Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.23 @ 23:02:53 Player: Err. String Expected Got Nil Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (152) 760 Value Destroyed (4342) 4342 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (691) 691 TOTAL SCORE: 12413 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 33 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Neutrino Core Improved Sensor Array Precision Assault Rifle Precision Assault Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Combat Airjet Combat Airjet Combat Airjet Antigrav System > --- UTILITY ---------- Medium Storage Unit Advanced Melee Analysis Suite Microactuators Improved Actuator Array Cloaking Device Powered Armor Powered Armor Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Katana Makeshift Spear > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Neutrino Core Makeshift Hover Unit Improved Sensor Array ECM Suite Phase Shifter Precision Assault Rifle Precision Assault Rifle Heavy Missile Launcher [Rating: 79] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Gravmag System Treads Light Treads Hover Unit Gravmag System Utility Hacking Suite Device Transmission Jammer Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . . . . . . 1 . Utility 7 | . . . 1 . . . 2 1 . . . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 161 | 6 8 . 19 2 . 2 26 28 . 8 1 6 1 1 31 22 Power 21 | 1 1 . 3 . . . 1 6 . . . . . . 5 4 Engine 15 | 1 1 . 3 . . . 1 6 . . . . . . 3 . Core 6 | . . . . . . . . . . . . . . . 2 4 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 48 | 2 1 . 5 . . . 7 9 . 6 . 1 . 1 8 8 Treads 15 | 2 1 . 5 . . . 7 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 33 | . . . . . . . . 9 . 6 . 1 . 1 8 8 Flight . | . . . . . . . . . . . . . . . . . Utility 43 | 1 2 . 1 . . . 4 4 . 2 1 2 . . 17 9 Device 21 | . . . . . . . 1 2 . 1 1 2 . . 10 4 Storage 4 | 1 1 . . . . . . 1 . . . . . . . 1 Processor 3 | . 1 . . . . . 1 . . . . . . . . 1 Hackware 8 | . . . 1 . . . 1 . . 1 . . . . 3 2 Protection 7 | . . . . . . . 1 1 . . . . . . 4 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 49 | 2 4 . 10 2 . 2 14 9 . . . 3 1 . 1 1 Energy Gun 3 | . . . 3 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 26 | 2 2 . 5 1 . 1 8 5 . . . 1 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . 1 1 . 1 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 10 | . 1 . 1 . . . 5 3 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . Piercing Weapon 4 | . . . . . . . . 1 . . . 2 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 1 . . . . . . . 2 . Parts Lost 44 | . 1 . 2 . . . 4 1 . 1 . . . 2 6 27 Power 4 | . . . 1 . . . 1 . . . . . . . 1 1 Propulsion 16 | . 1 . . . . . 2 . . 1 . . . . 2 10 Utility 21 | . . . . . . . 1 1 . . . . . 2 3 14 Weapon 3 | . . . 1 . . . . . . . . . . . . 2 Highest Loss Streak 19 | . 1 . 1 . . . 3 1 . 1 . . . 1 3 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 100 99 100 100 100 96 95 100 100 100 100 93 94 98 91 Engine 7 | . 14 14 11 11 11 11 6 6 7 7 7 7 7 7 4 . Treads 13 | . 27 28 33 33 33 33 26 . . . . . . . . . Hover 16 | . . . . . . . . 29 30 30 30 30 30 30 32 26 Device 6 | . . . . . . . 4 7 7 7 7 7 7 3 12 16 Storage 8 | . 14 14 11 11 11 11 9 6 7 7 7 7 7 7 6 4 Processor 7 | . 9 14 11 11 11 11 12 12 7 . . . . . . 3 Hackware 13 | . . . 