Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.01 @ 20:12:23 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (107) 535 Value Destroyed (3190) 3190 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (867) 867 TOTAL SCORE: 9032 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 166 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 962/1000 Matter 239/300 Energy 515/515 System Corruption 6% Temperature Cool (0) Movement Rolling (190) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Medium Treads Improved Medium Treads Compact Wheel > --- UTILITY (10) ----- Advanced Cooling System Huge Storage Unit Compact Battery Improved Signal Interpreter Energy Filter Layered Light Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (25) --- Angular Momentum Engine Wheel Wheel Wheel Compact Wheel Compact Wheel Advanced Cooling System Huge Storage Unit Layered Medium Armor Plating Phasing AFG Heavy Ion Cannon Heavy Ion Cannon Cooled Particle Cannon Cooled Particle Cannon Heavy Plasma Cannon Heavy Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Rocket Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Wheel Compact Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Compact Battery Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Precision Energy Filter Improved Particle Charger Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Angular Momentum Engine Improved Medium Treads Wheel Wheel Wheel Compact Wheel Compact Wheel Improved Heat Sink Advanced Cooling System Huge Storage Unit Energy Filter Improved Weapon Cycler Layered Light Armor Plating Phasing AFG Heavy Ion Cannon Heavy Ion Cannon Cooled Particle Cannon Cooled Particle Cannon Heavy Plasma Cannon Heavy Plasma Cannon Advanced Plasma Cannon Rocket Launcher Makeshift Sword [Rating: 72] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Compact Wheel Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Particle Cannon Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Slots Evolved 10 | . . 2 . 2 2 . . . 4 Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 8 | . . . . 2 2 . . . 4 Weapon . | . . . . . . . . . . Parts Attached 100 | 6 5 17 . 15 22 . 8 14 13 Power 10 | 1 . 2 . 2 2 . 1 1 1 Engine 8 | 1 . 1 . 2 2 . 1 1 . Core 2 | . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 27 | 2 1 6 . 4 7 . . 6 1 Treads 9 | . . 4 . . . . . 4 1 Leg 3 | 2 1 . . . . . . . . Wheel 15 | . . 2 . 4 7 . . 2 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 37 | 1 2 . . 6 9 . 7 2 10 Device 18 | . 2 . . 2 2 . 4 . 8 Storage 4 | 1 . . . 2 . . . . 1 Processor 4 | . . . . . 4 . . . . Hackware . | . . . . . . . . . . Protection 11 | . . . . 2 3 . 3 2 1 Artifact . | . . . . . . . . . . Weapon 26 | 2 2 9 . 3 4 . . 5 1 Energy Gun . | . . . . . . . . . . Energy Cannon 18 | . 2 8 . 2 2 . . 3 1 Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 4 | . . 1 . 1 . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 1 1 . 3 . 1 Parts Lost 43 | . . 3 . 7 12 . . 9 12 Power 3 | . . 1 . . 1 . . 1 . Propulsion 19 | . . 2 . 4 7 . . 4 2 Utility 16 | . . . . 2 3 . . 3 8 Weapon 5 | . . . . 1 1 . . 1 2 Highest Loss Streak 7 | . . 2 . 3 5 . . 5 7 Average Slot Usage (%) 96 | . 96 96 100 90 97 100 100 97 93 Engine 6 | . 14 7 . 1 6 7 7 7 . Core 1 | . . 3 11 7 . . . . 4 Treads 7 | . . 36 22 2 . . . 13 11 Leg 2 | . 28 3 . . . . . . . Wheel 20 | . . 1 22 29 28 30 30 16 10 Device 11 | . 11 11 11 14 9 7 7 7 24 Storage 8 | . 14 11 11 9 7 7 7 7 11 Processor 13 | . . . . . 19 23 23 20 8 Protection 5 | . . . . 6 6 7 6 7 5 Energy Cannon 12 | . 