Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.04 @ 21:52:45 Player: arkn Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (197) 985 Value Destroyed (7659) 7659 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1906) 1906 TOTAL SCORE: 17390 Bonus ------- High Alert Combat Kills 510 Follower Combat Kills 96 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 246/300 Energy 93/100 System Corruption 9% Temperature Cool (9) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Melee Analysis Suite Graphene Brace > --- WEAPON (4) ------- Falx Falx > --- INVENTORY (5) ---- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Mini Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Enhanced Armored Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Actuator Array Improved Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Power Maul Great Axe Falx Lance > --- INVENTORY -------- Improved Treads Improved Treads Improved Cryofiber Web Advanced Cooling System Advanced Cooling System Structural Scanner Advanced Signal Interpreter Advanced Target Analyzer Advanced Actuator Array Advanced Transmission Jammer Improved Reaction Control System Improved Medium Armor Plating Graphene Brace Magnetic Acceleration Cannon Magnetic Acceleration Cannon Power Maul Falx Falx Falx Force Lance [Rating: 108] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Advanced Actuator Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Protection Reflective Plating Weapon Falx Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Falx Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 2 . . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 6 | . . 2 . 2 . . . . . . . . . . 2 Utility 5 | . . . 1 . . . . . 1 1 . . . 2 . Weapon 2 | . . . 1 . . . . . 1 . . . . . . Parts Attached 163 | 8 10 20 23 11 3 4 . 6 27 12 3 . 4 16 16 Power 19 | 1 . 4 2 1 . . . 1 3 1 1 . 1 2 2 Engine 10 | 1 . 4 1 1 . . . 1 2 . . . . . . Core 3 | . . . 1 . . . . . . . 1 . . 1 . Reactor 6 | . . . . . . . . . 1 1 . . 1 1 2 Propulsion 63 | 2 4 8 9 4 . 1 . 2 11 6 1 . 2 5 8 Treads 11 | . 2 3 2 . . . . . . 1 . . . 1 2 Leg 38 | . . 5 7 4 . 1 . 1 7 4 1 . 2 4 2 Wheel 10 | 2 2 . . . . . . 1 4 1 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . 4 Utility 42 | 3 3 3 4 3 3 . . 2 8 2 1 . 1 7 2 Device 20 | 2 1 1 1 2 2 . . 1 3 1 1 . 1 4 . Storage 4 | 1 2 . . 1 . . . . . . . . . . . Processor 6 | . . . . . . . . . 3 . . . . 2 1 Hackware . | . . . . . . . . . . . . . . . . Protection 12 | . . 2 3 . 1 . . 1 2 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 2 3 5 8 3 . 3 . 1 5 3 . . . 2 4 Energy Gun 5 | 2 2 . . . . 1 . . . . . . . . . Energy Cannon 9 | . . 3 4 2 . . . . . . . . . . . Ballistic Gun 2 | . . 1 1 . . . . . . . . . . . . Ballistic Cannon 4 | . . . 1 1 . 1 . 1 . . . . . . . Launcher 4 | . . 1 2 . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . Slashing Weapon 10 | . 1 . . . . . . . 4 2 . . . . 3 Piercing Weapon 4 | . . . . . . . . . 1 1 . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 . 2 1 1 . . . 2 . Parts Lost 96 | . 7 12 8 1 1 1 . 13 7 6 4 . 3 10 23 Power 13 | . 1 2 1 1 . . . 1 1 . 1 . 1 1 3 Propulsion 46 | . 3 6 2 . 1 1 . 6 3 5 2 . 1 5 11 Utility 18 | . . 1 2 . . . . 2 3 . 1 . 1 3 5 Weapon 19 | . 3 3 3 . . . . 4 . 1 . . . 1 4 Highest Loss Streak 16 | . 5 5 4 1 1 1 . 7 3 2 3 . 2 5 16 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 17 | 4 8 17 19 19 20 19 20 18 18 19 19 20 19 19 14 Power . | . . 