10 11 11 11 18 15 15 22 23 23 23 21 16 10 Protection 3 | . . . . . . . . . 7 7 7 7 7 7 8 8 Ballistic Gun 12 | . 27 28 17 20 22 21 17 9 7 7 7 7 1 7 4 . Piercing Weapon 2 | . . . . . . . . . 7 7 7 6 7 7 6 4 Peak Build Rating 79 | 6 8 8 19 19 19 19 34 41 41 48 47 47 47 49 66 79 Average Rating 35 | 5 7 8 16 18 19 18 29 32 41 44 47 46 43 46 54 72 On Entrance 29 | . 6 8 8 19 19 19 19 33 41 41 45 47 47 47 43 63 Naked Turns 5 | . . . . . . . . . . . . . . . . 5 Heaviest Build 51 | 13 29 28 34 34 34 35 36 35 30 31 30 32 31 31 50 51 Greatest Support 60 | 40 40 40 60 60 60 60 60 60 30 35 35 35 35 39 57 58 Greatest Overweight (x) 3 | . . . . . . . . . . . . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 11 15 15 15 15 15 15 9 10 10 10 10 10 10 10 9 Most Carried 15 | 3 14 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 Average Carried 11 | 1 9 14 13 15 15 15 14 9 10 9 10 10 10 10 8 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 5 Final Carried 15 | 2 14 15 15 15 15 15 15 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 43% | Scavenger-Mutant 24% | Hacker-Mutant 17% | Mutant 8% | Hacker-Gladiator 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Gladiator | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Matter Collected 3808 | 189 466 . 449 48 . 12 1275 399 . 124 85 59 . 48 317 337 Remotely 20 | . . . . . . . . . . . . 20 . . . . Salvage Created 5981 | . 727 . 1182 79 . 43 1630 399 . 266 . 40 . 14 518 1083 Parts 353 | . 50 . 76 7 . 2 82 17 . 13 . 5 . 2 33 66 Haulers Intercepted 12 | . 1 . 4 . . . 3 2 . . . . . . 2 . Recyclers Shooed 5 | . 1 . 1 . . . 2 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . 4 . 2 . . Prevented 2 | . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 95 | . 16 . 19 3 . 3 28 2 . 1 . 1 . 1 5 16 Melee 23 | . . . . . . . . . . 1 . . . 1 5 16 Guns 59 | . 14 . 15 1 . 1 25 2 . . . 1 . . . . AOE 13 | . 2 . 4 2 . 2 3 . . . . . . . . . Classes Destroyed 15 | . 6 . 3 . . . 3 1 . . . . . 1 1 . Worker 5 | . . . 3 . . . 2 . . . . . . . . . Builder 3 | . . . . . . . . . . . . . . . 2 1 Hauler 12 | . 1 . 4 . . . 3 2 . . . . . . 2 . Recycler 16 | . 3 . 4 . . . 3 3 . 2 . . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . . Operator 10 | . 3 . 2 . . . 2 . . 2 . . . . . 1 Drone 1 | . . . . . . . . . . . . . . 1 . . Watcher 10 | . 2 . 1 . . . 1 2 . 1 . . . . 2 1 Swarmer 22 | . 6 . 7 . . . 6 . . 1 . . . . . 2 Grunt 39 | . 10 . 7 3 . 3 12 1 . . . . . . 1 2 Brawler 2 | . . . 1 . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . Sentry 12 | . . . 4 . . . 7 . . . . . . . . 1 Hunter 6 | . . . . . . . 1 . . . . . . . . 5 Programmer 12 | . . . . . . . . 1 . . . 1 . . 4 6 Best Kill Streak 6 | . 4 . 5 3 . 3 6 2 . 2 . 1 . 1 2 3 Combat Bots Only 6 | . 3 . 4 3 . 3 6 1 . 1 . 1 . 1 1 3 Max Kills in Single Turn 5 | . 2 . 5 1 . 1 3 1 . 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 4 1 . 1 3 . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 673 | . 77 . 62 7 . 14 117 16 . 19 6 15 . 31 63 246 Missed 235 | . 21 . 18 2 . 8 28 6 . 8 3 9 . 19 33 80 Damage Taken 7576 | . 572 . 526 62 . 93 1375 153 . 173 52 75 . 203 777 3515 Core 1483 | . 107 . 79 . . . 94 29 . 43 . . . 16 107 1008 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 432 | . . . . . . . . . . . . . . . 223 209 Core Remaining (%) 82 | 100 . 57 . . . 80 82 . . . . . . 87 87 . Volleys Fired 304 | . 