Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 20:21:55 Player: MoYuYu Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (78) 390 Value Destroyed (2567) 2567 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (13015) 13015 TOTAL SCORE: 23852 Bonus ------- Entered DSFs 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Win Speed 2515 Cogmind --------- Core Integrity 1600/1600 Matter 91/300 Energy 166/170 System Corruption 0% Temperature Cool (10) Movement Flying (26) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (8) --- Antigrav Array Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Cooled Q-thruster > --- UTILITY (13) ----- Advanced Heat Sink Medium Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Experimental Target Analyzer Transmission Jammer Graphene Brace Improved Hacking Suite Improved System Guard > --- WEAPON (2) ------- Improved Plasma Cutter Nanosword > --- INVENTORY (10) --- Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor Centrium Wheel Advanced Sensor Array Micro-nuke Launcher Nanosword Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Antigrav Array Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Experimental Target Analyzer Transmission Jammer Graphene Brace Improved Hacking Suite Improved System Guard > --- WEAPON ----------- Improved Plasma Cutter Nanosword > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor Centrium Wheel Advanced Sensor Array Micro-nuke Launcher Nanosword Sigix Containment Pod [Rating: 141] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Enhanced Optical Array Device Structural Scanner Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Weapon Shielding Artifact Phase Armor Weapon Nanosword Energy Gun Heavy Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Gamma Bomb Array Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Nanosword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Qua Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . 2 . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 6 | . . 1 1 1 1 . . . . . 1 . 1 Utility 11 | . . 1 1 1 1 2 1 . 2 . 1 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 117 | . 4 5 8 1 12 7 1 . 25 19 21 6 8 Power 15 | . . 1 . . 2 1 . . 3 3 3 1 1 Engine 3 | . . 1 . . . 1 . . . 1 . . . Core 2 | . . . . . 2 . . . . . . . . Reactor 10 | . . . . . . . . . 3 2 3 1 1 Propulsion 47 | . 2 1 4 1 5 4 . . 8 7 12 . 3 Treads 2 | . 2 . . . . . . . . . . . . Leg 3 | . . . . . . . . . . 2 1 . . Wheel 7 | . . . . . 1 . . . . 4 1 . 1 Hover 8 | . . . . . 1 4 . . 1 1 . . 1 Flight 27 | . . 1 4 1 3 . . . 7 . 10 . 1 Utility 41 | . 1 . 3 . 5 2 1 . 10 6 6 3 4 Device 18 | . . . 1 . 2 1 1 . 7 . 4 . 2 Storage 1 | . . . . . . . . . . 1 . . . Processor 13 | . . . 1 . 2 1 . . 3 2 2 . 2 Hackware 2 | . . . . . 1 . . . . . . 1 . Protection 6 | . 1 . 1 . . . . . . 3 . 1 . Artifact 1 | . . . . . . . . . . . . 1 . Weapon 14 | . 1 3 1 . . . . . 4 3 . 2 . Energy Gun 1 | . . . . . . . . . . 1 . . . Energy Cannon 3 | . . 1 . . . . . . 2 . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 3 | . 1 . 1 . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 13 | . . 1 . . . . 1 . 2 5 1 2 1 Parts Lost 56 | . . . . 3 7 2 . 5 22 3 13 1 . Power 7 | . . . . . 1 . . . 3 1 2 . . Propulsion 30 | . . . . 3 4 2 . 3 8 2 7 1 . Utility 15 | . . . . . 2 . . 2 7 . 4 . . Weapon 4 | . . . . . . . . . 4 . . . . Highest Loss Streak 13 | . . . . 3 6 1 . 5 13 2 11 1 . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 5 | . 1 3 4 4 4 5 4 4 4 5 7 8 7 Power . | . 1 . . . . . . . . . 1 3 3 Propulsion . | . . . 1 1 . . . . . . . . 1 Utility 1 | . . . 