1 1 1 1 1 1 . . . . . . . . Propulsion 1 | 3 3 2 . 2 1 . . . 1 2 3 3 3 2 1 Utility 9 | . 2 11 12 9 10 11 12 12 9 8 11 11 10 9 6 Weapon 5 | . 1 1 5 6 7 7 7 5 7 7 5 6 6 6 6 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 31 | . 1 2 2 3 1 1 . . 4 2 2 . 1 2 10 Power 1 | . 1 . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . Utility 19 | . . . 2 2 . . . . 3 2 1 . 1 1 7 Weapon 9 | . . . . 1 1 1 . . 1 . 1 . . 1 3 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 92 86 91 99 96 93 92 43 84 96 88 86 91 84 62 Engine 4 | . 11 9 5 6 7 7 7 1 2 . . 3 1 . . Core 1 | . . . 3 . . . . . . . 4 5 5 2 1 Reactor 1 | . . . . . . . . . 3 11 2 . 3 2 3 Treads 2 | . 2 6 19 . . . . . . . . . . . . Leg 19 | . . 22 9 45 42 39 38 11 10 30 21 17 23 23 10 Wheel 6 | . 24 5 . . . . . 2 15 1 5 5 2 . . Device 8 | . 14 6 9 9 11 7 7 2 7 8 6 11 11 11 9 Storage 7 | . 14 11 9 7 7 7 7 7 6 5 5 5 5 5 2 Processor 4 | . . . . . . . . . 7 11 11 11 11 12 13 Protection 3 | . . 3 8 4 2 7 7 2 2 1 3 . . 3 1 Energy Gun 2 | . 22 . . . . . . . . . . . . . . Energy Cannon 4 | . . 11 16 14 15 11 7 3 . . . . . . . Ballistic Cannon 2 | . . . 4 7 7 10 15 8 1 . . . . . . Slashing Weapon 8 | . 2 7 . . . . . . 17 17 17 17 17 11 7 Piercing Weapon 2 | . . . . . . . . . 5 4 5 5 5 5 2 Peak Build Rating 108 | 7 8 18 35 45 46 45 43 46 65 89 89 84 91 108 100 Average Rating 48 | 5 6 13 24 42 43 43 43 24 53 78 84 83 86 87 78 On Entrance 46 | . 7 6 16 35 44 42 43 43 19 65 89 81 84 78 98 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 44 56 70 78 74 74 72 76 71 104 106 83 97 83 89 Greatest Support 121 | 26 40 60 80 90 90 90 75 78 96 97 71 51 91 121 85 Greatest Overweight (x) 14 | . 4 2 4 . . 1 . 14 3 6 3 2 3 1 3 Average Overweight (x) . | . . . . . . . . 1 1 . 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 7 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 8 17 19 19 19 19 20 18 18 19 19 20 19 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 12 20 20 20 20 20 20 18 20 20 20 20 19 20 2 Class Distribution -------------------- 38% | Gladiator 25% | Mutant 15% | Tank 4% | Gunner 3% | Scavenger-Gladiator 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Mutant | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Warlord Gladiator | -4/Proximity Caves Gladiator | -4/Factory Gladiator | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Matter Collected 3416 | 212 213 330 693 297 129 121 . 201 587 298 40 . 40 175 80 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8428 | 41 272 1131 1320 415 125 152 . 161 1944 718 417 . 270 982 480 Parts 355 | 4 12 59 60 16 4 9 . 2 63 36 13 . 7 45 25 Haulers Intercepted 5 | . 1 1 . . . . . . 2 . . . . 1 . Recyclers Shooed 10 | 1 1 7 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . 4 8 . 2 . . 15 . 8 . . Prevented 1 | . . . . . . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Combat Hostiles Destroyed 156 | . 5 21 36 9 2 7 . 8 25 12 8 . 4 10 9 Melee 67 | . 1 2 . . . . . . 25 8 8 . 4 10 9 Guns 13 | . 4 1 8 . . . . . . . . . . . . Cannons 57 | . . 17 20 8 1 5 . 6 . . . . . . . AOE 17 | . . 1 7 1 . 2 . 2 . 4 . . . . . Classes Destroyed 18 | 1 4 3 4 1 1 1 . . 2 1 . . . . . Worker 18 | . 4 3 1 1 . . . . 6 1 . . . 2 . Builder 3 | . . . . . . . . . 1 . . . . 2 . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 5 | . 1 1 . . . . . . 2 . . . . 1 . Recycler 7 | . . 3 . 1 . . . . 2 . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . Watcher 4 | . . . 