80 . 65 3 . 6 126 22 . . . 1 . . 1 . Largest 2 | . 2 . 2 2 . 2 2 2 . . . 2 . . 1 . Hottest 79 | . 40 . 79 46 . 46 50 53 . . . 53 . . 28 . Shots Fired 598 | . 159 . 129 4 . 7 251 44 . . . 2 . . 2 . Gun 588 | . 158 . 128 2 . 2 250 44 . . . 2 . . 2 . Cannon . | . . . . . . . . . . . . . . . . . Launcher 10 | . 1 . 1 2 . 5 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 559 | . 158 . 99 2 . 2 250 44 . . . 2 . . 2 . Thermal 29 | . . . 29 . . . . . . . . . . . . . Explosive 10 | . 1 . 1 2 . 5 1 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 46 | . 18 . 15 4 . 5 46 11 . . . 4 . . 5 . Robot Miss Streak 6 | . 3 . 3 . . 1 3 6 . . . 2 . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 1 . . . 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . Shots Hit Robots 540 | . 110 . 82 2 . 3 193 36 . 12 . 2 . 3 22 75 Core Hits 258 | . 46 . 44 5 . 8 70 25 . 6 . 3 . 1 16 34 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 2 . . . 2 . . . . . . . . . Critical Strikes 18 | . . . 3 . . . 2 . . 3 . . . 1 1 8 Burn 1 | . . . 1 . . . . . . . . . . . . . Destroy 4 | . . . 2 . . . 2 . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . 3 Impale 10 | . . . . . . . . . . 3 . . . 1 1 5 Melee Attacks 339 | . 1 . 4 . . . 5 34 . 47 . 2 . 9 94 143 Impact 40 | . 1 . 4 . . . 5 30 . . . . . . . . Slashing 38 | . . . . . . . . . . . . . . . 5 33 Piercing 261 | . . . . . . . . 4 . 47 . 2 . 9 89 110 Sneak Attacks 19 | . . . . . . . . 2 . 5 . . . 1 4 7 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Follow-up Attacks 22 | . . . . . . . . . . . . . . . 2 20 Damage Inflicted 11662 | . 1289 . 1399 208 . 381 3524 782 . 545 . 48 . 125 800 2561 Guns 6341 | . 1148 . 1173 33 . 15 3338 559 . . . 48 . . 27 . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1053 | . 140 . 226 175 . 366 146 . . . . . . . . . Melee 4227 | . . . . . . . . 223 . 545 . . . 125 773 2561 Ramming 41 | . 1 . . . . . 40 . . . . . . . . . Kinetic 6010 | . 1148 . 842 33 . 15 3338 559 . . . 48 . . 27 . Thermal 331 | . . . 331 . . . . . . . . . . . . . Explosive 1053 | . 140 . 226 175 . 366 146 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 223 | . . . . . . . . 223 . . . . . . . . Slashing 774 | . . . . . . . . . . . . . . . 61 713 Piercing 3230 | . . . . . . . . . . 545 . . . 125 712 1848 Highest Corruption 24 | . . . . . . . . . 7 8 9 10 10 10 13 24 Average Corruption 7 | . . . . . . . . . 7 7 8 9 10 10 8 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 114 | . . . . . . . . . . 26 4 3 2 10 62 7 Message Errors 26 | . . . . . . . . . . 8 1 1 . 2 13 1 Matter Fused 33 | . . . . . . . . . . 7 . . 2 2 19 3 Heat Flow Errors 13 | . . . . . . . . . . 3 . . . 2 8 . Energy Discharges 13 | . . . . . . . . . . 2 3 1 . 1 5 1 Data Loss (minor) 15 | . . . . . . . . . . 4 . . . 1 9 1 Data Loss (major) 8 | . . . . . . . . . . 1 . 1 . 1 4 1 Misfires 1 | . . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . 1 . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 566 | . . . 4 . . . . 73 . 228 . . . . 17 244 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 4 | . . . 4 . . . . . . . . . . . . . Melee 562 | . . . . . . . . 73 . 228 . . . . 17 244 Knockbacks 1 | . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 11 | . 2 . . . . . 9 . . . . . . . . . Targets Rammed 15 | . 3 . . . . . 