Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 05:36:24 Player: aperiodic Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (618) 3090 Value Destroyed (28682) 28682 Prototype IDs (83) 1660 Alien Tech Used (0) 0 Bonus (18406) 18406 TOTAL SCORE: 61238 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10983 Follower Combat Kills 3547 Network Hubs Disabled 400 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1412 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -2536 Cogmind --------- Core Integrity 0/1450 Matter 269/300 Energy 36/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Thermal Defense Suite Advanced Hacking Suite System Shield Splice Drone Bay (6/6) Portable AFG (100) Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Spiked Heavy Treads Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Centrium Light Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Helical Railgun Helical Railgun Compact Mass Driver > --- INVENTORY -------- Improved Quantum Reactor YI-UF0's Bottomless Matter Pit Precision Energy Filter Quantum Capacitor Heavy Armor Plating Graphene Brace Graphene Brace Advanced Thermal Shield Experimental Thermal Defense Suite AEGIS Remote Shield Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield Improved Dynamic Insulation System Splice Drone Bay Modified EM Gauss Rifle Heavy Quantum Rifle Enhanced Nova Cannon Helical Railgun Advanced Remote Datajack CR-A16's Behemoth Slayer Portable AFG [Rating: 199] Favorites ----------- Power Quantum Reactor Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Armored Wheel Treads Centrium Heavy Treads Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced KE Penetrator Energy Gun Storm Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Tiamat Missile Launcher Special Weapon Improved Remote Datajack Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Slots Evolved 16 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 2 Utility 7 | . . . 1 . 1 . 2 . . . . 1 . . . . . . . . . . . . 2 . . Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 570 | 8 16 10 33 10 25 14 30 7 3 10 17 6 12 5 1 1 56 7 10 17 1 28 77 3 42 56 65 Power 50 | 1 2 . 3 . 2 1 3 . . . . . . . . . 5 . 1 3 . . 9 . 6 7 7 Engine 11 | 1 2 . 3 . 2 1 2 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 38 | . . . . . . . . . . . . . . . . . 5 . 1 3 . . 9 . 6 7 7 Propulsion 88 | 3 10 1 18 6 6 2 1 . 1 . . . 1 1 . . 4 . . . . 3 8 . 5 6 12 Treads 54 | . 3 . 7 3 1 . 1 . . . . . . 1 . . 4 . . . . 3 8 . 5 6 12 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 34 | 3 7 1 11 3 5 2 . . 1 . . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 214 | 2 2 5 4 2 6 4 15 4 . 7 9 5 8 4 1 1 28 3 5 8 1 14 24 . 8 16 28 Device 134 | 1 1 4 2 2 1 2 8 3 . 4 5 4 4 3 1 1 21 2 3 4 . 10 14 . 7 12 15 Storage 19 | 1 1 1 . . 1 . . . . . . . . . . . 1 . 2 2 1 2 3 . 1 1 2 Processor 11 | . . . 2 . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . . 5 Hackware 10 | . . . . . 1 1 1 . . . . 1 1 1 . . 2 . . 1 . 1 . . . . . Protection 40 | . . . . . 2 1 5 1 . 3 3 . 3 . . . 4 1 . 1 . 1 6 . . 3 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 218 | 2 2 4 8 2 11 7 11 3 2 3 8 1 3 . . . 19 4 4 6 . 11 36 3 23 27 18 Energy Gun 12 | . . . 2 . 1 1 . . . . . 1 1 . . . . . . 2 . . . . . 2 2 Energy Cannon 40 | . . . . 1 . 1 2 . . . . . . . . . 6 1 1 2 . 3 6 . 8 4 5 Ballistic Gun 75 | 2 . 2 3 1 2 2 3 1 1 2 4 . . . . . 5 1 1 . . 6 13 3 5 12 6 Ballistic Cannon 35 | . 2 2 2 . 4 2 2 1 . . . . . . . . 6 . 1 1 . 1 6 . . 3 2 Launcher 43 | . . . 1 . 2 1 2 1 1 . 3 . 1 . . . 2 2 . 1 . . 10 . 10 6 . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . 1 1 . 1 . . . . . 1 . . 1 . . . . 1 Special Melee Weapon 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . 2 2 . 1 4 1 1 . . 1 1 . . . . 10 . . 6 . 2 1 . 2 9 6 Corrupted Parts 11 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 3 . 4 . System Corruption 58 | . . . . . . . . . . . 10 . . . . 6 3 . . . . . 5 13 . 21 . Parts Lost 101 | . 1 . 7 1 2 . . . . . 1 . 3 . . 7 2 1 2 . . 8 12 . 13 20 21 Power 15 | . . . 2 . . . . . . . . . . . . 1 . . . . . . 3 . 4 3 2 Propulsion 18 | . . . 2 . 1 . . . . . . . 1 . . 2 . . . . . . . . 1 4 7 Utility 37 | . 1 . . . . . . . . . 1 . 1 . . 3 1 1 1 . . 3 7 . 4 8 6 Weapon 31 | . . . 3 1 1 . . . . . . . 1 . . 1 1 . 1 . . 5 2 . 4 5 6 Highest Loss Streak 13 | . 1 . 2 1 1 . . . . . 1 . 2 . . 7 1 1 2 . . 2 4 . 7 13 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 84 | . 97 100 98 99 99 100 100 97 100 99 99 80 77 73 73 72 74 76 79 78 76 67 79 78 75 75 77 Engine 3 | . 14 14 10 11 9 9 6 7 7 7 7 6 6 6 6 6 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 10 11 11 8 5 5 9 10 8 8 7 Treads 10 | . 3 . 5 5 9 9 7 7 7 7 7 6 6 6 6 6 10 11 11 11 11 10 14 15 13 13 21 Wheel 6 | . 24 28 16 16 18 18 15 15 15 15 15 13 13 13 13 12 . . . . . . . . . . . Device 10 | . 12 14 14 11 9 8 4 9 15 14 9 19 9 6 8 12 6 5 4 6 7 11 8 10 18 22 12 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 4 4 8 5 6 10 10 9 4 Processor 8 | . . . 7 11 12 9 15 15 15 15 20 13 13 13 13 13 5 5 5 5 5 5 8 5 3 . 10 Hackware 4 | . . . . . . 8 14 6 . . . . 8 6 4 . 8 11 11 9 5 5 8 5 . . . Protection 3 | . . . . . 4 . 2 2 7 6 7 6 4 6 6 6 5 5 5 4 5 2 1 5 2 1 1 Energy Cannon 2 | . . . . 1 . . 3 4 . . . . . . . . 4 . 3 4 5 4 3 9 5 4 3 Ballistic Gun 8 | . 21 4 6 20 13 8 12 13 14 18 18 . . . . . 6 . 3 3 . 2 11 . 4 11 6 Ballistic Cannon 5 | . 7 23 25 9 9 18 4 3 7 4 . . . . . . 5 11 6 4 5 6 2 5 2 . 3 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 214 | 13 52 52 58 62 111 116 122 122 118 118 117 128 137 133 135 135 162 161 166 96 104 105 186 186 214 213 176 Greatest Support 285 | 32 40 26 40 46 20 24 24 24 24 24 24 24 24 24 24 24 160 160 160 160 160 235 230 230 235 225 285 Greatest Overweight (x) 61 | . 1 2 5 2 5 5 5 5 4 4 4 5 5 5 5 11 1 1 1 . . 1 1 61 1 1 2 Average Overweight (x) 2 | . . 1 1 1 4 4 4 4 4 4 4 5 4 5 5 5 . . . . . . . 49 . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 15 15 25 25 25 25 25 Average Capacity 22 | 6 11 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 11 5 11 15 21 25 25 25 24 Most Carried 25 | 6 12 20 20 20 25 25 25 25 24 25 25 24 25 25 25 25 25 25 24 5 7 15 25 22 23 25 25 Average Carried 20 | 3 8 18 18 18 23 24 24 24 24 24 24 23 24 24 24 24 21 24 11 4 5 9 19 22 21 22 22 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 15 15 25 25 25 25 5 Final Carried 25 | 6 11 20 19 17 24 25 25 24 24 25 25 24 24 25 25 24 25 24 5 5 7 15 22 22 21 20 5 Class Distribution -------------------- 20% | Scavenger-Gunner 11% | Mutant 10% | Tank 10% | Hacker-Mutant 10% | Gunner 10% | Hacker-Gunner 6% | Hacker-Tank 6% | Commander-Gunner 6% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Commander-Gunner | -6/Extension Commander-Gunner | -6/Cetus Commander-Gunner | -6/Archives Commander-Skirmisher | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Gunner | -4/Armory Hacker-Tank | -4/Lab Gunner | -3/Research Mutant | -3/Testing Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Matter Collected 26398 | 292 517 696 1469 915 1122 907 952 1913 174 487 1037 158 1047 50 10 108 1986 663 142 351 41 1127 3881 . 1326 2760 2267 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30492 | 123 564 531 1291 274 799 427 684 241 133 . 473 94 733 198 117 1016 2347 650 235 406 54 1480 5590 . 4053 4865 3114 Parts 1373 | 4 31 23 67 16 48 30 33 9 10 . 17 5 37 8 7 51 81 25 10 8 6 63 211 . 212 220 141 Haulers Intercepted 27 | . 1 . 5 . 2 4 2 . . . 1 . 1 . . 1 4 . . . . 1 . . 4 1 . Recyclers Shooed 18 | . 1 2 2 . 2 . . . . . . . . . . 1 7 . . . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 128 | . . . . . . . . 4 6 . 22 . . . . . . 20 10 62 4 . . . . . . Prevented 28 | . . . . . . . . 5 4 . 7 . . . . . . . . 11 1 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Combat Hostiles Destroyed 455 | . 9 4 23 4 17 3 14 5 4 . 10 1 7 3 . 10 34 17 4 12 4 30 85 . 50 57 48 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 143 | . 7 . 2 4 1 . 4 4 1 . 3 1 7 3 . 10 8 . 1 . . 3 30 . 4 23 27 Cannons 170 | . 2 4 17 . 10 3 7 . 1 . . . . . . . 13 5 2 1 1 20 22 . 27 19 16 AOE 105 | . . . 4 . 6 . 3 1 1 . 7 . . . . . 10 12 . 11 3 4 21 . 15 5 2 Classes Destroyed 27 | 2 6 1 1 . 3 1 . . 1 . . . . . . . 2 1 1 1 . 1 2 . . 1 3 Worker 33 | . . 5 4 . . 1 . . . . . . 1 . . 5 3 . . . . 1 . . 7 6 . Builder 30 | . 1 . 2 . 2 2 . . . . . . 1 . . 2 3 . . . . . . . 12 5 . Tunneler 7 | 1 1 1 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . Hauler 27 | . 1 . 5 . 2 4 2 . . . 1 . 1 . . 1 4 . . . . 1 . . 4 1 . Recycler 26 | 1 2 4 6 1 1 . . . . . . . 1 . . 1 4 . . . . . . . 4 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 . . Operator 10 | . 1 . . . 1 1 1 . . . . . . . 3 2 . . . . . 1 . . . . . Drone 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 21 | . 2 . 4 . 3 1 2 . . . . 1 2 . . . 1 . . . . . 3 . 1 1 . Swarmer 80 | . 3 3 7 . 3 1 3 . 2 . 4 . 1 . . 4 5 6 . . 4 4 4 . 17 . 9 Saboteur 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Grunt 162 | . 6 1 12 2 8 2 9 3 . . 5 . 1 3 . 2 15 2 2 8 . 7 30 . 6 31 7 Brawler 16 | . . . . . . . . . . . . . . . . . 2 3 . . . . 4 . 3 4 . Duelist 23 | . . . . . 1 . . . . . . . . . . . 2 1 1 . . . 12 . . 3 3 Protector 9 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 3 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Sentry 43 | . . . 4 2 4 1 2 1 1 . . 1 5 . . 2 2 2 . . . 5 6 . . . 5 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Specialist 6 | . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . Hunter 46 | . . . . . 1 1 . 1 . . . . . . . 2 5 3 . . . 6 6 . 18 2 1 Programmer 53 | . . . . . . . . . 1 . 1 . . . . . 2 . . 2 . 6 14 . 6 14 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Striker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 18 | 2 7 7 11 2 7 2 4 2 3 . 4 1 3 2 2 4 14 8 3 12 4 6 10 . 12 12 18 Combat Bots Only 18 | . 3 3 6 2 6 1 3 2 3 . 4 1 2 2 . 4 10 8 3 12 4 6 10 . 6 9 18 Max Kills in Single Turn 4 | 1 1 1 2 1 3 2 2 1 1 . 3 1 2 1 1 4 4 4 2 3 3 2 4 . 4 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . 2 . 2 . 2 1 1 . 3 . . . . . 4 4 . 3 3 1 3 . 3 2 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Damage Taken 39709 | . 345 84 842 180 691 223 625 212 191 . 407 106 427 110 93 1346 2457 422 736 89 22 3071 6649 . 4230 5996 10155 Core 3287 | . 53 16 142 28 104 15 166 38 26 . 68 6 22 9 . 59 115 . 19 . . 41 298 . 253 341 1468 Absorbed by Shields 6856 | . . . . . . . . 27 76 . 34 . 137 104 . . 216 . 216 87 6 664 659 . 1545 3085 . Reduced by Siege Mode 3043 | . . . . . . . . . . . . . . . . . 55 9 5 . . 269 854 . 446 411 994 Regen/Repaired (Parts) 4141 | . . . . . . . 17 . . . . . . . . . 1572 . . . . 1354 1078 . 120 . . Core Remaining (%) 73 | 100 . 72 . 57 . 78 . . . . 57 . . . . 88 . . . . 86 . . 70 . 54 . Volleys Fired 1260 | 2 57 39 87 12 68 29 32 12 8 . 24 3 18 3 4 19 99 16 5 8 5 76 209 . 125 172 128 Largest 4 | 2 2 2 3 3 3 3 3 3 3 . 3 1 1 1 1 1 4 3 3 2 2 4 4 . 4 4 4 Hottest 480 | 40 70 70 115 103 148 119 119 109 109 . 84 250 250 250 250 250 164 154 118 83 83 236 310 . 480 395 304 Shots Fired 2947 | 4 114 78 253 34 156 85 88 30 15 . 44 3 18 3 4 19 244 32 15 9 6 146 542 2 269 411 323 Gun 1427 | 4 88 28 46 24 75 27 47 18 6 . 30 3 15 3 4 19 122 . 5 . . 26 313 1 72 241 210 Cannon 1378 | . 26 50 204 10 73 58 38 9 4 . . . . . . . 118 27 10 2 5 113 194 1 174 152 110 Launcher 130 | . . . 3 . 8 . 3 3 5 . 14 . 3 . . . 4 5 . 7 1 7 26 . 23 18 . Special 12 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 3 Kinetic 2176 | 4 114 78 244 33 143 85 70 21 10 . 30 . . . . . 176 24 10 1 1 92 391 2 125 286 236 Thermal 542 | . . . . . 3 . 15 6 . . . 3 15 3 4 19 51 3 5 1 4 23 109 . 121 107 50 Explosive 52 | . . . 3 . 8 . 3 . . . . . . . . . 4 5 . 7 1 7 13 . 1 . . Electromagnetic 152 | . . . 6 1 2 . . 3 5 . 14 . 3 . . . 13 . . . . 11 20 . 22 18 34 Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Robot Hit Streak 56 | 3 9 11 12 10 14 11 11 11 8 . 8 6 8 2 9 13 35 18 9 17 18 56 49 . 23 16 19 Robot Miss Streak 10 | . 3 5 6 1 4 3 5 4 3 . 6 6 6 3 5 10 4 3 1 . 1 1 4 . 4 5 5 Penetration Max 2 | . . . . . . 1 . . . . . . . . . . 1 . 1 . . 1 1 . 1 1 2 Secondary Targets 9 | . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . 3 1 Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 1 Capacitor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Shots Hit Robots 1915 | 3 71 46 142 22 85 57 66 23 15 . 34 3 15 3 4 17 166 21 15 8 2 122 378 . 149 223 225 Core Hits 1342 | 2 23 20 53 10 45 19 57 20 9 . 54 6 37 12 11 46 91 32 6 34 4 59 212 . 179 194 107 Critical Kills 42 | . . . . . . . . . . . . . . . . . 