1 1 1 1 1 1 . . 1 1 1 Weapon 1 | . . 1 2 2 2 2 2 2 2 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 11 | . . 1 . . 1 5 . . . . . 1 3 Power 2 | . . . . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . 1 . . 1 4 . . . . . . . Weapon 2 | . . . . . . 1 . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 69 | . 24 49 79 84 56 74 86 72 58 76 76 82 83 Engine 1 | . . . 7 5 . 1 5 4 . 1 . . . Reactor 2 | . . . . . . . . . 3 4 6 4 4 Treads 1 | . 12 20 . . . . . . . . . . . Leg 1 | . . . . . . . . . . 4 7 . . Wheel 3 | . . . . . 4 . . . . 12 9 . . Hover 2 | . . . . . . 9 26 19 1 1 . . 2 Flight 10 | . . 5 30 31 17 11 . . 7 2 9 25 21 Device 7 | . . . 5 7 6 8 12 9 14 . 6 17 18 Storage 1 | . . . . . . . . . . 1 4 4 4 Processor 16 | . . . 7 7 3 14 15 15 20 25 18 21 23 Hackware 3 | . . . . . . 5 5 5 4 4 1 1 4 Protection 6 | . . 11 13 15 13 11 10 8 . 7 4 2 . Impact Weapon 3 | . 12 10 14 15 5 5 5 5 1 . . . . Slashing Weapon 2 | . . . . . . . . . . 6 7 3 4 Peak Build Rating 141 | . 5 9 26 28 42 63 74 74 100 118 121 123 141 Average Rating 67 | . 2 6 21 25 24 49 71 56 62 95 101 100 124 On Entrance 43 | . . 5 6 26 18 42 63 74 35 30 114 94 97 Naked Turns 3 | . 3 . . . . . . . . . . . . Heaviest Build 77 | . 3 13 14 14 14 16 23 23 30 76 77 34 32 Greatest Support 58 | 3 3 40 20 15 28 56 56 56 41 52 58 37 32 Greatest Overweight (x) 3 | . . . . . 2 1 . . 1 3 3 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 7 10 10 10 Most Carried 10 | 1 2 5 5 5 5 5 4 4 5 9 9 10 10 Average Carried 5 | . 1 3 4 4 4 4 4 4 4 5 7 9 9 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Final Carried 10 | 1 2 5 5 5 5 5 4 4 2 9 9 10 9 Class Distribution -------------------- 23% | Mutant 18% | Scavenger-Gladiator 16% | Scavenger-Ninja 11% | Ninja 9% | Scavenger-Mutant 8% | Scout 6% | Sprinter 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Ninja | -5/Factory Ninja | -4/Factory Ninja | -4/DSF Mutant | -3/Research Scavenger-Gladiator | -3/Testing Scavenger-Gladiator | -2/Research Scavenger-Ninja | -2/Quarantine Scavenger-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Qua Acc Matter Collected 1584 | 200 . 138 9 . 198 166 . . 117 584 86 67 19 Remotely . | . . . . . . . . . . . . . . Salvage Created 2860 | . 18 368 9 . 284 215 . . 250 1087 473 67 89 Parts 143 | . . 13 . . 11 4 . . 25 55 28 4 3 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Qua Acc Combat Hostiles Destroyed 44 | . . 9 . . 8 2 . . 7 10 8 . . Melee 24 | . . 2 . . 1 2 . . 1 10 8 . . Guns 1 | . . 1 . . . . . . . . . . . Cannons 1 | . . . . . . . . . 1 . . . . AOE 15 | . . 3 . . 7 . . . 5 . . . . Classes Destroyed 13 | . 1 6 . . 2 2 . . . 1 1 . . Worker 5 | . . 1 1 . 1 . . . . 2 . . . Builder 11 | . . . . . 2 4 . . 4 . 1 . . Tunneler 3 | . . . . . 1 . . . . . 1 . 1 Recycler 5 | . . 2 . . 1 . . . . 2 . . . Mechanic 2 | . . . . . . 1 . . . 1 . . . Operator 3 | . 1 1 . . . . . . . . 1 . . Watcher 3 | . . 1 . . . . . . . . . . 2 Swarmer 26 | . . 7 . . 8 . . . 6 . 5 . . Grunt 8 | . . 1 . . . . . . . 5 2 . . Duelist 1 | . . . . . . . . . . . 1 . . Researcher 2 | . . . . . . . . . . 1 . 1 . Sentry 1 | . . 1 . . . . . . . . . . . Programmer 8 | . . . . . . 2 . . 1 5 . . . Best Kill Streak 8 | . 1 4 1 . 6 2 . . 6 4 8 1 2 Combat Bots Only 8 | . . 4 . . 4 1 . . 4 3 8 . . Max Kills in Single Turn 4 | . 1 4 1 . 4 1 . . 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 2 . . . 2 . . . . Melee 1 | . . 1 . . 1 1 . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Qua Acc Hostile Shots Fired 753 | . 5 40 7 65 58 34 . 14 227 138 153 12 . Missed 270 | . 2 11 4 38 16 15 . 4 105 38 31 6 . Hits 483 | . 