12 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . . . . . 3 . . . . . . . . . Highest Temperature 255 | . 12 . 79 6 . . 114 8 . 255 . 16 . 187 219 24 Average Temperature 53 | . 7 . 21 6 . . 34 4 . 125 . 8 . 80 90 4 Received Heat Transfer 1662 | . 252 . 111 36 . 54 684 27 . 6 . 6 . 18 132 336 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 3 . . . . . . 1 . Impact Corruptions 5 | . . . . . . . . 5 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 5 . . . . . . . . . . . . . Heat Transferred 962 | . . . 962 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Peak Influence 531 | . 262 48 394 197 . 94 531 263 54 124 . . . . 365 172 Initial 241 | . . 48 18 109 . . 36 241 39 37 . . . . 178 38 Average 124 | . 147 48 190 191 . 35 192 150 42 69 . . . . 89 76 Maximum Alert Level 2 | . 1 . 1 . . . 2 1 . . . . . . 1 . Low Security (%) 79 | 100 75 100 58 100 . 100 66 63 100 100 . . . . 85 100 Level 1 17 | . 24 . 41 . . . 15 36 . . . . . . 14 . Level 2 2 | . . . . . . . 17 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 4 . 3 . . . 7 4 . 5 . . . 1 10 12 Investigation 14 | . 2 . 2 . . . 2 . . 1 . . . . 4 3 Extermination 8 | . . . . . . . . 1 . 1 . . . . 3 3 Reinforcement 15 | . 2 . 1 . . . 1 3 . 3 . . . . 3 2 Assault 2 | . . . . . . . . . . . . . . 1 . 1 Garrison 7 | . . . . . . . 4 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . 2 . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Distress Signals 15 | . 2 . 3 . . . 6 1 . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 250 | . 30 . 30 3 . 3 55 7 6 27 4 3 . 16 31 35 Peak Tracking Total 14 | . 4 . 4 3 . 3 6 2 6 9 5 1 . 14 7 6 Tactical Retreats 35 | . 1 . 4 . . . 5 2 . 9 2 1 . 1 9 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Traps Triggered 18 | . 2 . 1 . . . 2 3 . 4 . . . . 4 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 1 2 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Machines Disabled 2 | . 1 . . . . . 1 . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Machines Accessed 67 | . 6 . 5 . 2 . 5 8 . 8 1 1 3 . 20 8 Terminals 38 | . 5 . 5 . . . 4 4 . 8 . . . . 10 2 Fabricators 7 | . . . . . . . . 2 . . . . . . 4 1 Repair Stations 7 | . 1 . . . . . . . . . . . . . 4 2 Recycling Units 2 | . . . . . . . . . . . . . . . 1 1 Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 . . . . . . 1 2 Total Hacks 216 | . 15 . 19 . 5 . 20 16 . 26 1 1 27 . 66 20 Successful 129 | . 6 . 9 . 5 . 14 9 . 10 1 1 27 . 36 11 Failed 85 | . 9 . 10 . . . 6 7 . 15 . . . . 29 9 Catastrophic 12 | . . . . . . . . 1 . 4 . . . . 4 3 Database Lockouts 2 | . . . . . . . . . . 1 . . . . 1 . Manual 103 | . 11 . 18 . 1 . 14 6 . 20 . . . . 27 6 Terminals 126 | . 13 . 19 . . . 19 7 . 26 . . . . 37 5 Fabricators 22 | . . . . . . . . 4 . . . . . . 12 6 Repair Stations 19 | . 2 . . . . . . . . . . . . . 13 4 Recycling Units 3 | . . . . . . . . . . . . . . . 1 2 Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . Garrison Access 9 | . . . . . . . 1 2 . . . . . . 3 3 Terminal Hacks 81 | . 4 . 6 . 5 . 11 2 . 7 1 1 27 . 16 1 Record 11 | . . . . . 4 . . . . . . 1 6 . . . Part Schematic 14 | . . . . . . . . . . 2 . . 11 . 1 . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . Robot Analysis 4 | . . . 3 . . . 1 . . . . . . . . . Prototype ID Bank 7 | . 1 . . . . . . . . . . . 3 . 3 . Open Door 1 | . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . Terminal Index 4 | . . . 1 . . . . . . 1 . . . . 1 1 Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . 2 . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . 1 . Transport Status 3 | . . . . . . . 3 . . . . . . . . . Recall Investigation 2 | . 1 . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . Hauler Manifests 8 | . 1 . 1 . . . 2 1 . 1 . . . . 2 . Registered Components 2 | . . . . . . . 1 . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . . . . . . . 2 1 . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 1 . . . . . . 5 3 Network Status 2 | . . . . . . . . 1 . . . . . . . 1 Load Schematic 4 | . . . . . . . . . . . . . . . 3 1 Build 3 | . . . . . . . . . . . . . . . 2 1 Repair Station Hacks 14 | . 1 . . . . . . . . . . . . . 9 4 Scan Component 8 | . 1 . . . . . . . . . . . . . 5 2 Repair 6 | . . . . . . . . . . . . . . . 4 2 Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 1 1 Retrieve Components 2 | . . . . . . . . . . . . . . . 1 1 Scanalyzer 3 | . . . . . . . . 3 . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . . 1 . Seal Access 3 | . . . . . . . 1 1 . . . . . . 1 . Unauthorized Hacks 17 | . 1 . 3 . . . 2 2 . 3 . . . . 4 2 Terminals 14 | . 1 . 3 . . . 2 1 . 3 . . . . 3 1 Assimilate 2 | . . . 1 . . . . . . . . . . . 1 . Botnet 6 | . 1 . 1 . . . . . . 2 . . . . 1 1 Disrupt 1 | . . . . . . . 1 . . . . . . . . . Operators 5 | . . . 1 . . . 1 1 . 1 . . . . 1 . Fabricators 3 | . . . . . . . . 1 . . . . . . 1 1 Prioritize 2 | . . . . . . . . . . . . . . . 1 1 Liberate 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . 1 . . . . . . . . . Used 2 | . . . 1 . . . 1 . . . . . . . . . Hacking Detections 48 | . 5 . 4 . . . 3 7 . 7 . . . . 15 7 Full Trace Events 9 | . 1 . 1 . . . . . . 1 . . . . 3 3 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 1 . 2 . . 11 . 1 . Parts Built 5 | . . . . . . . . . . . . . . . 4 1 Authchips . | . . . . . . . . . . . . . . . . . Time 165 | . . . . . . . . . . . . . . . 89 76 Total Part Build Rating 23 | . . . . . . . . . . . . . . . 18 5 Parts Repaired 6 | . . . . . . . . . . . . . . . 4 2 Time 233 | . . . . . . . . . . . . . . . 163 70 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . . . 1 6 Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Total Allies 4 | . . 3 . . . . . . . . . . . . 1 . Largest Group 3 | . . 3 3 . . . . . . . . . . . 1 . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . 10 . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . 10 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . 23 . . . . . . . . . . . . . Total Damage 274 | . . . 274 . . . . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Robot Analysis Total 4 | . . . 3 . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Turns Passed 12589 | 119 1508 370 1239 68 361 380 1871 1386 90 834 115 206 47 229 2366 1400 Spaces Moved 10276 | 71 741 226 540 37 226 228 726 1531 172 1224 237 353 84 329 2198 1353 Core 10 | 7 . . . . . . . 1 . . . . . . . 2 Treads 2799 | 64 741 226 540 37 226 228 726 11 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 7467 | . . . . . . . . 