10 21 22 17 10 7 7 13 10 Ballistic Gun 1 | . 17 . . . . . . . . Ballistic Cannon 2 | . . . . . 3 7 7 . . Naked Turns . | . . . . . . . . . . Heaviest Build 141 | 11 16 20 20 102 108 108 108 120 141 Greatest Support 80 | 20 20 80 24 48 58 58 58 58 26 Greatest Overweight (x) 7 | . . 1 . 4 4 1 1 7 6 Average Overweight (x) 1 | . . . . 2 1 1 1 3 4 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 25 25 Average Capacity 21 | 6 8 8 8 24 25 25 25 25 25 Most Carried 25 | 6 8 8 8 24 25 23 25 25 23 Average Carried 18 | 4 7 7 8 12 22 22 23 23 20 Final Capacity 25 | 8 8 8 8 25 25 25 25 25 25 Final Carried 24 | 6 8 8 8 24 22 22 24 21 20 Class Distribution -------------------- 72% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Matter Collected 1649 | 240 124 187 . 151 419 21 80 382 45 Remotely . | . . . . . . . . . . Salvage Created 4257 | . 241 957 20 1499 742 38 . 517 243 Parts 179 | . 14 47 3 54 34 4 . 15 8 Haulers Intercepted 5 | . . 2 . 3 . . . . . Recyclers Shooed 3 | . . 1 . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 3 . 23 . Prevented 1 | . . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 73 | . 5 18 . 16 13 1 . 16 4 Guns 2 | . 2 . . . . . . . . Cannons 52 | . 3 13 . 11 13 1 . 8 3 AOE 13 | . . 4 . 2 . . . 7 . Classes Destroyed 14 | . 4 2 1 3 3 . . 1 . Worker 7 | . . . . 3 4 . . . . Builder 1 | . . . . 1 . . . . . Tunneler 2 | . . . 1 . 1 . . . . Hauler 5 | . . 2 . 3 . . . . . Recycler 16 | . 1 4 . 8 3 . . . . Operator 1 | . . . . 1 . . . . . Watcher 2 | . 1 1 . . . . . . . Swarmer 17 | . 3 7 . 3 3 . . 1 . Grunt 38 | . 2 8 . 11 3 . . 11 3 Brawler 2 | . . . . . . . . 2 . Duelist 2 | . . . . . 2 . . . . Protector 2 | . . . . . 1 . . 1 . Sentry 9 | . . 3 . 2 3 . . 1 . Programmer 3 | . . . . . 1 1 . . 1 Best Kill Streak 8 | . 3 4 1 6 6 1 . 8 3 Combat Bots Only 8 | . 2 4 . 6 4 1 . 8 3 Max Kills in Single Turn 2 | . 1 2 1 2 2 1 . 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . 2 . . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Damage Taken 6700 | . 335 757 . 1009 1364 16 . 1802 1417 Core 622 | . 44 128 . 61 181 . . 170 38 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 77 | 100 82 . 68 88 . . . 49 . Volleys Fired 288 | . 24 55 1 90 44 3 . 38 33 Largest 2 | . 2 2 2 2 2 2 . 2 2 Hottest 136 | . 120 136 136 136 136 83 . 95 130 Shots Fired 519 | . 48 100 2 178 88 6 . 58 39 Gun 32 | . 32 . . . . . . . . Cannon 466 | . 16 98 2 177 88 6 . 40 39 Launcher 21 | . . 2 . 1 . . . 18 . Special . | . . . . . . . . . . Kinetic 84 | . 32 . . . 37 3 . 12 . Thermal 414 | . 16 98 2 177 51 3 . 28 39 Explosive 21 | . . 2 . 1 . . . 18 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 23 | . 4 15 6 16 23 4 . 11 10 Robot Miss Streak 7 | . 4 4 . 2 7 4 . 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 349 | . 25 67 2 132 66 4 . 43 10 Core Hits 227 | . 11 27 1 44 70 1 . 69 4 Critical Kills 3 | . . 1 . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . 1 . . . . . 1 1 Meltdown 3 | . . 1 . . . . . 1 1 Melee Attacks 3 | . . . . . 3 . . . . Impact . | . . . . . . . . . . Slashing 3 | . . . . . 3 . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10099 | . 330 1713 42 2957 1836 118 . 2766 337 Guns 207 | . 207 . . . . . . . . Cannons 7588 | . 123 1351 42 2797 1836 118 . 984 337 Explosions 2304 | . . 362 . 160 . . . 1782 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1589 | . 207 . . . 988 50 . 344 . Thermal 6206 | . 123 1351 42 2797 848 68 . 640 337 Explosive 2304 | . . 362 . 160 . . . 1782 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 2 6 Average Corruption 3 | . . . . . . . . 