Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 08:04:02 // Winter2019/RPGLIKE Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (5) 25 Value Destroyed (111) 111 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1276 Bonus ------- None Cogmind --------- Core Integrity 368/600 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (2) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (1) --- (None) > --- UTILITY (1) ------ ECM Suite > --- WEAPON (1) ------- Medium Laser > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- ECM Suite > --- WEAPON ----------- Medium Laser > --- INVENTORY -------- (None) [Rating: 5] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion None Utility ECM Suite Device ECM Suite Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 4 | 1 2 1 . Power 2 | . 1 1 . Engine 1 | . 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | . 1 . . Device 1 | . 1 . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | 1 . . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 66 | . 40 75 75 Engine 12 | . 12 15 . Core 8 | . . 9 25 Device 19 | . 3 25 25 Energy Gun 25 | . 25 25 25 Peak Build Rating 5 | 1 3 5 5 Average Rating 3 | . 1 3 5 On Entrance 2 | . 1 3 5 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 9 | 2 7 9 9 Greatest Support 13 | 8 8 13 13 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity . | . . . . Average Capacity . | . . . . Most Carried . | . . . . Average Carried . | . . . . Final Capacity . | . . . . Final Carried . | . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 240 | 210 . 30 . Remotely . | . . . . Salvage Created 161 | . . 161 . Parts 3 | . . 3 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 5 | . . 5 . Guns 5 | . . 5 . Classes Destroyed 2 | . . 2 . Swarmer 3 | . . 3 . Grunt 2 | . . 2 . Best Kill Streak 3 | . . 3 . Combat Bots Only 3 | . . 3 . Max Kills in Single Turn 1 | . . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 37 | . . 35 2 Missed 8 | . . 6 2 Hits 29 | . . 29 . Projectile 29 | . . 29 . Damage Taken 276 | . . 276 . Core 232 | . . 232 . Absorbed by Shields . | . . . . Redirected to Core 144 | . . 144 . Core Remaining (%) 80 | 100 . 61 . Volleys Fired 28 | . 2 25 1 Largest 1 | . 1 1 1 Hottest 50 | . 50 50 50 Shots Fired 28 | . 2 25 1 Gun 28 | . 2 25 1 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 28 | . 2 25 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . . 7 8 Robot Miss Streak 3 | . 2 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 16 | . . 15 1 Core Hits 9 | . . 8 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 5 . Burn 5 | . . 5 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 200 | . . 188 12 Guns 200 | . . 188 12 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 200 | . . 188 12 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 33 | . . 33 2 Average Temperature 20 | . . 23 1 Received Heat Transfer 60 | . . 60 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 5 . Heat Transferred 962 | . . 925 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 80 | . 14 80 15 Initial 15 | . . 1 15 Average 31 | . 2 48 13 Influence Increases 134 | . 14 120 . Destroy 0b10 Robot/C 100 | . . 100 . Destroy Leader 20 | . . 20 . Successful Hack 14 | . 14 . . Influence Decreases 129 | . 10 84 35 Entered New Map 28 | . . 3 25 Time Decay 101 | . 10 81 10 Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 3 8 3 Peak Tracking Total 4 | . 2 3 4 Tactical Retreats 4 | . . 3 1 ECM-based Alert Blocks 4 | . . 3 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 3 | . 3 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Transport Status 1 | . 1 . . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 215 | . 12 180 23 ECM 215 | . 12 180 23 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 290 | 17 70 180 23 Spaces Moved 384 | 30 126 187 41 Core 384 | 30 126 187 41 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 50 50 50 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 31 39 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 449 | 30 129 248 42 Wait 35 | . . 35 . Move 381 | 29 125 186 41 Hop . | . . . . Pick Up . | . . . . Fast Attach 3 | 1 2 . . Attach . | . . . . Detach . | . . . . Swap 1 | . . 1 . Drop 1 | . . 1 . Fire 28 | . 2 25 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat x2 / Sto) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 15) 88 | -10/Materials | Entered Mines 157 | -10/Mines | Learned 8 Materials zone layouts 216 | -10/Mines | Learned Materials terminal intel 225 | -10/Mines | Discovered new exit (range 5) 268 | -10/Mines | Entered Materials 269 | -9/Materials | Identified exit to Storage 269 | -9/Materials | Identified exit to Materials 270 | -9/Materials | Loaded intel: 12 terminal locations 270 | -9/Materials | Reached level 2 291 | -9/Materials | Self-destructed Last Messages --------------- 00192_ Upgraded: Mass Support (+5) 00198_ Acquired 10 matter. 00216_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. 00225_ EXIT=FOUND 00239_ K-01 Serf cleans the Core Extractor. 00249_ A message is triggered: "If you're looking for Megawrench, sorry but we're not in our cave right now, after essentially being evicted by all these Unaware tunnelers." 00252_ "Blame H1-IDC, who apparently didn't care about the consequences of repeatedly making a mess in Materials. Shooting at robots and generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." LOCATION=UNKNOWN GOAL=ESCAPE Loading 8 Materials zones... Loading Materials terminal intel (x12)... 00270_ Reached level 2. 00288_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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""" #""" # #????????? | | ????????????????????? # # ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 2 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Levels Raised 1 | . . . 1 XP Earned 5645 | 3000 45 1100 1500 XP Spent 800 | 200 . 600 . Upgrades 4 | 3 . 1 . Heat Dissipation 1 | 1 . . . Mass Support 2 | 1 . 1 . Sensor Range 1 | 1 . . . Protomatter Created 14 | . . 14 . Protomatter Decayed . | . . . . Game ------ Seed PiercelightLegMask Manual? 0 Play Time 00:03:22 Cumulative 50.2 hours Start 2025.11.23 @ 08:00:51 End 2025.11.23 @ 08:04:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00321721-f4e4-4965-ac22-ec640bd908ca