Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.24 @ 17:39:43 Player: Azken Zutik Result: Destroyed by as-80938 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (579) 579 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 1132 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/250 Matter 131/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Ion Engine Wheel Compact Wheel High-capacity Matter Pod (0) High-capacity Matter Pod (0) Faulty Experimental Sensor Array Improved Terrain Scanner Seismic Detector Targeting Computer Propulsion Shielding Utility Shielding Utility Shielding Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Core Shielding > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Wheel Compact Wheel High-capacity Matter Pod High-capacity Matter Pod Experimental Sensor Array Improved Terrain Scanner Seismic Detector Targeting Computer Propulsion Shielding Utility Shielding Utility Shielding Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 3 9 2 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 4 | . 3 1 Treads 4 | . 3 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 2 . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 1 3 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 100 97 Engine 13 | . 14 12 Treads 26 | . 26 27 Leg 1 | . 1 . Device 7 | . 7 . Storage 14 | . 14 14 Protection 6 | . 6 14 Ballistic Gun 14 | . 14 14 Launcher 13 | . 13 13 Naked Turns . | . . . Heaviest Build 89 | 12 89 89 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 8 23 25 Most Carried 24 | 8 23 24 Average Carried 17 | 6 17 23 Final Capacity 25 | 8 25 25 Final Carried 23 | 8 23 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 598 | 271 313 14 Remotely . | . . . Salvage Created 703 | 92 489 122 Parts 49 | 7 40 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 24 | . 12 12 AOE 24 | . 12 12 Classes Destroyed 10 | 2 7 1 Worker 2 | . 2 . Builder 2 | . 2 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 5 | 1 3 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 11 | . 9 2 Assembled 10 | . . 10 Best Kill Streak 11 | 1 6 11 Combat Bots Only 10 | . 5 10 Max Kills in Single Turn 4 | 1 2 4 Gunslinging . | . . . Exploded 4 | . 2 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1154 | . 111 1043 Core 264 | . 24 240 Absorbed by Shields . | . . . Redirected to Shielding 47 | . . 47 Core Remaining (%) 100 | 100 . . Volleys Fired 58 | 13 32 13 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 77 | 26 35 16 Gun 39 | 26 6 7 Cannon . | . . . Launcher 38 | . 29 9 Special . | . . . Kinetic 39 | 26 6 7 Thermal . | . . . Explosive 38 | . 29 9 Electromagnetic . | . . . Robot Hit Streak 10 | 5 6 10 Robot Miss Streak 2 | 1 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 34 | 17 8 9 Core Hits 78 | 4 43 31 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2497 | 167 1481 849 Guns 245 | 167 45 33 Cannons . | . . . Explosions 2235 | . 1419 816 Melee . | . . . Ramming 17 | . 17 . Kinetic 245 | 167 45 33 Thermal . | . . . Explosive 2235 | . 1419 816 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 81 | . 39 42 Projectiles . | . . . Explosions 81 | . 39 42 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 89 | . . 89 Shots 6 | . . 6 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 23 30 Average Temperature 10 | . 8 12 Received Heat Transfer 139 | . 72 67 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 463 | 15 463 292 Initial 156 | . 9 156 Average 233 | 8 239 259 Maximum Alert Level 2 | . 2 1 Low Security (%) 36 | 100 37 . Level 1 45 | . 43 100 Level 2 17 | . 19 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 27 18 Peak Tracking Total 18 | . 4 18 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 4 | . 4 . Failed 11 | . 11 . Catastrophic 3 | . 3 . Database Lockouts 1 | . 1 . Manual 13 | . 13 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2776 | 88 2503 185 Spaces Moved 902 | 37 817 48 Core . | . . . Treads 782 | . 734 48 Legs 120 | 37 83 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 320 Average Speed 282 | 120 287 320 Slowest Speed 320 | 120 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 3 97 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 10 | . 10 . Terrain Destroyed 201 | . 161 40 Melee . | . . . Projectile . | . . . AOE 201 | . 161 40 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1059 | 57 938 64 Wait 57 | . 57 . Move 900 | 36 816 48 Hop . | . . . Pick Up 22 | 3 18 1 Fast Attach 1 | 1 . . Attach 4 | 1 1 2 Detach 1 | 1 . . Swap 9 | 1 8 . Drop 6 | 1 5 . Fire 58 | 13 32 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 89 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 4) 744 | -10/Materials | Discovered new exit (range 9) 978 | -10/Materials | Discovered new exit (range 16) 1222 | -10/Materials | Central database locked down 2040 | -10/Materials | Discovered new exit (range 15) 2592 | -10/Materials | Entered Mines 2700 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2706 | -10/Mines | Found Prototype Device 2750 | -10/Mines | Assembled infested the area 2774 | -10/Mines | Core integrity fell below 50% 2777 | -10/Mines | Destroyed by as-80938 with Assembled Heavy Rifle Last Messages --------------- 02759_ as-51942 destroyed. 02759_ as-95220 destroyed. 02759_ Destroyed Asb. F-torch. 02759_ as-39548 destroyed. 02759_ Lgt. Ion Engine destroyed. 02761_ Lgt. Treads destroyed. 02761_ as-07488 destroyed. 02761_ as-44822 destroyed. 02761_ Destroyed Asb. Hover Unit. 02761_ as-12056 destroyed. 02761_ as-17013 destroyed. 02763_ as-32641 destroyed. 02763_ Grenade Launcher destroyed. 02769_ Lgt. Treads destroyed. 02775_ C-30 ARC bursts open, deploying its payload. 02775_ D-53 Grenadier unfolds itself. 02775_ Assault Rifle destroyed. 02775_ as-94252 destroyed. 02776_ Assault Rifle destroyed. 02777_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ????????????### #???????????????????????? | | ???????????## #???????????????????????? | | ???????????# ##??????????????????????? | | ??????????## ### """????????????????? | | ?????????## """????????????????? | | ?????????# #????????????? | | ????????# # ####### #????????????? | | ????????# ## #??????? ##????????????? | | ????????###?# %#????????? #??????????????? | | ????????????#dd##????????????????????????? | | ????????????# ##???????????????????????? | | ????????????# ######??????????????????? | | ????????????# # ####???????????????? | | ????????????# #???????????????? | | ????????????# = ## #????????? | | ????????????# ????????? | | ????????????# @ a ????????? | | ????????????# =% a ????????? | | ????????????## ! ????????? | | ???????????? a a ?????????? | | ??????????t ?????????? | | ????????? ##### ### ??????????? | | ??????? ?????# ### ###????#??????????? | | ?????? ???????# #?? # #?????????????????? | | ?????#????????# #??## #?????????????????? | | ??????????????# #?????#?????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# ????????????????????????? | | ?????????????? ????????????????????????? | | ??????????????? ????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeGreatInsulator Manual? 0 Play Time 00:15:16 Cumulative 299.2 hours Start 2022.04.23 @ 16:01:36 End 2022.04.24 @ 17:39:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/0/0/2/0/0/0/0 Lore% 59 Gallery% 73 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 038dcfee-14fe-46d3-85d6-8b1d5a42a880