Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.02 @ 00:36:18 Player: jsbeckr Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (23) 115 Value Destroyed (733) 733 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1424) 1424 TOTAL SCORE: 10332 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 420 Entered DSFs 1000 Cogmind --------- Core Integrity 1483/1600 Matter 80/300 Energy 421/490 System Corruption 2% Temperature Cool (0) Movement Flying (99) Ox1 Location -1/Access Parts ------- > --- POWER (3) -------- Angular Momentum Engine Cold Fusion Reactor Light Quantum Reactor > --- PROPULSION (7) --- Field Propulsion Drive Impulse Thruster Advanced Surge Thruster Impulse Thruster Array > --- UTILITY (14) ----- Small Storage Unit Enhanced Optical Array Advanced Transmission Jammer Advanced ECM Suite EM Disruption Field Hacking Suite Improved Hacking Suite System Shield Experimental System Shield > --- WEAPON (2) ------- Improved Remote Datajack > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Sensor Array Advanced ECM Suite Advanced Reaction Control System Hacking Suite Improved Hacking Suite System Shield Experimental System Shield Improved Corruption Screen Stealth Drone Bay > --- WEAPON ----------- Improved Remote Datajack > --- INVENTORY -------- Angular Momentum Engine Xenon Bombardment Thruster Field Propulsion Drive Advanced Surge Thruster Coolant Network Advanced Transmission Jammer Improved Remote Datajack [Rating: 143] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Remote Datajack Energy Gun Backup Laser III Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Res DSF Res Acc Slots Evolved 19 | . 1 2 2 2 2 . 2 . . 2 . . 2 . 2 2 Power 2 | . . . 1 . 1 . . . . . . . . . . . Propulsion 5 | . . 2 . . . . 1 . . . . . 1 . . 1 Utility 12 | . 1 . 1 2 1 . 1 . . 2 . . 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 125 | 7 3 7 16 14 1 4 10 3 . 18 4 16 3 2 7 10 Power 31 | 1 . 1 2 2 1 2 3 . . 9 1 5 . . 2 2 Engine 11 | 1 . 1 1 1 . . . . . 3 1 2 . . . 1 Core 15 | . . . 1 1 1 2 3 . . 4 . 2 . . 1 . Reactor 5 | . . . . . . . . . . 2 . 1 . . 1 1 Propulsion 37 | 2 2 2 6 4 . 1 2 . . 6 2 3 2 . . 5 Treads . | . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 35 | . 2 2 6 4 . 1 2 . . 6 2 3 2 . . 5 Utility 43 | 2 1 1 6 6 . 1 5 3 . 2 1 7 1 . 5 2 Device 26 | . 1 . 2 4 . 1 3 3 . 2 1 2 1 . 4 2 Storage 5 | 1 . . 1 2 . . 1 . . . . . . . . . Processor 8 | 1 . 1 3 . . . 1 . . . . 1 . . 1 . Hackware 4 | . . . . . . . . . . . . 4 . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 14 | 2 . 3 2 2 . . . . . 1 . 1 . 2 . 1 Energy Gun 1 | . . . . . . . . . . 1 . . . . . . Energy Cannon 2 | . . 1 1 . . . . . . . . . . . . . Ballistic Gun 4 | 2 . 1 . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . 1 . . . . . . . 1 . 2 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 1 . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . . . . . 3 . 2 . . 2 1 Parts Lost 20 | . . . 9 . . . . . . 3 . . . 1 2 5 Power 4 | . . . 2 . . . . . . 1 . . . . 1 . Propulsion 7 | . . . 3 . . . . . . 1 . . . . . 3 Utility 5 | . . . 1 . . . . . . 1 . . . 1 1 1 Weapon 4 | . . . 3 . . . . . . . . . . . . 1 Highest Loss Streak 5 | . . . 3 . . . . . . 3 . . . 1 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 84 83 88 90 . 