5 . 1 . . . 12 . 3 16 5 Critical Parts Destroyed 65 | . . . . 1 . . . . . . . . . . . . 8 . 2 . . . 21 . 6 21 6 Critical Strikes 154 | . . . 6 2 1 7 3 . . . . . . . . . 17 1 3 . . 8 41 . 13 38 14 Meltdown 11 | . . . . . . . . . . . . . . . . . 3 . . . . . 4 . . 2 2 Destroy 102 | . . . . 1 . . . . . . . . . . . . 10 . 3 . . 1 34 . 9 35 9 Blast 35 | . . . 6 1 1 7 3 . . . . . . . . . 4 1 . . . 1 3 . 4 1 3 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Melee Attacks 20 | . . . . . 1 . . . . 1 . . . . . . . . 9 3 . 5 . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . . 1 . . . . . . . . 9 3 . 5 . . . . 1 Sneak Attacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81521 | 36 1019 704 2976 365 2219 1464 1654 663 332 . 1196 274 1786 360 469 2366 7200 1696 498 2464 380 5124 17098 . 9845 11406 7927 Guns 28593 | 36 749 273 519 283 612 328 627 207 117 . 592 274 1492 360 468 1563 2116 . 139 . . 674 6607 . 1269 4685 4603 Cannons 31938 | . 270 431 2018 82 941 1127 804 190 90 . . . . . . . 3575 567 230 57 23 3667 5905 . 5096 3615 3250 Explosions 20627 | . . . 439 . 666 . 223 266 125 . 604 . 294 . . 793 1479 1129 . 2407 357 700 4576 . 3409 3086 74 Melee 189 | . . . . . . . . . . . . . . . . . . . 129 . . 60 . . . . . Ramming 174 | . . . . . . 9 . . . . . . . . 1 10 30 . . . . 23 10 . 71 20 . Kinetic 41656 | 36 1019 704 2455 353 1511 1455 1041 268 207 . 592 . . . . . 4152 537 217 26 23 2268 8856 . 3636 6102 6198 Thermal 19027 | . . . 227 . 17 . 390 129 . . 116 274 1603 360 468 1563 1341 30 152 31 . 662 3682 . 3594 2717 1671 Explosive 10373 | . . . 212 . 666 . 223 . . . . . . . . . 1356 1129 . 2407 357 700 2955 . 368 . . Electromagnetic 9005 | . . . 82 12 25 . . 266 125 . 488 . 183 . . 793 321 . . . . 314 1595 . 2176 2567 58 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 189 | . . . . . . . . . . . . . . . . . . . 129 . . 60 . . . . . Entropic 1097 | . . . . . . . . . . . . . . . . . . . . . . 1097 . . . . . Highest Corruption 26 | . . . . . 4 4 . . 2 2 10 . . . . 14 3 . . 1 1 4 13 26 3 25 17 Average Corruption 6 | . . . . . 3 4 . . 2 2 10 . . . . 6 2 . . 1 1 2 6 13 1 4 8 Corruption Purged 30 | . . . . . . . . . . . . . . . . . 5 . . . . 4 11 . . 10 . Corruption Blocked 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Effects 322 | . . . . . 17 22 . . 4 1 . . . . . 10 12 . . . 4 11 47 79 2 42 71 Message Errors 74 | . . . . . 5 5 . . 2 1 . . . . . 1 2 . . . 2 3 11 23 . 6 13 Matter Fused 83 | . . . . . 3 5 . . . . . . . . . 4 5 . . . . 4 11 21 . 10 20 Heat Flow Errors 34 | . . . . . 3 2 . . . . . . . . . . 1 . . . . . 3 6 1 5 13 Energy Discharges 41 | . . . . . 1 3 . . 1 . . . . . . 2 2 . . . 2 2 10 9 . 2 7 Parts Rejected 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 . Data Loss (minor) 37 | . . . . . 1 3 . . . . . . . . . 2 1 . . . . 1 4 12 . 8 5 Data Loss (major) 15 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 5 . 5 2 Misfires 10 | . . . . . 2 2 . . . . . . . . . . . . . . . . 1 1 . 3 1 Alerts 10 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . 2 2 . 1 2 Weapon Failures 14 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 1 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1664 | . . 29 29 . 44 78 38 . . . . . . . . 36 103 79 . 56 8 135 481 . 277 228 43 Projectiles 963 | . . 29 2 . 18 78 38 . . . . . . . . . 80 25 . . . 125 223 . 128 174 43 Explosions 701 | . . . 27 . 26 . . . . . . . . . . 36 23 54 . 56 8 10 258 . 149 54 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 146 | . 4 8 9 2 8 3 3 2 . . . . . . . . 14 2 . . . 12 27 . 24 9 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 139 | . 4 8 9 1 8 3 3 2 . . . . . . . . 14 2 . . . 11 25 . 23 9 17 Secondary 7 | . . . . 1 . . . . . . . . . . . . . . . . . 1 2 . 1 . 2 Self-Inflicted Damage 1634 | . . . 124 . 64 77 . . . . 21 . . . . 209 316 . . . . . 222 . 206 395 . Shots 75 | . . . 4 . 3 1 . . . . 1 . . . . 2 5 . . . . . 13 . 22 24 . Rammed 16 | . . . . . . 3 1 . . . . . . . 1 1 1 . . . . 1 2 . 5 1 . Targets Rammed 17 | . . . . . . 3 1 . . . . . . . 1 1 2 . . . . 1 2 . 5 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Highest Temperature 672 | . 84 81 206 45 262 243 72 60 72 . 50 200 242 184 187 672 274 182 2 211 87 246 370 172 320 199 386 Average Temperature 87 | . 23 25 36 20 66 50 26 18 27 . 18 102 85 100 108 171 100 52 2 144 46 78 99 67 97 92 135 Received Heat Transfer 4472 | . 195 27 315 57 234 63 174 36 28 . 126 36 93 28 27 195 344 27 108 4 . 225 686 . 121 1008 315 Effects 28 | . . . . . . 3 . . . . . . . . . 14 1 . . . . 3 . . 6 . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Interference 17 | . . . . . . 3 . . . . . . . . . 4 1 . . . . 3 . . 6 . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Siege Activations 87 | . . . . . . . . . . . . . . . . . 9 4 1 . . 11 24 . 10 18 10 Total Turns 1898 | . . . . . . . . . . . . . . . . . 108 86 12 . . 179 686 . 219 355 253 Longest Duration 118 | . . . . . . . . . . . . . . . . . 26 64 12 . . 39 99 . 45 42 118 Robots Corrupted 22 | . . . . . . . . . 1 . . . . . . . . . . . . 2 8 . 4 7 . Combat Hostiles 22 | . . . . . . . . . 1 . . . . . . . . . . . . 2 8 . 4 7 . Parts Fried 59 | . . . . . . . . 1 . . . . 1 . . 3 3 . . . . 3 14 . 14 18 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . . . . . . . . . . . . 3 . . . . . 4 . . 2 2 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . 3 . . . . . 4 . . 2 2 Parts Melted 64 | . . . 1 . 1 . . . . . . . 9 . 3 7 9 . . . . 2 10 . 7 9 6 Heat Transferred 20382 | . . . 250 . 37 . 600 200 . . 100 400 2337 525 700 2300 2000 50 250 50 . 1000 2892 . 3007 2285 1399 Parts Sabotaged 14 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 5 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 27 | . . . 2 . . . . . . . 2 . 2 . . 1 . . . . . . 3 . 12 4 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Peak Influence 2356 | 10 264 140 729 303 304 668 337 . . . . 144 719 928 518 1620 932 . . . . 617 2026 . 1314 1857 2356 Initial 1044 | . 6 45 54 283 85 128 181 . . . . . . 402 291 181 754 . . . . 67 213 . . 733 1044 Average 626 | 4 112 53 441 251 159 403 240 . . . . 55 266 562 476 989 644 . . . . 271 862 . 573 1161 1363 Maximum Alert Level 5 | . 1 . 3 1 1 2 1 . . . . . 3 3 2 5 3 . . . . 2 5 . 4 5 5 Low Security (%) 22 | 100 76 100 11 20 70 14 36 . . . . 