2 . . . . . . 1 . . . 1 . Swarmer 34 | . 3 6 7 . . 3 . 5 3 . 3 . . . 4 Grunt 70 | . 2 8 16 5 1 3 . 3 14 7 2 . 4 2 3 Brawler 8 | . . 1 5 . . . . . 1 . 1 . . . . Duelist 6 | . . . 3 1 . . . . . . 1 . . . 1 Protector 1 | . . . 1 . . . . . . . . . . . . Sentry 21 | . . 6 4 2 . . . . 2 4 1 . . 2 . Hunter 5 | . . . . 1 . . . . 1 1 . . . 2 . Programmer 9 | . . . . . . . . . 4 . . . . 4 1 Behemoth 1 | . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 11 | 1 4 4 11 4 1 3 . 3 6 4 6 . 4 2 5 Combat Bots Only 10 | . 2 3 10 3 1 3 . 3 4 4 6 . 4 2 5 Max Kills in Single Turn 2 | 1 1 1 2 1 1 2 . 1 1 2 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . 1 2 1 . 2 . 1 . 2 . . . . . Melee 2 | . 1 1 . . . . . . 1 1 2 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Hostile Shots Fired 1517 | . 116 184 173 82 38 19 . 136 176 84 73 14 73 100 249 Missed 447 | . 24 50 45 18 13 9 . 46 55 19 17 5 21 30 95 Damage Taken 16040 | . 869 1637 1730 811 421 140 . 1520 1594 862 973 97 777 1122 3487 Core 3331 | . 238 333 215 96 10 . . 435 185 71 143 . 191 94 1320 Absorbed by Shields 1029 | . . . . . . . . . 335 297 277 37 83 . . Redirected to Shielding 20 | . . 20 . . . . . . . . . . . . . Ignored by Resistances 604 | . . 72 132 . 12 7 . 42 22 128 86 . . 103 . Regen/Repaired (Parts) 147 | . . . . . . . . . . . . 147 . . . Core Remaining (%) 53 | 100 4 16 60 . . . . 22 78 . . . 59 91 . Volleys Fired 335 | 11 43 97 76 40 8 11 . 42 1 6 . . . . . Largest 3 | 2 2 2 3 3 3 3 . 3 1 1 . . . . . Hottest 204 | 90 100 136 204 166 163 163 . 170 40 36 . . . . . Shots Fired 630 | 22 84 112 202 89 24 27 . 63 1 6 . . . . . Gun 170 | 22 84 15 49 . . . . . . . . . . . . Cannon 432 | . . 94 145 85 24 25 . 58 1 . . . . . . Launcher 28 | . . 3 8 4 . 2 . 5 . 6 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 208 | . . 15 94 35 8 11 . 44 1 . . . . . . Thermal 383 | 22 73 94 100 50 16 14 . 14 . . . . . . . Explosive 28 | . . 3 8 4 . 2 . 5 . 6 . . . . . Electromagnetic 11 | . 11 . . . . . . . . . . . . . . Robot Hit Streak 20 | 7 10 13 13 15 4 14 . 20 . 3 . . . . . Robot Miss Streak 8 | 3 5 5 8 3 2 2 . 4 . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 655 | 15 55 81 101 58 14 17 . 39 116 37 18 . 13 56 35 Core Hits 311 | 3 15 29 75 25 5 10 . 18 52 27 8 . 7 22 15 Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 53 | . 4 . 1 . 1 . . 1 20 6 2 . 2 12 4 Burn 4 | . 4 . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . Blast 2 | . . . 1 . . . . 1 . . . . . . . Smash 1 | . . . . . . . . . . . . . . 1 . Sever 39 | . . . . . . . . . 19 4 2 . 2 9 3 Impale 6 | . . . . . . . . . 1 2 . . . 2 1 Melee Attacks 413 | . 18 21 . . . . . . 166 50 22 . 20 76 40 Impact 13 | . . . . . . . . . . . . . . 9 4 Slashing 329 | . 18 21 . . . . . . 141 44 18 . 16 41 30 Piercing 71 | . . . . . . . . . 25 6 4 . 4 26 6 Sneak Attacks 34 | . 4 . . . . . . . 15 3 . . 1 11 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Follow-up Attacks 107 | . . . . . . . . . 46 10 6 . 8 26 11 Damage Inflicted 23512 | 173 883 1830 3421 1715 390 763 . 1242 4977 2473 784 . 576 2796 1489 Guns 1545 | 173 565 148 659 . . . . . . . . . . . . Cannons 6101 | . . 1275 1703 1202 390 429 . 1075 27 . . . . . . Explosions 2877 | . . 91 1059 513 . 334 . 167 . 713 . . . . . Melee 12975 | . 314 306 . . . . . . 4950 1760 784 . 576 2796 1489 Ramming 14 | . 4 10 . . . . . . . . . . . . . Kinetic 2872 | . . 