1519 172 1224 237 353 84 329 2198 1351 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 160 160 160 160 160 160 160 48 48 48 48 48 48 48 46 58 Average Speed 80 | 149 160 160 160 160 160 160 168 48 48 48 48 48 48 49 48 61 Slowest Speed 200 | 160 160 160 160 160 160 160 170 170 48 48 48 48 48 112 126 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 5 88 51 39 6 61 59 67 42 91 34 45 56 68 61 47 29 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . . . . 1 . . . Known Exits Taken 4 | . 1 . 1 . . . . . . 1 . . . . 1 . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 1 . . . 1 1 1 1 . . Scrap Searched 6 | . . 1 . . . . . . . . 2 2 . 1 . . Spaces Dug 110 | . 1 . 1 . . . 5 15 . 19 . . . 1 39 29 Terrain Destroyed 177 | . 3 . 10 20 . 30 11 15 . 19 . . . 1 39 29 Melee 110 | . 1 . 1 . . . 5 15 . 19 . . . 1 39 29 Projectile . | . . . . . . . . . . . . . . . . . AOE 67 | . 2 . 9 20 . 30 6 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Total 13704 | 84 916 235 786 41 226 235 1196 2078 178 1396 237 384 90 384 3419 1819 Wait 2415 | . 67 9 113 . 1 . 284 394 7 111 . 17 5 45 1055 307 Move 10261 | 70 740 225 539 36 225 227 725 1531 171 1223 236 352 83 328 2197 1353 Hop . | . . . . . . . . . . . . . . . . . Pick Up 121 | 8 14 1 24 . . . 9 21 . 3 . 1 . . 24 16 Fast Attach 33 | . 1 . 2 . . . 3 7 . . . 3 1 1 7 8 Attach 47 | 6 1 . 4 . . . 4 5 . 2 . . . . 15 10 Detach 1 | . . . . . . . . . . . . . . . 1 . Swap 81 | . 6 . 13 2 . 2 19 16 . 6 1 3 . . 9 4 Drop 94 | . 3 . 22 . . . 9 22 . 4 . 5 1 1 21 6 Fire 304 | . 80 . 65 3 . 6 126 22 . . . 1 . . 1 . Melee 302 | . 1 . 4 . . . 5 34 . 47 . 2 . 9 89 111 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 15 | . 3 . . . . . 12 . . . . . . . . . Escape Stasis 30 | . . . . . . . . 26 . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 7) 506 | -10/Materials | Discovered new exit (range 3) 795 | -10/Materials | Discovered new exit (range 16) 1488 | -10/Materials | Discovered new exit (range 6) 1500 | -10/Materials | Identified exit to Mines 1628 | -10/Materials | Entered Mines 1685 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1955 | -10/Mines | Discovered new exit (range 5) 1981 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1998 | -10/Mines | Entered Materials 1998 | -9/Materials | Accompanied by 3 allies 1998 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2201 | -9/Materials | Lost 3 allies 2263 | -9/Materials | Discovered new exit (range 16) 2409 | -9/Materials | Discovered new exit (range 16) 2583 | -9/Materials | Build established: Scavenger-Mutant 2789 | -9/Materials | Discovered new exit (range 12) 2842 | -9/Materials | Discovered new exit (range 7) 3068 | -9/Materials | Identified exit to Mines 3237 | -9/Materials | Entered Mines 3254 | -9/Mines | Met a Derelict bent on vengeance 3299 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3299 | -9/Mines | Discovered new exit (range 5) 3305 | -9/Mines | Entered Exiles 3345 | -9/Exiles | Met 8R-AWN 3369 | -9/Exiles | Met EX-HEX 3417 | -9/Exiles | Met EX-BIN 3437 | -9/Exiles | Aligned with FarCom system 3438 | -9/Exiles | Given EX-Vault access code 3476 | -9/Exiles | Opened EX-Vault 3513 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3561 | -9/Exiles | Met EX-DEC 3570 | -9/Exiles | Learned location of Zion (-6) 3647 | -9/Exiles | Discovered new exit (range 14) 3666 | -9/Exiles | Entered Mines 4033 | -8/Mines | Discovered new exit (range 9) 4046 | -8/Mines | Entered Materials 4046 | -8/Materials | Evolved 2 slots: Utility x2 4424 | -8/Materials | Garrison activated, responded