100 57 . . 8 . . . . . 33 . . 17 . . Level 1 22 | . 23 . 24 79 29 33 63 . . . . . 19 24 12 11 2 . . . . 46 27 . 30 . . Level 2 19 | . . . 59 . . 52 . . . . . . 13 64 87 6 59 . . . . 20 23 . 23 . . Level 3 15 | . . . 4 . . . . . . . . . 9 11 . 22 38 . . . . . 16 . 7 52 20 Level 4 15 | . . . . . . . . . . . . . . . . 49 . . . . . . 22 . 20 31 59 Level 5 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 10 . . 15 . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 2 . 2 1 1 4 7 . . . . . 2 . . 10 9 . . . . 5 16 . 13 17 2 Investigation 13 | . 1 . 2 1 . 1 2 . . . . . 1 . . 3 . . . . . . 1 . . . 1 Extermination 20 | . . . . . . . 1 . . . . . . . . 1 2 . . . . 3 6 . 3 4 . Reinforcement 30 | . 1 . . . 1 3 1 . . . . . 1 . . 3 4 . . . . 2 2 . 6 5 1 Assault 18 | . . . . . . . . . . . . . . . . . 2 . . . . . 7 . 1 8 . Garrison 10 | . . . . . . . 3 . . . . . . . . 3 1 . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 2 . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . 1 4 . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Distress Signals 30 | . 1 1 1 . 4 . . . . . . . 4 1 . 1 1 . . . . . 6 . 3 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 740 | . 14 5 36 5 30 25 19 7 4 . 18 4 32 17 7 31 47 13 4 15 4 32 114 . 70 93 94 Peak Tracking Total 15 | . 3 3 8 2 6 4 4 3 3 . 5 1 5 6 1 7 9 8 3 11 4 6 11 . 7 12 15 Tactical Retreats 43 | . . . 3 1 1 . 2 1 . . . . 1 . . 1 3 . . 1 . . 4 . 7 5 13 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Traps Triggered 8 | . 1 . . . 1 1 1 . . . . . . . . 1 1 . . . . . . . 2 . . Indirectly 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Trap Hack Attempts 76 | . . . . . 50 . 26 . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . 2 . 6 . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 7 | . . . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . 1 . . . . . . . . . . . . . . . 12 . 1 1 . . . . Most Traps Carried 6 | . . 4 4 4 6 6 6 5 5 5 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Machines Disabled 73 | . . . 3 . 2 5 . . . . . . . 1 4 11 9 2 . . . 10 14 . 3 8 1 Max in Single Turn 7 | . . . 2 . 1 1 . . . . . . . . 1 7 5 1 . . . 1 1 . 1 1 1 Garrison Access 9 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . 1 1 3 Network Hub 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Machines Accessed 97 | . 2 2 8 1 7 4 12 2 2 1 . 1 7 1 . 2 8 . . 7 . 7 9 . 6 6 2 Terminals 57 | . 2 1 8 . 7 4 7 . . . . 1 7 1 . 1 4 . . . . 4 5 . 2 3 . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 . Repair Stations 10 | . . . . . . . 1 . . . . . . . . . 2 . . . . 2 1 . 3 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 3 . . . . . . . . 1 2 . . . . . . . 1 1 2 Total Hacks 318 | . 4 4 28 1 23 9 24 2 7 3 . 7 15 2 . 3 53 . . 22 . 30 43 . 20 16 2 Successful 193 | . 4 1 16 1 10 5 16 2 7 3 . 6 8 1 . 1 35 . . 22 . 17 24 . 9 3 2 Failed 125 | . . 3 12 . 13 4 8 . . . . 1 7 1 . 2 18 . . . . 13 19 . 11 13 . Catastrophic 17 | . . . . . 1 1 . . . . . . 1 . . . 2 . . . . 5 1 . 2 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 2 3 14 . 16 5 5 . . . . 3 4 1 . 3 12 . . . . 14 16 . 3 2 1 Terminals 208 | . 4 3 28 . 23 9 15 . . . . 7 15 2 . 1 31 . . . . 19 30 . 10 11 . Fabricators 7 | . . . . . . . . . . . . . . . . . . . . . . 1 5 . . 1 . Repair Stations 51 | . . . . . . . 2 . . . . . . . . . 19 . . . . 10 8 . 9 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . 5 . . . . . . . . 2 3 . . . . . . . 1 1 2 Terminal Hacks 121 | . 2 1 13 1 6 5 8 2 7 3 . 5 8 1 . . 15 . . 22 . 8 11 . 2 1 . Record 17 | . . . 1 . . . . . 6 . . . . . . . . . . 10 . . . . . . . Part Schematic 6 | . . . 1 . . . 1 . . 3 . 1 . . . . . . . . . . . . . . . Robot Analysis 6 | . . . 3 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . Prototype ID Bank 20 | . . . 2 . 1 . . . . . . . 1 . . . 2 . . 11 . 1 2 . . . . Open Door 16 | . . 1 . 1 . 3 . 2 1 . . . 5 1 . . . . . 1 . . 1 . . . . Open DSF 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 6 | . . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Terminal Index 6 | . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . 1 1 . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Index 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 10 | . . . . . . 1 . . . . . . 1 . . . 3 . . . . 1 3 . 1 . . Unreport Threat 11 | . . . . . 1 1 . . . . . . 1 . . . 4 . . . . 2 2 . . . . Locate Traps 9 | . 1 . 3 . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hauler Manifests 3 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 36 | . . . . . . . 2 . . . . . . . . . 16 . . . . 7 6 . 4 1 . Scan Component 19 | . . . . . . . 1 . . . . . . . . . 8 . . . . 4 3 . 2 1 . Repair 17 | . . . . . . . 1 . . . . . . . . . 8 . . . . 3 3 . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . 1 1 1 Seal Access 7 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . 1 1 1 Unauthorized Hacks 27 | . 2 . 3 . 4 . 2 . . . . 1 . . . 1 2 . . . . 2 7 . 2 . 1 Terminals 21 | . 2 . 3 . 4 . 2 . . . . 1 . . . 1 2 . . . . 1 3 . 2 . . Assimilate 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . Botnet 12 | . 1 . 2 . 1 . 2 . . . . 1 . . . . 1 . . . . 1 1 . 2 . . Disrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operators 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Search 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . Liberate 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 2 1 8 . 6 1 8 . . . . 1 4 1 . 1 6 . . . . 4 4 . 3 4 . Full Trace Events 9 | . . 1 2 . 1 1 2 . . . . . 1 . . 1 . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 1 . . . 2 . . 18 . 1 . . . . . . . . . . . . . 5 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 16 | . . . . . . . 1 . . . . . . . . . 8 . . . . 3 3 . 1 . . Time 1290 | . . . . . . . 100 . . . . . . . . . 604 . . . . 206 244 . 136 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 37 | . . . . . . . . . . . . . 24 . . . . 2 . 3 . . 8 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Total Allies 64 | . . . . . 1 10 . . . 1 . . 30 5 . . . 2 . 3 . . 10 . . . 2 Largest Group 23 | . . . . . 1 10 . . . 1 1 1 23 23 13 10 . 2 . 3 3 3 5 . . . 2 Highest-Rated Group 881 | . . . . . 10 173 . . . 99 99 99 811 881 851 627 . 79 . 160 160 160 210 . . . 122 Highest-Rated Ally 159 | . . . . . 10 29 . . . 