148 1127 470 109 186 . 805 27 . . . . . . Thermal 4803 | 173 490 1275 1339 732 281 243 . 270 . . . . . . . Explosive 2773 | . . 91 955 513 . 334 . 167 . 713 . . . . . Electromagnetic 75 | . 75 . . . . . . . . . . . . . . Impact 545 | . . . . . . . . . . . . . . 341 204 Slashing 10572 | . 314 306 . . . . . . 4503 1569 667 . 462 1574 1177 Piercing 1858 | . . . . . . . . . 447 191 117 . 114 881 108 Highest Corruption 10 | . . 10 . 2 2 . . . 1 . 2 2 . 2 9 Average Corruption 2 | . . 9 . 2 1 . . . 1 . 2 2 . 1 5 Corruption Purged 2 | . . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 39 | . . 17 . 4 . . . . 8 . 5 2 . 1 2 Message Errors 11 | . . 5 . 1 . . . . 1 . 1 2 . . 1 Matter Fused 11 | . . 4 . 2 . . . . 3 . 1 . . . 1 Heat Flow Errors 6 | . . 3 . . . . . . 2 . . . . 1 . Energy Discharges 4 | . . 3 . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . Data Loss (major) 4 | . . . . 1 . . . . 2 . 1 . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1117 | . 51 44 22 77 . 3 . 5 375 120 39 . . 308 73 Projectiles 66 | . . 6 2 51 . 3 . 4 . . . . . . . Explosions 82 | . . 35 20 26 . . . 1 . . . . . . . Melee 969 | . 51 3 . . . . . . 375 120 39 . . 308 73 Knockbacks 18 | . . . 9 2 . 1 . 3 . . . . . 1 2 Impact 3 | . . . . . . . . . . . . . . 1 2 Kinetic 14 | . . . 8 2 . 1 . 3 . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 141 | . 1 40 74 . . . . . . 26 . . . . . Shots 4 | . . 1 2 . . . . . . 1 . . . . . Rammed 3 | . 3 . . . . . . . . . . . . . . Targets Rammed 8 | . 3 5 . . . . . . . . . . . . . Kicked 5 | . . 5 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 503 | 150 503 288 378 494 452 312 . 356 200 . . . 15 260 14 Average Temperature 131 | 72 167 93 89 225 201 127 . 157 93 . . . 8 121 11 Received Heat Transfer 3477 | . 177 618 792 285 45 69 . 165 536 171 138 . 135 163 183 Effects 18 | . 4 2 3 7 . 1 . 1 . . . . . . . Shutdowns 4 | . 2 . . 2 . . . . . . . . . . . Energy Bleed 3 | . 1 . . 1 . 1 . . . . . . . . . Interference 6 | . . 2 2 2 . . . . . . . . . . . Matter Decay 2 | . 1 . . . . . . 1 . . . . . . . Short Circuit 2 | . . . 1 1 . . . . . . . . . . . Damage (major) 1 | . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . Impact Corruptions 5 | . . . . . . . . . . . . . . 5 . Robots Melted 2 | . . . 1 . 1 . . . . . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . . . . . Parts Melted 7 | 1 3 . 2 1 . . . . . . . . . . . Heat Transferred 9056 | 483 1739 2294 2320 1147 370 333 . 370 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Maximum Alert Level 3 | . . . 3 2 . . . . 1 . . . . . . Low Security (%) 84 | 100 100 100 20 . . . . . 97 100 . . . 100 100 Level 1 3 | . . . 21 14 . . . . 2 . . . . . . Level 2 7 | . . . 13 85 . . . . . . . . . . . Level 3 4 | . . . 43 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 931 | 5 57 199 931 502 . . . . 263 183 . . . 60 150 Initial 417 | . . . 46 417 . . . . . 126 . . . . 21 Average 124 | . 5 119 505 438 . . . . 46 101 . . . 12 23 Influence Increases 5208 | 10 208 736 1335 309 50 140 . 267 735 462 160 69 150 305 272 Destroy 0b10 Robot/C 3140 | . 100 420 700 180 40 120 . 180 500 240 160 40 80 200 180 Destroy 0b10 Robot/NC 215 | 10 25 35 25 15 . . . . 55 15 . . . 35 . Destroy Leader 678 | . 32 112 144 50 10 20 . 30 114 72 . . 10 54 30 Allied During Kill 26 | . . . . . . . . 12 . . . 14 . . . Successful Hack 56 | . 21 . . . . . . . 24 3 . . . 8 . Disable Machine 255 | . . 