2 5 Corruption Purged . | . . . . . . . . . . Effects 11 | . . . . . . . . 6 5 Message Errors 2 | . . . . . . . . 2 . Matter Fused 4 | . . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 196 | . . 32 . 82 13 . . 65 4 Projectiles 113 | . . 16 . 70 13 . . 10 4 Explosions 83 | . . 16 . 12 . . . 55 . Melee . | . . . . . . . . . . Knockbacks 38 | . . . . . 26 3 . 9 . Impact . | . . . . . . . . . . Kinetic 34 | . . . . . 23 3 . 8 . Secondary 4 | . . . . . 3 . . 1 . Self-Inflicted Damage 48 | . . . . . . . . 48 . Shots 1 | . . . . . . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 255 | . 9 132 6 255 88 . . 117 135 Average Temperature 52 | . 7 26 4 102 15 . . 32 38 Received Heat Transfer 2010 | . 123 300 . 522 354 . . 669 42 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . 1 . 3 . . . 1 1 Combat Hostiles 6 | . . 1 . 3 . . . 1 1 Parts Melted 15 | . . 3 . 9 . . . 2 1 Heat Transferred 10435 | . 259 2442 74 5032 1333 74 . 851 370 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Peak Influence 589 | . 109 416 167 357 589 . . . 405 Initial 162 | . . 20 162 65 35 . . . 56 Average 177 | . 44 281 164 185 240 . . . 66 Maximum Alert Level 2 | . . 2 . 1 2 . . . 2 Low Security (%) 65 | 100 100 24 100 57 57 . . . 99 Level 1 21 | . . 65 . 42 3 . . . . Level 2 13 | . . 10 . . 38 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . 2 . 1 5 . . 1 6 Investigation 1 | . . . . . . . . . 1 Extermination 2 | . . . . . 1 . . . 1 Reinforcement 7 | . . 2 . 1 3 . . . 1 Assault 2 | . . . . . 1 . . 1 . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Distress Signals 5 | . 1 . . 2 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 136 | . 7 26 . 26 30 1 . 27 19 Peak Tracking Total 13 | . 4 7 . 7 6 1 . 8 13 Tactical Retreats 10 | . . 5 . . 4 . . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Traps Triggered 3 | . . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Machines Disabled 4 | . . 2 . 2 . . . . . Max in Single Turn 2 | . . 2 . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Machines Accessed 8 | . 2 1 . 2 3 . . . . Terminals 6 | . 2 1 . 2 1 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 17 | . 5 2 . 6 4 . . . . Successful 7 | . 2 . . 2 3 . . . . Failed 10 | . 3 2 . 4 1 . . . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 2 2 . 6 1 . . . . Terminals 14 | . 5 2 . 6 1 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . 1 . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . . . Terminals 2 | . 1 . . 1 . . . . . Botnet 2 | . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 2 1 . 2 2 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . Matter 190 | . . . . . 190 . . . . Time 47 | . . . . . 47 . . . . Total Part Build Rating 10 | . . . . . 10 . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 19 | . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Total Allies 6 | . . . . . . . 4 2 . Largest Group 4 | . . . . . . . 4 4 1 Highest-Rated Group 147 | . . . . . . . 147 147 49 Highest-Rated Ally 49 | . . . . . . . 38 49 49 Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . . . . . . . 13 5 Total Damage 569 | . . . . . . . . 294 275 Kills 6 | . . . . . . . . 5 1 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Turns Passed 6559 | 62 430 656 43 934 1178 295 1257 984 720 Spaces Moved 4064 | 46 261 258 45 462 742 243 1071 569 367 Core 12 | 12 . . . . . . . . . Treads 197 | . . 197 . . . . . . . Legs 340 | 34 261 45 . . . . . . . Wheels 3515 | . . 