99 99 99 159 159 159 96 . 49 . 65 65 65 46 . . . 64 Total Orders 15 | . . . . . . . 3 . . . . . . 2 2 . 7 . . . . . 1 . . . . STAY 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . EXPLORE 8 | . . . . . . . 3 . . . . . . . . . 5 . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 584 | . . . . . . 105 . . . . 19 3 138 100 25 108 . 3 . 10 1 11 53 . . . 8 Total Damage 15821 | . . . . . . 1368 . . . . 1219 111 4220 2984 636 3350 . 108 . 166 22 424 1066 . . . 147 Kills 118 | . . . . . . 18 . . . . 9 1 30 20 4 26 . 1 . . . 1 7 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Robot Analysis Total 6 | . . . 3 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . . 3 2 3 1 . . . . . . . 2 . 1 . . . . . . Drone Launches 18 | . . . . . . 14 . . . . . . . . . . 4 . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Turns Passed 33729 | 79 522 733 1003 643 1110 1021 1363 871 750 1354 2040 441 1475 409 189 594 2127 1348 961 1474 329 1714 2904 2230 1350 2254 2441 Spaces Moved 15489 | 61 299 548 496 459 518 524 714 478 481 849 1190 250 759 184 95 254 651 602 493 870 197 779 1019 68 538 951 1162 Core 85 | 6 . . . . . . . . . . . . . . . . . . . 14 . . . 55 . . 10 Treads 7359 | . 4 . 55 46 . 2 . . . . . . 1 . . . 651 602 493 856 197 779 1019 13 538 951 1152 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 8045 | 55 295 548 441 413 518 522 714 478 481 849 1190 250 758 184 95 254 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 110 110 110 145 150 150 150 150 150 165 150 165 165 165 160 160 160 50 160 160 150 150 150 145 50 Average Speed 163 | 90 95 106 128 124 147 153 150 151 150 150 150 165 159 165 165 166 162 199 180 158 160 164 156 2536 152 148 160 Slowest Speed 3100 | 100 160 110 320 240 155 570 165 165 150 150 150 165 570 165 165 255 240 240 240 160 160 240 237 3100 232 235 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 54 | 5 46 96 51 88 51 74 22 66 68 85 96 6 89 65 77 30 26 70 80 92 32 20 47 6 12 85 43 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 6 | . . 1 . . . . . 2 . 1 . . . . . . . . 1 . 1 . . . . . . Known Exits Taken 9 | . . . 1 . 1 . 1 1 . . . 1 . . . 1 1 . . . . 1 . . 1 . . Unknown Exits Taken 18 | 1 1 1 . 1 . 1 . . 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 . 1 . Scrap Searched 20 | . . 1 . 1 . . . 2 1 4 5 . . . . . . 3 2 . 1 . . . . . . Spaces Dug 96 | . . . . . 21 . 5 . . . . . . . . . 8 3 . 1 2 3 12 . 16 18 7 Terrain Destroyed 1589 | . . . 68 . 78 43 15 2 . . 21 . 2 . . 322 94 97 1 85 24 71 276 4 140 128 118 Melee 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Projectile 465 | . . . . . 39 22 6 2 . . . . . . . . 46 12 1 . 4 22 51 4 67 78 111 AOE 1116 | . . . 68 . 39 21 9 . . . 21 . 2 . . 322 48 85 . 84 20 48 222 . 73 49 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Total 21388 | 77 418 618 662 502 738 666 928 608 495 933 1410 269 980 282 111 369 1522 720 535 954 205 1075 1933 572 835 1479 1492 Wait 3214 | . 29 8 23 12 42 61 94 90 4 49 162 3 50 81 7 95 679 81 5 4 . 160 505 502 114 274 80 Move 15462 | 60 298 547 495 458 517 523 713 477 480 848 1189 249 758 183 94 254 650 601 492 869 196 778 1018 67 536 950 1162 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 239 | 7 10 11 12 4 21 12 13 9 . 12 8 5 6 4 2 . 12 1 7 2 2 14 35 . 6 8 16 Fast Attach 176 | 6 1 . 5 . 2 4 3 1 . 1 1 . . . . . 18 . 3 15 1 15 29 . 8 23 40 Attach 121 | 1 1 . 7 1 5 . 3 4 . 4 1 2 6 1 1 1 19 2 4 1 . 6 13 . 14 12 12 Detach 50 | . 1 . 1 . . 1 1 . . 1 . . 2 . . . 14 1 2 . . 4 6 . 5 7 4 Swap 273 | 1 14 10 21 9 18 10 24 2 3 5 15 4 6 4 . . 19 5 3 1 . 7 35 3 20 21 13 Drop 249 | . 7 3 11 6 14 16 13 13 . 12 10 3 6 6 2 . 10 . 5 18 1 9 39 . 1 8 36 Fire 1260 | 2 57 39 87 12 68 29 32 12 8 . 24 3 18 3 4 19 99 16 5 8 5 76 209 . 125 172 128 Melee 20 | . . . . . 1 . . . . 1 . . . . . . . . 9 3 . 5 . . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . . . . 3 1 . . . . . . . 1 . 2 . . . . 1 2 . 5 1 . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Rewire 216 | . . . . . . . . . . . . . 128 . . . . 13 . 33 . . 42 . . . . Trap 81 | . . . . . 50 . 31 . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Armory (discovered 3 exits: *Res x2 / [*Lab]) -4/Lab -3/Research -3/Testing -2/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 10) 409 | -10/Materials | Discovered new exit (range 16) 602 | -10/Materials | Entered Mines 607 | -10/Mines | Found the Drone Emporium 610 | -10/Mines | Found Prototype Device 611 | -10/Mines | Identified Splice Drone Bay 661 | -10/Mines | Found a hidden stash of uninstalled traps 708 | -10/Mines | Learned Materials emergency access door positions 810 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 853 | -10/Mines | Destroyed YI-UF0 860 | -10/Mines | Found Prototype Storage 862 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 981 | -10/Mines | Learned location of Storage (-8) 1181 | -10/Mines | Discovered new exit (range 5) 1306 | -10/Mines | Discovered new exit (range 9) 1335 | -10/Mines | Entered Materials 1335 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1730 | -9/Materials | Identified exit to Mines 1797 | -9/Materials | Build established: Gunner 2338 | -9/Materials | Entered Mines 2395 | -9/Mines | Discovered new exit (range 5) 2493 | -9/Mines | Discovered new exit (range 7) 2562 | -9/Mines | Learned Materials emergency access door positions 2652 | -9/Mines | Met a Derelict shopkeep closing up shop 2694 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2829 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2981 | -9/Mines | Entered Materials 2981 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3353 | -8/Materials | Discovered new exit (range 10) 3817 | -8/Materials | Identified exit to Storage 4091 | -8/Materials | Entered Storage 4281 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4768 | -8/Storage | Discovered new exit (range 15) 5112 | -8/Storage | Entered Factory 5112 | -7/Factory | Accompanied by 10 allies 5112 | -7/Factory | Evolved 2 slots: Utility x2 5743 | -7/Factory | Discovered new exit (range 15) 5859 | -7/Factory | Build established: Hacker-Gunner 5949 | -7/Factory | Repaired Broken F-cell Engine 6003 | -7/Factory | Garrison activated, responded to threat 6094 | -7/Factory | Discovered new exit (range 13) 6384 | -7/Factory | Discovered new