86 85 94 94 76 78 91 90 85 76 68 Engine 4 | . 12 10 5 3 . 6 5 5 5 2 5 3 . . . . Core 6 | . . . 5 10 . 12 10 11 11 7 . 5 9 9 5 . Reactor 1 | . . . . . . . . . . . 5 4 4 4 4 7 Leg 1 | . 22 . . . . . . . . . . . . . . . Flight 24 | . 2 40 31 27 . 25 27 27 27 23 25 21 18 18 16 19 Device 18 | . 1 10 16 23 . 17 20 27 27 22 20 17 18 17 17 14 Storage 4 | . 11 . 2 7 . 6 6 5 5 5 5 5 4 4 4 3 Processor 8 | . 11 4 10 7 . 6 5 11 11 10 10 10 9 9 7 3 Hackware 4 | . . . . . . . . . . . . 16 18 18 16 15 Energy Cannon 1 | . . 9 7 . . . . . . . . . . . . . Ballistic Gun 3 | . 22 8 3 4 . 6 2 . . . . . . . . . Special Weapon 3 | . . . . 6 . 6 5 5 5 5 5 5 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 59 | 18 18 11 17 24 26 28 35 35 34 35 40 48 42 44 59 54 Greatest Support 55 | 20 20 22 24 27 27 29 35 35 35 35 41 46 55 55 55 53 Greatest Overweight (x) 1 | . 1 . . . . . . . . 1 1 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 5 5 8 5 5 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 9 5 5 5 5 5 7 8 8 8 8 8 8 8 8 8 Most Carried 8 | 5 8 5 5 5 5 5 8 8 7 8 8 8 8 8 8 6 Average Carried 5 | 1 1 3 2 4 4 4 6 7 7 7 7 7 7 7 6 3 Final Capacity 10 | 10 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | . 4 5 2 5 5 5 8 7 7 8 8 7 8 8 7 . Class Distribution -------------------- 55% | Hacker-Sprinter 21% | Wizard-Sprinter 15% | Hacker-Scout 6% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/DSF Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Res DSF Res Acc Matter Collected 1687 | 181 133 181 137 65 . 93 90 220 10 55 200 195 44 54 29 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 965 | . 200 366 319 . . . . . . . . 80 . . . . Parts 54 | . 15 18 16 . . . . . . . . 5 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Res DSF Res Acc Combat Hostiles Destroyed 18 | . 4 8 5 . . . . . . . . 1 . . . . Guns 8 | . 4 3 1 . . . . . . . . . . . . . Cannons 9 | . . 5 4 . . . . . . . . . . . . . Classes Destroyed 6 | . 2 2 2 . . . . . . . . . . . . . Worker 2 | . 1 . 1 . . . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . Watcher 2 | . . 1 1 . . . . . . . . . . . . . Swarmer 2 | . . . 2 . . . . . . . . . . . . . Grunt 13 | . 4 6 3 . . . . . . . . . . . . . Sentry 3 | . . 2 . . . . . . . . . 1 . . . . Best Kill Streak 5 | . 5 4 4 . . . . . . . . 1 . . . . Combat Bots Only 4 | . 4 4 2 . . . . . . . . 1 . . . . Max Kills in Single Turn 1 | . 1 1 1 . . . . . . . . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Res DSF Res Acc Hostile Shots Fired 350 | . 21 54 87 14 . 4 1 13 . 8 . 33 . 9 31 75 Missed 156 | . 6 21 38 8 . 1 1 8 . 7 . 21 . 5 15 25 Damage Taken 2358 | . 125 324 497 62 . 79 . 58 . 194 . 129 . 98 195 597 Core 483 | . 32 62 96 20 . 17 . 12 . 95 . 23 . . 9 117 Absorbed by Shields 45 | . . . . . . . . . . . . . . . 45 . Ignored by Resistances 1608 | . 78 200 302 35 . 46 . 34 . 109 . 77 . 57 136 534 Regen/Repaired (Parts) 66 | . . . 4 . . . 41 . . . 1 5 . . 15 . Core Remaining (%) 93 | 100 87 84 82 97 . 98 . . 98 . . 89 . 100 99 . Volleys Fired 147 | . 11 30 24 14 . 1 7 6 1 11 2 21 2 2 3 12 Largest 2 | . 2 2 2 1 . 1 1 1 1 1 1 1 1 1 1 1 Hottest 88 | . 40 88 88 20 . 5 5 5 5 65 40 40 7 7 7 7 Shots Fired 199 | . 22 57 38 14 . 1 7 6 1 11 2 21 2 2 3 12 Gun 78 | . 22 27 14 3 . . . . . 