Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.22 @ 01:54:18 Player: Kappa Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (110) 550 Value Destroyed (2694) 2694 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 4515 Bonus ------- High Alert Combat Kills 148 Friendly Fire -77 Cogmind --------- Core Integrity 22/400 Matter 290/300 Energy 10/250 System Corruption 8% Temperature Cool (19) Movement Core (400) Ox7 Location -9/Storage Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Heat Sink Medium Storage Unit Shield Generator > --- WEAPON (2) ------- Spread Laser Mini Grenade Launcher > --- INVENTORY (10) --- Light Treads Light Treads Armored Treads Armored Treads Large Battery (200) Light Armor Plating Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Drone Bay > --- WEAPON ----------- Improved EM Shotgun Improved Lightning Gun > --- INVENTORY -------- Light Treads Light Treads Armored Treads Armored Treads Large Battery Light Armor Plating Shield Generator Improved EM Shotgun Advanced Beam Cannon Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 48 | 7 13 19 9 Power 12 | 1 2 6 3 Engine 12 | 1 2 6 3 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 5 1 Treads 10 | 2 2 5 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 3 4 2 Device 5 | 1 . 2 2 Storage 4 | 1 2 1 . Processor . | . . . . Hackware 1 | . 1 . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 15 | 2 6 4 3 Energy Gun 11 | 2 3 3 3 Energy Cannon 1 | . . 1 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 3 | . 3 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 17 | . 1 9 7 Power 5 | . 1 3 1 Propulsion 5 | . . 3 2 Utility 2 | . . 1 1 Weapon 5 | . . 2 3 Highest Loss Streak 3 | . 1 3 3 To Critical Strikes . | . . . . Average Backups 8 | . 7 9 9 Power . | . . . . Propulsion 2 | . 1 1 3 Utility 3 | . 2 5 3 Weapon 2 | . 3 1 2 Tool/Special . | . . . . Unused Backups 7 | . 1 1 5 Power . | . . . . Propulsion 3 | . . . 3 Utility 4 | . 1 1 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 99 87 98 Engine 16 | . 13 16 21 Treads 23 | . 27 20 21 Device 7 | . 5 7 11 Storage 18 | . 14 21 21 Hackware 3 | . 8 . . Energy Gun 18 | . 22 9 20 Energy Cannon 1 | . . 6 . Launcher 3 | . 5 4 . Peak Build Rating 26 | 7 12 18 26 Average Rating 14 | 5 10 12 21 On Entrance 9 | . 7 12 18 Naked Turns . | . . . . Heaviest Build 92 | 14 92 33 34 Greatest Support 43 | 40 40 43 40 Greatest Overweight (x) 9 | . 2 1 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | . 10 10 10 Average Carried 8 | . 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | . 9 10 7 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1220 | 223 411 382 204 Remotely . | . . . . Salvage Created 3553 | 71 1356 1321 805 Parts 215 | 8 94 65 48 Haulers Intercepted 3 | . 2 1 . Recyclers Shooed 7 | . 1 3 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 70 | . 28 28 14 Guns 33 | . 16 9 8 Cannons 5 | . . 5 . AOE 29 | . 12 13 4 Classes Destroyed 13 | 1 9 3 . Worker 9 | . 4 5 . Builder 7 | . 3 3 1 Tunneler 5 | 3 2 . . Hauler 3 | . 2 1 . Recycler 7 | . 2 3 2 Mechanic 2 | . 1 . 1 Operator 2 | . 2 . . Watcher 5 | . 3 1 1 Swarmer 14 | . 8 4 2 Grunt 43 | . 20 17 6 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 11 | . . 5 6 Best Kill Streak 11 | 1 8 11 5 Combat Bots Only 7 | . 6 7 4 Max Kills in Single Turn 5 | 1 4 3 5 Gunslinging . | . . . . Exploded 4 | . 2 2 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 359 | . 90 158 111 Missed 101 | . 24 44 33 Hits 258 | . 66 114 78 Melee 7 | . . 3 4 Projectile 251 | . 66 111 74 Critical Strikes 3 | . . 1 2 Part Disruptions 7 | . . . 7 Damage Taken 3591 | . 662 1513 1416 Core 464 | . 86 250 128 Absorbed by Shields 147 | . . . 147 Regen/Repaired (Parts) 440 | . 95 46 299 Core Remaining (%) 82 | 100 65 . . Volleys Fired 229 | 11 84 89 45 Largest 2 | 2 2 2 2 Hottest 124 | 90 112 124 105 Shots Fired 411 | 22 146 161 82 Gun 321 | 22 128 90 81 Cannon 42 | . . 42 . Launcher 48 | . 18 29 1 Special . | . . . . Kinetic . | . . . . Thermal 260 | 22 128 105 5 Explosive 34 | . 13 20 1 Electromagnetic 117 | . 5 36 76 Robot Hit Streak 16 | 3 8 16 14 Robot Miss Streak 6 | 3 4 5 6 Penetration Max . | . . . . Secondary Targets 5 | . 2 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 254 | 12 77 103 62 Core Hits 163 | 4 59 63 37 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 11 | . 