90 75 30 . . . . 15 45 . . . . . Anti-Garrison Action 150 | . . . 150 . . . . . . . . . . . . Destroy Structure 223 | . . 19 91 19 . . . . 12 72 . . . 8 2 Lose Combat Pursuer 465 | . 30 60 150 15 . . . 45 15 15 . 15 60 . 60 Influence Decreases 4053 | 10 208 624 462 304 315 140 . 267 476 426 225 8 150 265 173 Time Decay 3404 | 10 151 504 382 294 305 140 . 177 426 366 195 8 140 205 101 Lost Part 629 | . 57 120 80 10 10 . . 70 50 60 30 . 10 60 72 Lost Ally 20 | . . . . . . . . 20 . . . . . . . Squads Dispatched 30 | . 2 2 8 1 . . . . 12 2 . . . 3 . Investigation 4 | . 1 . 1 . . . . . 1 . . . . 1 . Extermination 7 | . . . . . . . . . 4 1 . . . 2 . Reinforcement 13 | . 1 2 4 1 . . . . 4 1 . . . . . Assault 3 | . . . 3 . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Distress Signals 14 | . 1 3 2 1 . . . . 5 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 279 | . 19 39 54 15 2 7 . 11 42 16 8 13 12 22 19 Peak Tracking Total 13 | . 5 5 10 4 1 3 . 5 6 5 7 13 5 4 12 Tactical Retreats 26 | . 6 3 8 1 . . . 2 1 1 . 1 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Traps Triggered 11 | . 2 2 1 1 . . . . . 2 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Machines Disabled 20 | . . 6 6 2 . 1 . 1 1 3 . . . . . Max in Single Turn 3 | . . 2 3 1 . 1 . . 1 3 . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Machines Accessed 22 | . 4 . . 2 . . 4 . 6 1 1 1 . 3 . Terminals 7 | . 3 . . . . . . . 2 1 . . . 1 . Fabricators 5 | . . . . . . . . . 4 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . . . . 1 . Total Hacks 73 | . 10 . . 4 . . 28 . 13 8 1 1 . 8 . Successful 51 | . 7 . . . . . 28 . 7 2 1 1 . 5 . Failed 22 | . 3 . . 4 . . . . 6 6 . . . 3 . Catastrophic 2 | . 1 . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 34 | . 10 . . . . . . . 11 8 . . . 5 . Terminals 22 | . 8 . . . . . . . 3 8 . . . 3 . Fabricators 13 | . . . . . . . . . 10 . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 4 . . . . . . . . . 2 . Terminal Hacks 35 | . 3 . . . . . 28 . . 1 1 1 . 1 . Record 11 | . . . . . . . 11 . . . . . . . . Part Schematic 8 | . . . . . . . 8 . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . . . . . 1 . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . . . . 1 . Network Status 3 | . . . . . . . . . 2 . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks 12 | . 4 . . . . . . . 5 1 . . . 2 . Terminals 9 | . 4 . . . . . . . 2 1 . . . 2 . Track 7 | . 3 . . . . . . . 2 1 . . . 1 . Botnet 2 | . 1 . . . . . . . . . . . . 1 . Fabricators 3 | . . . . . . . . . 3 . . . . . . Liberate 3 | . . . . . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . 1 . Hacking Detections 14 | . 4 . . 2 . . . . 4 1 . . . 3 . Full Trace Events 4 | . 2 . . . . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 8 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 2 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Total Allies 5 | . . . . . . . . 1 . . 2 2 . . . Largest Group 4 | . . . . . . . . 1 . . 2 4 . . . Highest-Rated Group 149 | . . . . . . . . 96 . . 59 149 . . . Highest-Rated Ally 96 | . . . . . . . . 96 . . 30 49 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . 14 . . . 11 . . . Total Damage 772 | . . . . . . . . 533 . . . 239 . . . Kills 3 | . . . . . . . . 1 . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Active Infowar (turns) 4608 | 55 1227 460 . 186 55 . . . 1073 593 . . . 842 117 Structural 2859 | . . . . 186 55 . . . 