Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 17:29:25 Player: MoYuYu Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (15) 75 Value Destroyed (187) 187 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 6813 Bonus ------- Friendly Fire -9 Cogmind --------- Core Integrity 192/1600 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Power Shielding Variable Charge Gun Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Gravmag Array Cooled Nuclear Pulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter ECM Suite Improved Propulsion Shielding Graphene Brace Hacking Suite Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Advanced Weight Redist. System Power Shielding Hacking Suite Variable Charge Gun Improved Datajack [Rating: 101] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Gravmag Array Hover Unit Gravmag Array Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Sensor Array Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Greatsword Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 8 | . . 1 1 1 1 1 1 1 1 . Utility 9 | . . 1 1 1 1 . 1 1 1 2 Weapon . | . . . . . . . . . . . Parts Attached 44 | 1 2 6 1 1 9 6 7 4 4 3 Power 5 | . . . . . 1 2 1 . 1 . Engine 2 | . . . . . 1 1 . . . . Core 3 | . . . . . . 1 1 . 1 . Reactor . | . . . . . . . . . . . Propulsion 12 | . . 1 . . 2 3 4 1 1 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 7 | . . . . . 2 2 2 . 1 . Flight 5 | . . 1 . . . 1 2 1 . . Utility 19 | . 1 2 1 1 4 1 2 2 2 3 Device 6 | . . . . . 2 . 1 1 1 1 Storage . | . . . . . . . . . . . Processor 6 | . 1 . 1 . 2 . . . 1 1 Hackware 4 | . . 1 . 1 . . . 1 . 1 Protection 3 | . . 1 . . . 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 8 | 1 1 3 . . 2 . . 1 . . Energy Gun 4 | 1 1 1 . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 1 . . . Parts Lost 25 | . . 2 . . . 5 . 10 1 7 Power 3 | . . . . . . 2 . 1 . . Propulsion 8 | . . . . . . 2 . 3 1 2 Utility 11 | . . . . . . 1 . 5 . 5 Weapon 3 | . . 2 . . . . . 1 . . Highest Loss Streak 10 | . . 1 . . . 5 . 10 1 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | . 1 1 4 3 2 4 4 5 4 4 Power . | . 1 1 1 1 . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 1 | . . . 1 . . 1 2 3 2 1 Weapon 1 | . . . 2 2 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 3 | . . . 1 . . . 1 . . 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . 1 . . . Weapon 1 | . . . 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 53 | . 21 25 50 53 71 74 69 60 24 34 Engine 2 | . . . . . 5 4 5 2 . . Hover 8 | . . . . . 12 16 13 10 . 4 Flight 6 | . . 2 9 7 6 5 8 11 5 3 Device 7 | . . . . . 9 9 9 12 8 9 Processor 8 | . 3 11 14 15 13 11 10 5 . 7 Hackware 9 | . . . 9 15 13 11 10 9 8 9 Protection 2 | . . 2 9 7 3 . 5 2 . . Energy Gun 1 | . 17 5 . . . . . . 1 . Slashing Weapon 2 | . . . . . 4 5 4 3 . . Peak Build Rating 101 | 1 4 11 15 18 54 72 92 101 44 54 Average Rating 50 | . 1 4 13 18 48 64 75 82 30 43 On Entrance 29 | . 1 3 11 15 18 54 57 84 38 42 Naked Turns . | . . . . . . . . . . . Heaviest Build 20 | 2 3 4 4 4 9 17 19 20 8 4 Greatest Support 70 | 3 3 5 5 5 14 70 40 37 16 6 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 4 5 5 4 5 5 5 5 5 Average Carried 3 | . 1 1 4 4 2 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 4 5 5 2 4 5 5 5 4 Class Distribution -------------------- 35% | Hacker-Mutant 26% | Hacker-Scout 19% | Hacker-Ninja 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 609 | 155 75 . 82 . . 121 71 13 . 92 Remotely . | . . . . . . . . . . . Salvage Created 251 | . 99 47 . . . 21 71 13 . . Parts 21 | . 6 8 . . . 1 4 2 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 6 | . 2 4 . . . . . . . . Guns 1 | . 1 . . . . . . . . . AOE 5 | . 1 4 . . . . . . . . Classes Destroyed 7 | . 3 3 . . . . 1 . . . Worker 5 | . . 1 . . . 1 2 1 . . Builder 1 | . 1 . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . Operator 1 | . . 1 . . . . . . . . Watcher 1 | . . . . . . . 1 . . . Swarmer 5 | . 1 4 . . . . . . . . Grunt 1 | . 1 . . . . . . . . . Best Kill Streak 6 | . 2 6 . . . 1 2 1 . . Combat Bots Only 4 | . 1 4 . . . . . . . . Max Kills in Single Turn 5 | . 