Thruster destroyed. 01642_ Triggered Alarm Trap. 01642_ An alarm sounds. 01647_ Triggered Alarm Trap. 01647_ An alarm sounds. 01650_ Hostiles detected in DSF, routing additional patrols. 01650_ Cesium-ion Thruster destroyed. 01653_ Dropped Com. Matter Pod. 01653_ Dropped Remote Datajack. 01656_ Knocked back. 01656_ Lgt. Nuclear Core destroyed. 01656_ Cesium-ion Thruster destroyed. 01656_ Knocked back. 01658_ Penetrated by Slug. 01659_ Cesium-ion Thruster destroyed. 01660_ Great Axe severed. 01662_ Acquired Carbon-fiber Leg. 01663_ Carbon-fiber Leg severed. 01664_ Penetrated by Slug. 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