1066 593 . . . 842 117 Seismic 1656 | 55 1081 460 . . . . . . 60 . . . . . . ECM 146 | . 146 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 2 1 . 1 . . 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Turns Passed 14552 | 110 1520 1416 1019 644 925 648 96 1272 2163 870 834 492 687 1474 382 Spaces Moved 7946 | 59 698 570 341 392 691 501 79 740 1224 480 454 349 367 789 212 Core 106 | 1 13 . . . . . . 35 . . . . . . 57 Treads 414 | . 25 151 235 . . . . . . . . . . . 3 Legs 4293 | . . 286 106 392 691 501 79 278 155 445 256 18 184 789 113 Wheels 3094 | 58 660 133 . . . . . 427 1069 35 198 331 183 . . Hover . | . . . . . . . . . . . . . . . . Flight 39 | . . . . . . . . . . . . . . . 39 Fastest Speed 31 | 50 90 105 160 120 120 120 120 115 102 120 145 130 130 120 31 Average Speed 138 | 89 98 177 209 120 120 120 120 154 116 137 170 133 162 152 125 Slowest Speed 750 | 100 250 320 400 120 120 190 120 750 190 540 260 190 190 190 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 6 53 44 49 13 89 68 68 91 30 10 67 55 48 22 8 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 . . . . . 1 . . Known Exits Taken 1 | . . . . . . . . . . . . . . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 11 | . . . . . 4 2 . 2 . . 2 . 1 . . Spaces Dug 26 | . . 1 . 1 . . . . 14 4 . . 1 4 1 Terrain Destroyed 293 | . . 17 104 16 4 26 . 67 14 39 . . 1 4 1 Melee 25 | . . 1 . . . . . . 14 4 . . 1 4 1 Projectile 25 | . . . 6 4 4 2 . 9 . . . . . . . AOE 243 | . . 16 98 12 . 24 . 58 . 35 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Total 10395 | 90 1406 813 491 493 770 523 80 810 1758 615 485 376 440 975 270 Wait 1412 | 6 621 66 17 30 60 3 2 13 365 52 3 . 57 110 7 Move 7931 | 58 697 569 340 391 690 500 78 739 1223 479 453 348 366 788 212 Hop . | . . . . . . . . . . . . . . . . Pick Up 116 | 7 9 20 16 8 4 2 . 2 20 11 4 . 1 11 1 Fast Attach 86 | 7 3 13 10 . 1 1 . 3 12 13 2 . 2 11 8 Attach 65 | . 2 10 8 4 . 1 . 4 13 5 1 . 1 7 9 Detach 3 | . . . . . . . . 1 1 . . . . . 1 Swap 64 | 1 6 6 7 12 2 3 . 4 11 6 1 . 1 2 2 Drop 86 | . 4 6 17 8 5 2 . 2 12 12 3 . 3 7 5 Fire 335 | 11 43 97 76 40 8 11 . 42 1 6 . . . . . Melee 255 | . 18 21 . . . . . . 100 31 12 . 9 39 25 Ram 3 | . 3 . . . . . . . . . . . . . . Kick 5 | . . 5 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 34 | . . . . . . . . . . . 6 28 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 1004 | -10/Materials | Discovered new exit (range 9) 1015 | -10/Materials | Discovered new exit (range 16) 1306 | -10/Materials | Core integrity fell below 50% 1370 | -10/Materials | Core integrity fell below 20% 1385 | -10/Materials | Lost 5 parts (1p2n2w) 1459 | -10/Materials | Discovered new exit (range 9) 1631 | -10/Materials | Entered another Materials area 1631 | -9/Materials | Evolved 2 slots: Propulsion x2 2213 | -9/Materials | Discovered new exit (range 3) 2597 | -9/Materials | Lost 3 parts (2n1w) 2606 | -9/Materials | Core integrity fell below 50% 2610 | -9/Materials | System corruption reached 10% 2656 | -9/Materials | Lost 5 parts (1p1n1u2w) 2678 | -9/Materials | Core integrity fell below 20% 2725 | -9/Materials | Discovered new exit (range 13) 2955 | -9/Materials | Build established: Scavenger-Mutant 3047 | -9/Materials | Entered another Materials area 3047 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3049 | -8/Materials | Discovered new exit (range 8) 3529 | -8/Materials | Destroyed 10 