2 2 8 . . . . Cannon 54 | . . 30 24 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 67 | . . . . 11 . 1 7 6 1 9 . 13 2 2 3 12 Kinetic 66 | . 22 27 14 3 . . . . . . . . . . . . Thermal 66 | . . 30 24 . . . . . . 2 2 8 . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 11 32 11 10 . . 3 3 4 14 15 13 15 16 19 21 Robot Miss Streak 2 | . 1 2 2 2 . . 1 1 . . 1 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 168 | . 20 49 31 11 . . 5 4 1 10 1 19 2 1 3 11 Core Hits 44 | . 11 15 15 1 . . . . . 1 . 1 . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks 5 | . . 1 4 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1744 | . 210 827 533 24 . . . . . 49 14 87 . . . . Guns 779 | . 210 255 140 24 . . . . . 49 14 87 . . . . Cannons 965 | . . 572 393 . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 629 | . 210 255 140 24 . . . . . . . . . . . . Thermal 1115 | . . 572 393 . . . . . . 49 14 87 . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . 3 . . . . . . Effects 1 | . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 14 | . . . 14 . . . . . . . . . . . . . Projectiles 14 | . . . 14 . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 455 | . 15 455 167 9 4 . 312 340 309 118 . 12 2 . . . Average Temperature 120 | . 9 188 44 1 4 . 115 146 147 38 . 3 1 . . . Received Heat Transfer 633 | . 117 186 261 9 . . . 27 . . . 27 . . 6 . Effects 10 | . . 3 . . . . 1 5 1 . . . . . . . Shutdowns 3 | . . 1 . . . . . 1 1 . . . . . . . Energy Bleed 3 | . . 1 . . . . 1 1 . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Melted 4 | . . 3 . . . . . . . . . 1 . . . . Heat Transferred 2109 | . . 1036 703 . . . . . . 74 37 259 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Res DSF Res Acc Peak Influence 471 | . 135 328 471 105 37 19 18 . . 87 107 196 79 60 45 138 Initial 99 | . . 40 99 18 37 19 7 . . 13 3 28 54 45 20 9 Average 94 | . 41 189 291 54 37 19 7 . . 48 42 81 73 49 26 66 Maximum Alert Level 2 | . . 1 2 . . . . . . . . . . . . . Low Security (%) 86 | 100 100 48 30 100 100 100 100 . . 100 100 100 100 100 100 100 Level 1 9 | . . 51 36 . . . . . . . . . . . . . Level 2 4 | . . . 32 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . 1 3 . . 1 . . . . . 3 . 1 1 2 Investigation 3 | . . . 1 . . . . . . . . 1 . . . 1 Extermination 2 | . . . . . . . . . . . . 1 . . . 1 Reinforcement 7 | . . 1 2 . . 1 . . . . . 1 . 1 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Res DSF Res Acc Distress Signals 9 | . 1 1 3 1 . . . . . . . 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 143 | . 6 13 43 8 . 4 1 9 . 4 5 24 2 4 10 10 Peak Tracking Total 10 | . 4 4 9 5 . 3 1 3 . 3 2 7 2 3 10 8 Tactical Retreats 22 | . 1 . 10 1 . 1 1 3 . . . 3 . 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Res DSF Res Acc Traps Triggered 10 | . . . . . . . 1 . . 5 . 3 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . 6 . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Res DSF Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Res DSF Res Acc Machines Accessed 48 | . . . 9 5 1 . 5 . . 6 . 10 2 . 8 2 Terminals 30 | . . . 7 4 1 . 3 . . 4 . 4 2 . 5 . Fabricators 2 | . . . . . . . . . . . . 1 . . 1 . Repair Stations 3 | . . . 1 . . . 1 . . . . . . . 1 . Recycling Units 5 | . . . . . . . 1 . . 1 . 