exit (range 12) 6423 | -7/Factory | Identified exit to Lower Caves 6475 | -7/Factory | Entered Lower Caves 6516 | -7/Lower Caves | Found Prototype Device 6696 | -7/Lower Caves | Identified exit to Lower Caves 6775 | -7/Lower Caves | Learned location of Zion (-7) 6846 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6868 | -7/Lower Caves | Identified Heart of Steel 7315 | -7/Lower Caves | Build established: Tank 7346 | -7/Lower Caves | Entered another Lower Caves area 7354 | -7/Lower Caves | Discovered new exit (range 9) 7527 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7812 | -7/Lower Caves | Learned 8 Factory zone layouts 7824 | -7/Lower Caves | Learned Extension trap positions 7824 | -7/Lower Caves | Learned Research stockpile data 7824 | -7/Lower Caves | Learned Armory stockpile data 8043 | -7/Lower Caves | Discovered new exit (range 10) 8096 | -7/Lower Caves | Entered Zion 8119 | -7/Zion | Given A8's code to call for help 8183 | -7/Zion | Found CR-A16's Pointy Stick 8238 | -7/Zion | System corruption cleaned by Quarantine Array 8345 | -7/Zion | Learned Factory emergency access door positions 8526 | -7/Zion | Heart of Steel transformed into Warbot 8535 | -7/Zion | Found GAL Module 8723 | -7/Zion | Learned 8 Factory zone layouts 9138 | -7/Zion | Found Prototype Energy Gun 9427 | -7/Zion | Discovered new exit (range 15) 9450 | -7/Zion | Entered Proximity Caves 9450 | -6/Proximity Caves | Accompanied by 1 ally (Warbot) 9546 | -6/Proximity Caves | Spotted B-75 Beast 9564 | -6/Proximity Caves | Allies destroyed B-75 Beast 9877 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10050 | -6/Proximity Caves | Discovered new exit (range 5) 10164 | -6/Proximity Caves | Build established: Mutant 10231 | -6/Proximity Caves | Learned 4 Factory zone layouts 11146 | -6/Proximity Caves | Build established: Skirmisher 11488 | -6/Proximity Caves | System corruption reached 10% 11490 | -6/Proximity Caves | Entered Factory 11490 | -6/Factory | Accompanied by 1 ally (Warbot) 11490 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11491 | -6/Factory | Identified exit to Factory 11491 | -6/Factory | Identified exit to Lower Caves 11493 | -6/Factory | Identified Storm Laser 11673 | -6/Factory | Discovered exit to Factory (range 13) 11833 | -6/Factory | Discovered new exit (range 21) 11882 | -6/Factory | Identified exit to Extension 11931 | -6/Factory | Entered Extension 11931 | -6/Extension | Accompanied by 1 ally (Warbot) 11932 | -6/Extension | Loaded intel: 17 trap records 12018 | -6/Extension | Rescued a captive Derelict 12069 | -6/Extension | Rescued a captive Derelict 12136 | -6/Extension | Rescued A7 12245 | -6/Extension | Rescued a captive Derelict 12247 | -6/Extension | Rescued a captive Derelict 12296 | -6/Extension | Rescued a captive Derelict 12516 | -6/Extension | Build established: Commander-Gunner 12691 | -6/Extension | Spotted B-75 Beast 12704 | -6/Extension | Spotted B-75 Beast 12708 | -6/Extension | Allies destroyed B-75 Beast 12720 | -6/Extension | Allies destroyed B-75 Beast 13350 | -6/Extension | Discovered exit to Factory (range 10) 13352 | -6/Extension | Discovered new exit (range 6) 13406 | -6/Extension | Entered Cetus 13406 | -6/Cetus | Accompanied by 23 allies (A7) 13411 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13426 | -6/Cetus | Spotted Cetus Guard 13426 | -6/Cetus | Spotted Cetus Guard 13430 | -6/Cetus | Spotted Cetus Guard 13439 | -6/Cetus | Spotted Cetus Guard 13440 | -6/Cetus | Allies destroyed Cetus Guard 13444 | -6/Cetus | Allies destroyed Cetus Guard 13446 | -6/Cetus | Allies destroyed Cetus Guard 13447 | -6/Cetus | Allies destroyed Cetus Guard 13517 | -6/Cetus | Started Cetus Manufacturing Module 13533 | -6/Cetus | Escorted A7 to Cetus Mainframe 13542 | -6/Cetus | Manufactured an Enhanced Grunt 13567 | -6/Cetus | Manufactured an Enhanced Grunt 13592 | -6/Cetus | Manufactured an Enhanced Grunt 13617 | -6/Cetus | Manufactured an Enhanced Grunt 13642 | -6/Cetus | Manufactured an Enhanced Grunt 13780 | -6/Cetus | Discovered new exit (range 15) 13815 | -6/Cetus | Entered Archives 13815 | -6/Archives | Accompanied by 13 allies (A7) 13820 | -6/Archives | Received a hacking code to weaken MAIN.C 13855 | -6/Archives | Discovered new exit (range 14) 13936 | -6/Archives | Discovered exit to Factory (range 16) 13954 | -6/Archives | Discovered new exit (range 16) 14004 | -6/Archives | Entered Hub_04(d) 14004 | -6/Hub_04(d) | Accompanied by 10 allies 14055 | -6/Hub_04(d) | Garrison activated, responded to threat 14168 | -6/Hub_04(d) | Discovered exit to Factory (range 9) 14267 | -6/Hub_04(d) | Build established: Commander-Skirmisher 14469 | -6/Hub_04(d) | Discovered exit to Factory (range 14) 14518 | -6/Hub_04(d) | Network Hub disabled 14585 | -6/Hub_04(d) | Network Hub disabled 14585 | -6/Hub_04(d) | Spotted Lightning 14585 | -6/Hub_04(d) | Spotted Lightning 14585 | -6/Hub_04(d) | Spotted Lightning 14592 | -6/Hub_04(d) | System corruption reached 10% 14598 | -6/Hub_04(d) | Entered Factory 14598 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14599 | -5/Factory | Identified exit to Upper Caves 14629 | -5/Factory | Lost 7 parts (1p2n3u1w) 14901 | -5/Factory | Build established: Scavenger-Mutant 15411 | -5/Factory | Garrison activated, responded to threat 15444 | -5/Factory | Destroyed 10 combat bots 15644 | -5/Factory | Repaired Centrium Heavy Treads 15915 | -5/Factory | Repaired Hrd. Heavy Armor Plating 16005 | -5/Factory | Repaired Tri-rail Accelerator 16124 | -5/Factory | Repaired Centrium Heavy Treads 16199 | -5/Factory | Repaired Quantum Reactor 16299 | -5/Factory | Repaired Adv. KE Penetrator 16380 | -5/Factory | Repaired Cold Fusion Reactor 16398 | -5/Factory | First assault squad dispatched 16438 | -5/Factory | Repaired Adv. System Restoration Module? 