16 45 462 742 243 1071 569 367 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 90 90 105 110 110 110 110 150 Average Speed 125 | 101 120 150 90 121 116 110 110 146 162 Slowest Speed 205 | 120 120 200 90 150 150 110 110 205 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 35 | 4 31 29 17 38 21 42 91 69 13 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 9 | . . . 1 . . 2 2 4 . Spaces Dug 38 | . . . . . 3 . . 8 27 Terrain Destroyed 130 | . . 22 . 9 6 . . 64 29 Melee 3 | . . . . . 3 . . . . Projectile 34 | . . . . . 3 . . 2 29 AOE 93 | . . 22 . 9 . . . 62 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Total 5018 | 58 334 433 45 656 960 265 1150 659 458 Wait 411 | 1 29 79 . 60 123 18 59 19 23 Move 4054 | 45 260 257 44 461 741 242 1070 568 366 Hop . | . . . . . . . . . . Pick Up 88 | 6 8 10 . 22 18 1 5 7 11 Fast Attach 34 | 6 3 6 . 8 5 . 4 1 1 Attach 37 | . . 2 . 4 12 . 1 7 11 Detach 5 | . . . . 3 . . 1 . 1 Swap 29 | . 2 9 . 3 5 . 3 6 1 Drop 49 | . 8 15 . 5 9 1 7 2 2 Fire 288 | . 24 55 1 90 44 3 . 38 33 Melee 3 | . . . . . 3 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . 9 Rewire 11 | . . . . . . . . 11 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Identified exit to Mines 222 | -10/Materials | Discovered new exit (range 4) 308 | -10/Materials | Build established: Mutant 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Propulsion x2 1058 | -9/Materials | Discovered new exit (range 9) 1149 | -9/Materials | Entered Mines 1182 | -9/Mines | Discovered new exit (range 11) 1192 | -9/Mines | Entered Materials 1192 | -8/Materials | Evolved 2 slots: Utility x2 1399 | -8/Materials | Lost 3 parts (1n2u) 1857 | -8/Materials | Build established: Scavenger-Mutant 2091 | -8/Materials | Discovered new exit (range 5) 2126 | -8/Materials | Entered Factory 2126 | -7/Factory | Evolved 2 slots: Utility x2 2190 | -7/Factory | Fabricated Hvy. Flak Cannon (x2) 2358 | -7/Factory | Repaired Imp. Light Armor Plating 2532 | -7/Factory | Discovered new exit (range 17) 2573 | -7/Factory | Identified exit to Storage 2704 | -7/Factory | Lost 4 parts (3n1w) 2807 | -7/Factory | Cargo convoy interrupted 2881 | -7/Factory | Discovered new exit (range 6) 2887 | -7/Factory | Identified exit to Lower Caves 3026 | -7/Factory | Lost 5 parts (1p2n2u) 3304 | -7/Factory | Entered Lower Caves 3305 | -7/Lower Caves | Encountered a Warlord checkpoint 3319 | -7/Lower Caves | Learned location of 1 exit from Factory 3515 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3528 | -7/Lower Caves | Identified exit to Zion 3599 | -7/Lower Caves | Entered Zion 3692 | -6/Zion | Found Prototype Device 3698 | -6/Zion | Identified Phasing AFG 3761 | -6/Zion | Discovered new exit (range 10) 3770 | -6/Zion | Identified exit to Proximity Caves 4138 | -6/Zion | Given A8's code to call for help 4204 | -6/Zion | Found Prototype Device 4204 | -6/Zion | Identified Bomb Factory No. 2 4339 | -6/Zion | Given the Hacking Drone Bay 4339 | -6/Zion | Found Prototype Device 4493 | -6/Zion | Found Prototype Device 4493 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 4557 | -6/Zion | Imprinted 4559 | -6/Zion | Declared Zion's savior 4856 | -6/Zion | Entered Proximity Caves 4856 | -5/Proximity Caves | Accompanied by 4 allies 5300 | -5/Proximity Caves | Learned location of 1 exit from Factory 5493 | -5/Proximity Caves | Spotted B-75 Beast 5515 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5588 | -5/Proximity Caves | Destroyed 8 combat bots 5595 | -5/Proximity Caves | Core integrity fell below 50% 5609 | -5/Proximity