2 . . 1 . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . Garrison Access 6 | . . . 1 1 . . . . . 1 . 1 . . . 2 Total Hacks 130 | . . . 26 9 1 . 14 . . 9 . 36 6 . 23 6 Successful 91 | . . . 17 7 1 . 9 . . 7 . 23 5 . 20 2 Failed 39 | . . . 9 2 . . 5 . . 2 . 13 1 . 3 4 Catastrophic 1 | . . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . 1 . . . . Terminals 84 | . . . 22 6 1 . 9 . . 6 . 16 6 . 18 . Fabricators 3 | . . . . . . . . . . . . 2 . . 1 . Repair Stations 9 | . . . 3 . . . 3 . . . . . . . 3 . Recycling Units 9 | . . . . . . . 2 . . 1 . 5 . . 1 . Scanalyzers 10 | . . . . . . . . . . . . 10 . . . . Garrison Access 15 | . . . 1 3 . . . . . 2 . 3 . . . 6 Terminal Hacks 58 | . . . 14 5 1 . 6 . . 4 . 8 5 . 15 . Record 17 | . . . 1 1 . . . . . 2 . 3 3 . 7 . Part Schematic 1 | . . . . . . . . . . . . . . . 1 . Robot Analysis 3 | . . . 1 . . . . . . . . . . . 2 . Prototype ID Bank 3 | . . . 1 1 . . . . . . . . 1 . . . Open DSF 6 | . . . . 1 1 . 1 . . . . 2 1 . . . Level Access Points 2 | . . . 1 . . . . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . 1 . . 1 . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . Alert Level 3 | . . . 1 . . . . . . 1 . . . . 1 . Unreport Threat 3 | . . . 1 . . . 1 . . . . . . . 1 . Locate Traps 3 | . . . . 1 . . 1 . . 1 . . . . . . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . 1 . Network Status 2 | . . . . . . . . . . . . 1 . . 1 . Repair Station Hacks 7 | . . . 2 . . . 2 . . . . . . . 3 . Scan Component 3 | . . . 1 . . . 1 . . . . . . . 1 . Repair 3 | . . . 1 . . . 1 . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 8 | . . . . . . . 1 . . 1 . 5 . . 1 . Process 1 | . . . . . . . . . . . . 1 . . . . Report Inventory 6 | . . . . . . . 1 . . 1 . 3 . . 1 . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . Scanalyzer 8 | . . . . . . . . . . . . 8 . . . . Insert Component 4 | . . . . . . . . . . . . 4 . . . . Analyze 4 | . . . . . . . . . . . . 4 . . . . Garrison Access Hacks 8 | . . . 1 2 . . . . . 2 . 1 . . . 2 Seal Access 2 | . . . . 1 . . . . . 1 . . . . . . Coupler Status 6 | . . . 1 1 . . . . . 1 . 1 . . . 2 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 31 | . . . 6 3 . . 4 . . 4 . 6 1 . 5 2 Full Trace Events 3 | . . . 2 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 3 . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 1 . . . . . . . 1 . Time 83 | . . . 26 . . . 19 . . . . . . . 38 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 15 | . . . . . . . . . . . . 15 . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . 4 . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 24 | . . 1 3 2 . . 5 1 1 4 . 3 1 . 1 2 Non-combat 20 | . . . 3 2 . . 5 . 1 4 . 2 1 . 1 1 Combat 4 | . . 1 . . . . . 1 . . . 1 . . . 1 Robot Hacks Applied 26 | . . 1 3 2 . . 5 1 1 6 . 3 1 . 1 2 parse_system 6 | . . 1 . . . . . 1 1 1 . 1 . . . 1 no_distress 7 | . . . 2 1 . . 1 . . 1 . 1 1 . . . find_chute 4 | . . . . . . . 2 . . 2 . . . . . . find_fabricator 2 | . . . . . . . 1 . . . . . . . . 1 find_recycling 5 | . . . . 1 . . 1 . . 2 . 1 . . . . check_alert 2 | . . . 1 . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Res DSF Res Acc Total Allies 20 | . . . . 1 . . . . . . 19 . . . . . Largest Group 19 | . . . . 1 . . . . . . 