to threat 4454 | -8/Materials | Lost 3 parts (1p2n) 4721 | -8/Materials | Build established: Hacker-Mutant 5200 | -8/Materials | Discovered new exit (range 16) 5627 | -8/Materials | Garrison activated, responded to threat 5870 | -8/Materials | Discovered new exit (range 15) 5917 | -8/Materials | Entered Factory 5917 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6245 | -7/Factory | Build established: Scavenger-Mutant 6664 | -7/Factory | Discovered new exit (range 15) 7303 | -7/Factory | Sucked down chute 7303 | -7/Factory | Entered Waste 7318 | -7/Waste | EMP discharged 7330 | -7/Waste | Spotted C-40 Crusher 7331 | -7/Waste | Spotted C-40 Crusher 7336 | -7/Waste | Spotted C-40 Crusher 7340 | -7/Waste | Spotted C-40 Crusher 7368 | -7/Waste | Spotted C-40 Crusher 7375 | -7/Waste | Spotted C-40 Crusher 7388 | -7/Waste | Discovered new exit (range 10) 7393 | -7/Waste | Entered Factory 7710 | -7/Factory | Build established: Hacker-Mutant 7969 | -7/Factory | Identified exit to Storage 7969 | -7/Factory | Identified exit to Lower Caves 8200 | -7/Factory | Central database locked down 8227 | -7/Factory | Entered Lower Caves 8337 | -7/Lower Caves | Discovered new exit (range 11) 8342 | -7/Lower Caves | Encountered a Warlord checkpoint 8342 | -7/Lower Caves | Entered another Lower Caves area 8344 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8443 | -7/Lower Caves | Found DCF Scrap (13 items) 8470 | -7/Lower Caves | System corruption reached 10% 8545 | -7/Lower Caves | Discovered new exit (range 8) 8548 | -7/Lower Caves | Entered Data Miner 8548 | -7/Data Miner | Discovered new exit (range 6) 8558 | -7/Data Miner | Met Data Miner 8567 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8567 | -7/Data Miner | Learned location of Section 7 (-2) 8576 | -7/Data Miner | Received God Mode back door access code from Data Miner 8595 | -7/Data Miner | Entered Proximity Caves 8598 | -6/Proximity Caves | Spotter reported a threat 8775 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8816 | -6/Proximity Caves | Discovered new exit (range 13) 8824 | -6/Proximity Caves | Entered Factory 8824 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8925 | -6/Factory | Repaired Gravmag System 9262 | -6/Factory | Build established: Scavenger-Mutant 9272 | -6/Factory | Repaired Cloaking Device 9435 | -6/Factory | Central database locked down 9484 | -6/Factory | Hacking Suite fried by hacking feedback 9538 | -6/Factory | Repaired Lyr. Light Armor Plating 9622 | -6/Factory | Repaired Mak. Hover Unit 9801 | -6/Factory | Identified exit to Factory 9925 | -6/Factory | Crushed by falling debris 9925 | -6/Factory | System corruption reached 10% 9956 | -6/Factory | Lost 3 parts (1p2u) 10942 | -6/Factory | Fabricated Cmb. Airjet? 11012 | -6/Factory | Fabricated Powered Armor? 11190 | -6/Factory | Entered another Factory area 11190 | -5/Factory | Evolved 2 slots: Utility x2 11251 | -5/Factory | Build established: Hacker-Gladiator 11404 | -5/Factory | Repaired Mak. Spear 11550 | -5/Factory | Repaired Med. Storage Unit 11945 | -5/Factory | Garrison activated, responded to threat 12062 | -5/Factory | Lost 4 parts (2n2u) 12291 | -5/Factory | Incoming investigation squad redirected 12326 | -5/Factory | Build established: Gladiator 12350 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 12406 | -5/Factory | Garrison activated, responded to threat 12531 | -5/Factory | Core integrity fell below 50% 12582 | -5/Factory | System corruption reached 10% 12588 | -5/Factory | Core integrity fell below 20% 12590 | -5/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 12565_ XUVQL H762BAFENCF1J T/IPAE>UIM 12566_ Imp. Actuator Array destroyed. 