3 29 3 27 42 19 . 10 122 100 122 6 . Melee 11 | . . . . . . . . 5 . . 6 . . Projectile 472 | . 3 29 3 27 42 19 . 5 122 100 116 6 . Critical Strikes 22 | . . . . . . 2 . 4 6 7 3 . . Part Disruptions 2 | . . . . . . 1 . . . 1 . . . Damage Taken 9945 | . 34 314 39 267 680 401 . 485 2636 1949 2902 238 . Core 2323 | . 11 45 14 67 203 125 . 195 1155 32 370 106 . Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 102 | . . 8 . 15 29 19 . 31 . . . . . Regen/Repaired (Parts) 1973 | . . 18 . . . . . . . 1489 466 . . Core Remaining (%) 81 | 100 95 88 97 90 76 87 . 83 . 8 . 67 100 Volleys Fired 40 | . . 4 . . 4 . . . 32 . . . . Largest 2 | . . 2 . . 1 . . . 1 . . . . Hottest 90 | . . 79 . . 30 . . . 90 . . . . Shots Fired 43 | . . 7 . . 4 . . . 32 . . . . Gun 3 | . . 3 . . . . . . . . . . . Cannon 28 | . . 3 . . . . . . 25 . . . . Launcher 12 | . . 1 . . 4 . . . 7 . . . . Special . | . . . . . . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . . . . Thermal 25 | . . . . . . . . . 25 . . . . Explosive 11 | . . 1 . . 4 . . . 6 . . . . Electromagnetic 4 | . . 3 . . . . . . 1 . . . . Robot Hit Streak 7 | . . 5 . . 7 . . . 7 . . . . Robot Miss Streak 3 | . . 1 . . 1 . . . 3 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 135 | . 1 16 1 . 7 10 1 . 22 41 31 1 4 Core Hits 84 | . . 10 . . 16 2 1 . 24 16 12 1 2 Critical Kills 4 | . . 1 . . 1 2 . . . . . . . Critical Parts Destroyed 5 | . 1 2 . . . 2 . . . . . . . Critical Strikes 21 | . 1 3 . . 1 4 . . . 4 8 . . Smash 9 | . 1 3 . . 1 4 . . . . . . . Sever 12 | . . . . . . . . . . 4 8 . . Melee Attacks 226 | . 1 20 2 3 17 42 2 . 11 55 49 10 14 Impact 97 | . 1 20 2 3 17 42 2 . 10 . . . . Slashing 128 | . . . . . . . . . . 55 49 10 14 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 27 | . . 4 1 . 3 6 . . 1 8 2 1 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . 6 5 . . Damage Inflicted 9407 | . 27 814 96 . 945 834 32 . 1555 2751 1858 173 322 Guns 49 | . . 49 . . . . . . . . . . . Cannons 545 | . . 38 . . . . . . 507 . . . . Explosions 1614 | . . 174 . . 638 . . . 802 . . . . Melee 7199 | . 27 553 96 . 307 834 32 . 246 2751 1858 173 322 Ramming . | . . . . . . . . . . . . . . Kinetic 49 | . . 49 . . . . . . . . . . . Thermal 507 | . . . . . . . . . 507 . . . . Explosive 1482 | . . 174 . . 638 . . . 670 . . . . Electromagnetic 170 | . . 38 . . . . . . 132 . . . . Impact 2095 | . 27 553 96 . 307 834 32 . 246 . . . . Slashing 5104 | . . . . . . . . . . 2751 1858 173 322 Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 3 . . 11 18 5 7 . Average Corruption 9 | . . . . . . 2 . . 5 13 4 5 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 48 | . . . . . . 5 . . 11 27 2 3 . Message Errors 11 | . . . . . . 2 . . 2 7 . . . Matter Fused 14 | . . . . . . . . . 2 9 1 2 . Heat Flow Errors 3 | . . . . . . 1 . . 1 1 . . . Energy Discharges 7 | . . . . . . . . . 2 5 . . . Parts Rejected 3 | . . . . . . . . . . 2 1 . . Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . 2 . . 1 3 . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1893 | . 27 224 56 . 164 614 . . 92 452 168 . 96 Projectiles 47 | . . . . . . . . . 47 . . . . Explosions 38 | . . . . . 36 . . . 2 . . . . Melee 1808 | . 27 224 56 . 128 614 . . 43 452 168 . 96 Knockbacks 5 | . . 2 . . 1 2 . . . . . . . Impact 5 | . . 2 . . 1 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 86 | . . 29 . . 40 . . . 17 . . . . Shots 5 | . . 1 . . 3 . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 281 | . . 36 . . . 223 . . 281 145 22 . . Average Temperature 87 | . . 22 . . . 120 . . 107 71 11 . . Received Heat Transfer 570 | . 