19 11 . . . . Highest-Rated Group 702 | . . . . 12 . . . . . . 702 430 . . . . Highest-Rated Ally 50 | . . . . 12 . . . . . . 50 50 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 212 | . . . . 5 . . . . . . 140 67 . . . . Total Damage 6322 | . . . . 68 . . . . . . 4749 1505 . . . . Kills 17 | . . . . . . . . . . . 10 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Res DSF Res Acc Robot Analysis Total 3 | . . . 1 . . . . . . . . . . . 2 . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Res DSF Res Acc Turns Passed 3985 | 43 243 270 469 339 4 62 315 543 86 439 153 472 59 63 129 296 Spaces Moved 6686 | 30 196 320 658 573 8 118 680 1103 215 889 242 818 150 107 259 320 Core 8 | 8 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 172 | 22 150 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6506 | . 46 320 658 573 8 118 680 1103 215 889 242 818 150 107 259 320 Fastest Speed 25 | 50 32 26 26 28 28 28 25 26 26 26 26 29 27 33 33 31 Average Speed 30 | 101 100 26 27 28 28 28 25 26 26 27 29 32 32 33 33 32 Slowest Speed 120 | 120 120 26 34 30 28 28 26 26 26 117 107 109 33 33 113 99 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . 1 3 . . . 4 . . 2 . 2 . 1 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 40 24 54 17 . 89 16 95 42 19 94 29 5 72 8 11 Regions Visited 16 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 . . 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . 1 3 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Fac Was Fac Res DSF Res Acc Total 8437 | 41 224 446 899 739 9 148 809 1355 243 1077 322 1020 160 134 302 509 Wait 1339 | . . 85 187 125 . 20 107 241 28 147 72 129 . 19 14 165 Move 6644 | 29 195 317 651 572 7 118 671 1102 214 885 241 813 149 104 258 318 Hop 14 | . . 1 3 . . . 4 . . 2 . 2 . 1 . 1 Pick Up 78 | 5 7 5 11 12 . 1 7 1 . 4 . 15 4 1 3 2 Fast Attach 21 | 2 . 1 . . . 1 2 1 . 10 . 2 . 1 1 . Attach 66 | 5 1 4 8 7 1 1 6 1 . 6 1 9 3 . 4 9 Detach 23 | . 2 . . . 1 . 3 . . 5 1 5 . 1 5 . Swap 38 | . 2 2 8 7 . 2 2 1 . 2 3 5 . 1 2 1 Drop 55 | . 6 . 3 2 . 4 . 2 . 5 2 19 2 4 5 1 Fire 147 | . 11 30 24 14 . 1 7 6 1 11 2 21 2 2 3 12 Melee 5 | . . 1 4 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . 7 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / DSF) -3/DSF -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 44 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Evolved 1 slot: Utility x1 282 | -10/Materials | Identified exit to Materials 282 | -10/Materials | Discovered exit to Materials (range 16) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Propulsion x2 446 | -9/Materials | Identified exit to Materials 446 | -9/Materials | Discovered exit to Materials (range 15) 555 | -9/Materials | Build established: Hacker-Sprinter 557 | -9/Materials | Entered another Materials area 557 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 759 | -8/Materials | Identified exit to Factory 785 | -8/Materials | Lost 3 parts (1p1n1w) 797 | -8/Materials | Identified exit to Storage 797 | -8/Materials | Discovered exit to Storage (range 14) 1022 | -8/Materials | Repaired Flight Unit? 1026 | -8/Materials | Entered Factory 1026 | -7/Factory | Evolved 2 slots: Utility x2 1045 | -7/Factory | Lost 3 parts (1n2w) 1057 | -7/Factory | Identified exit to Lower