1 5 . . . 1 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 3 . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 455 | . 12 55 8 . 10 99 . 124 38 109 Missed 222 | . 6 24 2 . 10 45 . 59 27 49 Hits 233 | . 6 31 6 . . 54 . 65 11 60 Projectile 233 | . 6 31 6 . . 54 . 65 11 60 AOE 1 | . . . . . . . . . . 1 Critical Strikes 9 | . . . 1 . . 1 . 3 . 4 Actively Blocked 5 | . . . . . . . . 3 . 2 Damage Taken 5009 | . 95 443 91 . . 886 . 1438 210 1846 Core 2492 | . 51 221 27 . . 242 . 382 161 1408 Absorbed by Shields 52 | . . . . . . . . . . 52 Redirected to Shielding 164 | . . 1 . . . 52 . 111 . . Regen/Repaired (Parts) 139 | . . . . . . . 139 . . . Core Remaining (%) 85 | 100 79 44 95 100 100 75 100 70 88 . Volleys Fired 27 | . 14 4 . . . . . 2 5 2 Largest 2 | . 2 1 . . . . . 1 1 1 Hottest 225 | . 70 45 . . . . . 225 75 225 Shots Fired 34 | . 21 4 . . . . . 2 5 2 Gun 32 | . 21 2 . . . . . 2 5 2 Cannon . | . . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 16 | . 7 . . . . . . 2 5 2 Explosive 2 | . . 2 . . . . . . . . Electromagnetic 16 | . 14 2 . . . . . . . . Robot Hit Streak 5 | . 5 1 . . . . . . 1 . Robot Miss Streak 3 | . 3 2 . . . . . . 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 18 | . 10 2 . . . 1 3 1 1 . Core Hits 16 | . 6 9 . . . . 1 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 34 | . . . . . 10 10 5 9 . . Impact . | . . . . . . . . . . . Slashing 34 | . . . . . 10 10 5 9 . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 2 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1343 | . 155 621 . . . 100 319 109 39 . Guns 176 | . 121 16 . . . . . . 39 . Cannons . | . . . . . . . . . . . Explosions 639 | . 34 605 . . . . . . . . Melee 523 | . . . . . . 100 319 104 . . Ramming 5 | . . . . . . . . 5 . . Kinetic . | . . . . . . . . . . . Thermal 110 | . 71 . . . . . . . 39 . Explosive 605 | . . 605 . . . . . . . . Electromagnetic 100 | . 84 16 . . . . . . . . Impact . | . . . . . . . . . . . Slashing 523 | . . . . . . 100 319 104 . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . 6 Average Corruption 5 | . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots 3 | . . . . . . . . 2 . 1 Overflow Damage 381 | . . 91 . . . 60 166 64 . . Projectiles . | . . . . . . . . . . . Explosions 91 | . . 91 . . . . . . . . Melee 290 | . . . . . . 60 166 64 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 120 | . 38 80 . . . . . 2 . . Shots 4 | . 1 3 . . . . . . . . Rammed 1 | . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 287 | . 55 16 . . . 287 . 245 . 120 Average Temperature 87 | . 21 13 . . . 136 . 154 . 67 Received Heat Transfer 513 | . 9 96 63 . . 180 . 90 9 66 Effects 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 224 | . 150 . . . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . 1 . Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 99 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 195 | . 71 117 50 20 13 82 17 69 195 124 Initial 116 | . . 21 46 20 . 1 17 . 24 116 Average 31 | . 42 79 43 12 1 13 3 16 51 88 Influence Increases 1090 | . 91 171 19 . 20 143 30 210 235 171 Destroy 0b10 Robot/C 120 | . 40 80 . . . . . . . . Destroy 0b10 Robot/NC 40 | . 5 10 . . . 5 15 5 . . Destroy Leader 22 | . 10 10 . . . . 2 . . . Successful Hack 73 | . . . 4 . 10 . 9 22 10 18 Disable Machine 45 | . . 15 . . . . . . 15 15 Destroy Structure 70 | . 6 11 . . 10 18 4 18 . 3 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 705 | . 30 45 15 . . 120 . 165 210 120 Influence Decreases 1013 | . 40 110 86 45 17 109 67 167 83 289 Entered New Map 241 | . . 30 66 25 . 2 20 . 19 79 Time Decay 523 | . 40 60 20 20 17 57 47 72 60 130 Lost Part 239 | . . 20 . . . 50 . 95 4 70 Lost Ally 10 | . . . . . . . . . . 10 Squads Dispatched 15 | . . 2 2 . 1 1 2 1 2 4 Investigation 2 | . . 1 . . . . . . . 1 Extermination 4 | . . . . . . 1 1 . 1 1 Reinforcement 9 | . . 1 2 . 1 . 1 1 1 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 13 | . 2 3 . . 1 . 1 3 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 144 | . 9 24 8 . 9 14 5 34 21 20 Peak Tracking Total 17 | . 4 12 7 . 