18 69 18 48 6 27 . . . 240 144 . . Effects 2 | . . . . . . . . . 2 . . . . Interference 2 | . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 12 | . 1 6 1 . 2 2 . . . . . . . Combat Hostiles 3 | . . 3 . . . . . . . . . . . Parts Fried 24 | . 1 8 1 . 2 10 . . 2 . . . . Impact Corruptions 35 | . 1 10 2 . 5 15 . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . Heat Transferred 444 | . . . . . . . . . 444 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Qua Acc Maximum Alert Level 1 | . . . . . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 99 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 211 | . 5 133 65 99 93 55 17 4 211 94 128 95 49 Initial 68 | . . . 51 22 38 29 . 4 . 68 24 65 44 Average 43 | . . 86 50 39 46 12 6 1 59 53 37 75 18 Influence Increases 2377 | . 5 283 59 107 248 134 17 . 554 380 365 80 145 Destroy 0b10 Robot/C 920 | . . 180 . . 160 40 . . 140 220 160 20 . Destroy 0b10 Robot/NC 155 | . 5 20 5 . 25 25 . . 20 25 15 . 15 Destroy Leader 126 | . . 32 . . 20 10 . . 20 20 20 . 4 Successful Hack 69 | . . 12 8 . 5 . . . . 6 17 . 21 Disable Machine 165 | . . . . . 15 . . . 15 45 15 45 30 Destroy Structure 222 | . . 9 1 2 23 44 2 . 74 4 18 15 30 Partial Spotted 180 | . . 15 45 30 . . 15 . 15 . 45 . 15 Lose Combat Pursuer 540 | . . 15 . 75 . 15 . . 270 60 75 . 30 Influence Decreases 2338 | . 5 160 132 78 267 194 10 7 432 458 293 121 181 Entered New Map 331 | . . . 72 28 41 31 . 3 . 54 20 51 31 Time Decay 1533 | . 5 160 60 20 166 163 10 . 212 374 163 60 140 Lost Part 464 | . . . . 30 60 . . 4 220 30 110 10 . Lost Ally 10 | . . . . . . . . . . . . . 10 Squads Dispatched 25 | . 1 1 1 . 3 2 . 1 5 4 3 1 3 Investigation 6 | . 1 1 . . 1 . . . . . . 1 2 Extermination 11 | . . . . . 1 2 . . 3 2 2 . 1 Reinforcement 8 | . . . 1 . 1 . . 1 2 2 1 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Qua Acc Distress Signals 5 | . . . . . . . . . 1 1 1 . 2 Communications Jammed 7 | . . . . . . 2 . . . . . . 5 Distress Signals 7 | . . . . . . 2 . . . . . . 5 Times Spotted 168 | . 4 12 10 15 10 9 1 4 40 24 20 9 10 Peak Tracking Total 10 | . 3 4 9 9 5 3 1 4 10 5 9 8 5 Tactical Retreats 20 | . . 1 . 2 . 1 . . 8 3 3 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Qua Acc Traps Triggered 3 | . . 1 . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Qua Acc Machines Disabled 12 | . . . . . 1 . . . 1 3 1 4 2 Max in Single Turn 1 | . . . . . 1 . . . 1 1 1 1 1 Garrison Access 3 | . . . 1 . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Qua Acc Machines Accessed 29 | . 1 4 4 1 1 5 2 . . 2 4 2 3 Terminals 23 | . 1 3 3 1 1 2 2 . . 1 4 2 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . . . 1 . . . Total Hacks 55 | . 2 12 8 2 2 7 4 . . 2 8 3 5 Successful 22 | . . 7 4 . 2 1 1 . . 2 2 1 2 Failed 33 | . 2 5 4 2 . 6 3 . . . 6 2 3 Catastrophic 8 | . . . 2 1 . 2 . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 31 | . 2 7 7 . 2 3 2 . . . 4 3 1 Terminals 46 | . 2 9 7 2 2 3 4 . . 1 8 3 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . 3 . . . 1 . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 2 . . . 1 . . . Terminal Hacks 9 | . . 2 . . 1 . 1 . . 1 2 1 1 Record 3 | . . . . . . . . . . . 1 1 1 Open Door 2 | . . . . . . . . . . 1 1 . . Open DSF 1 | . . . . . . . 1 . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . . . 1 . . . Seal Access 3 | . . . 1 . . 1 . . . 1 . . . Unauthorized Hacks 8 | . . 3 3 . 1 . . . . . . . 1 Terminals 8 | . . 3 3 . 1 . . . . . . . 1 Assimilate 2 | . . 1 . . . . . . . . . . 1 Botnet 6 | . . 2 3 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . 1 . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 23 | . 1 3 3 1 1 4 2 . . . 3 2 3 Full Trace Events 3 | . 1 . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 5 . 3 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . Time 51 | . . 51 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Qua Acc Total Allies 2 | . . 1 . . . . . . . . . . 1 Largest Group 1 | . . 1 . . . . . . . . . . 1 Highest-Rated Group 45 | . . 10 . . . . . . . . . . 45 Highest-Rated Ally 45 | . . 10 . . . . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Qua Acc Active Infowar (turns) 3092 | . . . . . 133 602 59 35 545 815 391 136 376 Optics 2568 | . . . . . 133 602 59 35 397 439 391 136 376 Sensors 1448 | . . . . . 61 602 59 23 102 . 89 136 376 Structural 1259 | . . . . . . . . . 427 . 320 136 376 Machine Analysis 1718 | . . . . . . . . . . 815 391 136 376 Jamming 563 | . . . . . . 282 59 35 3 . 35 32 117 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Qua Acc Turns Passed 3991 | 13 63 333 131 50 354 602 59 35 576 872 391 136 376 Spaces Moved 6104 | 25 107 373 311 143 404 1161 93 72 1071 734 504 330 776 Core 367 | 25 107 193 . . 2 . . . 40 . . . . Treads 5 | . . 5 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 962 | . . . . . 210 . . . . 620 132 . . Hover 568 | . . . . . . 384 93 72 19 . . . . Flight 4202 | . . 175 311 143 192 777 . . 1012 114 372 330 776 Fastest Speed 20 | 50 50 40 26 29 30 30 40 40 29 40 20 23 26 Average Speed 46 | 50 50 62 30 29 67 38 40 47 37 93 46 23 26 Slowest Speed 160 | 50 50 160 40 32 150 109 40 60 120 125 145 26 26 Overloaded Moves 17 | . . . . . . . . . 17 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 37 | . . . 1 5 . . . . 15 . 5 6 5 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 23 26 35 6 12 30 3 87 31 46 18 35 26 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 . . 1 1 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 66 | . . 2 1 2 7 22 1 . 8 2 6 5 10 Terrain Destroyed 119 | . . 8 1 2 22 22 1 . 40 2 6 5 10 Melee 65 | . . 2 1 2 7 22 1 . 7 2 6 5 10 Projectile 12 | . . . . . . . . . 12 . . . . AOE 42 | . . 6 . . 15 . . . 21 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res Qua Acc Total 6811 | 25 112 436 339 143 454 1256 110 72 1183 836 583 360 902 Wait 217 | . . 18 14 2 . 36 14 . 29 17 9 . 78 Move 6020 | 24 106 372 308 133 403 1160 92 71 1042 733 493 318 765 Hop 33 | . . . 1 4 . . . . 13 . 5 5 5 Pick Up 41 | 1 1 5 2 . 7 5 . . 3 7 4 3 3 Fast Attach 96 | . 4 3 8 . 9 6 1 . 21 21 13 5 5 Attach 41 | . . 5 2 1 5 . 1 . 14 2 6 2 3 Detach 23 | . . 4 . 1 1 . . . 10 2 2 2 1 Swap 15 | . . . . . 3 1 . . 3 2 4 . 2 Drop 44 | . . 5 2 . 5 6 . 1 5 5 4 7 4 Fire 40 | . . 4 . . 4 . . . 32 . . . . Melee 211 | . 1 20 2 2 17 42 2 . 11 47 43 10 14 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 30 | . . . . . . . . . . . . 8 22 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/DSF -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 3) 77 | -10/Materials | Entered another Materials area 77 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 120 | -9/Materials | Identified exit to Materials 292 | -9/Materials | Repaired Imp. Flight Unit 315 | -9/Materials | Build established: Mutant 410 | -9/Materials | Entered another Materials area 410 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 531 | -8/Materials | Discovered new exit (range 15) 541 | -8/Materials | Entered Factory 541 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 579 | -7/Factory | Discovered new exit (range 16) 591 | -7/Factory | Entered another Factory area 591 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 