Caves | Lost 5 parts (1p2n2u) 5809 | -5/Proximity Caves | Learned Factory emergency access door positions 5830 | -5/Proximity Caves | Discovered new exit (range 7) 5839 | -5/Proximity Caves | Identified exit to Factory 5840 | -5/Proximity Caves | Entered Factory 5840 | -5/Factory | Accompanied by 1 ally 5840 | -5/Factory | Evolved 4 slots: Utility x4 5841 | -5/Factory | Identified exit to Factory 5841 | -5/Factory | Identified exit to Upper Caves 5880 | -5/Factory | Garrison activated, responded to threat 6298 | -5/Factory | Crushed by falling debris 6329 | -5/Factory | Lost 3 parts (3u) 6553 | -5/Factory | Cargo convoy interrupted 6560 | -5/Factory | Self-destructed Last Messages --------------- 06556_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06556_ Door malfunctions. 06556_ Hrd. Heavy Armor Plating destroyed. 06556_ Penetrated by Slug. 06557_ System corrupted: Component data lost. 06558_ Penetrated by Slug. 06558_ Slug penetrates Nuclear Reactor. 06558_ K-01 Serf collects debris. 06559_ K-01 Serf destroyed. 06560_ Nuclear Reactor explodes. 06560_ X-67 Chaingunner destroyed. 06560_ W-25 Informer destroyed. 06560_ K-01 Serf destroyed. 06560_ Nuclear Reactor explodes. 06560_ H-66 Slayer destroyed. 06560_ Nuclear Reactor explodes. 06560_ M-28 Smith destroyed. 06560_ Med. Treads destroyed. 06560_ K-01 Serf destroyed. 06560_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????#R ??????????????????????? | | ?????????????????????# A#?????????????????????? | | ?????????????????????#A #?????????????##??????? | | ?????????????????????# #??###???????# #??????? | | ?????????????????????#i #############"#???????? | | ?????????????????????# # "#???????? | | ?????????????????????# k u# ##???????? | | ????????????????????## #u""""""""" #????????? | | ????????????######### k%h # u #????????? | | ????????????t % i=p """"""""" #????????? | | ??????????? = pp #????????? | | ??????????? !%%!p """"""""" #????????? | | ??????????? [*% u #????????? | | ??????????????""" = """"""""" #????????? | | ??????????????""" @ #????????? | | ??????????????""" p """"""""" #????????? | | ???????????? #????????? | | ???????????"" """ #########+##????????? | | ???????????????"" ##???????# #?????????? | | ???????????????"" ????????# #?????????? | | ??????????????? k ##???????# #?????????? | | ??????????????""" """ """ ########## ####??????? | | ??????????????""" """ """ #??????? | | ???????????????"" """ """ #??????? | | ??????????????? u #??????? | | ????????????????? R """ #??????? | | ????????????????? """ A #??????? | | ??????????????????!!! """ #??????? | | ??????????????????!!! #??????? | | ??????????????????!!! #####+########### | | ??????????????????######## # # | | ?????????????????????????# # # | | ?????????????????????????# # # | | ?????????????????????????# + """" """" # | | ?????????????????????????# # """" """" # | | ?????????????????????????# # """" """" # | | ?????????????????????????# # """" """" # | | ?????????????????????????# # """" """" # | | ?????????????????????????# # """" """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 19 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 50 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Flak Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterRiotBroadsword Manual? 0 Play Time 00:54:46 Cumulative 158.1 hours Start 2021.10.01 @ 19:08:54 End 2021.10.01 @ 20:12:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 72 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a64b27fc-08fa-496b-91f1-5e55f63a5472