8 7 5 17 13 17 Tactical Retreats 20 | . 1 2 1 . . 3 1 6 3 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 3 | . 1 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 3 | . . 1 . . . . . . 1 1 Max in Single Turn 1 | . . 1 . . . . . . 1 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 18 | . 1 2 1 . 2 3 3 2 1 3 Terminals 15 | . 1 2 1 . 1 3 1 2 1 3 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . Total Hacks 39 | . 2 3 3 . 3 8 7 4 2 7 Successful 17 | . 1 . 2 . 3 3 4 2 1 1 Failed 22 | . 1 3 1 . . 5 3 2 1 6 Catastrophic 4 | . . 1 . . . 1 1 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 30 | . 2 3 3 . 2 8 4 2 2 4 Terminals 35 | . 2 3 3 . 2 8 4 4 2 7 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . Terminal Hacks 5 | . . . 1 . 1 1 1 1 . . Level Access Points 5 | . . . 1 . 1 1 1 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 9 | . 1 . 1 . 1 2 1 1 1 1 Terminals 9 | . 1 . 1 . 1 2 1 1 1 1 Assimilate 2 | . 1 . . . . . . . . 1 Botnet 7 | . . . 1 . 1 2 1 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 2 . . 1 3 2 1 1 3 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 44 | . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . 1 . . . . . . . . 1 Largest Group 1 | . 1 1 . . . . . . . 1 Highest-Rated Group 45 | . 10 10 . . . . . . . 45 Highest-Rated Ally 45 | . 10 10 . . . . . . . 45 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 1392 | . 21 126 40 46 226 325 268 149 5 186 Optics 1199 | . 21 126 40 46 226 325 268 147 . . Sensors 1013 | . . . . . 80 325 268 149 5 186 ECM 400 | . . . . . . . 256 144 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 1808 | 16 103 126 40 46 226 325 268 243 154 261 Spaces Moved 3505 | 27 102 223 91 110 445 540 483 521 354 609 Core 366 | 27 102 158 . . . . . . . 79 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 638 | . . . . . . 531 107 . . . Flight 2501 | . . 65 91 110 445 9 376 521 354 530 Fastest Speed 34 | 50 50 40 40 40 40 40 34 34 35 35 Average Speed 41 | 50 50 47 40 40 40 51 39 37 37 36 Slowest Speed 56 | 50 50 50 40 40 40 56 56 45 45 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 67 | . . 3 2 . 1 . 4 35 12 10 Potential Cave-ins 13 | . . . . . . . . 2 . 11 Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 18 | 3 29 47 18 5 17 22 15 15 14 21 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 32 | . . . . . 10 9 2 10 . 1 Terrain Destroyed 58 | . 6 20 . . 10 9 2 10 . 1 Melee 29 | . . . . . 10 9 2 8 . . Projectile 3 | . . . . . . . . 2 . 1 AOE 26 | . 6 20 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 3676 | 28 134 234 91 111 469 562 545 512 357 633 Wait 93 | . 17 . . . 4 2 45 9 1 15 Move 3376 | 26 101 217 86 109 442 539 474 463 331 588 Hop 52 | . . 2 2 . 1 . 4 23 10 10 Pick Up 14 | 1 . 4 1 1 1 3 3 . . . Fast Attach 32 | 1 2 5 1 . 2 5 7 3 4 2 Attach 13 | . . 1 . 1 4 1 . 1 2 3 Detach 7 | . . . . . 1 . . 1 3 2 Swap 5 | . . . . . 3 1 1 . . . Drop 13 | . . 1 1 . 1 1 6 1 1 1 Fire 27 | . 14 4 . . . . . 2 5 2 Melee 34 | . . . . . 10 10 5 9 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 17 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Met a group of wandering Federalists 100 | -10/Materials | Discovered new exit (range 17) 120 | -10/Materials | Entered another Materials area 120 | -9/Materials | Accompanied by 1 ally 120 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 121 | -9/Materials | Lost 3 allies 153 | -9/Materials | Discovered new exit (range 9) 240 | -9/Materials | Core integrity fell below 50% 243 | -9/Materials | Discovered new exit (range 10) 246 | -9/Materials | Entered another Materials area 246 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 264 | -8/Materials | Identified exit to Factory 286 | -8/Materials | Entered Factory 286 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 323 | -7/Factory | Discovered new exit (range 17) 330 | -7/Factory | Identified exit to Factory 332 | -7/Factory | Entered another Factory area 332 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 536 | -6/Factory | Identified exit to Factory 558 | -6/Factory | Entered another Factory area 558 