Caves 1057 | -7/Factory | Discovered exit to Lower Caves (range 11) 1286 | -7/Factory | Identified exit to Factory 1286 | -7/Factory | Discovered exit to Factory (range 16) 1365 | -7/Factory | Entered another Factory area 1365 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1369 | -6/Factory | Identified exit to DSF 1369 | -6/Factory | Entered DSF 1377 | -6/DSF | Identified exit to Factory 1377 | -6/DSF | Discovered exit to Factory (range 20) 1396 | -6/DSF | Additional patrols routed to DSF 1431 | -6/DSF | Entered Factory 1431 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1477 | -5/Factory | Repaired Lgt. Nuclear Core 1744 | -5/Factory | Spotted B-75 Beast 1744 | -5/Factory | Identified exit to Upper Caves 1744 | -5/Factory | Discovered exit to Upper Caves (range 7) 1746 | -5/Factory | Entered Upper Caves 1802 | -5/Upper Caves | Spotted B-75 Beast 1914 | -5/Upper Caves | Encountered a Warlord checkpoint 2087 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2210 | -5/Upper Caves | Identified exit to Upper Caves 2210 | -5/Upper Caves | Discovered exit to Upper Caves (range 14) 2289 | -5/Upper Caves | Entered another Upper Caves area 2363 | -5/Upper Caves | Identified exit to Factory 2363 | -5/Upper Caves | Discovered exit to Factory (range 6) 2375 | -5/Upper Caves | Entered Factory 2375 | -4/Factory | Evolved 2 slots: Utility x2 2673 | -4/Factory | Lost 3 parts (1p1n1u) 2701 | -4/Factory | Build established: Hacker-Scout 2814 | -4/Factory | Manually triggered Chute Trap 2814 | -4/Factory | Sucked down chute 2814 | -4/Factory | Entered Waste 2820 | -4/Waste | Spotted C-40 Crusher 2824 | -4/Waste | Spotted C-40 Crusher 2835 | -4/Waste | Warlord forces began an assault 2852 | -4/Waste | Allies destroyed C-40 Crusher 2858 | -4/Waste | Allies destroyed C-40 Crusher 2867 | -4/Waste | Spotted C-40 Crusher 2875 | -4/Waste | Spotted C-40 Crusher 2891 | -4/Waste | Allies destroyed C-40 Crusher 2911 | -4/Waste | Lost 3 allies 2912 | -4/Waste | Spotted C-40 Crusher 2925 | -4/Waste | Allies destroyed C-40 Crusher 2930 | -4/Waste | Identified exit to Factory 2930 | -4/Waste | Discovered exit to Factory (range 12) 2967 | -4/Waste | Entered Factory 2967 | -4/Factory | Accompanied by 11 allies 2990 | -4/Factory | Identified exit to Research 2990 | -4/Factory | Discovered exit to Research (range 19) 3025 | -4/Factory | Found Prototype Hackware 3026 | -4/Factory | Identified Exp. System Shield 3370 | -4/Factory | Lost 6 allies 3432 | -4/Factory | Build established: Wizard-Sprinter 3432 | -4/Factory | Discovered exit to Research (range 18) 3439 | -4/Factory | Entered Research 3439 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3448 | -3/Research | Identified exit to Research 3448 | -3/Research | Discovered exit to Research (range 6) 3484 | -3/Research | Identified exit to DSF 3498 | -3/Research | Entered DSF 3517 | -3/DSF | Discovered exit to Research (range 21) 3524 | -3/DSF | Additional patrols routed to DSF 3561 | -3/DSF | Entered Research 3561 | -2/Research | Evolved 2 slots: Utility x2 3569 | -2/Research | Identified exit to Access 3569 | -2/Research | Identified exit to Testing 3662 | -2/Research | Found Prototype Processor 3663 | -2/Research | Identified Exp. Core Analyzer 3688 | -2/Research | Repaired Adv. Weight Redist. System? 