16725 | -5/Factory | Entered Upper Caves 16951 | -5/Upper Caves | Build established: Scavenger-Gunner 17714 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17746 | -5/Upper Caves | Destroyed 8 combat bots 17955 | -5/Upper Caves | Discovered new exit (range 8) 18037 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18073 | -5/Upper Caves | Entered another Upper Caves area 18139 | -5/Upper Caves | Discovered new exit (range 15) 18357 | -5/Upper Caves | Learned 4 Factory zone layouts 18365 | -5/Upper Caves | Spotted B-75 Beast 18408 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 18411 | -5/Upper Caves | Destroyed B-75 Beast 18600 | -5/Upper Caves | Discovered new exit (range 12) 19034 | -5/Upper Caves | Entered Warlord 19743 | -5/Warlord | Learned 4 Armory zone layouts 19745 | -5/Warlord | Learned Armory recycling unit intel 19745 | -5/Warlord | Learned Research repair station intel 19745 | -5/Warlord | Learned Research recycling unit intel 19991 | -5/Warlord | Met Warlord 20000 | -5/Warlord | Warlord's base attacked by MAIN.C 20072 | -5/Warlord | Found Prototype Reactor 20072 | -5/Warlord | Identified Vortex Chain Reactor 20080 | -5/Warlord | Found Prototype Device 20080 | -5/Warlord | Identified Exp. Phase Shifter 20089 | -5/Warlord | Found Prototype Hackware 20089 | -5/Warlord | Identified Ghost Barrier 20095 | -5/Warlord | Found Prototype Device 20095 | -5/Warlord | Identified System Purifier 20235 | -5/Warlord | Found Prototype Energy Gun 20235 | -5/Warlord | Identified Vortex Rail 20241 | -5/Warlord | Found Prototype Energy Cannon 20241 | -5/Warlord | Identified Vortex Driver 20350 | -5/Warlord | Warlord forces counterattacked 20434 | -5/Warlord | Spotted Executioner 20466 | -5/Warlord | Spotted Executioner 20483 | -5/Warlord | Destroyed 12 combat bots 20492 | -5/Warlord | Discovered new exit (range 12) 20508 | -5/Warlord | Entered Proximity Caves 20508 | -4/Proximity Caves | Accompanied by 3 allies 20728 | -4/Proximity Caves | Build established: Hacker-Mutant 20742 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20778 | -4/Proximity Caves | Learned location of Testing (-3) 20823 | -4/Proximity Caves | Discovered new exit (range 9) 20837 | -4/Proximity Caves | Entered Factory 20837 | -4/Factory | Accompanied by 3 allies 20837 | -4/Factory | Evolved 2 slots: Propulsion x2 21209 | -4/Factory | Repaired Hrd. Heavy Armor Plating 21319 | -4/Factory | Repaired Centrium Heavy Treads 21498 | -4/Factory | Discovered new exit (range 13) 21895 | -4/Factory | Spotted B-86 Titan 21904 | -4/Factory | Destroyed B-86 Titan 21956 | -4/Factory | Identified exit to Upper Caves 21956 | -4/Factory | Identified exit to Armory 22040 | -4/Factory | Discovered new exit (range 11) 22358 | -4/Factory | Repaired Centrium Heavy Treads? 22551 | -4/Factory | Entered Armory 22554 | -4/Armory | Loaded intel: 2 recycling unit locations 22579 | -4/Armory | Build established: Hacker-Gunner 23047 | -4/Armory | Found Fusion Bomb Launcher 23069 | -4/Armory | Found Gamma Bomb Array 23564 | -4/Armory | Discovered new exit (range 8) 23738 | -4/Armory | Found Gamma Bomb Array 23752 | -4/Armory | Found Fusion Bomb Launcher 24081 | -4/Armory | First assault squad dispatched 24245 | -4/Armory | Discovered new exit (range 3) 24734 | -4/Armory | Lost 4 parts (3u1w) 24735 | -4/Armory | Destroyed 10 combat bots 24930 | -4/Armory | Repaired Centrium Heavy Treads? 25007 | -4/Armory | Repaired Adv. Coolant Injector? 25094 | -4/Armory | Repaired Biometal Heavy Treads? 25116 | -4/Armory | Build established: Hacker-Mutant 25228 | -4/Armory | System corruption reached 10% 25417 | -4/Armory | Destroyed 8 combat bots 25450 | -4/Armory | Discovered new exit (range 4) 25455 | -4/Armory | Entered Lab 25455 | -4/Lab | Discovered new exit (range 9) 26549 | -4/Lab | Build established: Hacker-Tank 27685 | -4/Lab | Entered Research 27685 | -3/Research | Evolved 2 slots: Utility x2 27686 | -3/Research | Identified exit to Testing 27688 | -3/Research | Loaded intel: 4 repair station locations 27689 | -3/Research | Loaded intel: 4 recycling unit locations 27772 | -3/Research | Found Quantum Capacitor 27842 | -3/Research | Spotted B-86 Titan 27893 | -3/Research | Garrison activated, responded to threat 28236 | -3/Research | Spotted B-86 Titan 28537 | -3/Research | Repaired Adv. Coolant Injector? 28596 | -3/Research | Lost 7 parts (2p1n1u3w) 28685 | -3/Research | First assault squad dispatched 28796 | -3/Research | Build established: Gunner 29022 | -3/Research | Crushed by falling debris 29035 | -3/Research | Entered Testing 29106 | -3/Testing | Found Prototype Device 29106 | -3/Testing | Identified AEGIS Remote Shield 29195 | -3/Testing | Spotted Striker 29218 | -3/Testing | Spotted Striker 29338 | -3/Testing | Spotted PP-BS5PSG0PXC 29579 | -3/Testing | First assault squad dispatched 29814 | -3/Testing | Scanned by Researcher 29961 | -3/Testing | Found Prototype Energy Gun 29961 | -3/Testing | Identified Hyp. EM Gauss Rifle 29962 | -3/Testing | Assembled Modified EM Gauss 30211 | -3/Testing | Discovered new exit (range 11) 30318 | -3/Testing | Found Prototype Device 30318 | -3/Testing | Identified Exp. Thermal Defense Suite 30450 | -3/Testing | Found Portable AFG 31123 | -3/Testing | Lost 13 parts (2p3n4u4w) 31135 | -3/Testing | System corruption reached 10% 31140 | -3/Testing | Destroyed 9 combat bots 31289 | -3/Testing | Entered Research 31289 | -2/Research | Warlord forces began assault on 0b10 31289 | -2/Research | Evolved 2 slots: Propulsion x2 31290 | -2/Research | Identified exit to Quarantine 31399 | -2/Research | Research machine network offline 31506 | -2/Research | Build established: Scavenger-Mutant 31738 | -2/Research | Borebot progress halted 31841 | -2/Research | Borebot progress halted 31853 | -2/Research | Spotted Executioner 31854 | -2/Research | Spotted Striker 31893 | -2/Research | Met up with Warlord 31897 | -2/Research | Destroyed Striker 31906 | -2/Research | Destroyed Executioner 31917 | -2/Research | Found Prototype Device 31917 | -2/Research | Identified Adv. Kinecellerator 31948 | -2/Research | Found Prototype Processor 31948 | -2/Research | Identified Exp. Core Analyzer 32009 | -2/Research | Spotted Striker 32013 | -2/Research | Spotted Striker 32025 | -2/Research | Destroyed Striker 32139 | -2/Research | Spotted Striker 32161 | -2/Research | Destroyed Striker 32188 | -2/Research | Borebot progress halted 32189 | -2/Research | Warlord destroyed during the assault 32230 | -2/Research | Spotted B-90 Cyclops 32231 | -2/Research | Build established: Scavenger-Gunner 32567 | -2/Research | Destroyed B-90 Cyclops 32742 | -2/Research | Found Prototype Processor 32742 | -2/Research | Identified Exp. Melee