12567_ K-01 Serf collects debris. 12570_ Adv. Heat Sink destroyed. 12572_ Gravmag System destroyed. 12573_ K-01 Serf collects debris. 12577_ Cmb. Airjet destroyed. 12579_ Critical hit (Burn: +37). 12581_ Cmb. Airjet destroyed. 12581_ Imp. System Shield destroyed. 12581_ System corrupted by crushing effect (+4). 12581_ Knocked back. 12584_ Katana destroyed. 12585_ Imp. System Shield destroyed. 12585_ Adv. Melee Analysis Suite destroyed. 12585_ Med. Storage Unit destroyed. 12585_ System corrupted by crushing effect (+3). 12585_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##########????????????????????????????? | | ???????????# !##???????????????????????????? | | ???????????#"" *![[[#???????????????????????????? | | ???????????#"" ![%=[##????????+###???????????????? | | ############"" [*=[=#????????? ???????????????? | | #G =!! ![#???????? ???????????????? | | ! #"" """[%#???????? ????????????????? | | #"" """[!#??????? """????????????????? | | """ """ #"" """ [#??????? """????????????????? | | """ """ # ! %%[#??????!! """"???????????????? | | """ """ #####*##########!! """"???????????????? | | ## ^ """"???????????????? | | """ ""## !p """"???????????????? | | """ F"## !@g """" #?????????? | | """ "## bp g #?????????? | | ""## g #?????????? | | ## #;;######## #### #?????????? | | #########+### ####????????#?????? #?????????? | | #??????????????????????????????? | | ^ #??????????????????????????????? | | #??????????????????????????????? | | ##?????????????????????????????? | | "#?????????????????????????????? | | #########+##########?????????????????????????????? | | # #????????????????????????????????? | | ]# """" """" #????????????????????????????????? | | # """" """" #????????????????????????????????? | | # """" """" #????????????????????????????????? | | # """" """" #????????????????????????????????? | | # """" """" #????????????????????????????????? | | ""# """" """" #????????????????????????????????? | | ""# #????????????????????????????????? | | T"# #????????????????????????????????? | | ""# ! #????????????????????????????????? | | ""# #????????????????????????????????? | | # #????????????????????????????????? | | #################????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Armor Coverage 800 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 58 Targeting Accuracy 11 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 24 Item Schematics ----------------- Airjet | -7/Factory | Scanalyzed Cmb. Airjet | -7/Factory | Hacked Imp. Gravmag System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Powered Armor | -6/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -6/Factory Powered Armor | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridChipProtomatter Manual? 0 Play Time 02:28:31 Cumulative 63.3 hours Start 2025.02.23 @ 20:26:29 End 2025.02.23 @ 23:02:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 38 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80ce6be1-5cf9-4d4b-a56b-eed98520444f