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 752 | -5/Factory | Build established: Hacker-Scout 835 | -5/Factory | Identified exit to Factory 836 | -5/Factory | Discovered new exit (range 17) 848 | -5/Factory | Identified exit to Upper Caves 883 | -5/Factory | Entered another Factory area 883 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 901 | -4/Factory | Lost 5 parts (2p2n1u) 917 | -4/Factory | Discovered new exit (range 13) 923 | -4/Factory | Identified exit to Upper Caves 1088 | -4/Factory | Repaired Greatsword 1110 | -4/Factory | Identified exit to Research 1151 | -4/Factory | Entered Research 1151 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1270 | -3/Research | Spotted B-86 Titan 1283 | -3/Research | Identified exit to Research 1333 | -3/Research | Discovered new exit (range 15) 1394 | -3/Research | Entered another Research area 1394 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1422 | -2/Research | Lost 10 parts (1p3n5u1w) 1525 | -2/Research | Discovered new exit (range 4) 1530 | -2/Research | Discovered new exit (range 16) 1540 | -2/Research | Identified exit to Access 1548 | -2/Research | Entered Access 1548 | -1/Access | Evolved 2 slots: Utility x2 1586 | -1/Access | Build established: Hacker-Mutant 1779 | -1/Access | Hacking Suite fried by hacking feedback 1790 | -1/Access | Core integrity fell below 50% 1805 | -1/Access | Crushed by falling debris 1807 | -1/Access | Core integrity fell below 20% 1809 | -1/Access | Self-destructed Last Messages --------------- 01788_ Slug penetrates H-88 Terminator. 01789_ Slug penetrates Wall. 01789_ Penetrated by Slug. 01793_ Graphene Brace destroyed. 01793_ Penetrated by Slug. 01797_ U-05 Engineer lays Concrete. 01799_ Slug penetrates Wall. 01800_ R-10 Processor collects Welding Torch. 01803_ Penetrated by Slug. 01804_ R-10 Processor collects Corrupted Lgt. Ion Engine. 01804_ Slug penetrates Wall. 01805_ The unstable cave ceiling collapses. 01805_ Crushed by falling debris. 01805_ Cmb. Linear Gravjet destroyed. 01805_ System corrupted by crushing effect (+5). 01806_ Penetrated by Slug. 01807_ R-10 Processor collects Terrain Scan Processor. 01809_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????? #??????????? | | ???????????????????????????????????? #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ????????????????????????????"####### #??????????? | | ????????????????????????????" #??????????? | | ????????????????????????????" #??????????? | | ????????????????????????????" #??????????? | | ????????????????????????????" #??????????? | | ????????????????????????????" #??????????? | | ????????????????????????????" #??????????? | | ????????????????????????????" #??????????? | | ????????????????????????????" #??????????? | | ????????????????????????????"""" 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""????? | | ??????????????????????# # #? ??????? | | ??????????????????????# ? # #?? ??????? | | ??????????????????????# ? # #?? ??????? | | ??????????????????????########??#### #??#???####? | | ???????????????????????????????????# #???? #? | | ???????????????????????????????????# #?? #? | | ???????????????????????????????????# # #? | | ???????????????????????????????????# + #? | | ???????????????????????????????????# # #? | | ???????????????????????????????????# #?? #? | | ???????????????????????????????????# #???? #? | | ???????????????????????????????????# #?????? #? | | ???????????????????????????????????# #????????##? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 185 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 9 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 63 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Greatsword | 1% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalAdvancedMaul Manual? 0 Play Time 00:52:56 Cumulative 136.8 hours Start 2025.05.06 @ 16:38:11 End 2025.05.06 @ 17:29:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 58 Adventurer 5 Explorer 5 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 55 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: efd76119-d97e-4775-a900-eced3f9af327