7 4 . Burn 11 | . 7 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6720 | 140 2017 2965 1598 Guns 3165 | 140 1072 847 1106 Cannons 511 | . . 511 . Explosions 3037 | . 940 1606 491 Melee . | . . . . Ramming 7 | . 5 1 1 Kinetic . | . . . . Thermal 2564 | 140 1117 1135 172 Explosive 2315 | . 684 1286 345 Electromagnetic 1834 | . 211 543 1080 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 4 . 8 Average Corruption 4 | . 3 . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 38 | . 37 . 1 Message Errors 12 | . 11 . 1 Matter Fused 9 | . 9 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 4 | . 4 . . Parts Fused 3 | . 3 . . Data Loss (minor) 6 | . 6 . . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 24 | . . 22 2 Projectiles . | . . . . Explosions 24 | . . 22 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 311 | . 32 119 160 Shots 15 | . 3 8 4 Rammed 3 | . 1 1 1 Targets Rammed 4 | . 2 1 1 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 411 | 90 411 403 180 Average Temperature 100 | 41 131 101 39 Received Heat Transfer 872 | . 210 489 173 Effects 6 | . 5 1 . Shutdowns 2 | . 2 . . Energy Bleed 2 | . 2 . . Interference 1 | . . 1 . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . . 1 2 Combat Hostiles 3 | . . 1 2 Parts Fried 13 | . 1 3 9 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 14 | . 7 7 . Heat Transferred 6810 | 384 3432 2714 280 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . 1 1 4 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 2 | . 2 2 1 Low Security (%) 57 | 100 66 25 69 Level 1 26 | . 18 37 30 Level 2 16 | . 15 36 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 639 | 5 511 639 349 Initial 262 | . . 213 262 Average 199 | . 155 345 153 Influence Increases 2663 | 15 996 985 667 Destroy 0b10 Robot/C 1400 | . 560 560 280 Destroy 0b10 Robot/NC 200 | 15 95 65 25 Destroy Leader 336 | . 130 134 72 Successful Hack 41 | . 26 2 13 Disable Machine 165 | . 90 . 75 Anti-Garrison Action 150 | . . . 150 Destroy Structure 206 | . 80 104 22 Lose Combat Pursuer 165 | . 15 120 30 Influence Decreases 2334 | 15 491 868 960 Entered New Map 652 | . . 292 360 Time Decay 1476 | 15 465 486 510 Lost Part 170 | . 10 90 70 Lost Ally 20 | . . . 20 Purge Threat 16 | . 16 . . Squads Dispatched 21 | . 8 5 8 Investigation 9 | . 5 2 2 Extermination . | . . . . Reinforcement 8 | . 3 2 3 Assault 3 | . . 1 2 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 8 | . 3 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 142 | . 41 41 60 Peak Tracking Total 9 | . 6 5 9 Tactical Retreats 9 | . 1 4 4 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 7 | . 5 2 . Indirectly 1 | . . 1 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 13 | . 7 . 6 Max in Single Turn 1 | . 1 . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 14 | . 7 2 5 Terminals 9 | . 5 1 3 Fabricators . | . . . . Repair Stations 4 | . 1 1 2 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 40 | . 20 5 15 Successful 23 | . 12 3 8 Failed 17 | . 8 2 7 Catastrophic 4 | . 2 1 1 Database Lockouts . | . . . . Manual 14 | . 11 2 1 Terminals 21 | . 16 2 3 Fabricators . | . . . . Repair Stations 18 | . 3 3 12 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 9 1 2 Prototype ID Bank 1 | . 1 . . Open Door 2 | . . . 2 Unreport Threat 1 | . 1 . . Transport Status 1 | . 1 . . Reinforcement Status 1 | . . 1 . Coupling Status 1 | . 1 . . Hauler Manifests 2 | . 2 . . Zone Layout 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . 3 2 6 Scan Component 7 | . 2 1 4 Repair 4 | . 1 1 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 12 | . 7 1 4 Full Trace Events 6 | . 4 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 1 1 2 Time 149 | . 26 32 91 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 1 | . . . 1 EXPLORE 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 928 | 53 875 . . Seismic 928 | 53 875 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches 2 | . . . 2 Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 4899 | 161 2082 1273 1383 Spaces Moved 2084 | 76 1056 528 424 Core 11 | 3 . . 8 Treads 2073 | 73 1056 528 416 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 170 Average Speed 166 | 155 160 172 175 Slowest Speed 500 | 160 320 240 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 5 100 50 57 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 16 | . 