Analysis Suite 32746 | -2/Research | Spotted Executioner 32747 | -2/Research | Spotted Executioner 32811 | -2/Research | Spotted Striker 32914 | -2/Research | Spotted Executioner 32916 | -2/Research | Destroyed Executioner 32918 | -2/Research | Spotted Striker 32927 | -2/Research | Destroyed Striker 32962 | -2/Research | Found Prototype Processor 32962 | -2/Research | Identified Exp. Targeting Computer 33274 | -2/Research | High security lockdown imminent 33354 | -2/Research | High security lockdown engaged 33531 | -2/Research | Spotted Executioner 33543 | -2/Research | System corruption reached 10% 33547 | -2/Research | Destroyed Executioner 33551 | -2/Research | Spotted Striker 33567 | -2/Research | Spotted Striker 33584 | -2/Research | Destroyed Striker 33610 | -2/Research | Destroyed Striker 33674 | -2/Research | Lost 7 parts (1p3n1u2w) 33684 | -2/Research | Destroyed 18 combat bots 33687 | -2/Research | Spotted Executioner 33688 | -2/Research | Spotted Striker 33710 | -2/Research | Spotted Executioner 33716 | -2/Research | Destroyed Striker 33717 | -2/Research | Core integrity fell below 50% 33722 | -2/Research | Spotted Striker 33723 | -2/Research | Released all parts (8) 33727 | -2/Research | Core integrity fell below 20% 33730 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 33723_ Released Exp. Targeting Computer. 33723_ Released Biometal Heavy Treads. 33723_ Released Adv. Cooling System. 33723_ Adv. Cooling System crushed and broken. 33723_ Released Imp. Dynamic Insulation System. 33723_ Imp. Dynamic Insulation System crushed and broken. 33723_ Acquired 4 matter. 33723_ Slug penetrates Earth. 33723_ Slug penetrates Wall. 33724_ Dropped Adv. Thermal Shield. 33724_ C-30 ARC bursts open, deploying its payload. 33724_ G-73 Enforcer unfolds itself. 33724_ B-74 Champion unfolds itself. 33724_ Knocked back. 33726_ H-88 Terminator destroyed. 33726_ Acquired Splice Drone Bay. 33726_ Penetrated by Slug. 33726_ Slug penetrates Earth. 33728_ Slug penetrates Wall. 33729_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # + == #??????????????# #??????????? | | # # %==####??????????????# ########??????????? | | # #= % #?????????????????# #?????????????????? | | # #?## ##?????????????????# #?????????????????? | | # #???? #?????????????????# #?????????????????? | | # #?????##?????????????????# #?????????????????? | | # #????????????????????????# #?????????????????? | | # ##########???????????????# #?????????????????? | | # +???????????????###?????????????????? | | ##########???????????????????????????????????? | | # #????????????????????????????????????????????? | | ##+#####?????????????????????????????????????????? | | [ #????????????????????????? ??????????????? | | #?????????????????????? ??]!??????????????? | | #?????????????????????? ??= ??????????????? | | #????????????????????? ?? ??????????????? | | #????????????????????? ?? ??????????????? | | #???????#??#?????????? #?? ???#??????????? | | * #???????? ?# ?????????%=?? ?? #??????????? | | #????????#;#;#######?? #?? ? #??????????? | | ####+###??#####?? #?? #?? = #??????????? | | ?### ###? #??? #?? #?? ???????????? | | ?# # #???? ### ### ?????????????? | | ## # #????? # #;#+####?????????? | | + *#?????##;#;;# !%* #?????????? | | ## # #?????# @ [ +?????????? | | ?# #?? #?????# ##;#; #?????????? | | ?### ##############?# ### # ! ;;####???????????? | | ???# # # #?# #?## ;;#### #??????????????? | | ???# + # #?# #??## ###=#??????????????? | | ???# # # # #???## %##/####???????????? | | ???# # # ## [ #### #% [|!/#!#?#?????????? | | ???# #? # ] #?#% # ![!!!*=]# ##????????? | | ???# #? # #?#*##= %*!*p=%!%! #######??? | | ???# #??##### ?# %[%= =%*==![EhE=!!! #??? | | ???# #########+#####===# %[%%=[%=!! ##### #??? | | ???# ! /%=%[/%! = %#%%%[=!#/##????????? | | ???#########+# #####[%=#= !#%!%%=[! ????????? | | ?????????? # #???##### #!%/!#* #??????? | | ???????? # +???????#########!%=#= #??????? | | ??????# # #???????????????#*[=#? #??????? | | ??????#== # #???????????????##!%#? #??????? | | ??????#== # #????????????????#[%#?? #??????? | | ??????#== * # #????????????????#![#??### #??????? | | ??????######## #????????????????#%[*?????# ?????? | | ?????????????# #????????????????#=!=??????# ????? | | ?????????????# #????????????????#=*=!?????? ???? | | ????????????? ???????????????? %!=!??????? ??? | | ????????????? T ????????????????+=![ +??????? ??? | | ????????????? ????????????????#%%! #???????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Coolant Potential 120 Energy Generation 55 Energy Capacity 1100 Matter Stores 1390 Matter Capacity 1800 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 2 Additional Mass Support 12 EM Shielding 4 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 15 Utility Shielding 90 Point Defense Rating 160 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 14 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 8 Energy Filtering 50 Kinecelleration 50 Offensive Hacking 24 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked F-cell Engine | -7/Factory | Scanalyzed Hvy. Machine Gun | -7/Factory | Hacked Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Ripper | -7/Zion | Free Imp. Reaction Control System | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Antigrav System | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive System Restoration Module | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Launcher Loader | -6/Factory | Hacked Lrn. Phase Cannon | -3/Testing | Archive Hvy. Gatling Laser | -3/Testing | Archive Centrium Light Armor Plating | -3/Testing | Archive Imp. Matter Compressor | -3/Testing | Archive Helical Railgun | -3/Testing | Archive Robot Schematics ------------------ I-36 Angel | -7/Zion | Archive S-27 Virus | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive M-30 Cleanser | -3/Testing | Archive M-36 Artificer | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed TeslaChromaticSaw Manual? 0 Play Time 07:43:50 Cumulative 452.5 hours Start 2022.03.18 @ 20:23:51 End 2022.03.23 @ 05:36:24 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 144 Adventurer 4 Explorer 0 Win Type - Total 11 Types 5/2/3/0/0/0/0/1/0 Lore% 79 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d7dee7b-8fdf-4ae3-b621-4763a62d189b