combat bots 3548 | -8/Materials | Lost 4 parts (2n1u1w) 3847 | -8/Materials | First assault squad dispatched 3902 | -8/Materials | Discovered new exit (range 16) 4066 | -8/Materials | Entered Factory 4066 | -7/Factory | Evolved 2 slots: Propulsion x2 4312 | -7/Factory | Build established: Tank 4642 | -7/Factory | Discovered new exit (range 9) 4710 | -7/Factory | Entered Lower Caves 4966 | -7/Lower Caves | Learned Factory garrison access intel 5027 | -7/Lower Caves | Learned Factory terminal intel 5053 | -7/Lower Caves | Build established: Gunner 5083 | -7/Lower Caves | Encountered a Warlord checkpoint 5149 | -7/Lower Caves | Spotted B-75 Beast 5276 | -7/Lower Caves | Destroyed B-75 Beast 5478 | -7/Lower Caves | Discovered new exit (range 5) 5564 | -7/Lower Caves | Build established: Tank 5635 | -7/Lower Caves | Entered another Lower Caves area 5699 | -7/Lower Caves | Discovered new exit (range 15) 5715 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6265 | -7/Lower Caves | Discovered new exit (range 16) 6283 | -7/Lower Caves | Entered Data Miner 6283 | -7/Data Miner | Discovered new exit (range 6) 6306 | -7/Data Miner | Met Data Miner 6329 | -7/Data Miner | Learned location of Section 7 (-3) 6329 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6351 | -7/Data Miner | Received God Mode back door access code from Data Miner 6379 | -7/Data Miner | Entered Proximity Caves 6683 | -6/Proximity Caves | Spotted B-75 Beast 6721 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 6855 | -6/Proximity Caves | Core integrity fell below 50% 6867 | -6/Proximity Caves | Escorted by Enhanced Grunt 6879 | -6/Proximity Caves | Allies destroyed B-75 Beast 6896 | -6/Proximity Caves | Lost 7 parts (3n2u2w) 7108 | -6/Proximity Caves | Build established: Mutant 7182 | -6/Proximity Caves | Learned Factory trap positions 7607 | -6/Proximity Caves | Discovered new exit (range 15) 7651 | -6/Proximity Caves | Entered Factory 7651 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7652 | -6/Factory | Identified exit to Lower Caves 7653 | -6/Factory | Loaded intel: 91 trap records 7654 | -6/Factory | Loaded intel: 26 terminal locations 7655 | -6/Factory | Loaded intel: 4 garrison access locations 8215 | -6/Factory | Build established: Derelict-Gladiator 8273 | -6/Factory | Garrison activated, responded to threat 8433 | -6/Factory | Lost 3 parts (1p1n1u) 8954 | -6/Factory | Build established: Gladiator 9703 | -6/Factory | Discovered new exit (range 10) 9814 | -6/Factory | Entered another Factory area 9814 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10150 | -5/Factory | Discovered new exit (range 7) 10548 | -5/Factory | Discovered new exit (range 9) 10684 | -5/Factory | Entered Upper Caves 10686 | -5/Upper Caves | Learned Factory emergency access door positions 10779 | -5/Upper Caves | Encountered a Warlord checkpoint 10915 | -5/Upper Caves | Learned Factory terminal intel 10982 | -5/Upper Caves | Spotted B-75 Beast 11260 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11319 | -5/Upper Caves | Lost 3 parts (2n1u) 11516 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11518 | -5/Upper Caves | Entered Warlord 11518 | -5/Warlord | Accompanied by 2 allies 11560 | -5/Warlord | Discovered new exit (range 15) 11594 | -5/Warlord | System corruption cleaned by Quarantine Array 11758 | -5/Warlord | Met Warlord 11783 | -5/Warlord | Warlord's base attacked