7 9 . Terrain Destroyed 265 | . 92 157 16 Melee . | . . . . Projectile . | . . . . AOE 265 | . 92 157 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 3094 | 93 1295 725 981 Wait 659 | . 108 67 484 Move 2081 | 75 1055 527 424 Hop . | . . . . Pick Up 31 | . 19 7 5 Fast Attach 22 | 7 4 9 2 Attach 12 | . 3 5 4 Detach 6 | . 3 3 . Swap 26 | . 8 11 7 Drop 23 | . 9 6 8 Fire 229 | 11 84 89 45 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . 2 1 1 Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 6) 489 | -10/Materials | Discovered new exit (range 16) 672 | -10/Materials | Discovered new exit (range 7) 891 | -10/Materials | Discovered new exit (range 16) 1321 | -10/Materials | Discovered new exit (range 11) 1633 | -10/Materials | Discovered new exit (range 16) 2122 | -10/Materials | Repaired Lgt. Treads 2244 | -10/Materials | Entered another Materials area 2244 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2543 | -9/Materials | Destroyed 7 combat bots 2580 | -9/Materials | Discovered new exit (range 7) 2715 | -9/Materials | Repaired EM Shotgun 2939 | -9/Materials | Lost 3 parts (2p1n) 3105 | -9/Materials | Core integrity fell below 50% 3279 | -9/Materials | Discovered new exit (range 8) 3444 | -9/Materials | First assault squad dispatched 3517 | -9/Materials | Entered Storage 4385 | -9/Storage | Repaired Broken Arm. Treads 4424 | -9/Storage | Repaired Arm. Treads 4531 | -9/Storage | Met 01-MTF 4750 | -9/Storage | Garrison activated, responded to threat 4825 | -9/Storage | Core integrity fell below 20% 4877 | -9/Storage | Lost 3 parts (1u2w) 4900 | -9/Storage | Self-destructed Last Messages --------------- 04859_ C-30 ARC bursts open, deploying its payload. 04859_ G-47 Trooper unfolds itself. 04859_ G-34 Mercenary unfolds itself. 04859_ L-31 Rogue unfolds itself. 04859_ G-34 Mercenary unfolds itself. 04859_ M-13 Machinist unfolds itself. 04859_ Acquired 20 matter. 04859_ U-05 Engineer builds a Wall. 04868_ Chain reaction triggered in Imp. Ion Engine. 04870_ M-13 Machinist repairs G-34 Mercenary. 04878_ 01-MTF Prototype Protection severed. 04888_ Imp. Ion Engine destroyed. 04896_ M-13 Machinist repairs L-31 Rogue. 04897_ R-06 Scavenger collects Aluminum Leg. 04897_ M-13 Machinist destroyed. 04897_ G-34 Mercenary destroyed. 04897_ S-10 Pest destroyed. 04897_ G-34 Mercenary destroyed. 04899_ Arm. Treads destroyed. 04900_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????####?####????????? | | ??????????????????????????^^^ ? ?????????? | | ?????????????????????????# ^ #?????????? | | ?????????????????????????#^^"" #?????????? | | ?????????????????????????# "T ##????????? | | ????????????????????###### "" T#????????? | | ????????????????????# # #?????????? | | ????????????????????# ! # ???????????? | | ??????????????????### ! # #????????????? | | ? ????###?????? # # #?????? | | # ##### ##?"""" # @ +?????? | | # # ##"""" # !t lsg # #?????? | | # # !! ##"""" # = %=%* #????????????? | | # # [[[[##"""" # [g!=[ ???????????? | | # # = [[[## ?# =%% ! # ?????????? | | # #! [[[*#####+";;;;###g%= #####????????? | | # # % %+ *%==%= * #???? | | # ##+#####! =% =*#;##### #???? | | "%" * * ! =="==####? #???? | | " rm%[% [%=%[%! #?? #???? | | ##;###"##!=*% #??? #???? | | # [%![ #???? #???? | | # " " # / ???? ?????? | | # """ # !G" # ????????? | | # # "" #?###???????? | | #######+############### ## #???????????? | | ??????# ????????????###?######???????????? | | #####?# """ ???????????????????????????????? | | ?# """ #??????????????????????????????? | | """" # """ #??????????????????????????????? | | """" # """ #??????????????? ""????????????? | | """" # """ #??????????????? ""????????????? | | """" # ??????????????????? ????????????? | | ###???????????????????? ????????????? | | #######?????????????????????? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -10/Materials EM Shotgun | 8% | -9/Materials Arm. Treads | 46% | -9/Storage | Broken Arm. Treads | 53% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseBoltFacilitator Manual? 0 Play Time 00:40:27 Cumulative 21.4 hours Start 2025.10.20 @ 22:44:38 End 2025.10.22 @ 01:54:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 96x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 534af429-4368-4bcb-9379-348f45b93989