3690 | -2/Research | Entered Access 3690 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3986 | -1/Access | Self-destructed Last Messages --------------- Relay Coupler [Hunter] (17) Relay Coupler [Swarmer] (44) Relay Coupler [Grunt] (40) Relay Coupler [Brawler] (37) 03970_ P-80 Master repels hacking attempt. 03975_ Jacked P-80 Master... >>parse_system Reading system data... 03976_ P-80 Master repels hacking attempt. 03981_ Jacked H-88 Terminator... 03981_ Penetrated by Slug. 03981_ Impulse Thruster destroyed. 03982_ System corrupted: Energy discharge (-196). 03982_ Slug penetrates Door. 03984_ Penetrated by Slug. 03985_ Jacked Y-72 Warden... 03985_ Penetrated by Slug. 03985_ Xenon Bombardment Thruster destroyed. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??# #????????????????? | | [ ?# #????????????????? | | ?# ##########+#######?????????????? | | " # #???# #?????????????? | | """" # #???# #?????????????? | | """"" + #???# #?????????????? | | """"" # #???# #?????????????? | | """" # #???# #?????????????? | | " ]?# #???# """"" #?????????????? | | ?# #???# """"" #?????????????? | | ??# #???# """"" #?????????????? | | ??# #???# """"" #?????????????? | | #######???# #???# """"" #?????????????? | | ??????????# #???# #?????????????? | | ??????????# #???# ??? #?????????????? | | ???######## #?################?????????????? | | ???# #?# """G""" #?????????????? | | ???# #?# """ """ #?????????????? | | ???# #?# #?????????????? | | ???# #?# #?????????????? | | #??# #?# #?????????????? | | ??# #?# #?????????????? | | ?# #?##p#####+#######?????????????? | | ?# ########??# #????????????????? | | # #?????????#^ #????????????????? | | # #?????????# @ #????????????????? | | + #?????????+ #????????????????? | | # #?????????# #??###########???? | | ! # #?????????# #?? #???? | | ?# #?????????# #? #???? | | ?# ##############h Y#? #???? | | ??# # # h # #???? | | ??# # # # #???? | | ???# # # + !!=#???? | | ???# # # # !!=#???? | | ???# # # # !!=#???? | | ???# # # #? #???? | | ???# # !! # #? #??? | | ???# # !! # #??""" """ ##??? | | ???# # ! # #??"""T""" #???? | | ???+ # # #???############## | | ???# # ! # #??????# | | ???# # # #??????# | | ???# ###+######+### ######## * | | ???# # | | ???# # | | ???# # | | ???+ + | | ???# # | | ???# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 51 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Corruption Block 15 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 10 Evasion (%) 86 Targeting Accuracy 5 Offensive Hacking 42 Defensive Hacking 26 Item Schematics ----------------- Impulse Thruster | -4/Factory | Scanalyzed Adv. Reaction Control System | -4/Factory | Scanalyzed Adv. Energy Well | -4/Factory | Scanalyzed Lgt. Quantum Reactor | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Achiever Can't Catch Me Dodgeball, But With Guns Just Browsing Safety First Wheee! Challenges ------------ None Game ------ Seed CompositeReactionCarapace Manual? 0 Play Time 02:11:03 Cumulative 24.9 hours Start 2024.04.01 @ 17:10:45 End 2024.04.02 @ 00:36:18 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 26 Rogue 17 Adventurer 3 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31f1cb81-fded-4ace-b03d-702719927fa3