by MAIN.C 11975 | -5/Warlord | Opened side exit 12010 | -5/Warlord | Entered Proximity Caves 12535 | -4/Proximity Caves | Learned Research terminal intel 12683 | -4/Proximity Caves | Discovered new exit (range 8) 12697 | -4/Proximity Caves | Entered Factory 12697 | -4/Factory | Evolved 2 slots: Utility x2 12699 | -4/Factory | Loaded intel: 26 terminal locations 12872 | -4/Factory | Lost 4 parts (1p1n2u) 13701 | -4/Factory | Discovered new exit (range 12) 13720 | -4/Factory | Identified exit to Upper Caves 14079 | -4/Factory | Lost 5 parts (4n1u) 14141 | -4/Factory | Discovered new exit (range 15) 14167 | -4/Factory | Identified exit to Research 14171 | -4/Factory | Entered Research 14171 | -3/Research | Evolved 2 slots: Propulsion x2 14172 | -3/Research | Loaded intel: 25 terminal locations 14403 | -3/Research | Spotted B-86 Titan 14463 | -3/Research | Core integrity fell below 50% 14493 | -3/Research | Lost 16 parts (3p6n4u3w) 14514 | -3/Research | Core integrity fell below 20% 14553 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 14489_ System corrupted: Matter fused (-9). 14489_ Acquired Impulse Thruster. 14492_ K-01 Serf collects debris. 14504_ Impulse Thruster destroyed. 14513_ S-43 Plague destroyed. 14514_ Impulse Thruster destroyed. 14519_ S-43 Plague destroyed. 14529_ Destroyed Sml. Battery. 14532_ Falx destroyed. 14535_ P-80 Master Imp. Antigrav System severed. 14540_ R-10 Processor collects Hvy. Machine Gun. 14542_ Drone sends a signal. 14544_ P-80 Master destroyed. 14544_ Drone sends a signal. 14544_ R-10 Processor collects Xenon Bombardment Thruster. 14545_ PISKQ4>QZ/GG2 IZ YWSHIKLLKTD, 14545_ Impulse Thruster destroyed. 14547_ P-80 Master Imp. Antigrav System severed. 14548_ Impulse Thruster destroyed. 14548_ Penetrated by Slug. 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""" | | ????????? !! [=#########?????????? """ | | ??????????"" != =[#=*= #?????????# | | ??????????"" !! *%%Y=[! !!#?????????# | | ?????????""" %#@*! !!#?????????# | | ???????? [=#########?????????######## | | ???????? #??##############????????? | | ???????? #??# ] #????????? | | ?????????""" """ #??# ] #????????? | | ??????????"" """ #??# ] "" #??######? | | ?????????""" """ #??# "" #??# | | ???????? #??# T" #??# | | ???????? #??# "" #??# | | ???????? #??# "" #??# | | ???????? #??# "" #??# | | ???????? #?## "" #??# | | ?????????#"" ""####### #?# """ #??# | | ???????????F "???????# #?## #??# | | ?????????????????????# #??# #??# | | ?????????????????????# #??#######+############### | | ?????????????????????# ######## | | ?????????????????????# | | ?????????????????????# | | ?????????????????????###+####### | | ?????????????????????? ????####+######+####### | | ???????????????????? ?????????# ### | | ???????????????????# """" #????????# #?? | | ???????????????????# ""S"" #????????# "" #?? | | ???????????????????# "" "" #????????# """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 37 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 33 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 62 Melee Accuracy 16 Target Analysis 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunGravitonMultirail Manual? 0 Play Time 02:01:13 Cumulative 91.0 hours Start 2025.03.04 @ 05:17:01 End 2025.03.04 @ 21:52:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 41 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13db0534-2a27-4c41-b5ff-b7e77f0f4536