665 | -6/Factory | Lost 6 parts (1p4n1u) 890 | -6/Factory | Lost 4 parts (3n1u) 928 | -6/Factory | Discovered new exit (range 13) 942 | -6/Factory | Identified exit to Factory 945 | -6/Factory | Entered another Factory area 945 | -5/Factory | Evolved 2 slots: Utility x2 1144 | -5/Factory | Build established: Scout 1236 | -5/Factory | Discovered new exit (range 22) 1431 | -5/Factory | Discovered new exit (range 16) 1508 | -5/Factory | Identified exit to Upper Caves 1546 | -5/Factory | Identified exit to Factory 1547 | -5/Factory | Entered another Factory area 1547 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1566 | -4/Factory | Found Prototype Device 1566 | -4/Factory | Identified Adv. EM Shield 1587 | -4/Factory | Build established: Ninja 1606 | -4/Factory | Identified exit to DSF 1606 | -4/Factory | Entered DSF 1630 | -4/DSF | Additional patrols routed to DSF 1633 | -4/DSF | Discovered new exit (range 14) 1640 | -4/DSF | Identified exit to Research 1641 | -4/DSF | Entered Research 1641 | -3/Research | Evolved 2 slots: Utility x2 1660 | -3/Research | Lost 5 parts (3n2u) 1855 | -3/Research | Found Launcher Loader 1864 | -3/Research | Lost 5 parts (4n1w) 1962 | -3/Research | Found Gamma Bomb Array 2084 | -3/Research | Lost 3 parts (1p2u) 2151 | -3/Research | Core integrity fell below 50% 2186 | -3/Research | Core integrity fell below 20% 2189 | -3/Research | System corruption reached 10% 2215 | -3/Research | Discovered new exit (range 7) 2217 | -3/Research | Identified exit to Testing 2217 | -3/Research | Entered Testing 2222 | -3/Testing | Lost 13 parts (2p4n4u3w) 2299 | -3/Testing | Found Prototype Protection 2299 | -3/Testing | Identified Hvy. Regenerative Plating 2301 | -3/Testing | Found Prototype Protection 2301 | -3/Testing | Identified Med. Regenerative Plating 2378 | -3/Testing | Found Prototype Protection 2378 | -3/Testing | Identified SHELL Armor 2839 | -3/Testing | Build established: Scavenger-Gladiator 3057 | -3/Testing | Spotted PY-8JPOWL7CMR 3080 | -3/Testing | Discovered new exit (range 9) 3088 | -3/Testing | Identified exit to Research 3089 | -3/Testing | Entered Research 3089 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3347 | -2/Research | Lost 11 parts (2p5n4u) 3358 | -2/Research | Destroyed 8 combat bots 3471 | -2/Research | Discovered new exit (range 13) 3478 | -2/Research | Discovered new exit (range 8) 3479 | -2/Research | Identified exit to Quarantine 3480 | -2/Research | Entered Quarantine 3484 | -2/Quarantine | Found Alien Artifact 3484 | -2/Quarantine | Identified Phase Armor 3551 | -2/Quarantine | Met incapacitated Sigix Warrior 3551 | -2/Quarantine | Lockdown squad dispatched 3553 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 3553 | -2/Quarantine | Unlocked Sigix quarantine chamber 3556 | -2/Quarantine | Found Sigix Containment Pod 3576 | -2/Quarantine | Spotted Lightning 3590 | -2/Quarantine | Found Alien Impact Weapon 3590 | -2/Quarantine | Identified Core Stripper 3596 | -2/Quarantine | Spotted Lightning 3600 | -2/Quarantine | Spotted Lightning 3612 | -2/Quarantine | Discovered new exit (range 13) 3615 | -2/Quarantine | Identified exit to Access 3616 | -2/Quarantine | Entered Access 3616 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3652 | -1/Access | Build established: Scavenger-Ninja 3880 | -1/Access | Found Prototype Processor 3880 | -1/Access | Identified Exp. Target Analyzer 3989 | -1/Access | Discovered new exit (range 3) 3992 | -1/Access | Identified exit to Surface 3992 | *** | Destroyed 0b10! Last Messages --------------- 03944_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 03947_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 03954_ W-44 Eye distress signal jammed. 03955_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 03955_ W-44 Eye distress signal jammed. 03957_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 03964_ R-10 Processor collects Antigrav System. 03965_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 03977_ Sealed Barrier dismantled. 03979_ Dismantling Main Access Shell with Imp. Plasma Cutter. 03989_ Main Access Shell dismantled. 03989_ EXIT=FOUND 03992_ EXIT=IDENTIFIED: SURFACE [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ????????????????## # # # | | ????????????????## # """""" # / | | ?###??############ # """""" = # # | | ?## ########### # """""" # # | | ? # !# """""" # # | | ? + # """""" # #########+ | | ?????? ###### # # # # | | ?????? ###### # # w # # | | ???????????## # # "" "" / # """""" | | ??????????? # # # ""T"" # # """""" | | ??????????? # ? # # """ # # """""" | | ??????????? # ?? #####################k # """""" | | ??????????? # ?? ####### g k# """""" | | ??????????? # pu ukA A uk # | | ??????????? + ##################### # | | ??????????? ##??###################### w "F "" | | ????????????????????????????????????## k# """"" | | ????????????????????????????????????## !# """"" | | ????????????????????????????????????##u%########## | | ??????????????????????################ u######### | | ??????????????????????########"####### ##?????## | | ?????????????????????? " k ##?????## | | ??????????????BB?????????? " ##?????## | | ??????????????BB??????"""""" " u ##?????## | | ??????????????????????" u##?????## | | ??????????????????????" "@ uk##?????## | | ??????????????????????" "" ##?????## | | ??????????????????????" " " ##?????## | | ??????????????BB??????"""""" " ##?????## | | ??????????????BB?????????? """" """u ##?????## | | ??????????????????????? """"T""" ##?????## | | ???????????????????????#######"####### ##?????### | | ???????????????????????############### ##?????### | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? k##???????? | | ?????????????????????????????????????? R##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????? ????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 41 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 85 Jamming Range 14 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 1125 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 66 Melee Accuracy 6 Target Analysis 10 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- Exp. Shield Generator | -3/Testing | Archive Adv. Kinecellerator | -3/Testing | Archive Exp. Thermal Generator | -3/Testing | Archive Adv. EM Disruption Field | -3/Testing | Archive Adv. Remote Shield | -3/Testing | Archive Enh. Armored Heavy Treads | -2/Quarantine | Archive Plasma Lance | -2/Quarantine | Archive Exp. Coolant Injector | -2/Quarantine | Archive Robot Schematics ------------------ B-74 Champion | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Flight Unit | 55% | -9/Materials Alien Tech Used ----------------- Phase Armor Core Stripper Achievements -------------- Payload Armed Challenges ------------ None Game ------ Seed PlexusDeuteriumDoomcannon Manual? 0 Play Time 01:47:24 Cumulative 145.7 hours Start 2025.05.10 @ 13:07:10 End 2025.05.10 @ 20:21:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 65 Adventurer 5 Explorer 5 Win Type 3 Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 57 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: 98877dd9-669b-4373-9b33-315b90403c3e